1 Here is the map of the CLFSWM menu:
2 (By default it is bound on second-mode + m)
11 n: < Action by name menu >
12 u: < Action by number menu >
14 o: < Configuration menu >
18 a: Show the first aid kit key binding
19 h: Show all key binding
20 b: Show the main mode binding
21 s: Show the second mode key binding
22 r: Show the circulate mode key binding
23 e: Show the expose window mode key binding
24 c: Help on clfswm corner
25 g: Show all configurable variables
26 d: Show the current time and date
27 p: Show current processes sorted by CPU usage
28 m: Show current processes sorted by memory usage
29 v: Show the current CLFSWM version
47 p: < TERMINALEMULATOR >
52 a: Emacs Text Editor - Edit text
53 b: gVim - GTK2 enhanced vim text editor
55 d: Snippets datafile editor
57 f: Mousepad - Simple text editor
58 g: Xfw - A simple text editor for Xfe
61 a: Open Folder with Thunar - Open the specified folders in Thunar
62 b: Thunar File Manager - Browse the filesystem with the file manager
66 f: ROX Filer - ROX Filer
67 g: Worker - File manager for X.
68 h: Xfe - A lightweight file manager for X Window
71 a: Arora - Browse the World Wide Web
72 b: Chromium - Access the Internet
73 c: Epiphany - Browse the web
74 d: Firefox - Safe Mode
76 f: IcedTea Web Start - IcedTea Application Launcher
78 h: Midori - Lightweight web browser
79 i: Opera - A fast and secure web browser and Internet suite
82 a: AcidRip DVD Ripper - DVD Ripper
83 b: Ardour - Multitrack hard disk recorder
84 c: Audacity - Record and edit audio files
85 d: Beep Media Player - Play music
86 e: Brasero - Create and copy CDs and DVDs
87 f: Gnome Music Player Client - A gnome frontend for the mpd daemon
88 g: Sound Recorder - Record sound clips
89 h: Volume Control - Change sound volume and sound events
90 i: Grip - CD player/ripper
91 j: gtk-recordMyDesktop - Frontend for recordMyDesktop
92 k: Hydrogen Drum Machine - Create drum sequences
95 n: K3b - Disk writing program
98 q: Mixxx - A digital DJ interface
99 r: MPlayer Media Player - Play movies and songs
100 s: QjackCtl - QjackCtl is a JACK Audio Connection Kit Qt GUI Interface
101 t: qt-recordMyDesktop - Frontend for recordMyDesktop
102 u: Sonata - An elegant GTK+ MPD client
103 v: Audio CD Extractor - Copy music from your CDs
104 w: VLC media player - Read, capture, broadcast your multimedia streams
105 x: Mixer - Audio mixer for the Xfce Desktop Environment
106 y: XMMS - X Multimedia System
107 z: zynaddsubfx - An opensource software synthesizer
110 a: Ardour - Multitrack hard disk recorder
111 b: Audacity - Record and edit audio files
112 c: Sound Recorder - Record sound clips
113 d: Hydrogen Drum Machine - Create drum sequences
115 f: Mixxx - A digital DJ interface
116 g: MPlayer Media Player - Play movies and songs
117 h: QjackCtl - QjackCtl is a JACK Audio Connection Kit Qt GUI Interface
118 i: Audio CD Extractor - Copy music from your CDs
119 j: Mixer - Audio mixer for the Xfce Desktop Environment
122 a: Ardour - Multitrack hard disk recorder
123 b: MPlayer Media Player - Play movies and songs
126 a: CMake - Cross-platform buildsystem
128 c: Data Display Debugger - Graphical debugger frontend
130 e: Emacs Text Editor - Edit text
131 f: Factor - Factor is a general purpose, dynamically typed, stack-based programming language
132 g: OpenJDK Monitoring & Management Console - Monitor and manage OpenJDK applications
133 h: Akonadi Console - Akonadi Management and Debugging Console
137 l: KCachegrind - Visualization of Performance Profiling Data
138 m: KDE Source Builder - Builds the KDE Platform and associated software from its source code. A command-line only program.
146 u: OpenJDK Policy Tool - Manage OpenJDK policy files
149 a: Avogadro - Advanced molecular editor
150 b: Blinken - A memory enhancement game
152 d: KAlgebra - Math Expression Solver and Plotter
153 e: Kalzium - KDE Periodic Table of Elements
154 f: Kanagram - KDE Letter Order Game
155 g: KBruch - Practice exercises with fractions
156 h: KGeography - A Geography Learning Program
157 i: KHangMan - KDE Hangman Game
158 j: Kig - Explore Geometric Constructions
159 k: Kiten - Japanese Reference and Study Tool
160 l: KLettres - a KDE program to learn the alphabet
161 m: KmPlot - Function Plotter
162 n: KStars - Desktop Planetarium
165 q: KWordQuiz - A flashcard and vocabulary learning program
168 t: Rocs - Graph Theory Tool for Professors and Students.
169 u: Step - Simulate physics experiments
175 d: DROD - Simple puzzle game.
176 e: Flobopuyo - A remake of the famous PuyoPuyo
177 f: Foobillard - A 3D billiards game using OpenGL
178 g: Frasse - Frasse and the Peas of Kejick adventure game
179 h: Frogatto - Old-school 2D platformer
180 i: GGoban - Play go and review game records
181 j: Hedgewars - Worms style game
182 k: KGoldrunner - A game of action and puzzle-solving
184 m: Blinken - A memory enhancement game
188 q: Kanagram - KDE Letter Order Game
189 r: Kapman - Eat pills escaping ghosts
199 |: KHangMan - KDE Hangman Game
209 |: Kollision - A simple ball dodging game
219 |: KSudoku - KSudoku, Sudoku game & more for KDE
226 |: Neverball - A 3D arcade game with a ball
227 |: Neverputt - A 3D mini golf game
228 |: OpenArena - A Quake3-based FPS Game
230 |: Spring - An open source RTS with similar gameplay to TA
231 |: SuperTux 2 - Play a classic 2D platform game
232 |: Trackballs - Simple game similar to the classical game Marble Madness
233 |: Battle for Wesnoth - A fantasy turn-based strategy game
234 |: Battle for Wesnoth Map Editor - A map editor for Battle for Wesnoth maps
236 |: XSpaceWarp - Live long and prosper!
240 b: PostScript Viewer - View PostScript files
241 c: GNU Image Manipulation Program - Create images and edit photographs
244 f: Inkscape - Create and edit Scalable Vector Graphics images
245 g: Gwenview - A simple image viewer
267 |: XSane - Scanning - Acquire images from a scanner
270 a: Arora - Browse the World Wide Web
271 b: Epiphany Web Bookmarks - Browse and organize your bookmarks
272 c: Avahi SSH Server Browser - Browse for Zeroconf-enabled SSH Servers
273 d: Avahi VNC Server Browser - Browse for Zeroconf-enabled VNC Servers
274 e: Chromium - Access the Internet
275 f: Epiphany - Browse the web
276 g: Minefield - Safe Mode
278 i: Firefox - Safe Mode
280 k: Gnaughty - Porn downloader
281 l: Gwget Download Manager - Download files from the Internet
282 m: JAP - JAP makes it possible to surf the internet anonymously and unobservably.
283 n: IcedTea Web Start - IcedTea Application Launcher
287 r: Akregator - A Feed Reader for KDE
292 w: Kopete - Instant Messenger
296 |: Midori - Lightweight web browser
298 |: OpenArena Server - Run an OpenArena server
299 |: Opera - A fast and secure web browser and Internet suite
300 |: SeaMonkey internet suite
301 |: Thunderbird - Mail & News Reader
302 |: Transmission - Download and share files over BitTorrent
303 |: Tucan Manager - Download and upload manager for hosting sites.
