3 cpp_java_gladedir = $(anjuta_glade_dir)
4 cpp_java_glade_DATA = anjuta-language-cpp-java.glade
7 cpp_java_uidir = $(anjuta_ui_dir)
8 cpp_java_ui_DATA = anjuta-language-support-cpp-java.ui
11 cpp_java_pixmapsdir = $(anjuta_image_dir)
12 cpp_java_pixmaps_DATA = \
13 anjuta-language-cpp-java-plugin.png \
14 anjuta-complete-16.png \
15 anjuta-complete-24.png \
16 anjuta-complete-auto-16.png \
17 anjuta-complete-auto-24.png \
18 anjuta-indent-auto-16.png \
19 anjuta-indent-auto-24.png
21 # Plugin description file
22 plugin_in_files = anjuta-language-cpp-java.plugin.in
23 %.plugin: %.plugin.in $(INTLTOOL_MERGE) $(wildcard $(top_srcdir)/po/*po) ; $(INTLTOOL_MERGE) $(top_srcdir)/po $< $@ -d -u -c $(top_builddir)/po/.intltool-merge-cache
25 cpp_java_plugindir = $(anjuta_plugin_dir)
26 cpp_java_plugin_DATA = $(plugin_in_files:.plugin.in=.plugin)
29 # The naming convention is very intentional
30 # We are forced to use the prefix 'lib' by automake and libtool
31 # There is probably a way to avoid it but it is not worth to effort
33 # The 'anjuta_' prfix is a safety measure to avoid conflicts where the
34 # plugin 'libpython.so' needs to link with the real 'libpython.so'
42 # Where to install the plugin
43 plugindir = $(anjuta_plugin_dir)
46 plugin_LTLIBRARIES = libanjuta-language-cpp-java.la
49 libanjuta_language_cpp_java_la_SOURCES = \
57 libanjuta_language_cpp_java_la_LDFLAGS = $(ANJUTA_PLUGIN_LDFLAGS)
60 libanjuta_language_cpp_java_la_LIBADD = \
64 prefs_glade_files = anjuta-language-cpp-java.glade
65 include $(top_srcdir)/scripts/build-schemas.mk
69 $(cpp_java_plugin_DATA) \
71 $(cpp_java_pixmaps_DATA) \
72 $(cpp_java_glade_DATA)