14 Here is the map of the CLFSWM menu:
15 (By default it is bound on second-mode + m)
18 <a name=
"MAIN"></a><a href=
"#Top">Main
</a>
21 F1:
<a href=
"#HELP-MENU">< Help menu
></a>
24 d:
<a href=
"#STANDARD-MENU">< Standard menu
></a>
27 c:
<a href=
"#CHILD-MENU">< Child menu
></a>
30 f:
<a href=
"#FRAME-MENU">< Frame menu
></a>
33 w:
<a href=
"#WINDOW-MENU">< Window menu
></a>
36 s:
<a href=
"#SELECTION-MENU">< Selection menu
></a>
39 n:
<a href=
"#ACTION-BY-NAME-MENU">< Action by name menu
></a>
42 u:
<a href=
"#ACTION-BY-NUMBER-MENU">< Action by number menu
></a>
45 y:
<a href=
"#UTILITY-MENU">< Utility menu
></a>
48 o:
<a href=
"#CONFIGURATION-MENU">< Configuration menu
></a>
51 m:
<a href=
"#CLFSWM-MENU">< CLFSWM menu
></a>
55 <a name=
"HELP-MENU"></a><a href=
"#MAIN">Help-Menu
</a>
58 a: Show the first aid kit key binding
61 h: Show all key binding
64 b: Show the main mode binding
67 s: Show the second mode key binding
70 r: Show the circulate mode key binding
73 e: Show the expose window mode key binding
76 c: Help on clfswm corner
79 g: Show all configurable variables
82 d: Show the current time and date
85 p: Show current processes sorted by CPU usage
88 m: Show current processes sorted by memory usage
91 v: Show the current CLFSWM version
95 <a name=
"STANDARD-MENU"></a><a href=
"#MAIN">Standard-Menu
</a>
98 a:
<a href=
"#TEXTEDITOR">< TEXTEDITOR
></a>
101 b:
<a href=
"#FILEMANAGER">< FILEMANAGER
></a>
104 c:
<a href=
"#WEBBROWSER">< WEBBROWSER
></a>
107 d:
<a href=
"#AUDIOVIDEO">< AUDIOVIDEO
></a>
110 e:
<a href=
"#AUDIO">< AUDIO
></a>
113 f:
<a href=
"#VIDEO">< VIDEO
></a>
116 g:
<a href=
"#DEVELOPMENT">< DEVELOPMENT
></a>
119 h:
<a href=
"#EDUCATION">< EDUCATION
></a>
122 i:
<a href=
"#GAME">< GAME
></a>
125 j:
<a href=
"#GRAPHICS">< GRAPHICS
></a>
128 k:
<a href=
"#NETWORK">< NETWORK
></a>
131 l:
<a href=
"#OFFICE">< OFFICE
></a>
134 m:
<a href=
"#SETTINGS">< SETTINGS
></a>
137 n:
<a href=
"#SYSTEM">< SYSTEM
></a>
140 o:
<a href=
"#UTILITY">< UTILITY
></a>
143 p:
<a href=
"#TERMINALEMULATOR">< TERMINALEMULATOR
></a>
146 q:
<a href=
"#ARCHLINUX">< ARCHLINUX
></a>
149 r:
<a href=
"#SCREENSAVER">< SCREENSAVER
></a>
153 <a name=
"TEXTEDITOR"></a><a href=
"#STANDARD-MENU">Texteditor
</a>
156 a: Emacs Text Editor - Edit text
159 b: gVim - GTK2 enhanced vim text editor
165 d: Snippets datafile editor
171 f: Mousepad - Simple text editor
177 h: Xfw - A simple text editor for Xfe
181 <a name=
"FILEMANAGER"></a><a href=
"#STANDARD-MENU">Filemanager
</a>
184 a: Open Folder with Thunar - Open the specified folders in Thunar
187 b: Thunar File Manager - Browse the filesystem with the file manager
196 e: File Manager - Configure the Thunar file manager
199 f: ROX Filer - ROX Filer
202 g: Worker - File manager for X.
205 h: Xfe - A lightweight file manager for X Window
209 <a name=
"WEBBROWSER"></a><a href=
"#STANDARD-MENU">Webbrowser
</a>
212 a: Arora - Browse the World Wide Web
215 b: Chromium - Access the Internet
218 c: Conkeror - Conkeror is a Mozilla-based web browser whose design is inspired by GNU Emacs
221 d: Epiphany - Browse the web
224 e: Firefox - Safe Mode
230 g: IcedTea Web Start - IcedTea Application Launcher
242 k: Midori - Lightweight web browser
245 l: Opera - A fast and secure web browser and Internet suite
249 <a name=
"AUDIOVIDEO"></a><a href=
"#STANDARD-MENU">Audiovideo
</a>
252 a: AcidRip DVD Ripper - DVD Ripper
255 b: Ardour - Multitrack hard disk recorder
258 c: Audacity - Record and edit audio files
261 d: Beep Media Player - Play music
264 e: Brasero - Create and copy CDs and DVDs
267 f: Cinelerra - Video Editor
270 g: dvd::rip - DVD Ripper and Encoder - Backup and compression utility for DVDs
273 h: Freevo - Home theatre
276 i: Camelot - Gmerlin webcam application
279 j: Gmerlin KBD - Configure the Gmerlin keyboard daemon
282 k: Gmerlin player - Multiformat mediaplayer
285 l: Gmerlin recorder - Audio/video recorder
288 m: Gmerlin transcoder - Gmerlin multimedia transcoder
291 n: Gmerlin visualizer - Run visualization plugins
294 o: Gnome Music Player Client - A gnome frontend for the mpd daemon
297 p: Sound Recorder - Record sound clips
300 q: Volume Control - Change sound volume and sound events
303 r: Grip - CD player/ripper
306 s: gtk-recordMyDesktop - Frontend for recordMyDesktop
309 t: Hydrogen Drum Machine - Create drum sequences
318 w: K3b - Disk writing program
321 x: Kdenlive - Nonlinear video editor for KDE
330 |: Mixxx - A digital DJ interface
333 |: MPlayer Media Player - Play movies and songs
336 |: Open Movie Editor - Video Editor
339 |: OpenShot Video Editor - Create and edit videos and movies
342 |: QjackCtl
- QjackCtl is a JACK Audio Connection Kit Qt GUI Interface
345 |: qt-recordMyDesktop - Frontend for recordMyDesktop
348 |: SMPlayer - A great MPlayer front-end
351 |: Enqueue in SMPlayer
354 |: Sonata - An elegant GTK+ MPD client
357 |: Audio CD Extractor - Copy music from your CDs
360 |: Movie Player - Play movies and songs
363 |: VLC media player - Read, capture, broadcast your multimedia streams
366 |: Mixer - Audio mixer for the Xfce Desktop Environment
369 |: XMMS - X Multimedia System
372 |: zynaddsubfx - An opensource software synthesizer
376 <a name=
"AUDIO"></a><a href=
"#STANDARD-MENU">Audio
</a>
379 a: Ardour - Multitrack hard disk recorder
382 b: Audacity - Record and edit audio files
385 c: Gmerlin plugin configurator - Configure gmerlin plugins
388 d: Sound Recorder - Record sound clips
391 e: Hydrogen Drum Machine - Create drum sequences
397 g: Mixxx - A digital DJ interface
400 h: MPlayer Media Player - Play movies and songs
403 i: QjackCtl
- QjackCtl is a JACK Audio Connection Kit Qt GUI Interface
406 j: Audio CD Extractor - Copy music from your CDs
409 k: Mixer - Audio mixer for the Xfce Desktop Environment
413 <a name=
"VIDEO"></a><a href=
"#STANDARD-MENU">Video
</a>
416 a: Ardour - Multitrack hard disk recorder
419 b: dvd::rip - DVD Ripper and Encoder - Backup and compression utility for DVDs
422 c: MPlayer Media Player - Play movies and songs
425 d: OpenShot Video Editor - Create and edit videos and movies
428 e: SMPlayer - A great MPlayer front-end
431 f: Enqueue in SMPlayer
434 g: Movie Player - Play movies and songs
438 <a name=
"DEVELOPMENT"></a><a href=
"#STANDARD-MENU">Development
</a>
441 a: CMake - Cross-platform buildsystem
444 b: Qt Assistant - Shows Qt documentation and examples
447 c: Data Display Debugger - Graphical debugger frontend
450 d: Qt Designer - Design GUIs for Qt applications
453 e: DrRacket - DrRacket is an interactive, integrated, graphical programming environment for the Racket programming languages.
456 f: EAGLE Light Edition
459 g: Eeschema - Design a printed circuit board.
462 h: Emacs Text Editor - Edit text
465 i: Factor - Factor is a general purpose, dynamically typed, stack-based programming language
468 j: Java Monitoring and Management Console
474 l: OpenJDK Monitoring & Management Console - Monitor and manage OpenJDK applications
477 m: Akonadi Console - Akonadi Management and Debugging Console
489 q: KCachegrind - Visualization of Performance Profiling Data
492 r: KDE Source Builder - Builds the KDE Platform and associated software from its source code. A command-line only program.
513 y: KiCad - Design a printed circuit board.
516 z: Qt Linguist - Add translations to Qt applications
519 |: OpenJDK Policy Tool - Manage OpenJDK policy files
523 <a name=
"EDUCATION"></a><a href=
"#STANDARD-MENU">Education
</a>
526 a: Avogadro - Advanced molecular editor
529 b: Circle and Ruler - Geometry program
535 d: DrRacket - DrRacket is an interactive, integrated, graphical programming environment for the Racket programming languages.
538 e: GeoGebra
- Create interactive mathematical constructions and applets.
544 g: Blinken - A memory enhancement game
550 i: KAlgebra - Math Expression Solver and Plotter
553 j: KAlgebra Mobile - Pocket Math Expression Solver and Plotter
556 k: Kalzium - KDE Periodic Table of Elements
559 l: Kanagram - KDE Letter Order Game
562 m: KBruch - Practice exercises with fractions
565 n: KGeography - A Geography Learning Program
568 o: KHangMan - KDE Hangman Game
571 p: Kig - Explore Geometric Constructions
574 q: Kiten - Japanese Reference and Study Tool
577 r: KLettres - a KDE program to learn the alphabet
580 s: KmPlot - Function Plotter
583 t: KStars - Desktop Planetarium
592 w: KWordQuiz - A flashcard and vocabulary learning program
601 z: Rocs - Graph Theory Tool for Professors and Students.
