Beginning the blender exporter.
[fail.git] / src / tools / blender_exporter / export_fail.py
blob5638d196e564a1b3a4ed881bc6e4e7660d022510
1 #!BPY
3 """
4 Name: 'Fail engine scenegraph (.fbf)...'
5 Blender: 243
6 Group: 'Export'
7 Tooltip: 'Export to a fail engine scenegraph in FBF format.'
8 """
11 # Fail game engine
12 # Copyright 2007-2009 Antoine Chavasse <a.chavasse@gmail.com>
14 # This file is part of Fail.
16 # Fail is free software; you can redistribute it and/or modify
17 # it under the terms of the GNU General Public License version 3
18 # as published by the Free Software Foundation.
20 # Fail is distributed in the hope that it will be useful,
21 # but WITHOUT ANY WARRANTY; without even the implied warranty of
22 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 # GNU General Public License for more details.
25 # You should have received a copy of the GNU General Public License
26 # along with this program. If not, see <http://www.gnu.org/licenses/>.
28 import sys
29 sys.path.append( "${CMAKE_INSTALL_PREFIX}/${PYTHON_MODULES_DIR}" )
31 import fail
33 print "ok"