304 |: Wicd - Manage Wired/Wireless Networks
310 b: OpenOffice.org 3.2 Base
311 c: OpenOffice.org 3.2 Calc
312 d: OpenOffice.org 3.2 Draw
313 e: ePDFViewer - Lightweight PDF document viewer
315 g: OpenOffice.org 3.2 Impress
318 j: KOrganizer - Calendar and Scheduling Program
320 l: KWord - Write text documents
323 o: LibreOffice 3.3 Math
324 p: LibreOffice 3.3 Printer Administration
326 r: LibreOffice 3.3 Writer
329 u: OOo4Kids 1.0 Impress
332 x: OOo4Kids 1.0 Printer Administration
333 y: OOo4Kids 1.0 Writer
334 z: Orage - Desktop calendar
335 |: Xpdf - Views Adobe PDF (acrobat) files
338 a: Assistive Technologies - Choose which accessibility features to enable when you log in
339 b: Preferred Applications
340 c: Monitors - Change resolution and position of monitors
341 d: Preferred Applications
342 e: Keyboard Indicator plugins - Enable/disable installed plugins
343 f: Privilege granting - Configure behavior of the privilege-granting tool
344 g: About Me - Set your personal information
345 h: Appearance - Customize the look of your desktop
346 i: Network Proxy - Set your network proxy preferences
347 j: Screensaver - Change screensaver properties
348 k: Mouse - Configure pointer device behavior and appearance
349 l: Volume Control - Change sound volume and sound events
351 n: Multimedia Systems Selector - Configure defaults for GStreamer applications
352 o: Touchpad - Set your touchpad preferences
353 p: Menu Updating Tool
357 t: Keyboard Shortcuts - Assign shortcut keys to commands
358 u: Keyboard - Edit keyboard settings and application shortcuts
359 v: Preferred Applications
360 w: Customize Look and Feel - Customizes look and feel of your desktop and applications
361 x: Monitor Settings - Change screen resolution and configure external monitors
362 y: File Management - Change the behaviour and appearance of file manager windows
363 z: Pop-Up Notifications - Set your pop-up notification preferences
364 |: Opera Widget Manager
365 |: Qt Config - Configure Qt behavior, styles, fonts
366 |: Startup Applications - Choose what applications to start when you log in
368 |: Windows - Set your window properties
369 |: Desktop - Set desktop background and menu and icon behaviour
370 |: Display - Configure screen settings and layout
371 |: Keyboard - Edit keyboard settings and application shortcuts
372 |: Mouse - Configure pointer device behavior and appearance
373 |: Session and Startup - Customize desktop startup and splash screen
374 |: Xfce 4 Settings Manager - Graphical Settings Manager for Xfce 4
375 |: Appearance - Customize the look of your desktop
376 |: Window Manager - Configure window behavior and shortcuts
377 |: Window Manager Tweaks - Fine-tune window behaviour and effects
378 |: Workspaces - Set number and names of workspaces
379 |: Xfce 4 Calendar Settings - Settings for the Xfce 4 Calendar Application
380 |: Accessibility - Improve keyboard and mouse accessibility
381 |: Panel - Customize the panel settings
382 |: Settings Editor - Graphical settings editor for Xfconf
383 |: Xfce 4 Printing System Settings - Allow you to select the printing system backend that xfprint will use
384 |: Screensaver - Change screensaver properties
388 b: Bulk Rename - Rename Multiple Files
389 c: Open Folder with Thunar - Open the specified folders in Thunar
390 d: Thunar File Manager - Browse the filesystem with the file manager
391 e: Avahi Zeroconf Browser - Browse for Zeroconf services available on your network
392 f: CD/DVD Creator - Create CDs and DVDs
395 i: GParted - Create, reorganize, and delete partitions
403 q: File Manager - Super User Mode
405 s: KRandRTray - A panel applet for resizing and reorientating X screens.
407 u: Krusader - root-mode
413 |: Task Manager - Manage running processes
414 |: File Browser - Browse the file system with the file manager
415 |: Disk Utility - Manage Drives and Media
416 |: rxvt-unicode - An Unicode capable rxvt clone
417 |: UNetbootin - Tool for creating Live USB drives
418 |: Oracle VM VirtualBox
419 |: Wireshark - Network traffic analyzer
420 |: Xfe - A lightweight file manager for X Window
421 |: XNC - Graphical File manager, X Northern Captain
425 b: Bulk Rename - Rename Multiple Files
426 c: Open Folder with Thunar - Open the specified folders in Thunar
427 d: Thunar File Manager - Browse the filesystem with the file manager
428 e: dosbox Emulator - An emulator to run old DOS games
429 f: Root Terminal - Opens a terminal as the root user, using gksu to ask for the password
430 g: About GNOME - Learn more about GNOME
431 h: Panel - Customize the panel settings
432 i: Theme Installer - Installs themes packages for various parts of the desktop
434 k: Character Map - Insert special characters into documents
435 l: gVim - GTK2 enhanced vim text editor
436 m: HP Device Manager - View device status, ink levels and perform maintenance.
437 n: Help - Get help with GNOME
444 u: KDE Groupware Wizard
449 z: Find Files/Folders
451 |: KGpg - A GnuPG frontend
456 |: KMouseTool - Clicks the mouse for you, reducing the effects of RSI
461 |: Snippets datafile editor
466 |: SuperKaramba - An engine for cool desktop eyecandy.
468 |: LXTerminal - Use the command line
469 |: XMaxima - A sophisticated computer algebra system
470 |: Mousepad - Simple text editor
471 |: File Browser - Browse the file system with the file manager
472 |: Computer - Browse all local and remote disks and folders accessible from this computer
473 |: Home Folder - Open your personal folder
474 |: Network - Browse bookmarked and local network locations
476 |: Scilab - A scientific software package for numerical computations
478 |: Worker - File manager for X.
480 |: Application Finder - Find and launch applications installed on your system
482 |: Help - Get help with GNOME
487 |: Xfi - A simple image viewer for Xfe
488 |: Xfp - A simple package manager for Xfe
489 |: Xfce 4 Print Manager - Show the printer list and allow you to manage their jobs
490 |: Xfce 4 Print Dialog - Print a file and allow you to set up its layout
491 |: Xfv - A simple text viewer for Xfe
492 |: Xfw - A simple text editor for Xfe
493 |: XNC - Graphical File manager, X Northern Captain
494 |: Help - Get help with GNOME
498 b: Root Terminal - Opens a terminal as the root user, using gksu to ask for the password
500 d: LXTerminal - Use the command line
501 e: rxvt-unicode - An Unicode capable rxvt clone
505 a: AUR - Archlinux AUR
506 b: Bugs - Archlinux Bugtracker
507 c: Developers - Archlinux development team
508 d: Documentation - Archlinux Documentation
509 e: Donate - Archlinux Donations
510 f: Forum - Archlinux Forum
511 g: Homepage - Archlinux homepage
512 h: SVN - Archlinux SVN
513 i: Schwag - Archlinux goodie shopping
514 j: Wiki - Archlinux Wiki
517 a: Abstractile - Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; 2004.
518 b: Anemone - Wiggling tentacles. Written by Gabriel Finch; 2002.
519 c: Anemotaxis - Anemotaxis demonstrates a search algorithm designed for locating a source of odor in turbulent atmosphere. The searcher is able to sense the odor and determine local instantaneous wind direction. The goal is to find the source in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004.
520 d: AntInspect - Draws a trio of ants moving their spheres around a circle. Written by Blair Tennessy; 2004.
521 e: AntMaze - Draws a few views of a few ants walking around in a simple maze. Written by Blair Tennessy; 2005.
522 f: AntSpotlight - Draws an ant (with a headlight) who walks on top of an image of your desktop or other image. Written by Blair Tennessy; 2003.
523 g: Apollonian - Draws an Apollonian gasket: a fractal packing of circles with smaller circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; 2002.