604 |: Step - Simulate physics experiments
607 |: Oregano electrical engineering tool - Schematic capture and simulation of electronic circuits
610 |: QtOctave - GUI for GNU Octave
613 |: wxMaxima - Perform symbolic and numeric calculations using Maxima
616 |: Xcas Computer Algebra System - The swiss knife for mathematics
620 <a name=
"GAME"></a><a href=
"#STANDARD-MENU">Game
</a>
632 d: BomberClone - Atomic Bomberman clone
635 e: Chromium B.S.U. - Scrolling space shooter
641 g: DROD - Simple puzzle game.
647 i: Einstein - Einstein puzzle
650 j: Extreme Tux Racer - Open source racing game featuring Tux the Linux Penguin.
653 k: Flobopuyo - A remake of the famous PuyoPuyo
656 l: Foobillard - A
3D billiards game using OpenGL
659 m: Frasse - Frasse and the Peas of Kejick adventure game
662 n: Frogatto - Old-school
2D platformer
665 o: gbrainy - Play games that challenge your logic, verbal, calculation and memory abilities
668 p: GGoban - Play go and review game records
674 r: GLTron - Lightcycle game with a nice
3D perspective.
677 s: Hedgewars - Worms style game
680 t: Hex-a-Hop - Hexagonal Tile-based Puzzle Game
683 u: KGoldrunner - A game of action and puzzle-solving
689 w: Blinken - A memory enhancement game
701 |: Kanagram - KDE Letter Order Game
704 |: Kapman - Eat pills escaping ghosts
734 |: KHangMan - KDE Hangman Game
770 |: Kollision - A simple ball dodging game
800 |: KSudoku - KSudoku, Sudoku game & more for KDE
818 |: KoboDeluxe - An excellent
2D Shootem-up game.
821 |: Maniadrive - An arcade car game on acrobatic tracks, with a quick and nervous gameplay
824 |: mechtower(failsafe)
830 |: Neverball - A
3D arcade game with a ball
833 |: Neverputt - A
3D mini golf game
839 |: OpenArena - A Quake3-based FPS Game
845 |: Pacdefence - Tower defence game.
848 |: pouetChess - Play a game of chess, either against another player or against the AI
851 |: Racer - Choose your car and race
854 |: Racer - Choose your car and race
860 |: Spring - An open source RTS with similar gameplay to TA
863 |: SuperTux
2 - Play a classic
2D platform game
866 |: Supertuxkart - A kart racing game
869 |: Trackballs - Simple game similar to the classical game Marble Madness
872 |: Battle for Wesnoth - A fantasy turn-based strategy game
875 |: Battle for Wesnoth Map Editor - A map editor for Battle for Wesnoth maps
878 |: XBoard - An X Window System graphical chessboard
884 |: XSpaceWarp - Live long and prosper!
888 <a name=
"GRAPHICS"></a><a href=
"#STANDARD-MENU">Graphics
</a>
897 c: Document Viewer - View multi-page documents
900 d: Gcolor2 - Choose colours from palette or screen
903 e: Geeqie - View and manage images
906 f: PostScript Viewer - View PostScript files
909 g: GNU Image Manipulation Program - Create images and edit photographs
915 i: GQview - View and manage images
918 j: gThumb - View and organize your images
921 k: gThumb - View and organize your images
927 m: Inkscape - Create and edit Scalable Vector Graphics images
933 o: Gwenview - A simple image viewer
996 |: showFoto - Manage your photographs like a professional with the power of open source
999 |: MuPDF - PDF file viewer
1005 |: xgps - Display GPS information from a gpsd daemon
1008 |: xgpsspeed - Display GPS speed from a gpsd daemon
1011 |: XSane - Scanning - Acquire images from a scanner
1015 <a name=
"NETWORK"></a><a href=
"#STANDARD-MENU">Network
</a>
1018 a: Arora - Browse the World Wide Web
1021 b: Epiphany Web Bookmarks - Browse and organize your bookmarks
1024 c: Avahi SSH Server Browser - Browse for Zeroconf-enabled SSH Servers
1027 d: Avahi VNC Server Browser - Browse for Zeroconf-enabled VNC Servers
1030 e: Chromium - Access the Internet
1033 f: Conkeror - Conkeror is a Mozilla-based web browser whose design is inspired by GNU Emacs
1036 g: Ekiga Softphone - Talk to people over the Internet
1039 h: Epiphany - Browse the web
1048 k: Minefield - Safe Mode
1054 m: Firefox - Safe Mode
1060 o: Gnaughty - Porn downloader
1063 p: Gwget Download Manager - Download files from the Internet
1066 q: JAP - JAP makes it possible to surf the internet anonymously and unobservably.
1072 s: IcedTea Web Start - IcedTea Application Launcher
1084 w: Akregator - A Feed Reader for KDE
1099 |: Kopete - Instant Messenger
1117 |: Midori - Lightweight web browser
1120 |: MLDonkey GUI - multi-protocol P2P program
1126 |: OpenArena Server - Run an OpenArena server
1129 |: Opera - A fast and secure web browser and Internet suite
1132 |: SeaMonkey internet suite
1135 |: Thunderbird - Mail & News Reader
1138 |: Transmission - Download and share files over BitTorrent
1141 |: Tucan Manager - Download and upload manager for hosting sites.
1144 |: unison - File synchronisation tool for X11
1147 |: LibreOffice Writer/Web
1150 |: Wicd - Manage Wired/Wireless Networks
1160 <a name=
"OFFICE"></a><a href=
"#STANDARD-MENU">Office
</a>
1172 d: ePDFViewer - Lightweight PDF document viewer
1175 e: Evolution - Manage your email, contacts and schedule
1181 g: Orage Globaltime - Show clocks from different countries
1184 h: Gnumeric - Calculation, Analysis, and Visualization of Information
1190 j: LibreOffice Impress
1199 m: KOrganizer - Calendar and Scheduling Program
1205 o: KWord - Write text documents
1214 r: LibreOffice
3.3 Math
1217 s: LibreOffice
3.3 Printer Administration
1223 u: LibreOffice
3.3 Writer
1226 v: Lyx - Latex WYSIWYM Editor
1229 w: LibreOffice Extension Manager
1232 x: OOo4Kids
1.2 Calc
1235 y: OOo4Kids
1.2 Draw
1238 z: OOo4Kids
1.2 Impress
1241 |: OOo4Kids
1.2 Math
1247 |: OOo4Kids
1.2 Printer Administration
1250 |: OOo4Kids
1.2 Writer
1253 |: LibreOffice Quickstarter
1259 |: Orage Calendar - Desktop calendar
1262 |: Xpdf - Views Adobe PDF (acrobat) files
1265 |: Zathura - A minimalistic PDF viewer
1269 <a name=
"SETTINGS"></a><a href=
"#STANDARD-MENU">Settings
</a>
1272 a: Assistive Technologies - Choose which accessibility features to enable when you log in
1275 b: Preferred Applications
1278 c: Monitors - Change resolution and position of monitors
1281 d: Email Settings - Configure email accounts
1284 e: Preferred Applications
1287 f: Keyboard Indicator plugins - Enable/disable installed plugins
1290 g: Privilege granting - Configure behavior of the privilege-granting tool
1293 h: About Me - Set your personal information
1296 i: Appearance - Customize the look of your desktop
1299 j: Network Proxy - Set your network proxy preferences
1302 k: Screensaver - Change screensaver properties
1305 l: Mouse - Configure pointer device behavior and appearance
1308 m: Volume Control - Change sound volume and sound events
1314 o: Multimedia Systems Selector - Configure defaults for GStreamer applications
1317 p: Touchpad - Set your touchpad preferences
1320 q: Java Control Panel
1323 r: Java Policy Settings
1326 s: Menu Updating Tool
1338 w: Keyboard Shortcuts - Assign shortcut keys to commands
1341 x: Keyboard - Edit keyboard settings and application shortcuts
1344 y: Preferred Applications
1347 z: Customize Look and Feel - Customizes look and feel of your desktop and applications
1350 |: Monitor Settings - Change screen resolution and configure external monitors
1353 |: File Management - Change the behaviour and appearance of file manager windows
1356 |: Pop-Up Notifications - Set your pop-up notification preferences
1359 |: Opera Widget Manager
1365 |: Qt Config - Configure Qt behavior, styles, fonts
1368 |: Startup Applications - Choose what applications to start when you log in
1371 |: File Manager - Configure the Thunar file manager
1374 |: Panel tint2 - Customize the panel settings
1377 |: Startup Disk Creator - Create a startup disk using a CD or disc image
1380 |: Windows - Set your window properties
1383 |: Desktop - Set desktop background and menu and icon behaviour
1386 |: Display - Configure screen settings and layout
1389 |: Keyboard - Edit keyboard settings and application shortcuts
1392 |: Mouse - Configure pointer device behavior and appearance
1395 |: Session and Startup - Customize desktop startup and splash screen
1398 |: Settings Manager - Graphical Settings Manager for Xfce
4
1401 |: Appearance - Customize the look of your desktop
1404 |: Window Manager - Configure window behavior and shortcuts
1407 |: Window Manager Tweaks - Fine-tune window behaviour and effects
1410 |: Workspaces - Set number and names of workspaces
1413 |: Orage preferences - Settings for the Xfce
4 Calendar Application (Orage)
1416 |: Accessibility - Improve keyboard and mouse accessibility
1419 |: Settings Editor - Graphical settings editor for Xfconf
1422 |: Xfce
4 Printing System Settings - Allow you to select the printing system backend that xfprint will use
1425 |: Screensaver - Change screensaver properties
1429 <a name=
"SYSTEM"></a><a href=
"#STANDARD-MENU">System
</a>
1432 a: Terminal - Terminal Emulator
1435 b: Bulk Rename - Rename Multiple Files
1438 c: Open Folder with Thunar - Open the specified folders in Thunar
1441 d: Thunar File Manager - Browse the filesystem with the file manager
1444 e: Avahi Zeroconf Browser - Browse for Zeroconf services available on your network
1447 f: CD/DVD Creator - Create CDs and DVDs
1450 g: Cairo-Dock (no OpenGL) - A light and eye-candy dock and desklets for your desktop.
1453 h: GLX-Dock (Cairo-Dock with OpenGL) - Cairo-Dock with OpenGL (hardware acceleration)
1459 j: Configuration Editor - Directly edit your entire configuration database
1465 l: GParted - Create, reorganize, and delete partitions
1468 m: Htop - Show System Processes
1474 o: K3b - Disk writing program
1495 v: File Manager - Super User Mode
1501 x: KRandRTray - A panel applet for resizing and reorientating X screens.
