1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "tools/gn/args.h"
7 #include "build/build_config.h"
8 #include "tools/gn/variables.h"
11 #include "base/win/windows_version.h"
14 const char kBuildArgs_Help
[] =
15 "Build Arguments Overview\n"
17 " Build arguments are variables passed in from outside of the build\n"
18 " that build files can query to determine how the build works.\n"
20 "How build arguments are set\n"
22 " First, system default arguments are set based on the current system.\n"
23 " The built-in arguments are:\n"
24 " - cpu_arch (by default this is the same as \"default_cpu_arch\")\n"
25 " - default_cpu_arch\n"
27 " - os (by default this is the same as \"default_os\")\n"
29 " If specified, arguments from the --args command line flag are used. If\n"
30 " that flag is not specified, args from previous builds in the build\n"
31 " directory will be used (this is in the file args.gn in the build\n"
34 " Last, for targets being compiled with a non-default toolchain, the\n"
35 " toolchain overrides are applied. These are specified in the\n"
36 " toolchain_args section of a toolchain definition. The use-case for\n"
37 " this is that a toolchain may be building code for a different\n"
38 " platform, and that it may want to always specify Posix, for example.\n"
39 " See \"gn help toolchain_args\" for more.\n"
41 " If you specify an override for a build argument that never appears in\n"
42 " a \"declare_args\" call, a nonfatal error will be displayed.\n"
46 " gn args out/FooBar\n"
47 " Create the directory out/FooBar and open an editor. You would type\n"
48 " something like this into that file:\n"
49 " enable_doom_melon=false\n"
52 " gn gen out/FooBar --args=\"enable_doom_melon=true os=\\\"android\\\"\"\n"
53 " This will overwrite the build directory with the given arguments.\n"
54 " (Note that the quotes inside the args command will usually need to\n"
55 " be escaped for your shell to pass through strings values.)\n"
57 "How build arguments are used\n"
59 " If you want to use an argument, you use declare_args() and specify\n"
60 " default values. These default values will apply if none of the steps\n"
61 " listed in the \"How build arguments are set\" section above apply to\n"
62 " the given argument, but the defaults will not override any of these.\n"
64 " Often, the root build config file will declare global arguments that\n"
65 " will be passed to all buildfiles. Individual build files can also\n"
66 " specify arguments that apply only to those files. It is also useful\n"
67 " to specify build args in an \"import\"-ed file if you want such\n"
68 " arguments to apply to multiple buildfiles.\n";
73 Args::Args(const Args
& other
)
74 : overrides_(other
.overrides_
),
75 all_overrides_(other
.all_overrides_
),
76 declared_arguments_(other
.declared_arguments_
) {
82 void Args::AddArgOverride(const char* name
, const Value
& value
) {
83 base::AutoLock
lock(lock_
);
85 overrides_
[base::StringPiece(name
)] = value
;
86 all_overrides_
[base::StringPiece(name
)] = value
;
89 void Args::AddArgOverrides(const Scope::KeyValueMap
& overrides
) {
90 base::AutoLock
lock(lock_
);
92 for (Scope::KeyValueMap::const_iterator i
= overrides
.begin();
93 i
!= overrides
.end(); ++i
) {
94 overrides_
[i
->first
] = i
->second
;
95 all_overrides_
[i
->first
] = i
->second
;
99 const Value
* Args::GetArgOverride(const char* name
) const {
100 base::AutoLock
lock(lock_
);
102 Scope::KeyValueMap::const_iterator found
=
103 all_overrides_
.find(base::StringPiece(name
));
104 if (found
== all_overrides_
.end())
106 return &found
->second
;
109 Scope::KeyValueMap
Args::GetAllOverrides() const {
110 base::AutoLock
lock(lock_
);
111 return all_overrides_
;
114 void Args::SetupRootScope(Scope
* dest
,
115 const Scope::KeyValueMap
& toolchain_overrides
) const {
116 base::AutoLock
lock(lock_
);
118 SetSystemVarsLocked(dest
);
119 ApplyOverridesLocked(overrides_
, dest
);
120 ApplyOverridesLocked(toolchain_overrides
, dest
);
121 SaveOverrideRecordLocked(toolchain_overrides
);
124 bool Args::DeclareArgs(const Scope::KeyValueMap
& args
,
127 base::AutoLock
lock(lock_
);
129 for (Scope::KeyValueMap::const_iterator i
= args
.begin();
130 i
!= args
.end(); ++i
) {
131 // Verify that the value hasn't already been declared. We want each value
132 // to be declared only once.
134 // The tricky part is that a buildfile can be interpreted multiple times
135 // when used from different toolchains, so we can't just check that we've
136 // seen it before. Instead, we check that the location matches.
137 Scope::KeyValueMap::iterator previously_declared
=
138 declared_arguments_
.find(i
->first
);
139 if (previously_declared
!= declared_arguments_
.end()) {
140 if (previously_declared
->second
.origin() != i
->second
.origin()) {
141 // Declaration location mismatch.
142 *err
= Err(i
->second
.origin(), "Duplicate build argument declaration.",
143 "Here you're declaring an argument that was already declared "
144 "elsewhere.\nYou can only declare each argument once in the entire "
145 "build so there is one\ncanonical place for documentation and the "
146 "default value. Either move this\nargument to the build config "
147 "file (for visibility everywhere) or to a .gni file\nthat you "
148 "\"import\" from the files where you need it (preferred).");
149 err
->AppendSubErr(Err(previously_declared
->second
.origin(),
150 "Previous declaration.",
151 "See also \"gn help buildargs\" for more on how "
152 "build arguments work."));
156 declared_arguments_
.insert(*i
);
159 // Only set on the current scope to the new value if it hasn't been already
160 // set. Mark the variable used so the build script can override it in
161 // certain cases without getting unused value errors.
