13 e_MaxJoyKeys = e_MaxJoyBtns + e_MaxJoyAxes*2 + e_MaxJoyHats*4;
15 e_MaxInputKeys = e_MaxKbdKeys + e_MaxJoys*e_MaxJoyKeys + e_MaxVirtKeys - 1;
16 // $$$..$$$ - 321 Keyboard buttons/keys
17 // $$$..$$$ - 4*32 Joystick buttons
18 // $$$..$$$ - 8*2 Joystick axes (- and +)
19 // $$$..$$$ - 4*4 Joystick hats (L U R D)
20 // $$$..$$$ - 48 Virtual buttons/keys
22 KBRD_END = e_MaxKbdKeys;
24 JOYK_END = JOYK_BEG + e_MaxJoyBtns*e_MaxJoys;
26 JOYA_END = JOYA_BEG + e_MaxJoyAxes*2*e_MaxJoys;
28 JOYH_END = JOYH_BEG + e_MaxJoyHats*4*e_MaxJoys;
30 VIRT_END = VIRT_BEG + e_MaxVirtKeys;
32 // these are apparently used in g_gui and g_game and elsewhere
65 IK_KPENTER = IK_KPRETURN;
112 IK_GRAVE = IK_BACKQUOTE;
143 IK_NONUSBACKSLASH = 111;
144 // TODO: think of something better than this shit
145 IK_LASTKEY = e_MaxKbdKeys-1;
147 VK_FIRSTKEY = e_MaxKbdKeys + e_MaxJoys*e_MaxJoyKeys;
148 VK_LEFT = VK_FIRSTKEY + 0;
149 VK_RIGHT = VK_FIRSTKEY + 1;
150 VK_UP = VK_FIRSTKEY + 2;
151 VK_DOWN = VK_FIRSTKEY + 3;
152 VK_FIRE = VK_FIRSTKEY + 4;
153 VK_OPEN = VK_FIRSTKEY + 5;
154 VK_JUMP = VK_FIRSTKEY + 6;
155 VK_CHAT = VK_FIRSTKEY + 7;
156 VK_ESCAPE = VK_FIRSTKEY + 8;
157 VK_0 = VK_FIRSTKEY + 9;
158 VK_1 = VK_FIRSTKEY + 10;
159 VK_2 = VK_FIRSTKEY + 11;
160 VK_3 = VK_FIRSTKEY + 12;
161 VK_4 = VK_FIRSTKEY + 13;
162 VK_5 = VK_FIRSTKEY + 14;
163 VK_6 = VK_FIRSTKEY + 15;
164 VK_7 = VK_FIRSTKEY + 16;
165 VK_8 = VK_FIRSTKEY + 17;
166 VK_9 = VK_FIRSTKEY + 18;
167 VK_A = VK_FIRSTKEY + 19;
168 VK_B = VK_FIRSTKEY + 20;
169 VK_C = VK_FIRSTKEY + 21;
170 VK_D = VK_FIRSTKEY + 22;
171 VK_E = VK_FIRSTKEY + 23;
172 VK_F = VK_FIRSTKEY + 24;
173 VK_CONSOLE = VK_FIRSTKEY + 25;
174 VK_STATUS = VK_FIRSTKEY + 26;
175 VK_TEAM = VK_FIRSTKEY + 27;
176 VK_PREV = VK_FIRSTKEY + 28;
177 VK_NEXT = VK_FIRSTKEY + 29;
178 VK_STRAFE = VK_FIRSTKEY + 30;
179 VK_LSTRAFE = VK_FIRSTKEY + 31;
180 VK_RSTRAFE = VK_FIRSTKEY + 32;
181 VK_PRINTSCR = VK_FIRSTKEY + 33;
182 VK_SHOWKBD = VK_FIRSTKEY + 34;
183 VK_HIDEKBD = VK_FIRSTKEY + 35;
184 VK_LASTKEY = e_MaxKbdKeys + e_MaxJoys*e_MaxJoyKeys + e_MaxVirtKeys - 1;
193 JOY0_ATTACK = JOYK_BEG + 0*e_MaxJoyBtns + 0;
194 JOY1_ATTACK = JOYK_BEG + 1*e_MaxJoyBtns + 0;
195 JOY2_ATTACK = JOYK_BEG + 2*e_MaxJoyBtns + 0;
196 JOY3_ATTACK = JOYK_BEG + 3*e_MaxJoyBtns + 0;
197 JOY0_NEXT = JOYK_BEG + 0*e_MaxJoyBtns + 1;
198 JOY1_NEXT = JOYK_BEG + 1*e_MaxJoyBtns + 1;
199 JOY2_NEXT = JOYK_BEG + 2*e_MaxJoyBtns + 1;
200 JOY3_NEXT = JOYK_BEG + 3*e_MaxJoyBtns + 1;
201 JOY0_JUMP = JOYK_BEG + 0*e_MaxJoyBtns + 2;
202 JOY1_JUMP = JOYK_BEG + 1*e_MaxJoyBtns + 2;