1507 z: Krusader - root-mode
1531 |: Task Manager - Manage running processes
1534 |: File Browser - Browse the file system with the file manager
1537 |: Disk Utility - Manage Drives and Media
1540 |: rxvt-unicode - An Unicode capable rxvt clone
1543 |: UNetbootin - Tool for creating Live USB drives
1546 |: Startup Disk Creator - Create a startup disk using a CD or disc image
1549 |: Startup Disk Creator - Create a startup disk using a CD or disc image
1552 |: Oracle VM VirtualBox
1555 |: Wireshark - Network traffic analyzer
1561 |: Xfe - A lightweight file manager for X Window
1564 |: XNC - Graphical File manager, X Northern Captain
1568 <a name=
"UTILITY"></a><a href=
"#STANDARD-MENU">Utility
</a>
1571 a: SAGE - SAGE NOTEBOOK
1574 b: Terminal - Terminal Emulator
1577 c: Bulk Rename - Rename Multiple Files
1580 d: Open Folder with Thunar - Open the specified folders in Thunar
1583 e: Thunar File Manager - Browse the filesystem with the file manager
1586 f: Circle and Ruler - Geometry program
1589 g: dosbox Emulator - An emulator to run old DOS games
1592 h: File Manager - Configure the Thunar file manager
1595 i: Terminal Emulator
1598 j: gEDA Attribute Editor - Manipulate component attributes with gattrib
1601 k: gEDA Schematic Editor - Create and edit electrical schematics and symbols with gschem
1604 l: Root Terminal - Opens a terminal as the root user, using gksu to ask for the password
1607 m: Orage Globaltime - Show clocks from different countries
1610 n: About GNOME - Learn more about GNOME
1616 p: Theme Installer - Installs themes packages for various parts of the desktop
1622 r: GSpiceUI - A GUI to various freely available Spice electronic circuit simulators
1625 s: Character Map - Insert special characters into documents
1628 t: gVim - GTK2 enhanced vim text editor
1631 u: HP Device Manager - View device status, ink levels and perform maintenance.
1634 v: K3DSurf - Visualize and manipulate Mathematical models in three, four, five, and six dimensions
1637 w: Help - Get help with GNOME
1658 |: KDE Groupware Wizard
1673 |: Find Files/Folders
1679 |: KGpg - A GnuPG frontend
1694 |: KMouseTool - Clicks the mouse for you, reducing the effects of RSI
1712 |: Snippets datafile editor
1727 |: SuperKaramba - An engine for cool desktop eyecandy.
1733 |: LXTerminal - Use the command line
1736 |: XMaxima - A sophisticated computer algebra system
1739 |: Mousepad - Simple text editor
1742 |: File Browser - Browse the file system with the file manager
1745 |: Computer - Browse all local and remote disks and folders accessible from this computer
1748 |: Home Folder - Open your personal folder
1751 |: Network - Browse bookmarked and local network locations
1754 |: File Manager - Configure the Thunar file manager
1760 |: PlayOnLinux - PlayOnLinux
1763 |: Scilab - A scientific software package for numerical computations
1769 |: Worker - File manager for X.
1775 |: Application Finder - Find and launch applications installed on your system
1778 |: Help - Get help with GNOME
1781 |: Xfi - A simple image viewer for Xfe
1784 |: Xfp - A simple package manager for Xfe
1787 |: Xfce
4 Print Manager - Show the printer list and allow you to manage their jobs
1790 |: Xfce
4 Print Dialog - Print a file and allow you to set up its layout
1796 |: Xfv - A simple text viewer for Xfe
1799 |: Xfw - A simple text editor for Xfe
1802 |: XNC - Graphical File manager, X Northern Captain
1805 |: Help - Get help with GNOME
1808 |: Zhu3D - With Zhu3D, you can view, animate, and solve up to three functions in
3D-space in an interactive manner
1811 |: KDE Resources - Configure KDE Resources
1815 <a name=
"TERMINALEMULATOR"></a><a href=
"#STANDARD-MENU">Terminalemulator
</a>
1818 a: Terminal - Terminal Emulator
1821 b: Root Terminal - Opens a terminal as the root user, using gksu to ask for the password
1830 e: LXTerminal - Use the command line
1833 f: rxvt-unicode - An Unicode capable rxvt clone
1840 <a name=
"ARCHLINUX"></a><a href=
"#STANDARD-MENU">Archlinux
</a>
1843 a: AUR - Archlinux AUR
1846 b: Bugs - Archlinux Bugtracker
1849 c: Developers - Archlinux development team
1852 d: Documentation - Archlinux Documentation
1855 e: Donate - Archlinux Donations
1858 f: Forum - Archlinux Forum
1861 g: Homepage - Archlinux homepage
1864 h: SVN - Archlinux SVN
1867 i: Schwag - Archlinux goodie shopping
1870 j: Wiki - Archlinux Wiki
1874 <a name=
"SCREENSAVER"></a><a href=
"#STANDARD-MENU">Screensaver
</a>
1877 a: Abstractile - Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom;
2004.
1880 b: Anemone - Wiggling tentacles. Written by Gabriel Finch;
2002.
1883 c: Anemotaxis - Anemotaxis demonstrates a search algorithm designed for locating a source of odor in turbulent atmosphere. The searcher is able to sense the odor and determine local instantaneous wind direction. The goal is to find the source in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written by Eugene Balkovsky;
2004.
1886 d: AntInspect - Draws a trio of ants moving their spheres around a circle. Written by Blair Tennessy;
2004.
1889 e: AntMaze - Draws a few views of a few ants walking around in a simple maze. Written by Blair Tennessy;
2005.
1892 f: AntSpotlight - Draws an ant (with a headlight) who walks on top of an image of your desktop or other image. Written by Blair Tennessy;
2003.
1895 g: Apollonian - Draws an Apollonian gasket: a fractal packing of circles with smaller circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%
27_theorem Written by Allan R. Wilks and David Bagley;
2002.
1898 h: Apple2 - Simulates an original Apple ][ Plus computer in all its
1979 glory. It also reproduces the appearance of display on a color television set of the period. In
"Basic Programming Mode", a simulated user types in a BASIC program and runs it. In
"Text Mode", it displays the output of a program, or the contents of a file or URL. In
"Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) On X11 systems, This program is also a fully-functional VT100 emulator. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell;
2003.
1901 i: Atlantis - A
3D animation of a number of sharks, dolphins, and whales. Written by Mark Kilgard;
1998.
1904 j: Attraction - Uses a simple simple motion model to generate many different display modes. The control points attract each other up to a certain distance, and then begin to repel each other. The attraction/repulsion is proportional to the distance between any two particles, similar to the strong and weak nuclear forces. Written by Jamie Zawinski and John Pezaris;
1992.
1907 k: Atunnel - Draws an animation of a textured tunnel in GL. Written by Eric Lassauge and Roman Podobedov;
2003.
1910 l: Barcode - Draws a random sequence of colorful barcodes scrolling across your screen. CONSUME! The barcodes follow the UPC-A, UPC-E, EAN-
8 or EAN-
13 standards. http://en.wikipedia.org/wiki/Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number Written by Dan Bornstein;
2003.
1913 m: Blaster - Draws a simulation of flying space-combat robots (cleverly disguised as colored circles) doing battle in front of a moving star field. Written by Jonathan Lin;
1999.
1916 n: BlinkBox - Shows a ball contained inside of a bounding box. Colored blocks blink in when the ball hits the sides. Written by Jeremy English;
2003.
1919 o: BlitSpin - Repeatedly rotates a bitmap by
90 degrees by using logical operations: the bitmap is divided into quadrants, and the quadrants are shifted clockwise. Then the same thing is done again with progressively smaller quadrants, except that all sub-quadrants of a given size are rotated in parallel. As you watch it, the image appears to dissolve into static and then reconstitute itself, but rotated. Written by Jamie Zawinski;
1992.
1922 p: BlockTube - Draws a swirling, falling tunnel of reflective slabs. They fade from hue to hue. Written by Lars R. Damerow;
2003.
1925 q: Boing - This bouncing ball is a clone of the first graphics demo for the Amiga
1000, which was written by Dale Luck and RJ Mical during a break at the
1984 Consumer Electronics Show (or so the legend goes.) This looks like the original Amiga demo if you turn off
"smoothing" and
"lighting" and turn on
"scanlines", and is somewhat more modern otherwise. http://en.wikipedia.org/wiki/Amiga#Boing_Ball Written by Jamie Zawinski;
2005.
1928 r: Bouboule - This draws what looks like a spinning, deforming balloon with varying-sized spots painted on its invisible surface. Written by Jeremie Petit;
1997.
1931 s: BouncingCow - A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski;
2003.
1934 t: Boxed - Draws a box full of
3D bouncing balls that explode. Written by Sander van Grieken;
2002.
1937 u: BoxFit - Packs the screen with growing squares or circles, colored according to a horizontal or vertical gradient, or according to the colors of the desktop or a loaded image file. The objects grow until they touch, then stop. When the screen is full, they shrink away and the process restarts. Written by Jamie Zawinski;
2005.
1940 v: Braid - Draws random color-cycling inter-braided concentric circles. Written by John Neil;
1997.
1943 w: BSOD - BSOD stands for
"Blue Screen of Death". The finest in personal computer emulation, BSOD simulates popular screen savers from a number of less robust operating systems. Written by Jamie Zawinski;
1998.
1946 x: Bubble3D - Draws a stream of rising, undulating
3D bubbles, rising toward the top of the screen, with transparency and specular reflections. Written by Richard Jones;
1998.
1949 y: Bumps - A spotlight roams across an embossed version of your desktop or other picture. Written by Shane Smit;
1999.
1952 z: Cage - This draws Escher's
"Impossible Cage", a
3d analog of a moebius strip, and rotates it in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo Vianna;
1998.
1955 |: Carousel - Loads several random images, and displays them flying in a circular formation. The formation changes speed and direction randomly, and images periodically drop out to be replaced by new ones. Written by Jamie Zawinski;
2005.
1958 |: CCurve - Generates self-similar linear fractals, including the classic
"C Curve". http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell;
1999.
1961 |: Celtic - Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia.org/wiki/Celtic_knot Written by Max Froumentin;
2005.
1964 |: Circuit - Animates a number of
3D electronic components. Written by Ben Buxton;
2001.
1967 |: CloudLife - Generates cloud-like formations based on a variant of Conway's Life. The difference is that cells have a maximum age, after which they count as
3 for populating the next generation. This makes long-lived formations explode instead of just sitting there. http://en.wikipedia.org/wiki/Conway%
27s_Game_of_Life Written by Don Marti;
2003.
1970 |: Compass - This draws a compass, with all elements spinning about randomly, for that
"lost and nauseous" feeling. Written by Jamie Zawinski;
1999.
1973 |: Coral - Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber;
1997.
1976 |: Cosmos - Display a slideshow of pictures of the cosmos
1979 |: Crackberg - Flies through height maps, optionally animating the creation and destruction of generated tiles; tiles `grow' into place. Written by Matus Telgarsky;
2005.
