Some fixes on some missing output....
[cl-glfw/jecs.git] / examples / gears.lisp
blob0af93e894e74d1f16e5ad85e44db816694371879
1 (require '#:asdf)
2 (asdf:oos 'asdf:load-op '#:cl-glfw)
3 (asdf:oos 'asdf:load-op '#:cl-glfw-opengl)
5 (defparameter *autoexit* 0)
6 (defparameter *view-rotx* 20)
7 (defparameter *view-roty* 30)
8 (defparameter *view-rotz* 0)
9 (defparameter *gear1* nil)
10 (defparameter *gear2* nil)
11 (defparameter *gear3* nil)
13 (defun gear (inner-radius outer-radius width teeth tooth-depth)
14 (let ((r0 inner-radius)
15 (r1 (- outer-radius (/ tooth-depth 2)))
16 (r2 (+ outer-radius (/ tooth-depth 2)))
17 (angle 0)
18 (da (/ (/ (* 2 pi) teeth) 4)))
19 (gl:shade-model gl:+flat+)
20 (gl:normal-3f 0 0 1)
22 ;; draw front face
23 (gl:with-begin gl:+quad-strip+
24 (dotimes (i (1+ teeth))
25 (setf angle (/ (* i 2 pi) teeth))
26 (gl:vertex-3f (* r0 (cos angle)) (* r0 (sin angle)) (* width 0.5))
27 (gl:vertex-3f (* r1 (cos angle)) (* r1 (sin angle)) (* width 0.5))
28 (when (< i teeth)
29 (gl:vertex-3f (* r0 (cos angle)) (* r0 (sin angle)) (* width 0.5))
30 (gl:vertex-3f (* r1 (cos (+ angle (* 3 da))))
31 (* r1 (sin (+ angle (* 3 da))))
32 (* width 0.5)))))
34 ;; draw front sides of teeth
35 (gl:with-begin gl:+quads+
36 (dotimes (i teeth)
37 (setf angle (/ (* i 2 pi) teeth))
38 (gl:vertex-3f (* r1 (cos angle)) (* r1 (sin angle)) (* width 0.5))
39 (gl:vertex-3f (* r2 (cos (+ angle da))) (* r2 (sin (+ angle da))) (* width 0.5))
40 (gl:vertex-3f (* r2 (cos (+ angle (* 2 da)))) (* r2 (sin (+ angle (* 2 da)))) (* width 0.5))
41 (gl:vertex-3f (* r1 (cos (+ angle (* 3 da)))) (* r1 (sin (+ angle (* 3 da)))) (* width 0.5))))
43 (gl:normal-3f 0 0 -1)
45 ;; draw back face
46 (gl:with-begin gl:+quad-strip+
47 (dotimes (i (1+ teeth))
48 (setf angle (/ (* i 2 pi) teeth))
49 (gl:vertex-3f (* r1 (cos angle)) (* r1 (sin angle)) (* (- width) 0.5))
50 (gl:vertex-3f (* r0 (cos angle)) (* r0 (sin angle)) (* (- width) 0.5))
51 (when (< i teeth)
52 (gl:vertex-3f (* r1 (cos (+ angle (* 3 da)))) (* r1 (sin (+ angle (* 3 da)))) (* (- width) 0.5))
53 (gl:vertex-3f (* r0 (cos angle)) (* r0 (sin angle)) (* (- width) 0.5)))))
55 ;; draw back sides of teeth
56 (gl:with-begin gl:+quads+
57 (dotimes (i teeth)
58 (setf angle (/ (* i 2 pi) teeth))
59 (gl:vertex-3f (* r1 (cos (+ angle (* 3 da)))) (* r1 (sin (+ angle (* 3 da)))) (* (- width) 0.5))
60 (gl:vertex-3f (* r2 (cos (+ angle (* 2 da)))) (* r2 (sin (+ angle (* 2 da)))) (* (- width) 0.5))
61 (gl:vertex-3f (* r2 (cos (+ angle da))) (* r2 (sin (+ angle da))) (* (- width) 0.5))
62 (gl:vertex-3f (* r1 (cos angle)) (* r1 (sin angle)) (* (- width) 0.5))))
64 ;; draw outward faces of teeth
65 (gl:with-begin gl:+quad-strip+
66 (dotimes (i teeth)
