2 * Adium is the legal property of its developers, whose names are listed in the copyright file included
3 * with this source distribution.
5 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
6 * General Public License as published by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
10 * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
11 * Public License for more details.
13 * You should have received a copy of the GNU General Public License along with this program; if not,
14 * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17 #import "AdiumSound.h"
18 #import "AdiumSpeech.h"
19 #import "AdiumSoundSets.h"
21 @implementation AISoundController
25 if ((self = [super init])) {
26 adiumSound = [[AdiumSound alloc] init];
27 adiumSpeech = [[AdiumSpeech alloc] init];
28 adiumSoundSets = [[AdiumSoundSets alloc] init];
34 - (void)controllerDidLoad
36 [adiumSound controllerDidLoad];
37 [adiumSpeech controllerDidLoad];
40 - (void)controllerWillClose
42 [adiumSound release]; adiumSound = nil;
43 [adiumSpeech release]; adiumSpeech = nil;
44 [adiumSoundSets release]; adiumSoundSets = nil;
48 - (void)playSoundAtPath:(NSString *)inPath{
49 [adiumSound playSoundAtPath:inPath];
54 return [adiumSpeech voices];
58 * @brief Speak the demonstration text for a voice
60 * @param voiceString The name of the voice that should be used to generate speech
61 * @param pitch The pitch to use, or 0.0 to use the default pitch
62 * @param rate The rate to use, 0.0 to use the default rate
64 - (void)speakDemoTextForVoice:(NSString *)voiceString withPitch:(float)pitch andRate:(float)rate{
65 [adiumSpeech speakDemoTextForVoice:voiceString withPitch:pitch andRate:rate];
68 return [adiumSpeech defaultRate];
70 - (float)defaultPitch{
71 return [adiumSpeech defaultPitch];
73 - (void)speakText:(NSString *)text{
74 [adiumSpeech speakText:text];
76 - (void)speakText:(NSString *)text withVoice:(NSString *)voiceString pitch:(float)pitch rate:(float)rate{
77 [adiumSpeech speakText:text withVoice:voiceString pitch:pitch rate:rate];
81 - (NSArray *)soundSets{
82 return [adiumSoundSets soundSets];
85 - (void)setSoundsAreMuted:(BOOL)muted
87 [adiumSound setSoundsAreMuted:muted];