Some fixes on some missing output....
[cl-glfw/jecs.git] / lib / opengl-nv_depth_buffer_float.lisp
blobaa4f6511d7da21f8fc2476ba84927748ff447f25
1 ;;;; This file was automatically generated by nil
3 (in-package #:cl-glfw-opengl)
5 ;;;; nv_depth_buffer_float
7 (defconstant +depth-component32f-nv+ #x8DAB)
8 (defconstant +depth32f-stencil8-nv+ #x8DAC)
9 (defconstant +float-32-unsigned-int-24-8-rev-nv+ #x8DAD)
10 (defconstant +depth-buffer-float-mode-nv+ #x8DAF)
11 (defglextfun
12 (("DepthBoundsdNV" depth-bounds-d-nv) :args
13 ((:name |zmin| :type |Float64| :direction :in)
14 (:name |zmax| :type |Float64| :direction :in))
15 :return ("void") :category ("NV_depth_buffer_float") :extension
16 ("soft" "WINSOFT" "NV50") :version ("2.0") :glfflags ("ignore") :glsflags
17 ("ignore") :glxflags ("ignore")))
18 (defglextfun
19 (("ClearDepthdNV" clear-depth-d-nv) :args
20 ((:name |depth| :type |Float64| :direction :in)) :return ("void") :category
21 ("NV_depth_buffer_float") :extension ("soft" "WINSOFT" "NV50") :version
22 ("2.0") :glfflags ("ignore") :glsflags ("ignore") :glxflags ("ignore")))
23 (defglextfun
24 (("DepthRangedNV" depth-ranged-nv) :args
25 ((:name |zNear| :type |Float64| :direction :in)
26 (:name |zFar| :type |Float64| :direction :in))
27 :return ("void") :category ("NV_depth_buffer_float") :extension
28 ("soft" "WINSOFT" "NV50") :version ("2.0") :glfflags ("ignore") :glsflags
29 ("ignore") :glxflags ("ignore")))