67 (setf angle (/ (* i 2 pi) teeth))
68 (gl:vertex-3f (* r1 (cos angle)) (* r1 (sin angle)) (* width 0.5))
69 (gl:vertex-3f (* r1 (cos angle)) (* r1 (sin angle)) (* (- width) 0.5))
70 (let* ((u (- (* r2 (cos (+ angle da))) (* r1 (cos angle))))
71 (v (- (* r2 (sin (+ angle da))) (* r1 (sin angle))))
72 (len (sqrt (+ (* u u) (* v v)))))
74 (setf u (/ u len))
75 (setf v (/ v len))
76 (gl:normal-3f v (- u) 0)
77 (gl:vertex-3f (* r2 (cos (+ angle da))) (* r2 (sin (+ angle da))) (* width 0.5))
78 (gl:vertex-3f (* r2 (cos (+ angle da))) (* r2 (sin (+ angle da))) (* (- width) 0.5))
79 (gl:normal-3f (cos angle) (sin angle) 0)
80 (gl:vertex-3f (* r2 (cos (+ angle (* 2 da)))) (* r2 (sin (+ angle (* 2 da)))) (* width 0.5))
81 (gl:vertex-3f (* r2 (cos (+ angle (* 2 da)))) (* r2 (sin (+ angle (* 2 da)))) (* (- width) 0.5))
82 (setf u (- (* r1 (cos (+ angle (* 3 da)))) (* r2 (cos (+ angle (* 2 da))))))
83 (setf v (- (* r1 (sin (+ angle (* 3 da)))) (* r2 (sin (+ angle (* 2 da))))))
84 (gl:normal-3f v (- u) 0)
85 (gl:vertex-3f (* r1 (cos (+ angle (* 3 da)))) (* r1 (sin (+ angle (* 3 da)))) (* width 0.5))
86 (gl:vertex-3f (* r1 (cos (+ angle (* 3 da)))) (* r1 (sin (+ angle (* 3 da)))) (* (- width) 0.5))
87 (gl:normal-3f (cos angle) (sin angle) 0)))
89 (gl:vertex-3f (* r1 (cos 0)) (* r1 (sin 0)) (* width 0.5))
90 (gl:vertex-3f (* r1 (cos 0)) (* r1 (sin 0)) (* (- width) 0.5)))
92 (gl:shade-model gl:+smooth+)
94 ;; draw inside radius cylinder */
95 (gl:with-begin gl:+quad-strip+
96 (dotimes (i (1+ teeth))
97 (setf angle (/ (* i 2 pi) teeth))
98 (gl:normal-3f (- (cos angle)) (- (sin angle)) 0)
99 (gl:vertex-3f (* r0 (cos angle)) (* r0 (sin angle)) (* (- width) 0.5))
100 (gl:vertex-3f (* r0 (cos angle)) (* r0 (sin angle)) (* width 0.5))))))
102 (let ((frames 0)
103 (angle 0)
104 (t-last-report 0)
105 (t0 0)
106 (t1 0))
108 (defun report-fps ()
109 (incf frames)
110 (setf t0 t1
111 t1 (glfw:get-time))
112 (when (>= (- t1 t-last-report) 5)
113 (let* ((seconds (- t1 t-last-report))
114 (fps (/ frames seconds)))
115 (format t "~d frames in ~3$ seconds = ~3$ FPS~%" frames seconds fps))
116 (setf t-last-report t1
117 frames 0))
118 (when (and (not (zerop *autoexit*))
119 (>= t1 (* 0.999 *autoexit*)))
120 (glfw:close-window)))
122 (defun draw ()
123 (gl:clear (logior gl:+color-buffer-bit+ gl:+depth-buffer-bit+))
124 (gl:with-push-matrix
125 (gl:rotate-f *view-rotx* 1 0 0)
126 (gl:rotate-f *view-roty* 0 1 0)
127 (gl:rotate-f *view-rotz* 0 0 1)
129 (gl:with-push-matrix
130 (gl:translate-f -3 -2 0)
131 (gl:rotate-f angle 0 0 1)
132 (gl:call-list *gear1*))
134 (gl:with-push-matrix
135 (gl:translate-f 3.1 -2 0)
136 (gl:rotate-f (- (* -2 angle) 9) 0 0 1)
137 (gl:call-list *gear2*))
139 (gl:with-push-matrix
140 (gl:translate-f -3.1 4.2 0)
