3 ;; Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
4 ;; for printable keys (such as A-Z, 0-9 etc), and values above 256
5 ;; represent special (non-printable) keys (e.g. F1, Page Up etc).
6 (define-foreign-type key-code-type
()
9 (:simple-parser key-code
))
11 (eval-when (:compile-toplevel
:load-toplevel
)
12 (defmethod expand-to-foreign (value (type key-code-type
))
13 `(cl:cond
((characterp ,value
) (char-code ,value
))
14 ((symbolp ,value
) (ecase ,value
81 ;; Mouse button definitions
82 (defconstant +mouse-button-1
+ 0)
83 (defconstant +mouse-button-2
+ 1)
84 (defconstant +mouse-button-3
+ 2)
85 (defconstant +mouse-button-4
+ 3)
86 (defconstant +mouse-button-5
+ 4)
87 (defconstant +mouse-button-6
+ 5)
88 (defconstant +mouse-button-7
+ 6)
89 (defconstant +mouse-button-8
+ 7)
90 (defconstant +mouse-button-last
+ +mouse-button-8
+)
92 ;; Mouse button aliases
93 (defconstant +mouse-button-left
+ +mouse-button-1
+)
94 (defconstant +mouse-button-right
+ +mouse-button-2
+)
95 (defconstant +mouse-button-middle
+ +mouse-button-3
+)
97 ;; Joystick identifiers
98 (defconstant +joystick-1
+ 0)
99 (defconstant +joystick-2
+ 1)
100 (defconstant +joystick-3
+ 2)
101 (defconstant +joystick-4
+ 3)
102 (defconstant +joystick-5
+ 4)
103 (defconstant +joystick-6
+ 5)
104 (defconstant +joystick-7
+ 6)
105 (defconstant +joystick-8
+ 7)
106 (defconstant +joystick-9
+ 8)
107 (defconstant +joystick-10
+ 9)
108 (defconstant +joystick-11
+ 10)
109 (defconstant +joystick-12
+ 11)
110 (defconstant +joystick-13
+ 12)
111 (defconstant +joystick-14
+ 13)
112 (defconstant +joystick-15
+ 14)
113 (defconstant +joystick-16
+ 15)
114 (defconstant +joystick-last
+ +joystick-16
+)
117 ;;========================================================================
119 ;;========================================================================
121 ;; glfwOpenWindow modes
122 (defcenum open-window-mode
124 (:full-screen
#x00010002
))
126 ;; glfwGetWindowParam tokens
127 (defcenum window-parameter
130 (:iconified
#x00020003
)
131 (:accelerated
#x00020004
)
132 (:red-bits
#x00020005
)
133 (:green-bits
#x00020006
)
134 (:blue-bits
#x00020007
)
135 (:alpha-bits
#x00020008
)
136 (:depth-bits
#x00020009
)
137 (:stencil-bits
#x0002000a
)
139 ;; The following constants are used for both glfwGetWindowParam
140 ;; and glfwOpenWindowHint
141 (:refresh-rate
#x0002000b
)
142 (:accum-red-bits
#x0002000c
)
143 (:accum-green-bits
#x0002000d
)
144 (:accum-blue-bits
#x0002000e
)
145 (:accum-alpha-bits
#x0002000f
)
146 (:aux-buffers
#x00020010
)
148 (:window-no-resize
#x00020012
)
149 (:fsaa-samples
#x00020013
))
151 ;; glfwEnable/glfwDisable tokens
152 (defcenum boolean-token
153 (:mouse-cursor
#x00030001
)
154 (:sticky-keys
#x00030002
)
155 (:sticky-mouse-buttons
#x00030003
)
156 (:system-keys
#x00030004
)
157 (:key-repeat
#x00030005
)
158 (:auto-poll-events
#x00030006
))
160 ;; glfwWaitThread wait modes
161 (define-foreign-type wait-mode-type
()
164 (:simple-parser wait-mode
))
166 (eval-when (:compile-toplevel
:load-toplevel
)
167 (defmethod expand-to-foreign (value (type wait-mode-type
))
168 `(if ,value
#x00040001
#x00040002
)))
170 ;; glfwGetJoystickParam tokens
171 (defcenum joystick-param-token
172 (:present
#x00050001
)
174 (:buttons
#x00050003
))
176 ;; glfwReadImage/glfwLoadTexture2D flags
178 (:no-rescale
#x00000001
) ; Only for glfwReadImage
179 (:origin-ul
#x00000002
)
180 (:build-mipmaps
#x00000004
) ; Only for glfwLoadTexture2D
181 (:alpha-map
#x00000008
))
183 ;; Time spans longer than this (seconds) are considered to be infinity
184 (defconstant +infinity
+ 100000d0
)
186 (defcfun+doc
("glfwInit" init
) boolean
()
188 If the function succeeds, t is returned.
189 If the function fails, nil is returned.
191 The glfwInit function initializes GLFW. No other GLFW functions may be used before this function
195 This function may take several seconds to complete on some systems, while on other systems it may
196 take only a fraction of a second to complete.")
198 (defcfun+doc
("glfwTerminate" terminate
) :void
()
199 "The function terminates GLFW. Among other things it closes the window, if it is opened, and kills any
200 running threads. This function must be called before a program exits.")
202 (defcfun+out
+doc
("glfwGetVersion" get-version
) :void
((:out major
:int
)
206 The function returns the major and minor version numbers and the revision for the currently linked
207 GLFW library as a list (major minor rev).")
209 (defmacro with-init
(&body forms
)
210 "Call glfw:init, execute forms and clean-up with glfw:terminate once finished.
211 This makes a nice wrapper to an application higher-level form.
212 Signals an error on failure to initialize. Wrapped in a block named glfw:with-init."
215 (block with-init
,@forms
)
217 (error "Error initializing glfw.")))
219 (defcfun ("glfwOpenWindow" %open-window
) boolean
220 (width :int
) (height :int
)
221 (redbits :int
) (greenbits :int
) (bluebits :int
) (alphabits :int
)
222 (depthbits :int
) (stencilbits :int
) (mode open-window-mode
))
224 (declaim (inline open-window
))
225 (defun open-window (&optional
(width 0) (height 0)
226 (redbits 0) (greenbits 0) (bluebits 0) (alphabits 0)
227 (depthbits 0) (stencilbits 0) (mode :window
))
229 The width of the window. If width is zero, it will be calculated as width = 4/3 height, if height is
230 not zero. If both width and height are zero, then width will be set to 640.
232 The height of the window. If height is zero, it will be calculated as height = 3/4 width, if width is
233 not zero. If both width and height are zero, then height will be set to 480.
234 redbits, greenbits, bluebits
235 The number of bits to use for each color component of the color buffer (0 means default color
236 depth). For instance, setting redbits=5, greenbits=6, and bluebits=5 will generate a 16-bit color
239 The number of bits to use for the alpha buffer (0 means no alpha buffer).
241 The number of bits to use for the depth buffer (0 means no depth buffer).
243 The number of bits to use for the stencil buffer (0 means no stencil buffer).
245 Selects which type of OpenGL window to use. mode can be either :WINDOW, which
246 will generate a normal desktop window, or :FULL-SCREEN which will generate a
247 window which covers the entire screen. When :FULL-SCREEN is selected, the video
248 mode will be changed to the resolution that closest matches the width and height parameters.
251 If the function succeeds, t is returned.
252 If the function fails, nil is returned.
256 The function opens a window that best matches the parameters given to
257 the function. How well the resulting window matches the desired window
258 depends mostly on the available hardware and OpenGL drivers. In
259 general, selecting a fullscreen mode has better chances of generating
260 a close match than does a normal desktop window, since GLFW can freely
261 select from all the available video modes. A desktop window is
262 normally restricted to the video mode of the desktop.
266 For additional control of window properties, see glfw::OpenWindowHint.
267 In fullscreen mode the mouse cursor is hidden by default, and any system screensavers are prohibited
268 from starting. In windowed mode the mouse cursor is visible, and screensavers are allowed to start. To
269 change the visibility of the mouse cursor, use glfwEnable or glfwDisable with the argument
271 In order to determine the actual properties of an opened window, use glfw::GetWindowParam and
272 glfw::GetWindowSize (or glfw::SetWindowSizeCallback).