524 h: Apple2 - Simulates an original Apple ][ Plus computer in all its 1979 glory. It also reproduces the appearance of display on a color television set of the period. In "Basic Programming Mode", a simulated user types in a BASIC program and runs it. In "Text Mode", it displays the output of a program, or the contents of a file or URL. In "Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) On X11 systems, This program is also a fully-functional VT100 emulator. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
525 i: Atlantis - A 3D animation of a number of sharks, dolphins, and whales. Written by Mark Kilgard; 1998.
526 j: Attraction - Uses a simple simple motion model to generate many different display modes. The control points attract each other up to a certain distance, and then begin to repel each other. The attraction/repulsion is proportional to the distance between any two particles, similar to the strong and weak nuclear forces. Written by Jamie Zawinski and John Pezaris; 1992.
527 k: Atunnel - Draws an animation of a textured tunnel in GL. Written by Eric Lassauge and Roman Podobedov; 2003.
528 l: Barcode - Draws a random sequence of colorful barcodes scrolling across your screen. CONSUME! The barcodes follow the UPC-A, UPC-E, EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number Written by Dan Bornstein; 2003.
529 m: Blaster - Draws a simulation of flying space-combat robots (cleverly disguised as colored circles) doing battle in front of a moving star field. Written by Jonathan Lin; 1999.
530 n: BlinkBox - Shows a ball contained inside of a bounding box. Colored blocks blink in when the ball hits the sides. Written by Jeremy English; 2003.
531 o: BlitSpin - Repeatedly rotates a bitmap by 90 degrees by using logical operations: the bitmap is divided into quadrants, and the quadrants are shifted clockwise. Then the same thing is done again with progressively smaller quadrants, except that all sub-quadrants of a given size are rotated in parallel. As you watch it, the image appears to dissolve into static and then reconstitute itself, but rotated. Written by Jamie Zawinski; 1992.
532 p: BlockTube - Draws a swirling, falling tunnel of reflective slabs. They fade from hue to hue. Written by Lars R. Damerow; 2003.
533 q: Boing - This bouncing ball is a clone of the first graphics demo for the Amiga 1000, which was written by Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show (or so the legend goes.) This looks like the original Amiga demo if you turn off "smoothing" and "lighting" and turn on "scanlines", and is somewhat more modern otherwise. http://en.wikipedia.org/wiki/Amiga#Boing_Ball Written by Jamie Zawinski; 2005.
534 r: Bouboule - This draws what looks like a spinning, deforming balloon with varying-sized spots painted on its invisible surface. Written by Jeremie Petit; 1997.
535 s: BouncingCow - A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; 2003.
536 t: Boxed - Draws a box full of 3D bouncing balls that explode. Written by Sander van Grieken; 2002.
537 u: BoxFit - Packs the screen with growing squares or circles, colored according to a horizontal or vertical gradient, or according to the colors of the desktop or a loaded image file. The objects grow until they touch, then stop. When the screen is full, they shrink away and the process restarts. Written by Jamie Zawinski; 2005.
538 v: Braid - Draws random color-cycling inter-braided concentric circles. Written by John Neil; 1997.
539 w: BSOD - BSOD stands for "Blue Screen of Death". The finest in personal computer emulation, BSOD simulates popular screen savers from a number of less robust operating systems. Written by Jamie Zawinski; 1998.
540 x: Bubble3D - Draws a stream of rising, undulating 3D bubbles, rising toward the top of the screen, with transparency and specular reflections. Written by Richard Jones; 1998.
541 y: Bumps - A spotlight roams across an embossed version of your desktop or other picture. Written by Shane Smit; 1999.
542 z: Cage - This draws Escher's "Impossible Cage", a 3d analog of a moebius strip, and rotates it in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998.
543 |: Carousel - Loads several random images, and displays them flying in a circular formation. The formation changes speed and direction randomly, and images periodically drop out to be replaced by new ones. Written by Jamie Zawinski; 2005.
544 |: CCurve - Generates self-similar linear fractals, including the classic "C Curve". http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999.
545 |: Celtic - Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia.org/wiki/Celtic_knot Written by Max Froumentin; 2005.
546 |: Circuit - Animates a number of 3D electronic components. Written by Ben Buxton; 2001.
547 |: CloudLife - Generates cloud-like formations based on a variant of Conway's Life. The difference is that cells have a maximum age, after which they count as 3 for populating the next generation. This makes long-lived formations explode instead of just sitting there. http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Written by Don Marti; 2003.
548 |: Compass - This draws a compass, with all elements spinning about randomly, for that "lost and nauseous" feeling. Written by Jamie Zawinski; 1999.
549 |: Coral - Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; 1997.
550 |: Cosmos - Display a slideshow of pictures of the cosmos
551 |: Crackberg - Flies through height maps, optionally animating the creation and destruction of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; 2005.
552 |: Crystal - Moving polygons, similar to a kaleidoscope. See also the "Kaleidescope" and "GLeidescope" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope Written by Jouk Jansen; 1998.
553 |: Cube21 - Animates a Rubik-like puzzle known as Cube 21 or Square-1. The rotations are chosen randomly. See also the "Rubik", "RubikBlocks" and "GLSnake" screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written by Vasek Potocek; 2005.
554 |: Cubenetic - Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns undulating across their surfaces. It's sort of a cubist Lavalite. Written by Jamie Zawinski; 2002.
555 |: CubeStorm - Draws a series of rotating 3D boxes that intersect each other and eventually fill space. Written by Jamie Zawinski; 2003.
556 |: CubicGrid - Draws the view of an observer located inside a rotating 3D lattice of colored points. Written by Vasek Potocek; 2007.
557 |: CWaves - This generates a languidly-scrolling vertical field of sinusoidal colors. Written by Jamie Zawinski; 2007.
558 |: Cynosure - Random dropshadowed rectangles pop onto the screen in lockstep. Written by Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998.
559 |: DangerBall - Draws a ball that periodically extrudes many random spikes. Ouch! Written by Jamie Zawinski; 2001.
560 |: DecayScreen - This takes an image and makes it melt. You've no doubt seen this effect before, but no screensaver would really be complete without it. It works best if there's something colorful visible. Warning, if the effect continues after the screen saver is off, seek medical attention. Written by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993.
561 |: Deco - Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-era rec-room wall paneling. http://en.wikipedia.org/wiki/Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael Bayne; 1997.
562 |: Deluxe - Draws a pulsing sequence of transparent stars, circles, and lines. Written by Jamie Zawinski; 1999.
563 |: Demon - A cellular automaton that starts with a random field, and organizes it into stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written by David Bagley; 1999.
564 |: Discrete - More "discrete map" systems, including new variants of Hopalong and Julia, and a few others. See also the "Hopalong" and "Julia" screen savers. Written by Tim Auckland; 1998.
565 |: Distort - Grabs an image of the screen, and then lets a transparent lens wander around the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998.
566 |: Drift - Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997.
567 |: Endgame - Black slips out of three mating nets, but the fourth one holds him tight! A brilliant composition! See also the "Queens" screen saver. http://en.wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002.
568 |: Engine - Draws a simple model of an engine that floats around the screen. http://en.wikipedia.org/wiki/Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; 2001.
569 |: Epicycle - This draws the path traced out by a point on the edge of a circle. That circle rotates around a point on the rim of another circle, and so on, several times. These were the basis for the pre-heliocentric model of planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle Written by James Youngman; 1998.
570 |: Eruption - Exploding fireworks. See also the "Fireworkx", "XFlame" and "Pyro" screen savers. Written by W.P. van Paassen; 2003.
571 |: Euler2D - Simulates two dimensional incompressible inviscid fluid flow. http://en.wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia.org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002.