162 if (!scope_to_set
->GetValue(i
->first
)) {
163 scope_to_set
->SetValue(i
->first
, i
->second
, i
->second
.origin());
164 scope_to_set
->MarkUsed(i
->first
);
171 bool Args::VerifyAllOverridesUsed(Err
* err
) const {
172 base::AutoLock
lock(lock_
);
173 return VerifyAllOverridesUsed(all_overrides_
, declared_arguments_
, err
);
176 bool Args::VerifyAllOverridesUsed(
177 const Scope::KeyValueMap
& overrides
,
178 const Scope::KeyValueMap
& declared_arguments
,
180 for (Scope::KeyValueMap::const_iterator i
= overrides
.begin();
181 i
!= overrides
.end(); ++i
) {
182 if (declared_arguments
.find(i
->first
) == declared_arguments
.end()) {
183 // Get a list of all possible overrides for help with error finding.
185 // It might be nice to do edit distance checks to see if we can find one
186 // close to what you typed.
187 std::string all_declared_str
;
188 for (Scope::KeyValueMap::const_iterator cur_str
=
189 declared_arguments
.begin();
190 cur_str
!= declared_arguments
.end(); ++cur_str
) {
191 if (cur_str
!= declared_arguments
.begin())
192 all_declared_str
+= ", ";
193 all_declared_str
+= cur_str
->first
.as_string();
196 *err
= Err(i
->second
.origin(), "Build argument has no effect.",
197 "The variable \"" + i
->first
.as_string() + "\" was set as a build "
198 "argument\nbut never appeared in a declare_args() block in any "
199 "buildfile.\n\nPossible arguments: " + all_declared_str
);
206 void Args::MergeDeclaredArguments(Scope::KeyValueMap
* dest
) const {
207 base::AutoLock
lock(lock_
);
209 for (Scope::KeyValueMap::const_iterator i
= declared_arguments_
.begin();
210 i
!= declared_arguments_
.end(); ++i
)
211 (*dest
)[i
->first
] = i
->second
;
214 void Args::SetSystemVarsLocked(Scope
* dest
) const {
215 lock_
.AssertAcquired();
218 const char* os
= NULL
;
221 #elif defined(OS_MACOSX)
223 #elif defined(OS_LINUX)
225 #elif defined(OS_ANDROID)
228 #error Unknown OS type.
230 Value
os_val(NULL
, std::string(os
));
231 dest
->SetValue(variables::kBuildOs
, os_val
, NULL
);
232 dest
->SetValue(variables::kOs
, os_val
, NULL
);
234 // Host architecture.
235 static const char kX86
[] = "x86";
236 static const char kX64
[] = "x64";
237 const char* arch
= NULL
;
239 // ...on Windows, set the CPU architecture based on the underlying OS, not
240 // whatever the current bit-tedness of the GN binary is.
241 const base::win::OSInfo
* os_info
= base::win::OSInfo::GetInstance();
242 switch (os_info
->architecture()) {
243 case base::win::OSInfo::X86_ARCHITECTURE
:
246 case base::win::OSInfo::X64_ARCHITECTURE
:
250 CHECK(false) << "Windows architecture not handled.";
254 // ...on all other platforms, just use the bit-tedness of the current
256 #if defined(ARCH_CPU_X86_64)
258 #elif defined(ARCH_CPU_X86)
260 #elif defined(ARCH_CPU_ARMEL)
261 static const char kArm
[] = "arm";
264 #error Unknown architecture.
267 // Avoid unused var warning.
271 Value
arch_val(NULL
, std::string(arch
));
272 dest
->SetValue(variables::kBuildCpuArch
, arch_val
, NULL
);
273 dest
->SetValue(variables::kCpuArch
, arch_val
, NULL
);
275 // Save the OS and architecture as build arguments that are implicitly
276 // declared. This is so they can be overridden in a toolchain build args
277 // override, and so that they will appear in the "gn args" output.
279 // Do not declare the build* variants since these shouldn't be changed.
281 // Mark these variables used so the build config file can override them
282 // without geting a warning about overwriting an unused variable.
283 declared_arguments_
[variables::kOs
] = os_val
;
284 declared_arguments_
[variables::kCpuArch
] = arch_val
;
285 dest
->MarkUsed(variables::kCpuArch
);
286 dest
->MarkUsed(variables::kOs
);
289 void Args::ApplyOverridesLocked(const Scope::KeyValueMap
& values
,
290 Scope
* scope
) const {
291 lock_
.AssertAcquired();
292 for (Scope::KeyValueMap::const_iterator i
= values
.begin();
293 i
!= values
.end(); ++i
)
294 scope
->SetValue(i
->first
, i
->second
, i
->second
.origin());
297 void Args::SaveOverrideRecordLocked(const Scope::KeyValueMap
& values
) const {
298 lock_
.AssertAcquired();
299 for (Scope::KeyValueMap::const_iterator i
= values
.begin();
300 i
!= values
.end(); ++i
)
301 all_overrides_
[i
->first
] = i
->second
;