274 (%open-window width height redbits greenbits bluebits alphabits depthbits stencilbits mode
))
277 (defcfun+doc
("glfwOpenWindowHint" open-window-hint
) :void
((target window-parameter
) (hint :int
))
279 Can be any of the constants in the table 3.1.
281 An integer giving the value of the corresponding target (see table 3.1).
284 The function sets additional properties for a window that is to be opened. For a hint to be registered, the
285 function must be called before calling glfw::OpenWindow. When the glfw::OpenWindow function is
286 called, any hints that were registered with the glfw::OpenWindowHint function are used for setting the
287 corresponding window properties, and then all hints are reset to their default values.
290 In order to determine the actual properties of an opened window, use glfw::GetWindowParam (after the
291 window has been opened).
292 +STEREO+ is a hard constraint. If stereo rendering is requested, but no stereo rendering capable
293 pixel formats / visuals are available, glfw::OpenWindow will fail.
294 The +REFRESH_RATE+ property should be used with caution. Most systems have default values
295 for monitor refresh rates that are optimal for the specific system. Specifying the refresh rate can
296 override these settings, which can result in suboptimal operation. The monitor may be unable to display
297 the resulting video signal, or in the worst case it may even be damaged!
300 (defcfun+doc
("glfwCloseWindow" close-window
) :void
()
301 "The function closes an opened window and destroys the associated OpenGL context.")
303 (defmacro with-open-window
((&optional
(title "cl-glfw window") (width 0) (height 0)
304 (redbits 0) (greenbits 0) (bluebits 0) (alphabits 0)
305 (depthbits 0) (stencilbits 0) (mode :window
))
307 "Wraps forms such that there is an open window for them to execute in and cleans up the
308 window afterwards. An error is signalled if there was an error opening the window.
309 Takes the same parameters as open-window, with the addition of 'title' which will
310 set the window title after opening.
311 Wrapped in a block named glfw:with-open-window."
312 `(if (%open-window
,width
,height
,redbits
,greenbits
,bluebits
,alphabits
,depthbits
,stencilbits
,mode
)
314 (block with-open-window
315 (glfw:set-window-title
,title
)
317 (when (glfw:get-window-param
:opened
)
319 (error "Error initializing glfw window.")))
321 (defmacro with-init-window
((&optional
(title "cl-glfw window") (width 0) (height 0)
322 (redbits 0) (greenbits 0) (bluebits 0) (alphabits 0)
323 (depthbits 0) (stencilbits 0) (mode :window
))
325 "Wraps forms in with-init, with-open-window. Passes through the other arguments to open-window."
327 (with-open-window (,title
,width
,height
,redbits
,greenbits
,bluebits
,alphabits
,depthbits
,stencilbits
,mode
)
330 (defmacro do-window
((&optional
(title "cl-glfw window") (width 0) (height 0)
331 (redbits 0) (greenbits 0) (bluebits 0) (alphabits 0)
332 (depthbits 0) (stencilbits 0) (mode :window
))
335 "High-level convenience macro for initializing glfw, opening a window (given the optional window parameters),
336 setting the title given,
337 running setup-forms and then running forms in a loop, with calls to swap-buffers after each loop iteration.
338 The loop is in a block named do-window [so can be exited by a call to (return-from glfw:do-window)].
339 If the window is closed, the loop is also exited."
340 `(with-init-window (,title
,width
,height
,redbits
,greenbits
,bluebits
,alphabits
,depthbits
,stencilbits
,mode
)
342 (loop named do-window do
345 (unless (glfw:get-window-param
:opened
)
346 (return-from do-window
)))))
348 (defcfun+doc
("glfwSetWindowCloseCallback" set-window-close-callback
) :void
((cbfun :pointer
))
351 Pointer to a callback function that will be called when a user requests that the window should be
352 closed, typically by clicking the window close icon (e.g. the cross in the upper right corner of a
353 window under Microsoft Windows). The function should have the following C language
355 int GLFWCALL functionname( void );
356 Where functionname is the name of the callback function. The return value of the callback
357 function indicates wether or not the window close action should continue. If the function returns
358 GL_TRUE, the window will be closed. If the function returns GL_FALSE, the window will not
360 If cbfun is NULL, any previously selected callback function will be deselected.
362 If you declare your callback as returning glfw:boolean, you can use t and nil as return types.
365 The function selects which function to be called upon a window close event.
366 A window has to be opened for this function to have any effect.
369 Window close events are recorded continuously, but only reported when glfwPollEvents,
370 glfwWaitEvents or glfwSwapBuffers is called.
371 The OpenGL context is still valid when this function is called.
372 Note that the window close callback function is not called when glfwCloseWindow is called, but only
373 when the close request comes from the window manager.
374 Do not call glfwCloseWindow from a window close callback function. Close the window by returning
375 GL_TRUE from the function.
378 (defcfun+doc
("glfwSetWindowTitle" set-window-title
) :void
((title :string
))
381 Pointer to a null terminated ISO 8859-1 (8-bit Latin 1) string that holds the title of the window.
384 The function changes the title of the opened window.
387 The title property of a window is often used in situations other
388 than for the window title, such as the title of an application icon
389 when it is in iconified state.")
391 (defcfun+doc
("glfwSetWindowSize" set-window-size
) :void
((width :int
) (height :int
))
396 Height of the window.
401 The function changes the size of an opened window. The width and
402 height parameters denote the size of the client area of the
403 window (i.e. excluding any window borders and decorations). If the
404 window is in fullscreen mode, the video mode will be changed to a
405 resolution that closest matches the width and height parameters (the
406 number of color bits will not be changed).
410 The OpenGL context is guaranteed to be preserved after calling glfwSetWindowSize, even if the
411 video mode is changed.
414 (defcfun+doc
("glfwSetWindowPos" set-window-pos
) :void
((x :int
) (y :int
))
417 Horizontal position of the window, relative to the upper left corner of the desktop.
419 Vertical position of the window, relative to the upper left corner of the desktop.
423 The function changes the position of an opened window. It does not have any effect on a fullscreen
427 (defcfun ("glfwGetWindowSize" %get-window-size
) :void
(width :pointer
) (height :pointer
))
428 (defun get-window-size ()
429 "The function is used for determining the size of an opened window. The returned values are dimensions
430 of the client area of the window (i.e. excluding any window borders and decorations).
432 (cffi:with-foreign-objects
((width :int
)
434 (%get-window-size width height
)
435 (list (mem-ref width
:int
)
436 (mem-ref height
:int
))))
438 (defcfun+doc
("glfwSetWindowSizeCallback" set-window-size-callback
) :void
((cbfun :pointer
))
441 Pointer to a callback function that will be called every time the window size changes. The
442 function should have the following C language prototype:
443 void GLFWCALL functionname( int width, int height );
444 Where functionname is the name of the callback function, and width and height are the
445 dimensions of the window client area.
446 If cbfun is NULL, any previously selected callback function will be deselected.
450 The function selects which function to be called upon a window size change event.
451 A window has to be opened for this function to have any effect.
453 Window size changes are recorded continuously, but only reported when glfwPollEvents,
454 glfwWaitEvents or glfwSwapBuffers is called. ")
456 (defcfun+doc
("glfwIconifyWindow" iconify-window
) :void
()
457 "Iconify a window. If the window is in fullscreen mode, then the desktop video mode will be restored.")
459 (defcfun+doc
("glfwRestoreWindow" restore-window
) :void
()
460 "Restore an iconified window. If the window that is restored is in fullscreen mode, then the fullscreen
461 video mode will be restored.")
463 (defcfun+doc
("glfwGetWindowParam" get-window-param
) :int
((param window-parameter
))
466 A token selecting which parameter the function should return (see table 3.2).
470 The function returns different parameters depending on the value of
471 param. Table 3.2 lists valid param values, and their corresponding
475 The function is used for acquiring various properties of an opened window.
477 Notes: GLFW_ACCELERATED is only supported under Windows. Other systems
478 will always return GL_TRUE. Under Windows, GLFW_ACCELERATED means that
479 the OpenGL renderer is a 3rd party renderer, rather than the fallback
480 Microsoft software OpenGL renderer. In other words, it is not a real
481 guarantee that the OpenGL renderer is actually hardware accelerated.