572 |: Extrusion - Draws various rotating extruded shapes that twist around, lengthen, and turn inside out. Written by Linas Vepstas, David Konerding, and Jamie Zawinski; 1999.
573 |: FadePlot - Draws what looks like a waving ribbon following a sinusoidal path. Written by Bas van Gaalen and Charles Vidal; 1997.
574 |: Fiberlamp - Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005.
575 |: Fireworkx - Exploding fireworks. See also the "Eruption", "XFlame" and "Pyro" screen savers. Written by Rony B Chandran; 2004.
576 |: Flame - Iterative fractals. Written by Scott Draves; 1993.
577 |: FlipFlop - Draws a grid of 3D colored tiles that change positions with each other. Written by Kevin Ogden and Sergio Gutierrez; 2003.
578 |: FlipScreen3D - Grabs an image of the desktop, turns it into a GL texture map, and spins it around and deforms it in various ways. Written by Ben Buxton and Jamie Zawinski; 2001.
579 |: FlipText - Draws successive pages of text. The lines flip in and out in a soothing 3D pattern. Written by Jamie Zawinski; 2005.
580 |: Flow - Strange attractors formed of flows in a 3D differential equation phase space. Features the popular attractors described by Lorentz, Roessler, Birkhoff and Duffing, and can discover entirely new attractors by itself. http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim Auckland; 1998.
581 |: FluidBalls - Models the physics of bouncing balls, or of particles in a gas or fluid, depending on the settings. If "Shake Box" is selected, then every now and then, the box will be rotated, changing which direction is down (in order to keep the settled balls in motion.) Written by Peter Birtles and Jamie Zawinski; 2002.
582 |: Flurry - This X11 port of the OSX screensaver of the same name draws a colourful star(fish)like flurry of particles. Original Mac version: http://homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002.
583 |: FlyingToasters - A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia.org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski and Devon Dossett; 2003.
584 |: FontGlide - Puts text on the screen using large characters that glide in from the edges, assemble, then disperse. Alternately, it can simply scroll whole sentences from right to left. Written by Jamie Zawinski; 2003.
585 |: Floating Feet - Bubbles the GNOME foot logo around the screen
586 |: FuzzyFlakes - Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/Snowflake Written by Barry Dmytro; 2004.
587 |: Galaxy - This draws spinning galaxies, which then collide and scatter their stars to the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, and Hubert Feyrer; 1997.
588 |: Gears - This draws sets of turning, interlocking gears, rotating in three dimensions. See also the "Pinion" and "MoebiusGears" screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007.
589 |: GFlux - Draws a rippling waves on a rotating wireframe grid. Written by Josiah Pease; 2000.
590 |: GLBlur - This draws a box and a few line segments, and generates a radial blur outward from it. This creates flowing field effects. This is done by rendering the scene into a small texture, then repeatedly rendering increasingly-enlarged and increasingly-transparent versions of that texture onto the frame buffer. As such, it's quite GPU-intensive: if you don't have a very good graphics card, it will hurt your machine bad. Written by Jamie Zawinski; 2002.
591 |: GLCells - Cells growing, dividing and dying on your screen. Written by Matthias Toussaint; 2007.
592 |: Gleidescope - A kaleidoscope that operates on your desktop image, or on image files loaded from disk. http://en.wikipedia.org/wiki/Kaleidoscope Written by Andrew Dean; 2003.
593 |: GLHanoi - Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, one disk at a time, with no disk ever resting on a disk smaller than itself. http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005.
594 |: GLKnots - Generates some twisting 3d knot patterns. Spins 'em around. http://en.wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003.
595 |: GLMatrix - Draws 3D dropping characters similar to what is seen in the title sequence of "The Matrix". See also "xmatrix" for a 2D rendering of the similar effect that appeared on the computer monitors actually *in* the movie. Written by Jamie Zawinski; 2003.
596 |: GLPlanet - Draws a planet bouncing around in space. The built-in image is a map of the earth (extracted from `xearth'), but you can wrap any texture around the sphere, e.g., the planetary textures that come with `ssystem'. Written by David Konerding; 1998.
597 |: GLSchool - Uses Craig Reynolds' Boids algorithm to simulate a school of fish. http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006.
598 |: GLSlideshow - Loads a random sequence of images and smoothly scans and zooms around in each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; 2003.
599 |: GLSnake - Draws a simulation of the Rubik's Snake puzzle. See also the "Rubik" and "Cube21" screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002.
600 |: GLText - Displays a few lines of text spinning around in a solid 3D font. The text can use strftime() escape codes to display the current date and time. Written by Jamie Zawinski; 2001.
601 |: Goop - This draws set of animating, transparent, amoeba-like blobs. The blobs change shape as they wander around the screen, and they are translucent, so you can see the lower blobs through the higher ones, and when one passes over another, their colors merge. I got the idea for this from a mouse pad I had once, which achieved the same kind of effect in real life by having several layers of plastic with colored oil between them. Written by Jamie Zawinski; 1997.
602 |: Grav - This draws a simple orbital simulation. With trails enabled, it looks kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997.
603 |: Greynetic - Draws random colored, stippled and transparent rectangles. Written by Jamie Zawinski; 1992.
604 |: Halftone - Draws the gravity force in each point on the screen seen through a halftone dot pattern. The gravity force is calculated from a set of moving mass points. View it from a distance for best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; 2002.
605 |: Halo - Draws trippy psychedelic circular patterns that hurt to look at. http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993.
606 |: Helix - Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992.
607 |: Hopalong - This draws lacy fractal patterns based on iteration in the imaginary plane, from a 1986 Scientific American article. See also the "Discrete" screen saver. Written by Patrick Naughton; 1992.
608 |: Hypertorus - This shows a rotating Clifford Torus: a torus lying on the "surface" of a 4D hypersphere. Inspired by Thomas Banchoff's book "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; 2003.
609 |: Hypnowheel - Draws a series of overlapping, translucent spiral patterns. The tightness of their spirals fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 2008.
610 |: IFS - This one draws spinning, colliding iterated-function-system images. Note that the "Detail" parameter is exponential. Number of points drawn is functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le Sueur and Robby Griffin; 1997.
611 |: IMSMap - This generates random cloud-like patterns. The idea is to take four points on the edge of the image, and assign each a random "elevation". Then find the point between them, and give it a value which is the average of the other four, plus some small random offset. Coloration is done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; 1992.
612 |: Interaggregate - A surface is filled with a hundred medium to small sized circles. Each circle has a different size and direction, but moves at the same slow rate. Displays the instantaneous intersections of the circles as well as the aggregate intersections of the circles. Though actually it doesn't look like circles at all! Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004.
613 |: Interference - Color field based on computing decaying sinusoidal waves. Written by Hannu Mallat; 1998.
614 |: Intermomentary - A surface is filled with a hundred medium to small sized circles. Each circle has a different size and direction, but moves at the same slow rate. Displays the instantaneous intersections of the circles as well as the aggregate intersections of the circles. The circles begin with a radius of 1 pixel and slowly increase to some arbitrary size. Circles are drawn with small moving points along the perimeter. The intersections are rendered as glowing orbs. Glowing orbs are rendered only when a perimeter point moves past the intersection point. Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004.
615 |: JigglyPuff - This does bad things with quasi-spherical objects. You have a tetrahedron with tesselated faces. The vertices on these faces have forces on them: one proportional to the distance from the surface of a sphere; and one proportional to the distance from the neighbors. They also have inertia. The resulting effect can range from a shape that does nothing, to a frenetic polygon storm. Somewhere in between there it usually manifests as a blob that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003.
616 |: Jigsaw - This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and then solves the puzzle. http://en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski; 1997.
617 |: Juggler3D - Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap Written by Tim Auckland and Jamie Zawinski; 2002.