1982 |: Crystal - Moving polygons, similar to a kaleidoscope. See also the
"Kaleidescope" and
"GLeidescope" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope Written by Jouk Jansen;
1998.
1985 |: Cube21 - Animates a Rubik-like puzzle known as Cube
21 or Square-
1. The rotations are chosen randomly. See also the
"Rubik",
"RubikBlocks" and
"GLSnake" screen savers. http://en.wikipedia.org/wiki/Square_One_%
28puzzle%
29 Written by Vasek Potocek;
2005.
1988 |: Cubenetic - Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns undulating across their surfaces. It's sort of a cubist Lavalite. Written by Jamie Zawinski;
2002.
1991 |: CubeStorm - Draws a series of rotating
3D boxes that intersect each other and eventually fill space. Written by Jamie Zawinski;
2003.
1994 |: CubicGrid - Draws the view of an observer located inside a rotating
3D lattice of colored points. Written by Vasek Potocek;
2007.
1997 |: CWaves - This generates a languidly-scrolling vertical field of sinusoidal colors. Written by Jamie Zawinski;
2007.
2000 |: Cynosure - Random dropshadowed rectangles pop onto the screen in lockstep. Written by Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart;
1998.
2003 |: DangerBall - Draws a ball that periodically extrudes many random spikes. Ouch! Written by Jamie Zawinski;
2001.
2006 |: DecayScreen - This takes an image and makes it melt. You've no doubt seen this effect before, but no screensaver would really be complete without it. It works best if there's something colorful visible. Warning, if the effect continues after the screen saver is off, seek medical attention. Written by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey;
1993.
2009 |: Deco - Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-era rec-room wall paneling. http://en.wikipedia.org/wiki/Piet_Mondrian#Paris_1919.E2.80
.931938 Written by Jamie Zawinski and Michael Bayne;
1997.
2012 |: Deluxe - Draws a pulsing sequence of transparent stars, circles, and lines. Written by Jamie Zawinski;
1999.
2015 |: Demon - A cellular automaton that starts with a random field, and organizes it into stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%
27s_demon Written by David Bagley;
1999.
2018 |: Discrete - More
"discrete map" systems, including new variants of Hopalong and Julia, and a few others. See also the
"Hopalong" and
"Julia" screen savers. Written by Tim Auckland;
1998.
2021 |: Distort - Grabs an image of the screen, and then lets a transparent lens wander around the screen, magnifying whatever is underneath. Written by Jonas Munsin;
1998.
2024 |: Drift - Drifting recursive fractal cosmic flames. Written by Scott Draves;
1997.
2027 |: Endgame - Black slips out of three mating nets, but the fourth one holds him tight! A brilliant composition! See also the
"Queens" screen saver. http://en.wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy;
2002.
2030 |: Engine - Draws a simple model of an engine that floats around the screen. http://en.wikipedia.org/wiki/Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset;
2001.
2033 |: Epicycle - This draws the path traced out by a point on the edge of a circle. That circle rotates around a point on the rim of another circle, and so on, several times. These were the basis for the pre-heliocentric model of planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle Written by James Youngman;
1998.
2036 |: Eruption - Exploding fireworks. See also the
"Fireworkx",
"XFlame" and
"Pyro" screen savers. Written by W.P. van Paassen;
2003.
2039 |: Euler2D - Simulates two dimensional incompressible inviscid fluid flow. http://en.wikipedia.org/wiki/Euler_equations_%
28fluid_dynamics%
29 http://en.wikipedia.org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith;
2002.
2042 |: Extrusion - Draws various rotating extruded shapes that twist around, lengthen, and turn inside out. Written by Linas Vepstas, David Konerding, and Jamie Zawinski;
1999.
2045 |: FadePlot - Draws what looks like a waving ribbon following a sinusoidal path. Written by Bas van Gaalen and Charles Vidal;
1997.
2048 |: Fiberlamp - Draws a groovy rotating fiber optic lamp. Written by Tim Auckland;
2005.
2051 |: Fireworkx - Exploding fireworks. See also the
"Eruption",
"XFlame" and
"Pyro" screen savers. Written by Rony B Chandran;
2004.
2054 |: Flame - Iterative fractals. Written by Scott Draves;
1993.
2057 |: FlipFlop - Draws a grid of
3D colored tiles that change positions with each other. Written by Kevin Ogden and Sergio Gutierrez;
2003.
2060 |: FlipScreen3D - Grabs an image of the desktop, turns it into a GL texture map, and spins it around and deforms it in various ways. Written by Ben Buxton and Jamie Zawinski;
2001.
2063 |: FlipText - Draws successive pages of text. The lines flip in and out in a soothing
3D pattern. Written by Jamie Zawinski;
2005.
2066 |: Flow - Strange attractors formed of flows in a
3D differential equation phase space. Features the popular attractors described by Lorentz, Roessler, Birkhoff and Duffing, and can discover entirely new attractors by itself. http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim Auckland;
1998.
2069 |: FluidBalls - Models the physics of bouncing balls, or of particles in a gas or fluid, depending on the settings. If
"Shake Box" is selected, then every now and then, the box will be rotated, changing which direction is down (in order to keep the settled balls in motion.) Written by Peter Birtles and Jamie Zawinski;
2002.
2072 |: Flurry - This X11 port of the OSX screensaver of the same name draws a colourful star(fish)like flurry of particles. Original Mac version: http://homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant;
2002.
2075 |: FlyingToasters - A fleet of
3d space-age jet-powered flying toasters (and toast!) Inspired by the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia.org/wiki/After_Dark_%
28software%
29#Flying_Toasters Written by Jamie Zawinski and Devon Dossett;
2003.
2078 |: FontGlide - Puts text on the screen using large characters that glide in from the edges, assemble, then disperse. Alternately, it can simply scroll whole sentences from right to left. Written by Jamie Zawinski;
2003.
2081 |: Floating Feet - Bubbles the GNOME foot logo around the screen
2084 |: FuzzyFlakes - Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/Snowflake Written by Barry Dmytro;
2004.
2087 |: Galaxy - This draws spinning galaxies, which then collide and scatter their stars to the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, and Hubert Feyrer;
1997.
2090 |: Gears - This draws sets of turning, interlocking gears, rotating in three dimensions. See also the
"Pinion" and
"MoebiusGears" screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/Epicyclic_gearing Written by Jamie Zawinski;
2007.
2093 |: GFlux - Draws a rippling waves on a rotating wireframe grid. Written by Josiah Pease;
2000.
2096 |: GLBlur - This draws a box and a few line segments, and generates a radial blur outward from it. This creates flowing field effects. This is done by rendering the scene into a small texture, then repeatedly rendering increasingly-enlarged and increasingly-transparent versions of that texture onto the frame buffer. As such, it's quite GPU-intensive: if you don't have a very good graphics card, it will hurt your machine bad. Written by Jamie Zawinski;
2002.
2099 |: GLCells - Cells growing, dividing and dying on your screen. Written by Matthias Toussaint;
2007.
2102 |: Gleidescope - A kaleidoscope that operates on your desktop image, or on image files loaded from disk. http://en.wikipedia.org/wiki/Kaleidoscope Written by Andrew Dean;
2003.
2105 |: GLHanoi - Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, one disk at a time, with no disk ever resting on a disk smaller than itself. http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson;
2005.
2108 |: GLKnots - Generates some twisting
3d knot patterns. Spins 'em around. http://en.wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski;
2003.
2111 |: GLMatrix - Draws
3D dropping characters similar to what is seen in the title sequence of
"The Matrix". See also
"xmatrix" for a
2D rendering of the similar effect that appeared on the computer monitors actually *in* the movie. Written by Jamie Zawinski;
2003.
2114 |: GLPlanet - Draws a planet bouncing around in space. The built-in image is a map of the earth (extracted from `xearth'), but you can wrap any texture around the sphere, e.g., the planetary textures that come with `ssystem'. Written by David Konerding;
1998.
2117 |: GLSchool - Uses Craig Reynolds' Boids algorithm to simulate a school of fish. http://en.wikipedia.org/wiki/Boids Written by David C. Lambert;
2006.
2120 |: GLSlideshow - Loads a random sequence of images and smoothly scans and zooms around in each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant;
2003.
2123 |: GLSnake - Draws a simulation of the Rubik's Snake puzzle. See also the
"Rubik" and
"Cube21" screen savers. http://en.wikipedia.org/wiki/Rubik%
27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett;
2002.
2126 |: GLText - Displays a few lines of text spinning around in a solid
3D font. The text can use strftime() escape codes to display the current date and time. Written by Jamie Zawinski;
2001.
2129 |: Goop - This draws set of animating, transparent, amoeba-like blobs. The blobs change shape as they wander around the screen, and they are translucent, so you can see the lower blobs through the higher ones, and when one passes over another, their colors merge. I got the idea for this from a mouse pad I had once, which achieved the same kind of effect in real life by having several layers of plastic with colored oil between them. Written by Jamie Zawinski;
1997.
2132 |: Grav - This draws a simple orbital simulation. With trails enabled, it looks kind of like a cloud-chamber photograph. Written by Greg Bowering;
1997.
2135 |: Greynetic - Draws random colored, stippled and transparent rectangles. Written by Jamie Zawinski;
1992.
2138 |: Halftone - Draws the gravity force in each point on the screen seen through a halftone dot pattern. The gravity force is calculated from a set of moving mass points. View it from a distance for best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric;
2002.
2141 |: Halo - Draws trippy psychedelic circular patterns that hurt to look at. http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski;
1993.
2144 |: Helix - Spirally string-art-ish patterns. Written by Jamie Zawinski;
1992.
2147 |: Hopalong - This draws lacy fractal patterns based on iteration in the imaginary plane, from a
1986 Scientific American article. See also the
"Discrete" screen saver. Written by Patrick Naughton;
1992.
2150 |: Hypertorus - This shows a rotating Clifford Torus: a torus lying on the
"surface" of a
4D hypersphere. Inspired by Thomas Banchoff's book
"Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library,
1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger;
2003.
2153 |: Hypnowheel - Draws a series of overlapping, translucent spiral patterns. The tightness of their spirals fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski;
2008.
2156 |: IFS - This one draws spinning, colliding iterated-function-system images. Note that the
"Detail" parameter is exponential. Number of points drawn is functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le Sueur and Robby Griffin;
1997.
2159 |: IMSMap - This generates random cloud-like patterns. The idea is to take four points on the edge of the image, and assign each a random
"elevation". Then find the point between them, and give it a value which is the average of the other four, plus some small random offset. Coloration is done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski;
1992.
2162 |: Interaggregate - A surface is filled with a hundred medium to small sized circles. Each circle has a different size and direction, but moves at the same slow rate. Displays the instantaneous intersections of the circles as well as the aggregate intersections of the circles. Though actually it doesn't look like circles at all! Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski;
2004.
