1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl
)
5 ;;;; nv_depth_buffer_float
7 (defconstant +depth-component32f-nv
+ #x8DAB
)
8 (defconstant +depth32f-stencil8-nv
+ #x8DAC
)
9 (defconstant +float-32-unsigned-int-24-8-rev-nv
+ #x8DAD
)
10 (defconstant +depth-buffer-float-mode-nv
+ #x8DAF
)
11 (defglextfun "DepthBoundsdNV" depth-bounds-d-nv
:return
"void" :args
12 ((:name |zmin|
:type |Float64|
:direction
:in
)
13 (:name |zmax|
:type |Float64|
:direction
:in
))
14 :category
"NV_depth_buffer_float" :version
"2.0")
15 (defglextfun "ClearDepthdNV" clear-depth-d-nv
:return
"void" :args
16 ((:name |depth|
:type |Float64|
:direction
:in
)) :category
17 "NV_depth_buffer_float" :version
"2.0")
18 (defglextfun "DepthRangedNV" depth-ranged-nv
:return
"void" :args
19 ((:name |zNear|
:type |Float64|
:direction
:in
)
20 (:name |zFar|
:type |Float64|
:direction
:in
))
21 :category
"NV_depth_buffer_float" :version
"2.0")