484 (defcfun+doc
("glfwSwapBuffers" swap-buffers
) :void
()
485 "The function swaps the back and front color buffers of the window. If +AUTO_POLL_EVENTS+
486 is enabled (which is the default), glfwPollEvents is called before swapping the front and back buffers.")
489 (defcfun+doc
("glfwSwapInterval" swap-interval
) :void
((interval :int
))
492 Minimum number of monitor vertical retraces between each buffer swap performed by
493 glfwSwapBuffers. If interval is zero, buffer swaps will not be synchronized to the vertical
494 refresh of the monitor (also known as VSync off).
498 The function selects the minimum number of monitor vertical retraces
499 that should occur between two buffer swaps. If the selected swap
500 interval is one, the rate of buffer swaps will never be higher than
501 the vertical refresh rate of the monitor. If the selected swap
502 interval is zero, the rate of buffer swaps is only limited by the
503 speed of the software and the hardware.
507 This function will only have an effect on hardware and drivers that
508 support user selection of the swap interval. ")
511 (defcfun+doc
("glfwSetWindowRefreshCallback" set-window-refresh-callback
) :void
((cbfun :pointer
))
514 Pointer to a callback function that will be called when the window client area needs to be
515 refreshed. The function should have the following CFFI prototype:
516 (cffi:defcallback callback-name :void ((width :int) (height :int)) .. body ..)
517 Where callback is the name of the callback function.
518 If cbfun is the null-pointer, any previously selected callback function will be deselected.
522 The function selects which function to be called upon a window refresh
523 event, which occurs when any part of the window client area has been
524 damaged, and needs to be repainted (for instance, if a part of the
525 window that was previously occluded by another window has become
526 visible). A window has to be opened for this function to have any
530 Window refresh events are recorded continuously, but only reported when glfwPollEvents,
531 glfwWaitEvents or glfwSwapBuffers is called.
541 (defcfun ("glfwGetVideoModes" %get-video-modes
) :int
(list :pointer
) (maxcount :int
))
543 (defun get-video-modes (&optional
(maxcount 64))
546 Maximum number of video modes that list vector can hold.
549 The function returns the number of detected video modes (this number will never exceed maxcount).
550 The list vector is filled out with the video modes that are supported by the system.
553 The function returns a list of supported video modes. Each video mode is represented by a
555 (width height redbits greenbits bluebits)
558 The returned list is sorted, first by color depth (RedBits + GreenBits + BlueBits), and then by
559 resolution (Width * Height), with the lowest resolution, fewest bits per pixel mode first. "
560 (with-foreign-object (list 'vidmode maxcount
)
561 (let ((count (%get-video-modes list maxcount
)))
562 (loop for i below count
564 (let ((mode (cffi:mem-aref list
'vidmode i
)))
565 (list (foreign-slot-value mode
'vidmode
'width
)
566 (foreign-slot-value mode
'vidmode
'height
)
567 (foreign-slot-value mode
'vidmode
'redbits
)
568 (foreign-slot-value mode
'vidmode
'greenbits
)
569 (foreign-slot-value mode
'vidmode
'bluebits
)))))))
571 (defcfun ("glfwGetDesktopMode" %get-desktop-mode
) :void
(mode :pointer
))
572 (defun get-desktop-mode ()
575 Pointer to a GLFWvidmode structure, which will be filled out by the function.
577 The GLFWvidmode structure pointed to by mode is filled out with the desktop video mode.
579 The function returns the desktop video mode in a GLFWvidmode structure. See glfwGetVideoModes
580 for a definition of the GLFWvidmode structure.
582 The color depth of the desktop display is always reported as the number of bits for each individual color
583 component (red, green and blue), even if the desktop is not using an RGB or RGBA color format. For
584 instance, an indexed 256 color display may report RedBits = 3, GreenBits = 3 and BlueBits = 2, which
585 adds up to 8 bits in total.
586 The desktop video mode is the video mode used by the desktop, not the current video mode (which may
587 differ from the desktop video mode if the GLFW window is a fullscreen window).
589 (with-foreign-object (mode 'vidmode
)
590 (%get-desktop-mode mode
)
591 (list (foreign-slot-value mode
'vidmode
'width
)
592 (foreign-slot-value mode
'vidmode
'height
)
593 (foreign-slot-value mode
'vidmode
'redbits
)
594 (foreign-slot-value mode
'vidmode
'greenbits
)
595 (foreign-slot-value mode
'vidmode
'bluebits
))))
597 (defcfun+doc
("glfwPollEvents" poll-events
) :void
()
599 The function is used for polling for events, such as user input and window resize events. Upon calling
600 this function, all window states, keyboard states and mouse states are updated. If any related callback
601 functions are registered, these are called during the call to glfwPollEvents.
604 glfwPollEvents is called implicitly from glfwSwapBuffers if +AUTO_POLL_EVENTS+ is
605 enabled (default). Thus, if glfwSwapBuffers is called frequently, which is normally the case, there is
606 no need to call glfwPollEvents.
609 (defcfun+doc
("glfwWaitEvents" wait-events
) :void
()
611 The function is used for waiting for events, such as user input and window resize events. Upon calling
612 this function, the calling thread will be put to sleep until any event appears in the event queue. When
613 events are ready, the events will be processed just as they are processed by glfwPollEvents.
614 If there are any events in the queue when the function is called, the function will behave exactly like
615 glfwPollEvents (i.e. process all messages and then return, without blocking the calling thread).
618 It is guaranteed that glfwWaitEvents will wake up on any event that can be processed by
619 glfw::PollEvents. However, glfwWaitEvents may wake up on events that are not processed or reported
620 by glfw::PollEvents too, and the function may behave differently on different systems. Do no make any
621 assumptions about when or why glfw::WaitEvents will return.
624 (defcfun+doc
("glfwGetKey" get-key
) :boolean
((key key-code
))
627 A keyboard key identifier, which can be either an uppercase printable ISO 8859-1 (Latin 1)
628 character (e.g. 'A', '3' or '.'), or a special key identifier. Table 3.3 lists valid special key
631 The function returns T if the key is held down, or NIL if the key is not
635 The function queries the current state of a specific keyboard key. The physical location of each key
636 depends on the system keyboard layout setting.
639 The constant +KEY_SPACE+ is equal to 32, which is the ISO 8859-1 code for space.
640 Not all key codes are supported on all systems. Also, while some keys are available on some keyboard
641 layouts, they may not be available on other keyboard layouts.
642 For systems that do not distinguish between left and right versions of modifier keys (shift, alt and
643 control), the left version is used (e.g. +KEY_LSHIFT+)
644 A window must be opened for the function to have any effect, and glfw::PollEvents, glfw::WaitEvents or
645 glfw::SwapBuffers must be called before any keyboard events are recorded and reported by
649 (defcfun+doc
("glfwGetMouseButton" get-mouse-button
) :int
((button :int
))
652 A mouse button identifier, which can be one of the mouse button identifiers listed in table 3.4.
654 The function returns +PRESS+ if the mouse button is held down, or +RELEASE+ if the
655 mouse button is not held down.
657 The function queries the current state of a specific mouse button.
659 A window must be opened for the function to have any effect, and glfw::PollEvents, glfw::WaitEvents or
660 glfw::SwapBuffers must be called before any mouse button events are recorded and reported by
661 glfw::GetMouseButton.
662 +MOUSE_BUTTON_LEFT+ is equal to +MOUSE_BUTTON_1+
663 +MOUSE_BUTTON_RIGHT+ is equal to +MOUSE_BUTTON_2+
664 +MOUSE_BUTTON_MIDDLE+ is equal to +MOUSE_BUTTON_3+
668 (defcfun+out
+doc
("glfwGetMousePos" get-mouse-pos
) :void
((:out xpos
:int
) (:out ypos
:int
))
670 The function returns the current mouse position in xpos and ypos.
673 The function returns the current mouse position. If the cursor is not hidden, the mouse position is the
674 cursor position, relative to the upper left corner of the window and limited to the client area of the
675 window. If the cursor is hidden, the mouse position is a virtual absolute position, not limited to any
676 boundaries except to those implied by the maximum number that can be represented by a signed integer
677 (normally -2147483648 to +2147483647).