2165 |: Interference - Color field based on computing decaying sinusoidal waves. Written by Hannu Mallat;
1998.
2168 |: Intermomentary - A surface is filled with a hundred medium to small sized circles. Each circle has a different size and direction, but moves at the same slow rate. Displays the instantaneous intersections of the circles as well as the aggregate intersections of the circles. The circles begin with a radius of
1 pixel and slowly increase to some arbitrary size. Circles are drawn with small moving points along the perimeter. The intersections are rendered as glowing orbs. Glowing orbs are rendered only when a perimeter point moves past the intersection point. Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski;
2004.
2171 |: JigglyPuff - This does bad things with quasi-spherical objects. You have a tetrahedron with tesselated faces. The vertices on these faces have forces on them: one proportional to the distance from the surface of a sphere; and one proportional to the distance from the neighbors. They also have inertia. The resulting effect can range from a shape that does nothing, to a frenetic polygon storm. Somewhere in between there it usually manifests as a blob that jiggles in a kind of disturbing manner. Written by Keith Macleod;
2003.
2174 |: Jigsaw - This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and then solves the puzzle. http://en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski;
1997.
2177 |: Juggler3D - Draws a
3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap Written by Tim Auckland and Jamie Zawinski;
2002.
2180 |: Julia - Animates the Julia set (a close relative of the Mandelbrot set). The small moving dot indicates the control point from which the rest of the image was generated. See also the
"Discrete" screen saver. http://en.wikipedia.org/wiki/Julia_set Written by Sean McCullough;
1997.
2183 |: Kaleidescope - A simple kaleidoscope. See also
"GLeidescope". http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron Tapia;
1997.
2186 |: Klein - This shows a
4D Klein bottle. You can walk on the Klein bottle or rotate it in
4D or walk on it while it rotates in
4D. Inspired by Thomas Banchoff's book
"Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library,
1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten Steger;
2008.
2189 |: Kumppa - Spiraling, spinning, and very, very fast splashes of color rush toward the screen. Written by Teemu Suutari;
1998.
2192 |: Lament - Animates a simulation of Lemarchand's Box, the Lament Configuration, repeatedly solving itself. Warning: occasionally opens doors. http://en.wikipedia.org/wiki/Lemarchand%
27s_box Written by Jamie Zawinski;
1998.
2195 |: Lavalite - Draws a
3D Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are heated, slowly rise to the top of the bottle, and then drop back down as they cool. This simulation requires a fairly fast machine (both CPU and
3D performance.)
"LAVA LITE(r) and the configuration of the LAVA(r) brand motion lamp are registered trademarks of Haggerty Enterprises, Inc. The configuration of the globe and base of the motion lamp are registered trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other countries around the world." http://en.wikipedia.org/wiki/Lava_lamp http://en.wikipedia.org/wiki/Metaballs Written by Jamie Zawinski;
2002.
2198 |: LCDscrub - This screen saver is not meant to look pretty, but rather, to repair burn-in on LCD monitors. Believe it or not, screen burn is not a thing of the past. It can happen to LCD screens pretty easily, even in this modern age. However, leaving the screen on and displaying high contrast images can often repair the damage. That's what this screen saver does. See also: http://docs.info.apple.com/article.html?artnum
2201 |: Lockward - A translucent spinning, blinking thing. Sort of a cross between the wards in an old combination lock and those old backlit information displays that animated and changed color via polarized light. Written by Leo L. Schwab;
2007.
2204 |: Loop - Generates loop-shaped colonies that spawn, age, and eventually die. http://en.wikipedia.org/wiki/Langton%
27s_loops Written by David Bagley;
1999.
2207 |: m6502 - This emulates a
6502 microprocessor. The family of
6502 chips were used throughout the
70's and
80's in machines such as the Atari
2600, Commodore PET, VIC20 and C64, Apple ][, and the NES. Some example programs are included, and it can also read in an assembly file as input. Original JavaScript Version by Stian Soreng: http://www
.6502asm.com/. Ported to XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English;
2007.
2210 |: Maze - This generates random mazes (with three different maze-generation algorithms), and then solves them. Backtracking and look-ahead paths are displayed in different colors. http://en.wikipedia.org/wiki/Maze_generation_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg;
1985.
2213 |: MemScroller - This draws a dump of its own process memory scrolling across the screen in three windows at three different rates. Written by Jamie Zawinski;
2004.
2216 |: Menger - This draws the three-dimensional variant of the recursive Menger Gasket, a cube-based fractal object analagous to the Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski;
2001.
2219 |: MetaBalls - Draws two dimensional metaballs: overlapping and merging balls with fuzzy edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen;
2003.
2222 |: MirrorBlob - Draws a wobbly blob that distorts the image behind it. Written by Jon Dowdall;
2003.
2225 |: Moebius - This animates a
3D rendition M.C. Escher's
"Moebius Strip II", an image of ants walking along the surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. Vianna;
1997.
2228 |: MoebiusGears - Draws a closed, interlinked chain of rotating gears. The layout of the gears follows the path of a moebius strip. See also the
"Pinion" and
"Gears" screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/Moebius_strip Written by Jamie Zawinski;
2007.
2231 |: Moire - When the lines on the screen Make more lines in between, That's a moire'! http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and Michael Bayne;
1997.
2234 |: Moire2 - Generates fields of concentric circles or ovals, and combines the planes with various operations. The planes are moving independently of one another, causing the interference lines to spray. http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski;
1998.
2237 |: Molecule - Draws several different representations of molecules. Some common molecules are built in, and it can also read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_%
28file_format%
29 Written by Jamie Zawinski;
2001.
2240 |: Morph3D - Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/wiki/Platonic_solid Written by Marcelo Vianna;
1997.
2243 |: Mountain - Generates random
3D plots that look vaguely mountainous. Written by Pascal Pensa;
1997.
2246 |: Munch - DATAI
2 ADDB
1,
2 ROTC
2,-
22 XOR
1,
2 JRST .-
4 As reported by HAKMEM (MIT AI Memo
239,
1972), Jackson Wright wrote the above PDP-
1 code in
1962. That code still lives on here, some
46 years later. In
"mismunch" mode, it displays a creatively broken misimplementation of the classic munching squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en.wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, Jamie Zawinski and Steven Hazel;
1997.
2249 |: NerveRot - Draws different shapes composed of nervously vibrating squiggles, as if seen through a camera operated by a monkey on crack. Written by Dan Bornstein;
2000.
2252 |: Noof - Draws some rotatey patterns, using OpenGL. Written by Bill Torzewski;
2004.
2255 |: NoseGuy - A little man with a big nose wanders around your screen saying things. Written by Dan Heller and Jamie Zawinski;
1992.
2258 |: Pacman - Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia.org/wiki/Pac-Man Written by Edwin de Jong;
2004.
2261 |: Pedal - This is sort of a combination spirograph/string-art. It generates a large, complex polygon, and renders it by filling using an even/odd winding rule. Written by Dale Moore;
1995.
2264 |: Penetrate - Simulates (something like) the classic arcade game Missile Command. http://en.wikipedia.org/wiki/Missile_Command Written by Adam Miller;
1999.
2267 |: Penrose - Draws quasiperiodic tilings; think of the implications on modern formica technology. In April
1997, Sir Roger Penrose, a British math professor who has worked with Stephen Hawking on such topics as relativity, black holes, and whether time has a beginning, filed a copyright-infringement lawsuit against the Kimberly-Clark Corporation, which Penrose said copied a pattern he created (a pattern demonstrating that
"a nonrepeating pattern could exist in nature") for its Kleenex quilted toilet paper. Penrose said he doesn't like litigation but,
"When it comes to the population of Great Britain being invited by a multinational to wipe their bottoms on what appears to be the work of a Knight of the Realm, then a last stand must be taken." As reported by News of the Weird #
491,
4-Jul-
1997. http://en.wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola;
1997.
2270 |: Pictures folder - Display a slideshow from your Pictures folder
2273 |: Petri - This simulates colonies of mold growing in a petri dish. Growing colored circles overlap and leave spiral interference in their wake. Written by Dan Bornstein;
1999.
2276 |: Phosphor - Draws a simulation of an old terminal, with large pixels and long-sustain phosphor. On X11 systems, This program is also a fully-functional VT100 emulator! Written by Jamie Zawinski;
1999.
2279 |: Photopile - Loads several random images, and displays them as if lying in a random pile. The pile is periodically reshuffled, with new images coming in and old ones being thrown out. Written by Jens Kilian;
2008.
2282 |: Piecewise - This draws a bunch of moving circles which switch from visibility to invisibility at intersection points. Written by Geoffrey Irving;
2003.
2285 |: Pinion - Draws an interconnected set of gears moving across the screen. See also the
"Gears" and
"MoebiusGears" screen savers. http://en.wikipedia.org/wiki/Involute_gear Written by Jamie Zawinski;
2004.
2288 |: Pipes - A growing plumbing system, with bolts and valves. Written by Marcelo Vianna;
1997.
2291 |: Polyhedra - Displays different
3D solids and some information about each. A new solid is chosen every few seconds. There are
75 uniform polyhedra, plus
5 infinite sets of prisms and antiprisms; including their duals brings the total to
160. http://en.wikipedia.org/wiki/Uniform_polyhedra Written by Dr. Zvi Har'El and Jamie Zawinski;
2004.
2294 |: Polyominoes - Repeatedly attempts to completely fill a rectangle with irregularly-shaped puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen Montgomery-Smith;
2002.
2297 |: Polytopes - This shows one of the six regular
4D polytopes rotating in
4D. Inspired by H.S.M Coxeter's book
"Regular Polytopes",
3rd Edition, Dover Publications, Inc.,
1973, and Thomas Banchoff's book
"Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library,
1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger;
2003.
2300 |: Pong - This simulates the
1971 Pong home video game, as well as various artifacts from displaying it on a color TV set. In clock mode, the score keeps track of the current time. http://en.wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell;
2003.
2303 |: PopSquares - This draws a pop-art-ish looking grid of pulsing colors. Written by Levi Burton;
2003.
2306 |: Providence -
"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a glory, proper." http://en.wikipedia.org/wiki/Eye_of_Providence Written by Blair Tennessy;
2004.
2309 |: Pulsar - Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps. Written by David Konerding;
1999.
2312 |: Pyro - Exploding fireworks. See also the
"Fireworkx",
"Eruption", and
"XFlame" screen savers. Written by Jamie Zawinski;
1992.
2315 |: Qix - Bounces a series of line segments around the screen, and uses variations on this basic motion pattern to produce all sorts of different presentations: line segments, filled polygons, and overlapping translucent areas. http://en.wikipedia.org/wiki/Qix Written by Jamie Zawinski;
1992.