618 |: Julia - Animates the Julia set (a close relative of the Mandelbrot set). The small moving dot indicates the control point from which the rest of the image was generated. See also the "Discrete" screen saver. http://en.wikipedia.org/wiki/Julia_set Written by Sean McCullough; 1997.
619 |: Kaleidescope - A simple kaleidoscope. See also "GLeidescope". http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron Tapia; 1997.
620 |: Klein - This shows a 4D Klein bottle. You can walk on the Klein bottle or rotate it in 4D or walk on it while it rotates in 4D. Inspired by Thomas Banchoff's book "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten Steger; 2008.
621 |: Kumppa - Spiraling, spinning, and very, very fast splashes of color rush toward the screen. Written by Teemu Suutari; 1998.
622 |: Lament - Animates a simulation of Lemarchand's Box, the Lament Configuration, repeatedly solving itself. Warning: occasionally opens doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998.
623 |: Lavalite - Draws a 3D Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are heated, slowly rise to the top of the bottle, and then drop back down as they cool. This simulation requires a fairly fast machine (both CPU and 3D performance.) "LAVA LITE(r) and the configuration of the LAVA(r) brand motion lamp are registered trademarks of Haggerty Enterprises, Inc. The configuration of the globe and base of the motion lamp are registered trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other countries around the world." http://en.wikipedia.org/wiki/Lava_lamp http://en.wikipedia.org/wiki/Metaballs Written by Jamie Zawinski; 2002.
624 |: LCDscrub - This screen saver is not meant to look pretty, but rather, to repair burn-in on LCD monitors. Believe it or not, screen burn is not a thing of the past. It can happen to LCD screens pretty easily, even in this modern age. However, leaving the screen on and displaying high contrast images can often repair the damage. That's what this screen saver does. See also: http://docs.info.apple.com/article.html?artnum
625 |: Lockward - A translucent spinning, blinking thing. Sort of a cross between the wards in an old combination lock and those old backlit information displays that animated and changed color via polarized light. Written by Leo L. Schwab; 2007.
626 |: Loop - Generates loop-shaped colonies that spawn, age, and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; 1999.
627 |: m6502 - This emulates a 6502 microprocessor. The family of 6502 chips were used throughout the 70's and 80's in machines such as the Atari 2600, Commodore PET, VIC20 and C64, Apple ][, and the NES. Some example programs are included, and it can also read in an assembly file as input. Original JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; 2007.
628 |: Maze - This generates random mazes (with three different maze-generation algorithms), and then solves them. Backtracking and look-ahead paths are displayed in different colors. http://en.wikipedia.org/wiki/Maze_generation_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985.
629 |: MemScroller - This draws a dump of its own process memory scrolling across the screen in three windows at three different rates. Written by Jamie Zawinski; 2004.
630 |: Menger - This draws the three-dimensional variant of the recursive Menger Gasket, a cube-based fractal object analagous to the Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001.
631 |: MetaBalls - Draws two dimensional metaballs: overlapping and merging balls with fuzzy edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; 2003.
632 |: MirrorBlob - Draws a wobbly blob that distorts the image behind it. Written by Jon Dowdall; 2003.
633 |: Moebius - This animates a 3D rendition M.C. Escher's "Moebius Strip II", an image of ants walking along the surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. Vianna; 1997.
634 |: MoebiusGears - Draws a closed, interlinked chain of rotating gears. The layout of the gears follows the path of a moebius strip. See also the "Pinion" and "Gears" screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/Moebius_strip Written by Jamie Zawinski; 2007.
635 |: Moire - When the lines on the screen Make more lines in between, That's a moire'! http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and Michael Bayne; 1997.
636 |: Moire2 - Generates fields of concentric circles or ovals, and combines the planes with various operations. The planes are moving independently of one another, causing the interference lines to spray. http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1998.
637 |: Molecule - Draws several different representations of molecules. Some common molecules are built in, and it can also read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001.
638 |: Morph3D - Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/wiki/Platonic_solid Written by Marcelo Vianna; 1997.
639 |: Mountain - Generates random 3D plots that look vaguely mountainous. Written by Pascal Pensa; 1997.
640 |: Munch - DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That code still lives on here, some 46 years later. In "mismunch" mode, it displays a creatively broken misimplementation of the classic munching squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en.wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, Jamie Zawinski and Steven Hazel; 1997.
641 |: NerveRot - Draws different shapes composed of nervously vibrating squiggles, as if seen through a camera operated by a monkey on crack. Written by Dan Bornstein; 2000.
642 |: Noof - Draws some rotatey patterns, using OpenGL. Written by Bill Torzewski; 2004.
643 |: NoseGuy - A little man with a big nose wanders around your screen saying things. Written by Dan Heller and Jamie Zawinski; 1992.
644 |: Pacman - Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia.org/wiki/Pac-Man Written by Edwin de Jong; 2004.
645 |: Pedal - This is sort of a combination spirograph/string-art. It generates a large, complex polygon, and renders it by filling using an even/odd winding rule. Written by Dale Moore; 1995.
646 |: Penetrate - Simulates (something like) the classic arcade game Missile Command. http://en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999.
647 |: Penrose - Draws quasiperiodic tilings; think of the implications on modern formica technology. In April 1997, Sir Roger Penrose, a British math professor who has worked with Stephen Hawking on such topics as relativity, black holes, and whether time has a beginning, filed a copyright-infringement lawsuit against the Kimberly-Clark Corporation, which Penrose said copied a pattern he created (a pattern demonstrating that "a nonrepeating pattern could exist in nature") for its Kleenex quilted toilet paper. Penrose said he doesn't like litigation but, "When it comes to the population of Great Britain being invited by a multinational to wipe their bottoms on what appears to be the work of a Knight of the Realm, then a last stand must be taken." As reported by News of the Weird #491, 4-Jul-1997. http://en.wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997.
648 |: Pictures folder - Display a slideshow from your Pictures folder
649 |: Petri - This simulates colonies of mold growing in a petri dish. Growing colored circles overlap and leave spiral interference in their wake. Written by Dan Bornstein; 1999.
650 |: Phosphor - Draws a simulation of an old terminal, with large pixels and long-sustain phosphor. On X11 systems, This program is also a fully-functional VT100 emulator! Written by Jamie Zawinski; 1999.
651 |: Photopile - Loads several random images, and displays them as if lying in a random pile. The pile is periodically reshuffled, with new images coming in and old ones being thrown out. Written by Jens Kilian; 2008.
652 |: Piecewise - This draws a bunch of moving circles which switch from visibility to invisibility at intersection points. Written by Geoffrey Irving; 2003.
653 |: Pinion - Draws an interconnected set of gears moving across the screen. See also the "Gears" and "MoebiusGears" screen savers. http://en.wikipedia.org/wiki/Involute_gear Written by Jamie Zawinski; 2004.
654 |: Pipes - A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; 1997.
655 |: Polyhedra - Displays different 3D solids and some information about each. A new solid is chosen every few seconds. There are 75 uniform polyhedra, plus 5 infinite sets of prisms and antiprisms; including their duals brings the total to 160. http://en.wikipedia.org/wiki/Uniform_polyhedra Written by Dr. Zvi Har'El and Jamie Zawinski; 2004.
656 |: Polyominoes - Repeatedly attempts to completely fill a rectangle with irregularly-shaped puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen Montgomery-Smith; 2002.
657 |: Polytopes - This shows one of the six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's book "Regular Polytopes", 3rd Edition, Dover Publications, Inc., 1973, and Thomas Banchoff's book "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; 2003.
658 |: Pong - This simulates the 1971 Pong home video game, as well as various artifacts from displaying it on a color TV set. In clock mode, the score keeps track of the current time. http://en.wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003.
659 |: PopSquares - This draws a pop-art-ish looking grid of pulsing colors. Written by Levi Burton; 2003.
660 |: Providence - "A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a glory, proper." http://en.wikipedia.org/wiki/Eye_of_Providence Written by Blair Tennessy; 2004.
