1 #include "communication.h"
8 int aesalon_overload_communication_pipefd
;
9 int aesalon_overload_communication_enabled
;
11 void aesalon_overload_send_string(char *string
) {
12 if(aesalon_overload_communication_enabled
)
13 write(aesalon_overload_communication_pipefd
, string
, strlen(string
)+1);