2318 |: Queens - Solves the N-Queens problem (where N is between
5 and
10 queens). The problem is: how may one place N queens on an NxN chessboard such that no queen can attack a sister? See also the
"Endgame" screen saver. http://en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy;
2002.
2321 |: RDbomb - Draws a grid of growing square-like shapes that, once they overtake each other, react in unpredictable ways.
"RD" stands for reaction-diffusion. Written by Scott Draves;
1997.
2324 |: Ripples - This draws rippling interference patterns like splashing water, overlayed on the desktop or an image. Written by Tom Hammersley;
1999.
2327 |: Rocks - This draws an animation of flight through an asteroid field, with changes in rotation and direction. Written by Jamie Zawinski;
1992.
2330 |: Rorschach - This generates random inkblot patterns via a reflected random walk. Any deep-seated neurotic tendencies which this program reveals are your own problem. http://en.wikipedia.org/wiki/Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by Jamie Zawinski;
1992.
2333 |: RotZoomer - Creates a collage of rotated and scaled portions of the screen. Written by Claudio Matsuoka;
2001.
2336 |: Rubik - Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles and solves itself. See also the
"GLSnake" and
"Cube21" screen savers. http://en.wikipedia.org/wiki/Rubik%
27s_Cube Written by Marcelo Vianna;
1997.
2339 |: RubikBlocks - Animates the Rubik's Mirror Blocks puzzle. See also the
"Rubik",
"Cube21", and
"GLSnake" screen savers. http://en.wikipedia.org/wiki/Combination_puzzles#Irregular_Cuboids Written by Vasek Potocek;
2009.
2342 |: SBalls - Draws an animation of textured balls spinning like crazy. Written by Eric Lassauge;
2002.
2345 |: ShadeBobs - This draws smoothly-shaded oscillating oval patterns that look something like vapor trails or neon tubes. Written by Shane Smit;
1999.
2348 |: Sierpinski - This draws the two-dimensional variant of the recursive Sierpinski triangle fractal. See also the
"Sierpinski3D" screen saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault;
1997.
2351 |: Sierpinski3D - This draws the Sierpinski tetrahedron fractal, the three-dimensional variant of the recursive Sierpinski triangle. http://en.wikipedia.org/wiki/Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski and Tim Robinson;
1999.
2354 |: SkyTentacles - There is a tentacled abomination in the sky. From above you it devours. Written by Jamie Zawinski;
2008.
2357 |: SlideScreen - This takes an image, divides it into a grid, and then randomly shuffles the squares around as if it was one of those
"fifteen-puzzle" games where there is a grid of squares, one of which is missing. http://en.wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski;
1994.
2360 |: Slip - This throws some random bits on the screen, then sucks them through a jet engine and spews them out the other side. To avoid turning the image completely to mush, every now and then it will it interject some splashes of color into the scene, or go into a spin cycle, or stretch the image like taffy. Written by Scott Draves and Jamie Zawinski;
1997.
2363 |: Sonar - This draws a sonar screen that pings (get it?) the hosts on your local network, and plots their distance (response time) from you. The three rings represent ping times of approximately
2.5,
70 and
2,
000 milliseconds respectively. Alternately, it can run a simulation that doesn't involve hosts. (If pinging doesn't work, you may need to make the executable be setuid.) http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen Martin;
1998.
2366 |: SpeedMine - Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by Conrad Parker;
2001.
2369 |: Spheremonics - These closed objects are commonly called spherical harmonics, although they are only remotely related to the mathematical definition found in the solution to certain wave functions, most notably the eigenfunctions of angular momentum operators. http://en.wikipedia.org/wiki/Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul Bourke and Jamie Zawinski;
2002.
2372 |: Spotlight - Draws a spotlight scanning across a black screen, illuminating the underlying desktop (or a picture) when it passes. Written by Rick Schultz and Jamie Zawinski;
1999.
2375 |: Sproingies - Slinky-like creatures walk down an infinite staircase and occasionally explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q%
2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey;
1997.
2378 |: Squiral - Draws a set of interacting, square-spiral-producing automata. The spirals grow outward until they hit something, then they go around it. Written by Jeff Epler;
1999.
2381 |: Stairs - Escher's infinite staircase. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo Vianna;
1998.
2384 |: Starfish - This generates a sequence of undulating, throbbing, star-like patterns which pulsate, rotate, and turn inside out. Another display mode uses these shapes to lay down a field of colors, which are then cycled. The motion is very organic. Written by Jamie Zawinski;
1997.
2387 |: StarWars - Draws a stream of text slowly scrolling into the distance at an angle, over a star field, like at the beginning of the movie of the same name. http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and Claudio Matauoka;
2001.
2390 |: StonerView - Chains of colorful squares dance around each other in complex spiral patterns. Inspired by David Tristram's `electropaint' screen saver, originally written for SGI computers in the late
1980s or early
1990s. Written by Andrew Plotkin;
2001.
2393 |: Strange - This draws iterations to strange attractors: it's a colorful, unpredictably-animating swarm of dots that swoops and twists around. http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal;
1997.
2396 |: Substrate - Crystalline lines grow on a computational substrate. A simple perpendicular growth rule creates intricate city-like structures. Written by J. Tarbell and Mike Kershaw;
2004.
2399 |: Superquadrics - Morphing
3D shapes. Written by Ed Mackey;
1987,
1997.
2402 |: Surfaces - This draws a visualization of several interesting parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram.com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html Written by Andrey Mirtchovski and Carsten Steger;
2003.
2405 |: Swirl - Flowing, swirly patterns. Written by M. Dobie and R. Taylor;
1997.
2408 |: Tangram - Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by Jeremy English;
2005.
2411 |: Thornbird - Displays a view of the
"Bird in a Thornbush" fractal. Written by Tim Auckland;
2002.
2414 |: TimeTunnel - Draws an animation similar to the opening and closing effects on the Dr. Who TV show. Written by Sean P. Brennan;
2005.
2417 |: TopBlock - Creates a
3D world with dropping blocks that build up and up. Written by rednuht;
2006.
2420 |: Triangle - Generates random mountain ranges using iterative subdivision of triangles. Written by Tobias Gloth;
1997.
2423 |: Truchet - This draws line- and arc-based truchet patterns that tile the screen. http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins;
1998.
2426 |: Twang - Divides the screen into a grid, and plucks them. Written by Dan Bornstein;
2002.
2429 |: Vermiculate - Draws squiggly worm-like paths. Written by Tyler Pierce;
2001.
2432 |: VidWhacker - This is a shell script that grabs a frame of video from the system's video input, and then uses some PBM filters (chosen at random) to manipulate and recombine the video frame in various ways (edge detection, subtracting the image from a rotated version of itself, etc.) Then it displays that image for a few seconds, and does it again. This works really well if you just feed broadcast television into it. Written by Jamie Zawinski;
1998.
2435 |: Voronoi - Draws a randomly-colored Voronoi tessellation, and periodically zooms in and adds new points. The existing points also wander around. There are a set of control points on the plane, each at the center of a colored cell. Every pixel within that cell is closer to that cell's control point than to any other control point. That is what determines the cell's shapes. http://en.wikipedia.org/wiki/Voronoi_diagram Written by Jamie Zawinski;
2007.
2438 |: Wander - Draws a colorful random-walk, in various forms. http://en.wikipedia.org/wiki/Random_walk Written by Rick Campbell;
1999.
2441 |: WebCollage - This makes collages out of random images pulled off of the World Wide Web. It finds these images by doing random web searches, and then extracting images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS PORNOGRAPHY. The Internet being what it is, absolutely anything might show up in the collage including -- quite possibly -- pornography, or even nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ Written by Jamie Zawinski;
1999.
2444 |: WhirlWindWarp - Floating stars are acted upon by a mixture of simple
2D forcefields. The strength of each forcefield changes continuously, and it is also switched on and off at random. Written by Paul 'Joey' Clark;
2001.
2447 |: Wormhole - Flying through a colored wormhole in space. Written by Jon Rafkind;
2004.
2450 |: XAnalogTV - XAnalogTV shows a detailed simulation of an old TV set showing various test patterns, with various picture artifacts like snow, bloom, distortion, ghosting, and hash noise. It also simulates the TV warming up. It will cycle through
12 channels, some with images you give it, and some with color bars or nothing but static. Written by Trevor Blackwell;
2003.
2453 |: XFlame - Draws a simulation of pulsing fire. It can also take an arbitrary image and set it on fire too. Written by Carsten Haitzler and many others;
1999.
2456 |: XJack - This behaves schizophrenically and makes a lot of typos. Written by Jamie Zawinski;
1997.
2459 |: XLyap - This generates pretty fractal pictures via the Lyapunov exponent. http://en.wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record;
1997.
2462 |: XMatrix - Draws dropping characters similar to what is seen on the computer monitors in
"The Matrix". See also
"GLMatrix" for a
3D rendering of the similar effect that appeared in the movie's title sequence. Written by Jamie Zawinski;
1999.
2465 |: XRaySwarm - Draws a few swarms of critters flying around the screen, with faded color trails behind them. Written by Chris Leger;
2000.
2468 |: XSpirograph - Simulates that pen-in-nested-plastic-gears toy from your childhood. http://en.wikipedia.org/wiki/Spirograph Written by Rohit Singh;
2000.
2471 |: Zoom - Zooms in on a part of the screen and then moves around. With the
"Lenses" option, the result is like looking through many overlapping lenses rather than just a simple zoom. Written by James Macnicol;
2001.
