1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * All files in this archive are subject to the GNU General Public License.
15 * See the file COPYING in the source tree root for full license agreement.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ***************************************************************************/
23 #include "playergfx.h"
25 #include "fixedpoint.h"
29 /* Loops that the values are displayed */
32 /* variable button definitions */
33 #if CONFIG_KEYPAD == RECORDER_PAD
34 #define CUBE_QUIT BUTTON_OFF
35 #define CUBE_X_INC BUTTON_RIGHT
36 #define CUBE_X_DEC BUTTON_LEFT
37 #define CUBE_Y_INC BUTTON_UP
38 #define CUBE_Y_DEC BUTTON_DOWN
39 #define CUBE_Z_INC BUTTON_F2
40 #define CUBE_Z_DEC BUTTON_F1
41 #define CUBE_MODE BUTTON_F3
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_X_INC BUTTON_RIGHT
48 #define CUBE_X_DEC BUTTON_LEFT
49 #define CUBE_Y_INC BUTTON_UP
50 #define CUBE_Y_DEC BUTTON_DOWN
51 #define CUBE_Z_INC BUTTON_F2
52 #define CUBE_Z_DEC BUTTON_F1
53 #define CUBE_MODE BUTTON_F3
54 #define CUBE_PAUSE BUTTON_SELECT
55 #define CUBE_HIGHSPEED BUTTON_ON
57 #elif CONFIG_KEYPAD == PLAYER_PAD
58 #define CUBE_QUIT BUTTON_STOP
59 #define CUBE_X_INC BUTTON_RIGHT
60 #define CUBE_X_DEC BUTTON_LEFT
61 #define CUBE_Y_INC (BUTTON_ON | BUTTON_RIGHT)
62 #define CUBE_Y_DEC (BUTTON_ON | BUTTON_LEFT)
63 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_RIGHT)
64 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_LEFT)
65 #define CUBE_MODE_PRE BUTTON_MENU
66 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
67 #define CUBE_PAUSE BUTTON_PLAY
68 #define CUBE_HIGHSPEED_PRE BUTTON_ON
69 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
71 #elif CONFIG_KEYPAD == ONDIO_PAD
72 #define CUBE_QUIT BUTTON_OFF
73 #define CUBE_X_INC BUTTON_RIGHT
74 #define CUBE_X_DEC BUTTON_LEFT
75 #define CUBE_Y_INC BUTTON_UP
76 #define CUBE_Y_DEC BUTTON_DOWN
77 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_UP)
78 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_DOWN)
79 #define CUBE_MODE_PRE BUTTON_MENU
80 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
81 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
82 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
84 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
85 (CONFIG_KEYPAD == IRIVER_H300_PAD)
86 #define CUBE_QUIT BUTTON_OFF
87 #define CUBE_X_INC BUTTON_RIGHT
88 #define CUBE_X_DEC BUTTON_LEFT
89 #define CUBE_Y_INC BUTTON_UP
90 #define CUBE_Y_DEC BUTTON_DOWN
91 #define CUBE_Z_INC (BUTTON_ON | BUTTON_UP)
92 #define CUBE_Z_DEC (BUTTON_ON | BUTTON_DOWN)
93 #define CUBE_MODE BUTTON_MODE
94 #define CUBE_PAUSE_PRE BUTTON_ON
95 #define CUBE_PAUSE (BUTTON_ON | BUTTON_REL)
96 #define CUBE_HIGHSPEED BUTTON_SELECT
98 #define CUBE_RC_QUIT BUTTON_RC_STOP
100 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
101 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
102 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
103 #define CUBE_QUIT BUTTON_MENU
104 #define CUBE_X_INC BUTTON_RIGHT
105 #define CUBE_X_DEC BUTTON_LEFT
106 #define CUBE_Y_INC BUTTON_SCROLL_FWD
107 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
108 #define CUBE_Z_INC (BUTTON_SELECT | BUTTON_RIGHT)
109 #define CUBE_Z_DEC (BUTTON_SELECT | BUTTON_LEFT)
110 #define CUBE_MODE (BUTTON_SELECT | BUTTON_MENU)
111 #define CUBE_PAUSE_PRE BUTTON_PLAY
112 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
113 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_PLAY)
115 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
116 #define CUBE_QUIT BUTTON_PLAY
117 #define CUBE_X_INC BUTTON_RIGHT
118 #define CUBE_X_DEC BUTTON_LEFT
119 #define CUBE_Y_INC BUTTON_UP
120 #define CUBE_Y_DEC BUTTON_DOWN