661 |: Pulsar - Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps. Written by David Konerding; 1999.
662 |: Pyro - Exploding fireworks. See also the "Fireworkx", "Eruption", and "XFlame" screen savers. Written by Jamie Zawinski; 1992.
663 |: Qix - Bounces a series of line segments around the screen, and uses variations on this basic motion pattern to produce all sorts of different presentations: line segments, filled polygons, and overlapping translucent areas. http://en.wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992.
664 |: Queens - Solves the N-Queens problem (where N is between 5 and 10 queens). The problem is: how may one place N queens on an NxN chessboard such that no queen can attack a sister? See also the "Endgame" screen saver. http://en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002.
665 |: RDbomb - Draws a grid of growing square-like shapes that, once they overtake each other, react in unpredictable ways. "RD" stands for reaction-diffusion. Written by Scott Draves; 1997.
666 |: Ripples - This draws rippling interference patterns like splashing water, overlayed on the desktop or an image. Written by Tom Hammersley; 1999.
667 |: Rocks - This draws an animation of flight through an asteroid field, with changes in rotation and direction. Written by Jamie Zawinski; 1992.
668 |: Rorschach - This generates random inkblot patterns via a reflected random walk. Any deep-seated neurotic tendencies which this program reveals are your own problem. http://en.wikipedia.org/wiki/Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by Jamie Zawinski; 1992.
669 |: RotZoomer - Creates a collage of rotated and scaled portions of the screen. Written by Claudio Matsuoka; 2001.
670 |: Rubik - Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles and solves itself. See also the "GLSnake" and "Cube21" screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by Marcelo Vianna; 1997.
671 |: RubikBlocks - Animates the Rubik's Mirror Blocks puzzle. See also the "Rubik", "Cube21", and "GLSnake" screen savers. http://en.wikipedia.org/wiki/Combination_puzzles#Irregular_Cuboids Written by Vasek Potocek; 2009.
672 |: SBalls - Draws an animation of textured balls spinning like crazy. Written by Eric Lassauge; 2002.
673 |: ShadeBobs - This draws smoothly-shaded oscillating oval patterns that look something like vapor trails or neon tubes. Written by Shane Smit; 1999.
674 |: Sierpinski - This draws the two-dimensional variant of the recursive Sierpinski triangle fractal. See also the "Sierpinski3D" screen saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997.
675 |: Sierpinski3D - This draws the Sierpinski tetrahedron fractal, the three-dimensional variant of the recursive Sierpinski triangle. http://en.wikipedia.org/wiki/Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski and Tim Robinson; 1999.
676 |: SkyTentacles - There is a tentacled abomination in the sky. From above you it devours. Written by Jamie Zawinski; 2008.
677 |: SlideScreen - This takes an image, divides it into a grid, and then randomly shuffles the squares around as if it was one of those "fifteen-puzzle" games where there is a grid of squares, one of which is missing. http://en.wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994.
678 |: Slip - This throws some random bits on the screen, then sucks them through a jet engine and spews them out the other side. To avoid turning the image completely to mush, every now and then it will it interject some splashes of color into the scene, or go into a spin cycle, or stretch the image like taffy. Written by Scott Draves and Jamie Zawinski; 1997.
679 |: Sonar - This draws a sonar screen that pings (get it?) the hosts on your local network, and plots their distance (response time) from you. The three rings represent ping times of approximately 2.5, 70 and 2,000 milliseconds respectively. Alternately, it can run a simulation that doesn't involve hosts. (If pinging doesn't work, you may need to make the executable be setuid.) http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen Martin; 1998.
680 |: SpeedMine - Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by Conrad Parker; 2001.
681 |: Spheremonics - These closed objects are commonly called spherical harmonics, although they are only remotely related to the mathematical definition found in the solution to certain wave functions, most notably the eigenfunctions of angular momentum operators. http://en.wikipedia.org/wiki/Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul Bourke and Jamie Zawinski; 2002.
682 |: Spotlight - Draws a spotlight scanning across a black screen, illuminating the underlying desktop (or a picture) when it passes. Written by Rick Schultz and Jamie Zawinski; 1999.
683 |: Sproingies - Slinky-like creatures walk down an infinite staircase and occasionally explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; 1997.
684 |: Squiral - Draws a set of interacting, square-spiral-producing automata. The spirals grow outward until they hit something, then they go around it. Written by Jeff Epler; 1999.
685 |: Stairs - Escher's infinite staircase. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998.
686 |: Starfish - This generates a sequence of undulating, throbbing, star-like patterns which pulsate, rotate, and turn inside out. Another display mode uses these shapes to lay down a field of colors, which are then cycled. The motion is very organic. Written by Jamie Zawinski; 1997.
687 |: StarWars - Draws a stream of text slowly scrolling into the distance at an angle, over a star field, like at the beginning of the movie of the same name. http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and Claudio Matauoka; 2001.
688 |: StonerView - Chains of colorful squares dance around each other in complex spiral patterns. Inspired by David Tristram's `electropaint' screen saver, originally written for SGI computers in the late 1980s or early 1990s. Written by Andrew Plotkin; 2001.
689 |: Strange - This draws iterations to strange attractors: it's a colorful, unpredictably-animating swarm of dots that swoops and twists around. http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; 1997.
690 |: Substrate - Crystalline lines grow on a computational substrate. A simple perpendicular growth rule creates intricate city-like structures. Written by J. Tarbell and Mike Kershaw; 2004.
691 |: Superquadrics - Morphing 3D shapes. Written by Ed Mackey; 1987, 1997.
692 |: Surfaces - This draws a visualization of several interesting parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram.com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html Written by Andrey Mirtchovski and Carsten Steger; 2003.
693 |: Swirl - Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997.
694 |: Tangram - Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by Jeremy English; 2005.
695 |: Thornbird - Displays a view of the "Bird in a Thornbush" fractal. Written by Tim Auckland; 2002.
696 |: TimeTunnel - Draws an animation similar to the opening and closing effects on the Dr. Who TV show. Written by Sean P. Brennan; 2005.
697 |: TopBlock - Creates a 3D world with dropping blocks that build up and up. Written by rednuht; 2006.
698 |: Triangle - Generates random mountain ranges using iterative subdivision of triangles. Written by Tobias Gloth; 1997.
699 |: Truchet - This draws line- and arc-based truchet patterns that tile the screen. http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998.
700 |: Twang - Divides the screen into a grid, and plucks them. Written by Dan Bornstein; 2002.
701 |: Vermiculate - Draws squiggly worm-like paths. Written by Tyler Pierce; 2001.
702 |: VidWhacker - This is a shell script that grabs a frame of video from the system's video input, and then uses some PBM filters (chosen at random) to manipulate and recombine the video frame in various ways (edge detection, subtracting the image from a rotated version of itself, etc.) Then it displays that image for a few seconds, and does it again. This works really well if you just feed broadcast television into it. Written by Jamie Zawinski; 1998.
703 |: Voronoi - Draws a randomly-colored Voronoi tessellation, and periodically zooms in and adds new points. The existing points also wander around. There are a set of control points on the plane, each at the center of a colored cell. Every pixel within that cell is closer to that cell's control point than to any other control point. That is what determines the cell's shapes. http://en.wikipedia.org/wiki/Voronoi_diagram Written by Jamie Zawinski; 2007.
704 |: Wander - Draws a colorful random-walk, in various forms. http://en.wikipedia.org/wiki/Random_walk Written by Rick Campbell; 1999.
705 |: WebCollage - This makes collages out of random images pulled off of the World Wide Web. It finds these images by doing random web searches, and then extracting images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS PORNOGRAPHY. The Internet being what it is, absolutely anything might show up in the collage including -- quite possibly -- pornography, or even nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ Written by Jamie Zawinski; 1999.