680 A window must be opened for the function to have any effect, and glfw::PollEvents, glfw::WaitEvents or
681 glfw::SwapBuffers must be called before any mouse movements are recorded and reported by
686 (defcfun+doc
("glfwSetMousePos" set-mouse-pos
) :void
((xpos :int
) (ypos :int
))
689 Horizontal position of the mouse.
691 Vertical position of the mouse.
694 The function changes the position of the mouse. If the cursor is visible (not disabled), the cursor will be
695 moved to the specified position, relative to the upper left corner of the window client area. If the cursor
696 is hidden (disabled), only the mouse position that is reported by GLFW is changed.
699 (defcfun+doc
("glfwGetMouseWheel" get-mouse-wheel
) :int
()
701 The function returns the current mouse wheel position.
703 The function returns the current mouse wheel position. The mouse wheel can be thought of as a third
704 mouse axis, which is available as a separate wheel or up/down stick on some mice.
706 A window must be opened for the function to have any effect, and glfw::PollEvents, glfw::WaitEvents or
707 glfw::SwapBuffers must be called before any mouse wheel movements are recorded and reported by
711 (defcfun+doc
("glfwSetMouseWheel" set-mouse-wheel
) :void
((pos :int
))
714 Position of the mouse wheel.
716 The function changes the position of the mouse wheel.
720 (defcfun+doc
("glfwSetKeyCallback" set-key-callback
) :void
((cbfun :pointer
))
723 Pointer to a callback function that will be called every time a key is pressed or released. The
724 function should have the following C language prototype:
725 void GLFWCALL functionname( int key, int action );
726 Where functionname is the name of the callback function, key is a key identifier, which is an
727 uppercase printable ISO 8859-1 character or a special key identifier (see table 3.3), and action is
728 either +PRESS+ or +RELEASE+
729 If cbfun is NULL, any previously selected callback function will be deselected.
733 The function selects which function to be called upon a keyboard key event. The callback function is
734 called every time the state of a single key is changed (from released to pressed or vice versa). The
735 reported keys are unaffected by any modifiers (such as shift or alt).
736 A window has to be opened for this function to have any effect.
738 Keyboard events are recorded continuously, but only reported when glfw::PollEvents, glfw::WaitEvents
739 or glfw::SwapBuffers is called.
741 (defcfun+doc
("glfwSetCharCallback" set-char-callback
) :void
((cbfun :pointer
))
744 Pointer to a callback function that will be called every time a printable character is generated by
745 the keyboard. The function should have the following C language prototype:
746 void GLFWCALL functionname( int character, int action );
747 Where functionname is the name of the callback function, character is a Unicode (ISO 10646)
748 character, and action is either +PRESS+ or +RELEASE+
749 If cbfun is NULL, any previously selected callback function will be deselected.
753 The function selects which function to be called upon a keyboard character event. The callback function
754 is called every time a key that results in a printable Unicode character is pressed or released. Characters
755 are affected by modifiers (such as shift or alt).
756 A window has to be opened for this function to have any effect.
758 Character events are recorded continuously, but only reported when glfw::PollEvents, glfw::WaitEvents
759 or glfw::SwapBuffers is called.
760 Control characters, such as tab and carriage return, are not reported to the character callback function,
761 since they are not part of the Unicode character set. Use the key callback function for such events (see
762 glfw::SetKeyCallback).
763 The Unicode character set supports character codes above 255, so never cast a Unicode character to an
764 eight bit data type (e.g. the C language char type) without first checking that the character code is less
765 than 256. Also note that Unicode character codes 0 to 255 are equal to ISO 8859-1 (Latin 1).
767 (defcfun+doc
("glfwSetMouseButtonCallback" set-mouse-button-callback
) :void
((cbfun :pointer
))
770 Pointer to a callback function that will be called every time a mouse button is pressed or released.
771 The function should have the following C language prototype:
772 void GLFWCALL functionname( int button, int action );
773 Where functionname is the name of the callback function, button is a mouse button identifier (see
774 table 3.4 on page 56), and action is either +PRESS+ or +RELEASE+
775 If cbfun is NULL, any previously selected callback function will be deselected.
779 The function selects which function to be called upon a mouse button event.
780 A window has to be opened for this function to have any effect.
782 Mouse button events are recorded continuously, but only reported when glfw::PollEvents,
783 glfw::WaitEvents or glfw::SwapBuffers is called.
784 +MOUSE_BUTTON_LEFT+ is equal to +MOUSE_BUTTON_1+
785 +MOUSE_BUTTON_RIGHT+ is equal to +MOUSE_BUTTON_2+
786 +MOUSE_BUTTON_MIDDLE+ is equal to +MOUSE_BUTTON_3+
788 (defcfun+doc
("glfwSetMousePosCallback" set-mouse-pos-callback
) :void
((cbfun :pointer
))
791 Pointer to a callback function that will be called every time the mouse is moved. The function
792 should have the following C language prototype:
793 void GLFWCALL functionname( int x, int y );
794 Where functionname is the name of the callback function, and x and y are the mouse coordinates
795 (see glfw::GetMousePos for more information on mouse coordinates).
796 If cbfun is NULL, any previously selected callback function will be deselected.
800 The function selects which function to be called upon a mouse motion event.
801 A window has to be opened for this function to have any effect.
803 Mouse motion events are recorded continuously, but only reported when glfw::PollEvents,
804 glfw::WaitEvents or glfw::SwapBuffers is called.
806 (defcfun+doc
("glfwSetMouseWheelCallback" set-mouse-wheel-callback
) :void
((cbfun :pointer
))
809 Pointer to a callback function that will be called every time the mouse wheel is moved. The
810 function should have the following C language prototype:
811 void GLFWCALL functionname( int pos );
812 Where functionname is the name of the callback function, and pos is the mouse wheel position.
813 If cbfun is NULL, any previously selected callback function will be deselected.
817 The function selects which function to be called upon a mouse wheel event.
818 A window has to be opened for this function to have any effect.
820 Mouse wheel events are recorded continuously, but only reported when glfw::PollEvents,
821 glfw::WaitEvents or glfw::SwapBuffers is called.
824 (defcfun+doc
("glfwGetJoystickParam" get-joystick-param
) :int
((joy :int
) (param joystick-param-token
))
827 A joystick identifier, which should be +JOYSTICK_n+ where n is in the range 1 to 16.
829 A token selecting which parameter the function should return (see table 3.5).
831 The function returns different parameters depending on the value of param. Table 3.5 lists valid param
832 values, and their corresponding return values.
834 The function is used for acquiring various properties of a joystick.
836 The joystick information is updated every time the function is called.
837 No window has to be opened for joystick information to be valid.
840 (defcfun ("glfwGetJoystickPos" %get-joystick-pos
) :int
(joy :int
) (pos :pointer
) (numaxes :int
))
842 (defun get-joystick-pos (joy numaxes
)
845 A joystick identifier, which should be +JOYSTICK_n+ where n is in the range 1 to 16.
847 Specifies how many axes should be returned.
849 An list that will hold the positional values for all requested axes.
850 If the joystick is not supported or connected, the function will
854 The function queries the current position of one or more axes of a joystick. The positional values are
855 returned in an array, where the first element represents the first axis of the joystick (normally the X
856 axis). Each position is in the range -1.0 to 1.0. Where applicable, the positive direction of an axis is
857 right, forward or up, and the negative direction is left, back or down.
858 If numaxes exceeds the number of axes supported by the joystick, or if the joystick is not available, the
859 unused elements in the pos array will be set to 0.0 (zero).
862 The joystick state is updated every time the function is called, so there is no need to call glfw::PollEvents
863 or glfw::WaitEvents for joystick state to be updated.
