3 * Copyright (C) 2007 Tomas 'ZeXx86' Jedrzejek (zexx86@zexos.org)
4 * Copyright (C) 2008 Tomas 'ZeXx86' Jedrzejek (zexx86@zexos.org)
5 * Copyright (C) 2009 Tomas 'ZeXx86' Jedrzejek (zexx86@zexos.org)
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
28 static unsigned char vgaused
= 0; /* some program using graphics mode ? */
29 unsigned char vgagui
= 0; /* 0 - textual; 1 - 8bpp graphics; 2 - 16bpp graphics mode*/
30 char *vgafb
; /* frame buffer */
31 char *vgadb
; /* double buffer */
33 unsigned vgafb_res_x
, vgafb_res_y
; /* screen resolution */
35 int csr_x
= 0, csr_y
= 0;
37 extern unsigned short *vesafb
;
41 /* These define our textpointer, our background and foreground
42 * colors (attributes), and x and y cursor coordinates */
43 unsigned short *textmemptr
;
45 const int MiscOutputReg
= 0x3c2;
46 const int DataReg
= 0x3c0;
47 const int AddressReg
= 0x3c0;
49 const char mode03
[][32] = {
50 { 0x03, 0x00, 0x03, 0x00, 0x02 },
51 { 0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F,
52 0x00, 0x4F, 0x0D, 0x0E, 0x00, 0x00, 0x00, 0x50,
53 0x9C, 0x0E, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3,
55 { 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x00,
57 { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
58 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
59 0x0C, 0x00, 0x0F, 0x08, 0x00 }
62 const char mode13
[][32] = {
63 { 0x03, 0x01, 0x0f, 0x00, 0x0e }, /* 0x3c4, index 0-4*/
64 { 0x5f, 0x4f, 0x50, 0x82, 0x54, 0x80, 0xbf, 0x1f,
65 0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
66 0x9c, 0x0e, 0x8f, 0x28, 0x40, 0x96, 0xb9, 0xa3,
67 0xff }, /* 0x3d4, index 0-0x18*/
68 { 0, 0, 0, 0, 0, 0x40, 0x05, 0x0f, 0xff }, /* 0x3ce, index 0-8*/
69 { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
70 0x41, 0, 0x0f, 0, 0 } /* 0x3c0, index 0-0x14*/
73 /*const char mode18[][32] = {
75 { 0x03, 0x01, 0x08, 0x00, 0x06 },
76 { 0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E,
77 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
78 0xEA, 0x0C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
80 { 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x0F,
82 { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
83 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
84 0x01, 0x00, 0x0F, 0x00, 0x00 }
87 /* Scrolls the screen */
88 void video_scroll (void)
92 /* A blank is defined as a space... we need to give it
94 blank
= 0x20 | (attrib
<< 8);
96 /* Row 25 is the end, this means we need to scroll up */
98 /* Move the current text chunk that makes up the screen
99 * back in the buffer by a line */
100 temp
= csr_y
- 25 + 1;
101 memcpy (textmemptr
, textmemptr
+ temp
* 80, (25 - temp
) * 80 * 2);
103 /* Finally, we set the chunk of memory that occupies
104 * the last line of text to our 'blank' character */
105 memsetw (textmemptr
+ (25 - temp
) * 80, blank
, 80);
110 /* Updates the hardware cursor: the little blinking line
111 * on the screen under the last character pressed! */
112 void video_move_csr (void)
116 /* The equation for finding the index in a linear
117 * chunk of memory can be represented by:
118 * Index = [(y * width) + x] */
119 temp
= csr_y
* 80 + csr_x
;
121 /* This sends a command to indicies 14 and 15 in the
