Added playmode command 'C' to set a clock. When the clock runs out the
[cboard.git] / src / common.h
blob6f2e4f98644ff4b208b0a09aa7386a462087d976
1 /* vim:tw=78:ts=8:sw=4:set ft=c: */
2 /*
3 Copyright (C) 2002-2006 Ben Kibbey <bjk@luxsci.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef COMMON_H
20 #define COMMON_H
22 #define CF_ENGINE_LOOP 0x01
23 #define CF_HUMAN 0x02
24 #define CF_NEW 0x04
25 #define CF_CLOCK 0x08
28 * Attached to game[n].data.
30 struct userdata_s {
31 BOARD b;
32 struct timeval wc;
33 struct timeval bc;
34 long limit;
35 long elapsed;
36 struct engine_s *engine;
37 unsigned short flags;
38 int c_row;
39 int c_col;
40 int paused;
41 int n;
43 // The selected piece.
44 struct {
45 unsigned char icon;
46 char scol;
47 char srow;
48 char col;
49 char row;
50 } sp;
53 #endif