Just to be clean
[barry.git] / src / controller.h
blobfbf1b2dc8e397b48d3276b3067daf43604e676fa
1 ///
2 /// \file controller.h
3 /// High level BlackBerry API class
4 ///
6 /*
7 Copyright (C) 2005-2009, Net Direct Inc. (http://www.netdirect.ca/)
9 This program is free software; you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation; either version 2 of the License, or
12 (at your option) any later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 See the GNU General Public License in the COPYING file at the
19 root directory of this project for more details.
22 #ifndef __BARRY_CONTROLLER_H__
23 #define __BARRY_CONTROLLER_H__
25 #include "dll.h"
26 #include "usbwrap.h"
27 #include "socket.h"
28 #include "probe.h"
30 /// Project namespace, containing all related functions and classes.
31 /// This is the only namespace applications should be concerned with,
32 /// for now.
33 namespace Barry {
35 // forward declarations
36 class SocketRoutingQueue;
38 namespace Mode {
39 class Mode;
40 class IpModem;
41 class Serial;
42 class JavaLoader;
46 // Controller class
48 /// The main interface class. This class coordinates the communication to
49 /// a single handheld. This class also owns the only Usb::Device object
50 /// the handheld. All other classes reference this one for the low level
51 /// device object. This class owns the only SocketZero object as well,
52 /// which is the object that any SocketRoutingQueue is plugged into
53 /// if constructed that way.
54 ///
55 /// To use this class, use the following steps:
56 ///
57 /// - Probe the USB bus for matching devices with the Probe class
58 /// - Create an optional SocketRoutingQueue object and create a
59 /// read thread for it, or use its default read thread.
60 /// - Pass one of the probe results into the Controller constructor
61 /// to connect to the USB device. Pass the routing queue
62 /// to the Controller constructor here too, if needed.
63 /// - Create the Mode object of your choice. See m_desktop.h
64 /// and m_serial.h for these mode classes. You pass
65 /// your controller object into these mode constructors
66 /// to create the mode.
67 ///
68 class BXEXPORT Controller
70 friend class Barry::Mode::Mode;
71 friend class Barry::Mode::IpModem;
72 friend class Barry::Mode::Serial;
73 friend class Barry::Mode::JavaLoader;
75 public:
76 /// Handheld mode type
77 enum ModeType {
78 Unspecified, //< default on start up (unused)
79 Bypass, //< unsupported, unknown
80 Desktop, //< desktop mode required for database
81 //< operation
82 JavaLoader, //< experimental
83 UsbSerData, //< GPRS modem support over USB
84 UsbSerCtrl //< internally used behind the scenes
87 private:
88 ProbeResult m_result;
89 Usb::Device m_dev;
90 Usb::Interface *m_iface;
91 uint32_t m_pin;
93 SocketZero m_zero;
94 SocketRoutingQueue *m_queue; //< ptr to external object; no delete
96 private:
97 void SetupUsb(const ProbeResult &device);
99 protected:
100 uint16_t SelectMode(ModeType mode); // returns mode socket
102 public:
103 explicit Controller(const ProbeResult &device);
104 Controller(const ProbeResult &device, SocketRoutingQueue &queue);
105 ~Controller();
107 bool HasQueue() const { return m_queue; }
109 const ProbeResult& GetProbeResult() const { return m_result; }
112 } // namespace Barry
114 #endif