121 #define CUBE_Z_INC BUTTON_MODE
122 #define CUBE_Z_DEC BUTTON_EQ
123 #define CUBE_MODE (BUTTON_SELECT | BUTTON_REPEAT)
124 #define CUBE_PAUSE (BUTTON_SELECT | BUTTON_REL)
125 #define CUBE_HIGHSPEED (BUTTON_MODE | BUTTON_EQ) /* TODO: this is impossible */
127 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
128 #define CUBE_QUIT BUTTON_POWER
129 #define CUBE_X_INC BUTTON_LEFT
130 #define CUBE_X_DEC BUTTON_RIGHT
131 #define CUBE_Y_INC BUTTON_UP
132 #define CUBE_Y_DEC BUTTON_DOWN
133 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_UP)
134 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_DOWN)
135 #define CUBE_MODE BUTTON_SELECT
136 #define CUBE_PAUSE_PRE BUTTON_PLAY
137 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
138 #define CUBE_HIGHSPEED (BUTTON_REC | BUTTON_REL)
140 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
141 #define CUBE_QUIT BUTTON_POWER
142 #define CUBE_X_INC BUTTON_LEFT
143 #define CUBE_X_DEC BUTTON_RIGHT
144 #define CUBE_Y_INC BUTTON_UP
145 #define CUBE_Y_DEC BUTTON_DOWN
146 #define CUBE_Z_INC BUTTON_VOL_UP
147 #define CUBE_Z_DEC BUTTON_VOL_DOWN
148 #define CUBE_MODE BUTTON_MENU
149 #define CUBE_PAUSE BUTTON_SELECT
150 #define CUBE_HIGHSPEED BUTTON_A
152 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
153 #define CUBE_QUIT BUTTON_POWER
154 #define CUBE_X_INC BUTTON_LEFT
155 #define CUBE_X_DEC BUTTON_RIGHT
156 #define CUBE_Y_INC BUTTON_SCROLL_FWD
157 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
158 #define CUBE_Z_INC BUTTON_UP
159 #define CUBE_Z_DEC BUTTON_DOWN
160 #define CUBE_MODE_PRE BUTTON_SELECT
161 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
162 #define CUBE_PAUSE_PRE BUTTON_SELECT
163 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
164 #define CUBE_HIGHSPEED BUTTON_REC
166 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
167 #define CUBE_QUIT BUTTON_POWER
168 #define CUBE_X_INC BUTTON_LEFT
169 #define CUBE_X_DEC BUTTON_RIGHT
170 #define CUBE_Y_INC BUTTON_VOL_UP
171 #define CUBE_Y_DEC BUTTON_VOL_DOWN
172 #define CUBE_Z_INC BUTTON_UP
173 #define CUBE_Z_DEC BUTTON_DOWN
174 #define CUBE_MODE_PRE BUTTON_SELECT
175 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
176 #define CUBE_PAUSE_PRE BUTTON_SELECT
177 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
178 #define CUBE_HIGHSPEED BUTTON_REC
181 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
182 #define CUBE_QUIT BUTTON_POWER
183 #define CUBE_X_INC BUTTON_LEFT
184 #define CUBE_X_DEC BUTTON_RIGHT
185 #define CUBE_Y_INC BUTTON_SCROLL_UP
186 #define CUBE_Y_DEC BUTTON_SCROLL_DOWN
187 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_SCROLL_UP)
188 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_SCROLL_DOWN)
189 #define CUBE_MODE BUTTON_REW
190 #define CUBE_PAUSE_PRE BUTTON_PLAY
191 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
192 #define CUBE_HIGHSPEED (BUTTON_FF | BUTTON_REL)
194 #elif CONFIG_KEYPAD == MROBE500_PAD
195 #define CUBE_QUIT BUTTON_POWER
196 #define CUBE_X_INC BUTTON_LEFT
197 #define CUBE_X_DEC BUTTON_RIGHT
198 #define CUBE_Y_INC BUTTON_RC_PLAY
199 #define CUBE_Y_DEC BUTTON_RC_DOWN
200 #define CUBE_Z_INC BUTTON_RC_VOL_UP
201 #define CUBE_Z_DEC BUTTON_RC_VOL_DOWN
202 #define CUBE_MODE BUTTON_RC_MODE
203 #define CUBE_PAUSE_PRE BUTTON_RC_HEART
204 #define CUBE_PAUSE (BUTTON_RC_HEART | BUTTON_REL)
205 #define CUBE_HIGHSPEED BUTTON_RC_HEART
207 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
208 #define CUBE_QUIT BUTTON_BACK
209 #define CUBE_X_INC BUTTON_LEFT
210 #define CUBE_X_DEC BUTTON_RIGHT
211 #define CUBE_Y_INC BUTTON_UP
212 #define CUBE_Y_DEC BUTTON_DOWN
213 #define CUBE_Z_INC BUTTON_VOL_UP
214 #define CUBE_Z_DEC BUTTON_VOL_DOWN