2475 <a name=
"CHILD-MENU"></a><a href=
"#MAIN">Child-Menu
</a>
2478 r: Rename the current child
2481 e: Ensure that all children names are unique
2484 n: Ensure that all children numbers are unique
2487 Delete: Delete the current child and its children in all frames
2490 X: Remove the current child from its parent frame
2493 h: Hide the current child
2496 u: Unhide a child in the current frame
2499 f: Unhide a child from all frames in the current frame
2502 a: Unhide all current frame hidden children
2505 Page_Up: Lower the child in the current frame
2508 Page_Down: Raise the child in the current frame
2512 <a name=
"FRAME-MENU"></a><a href=
"#MAIN">Frame-Menu
</a>
2515 a:
<a href=
"#FRAME-ADDING-MENU">< Adding frame menu
></a>
2518 l:
<a href=
"#FRAME-LAYOUT-MENU">< Frame layout menu
></a>
2521 n:
<a href=
"#FRAME-NW-HOOK-MENU">< Frame new window hook menu
></a>
2524 m:
<a href=
"#FRAME-MOVEMENT-MENU">< Frame movement menu
></a>
2527 f:
<a href=
"#FRAME-FOCUS-POLICY">< Frame focus policy menu
></a>
2530 w:
<a href=
"#FRAME-MANAGED-WINDOW-MENU">< Managed window type menu
></a>
2533 u:
<a href=
"#FRAME-UNMANAGED-WINDOW-MENU">< Unmanaged window behaviour
></a>
2536 s:
<a href=
"#FRAME-MISCELLANEOUS-MENU">< Frame miscallenous menu
></a>
2539 x: Maximize/Unmaximize the current frame in its parent frame
2543 <a name=
"FRAME-ADDING-MENU"></a><a href=
"#FRAME-MENU">Frame-Adding-Menu
</a>
2546 a: Add a default frame in the current frame
2549 p: Add a placed frame in the current frame
2553 <a name=
"FRAME-LAYOUT-MENU"></a><a href=
"#FRAME-MENU">Frame-Layout-Menu
</a>
2556 a:
<a href=
"#FRAME-FAST-LAYOUT-MENU">< Frame fast layout menu
></a>
2559 b: No layout: Maximize windows in there frame - Leave frames to there original size
2562 c: No layout: Maximize windows in there frame - Leave frames to there actual size
2565 d: Maximize layout: Maximize windows and frames in there parent frame
2568 e:
<a href=
"#FRAME-TILE-LAYOUT-MENU">< Frame tile layout menu
></a>
2571 f:
<a href=
"#FRAME-TILE-DIR-LAYOUT-MENU">< Tile in one direction layout menu
></a>
2574 g:
<a href=
"#FRAME-TILE-SPACE-LAYOUT-MENU">< Tile with some space on one side menu
></a>
2577 h:
<a href=
"#FRAME-MAIN-WINDOW-LAYOUT-MENU">< Main window layout menu
></a>
2580 i:
<a href=
"#FRAME-GIMP-LAYOUT-MENU">< The GIMP layout menu
></a>
2584 <a name=
"FRAME-FAST-LAYOUT-MENU"></a><a href=
"#FRAME-LAYOUT-MENU">Frame-Fast-Layout-Menu
</a>
2587 s: Switch between two layouts
2590 p: Push the current layout in the fast layout list
2594 <a name=
"FRAME-TILE-LAYOUT-MENU"></a><a href=
"#FRAME-LAYOUT-MENU">Frame-Tile-Layout-Menu
</a>
2597 v: Tile child in its frame (vertical)
2600 h: Tile child in its frame (horizontal)
2603 c: One column layout
2609 s: Tile Space: tile child in its frame leaving spaces between them
2613 <a name=
"FRAME-TILE-DIR-LAYOUT-MENU"></a><a href=
"#FRAME-LAYOUT-MENU">Frame-Tile-Dir-Layout-Menu
</a>
2616 l: Tile Left: main child on left and others on right
2619 r: Tile Right: main child on right and others on left
2622 t: Tile Top: main child on top and others on bottom
2625 b: Tile Bottom: main child on bottom and others on top
2629 <a name=
"FRAME-TILE-SPACE-LAYOUT-MENU"></a><a href=
"#FRAME-LAYOUT-MENU">Frame-Tile-Space-Layout-Menu
</a>
2632 a: Tile Left Space: main child on left and others on right. Leave some space on the left.
2636 <a name=
"FRAME-MAIN-WINDOW-LAYOUT-MENU"></a><a href=
"#FRAME-LAYOUT-MENU">Frame-Main-Window-Layout-Menu
</a>
2639 r: Main window right: Main windows on the right. Others on the left.
2642 l: Main window left: Main windows on the left. Others on the right.
2645 t: Main window top: Main windows on the top. Others on the bottom.
2648 b: Main window bottom: Main windows on the bottom. Others on the top.
2651 -=- Actions on main windows list -=-
2654 a: Add the current window in the main window list
2657 v: Remove the current window from the main window list
2660 c: Clear the main window list
2664 <a name=
"FRAME-GIMP-LAYOUT-MENU"></a><a href=
"#FRAME-LAYOUT-MENU">Frame-Gimp-Layout-Menu
</a>
2670 p: Restore the previous layout
2673 h: Help on the GIMP layout
2676 -=- Main window layout -=-
2679 r: Main window right: Main windows on the right. Others on the left.
2682 l: Main window left: Main windows on the left. Others on the right.
2685 t: Main window top: Main windows on the top. Others on the bottom.
2688 b: Main window bottom: Main windows on the bottom. Others on the top.
2691 -=- Actions on main windows list -=-
2694 a: Add the current window in the main window list
2697 v: Remove the current window from the main window list
2700 c: Clear the main window list
2704 <a name=
"FRAME-NW-HOOK-MENU"></a><a href=
"#FRAME-MENU">Frame-Nw-Hook-Menu
</a>
2707 a: Open the next window in the current frame
2710 b: Open the next window in the current root
2713 c: Open the next window in a new frame in the current root
2716 d: Open the next window in a new frame in the root frame
2719 e: Open the next window in a new frame in the parent frame
2722 f: Open the next window in the current frame and leave the focus on the current child
2725 g: Open the next window in a named frame
2728 h: Open the next window in a numbered frame
2731 i: Open the window in this frame if it match absorb-nw-test
2735 <a name=
"FRAME-MOVEMENT-MENU"></a><a href=
"#FRAME-MENU">Frame-Movement-Menu
</a>
2738 p:
<a href=
"#FRAME-PACK-MENU">< Frame pack menu
></a>
2741 f:
<a href=
"#FRAME-FILL-MENU">< Frame fill menu
></a>
2744 r:
<a href=
"#FRAME-RESIZE-MENU">< Frame resize menu
></a>
2747 c: Center the current frame
2750 Right: Select the next brother frame
2753 Left: Select the previous brother frame
2756 Up: Select the next level
2759 Down: Select the previous levelframe
2762 Tab: Select the next child
2766 <a name=
"FRAME-PACK-MENU"></a><a href=
"#FRAME-MOVEMENT-MENU">Frame-Pack-Menu
</a>
2769 Up: Pack the current frame up
2772 Down: Pack the current frame down
2775 Left: Pack the current frame left
2778 Right: Pack the current frame right
2782 <a name=
"FRAME-FILL-MENU"></a><a href=
"#FRAME-MOVEMENT-MENU">Frame-Fill-Menu
</a>
2785 Up: Fill the current frame up
2788 Down: Fill the current frame down
2791 Left: Fill the current frame left
2794 Right: Fill the current frame right
2797 a: Fill the current frame in all directions
2800 v: Fill the current frame vertically
2803 h: Fill the current frame horizontally
2807 <a name=
"FRAME-RESIZE-MENU"></a><a href=
"#FRAME-MOVEMENT-MENU">Frame-Resize-Menu
</a>
2810 Up: Resize the current frame up to its half height
2813 Down: Resize the current frame down to its half height
2816 Left: Resize the current frame left to its half width
2819 Right: Resize the current frame right to its half width
2822 a: Resize down the current frame
2825 m: Resize down the current frame to its minimal size
2829 <a name=
"FRAME-FOCUS-POLICY"></a><a href=
"#FRAME-MENU">Frame-Focus-Policy
</a>
2832 -=- For the current frame -=-
2835 a: Set a click focus policy for the current frame.
2838 b: Set a sloppy focus policy for the current frame.
2841 c: Set a (strict) sloppy focus policy only for windows in the current frame.
2844 d: Set a sloppy select policy for the current frame.
2847 -=- For all frames -=-
2850 e: Set a click focus policy for all frames.
2853 f: Set a sloppy focus policy for all frames.
2856 g: Set a (strict) sloppy focus policy for all frames.
2859 h: Set a sloppy select policy for all frames.