203 JOY2_JUMP = JOYK_BEG + 2*e_MaxJoyBtns + 2;
204 JOY3_JUMP = JOYK_BEG + 3*e_MaxJoyBtns + 2;
205 JOY0_ACTIVATE = JOYK_BEG + 0*e_MaxJoyBtns + 3;
206 JOY1_ACTIVATE = JOYK_BEG + 1*e_MaxJoyBtns + 3;
207 JOY2_ACTIVATE = JOYK_BEG + 2*e_MaxJoyBtns + 3;
208 JOY3_ACTIVATE = JOYK_BEG + 3*e_MaxJoyBtns + 3;
209 JOY0_PREV = JOYK_BEG + 0*e_MaxJoyBtns + 4;
210 JOY1_PREV = JOYK_BEG + 1*e_MaxJoyBtns + 4;
211 JOY2_PREV = JOYK_BEG + 2*e_MaxJoyBtns + 4;
212 JOY3_PREV = JOYK_BEG + 3*e_MaxJoyBtns + 4;
214 JOY0_LEFT = JOYH_BEG + 0*e_MaxJoyHats*4 + 0*4 + HAT_LEFT;
215 JOY1_LEFT = JOYH_BEG + 1*e_MaxJoyHats*4 + 0*4 + HAT_LEFT;
216 JOY2_LEFT = JOYH_BEG + 2*e_MaxJoyHats*4 + 0*4 + HAT_LEFT;
217 JOY3_LEFT = JOYH_BEG + 3*e_MaxJoyHats*4 + 0*4 + HAT_LEFT;
218 JOY0_RIGHT = JOYH_BEG + 0*e_MaxJoyHats*4 + 0*4 + HAT_RIGHT;
219 JOY1_RIGHT = JOYH_BEG + 1*e_MaxJoyHats*4 + 0*4 + HAT_RIGHT;
220 JOY2_RIGHT = JOYH_BEG + 2*e_MaxJoyHats*4 + 0*4 + HAT_RIGHT;
221 JOY3_RIGHT = JOYH_BEG + 3*e_MaxJoyHats*4 + 0*4 + HAT_RIGHT;
222 JOY0_UP = JOYH_BEG + 0*e_MaxJoyHats*4 + 0*4 + HAT_UP;
223 JOY1_UP = JOYH_BEG + 1*e_MaxJoyHats*4 + 0*4 + HAT_UP;
224 JOY2_UP = JOYH_BEG + 2*e_MaxJoyHats*4 + 0*4 + HAT_UP;
225 JOY3_UP = JOYH_BEG + 3*e_MaxJoyHats*4 + 0*4 + HAT_UP;
226 JOY0_DOWN = JOYH_BEG + 0*e_MaxJoyHats*4 + 0*4 + HAT_DOWN;
227 JOY1_DOWN = JOYH_BEG + 1*e_MaxJoyHats*4 + 0*4 + HAT_DOWN;
228 JOY2_DOWN = JOYH_BEG + 2*e_MaxJoyHats*4 + 0*4 + HAT_DOWN;
229 JOY3_DOWN = JOYH_BEG + 3*e_MaxJoyHats*4 + 0*4 + HAT_DOWN;
231 function e_InitInput: Boolean;
232 procedure e_ReleaseInput;
233 procedure e_UnpressAllKeys;
234 procedure e_KeyUpDown (key: Integer; down: Boolean);
236 function e_KeyPressed (key: Integer): Boolean;
237 function e_AnyKeyPressed: Boolean;
238 function e_GetFirstKeyPressed: Integer;
239 function e_HasJoysticks: Boolean;
241 function e_JoyButtonToKey (id, btn: Integer): Integer;
242 function e_JoyAxisToKey (id, ax, dir: Integer): Integer;
243 function e_JoyHatToKey (id, hat, dir: Integer): Integer;
246 e_JoystickAvailable: array [0..e_MaxJoys - 1] of Boolean;
247 e_JoystickDeadzones: array [0..e_MaxJoys - 1] of Integer = (8192, 8192, 8192, 8192);
248 e_KeyNames: array [0..e_MaxInputKeys] of String;
253 InputBuffer: array [0..e_MaxInputKeys - 1] of Boolean;
255 procedure e_UnpressAllKeys;
258 for i := 0 to High(InputBuffer) do
259 InputBuffer[i] := False
262 procedure e_KeyUpDown (key: Integer; down: Boolean);
265 ASSERT(key < e_MaxInputKeys);
267 InputBuffer[key] := down
270 procedure GenerateKeyNames;
271 var i, j, k: Integer;