864 Use glfw::GetJoystickParam to retrieve joystick capabilities, such as joystick availability and number of
866 No window has to be opened for joystick input to be valid.
868 (with-foreign-object (pos :float numaxes
)
869 (let ((numaxes (%get-joystick-pos joy pos numaxes
)))
870 (loop for i below numaxes collecting
(mem-aref pos
:float i
)))))
873 (defcfun ("glfwGetJoystickButtons" %get-joystick-buttons
) :int
(joy :int
) (buttons :pointer
) (numbuttons :int
))
874 (defun get-joystick-buttons (joy numbuttons
)
877 A joystick identifier, which should be +JOYSTICK_n+ where n is in the range 1 to 16.
879 Specifies how many buttons should be returned.
881 A list that will hold the button states for all requested buttons.
882 The function returns the number of actually returned buttons. This is the minimum of numbuttons and
883 the number of buttons supported by the joystick. If the joystick is not supported or connected, the
884 function will return 0 (zero).
887 The function queries the current state of one or more buttons of a joystick. The button states are
888 returned in an array, where the first element represents the first button of the joystick. Each state can be
889 either +PRESS+ or +RELEASE+
890 If numbuttons exceeds the number of buttons supported by the joystick, or if the joystick is not
891 available, the unused elements in the buttons array will be set to +RELEASE+
894 The joystick state is updated every time the function is called, so there is no need to call glfw::PollEvents
895 or glfw::WaitEvents for joystick state to be updated.
896 Use glfw::GetJoystickParam to retrieve joystick capabilities, such as joystick availability and number of
898 No window has to be opened for joystick input to be valid.
900 (with-foreign-object (buttons :unsigned-char numbuttons
)
901 (let ((numbuttons (%get-joystick-buttons joy buttons numbuttons
)))
902 (loop for i below numbuttons collecting
(mem-aref buttons
:unsigned-char i
)))))
905 (defcfun+doc
("glfwGetTime" get-time
) :double
()
907 The function returns the value of the high precision timer. The time is measured in seconds, and is
908 returned as a double precision floating point value.
911 The function returns the state of a high precision timer. Unless the timer has been set by the
912 glfw::SetTime function, the time is measured as the number of seconds that have passed since glfw::Init
916 The resolution of the timer depends on which system the program is running on. The worst case
917 resolution is somewhere in the order of 10 ms, while for most systems the resolution should be better
921 (defcfun+doc
("glfwSetTime" set-time
) :void
((time :double
))
924 Time (in seconds) that the timer should be set to.
927 The function sets the current time of the high precision timer to the specified time. Subsequent calls to
928 glfw::GetTime will be relative to this time. The time is given in seconds.
931 (defcfun+doc
("glfwSleep" sleep
) :void
((time :double
))
934 Time, in seconds, to sleep.
937 The function puts the calling thread to sleep for the requested period of time. Only the calling thread is
938 put to sleep. Other threads within the same process can still execute.
941 There is usually a system dependent minimum time for which it is possible to sleep. This time is
942 generally in the range 1 ms to 20 ms, depending on thread sheduling time slot intervals etc. Using a
943 shorter time as a parameter to glfw::Sleep can give one of two results: either the thread will sleep for the
944 minimum possible sleep time, or the thread will not sleep at all (glfw::Sleep returns immediately). The
945 latter should only happen when very short sleep times are specified, if at all. ")
951 (bytes-per-pixel :int
)
954 (defun make-bitfield (enum-name attributes
)
955 (apply #'logior
0 (mapcar (lambda (x)
956 (foreign-enum-value enum-name x
))
959 (defcfun ("glfwReadImage" %read-image
) boolean
960 (name :string
) (img image
) (flags :int
))
961 (defun read-image (name image
&rest flags
)
964 A null terminated ISO 8859-1 string holding the name of the file that should be read.
966 Pointer to a GLFWimage struct, which will hold the information about the loaded image (if the
967 read was successful).
969 Flags for controlling the image reading process. Valid flags are listed in table 3.6
971 The function returns t if the image was loaded successfully. Otherwise nil is
974 The function reads an image from the file specified by the parameter name and returns the image
975 information and data in a GLFWimage structure, which has the following definition:
978 int Width, Height; // Image dimensions
979 int Format; // OpenGL pixel format
980 int BytesPerPixel; // Number of bytes per pixel
981 unsigned char *Data; // Pointer to pixel data
984 Width and Height give the dimensions of the image. Format specifies an OpenGL pixel format,
985 which can be GL_LUMINANCE or GL_ALPHA (for gray scale images), GL_RGB or GL_RGBA.
986 BytesPerPixel specifies the number of bytes per pixel. Data is a pointer to the actual pixel data.
988 By default the read image is rescaled to the nearest larger 2m ? 2n resolution using bilinear
989 interpolation, if necessary, which is useful if the image is to be used as an OpenGL texture. This
990 behavior can be disabled by setting the GLFW_NO_RESCALE_BIT flag.
991 Unless the flag GLFW_ORIGIN_UL_BIT is set, the first pixel in img->Data is the lower left corner of
992 the image. If the flag GLFW_ORIGIN_UL_BIT is set, however, the first pixel is the upper left corner.
993 For single component images (i.e. gray scale), Format is set to GL_ALPHA if the flag
995 +ALPHA_MAP_BIT+ flag is set, otherwise Format is set to GL_LUMINANCE.
997 glfw::ReadImage supports the Truevision Targa version 1 file format (.TGA). Supported pixel formats
998 are: 8-bit gray scale, 8-bit paletted (24/32-bit color), 24-bit true color and 32-bit true color + alpha.
999 Paletted images are translated into true color or true color + alpha pixel formats.
1000 Please note that OpenGL 1.0 does not support single component alpha maps, so do not use images
1001 with Format = GL_ALPHA directly as textures under OpenGL 1.0.
1003 (%read-image name image
(make-bitfield 'image-flag flags
)))
1005 (defcfun ("glfwReadMemoryImage" %read-memory-image
) boolean
1006 (data :pointer
) (size :long
) (img image
) (flags :int
))
1007 (defun read-memory-image (data size image
&rest flags
)
1010 The memory buffer holding the contents of the file that should be read.
1012 The size, in bytes, of the memory buffer.
1014 Pointer to a GLFWimage struct, which will hold the information about the loaded image (if the
1015 read was successful).
1017 Flags for controlling the image reading process. Valid flags are listed in table 3.6
1019 The function returns t if the image was loaded successfully. Otherwise nil is
1022 The function reads an image from the memory buffer specified by the parameter data and returns the
1023 image information and data in a GLFWimage structure, which has the following definition:
1026 int Width, Height; // Image dimensions
1027 int Format; // OpenGL pixel format
1028 int BytesPerPixel; // Number of bytes per pixel
1029 unsigned char *Data; // Pointer to pixel data
1032 Width and Height give the dimensions of the image. Format specifies an OpenGL pixel format,
1033 which can be GL_LUMINANCE or GL_ALPHA (for gray scale images), GL_RGB or GL_RGBA.
1034 BytesPerPixel specifies the number of bytes per pixel. Data is a pointer to the actual pixel data.
1036 By default the read image is rescaled to the nearest larger 2m ? 2n resolution using bilinear
1037 interpolation, if necessary, which is useful if the image is to be used as an OpenGL texture. This
1038 behavior can be disabled by setting the GLFW_NO_RESCALE_BIT flag.
1039 Unless the flag GLFW_ORIGIN_UL_BIT is set, the first pixel in img->Data is the lower left corner of
1040 the image. If the flag GLFW_ORIGIN_UL_BIT is set, however, the first pixel is the upper left corner.
1041 For single component images (i.e. gray scale), Format is set to GL_ALPHA if the flag
1042 +ALPHA_MAP_BIT+ flag is set, otherwise Format is set to GL_LUMINANCE.