2863 <a name=
"FRAME-MANAGED-WINDOW-MENU"></a><a href=
"#FRAME-MENU">Frame-Managed-Window-Menu
</a>
2866 m: Change window types to be managed by a frame
2869 a: Manage all window type
2872 n: Manage only normal window type
2875 u: Do not manage any window type
2879 <a name=
"FRAME-UNMANAGED-WINDOW-MENU"></a><a href=
"#FRAME-MENU">Frame-Unmanaged-Window-Menu
</a>
2882 s: Show unmanaged windows when frame is not selected
2885 h: Hide unmanaged windows when frame is not selected
2888 d: Set default behaviour to hide or not unmanaged windows when frame is not selected
2891 w: Show unmanaged windows by default. This is overriden by functions above
2894 i: Hide unmanaged windows by default. This is overriden by functions above
2898 <a name=
"FRAME-MISCELLANEOUS-MENU"></a><a href=
"#FRAME-MENU">Frame-Miscellaneous-Menu
</a>
2901 s: Show all frames info windows
2904 a: Hide all frames info windows
2907 h: Hide the current frame window
2910 w: Show the current frame window
2913 u: Renumber the current frame
2916 x: Create a new frame for each window in frame
2919 i: Absorb all frames subchildren in frame (explode frame opposite)
2923 <a name=
"WINDOW-MENU"></a><a href=
"#MAIN">Window-Menu
</a>
2926 i: Display information on the current window
2929 f: Force the current window to move in the frame (Useful only for unmanaged windows)
2932 c: Force the current window to move in the center of the frame (Useful only for unmanaged windows)
2935 m: Force to manage the current window by its parent frame
2938 u: Force to not manage the current window by its parent frame
2941 a: Adapt the current frame to the current window minimal size hints
2944 w: Adapt the current frame to the current window minimal width hint
2947 h: Adapt the current frame to the current window minimal height hint
2951 <a name=
"SELECTION-MENU"></a><a href=
"#MAIN">Selection-Menu
</a>
2954 x: Cut the current child to the selection
2957 c: Copy the current child to the selection
2960 v: Paste the selection in the current frame
2963 p: Paste the selection in the current frame - Do not clear the selection after paste
2966 Delete: Remove the current child from its parent frame
2969 z: Clear the current selection
2973 <a name=
"ACTION-BY-NAME-MENU"></a><a href=
"#MAIN">Action-By-Name-Menu
</a>
2976 f: Focus a frame by name
2979 o: Open a new frame in a named frame
2982 d: Delete a frame by name
2985 m: Move current child in a named frame
2988 c: Copy current child in a named frame
2992 <a name=
"ACTION-BY-NUMBER-MENU"></a><a href=
"#MAIN">Action-By-Number-Menu
</a>
2995 f: Focus a frame by number
2998 o: Open a new frame in a numbered frame
3001 d: Delete a frame by number
3004 m: Move current child in a numbered frame
3007 c: Copy current child in a numbered frame
3011 <a name=
"UTILITY-MENU"></a><a href=
"#MAIN">Utility-Menu
</a>
3017 colon: Eval a lisp form from the query input
3020 exclam: Run a program from the query input
3023 o:
<a href=
"#OTHER-WINDOW-MANAGER-MENU">< Other window manager menu
></a>
3027 <a name=
"OTHER-WINDOW-MANAGER-MENU"></a><a href=
"#UTILITY-MENU">Other-Window-Manager-Menu
</a>
3051 p: Prompt for an other window manager
3055 <a name=
"CONFIGURATION-MENU"></a><a href=
"#MAIN">Configuration-Menu
</a>
3058 a:
<a href=
"#CONF-GIMP-LAYOUT">< Gimp Layout Group
></a>
3061 b:
<a href=
"#CONF-NOTIFY-WINDOW">< Notify Window Group
></a>
3064 c:
<a href=
"#CONF-MENU">< Menu Group
></a>
3067 d:
<a href=
"#CONF-EXPOSE-MODE">< Expose Mode Group
></a>
3070 e:
<a href=
"#CONF-CIRCULATE-MODE">< Circulate Mode Group
></a>
3073 f:
<a href=
"#CONF-INFO-MODE">< Info Mode Group
></a>
3076 g:
<a href=
"#CONF-QUERY-STRING">< Query String Group
></a>
3079 h:
<a href=
"#CONF-IDENTIFY-KEY">< Identify Key Group
></a>
3082 i:
<a href=
"#CONF-SECOND-MODE">< Second Mode Group
></a>
3085 j:
<a href=
"#CONF-FRAME-COLORS">< Frame Colors Group
></a>
3088 k:
<a href=
"#CONF-CORNER">< Corner Group
></a>
3091 l:
<a href=
"#CONF-PLACEMENT">< Placement Group
></a>
3094 m:
<a href=
"#CONF-HOOK">< Hook Group
></a>
3097 n:
<a href=
"#CONF-MAIN-MODE">< Main Mode Group
></a>
3100 o:
<a href=
"#CONF-MISCELLANEOUS">< Miscellaneous Group
></a>
3103 F2: Save all configuration variables in clfswmrc
3106 F3: Reset all configuration variables to there default values
3110 <a name=
"CONF-GIMP-LAYOUT"></a><a href=
"#CONFIGURATION-MENU">Conf-Gimp-Layout
</a>
3113 a: Configure GIMP-LAYOUT-NOTIFY-WINDOW-DELAY
3117 <a name=
"CONF-NOTIFY-WINDOW"></a><a href=
"#CONFIGURATION-MENU">Conf-Notify-Window
</a>
3120 a: Configure NOTIFY-WINDOW-DELAY
3123 b: Configure NOTIFY-WINDOW-BORDER
3126 c: Configure NOTIFY-WINDOW-FOREGROUND
3129 d: Configure NOTIFY-WINDOW-BACKGROUND
3132 e: Configure NOTIFY-WINDOW-FONT-STRING
3136 <a name=
"CONF-MENU"></a><a href=
"#CONFIGURATION-MENU">Conf-Menu
</a>
3139 a: Configure XDG-SECTION-LIST
3142 b: Configure MENU-COLOR-MENU-KEY
3145 c: Configure MENU-COLOR-KEY
3148 d: Configure MENU-COLOR-COMMENT
3151 e: Configure MENU-COLOR-SUBMENU
3155 <a name=
"CONF-EXPOSE-MODE"></a><a href=
"#CONFIGURATION-MENU">Conf-Expose-Mode
</a>
3158 a: Configure EXPOSE-SHOW-WINDOW-TITLE
3161 b: Configure EXPOSE-VALID-ON-KEY
3164 c: Configure EXPOSE-BORDER
3167 d: Configure EXPOSE-FOREGROUND
3170 e: Configure EXPOSE-BACKGROUND
3173 f: Configure EXPOSE-FONT-STRING
3177 <a name=
"CONF-CIRCULATE-MODE"></a><a href=
"#CONFIGURATION-MENU">Conf-Circulate-Mode
</a>
3180 a: Configure CIRCULATE-TEXT-LIMITE
3183 b: Configure CIRCULATE-HEIGHT
3186 c: Configure CIRCULATE-WIDTH
3189 d: Configure CIRCULATE-BORDER
3192 e: Configure CIRCULATE-FOREGROUND
3195 f: Configure CIRCULATE-BACKGROUND
3198 g: Configure CIRCULATE-FONT-STRING
3202 <a name=
"CONF-INFO-MODE"></a><a href=
"#CONFIGURATION-MENU">Conf-Info-Mode
</a>
3205 a: Configure INFO-COLOR-SECOND
3208 b: Configure INFO-COLOR-FIRST
3211 c: Configure INFO-COLOR-UNDERLINE
3214 d: Configure INFO-COLOR-TITLE
3217 e: Configure INFO-CLICK-TO-SELECT
3220 f: Configure INFO-FONT-STRING
3223 g: Configure INFO-SELECTED-BACKGROUND
3226 h: Configure INFO-LINE-CURSOR
3229 i: Configure INFO-BORDER
3232 j: Configure INFO-FOREGROUND
3235 k: Configure INFO-BACKGROUND
3239 <a name=
"CONF-QUERY-STRING"></a><a href=
"#CONFIGURATION-MENU">Conf-Query-String
</a>
3242 a: Configure QUERY-BORDER
3245 b: Configure QUERY-PARENT-ERROR-COLOR
3248 c: Configure QUERY-PARENT-COLOR
3251 d: Configure QUERY-CURSOR-COLOR
3254 e: Configure QUERY-FOREGROUND
3257 f: Configure QUERY-MESSAGE-COLOR
3260 g: Configure QUERY-BACKGROUND
3263 h: Configure QUERY-FONT-STRING
3267 <a name=
"CONF-IDENTIFY-KEY"></a><a href=
"#CONFIGURATION-MENU">Conf-Identify-Key
</a>
3270 a: Configure IDENTIFY-BORDER
3273 b: Configure IDENTIFY-FOREGROUND
3276 c: Configure IDENTIFY-BACKGROUND
3279 d: Configure IDENTIFY-FONT-STRING
3283 <a name=
"CONF-SECOND-MODE"></a><a href=
"#CONFIGURATION-MENU">Conf-Second-Mode
</a>
3286 a: Configure SM-HEIGHT
3289 b: Configure SM-WIDTH
3292 c: Configure SM-FONT-STRING
3295 d: Configure SM-FOREGROUND-COLOR
3298 e: Configure SM-BACKGROUND-COLOR
3301 f: Configure SM-BORDER-COLOR
3305 <a name=
"CONF-FRAME-COLORS"></a><a href=
"#CONFIGURATION-MENU">Conf-Frame-Colors
</a>
3308 a: Configure FRAME-FOREGROUND-HIDDEN
3311 b: Configure FRAME-FOREGROUND-ROOT
3314 c: Configure FRAME-FOREGROUND
3317 d: Configure FRAME-BACKGROUND
3321 <a name=
"CONF-CORNER"></a><a href=
"#CONFIGURATION-MENU">Conf-Corner
</a>
3324 a: Configure CLFSWM-TERMINAL-CMD
3327 b: Configure CLFSWM-TERMINAL-NAME
3330 c: Configure VIRTUAL-KEYBOARD-CMD
3333 d: Configure CORNER-SECOND-MODE-RIGHT-BUTTON
3336 e: Configure CORNER-SECOND-MODE-MIDDLE-BUTTON
3339 f: Configure CORNER-SECOND-MODE-LEFT-BUTTON
3342 g: Configure CORNER-MAIN-MODE-RIGHT-BUTTON
3345 h: Configure CORNER-MAIN-MODE-MIDDLE-BUTTON
3348 i: Configure CORNER-MAIN-MODE-LEFT-BUTTON
3351 j: Configure CORNER-SIZE
3355 <a name=
"CONF-PLACEMENT"></a><a href=
"#CONFIGURATION-MENU">Conf-Placement
</a>
3358 a: Configure NOTIFY-WINDOW-PLACEMENT
3361 b: Configure EXPOSE-MODE-PLACEMENT
3364 c: Configure CIRCULATE-MODE-PLACEMENT
3367 d: Configure QUERY-MODE-PLACEMENT
3370 e: Configure INFO-MODE-PLACEMENT
3373 f: Configure SECOND-MODE-PLACEMENT
3376 g: Configure BANISH-POINTER-PLACEMENT
3380 <a name=
"CONF-HOOK"></a><a href=
"#CONFIGURATION-MENU">Conf-Hook
</a>
3383 a: Configure DEFAULT-NW-HOOK
3386 b: Configure CLOSE-HOOK
3389 c: Configure INIT-HOOK
3392 d: Configure MAIN-ENTRANCE-HOOK
3395 e: Configure LOOP-HOOK
3398 f: Configure BINDING-HOOK
3402 <a name=
"CONF-MAIN-MODE"></a><a href=
"#CONFIGURATION-MENU">Conf-Main-Mode
</a>
3405 a: Configure COLOR-MAYBE-SELECTED
3408 b: Configure COLOR-UNSELECTED
3411 c: Configure COLOR-SELECTED
3414 d: Configure COLOR-MOVE-WINDOW
3418 <a name=
"CONF-MISCELLANEOUS"></a><a href=
"#CONFIGURATION-MENU">Conf-Miscellaneous
</a>
3421 a: Configure DEFAULT-WINDOW-HEIGHT
3424 b: Configure DEFAULT-WINDOW-WIDTH
3427 c: Configure CREATE-FRAME-ON-ROOT
3430 d: Configure SPATIAL-MOVE-DELAY-AFTER
3433 e: Configure SPATIAL-MOVE-DELAY-BEFORE
3436 f: Configure SNAP-SIZE
3439 g: Configure HIDE-UNMANAGED-WINDOW
3442 h: Configure NEVER-MANAGED-WINDOW-LIST
3445 i: Configure DEFAULT-MODIFIERS
3448 j: Configure DEFAULT-FOCUS-POLICY
3451 k: Configure DEFAULT-MANAGED-TYPE
3454 l: Configure DEFAULT-FRAME-DATA
3457 m: Configure DEFAULT-FONT-STRING
3460 n: Configure LOOP-TIMEOUT
3463 o: Configure BORDER-SIZE
3466 p: Configure SHOW-ROOT-FRAME-P
3469 q: Configure HAVE-TO-COMPRESS-NOTIFY
3473 <a name=
"CLFSWM-MENU"></a><a href=
"#MAIN">Clfswm-Menu
</a>
3487 This documentation was produced with the CLFSWM auto-doc functions. To reproduce it, use the produce-menu-doc-html-in-file or
3488 the produce-all-docs function from the Lisp REPL.
3493 Something like this:
<br>
3494 LISP
> (in-package :clfswm)
<br>
3495 CLFSWM
> (produce-menu-doc-html-in-file
"my-menu.html")
<br>
3496 or
<br> CLFSWM
> (produce-all-docs)