215 #define CUBE_MODE BUTTON_PREV
216 #define CUBE_PAUSE_PRE BUTTON_PLAY
217 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
218 #define CUBE_HIGHSPEED (BUTTON_NEXT | BUTTON_REL)
220 #elif (CONFIG_KEYPAD == MROBE100_PAD)
221 #define CUBE_QUIT BUTTON_POWER
222 #define CUBE_X_INC BUTTON_LEFT
223 #define CUBE_X_DEC BUTTON_RIGHT
224 #define CUBE_Y_INC BUTTON_UP
225 #define CUBE_Y_DEC BUTTON_DOWN
226 #define CUBE_Z_INC (BUTTON_DISPLAY | BUTTON_UP)
227 #define CUBE_Z_DEC (BUTTON_DISPLAY | BUTTON_DOWN)
228 #define CUBE_MODE BUTTON_MENU
229 #define CUBE_PAUSE BUTTON_PLAY
230 #define CUBE_HIGHSPEED BUTTON_SELECT
232 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
233 #define CUBE_QUIT BUTTON_RC_REC
234 #define CUBE_X_INC BUTTON_RC_FF
235 #define CUBE_X_DEC BUTTON_RC_REW
236 #define CUBE_Y_INC BUTTON_RC_VOL_UP
237 #define CUBE_Y_DEC BUTTON_RC_VOL_DOWN
238 #define CUBE_Z_INC BUTTON_VOL_UP /* FIXME: quick hack */
239 #define CUBE_Z_DEC BUTTON_VOL_DOWN
240 #define CUBE_MODE BUTTON_RC_MODE
241 #define CUBE_PAUSE BUTTON_RC_PLAY
242 #define CUBE_HIGHSPEED BUTTON_RC_MENU
244 #elif CONFIG_KEYPAD == COWOND2_PAD
245 #define CUBE_QUIT BUTTON_POWER
246 #define CUBE_X_INC BUTTON_RIGHT
247 #define CUBE_X_DEC BUTTON_LEFT
248 #define CUBE_Y_INC BUTTON_UP
249 #define CUBE_Y_DEC BUTTON_DOWN
250 #define CUBE_Z_INC BUTTON_PLUS
251 #define CUBE_Z_DEC BUTTON_MINUS
252 #define CUBE_MODE BUTTON_MENU
253 #define CUBE_PAUSE_PRE BUTTON_SELECT
254 #define CUBE_PAUSE (BUTTON_MINUS | BUTTON_REL)
255 #define CUBE_HIGHSPEED (BUTTON_PLUS | BUTTON_REL)
258 #error No keymap defined!
261 #ifdef HAVE_LCD_BITMAP
263 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
264 static int x_off
= LCD_WIDTH
/2;
265 static int y_off
= LCD_HEIGHT
/2;
271 void (*update
)(void);
272 void (*clear_display
)(void);
273 void (*drawline
)(int x1
, int y1
, int x2
, int y2
);
274 void (*putsxy
)(int x
, int y
, const unsigned char *string
);
277 static struct my_lcd greyfuncs
= {
278 grey_update
, grey_clear_display
, grey_drawline
, grey_putsxy
280 static struct my_lcd lcdfuncs
; /* initialised at runtime */
281 static struct my_lcd
*mylcd
= &greyfuncs
;
283 #define MYLCD(fn) mylcd->fn
284 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
285 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
286 #define MY_GET_FOREGROUND() grey_get_foreground()
289 #define MYLCD(fn) rb->lcd_ ## fn
290 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
291 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
292 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
295 #if CONFIG_LCD == LCD_SSD1815
296 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
298 #define ASPECT 256 /* = 1.00 */
301 #else /* !LCD_BITMAP */
303 #define MYLCD(fn) pgfx_ ## fn
305 static int x_off
= 10;
306 static int y_off
= 7;
307 #define ASPECT 300 /* = 1.175 */
309 #endif /* !LCD_BITMAP */
328 /* initial, unrotated cube corners */
329 static const struct point_3D sommet
[8] =
331 {-DIST
, -DIST
, -DIST
},
332 { DIST
, -DIST
, -DIST
},
333 { DIST
, DIST
, -DIST
},
334 {-DIST
, DIST
, -DIST
},
335 {-DIST
, -DIST
, DIST
},
336 { DIST
, -DIST
, DIST
},
341 /* The 12 lines forming the edges */
342 static const struct line lines
[12] =
344 {0, 1}, {1, 2}, {2, 3}, {3, 0},
345 {4, 7}, {7, 6}, {6, 5}, {5, 4},
346 {0, 4}, {1, 5}, {2, 6}, {3, 7}
349 static bool lines_drawn
[12];
351 /* The 6 faces of the cube; points are in clockwise order when viewed
353 static const struct face faces
[6] =
355 {{0, 1, 2, 3}, {0, 1, 2, 3}},
356 {{4, 7, 6, 5}, {4, 5, 6, 7}},
357 {{0, 4, 5, 1}, {8, 7, 9, 0}},
358 {{2, 6, 7, 3}, {10, 5, 11, 2}},
359 {{0, 3, 7, 4}, {3, 11, 4, 8}},
360 {{1, 5, 6, 2}, {9, 6, 10, 1}}