1044 glfw::ReadMemoryImage supports the Truevision Targa version 1 file format (.TGA). Supported pixel
1045 formats are: 8-bit gray scale, 8-bit paletted (24/32-bit color), 24-bit true color and 32-bit true color +
1047 Paletted images are translated into true color or true color + alpha pixel formats.
1048 Please note that OpenGL 1.0 does not support single component alpha maps, so do not use images
1049 with Format = GL_ALPHA directly as textures under OpenGL 1.0.
1051 (%read-memory-image data size image
(make-bitfield 'image-flag flags
)))
1053 (defcfun+doc
("glfwFreeImage" free-image
) :void
((img image
))
1056 Pointer to a GLFWimage struct.
1058 The function frees any memory occupied by a loaded image, and clears all the fields of the GLFWimage
1059 struct. Any image that has been loaded by the glfw::ReadImage function should be deallocated using
1060 this function, once the image is not needed anymore. ")
1062 (defcfun ("glfwLoadTexture2D" %load-texture-2d
) boolean
(name :string
) (flags :int
))
1063 (defun load-texture-2d (name &rest flags
)
1066 An ISO 8859-1 string holding the name of the file that should be loaded.
1068 Flags for controlling the texture loading process. Valid flags are listed in table 3.7.
1070 The function returns t if the texture was loaded successfully. Otherwise nil is
1075 The function reads an image from the file specified by the parameter
1076 name and uploads the image to OpenGL texture memory (using the
1077 glTexImage2D function). If the GLFW_BUILD_MIPMAPS_BIT flag is set,
1078 all mipmap levels for the loaded texture are generated and uploaded to
1079 texture memory. Unless the flag +ORIGIN_UL_BIT+ is set, the origin of
1080 the texture is the lower left corner of the loaded image. If the flag
1081 +ORIGIN_UL_BIT+ is set, however, the first pixel is the upper left
1082 corner. For single component images (i.e. gray scale), the texture is
1083 uploaded as an alpha mask if the flag +ALPHA_MAP_BIT+ flag is set,
1084 otherwise it is uploaded as a luminance texture.
1087 glfw::LoadTexture2D supports the Truevision Targa version 1 file format (.TGA). Supported pixel
1088 formats are: 8-bit gray scale, 8-bit paletted (24/32-bit color), 24-bit true color and 32-bit true color +
1090 Paletted images are translated into true color or true color + alpha pixel formats.
1091 The read texture is always rescaled to the nearest larger 2m ? 2n resolution using bilinear interpolation,
1092 if necessary, since OpenGL requires textures to have a 2m ? 2n resolution.
1093 If the GL_SGIS_generate_mipmap extension, which is usually hardware accelerated, is supported by
1094 the OpenGL implementation it will be used for mipmap generation. Otherwise the mipmaps will be
1095 generated by GLFW in software.
1097 Since OpenGL 1.0 does not support single component alpha maps, alpha map textures are converted
1098 to RGBA format under OpenGL 1.0 when the GLFW_ALPHA_MAP_BIT flag is set and the loaded
1099 texture is a single component texture. The red, green and blue components are set to 1.0.
1101 (%load-texture-2d name
(make-bitfield 'image-flag flags
)))
1103 (defcfun ("glfwLoadMemoryTexture2D" %load-memory-texture-2d
) boolean
1104 (data :pointer
) (size :long
) (flags :int
))
1105 (defun load-memory-texture-2d (data size
&rest flags
)
1108 The memory buffer holding the contents of the file that should be loaded.
1110 The size, in bytes, of the memory buffer.
1112 Flags for controlling the texture loading process. Valid flags are listed in table 3.7.
1114 The function returns t if the texture was loaded successfully. Otherwise nil is
1118 The function reads an image from the memory buffer specified by the parameter data and uploads the
1119 image to OpenGL texture memory (using the glTexImage2D function).
1120 If the GLFW_BUILD_MIPMAPS_BIT flag is set, all mipmap levels for the loaded texture are
1121 generated and uploaded to texture memory.
1122 Unless the flag +ORIGIN_UL_BIT+ is set, the origin of the texture is the lower left corner of the
1123 loaded image. If the flag +ORIGIN_UL_BIT+ is set, however, the first pixel is the upper left
1125 For single component images (i.e. gray scale), the texture is uploaded as an alpha mask if the flag
1126 +ALPHA_MAP_BIT+ flag is set, otherwise it is uploaded as a luminance texture.
1129 glfw::LoadMemoryTexture2D supports the Truevision Targa version 1 file format (.TGA). Supported
1130 pixel formats are: 8-bit gray scale, 8-bit paletted (24/32-bit color), 24-bit true color and 32-bit true color
1132 Paletted images are translated into true color or true color + alpha pixel formats.
1133 The read texture is always rescaled to the nearest larger 2m ? 2n resolution using bilinear interpolation,
1134 if necessary, since OpenGL requires textures to have a 2m ? 2n resolution.
1135 If the GL_SGIS_generate_mipmap extension, which is usually hardware accelerated, is supported by
1136 the OpenGL implementation it will be used for mipmap generation. Otherwise the mipmaps will be
1137 generated by GLFW in software.
1139 Since OpenGL 1.0 does not support single component alpha maps, alpha map textures are converted
1140 to RGBA format under OpenGL 1.0 when the GLFW_ALPHA_MAP_BIT flag is set and the loaded
1141 texture is a single component texture. The red, green and blue components are set to 1.0.
1143 (%load-memory-texture-2d data size
(make-bitfield 'image-flags flags
)))
1146 (defcfun ("glfwLoadTextureImage2D" %load-texture-image-2d
) boolean
1147 (img image
) (flags :int
))
1148 (defun load-texture-image-2d (image &rest flags
)
1151 Pointer to a GLFWimage struct holding the information about the image to be loaded.
1153 Flags for controlling the texture loading process. Valid flags are listed in table 3.7.
1155 The function returns t if the texture was loaded successfully. Otherwise nil is
1159 The function uploads the image specified by the parameter img to OpenGL texture memory (using
1160 the glTexImage2D function).
1161 If the +BUILD_MIPMAPS_BIT+ flag is set, all mipmap levels for the loaded texture are
1162 generated and uploaded to texture memory.
1163 Unless the flag +ORIGIN_UL_BIT+ is set, the origin of the texture is the lower left corner of the
1164 loaded image. If the flag +ORIGIN_UL_BIT+ is set, however, the first pixel is the upper left
1166 For single component images (i.e. gray scale), the texture is uploaded as an alpha mask if the flag
1167 +ALPHA_MAP_BIT+ flag is set, otherwise it is uploaded as a luminance texture.
1170 glfw::LoadTextureImage2D supports the Truevision Targa version 1 file format (.TGA). Supported
1171 pixel formats are: 8-bit gray scale, 8-bit paletted (24/32-bit color), 24-bit true color and 32-bit true color
1173 Paletted images are translated into true color or true color + alpha pixel formats.
1174 The read texture is always rescaled to the nearest larger 2m ? 2n resolution using bilinear interpolation,
1175 if necessary, since OpenGL requires textures to have a 2m ? 2n resolution.
1176 If the GL_SGIS_generate_mipmap extension, which is usually hardware accelerated, is supported by
1177 the OpenGL implementation it will be used for mipmap generation. Otherwise the mipmaps will be
1178 generated by GLFW in software.
1180 Since OpenGL 1.0 does not support single component alpha maps, alpha map textures are converted
1181 to RGBA format under OpenGL 1.0 when the GLFW_ALPHA_MAP_BIT flag is set and the loaded
1182 texture is a single component texture. The red, green and blue components are set to 1.0. "
1183 (%load-texture-image-2d image
(make-bitfield 'image-flag flags
)))
1186 (defcfun+doc
("glfwExtensionSupported" extension-supported
) boolean
((extension :string
))
1189 A null terminated ISO 8859-1 string containing the name of an OpenGL extension.
1191 The function returns t if the extension is supported. Otherwise it returns nil.
1193 The function does a string search in the list of supported OpenGL extensions to find if the specified
1194 extension is listed.
1197 An OpenGL context must be created before this function can be called (i.e. an OpenGL window
1198 must have been opened with glfwOpenWindow).