122 * CRT Control Register of the VGA controller. These
123 * are the high and low bytes of the index that show
124 * where the hardware cursor is to be 'blinking'. */
126 outb (0x3D5, temp
>> 8);
131 /* Clears the screen */
137 /* Again, we need the 'short' that will be used to
138 * represent a space with color */
139 blank
= 0x20 | (attrib
<< 8);
141 /* Sets the entire screen to spaces in our current
143 for (i
= 0; i
< 25; i
++)
144 memsetw (textmemptr
+ i
* 80, blank
, 80);
146 /* Update out virtual cursor, and then move the
154 /* Puts a single character on the screen */
155 void video_putch (unsigned char c
)
157 #ifndef CONFIG_UI_CONSOLESERIAL
158 unsigned short *where
;
159 unsigned att
= attrib
<< 8;
161 /* Handle a backspace, by moving the cursor back one space */
166 /* delete last character */
167 where
= textmemptr
+ (csr_y
* 80 + csr_x
);
168 *where
= ' ' | att
; /* Character AND attributes: color */
171 /* Handles a tab by incrementing the cursor's x, but only
172 * to a point that will make it divisible by 8 */
174 csr_x
= (csr_x
+ 8) & ~(8 - 1);
176 /* Handles a 'Carriage Return', which simply brings the
177 * cursor back to the margin */
181 /* We handle our newlines the way DOS and the BIOS do: we
182 * treat it as if a 'CR' was also there, so we bring the
183 * cursor to the margin and we increment the 'y' value */
184 else if (c
== '\n') {
188 /* Any character greater than and including a space, is a
189 * printable character. The equation for finding the index
190 * in a linear chunk of memory can be represented by:
191 * Index = [(y * width) + x] */
193 where
= textmemptr
+ (csr_y
* 80 + csr_x
);
194 *where
= c
| att
; /* Character AND attributes: color */
198 /* If the cursor has reached the edge of the screen's width, we
199 * insert a new line in there */
205 /* Scroll the screen if needed, and finally move the cursor */
209 #ifdef CONFIG_DRV_RS232
210 /* Serial console output */
211 rs232_write ((char) c
);
216 void video_setattrib (int attr
)
221 int video_getattrib ()
226 /* Sets the forecolor and backcolor that we will use */
227 void video_color (unsigned char forecolor
, unsigned char backcolor
)
229 /* Top 4 bytes are the background, bottom 4 bytes
230 * are the foreground color */
231 attrib
= (backcolor
<< 4) | (forecolor
& 0x0F);
234 /* Set the cursor to selected position */
235 void video_gotoxy (unsigned x
, unsigned y
)
244 /* video card mono/colour detection by Dark Fiber
245 * returns 0=mono, 1=colour
247 int video_type (void)
249 char c
= (*(unsigned short*) 0x410&0x30);
251 /* C can be 0x00 or 0x20 for colour, 0x30 for mono */
258 /* Sets our text-mode VGA pointer, then clears the screen for us */
259 unsigned int init_video (void)
261 if (video_type ()) // check type of video card - color/mono
262 textmemptr
= (unsigned short *) 0xB8000;
264 textmemptr
= (unsigned short *) 0xA0000;
271 if (init_video_vesa ())
284 // return (char *) ~0;
291 #ifdef CONFIG_DRV_VGA
296 outb_p (0x63, MiscOutputReg
);
297 outb_p (0x00, 0x3da);
299 for (i
= 0; i
< 5; i
++) {
301 outb_p (mode13
[0][i
], 0x3c4+1);
304 outw_p (0x0e11, 0x3d4);
306 for (i
= 0; i
< 0x19; i
++) {
308 outb_p (mode13
[1][i
], (0x3d4 + 1));
311 for (i
= 0; i
< 0x9; i
++) {
313 outb_p (mode13
[2][i
], (0x3ce + 1));