273 // keyboard key names
274 e_KeyNames[IK_0] := '0';
275 e_KeyNames[IK_1] := '1';
276 e_KeyNames[IK_2] := '2';
277 e_KeyNames[IK_3] := '3';
278 e_KeyNames[IK_4] := '4';
279 e_KeyNames[IK_5] := '5';
280 e_KeyNames[IK_6] := '6';
281 e_KeyNames[IK_7] := '7';
282 e_KeyNames[IK_8] := '8';
283 e_KeyNames[IK_9] := '9';
285 for i := IK_A to IK_Z do
286 e_KeyNames[i] := '' + chr(ord('a') + (i - IK_a));
288 e_KeyNames[IK_ESCAPE] := 'ESCAPE';
289 e_KeyNames[IK_ENTER] := 'ENTER';
290 e_KeyNames[IK_TAB] := 'TAB';
291 e_KeyNames[IK_BACKSPACE] := 'BACKSPACE';
292 e_KeyNames[IK_SPACE] := 'SPACE';
293 e_KeyNames[IK_UP] := 'UP';
294 e_KeyNames[IK_LEFT] := 'LEFT';
295 e_KeyNames[IK_RIGHT] := 'RIGHT';
296 e_KeyNames[IK_DOWN] := 'DOWN';
297 e_KeyNames[IK_INSERT] := 'INSERT';
298 e_KeyNames[IK_DELETE] := 'DELETE';
299 e_KeyNames[IK_HOME] := 'HOME';
300 e_KeyNames[IK_END] := 'END';
301 e_KeyNames[IK_PAGEUP] := 'PGUP';
302 e_KeyNames[IK_PAGEDN] := 'PGDOWN';
303 e_KeyNames[IK_KPINSERT] := 'PAD0';
304 e_KeyNames[IK_KPEND] := 'PAD1';
305 e_KeyNames[IK_KPDOWN] := 'PAD2';
306 e_KeyNames[IK_KPPAGEDN] := 'PAD3';
307 e_KeyNames[IK_KPLEFT] := 'PAD4';
308 e_KeyNames[IK_KP5] := 'PAD5';
309 e_KeyNames[IK_KPRIGHT] := 'PAD6';
310 e_KeyNames[IK_KPHOME] := 'PAD7';
311 e_KeyNames[IK_KPUP] := 'PAD8';
312 e_KeyNames[IK_KPPAGEUP] := 'PAD9';
313 e_KeyNames[IK_NUMLOCK] := 'NUM';
314 e_KeyNames[IK_KPDIVIDE] := 'PAD/';
315 e_KeyNames[IK_KPMULTIPLE] := 'PAD*';
316 e_KeyNames[IK_KPMINUS] := 'PAD-';
317 e_KeyNames[IK_KPPLUS] := 'PAD+';
318 e_KeyNames[IK_KPENTER] := 'PADENTER';
319 e_KeyNames[IK_KPDOT] := 'PAD.';
320 e_KeyNames[IK_CAPSLOCK] := 'CAPS';
321 e_KeyNames[IK_BACKQUOTE] := 'BACKQUOTE';
322 e_KeyNames[IK_F1] := 'F1';
323 e_KeyNames[IK_F2] := 'F2';
324 e_KeyNames[IK_F3] := 'F3';
325 e_KeyNames[IK_F4] := 'F4';
326 e_KeyNames[IK_F5] := 'F5';
327 e_KeyNames[IK_F6] := 'F6';
328 e_KeyNames[IK_F7] := 'F7';
329 e_KeyNames[IK_F8] := 'F8';
330 e_KeyNames[IK_F9] := 'F9';
331 e_KeyNames[IK_F10] := 'F10';
332 e_KeyNames[IK_F11] := 'F11';
333 e_KeyNames[IK_F12] := 'F12';
334 e_KeyNames[IK_SHIFT] := 'LSHIFT';
335 e_KeyNames[IK_RSHIFT] := 'RSHIFT';
336 e_KeyNames[IK_CTRL] := 'LCTRL';
337 e_KeyNames[IK_RCTRL] := 'RCTRL';
338 e_KeyNames[IK_ALT] := 'LALT';
339 e_KeyNames[IK_RALT] := 'RALT';
340 e_KeyNames[IK_WIN] := 'LWIN';
341 e_KeyNames[IK_RWIN] := 'RWIN';
342 e_KeyNames[IK_MENU] := 'MENU';
343 e_KeyNames[IK_PRINTSCR] := 'PSCRN';
344 e_KeyNames[IK_SCROLLLOCK] := 'SCROLL';
345 e_KeyNames[IK_PAUSE] := 'PAUSE';
346 e_KeyNames[IK_LBRACKET] := '[';