1199 In addition to checking for OpenGL extensions, GLFW also checks for extensions in the operating
1200 system ?glue API?, such as WGL extensions under Windows and glX extensions under the X Window
1204 (defcfun+doc
("glfwGetProcAddress" get-proc-address
) :pointer
((procname :string
))
1207 A null terminated ISO 8859-1 string containing the name of an OpenGL extension function.
1209 The function returns the pointer to the specified OpenGL function if it is supported, otherwise
1212 The function acquires the pointer to an OpenGL extension function. Some (but not all) OpenGL
1213 extensions define new API functions, which are usually not available through normal linking. It is
1214 therefore necessary to get access to those API functions at runtime.
1217 An OpenGL context must be created before this function can be called (i.e. an OpenGL window
1218 must have been opened with glfwOpenWindow).
1219 Some systems do not support dynamic function pointer retrieval, in which case glfwGetProcAddress
1220 will always return NULL.
1223 (defcfun+out
+doc
("glfwGetGLVersion" get-gl-version
) :void
((:out major
:int
)
1227 The function returns the major and minor version numbers and the revision for the currently used
1228 OpenGL implementation as a list (major minor rev).
1231 The function returns the OpenGL implementation version. This is a convenient function that parses
1232 the version number information from the string returned by calling
1233 glGetString( GL_VERSION ). The OpenGL version information can be used to determine
1234 what functionality is supported by the used OpenGL implementation.
1237 An OpenGL context must be created before this function can be called (i.e. an OpenGL window
1238 must have been opened with glfwOpenWindow). ")
1240 (defctype thread
:int
)
1241 (defctype threadfun
:pointer
)
1242 (defctype mutex
:pointer
)
1243 (defctype cond
:pointer
)
1245 (defcfun+doc
("glfwCreateThread" create-thread
) thread
((fun threadfun
) (arg :pointer
) )
1248 A pointer to a function that acts as the entry point for the new thread. The function should have
1249 the following C language prototype:
1250 void GLFWCALL functionname( void *arg );
1251 Where functionname is the name of the thread function, and arg is the user supplied argument
1254 An arbitrary argument for the thread. arg will be passed as the argument to the thread function
1255 pointed to by fun. For instance, arg can point to data that is to be processed by the thread.
1257 The function returns a thread identification number if the thread was created successfully. This number
1258 is always positive. If the function fails, a negative number is returned.
1260 The function creates a new thread, which executes within the same address space as the calling process.
1261 The thread entry point is specified with the fun argument.
1262 Once the thread function fun returns, the thread dies.
1264 Even if the function returns a positive thread ID, indicating that the thread was created successfully, the
1265 thread may be unable to execute, for instance if the thread start address is not a valid thread entry point.
1267 (defcfun+doc
("glfwDestroyThread" destroy-thread
) :void
((id thread
))
1270 A thread identification handle, which is returned by glfw::CreateThread or glfw::GetThreadID.
1272 The function kills a running thread and removes it from the thread list.
1274 This function is a very dangerous operation, which may interrupt a thread in the middle of an important
1275 operation, and its use is discouraged. You should always try to end a thread in a graceful way using
1276 thread communication, and use glfw::WaitThread in order to wait for the thread to die.
1278 (defcfun+doc
("glfwWaitThread" wait-thread
) boolean
((id thread
) (wait-mode wait-mode
) )
1281 A thread identification handle, which is returned by glfw::CreateThread or glfw::GetThreadID.
1283 Can be either +WAIT+ or +NOWAIT+
1285 The function returns t if the specified thread died after the function was called, or the thread
1286 did not exist, in which case glfw::WaitThread will return immediately regardless of waitmode. The
1287 function returns nil if waitmode is +NOWAIT+ and the specified thread exists and is still
1290 (defcfun+doc
("glfwGetThreadID" get-thread-id
) thread
()
1292 The function returns a thread identification handle for the calling thread.
1294 The function determines the thread ID for the calling thread. The ID is the same value as was returned
1295 by glfw::CreateThread when the thread was created.
1298 (defcfun+doc
("glfwCreateMutex" create-mutex
) mutex
()
1300 The function returns a mutex handle, or NULL if the mutex could not be created.
1302 The function creates a mutex object, which can be used to control access to data that is shared between
1305 (defcfun+doc
("glfwDestroyMutex" destroy-mutex
) :void
((mutex mutex
))
1308 A mutex object handle.
1310 The function destroys a mutex object. After a mutex object has been destroyed, it may no longer be
1313 (defcfun+doc
("glfwLockMutex" lock-mutex
) :void
((mutex mutex
))
1316 A mutex object handle.
1318 The function will acquire a lock on the selected mutex object. If the mutex is already locked by another
1319 thread, the function will block the calling thread until it is released by the locking thread. Once the
1320 function returns, the calling thread has an exclusive lock on the mutex. To release the mutex, call
1323 (defcfun+doc
("glfwUnlockMutex" unlock-mutex
) :void
((mutex mutex
))
1326 A mutex object handle.
1328 The function releases the lock of a locked mutex object.
1331 (defmacro with-lock-mutex
(mutex &body forms
)
1334 A mutex object handle.
1336 Body of code to execute
1338 This macro will acquire a lock on the selected mutex object using glfw::LockMutex and release it afterwards
1339 using glfw::UnlockMutex.
1340 So, forms will not execute until an exclusive lock is held.
1341 The lock is then released when the stack is unwound."
1342 (let ((smutex (gensym "MUTEX-")))
1343 `(let ((,smutex
,mutex
))
1344 (glfw:lock-mutex
,smutex
)
1345 (unwind-protect (progn ,@forms
)
1346 (glfw:unlock-mutex
,smutex
)))))
1348 (defcfun+doc
("glfwCreateCond" create-cond
) cond
()
1350 The function returns a condition variable handle, or NULL if the condition variable could not be
1353 The function creates a condition variable object, which can be used to synchronize threads.
1355 (defcfun+doc
("glfwDestroyCond" destroy-cond
) :void
((cond cond
))
1358 A condition variable object handle.
1360 The function destroys a condition variable object. After a condition variable object has been destroyed,
1361 it may no longer be used by any thread.
1363 (defcfun+doc
("glfwWaitCond" wait-cond
) :void
((cond cond
) (mutex mutex
) (timeout :double
))
1366 A condition variable object handle.
1368 A mutex object handle.
1370 Maximum time to wait for the condition variable. The parameter can either be a positive time (in
1371 seconds), or +INFINITY+
1373 The function atomically unlocks the mutex specified by mutex, and waits for the condition variable cond
1374 to be signaled. The thread execution is suspended and does not consume any CPU time until the
1375 condition variable is signaled or the amount of time specified by timeout has passed. If timeout is
1376 +INFINITY+ glfw::WaitCond will wait forever for cond to be signaled. Before returning to the
1377 calling thread, glfw::WaitCond automatically re-acquires the mutex.
1379 The mutex specified by mutex must be locked by the calling thread before entrance to glfw::WaitCond.
1380 A condition variable must always be associated with a mutex, to avoid the race condition where a thread
1381 prepares to wait on a condition variable and another thread signals the condition just before the first
1382 thread actually waits on it.
1384 (defcfun+doc
("glfwSignalCond" signal-cond
) :void
((cond cond
))
1387 A condition variable object handle.
1389 The function restarts one of the threads that are waiting on the condition variable cond. If no threads are
1390 waiting on cond, nothing happens. If several threads are waiting on cond, exactly one is restarted, but it
1391 is not specified which.
1393 When several threads are waiting for the condition variable, which thread is started depends on
1394 operating system scheduling rules, and may vary from system to system and from time to time.
1396 (defcfun+doc
("glfwBroadcastCond" broadcast-cond
) :void
((cond cond
))
1399 A condition variable object handle.
1401 The function restarts all the threads that are waiting on the condition variable cond. If no threads are
1402 waiting on cond, nothing happens.