706 |: WhirlWindWarp - Floating stars are acted upon by a mixture of simple 2D forcefields. The strength of each forcefield changes continuously, and it is also switched on and off at random. Written by Paul 'Joey' Clark; 2001.
707 |: Wormhole - Flying through a colored wormhole in space. Written by Jon Rafkind; 2004.
708 |: XAnalogTV - XAnalogTV shows a detailed simulation of an old TV set showing various test patterns, with various picture artifacts like snow, bloom, distortion, ghosting, and hash noise. It also simulates the TV warming up. It will cycle through 12 channels, some with images you give it, and some with color bars or nothing but static. Written by Trevor Blackwell; 2003.
709 |: XFlame - Draws a simulation of pulsing fire. It can also take an arbitrary image and set it on fire too. Written by Carsten Haitzler and many others; 1999.
710 |: XJack - This behaves schizophrenically and makes a lot of typos. Written by Jamie Zawinski; 1997.
711 |: XLyap - This generates pretty fractal pictures via the Lyapunov exponent. http://en.wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997.
712 |: XMatrix - Draws dropping characters similar to what is seen on the computer monitors in "The Matrix". See also "GLMatrix" for a 3D rendering of the similar effect that appeared in the movie's title sequence. Written by Jamie Zawinski; 1999.
713 |: XRaySwarm - Draws a few swarms of critters flying around the screen, with faded color trails behind them. Written by Chris Leger; 2000.
714 |: XSpirograph - Simulates that pen-in-nested-plastic-gears toy from your childhood. http://en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000.
715 |: Zoom - Zooms in on a part of the screen and then moves around. With the "Lenses" option, the result is like looking through many overlapping lenses rather than just a simple zoom. Written by James Macnicol; 2001.
718 r: Rename the current child
719 e: Ensure that all children names are unique
720 n: Ensure that all children numbers are unique
721 Delete: Delete the current child and its children in all frames
722 X: Remove the current child from its parent frame
723 h: Hide the current child
724 u: Unhide a child in the current frame
725 f: Unhide a child from all frames in the current frame
726 a: Unhide all current frame hidden children
727 Page_Up: Lower the child in the current frame
728 Page_Down: Raise the child in the current frame
731 a: < Adding frame menu >
732 l: < Frame layout menu >
733 n: < Frame new window hook menu >
734 m: < Frame movement menu >
735 f: < Frame focus policy menu >
736 w: < Managed window type menu >
737 u: < Unmanaged window behaviour >
738 s: < Frame miscallenous menu >
739 x: Maximize/Unmaximize the current frame in its parent frame
742 a: Add a default frame in the current frame
743 p: Add a placed frame in the current frame
746 a: < Frame fast layout menu >
747 b: No layout: Maximize windows in there frame - Leave frames to there original size
748 c: No layout: Maximize windows in there frame - Leave frames to there actual size
749 d: Maximize layout: Maximize windows and frames in there parent frame
750 e: < Frame tile layout menu >
751 f: < Tile in one direction layout menu >
752 g: < Tile with some space on one side menu >
753 h: < Main window layout menu >
754 i: < The GIMP layout menu >
756 Frame-Fast-Layout-Menu
757 s: Switch between two layouts
758 p: Push the current layout in the fast layout list
760 Frame-Tile-Layout-Menu
761 v: Tile child in its frame (vertical)
762 h: Tile child in its frame (horizontal)
765 s: Tile Space: tile child in its frame leaving spaces between them
767 Frame-Tile-Dir-Layout-Menu
768 l: Tile Left: main child on left and others on right
769 r: Tile Right: main child on right and others on left
770 t: Tile Top: main child on top and others on bottom
771 b: Tile Bottom: main child on bottom and others on top
773 Frame-Tile-Space-Layout-Menu
774 a: Tile Left Space: main child on left and others on right. Leave some space on the left.
776 Frame-Main-Window-Layout-Menu
777 r: Main window right: Main windows on the right. Others on the left.
778 l: Main window left: Main windows on the left. Others on the right.
779 t: Main window top: Main windows on the top. Others on the bottom.
780 b: Main window bottom: Main windows on the bottom. Others on the top.
781 -=- Actions on main windows list -=-
782 a: Add the current window in the main window list
783 v: Remove the current window from the main window list
784 c: Clear the main window list
786 Frame-Gimp-Layout-Menu
788 p: Restore the previous layout
789 h: Help on the GIMP layout
790 -=- Main window layout -=-
791 r: Main window right: Main windows on the right. Others on the left.
792 l: Main window left: Main windows on the left. Others on the right.
793 t: Main window top: Main windows on the top. Others on the bottom.
794 b: Main window bottom: Main windows on the bottom. Others on the top.
795 -=- Actions on main windows list -=-
796 a: Add the current window in the main window list
797 v: Remove the current window from the main window list
798 c: Clear the main window list
801 a: Open the next window in the current frame
802 b: Open the next window in the current root
803 c: Open the next window in a new frame in the current root
804 d: Open the next window in a new frame in the root frame
805 e: Open the next window in a new frame in the parent frame
806 f: Open the next window in the current frame and leave the focus on the current child
807 g: Open the next window in a named frame
808 h: Open the next window in a numbered frame
809 i: Open the window in this frame if it match absorb-nw-test
812 p: < Frame pack menu >
813 f: < Frame fill menu >
814 r: < Frame resize menu >
815 c: Center the current frame
816 Right: Select the next brother frame
817 Left: Select the previous brother frame
818 Up: Select the next level
819 Down: Select the previous levelframe
820 Tab: Select the next child
823 Up: Pack the current frame up
824 Down: Pack the current frame down
825 Left: Pack the current frame left
826 Right: Pack the current frame right
829 Up: Fill the current frame up
830 Down: Fill the current frame down
831 Left: Fill the current frame left
832 Right: Fill the current frame right
833 a: Fill the current frame in all directions
834 v: Fill the current frame vertically
835 h: Fill the current frame horizontally
838 Up: Resize the current frame up to its half height
839 Down: Resize the current frame down to its half height
840 Left: Resize the current frame left to its half width
841 Right: Resize the current frame right to its half width
842 d: Resize down the current frame
843 a: Resize down the current frame to its minimal size
846 -=- For the current frame -=-
847 a: Set a click focus policy for the current frame.
848 b: Set a sloppy focus policy for the current frame.
849 c: Set a (strict) sloppy focus policy only for windows in the current frame.
850 d: Set a sloppy select policy for the current frame.
851 -=- For all frames -=-
852 e: Set a click focus policy for all frames.
853 f: Set a sloppy focus policy for all frames.
854 g: Set a (strict) sloppy focus policy for all frames.
855 h: Set a sloppy select policy for all frames.