141 (gl:rotate-f (- (* -2 angle) 25) 0 0 1)
142 (gl:call-list *gear3*)))
143 (report-fps))
146 (defun animate()
147 (setf angle (coerce (+ angle (* 100 (- t1 t0))) 'single-float))))
149 (defun init-gl ()
150 (gl:enable gl:+cull-face+)
151 (gl:enable gl:+lighting+)
152 (gl:enable gl:+light0+)
153 (gl:enable gl:+depth-test+)
155 (gl:light-fv gl:+light0+ gl:+position+ #(5.0 5.0 10.0 0.0))
157 ;; make the gears
158 (gl:with-new-list (setf *gear1* (gl:gen-lists 1)) gl:+compile+
159 (gl:material-fv gl:+front+ gl:+ambient-and-diffuse+ #(0.8 0.1 0.0 1.0))
160 (gear 1 4 1 20 0.7))
162 (gl:with-new-list (setf *gear2* (gl:gen-lists 1)) gl:+compile+
163 (gl:material-fv gl:+front+ gl:+ambient-and-diffuse+ #(0.0 0.8 0.2 1.0))
164 (gear 0.5 2 2 10 0.7))
166 (gl:with-new-list (setf *gear3* (gl:gen-lists 1)) gl:+compile+
167 (gl:material-fv gl:+front+ gl:+ambient-and-diffuse+ #(0.2 0.2 1.0 1.0))
168 (gear 1.3 2 0.5 10 0.7))
170 (gl:enable gl:+normalize+)
172 ;; did we get -info or -exit?
173 (dolist (arg (or #+sbcl sb-ext:*posix-argv*
174 #+lispworks system:*line-arguments-list*
175 #+cmu extensions:*command-line-words*
176 nil))
177 (cond ((string= arg "-info")
178 (format t "GL_RENDERER = ~s~%GL_VERSION = ~s~%GL_VENDOR = ~s~%GL_EXTENSIONS = ~s~%"
179 (gl:get-string gl:+renderer+)
180 (gl:get-string gl:+version+)
181 (gl:get-string gl:+vendor+)
182 (gl:get-string gl:+extensions+)))
183 ((string= arg "-exit")
184 (setf *autoexit* 30)
185 (format t "Auto Exit after ~d seconds.~%" *autoexit*)))))
187 (cffi:defcallback key-callback :void ((key :int) (action :int))
188 (when (eql action glfw:+press+)
189 (cond ((eql key (char-code #\Z))
190 (if (eql (glfw:get-key glfw:+key-lshift+) glfw:+press+)
191 (decf *view-rotz* 5)
192 (incf *view-rotz* 5)))
193 ((eql key glfw:+key-esc+) (glfw:close-window))
194 ((eql key glfw:+key-up+) (incf *view-rotx* 5))
195 ((eql key glfw:+key-down+) (decf *view-rotx* 5))
196 ((eql key glfw:+key-left+) (incf *view-roty* 5))
197 ((eql key glfw:+key-right+) (decf *view-roty* 5)))))
199 (cffi:defcallback window-size-callback :void ((width :int) (height :int))
200 (let* ((h (/ height width))
201 (znear 5)
202 (zfar 30)
203 (xmax (* znear 0.5)))
205 (gl:viewport 0 0 width height)
206 (gl:with-setup-projection
207 (gl:frustum (- xmax) xmax (* (- xmax) h) (* xmax h) znear zfar))
209 (gl:load-identity)
210 (gl:translate-f 0 0 -20)))
212 ;; program loop
213 (glfw:do-window ("Gears" 300 300 0 0 0 0 16 0 glfw:+window+)
214 ((glfw:enable glfw:+key-repeat+)
215 (glfw:swap-interval 0)
216 (init-gl)
217 (glfw:set-window-size-callback (cffi:callback window-size-callback))
218 (glfw:set-key-callback (cffi:callback key-callback)))
219 (draw)
220 (animate)
221 (glfw:swap-buffers))