347 e_KeyNames[IK_RBRACKET] := ']';
348 e_KeyNames[IK_SEMICOLON] := ';';
349 e_KeyNames[IK_QUOTE] := '''';
350 e_KeyNames[IK_BACKSLASH] := '\';
351 e_KeyNames[IK_SLASH] := '/';
352 e_KeyNames[IK_COMMA] := ',';
353 e_KeyNames[IK_DOT] := '.';
354 e_KeyNames[IK_MINUS] := '-';
355 e_KeyNames[IK_EQUALS] := '=';
356 e_KeyNames[IK_RMETA] := 'RMETA';
357 e_KeyNames[IK_LMETA] := 'LMETA';
358 e_KeyNames[IK_NONUSBACKSLASH] := 'NONUSBACKSLASH';
361 for j := 0 to e_MaxJoys-1 do
363 k := JOYK_BEG + j * e_MaxJoyBtns;
365 for i := 0 to e_MaxJoyBtns-1 do
366 e_KeyNames[k + i] := Format('JOY%dB%d', [j, i]);
367 k := JOYA_BEG + j * e_MaxJoyAxes * 2;
369 for i := 0 to e_MaxJoyAxes-1 do
371 e_KeyNames[k + i*2 ] := Format('JOY%dA%d+', [j, i]);
372 e_KeyNames[k + i*2 + 1] := Format('JOY%dA%d-', [j, i]);
374 k := JOYH_BEG + j * e_MaxJoyHats * 4;
376 for i := 0 to e_MaxJoyHats-1 do
378 e_KeyNames[k + i*4 ] := Format('JOY%dD%dL', [j, i]);
379 e_KeyNames[k + i*4 + 1] := Format('JOY%dD%dU', [j, i]);
380 e_KeyNames[k + i*4 + 2] := Format('JOY%dD%dR', [j, i]);
381 e_KeyNames[k + i*4 + 3] := Format('JOY%dD%dD', [j, i]);
386 for i := 0 to e_MaxVirtKeys-1 do
387 e_KeyNames[VIRT_BEG + i] := 'VIRTUAL' + IntToStr(i);
390 function e_HasJoysticks: Boolean;
394 while (i < e_MaxJoys) and (e_JoystickAvailable[i] = False) do inc(i);
395 result := i < e_MaxJoys
398 function e_InitInput: Boolean;
401 for i := 0 to e_MaxJoys - 1 do
402 e_JoystickAvailable[i] := False;
407 procedure e_ReleaseInput;
410 for i := 0 to e_MaxJoys - 1 do
411 e_JoystickAvailable[i] := False
414 function e_KeyPressed (key: Integer): Boolean;
417 ASSERT(key < e_MaxInputKeys);
418 result := InputBuffer[key]
421 function e_AnyKeyPressed: Boolean;
423 result := e_GetFirstKeyPressed <> IK_INVALID;
426 function e_GetFirstKeyPressed: Integer;
430 while (i < e_MaxInputKeys) and (InputBuffer[i] = False) do inc(i);
431 if i < e_MaxInputKeys then
437 function e_JoyButtonToKey (id, btn: Integer): Integer;
440 ASSERT(id < e_MaxJoys);
442 ASSERT(btn < e_MaxJoyBtns);
443 result := JOYK_BEG + id*e_MaxJoyBtns + btn
446 function e_JoyAxisToKey (id, ax, dir: Integer): Integer;
449 ASSERT(id < e_MaxJoys);
451 ASSERT(ax < e_MaxJoyAxes);
452 ASSERT(dir in [AX_MINUS, AX_PLUS]);
453 result := JOYA_BEG + id*e_MaxJoyAxes*2 + ax*2 + dir
456 function e_JoyHatToKey (id, hat, dir: Integer): Integer;
459 ASSERT(id < e_MaxJoys);
461 ASSERT(hat < e_MaxJoyHats);
462 ASSERT(dir in [HAT_LEFT, HAT_UP, HAT_RIGHT, HAT_DOWN]);
463 result := JOYH_BEG + id*e_MaxJoyHats*4 + hat*4 + dir