1404 When several threads are waiting for the condition variable, the order in which threads are started
1405 depends on operating system scheduling rules, and may vary from system to system and from time to
1409 (defcfun+doc
("glfwGetNumberOfProcessors" get-number-of-processors
) :int
()
1411 The function returns the number of active processors in the system.
1413 The function determines the number of active processors in the system.
1415 Systems with several logical processors per physical processor, also known as SMT (Symmetric Multi
1416 Threading) processors, will report the number of logical processors.
1418 (defcfun+doc
("glfwEnable" enable
) :void
((token boolean-token
))
1421 A value specifying a feature to enable or disable. Valid tokens are listed in table 3.8.
1425 glfw::Enable is used to enable a certain feature, while glfw::Disable is used to disable it. Below follows a
1426 description of each feature.
1428 When +AUTO_POLL_EVENTS+ is enabled, glfw::PollEvents is automatically called each time
1429 that glfw::SwapBuffers is called.
1430 When +AUTO_POLL_EVENTS+ is disabled, calling glfw::SwapBuffers will not result in a call to
1431 glfw::PollEvents. This can be useful if glfw::SwapBuffers needs to be called from within a callback
1432 function, since calling glfw::PollEvents from a callback function is not allowed.
1434 When +KEY_REPEAT+ is enabled, the key and character callback functions are called repeatedly
1435 when a key is held down long enough (according to the system key repeat configuration).
1436 When +KEY_REPEAT+ is disabled, the key and character callback functions are only called once
1437 when a key is pressed (and once when it is released).
1439 When +MOUSE_CURSOR+ is enabled, the mouse cursor is visible, and mouse coordinates are
1440 relative to the upper left corner of the client area of the GLFW window. The coordinates are limited to
1441 the client area of the window.
1442 When +MOUSE_CURSOR+ is disabled, the mouse cursor is invisible, and mouse coordinates are
1443 not limited to the drawing area of the window. It is as if the mouse coordinates are recieved directly
1444 from the mouse, without being restricted or manipulated by the windowing system.
1446 When +STICKY_KEYS+ is enabled, keys which are pressed will not be released until they are
1447 physically released and checked with glfw::GetKey. This behavior makes it possible to catch keys that
1448 were pressed and then released again between two calls to glfw::PollEvents, glfw::WaitEvents or
1449 glfw::SwapBuffers, which would otherwise have been reported as released. Care should be taken when
1450 using this mode, since keys that are not checked with glfw::GetKey will never be released. Note also that
1451 enabling +STICKY_KEYS+ does not affect the behavior of the keyboard callback functionality.
1452 When +STICKY_KEYS+ is disabled, the status of a key that is reported by glfw::GetKey is always
1453 the physical state of the key. Disabling +STICKY_KEYS+ also clears the sticky information for
1455 +STICKY_MOUSE_BUTTONS+
1456 When +STICKY_MOUSE_BUTTONS+ is enabled, mouse buttons that are pressed will not be
1457 released until they are physically released and checked with glfw::GetMouseButton. This behavior
1458 makes it possible to catch mouse buttons which were pressed and then released again between two calls
1459 to glfw::PollEvents, glfw::WaitEvents or glfw::SwapBuffers, which would otherwise have been reported
1460 as released. Care should be taken when using this mode, since mouse buttons that are not checked with
1461 glfw::GetMouseButton will never be released. Note also that enabling
1462 +STICKY_MOUSE_BUTTONS+ does not affect the behavior of the mouse button callback
1464 When +STICKY_MOUSE_BUTTONS+ is disabled, the status of a mouse button that is reported
1465 by glfw::GetMouseButton is always the physical state of the mouse button. Disabling
1466 +STICKY_MOUSE_BUTTONS+ also clears the sticky information for all mouse buttons.
1468 When +SYSTEM_KEYS+ is enabled, pressing standard system key combinations, such as
1469 ALT+TAB under Windows, will give the normal behavior. Note that when ALT+TAB is issued under
1470 Windows in this mode so that the GLFW application is deselected when GLFW is operating in
1471 fullscreen mode, the GLFW application window will be minimized and the video mode will be set to
1472 the original desktop mode. When the GLFW application is re-selected, the video mode will be set to
1473 the GLFW video mode again.
1474 When +SYSTEM_KEYS+ is disabled, pressing standard system key combinations will have no
1475 effect, since those key combinations are blocked by GLFW. This mode can be useful in situations when
1476 the GLFW program must not be interrupted (normally for games in fullscreen mode).
1478 (defcfun+doc
("glfwDisable" disable
) :void
((token boolean-token
))
1481 A value specifying a feature to enable or disable. Valid tokens are listed in table 3.8.
1485 glfw::Enable is used to enable a certain feature, while glfw::Disable is used to disable it. Below follows a
1486 description of each feature.
1488 When +AUTO_POLL_EVENTS+ is enabled, glfw::PollEvents is automatically called each time
1489 that glfw::SwapBuffers is called.
1490 When +AUTO_POLL_EVENTS+ is disabled, calling glfw::SwapBuffers will not result in a call to
1491 glfw::PollEvents. This can be useful if glfw::SwapBuffers needs to be called from within a callback
1492 function, since calling glfw::PollEvents from a callback function is not allowed.
1494 When +KEY_REPEAT+ is enabled, the key and character callback functions are called repeatedly
1495 when a key is held down long enough (according to the system key repeat configuration).
1496 When +KEY_REPEAT+ is disabled, the key and character callback functions are only called once
1497 when a key is pressed (and once when it is released).
1499 When +MOUSE_CURSOR+ is enabled, the mouse cursor is visible, and mouse coordinates are
1500 relative to the upper left corner of the client area of the GLFW window. The coordinates are limited to
1501 the client area of the window.
1502 When +MOUSE_CURSOR+ is disabled, the mouse cursor is invisible, and mouse coordinates are
1503 not limited to the drawing area of the window. It is as if the mouse coordinates are recieved directly
1504 from the mouse, without being restricted or manipulated by the windowing system.
1506 When +STICKY_KEYS+ is enabled, keys which are pressed will not be released until they are
1507 physically released and checked with glfw::GetKey. This behavior makes it possible to catch keys that
1508 were pressed and then released again between two calls to glfw::PollEvents, glfw::WaitEvents or
1509 glfw::SwapBuffers, which would otherwise have been reported as released. Care should be taken when
1510 using this mode, since keys that are not checked with glfw::GetKey will never be released. Note also that
1511 enabling +STICKY_KEYS+ does not affect the behavior of the keyboard callback functionality.
1512 When +STICKY_KEYS+ is disabled, the status of a key that is reported by glfwGetKey is always
1513 the physical state of the key. Disabling +STICKY_KEYS+ also clears the sticky information for
1515 +STICKY_MOUSE_BUTTONS+
1516 When +STICKY_MOUSE_BUTTONS+ is enabled, mouse buttons that are pressed will not be
1517 released until they are physically released and checked with glfw::GetMouseButton. This behavior
1518 makes it possible to catch mouse buttons which were pressed and then released again between two calls
1519 to glfw::PollEvents, glfw::WaitEvents or glfw::SwapBuffers, which would otherwise have been reported
1520 as released. Care should be taken when using this mode, since mouse buttons that are not checked with
1521 glfw::GetMouseButton will never be released. Note also that enabling
1522 +STICKY_MOUSE_BUTTONS+ does not affect the behavior of the mouse button callback
1524 When +STICKY_MOUSE_BUTTONS+ is disabled, the status of a mouse button that is reported
1525 by glfwGetMouseButton is always the physical state of the mouse button. Disabling
1526 +STICKY_MOUSE_BUTTONS+ also clears the sticky information for all mouse buttons.
1528 When +SYSTEM_KEYS+ is enabled, pressing standard system key combinations, such as
1529 ALT+TAB under Windows, will give the normal behavior. Note that when ALT+TAB is issued under
1530 Windows in this mode so that the GLFW application is deselected when GLFW is operating in
1531 fullscreen mode, the GLFW application window will be minimized and the video mode will be set to
1532 the original desktop mode. When the GLFW application is re-selected, the video mode will be set to
1533 the GLFW video mode again.
1534 When +SYSTEM_KEYS+ is disabled, pressing standard system key combinations will have no
1535 effect, since those key combinations are blocked by GLFW. This mode can be useful in situations when
1536 the GLFW program must not be interrupted (normally for games in fullscreen mode).