1 #include "ScriptEngine.h"
2 #include "script/ScriptException.h"
7 ScriptEngine::ScriptEngine() {
9 std::cout
<< "Booting virtual machine" << std::endl
;
13 ScriptEngine::~ScriptEngine() {
15 std::cout
<< "Unloading virtual machine" << std::endl
;
19 void ScriptEngine::setProgram(const Program
& program
) {
23 void ScriptEngine::loadConfig(const char *filename
) {
25 compileFile(filename
);
26 } catch( script::ScriptException
& ex
) {
27 throw ScriptException( ex
.message() );