8 Message::Message(message_type_e type
, std::string string
) {
9 if(type
== WARNING_MESSAGE
) {
10 std::cout
<< "{aesalon} " << string
<< std::endl
;
12 #ifdef AESALON_DEV_BUILD
13 else if(type
== DEBUG_MESSAGE
) {
14 std::cout
<< "{aesalon} " << string
<< std::endl
;
19 } // namespace Monitor
20 } // namespace Aesalon