857 Frame-Managed-Window-Menu
858 m: Change window types to be managed by a frame
859 a: Manage all window type
860 n: Manage only normal window type
861 u: Do not manage any window type
863 Frame-Unmanaged-Window-Menu
864 s: Show unmanaged windows when frame is not selected
865 h: Hide unmanaged windows when frame is not selected
866 d: Set default behaviour to hide or not unmanaged windows when frame is not selected
867 w: Show unmanaged windows by default. This is overriden by functions above
868 i: Hide unmanaged windows by default. This is overriden by functions above
870 Frame-Miscellaneous-Menu
871 s: Show all frames info windows
872 i: Hide all frames info windows
873 h: Hide the current frame window
874 w: Show the current frame window
875 u: Renumber the current frame
876 x: Create a new frame for each window in frame
879 i: Display information on the current window
880 f: Force the current window to move in the frame (Useful only for unmanaged windows)
881 c: Force the current window to move in the center of the frame (Useful only for unmanaged windows)
882 m: Force to manage the current window by its parent frame
883 u: Force to not manage the current window by its parent frame
884 a: Adapt the current frame to the current window minimal size hints
885 w: Adapt the current frame to the current window minimal width hint
886 h: Adapt the current frame to the current window minimal height hint
889 x: Cut the current child to the selection
890 c: Copy the current child to the selection
891 v: Paste the selection in the current frame
892 p: Paste the selection in the current frame - Do not clear the selection after paste
893 Delete: Remove the current child from its parent frame
894 z: Clear the current selection
897 f: Focus a frame by name
898 o: Open a new frame in a named frame
899 d: Delete a frame by name
900 m: Move current child in a named frame
901 c: Copy current child in a named frame
903 Action-By-Number-Menu
904 f: Focus a frame by number
905 o: Open a new frame in a numbered frame
906 d: Delete a frame by number
907 m: Move current child in a numbered frame
908 c: Copy current child in a numbered frame
912 colon: Eval a lisp form from the query input
913 exclam: Run a program from the query input
914 o: < Other window manager menu >
916 Other-Window-Manager-Menu
924 p: Prompt for an other window manager
927 a: < Notify Window group >
928 b: < Notify Window mode group >
929 c: < Expose mode group >
931 e: < Main mode group >
932 f: < Frame colors group >
933 g: < Identify key group >
935 i: < Circulate mode group >
936 j: < Query string group >
937 k: < Placement group >
938 l: < Miscellaneous group >
939 m: < Info mode group >
940 n: < Second mode group >
942 F2: Save all configuration variables in clfswmrc
944 Conf-Notify-Window-Group
945 a: Configure NOTIFY-WINDOW-DELAY
946 b: Configure NOTIFY-WINDOW-BORDER
947 c: Configure NOTIFY-WINDOW-FOREGROUND
948 d: Configure NOTIFY-WINDOW-BACKGROUND
950 Conf-Notify-Window-Mode-Group
951 a: Configure NOTIFY-WINDOW-FONT-STRING
953 Conf-Expose-Mode-Group
954 a: Configure EXPOSE-FOREGROUND
955 b: Configure EXPOSE-SHOW-WINDOW-TITLE
956 c: Configure EXPOSE-VALID-ON-KEY
957 d: Configure EXPOSE-BORDER
958 e: Configure EXPOSE-FONT-STRING
959 f: Configure EXPOSE-BACKGROUND
962 a: Configure INIT-HOOK
963 b: Configure DEFAULT-NW-HOOK
964 c: Configure MAIN-ENTRANCE-HOOK
965 d: Configure LOOP-HOOK
966 e: Configure BINDING-HOOK
969 a: Configure COLOR-UNSELECTED
970 b: Configure COLOR-SELECTED
971 c: Configure COLOR-MAYBE-SELECTED
973 Conf-Frame-Colors-Group
974 a: Configure FRAME-FOREGROUND-ROOT
975 b: Configure FRAME-FOREGROUND
976 c: Configure FRAME-FOREGROUND-HIDDEN
977 d: Configure FRAME-BACKGROUND
979 Conf-Identify-Key-Group
980 a: Configure IDENTIFY-FOREGROUND
981 b: Configure IDENTIFY-FONT-STRING
982 c: Configure IDENTIFY-BORDER
983 d: Configure IDENTIFY-BACKGROUND
986 a: Configure CORNER-MAIN-MODE-LEFT-BUTTON
987 b: Configure CORNER-SECOND-MODE-MIDDLE-BUTTON
988 c: Configure CORNER-SECOND-MODE-LEFT-BUTTON
989 d: Configure CORNER-MAIN-MODE-RIGHT-BUTTON
990 e: Configure CORNER-SECOND-MODE-RIGHT-BUTTON
991 f: Configure CORNER-SIZE
992 g: Configure CLFSWM-TERMINAL-CMD
993 h: Configure VIRTUAL-KEYBOARD-CMD
994 i: Configure CORNER-MAIN-MODE-MIDDLE-BUTTON
995 j: Configure CLFSWM-TERMINAL-NAME
997 Conf-Circulate-Mode-Group
998 a: Configure CIRCULATE-TEXT-LIMITE
999 b: Configure CIRCULATE-BORDER
1000 c: Configure CIRCULATE-WIDTH
1001 d: Configure CIRCULATE-HEIGHT
1002 e: Configure CIRCULATE-FONT-STRING
1003 f: Configure CIRCULATE-BACKGROUND
1004 g: Configure CIRCULATE-FOREGROUND
1006 Conf-Query-String-Group
1007 a: Configure QUERY-BACKGROUND
1008 b: Configure QUERY-FONT-STRING
1009 c: Configure QUERY-PARENT-COLOR
1010 d: Configure QUERY-BORDER
1011 e: Configure QUERY-MESSAGE-COLOR
1012 f: Configure QUERY-PARENT-ERROR-COLOR
1013 g: Configure QUERY-FOREGROUND
1014 h: Configure QUERY-CURSOR-COLOR
1016 Conf-Placement-Group
1017 a: Configure CIRCULATE-MODE-PLACEMENT
1018 b: Configure NOTIFY-WINDOW-PLACEMENT
1019 c: Configure QUERY-MODE-PLACEMENT
1020 d: Configure BANISH-POINTER-PLACEMENT
1021 e: Configure EXPOSE-MODE-PLACEMENT
1022 f: Configure INFO-MODE-PLACEMENT
1023 g: Configure SECOND-MODE-PLACEMENT
1025 Conf-Miscellaneous-Group
1026 a: Configure HAVE-TO-COMPRESS-NOTIFY
1027 b: Configure HIDE-UNMANAGED-WINDOW
1028 c: Configure DEFAULT-WINDOW-WIDTH
1029 d: Configure CREATE-FRAME-ON-ROOT
1030 e: Configure DEFAULT-MANAGED-TYPE
1031 f: Configure DEFAULT-FRAME-DATA
1032 g: Configure DEFAULT-MODIFIERS
1033 h: Configure NEVER-MANAGED-WINDOW-LIST
1034 i: Configure DEFAULT-WINDOW-HEIGHT
1035 j: Configure DEFAULT-FONT-STRING
1036 k: Configure DEFAULT-FOCUS-POLICY
1037 l: Configure LOOP-TIMEOUT
1039 Conf-Info-Mode-Group
1040 a: Configure INFO-FOREGROUND
1041 b: Configure INFO-COLOR-UNDERLINE
1042 c: Configure INFO-SELECTED-BACKGROUND
1043 d: Configure INFO-LINE-CURSOR
1044 e: Configure INFO-CLICK-TO-SELECT
1045 f: Configure INFO-BACKGROUND
1046 g: Configure INFO-COLOR-FIRST
1047 h: Configure INFO-BORDER
1048 i: Configure INFO-FONT-STRING
1049 j: Configure INFO-COLOR-TITLE
1050 k: Configure INFO-COLOR-SECOND
1052 Conf-Second-Mode-Group
1053 a: Configure SM-FOREGROUND-COLOR
1054 b: Configure SM-BACKGROUND-COLOR
1055 c: Configure SM-HEIGHT
1056 d: Configure SM-WIDTH
1057 e: Configure SM-BORDER-COLOR
1058 f: Configure SM-FONT-STRING
1061 a: Configure MENU-COLOR-COMMENT
1062 b: Configure MENU-COLOR-KEY
1063 c: Configure XDG-SECTION-LIST
1064 d: Configure MENU-COLOR-MENU-KEY
1065 e: Configure MENU-COLOR-SUBMENU
1073 This documentation was produced with the CLFSWM auto-doc functions. To reproduce it, use the produce-menu-doc-in-file or
1074 the produce-all-docs function from the Lisp REPL.
1076 Something like this:
1077 LISP> (in-package :clfswm)
1078 CLFSWM> (produce-menu-doc-in-file "my-menu.txt")
1080 CLFSWM> (produce-all-docs)