3 cpp_java_gladedir = $(anjuta_glade_dir)
4 cpp_java_glade_DATA = anjuta-language-cpp-java.glade
7 cpp_java_uidir = $(anjuta_ui_dir)
8 cpp_java_ui_DATA = anjuta-language-support-cpp-java.ui
11 cpp_java_pixmapsdir = $(anjuta_image_dir)
12 cpp_java_pixmaps_DATA = anjuta-language-cpp-java-plugin.png
14 # Plugin description file
15 plugin_in_files = anjuta-language-cpp-java.plugin.in
16 %.plugin: %.plugin.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*po) ; $(INTLTOOL_MERGE) $(top_srcdir)/po $< $@ -d -u -c $(top_builddir)/po/.intltool-merge-cache
18 cpp_java_plugindir = $(anjuta_plugin_dir)
19 cpp_java_plugin_DATA = $(plugin_in_files:.plugin.in=.plugin)
22 # The naming convention is very intentional
23 # We are forced to use the prefix 'lib' by automake and libtool
24 # There is probably a way to avoid it but it is not worth to effort
26 # The 'anjuta_' prfix is a safety measure to avoid conflicts where the
27 # plugin 'libpython.so' needs to link with the real 'libpython.so'
35 # Where to install the plugin
36 plugindir = $(anjuta_plugin_dir)
39 plugin_LTLIBRARIES = libanjuta-language-cpp-java.la
42 libanjuta_language_cpp_java_la_SOURCES = \
50 libanjuta_language_cpp_java_la_LDFLAGS = $(ANJUTA_PLUGIN_LDFLAGS)
53 libanjuta_language_cpp_java_la_LIBADD = \
57 prefs_glade_files = anjuta-language-cpp-java.glade
58 include $(top_srcdir)/scripts/build-schemas.mk
60 libanjuta_language_cpp_java_la_DEPENDENCIES = \
66 $(cpp_java_plugin_DATA) \
68 $(cpp_java_pixmaps_DATA) \
69 $(cpp_java_glade_DATA)