318 for (i
= 0; i
< 0x15; i
++) {
320 outb_p (i
, AddressReg
);
321 outb_p (mode13
[3][i
], DataReg
);
324 outb_p (0x20, 0x3c0);
331 vgafb
= (char *) 0xA0000;
332 vgadb
= 0;//(char *) kmalloc (sizeof (char) * vgafb_res_x * vgafb_res_y);
336 #ifdef CONFIG_DRV_VESA
342 vgafb
= (char *) vesafb
;
343 vgadb
= (char *) 0x400000;//kmalloc (sizeof (short) * vgafb_res_x * vgafb_res_y);
344 //vgatb = (char *) PAGE_MEM_LOW+0x200000;//kmalloc (sizeof (char) * vgafb_res_x * vgafb_res_y);
354 void video_gfx_exit ()
356 /* we dont use VGA anymore */
370 outb_p (0x67, MiscOutputReg
);
371 outb_p (0x00, 0x3da);
373 for (i
= 0; i
< 5; i
++) {
375 outb_p (mode03
[0][i
], 0x3c4+1);
378 outw_p (0x0e11, 0x3d4);
380 for (i
= 0; i
< 0x19; i
++) {
382 outb_p (mode03
[1][i
], (0x3d4 + 1));
385 for (i
= 0; i
< 0x9; i
++) {
387 outb_p (mode03
[2][i
], (0x3ce + 1));
392 for (i
= 0; i
< 0x15; i
++) {
394 outb_p (i
, AddressReg
);
395 outb_p (mode03
[3][i
], DataReg
);
398 outb_p (0x20, 0x3c0);
409 /* Draw pixel (dot) on the screen with specified color */
410 void video_gfx_pixel (unsigned x
, unsigned y
, unsigned color
)
412 if (x
>= vgafb_res_x
|| y
>= vgafb_res_y
)
415 unsigned i
= y
* vgafb_res_x
+ x
;
418 unsigned short *db
= (unsigned short *) vgadb
;
432 /* Swap double-buffered screen */
433 void video_gfx_fbswap ()
437 #ifdef CONFIG_DRV_GMM
438 unsigned l
= (vgafb_res_x
* vgafb_res_y
) / 2;
440 unsigned *fb
= (unsigned *) vgafb
;
441 unsigned *db
= (unsigned *) vgadb
;
443 for (; i
< l
; i
++) {
448 if (vgadb
!= vgafb
) {
449 unsigned l
= vgafb_res_x
* vgafb_res_y
* vgagui
;
451 for (i
= 0; i
< l
; i
++) {
461 /* Clear screen with specified color*/
462 void video_gfx_cls (unsigned color
)
464 unsigned short *db
= (unsigned short *) vgadb
;
467 unsigned l
= vgafb_res_x
* vgafb_res_y
;
469 for (x
= 0; x
< l
; x
++)
475 /** ARM architecture **/
477 /* Draw pixel (dot) on the screen with specified color */
478 void video_gfx_pixel (unsigned x
, unsigned y
, unsigned color
)
480 unsigned i
= y
* 640 + x
;
481 unsigned short *db
= (unsigned short *) 0x500000;
486 /* Clear screen with specified color*/
487 void video_gfx_cls (unsigned color
)
489 unsigned short *db
= (unsigned short *) vgadb
;
492 unsigned l
= vgafb_res_x
* vgafb_res_y
;
494 for (x
= 0; x
< l
; x
++)
498 /* Swap double-buffered screen */
499 void video_gfx_fbswap ()
501 /*#ifdef CONFIG_DRV_GMM
502 unsigned l = (vgafb_res_x * vgafb_res_y) / 2;
504 unsigned *fb = (unsigned *) vgafb;
505 unsigned *db = (unsigned *) vgadb;
507 for (; i < l; i ++) {
512 if (vgadb != vgafb) {
513 unsigned l = vgafb_res_x * vgafb_res_y * vgagui;
515 for (i = 0; i < l; i ++) {
523 void video_putch (unsigned char c
)
525 /* uart output for embedded devices */
526 rs232_write ((char) c
);
529 /* Sets the forecolor and backcolor that we will use */
530 void video_color (unsigned char forecolor
, unsigned char backcolor
)
532 /* Top 4 bytes are the background, bottom 4 bytes
533 * are the foreground color */
534 attrib
= (backcolor
<< 4) | (forecolor
& 0x0F);
542 /* Set the cursor to selected position */
543 void video_gotoxy (unsigned x
, unsigned y
)
548 unsigned int init_video (void)
555 bool video_acthandler (unsigned act
, char *block
, char *more
, int block_len
)