363 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
364 static const unsigned face_colors
[6] =
366 #ifdef HAVE_LCD_COLOR
367 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
368 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
369 #elif defined(USE_GSLIB)
371 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
372 GREY_DARKGRAY
, GREY_WHITE
, GREY_WHITE
374 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
375 GREY_DARKGRAY
, GREY_BLACK
, GREY_BLACK
378 LCD_LIGHTGRAY
, LCD_LIGHTGRAY
, LCD_DARKGRAY
,
379 LCD_DARKGRAY
, LCD_BLACK
, LCD_BLACK
385 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
395 static struct point_3D point3D
[8];
396 static struct point_2D point2D
[8];
397 static long matrice
[3][3];
399 static const int nb_points
= 8;
400 static long z_off
= 600;
402 static struct plugin_api
* rb
;
404 static void cube_rotate(int xa
, int ya
, int za
)
407 /* Just to prevent unnecessary lookups */
408 long sxa
, cxa
, sya
, cya
, sza
, cza
;
417 /* calculate overall translation matrix */
418 matrice
[0][0] = (cza
* cya
) >> 14;
419 matrice
[1][0] = (sza
* cya
) >> 14;
420 matrice
[2][0] = -sya
;
422 matrice
[0][1] = (((cza
* sya
) >> 14) * sxa
- sza
* cxa
) >> 14;
423 matrice
[1][1] = (((sza
* sya
) >> 14) * sxa
+ cxa
* cza
) >> 14;
424 matrice
[2][1] = (sxa
* cya
) >> 14;
426 matrice
[0][2] = (((cza
* sya
) >> 14) * cxa
+ sza
* sxa
) >> 14;
427 matrice
[1][2] = (((sza
* sya
) >> 14) * cxa
- cza
* sxa
) >> 14;
428 matrice
[2][2] = (cxa
* cya
) >> 14;
430 /* apply translation matrix to all points */
431 for (i
= 0; i
< nb_points
; i
++)
433 point3D
[i
].x
= matrice
[0][0] * sommet
[i
].x
+ matrice
[1][0] * sommet
[i
].y
434 + matrice
[2][0] * sommet
[i
].z
;
436 point3D
[i
].y
= matrice
[0][1] * sommet
[i
].x
+ matrice
[1][1] * sommet
[i
].y
437 + matrice
[2][1] * sommet
[i
].z
;
439 point3D
[i
].z
= matrice
[0][2] * sommet
[i
].x
+ matrice
[1][2] * sommet
[i
].y
440 + matrice
[2][2] * sommet
[i
].z
;
444 static void cube_viewport(void)
448 /* Do viewport transformation for all points */
449 for (i
= 0; i
< nb_points
; i
++)
452 point2D
[i
].x
= (point3D
[i
].x
* ASPECT
) / (point3D
[i
].z
+ (z_off
<< 14))
455 point2D
[i
].x
= (point3D
[i
].x
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
458 point2D
[i
].y
= (point3D
[i
].y
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
463 static void cube_draw(void)
466 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
467 unsigned old_foreground
;
472 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
475 old_foreground
= MY_GET_FOREGROUND();
476 for (i
= 0; i
< 6; i
++)
478 /* backface culling; if the shape winds counter-clockwise, we are
479 * looking at the backface, and the (simplified) cross product
480 * is < 0. Do not draw it. */
481 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
482 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
483 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
484 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
487 MY_SET_FOREGROUND(face_colors
[i
]);
488 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
489 point2D
[faces
[i
].corner
[0]].y
,
490 point2D
[faces
[i
].corner
[1]].x
,
491 point2D
[faces
[i
].corner
[1]].y
,
492 point2D
[faces
[i
].corner
[2]].x
,
493 point2D
[faces
[i
].corner
[2]].y
);
494 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
495 point2D
[faces
[i
].corner
[0]].y
,
496 point2D
[faces
[i
].corner
[2]].x
,
497 point2D
[faces
[i
].corner
[2]].y
,
498 point2D
[faces
[i
].corner
[3]].x
,
499 point2D
[faces
[i
].corner
[3]].y
);
502 MY_SET_FOREGROUND(old_foreground
);
504 #endif /* (LCD_DEPTH > 1) || GSLIB */
508 rb
->memset(lines_drawn
, 0, sizeof(lines_drawn
));
509 for (i
= 0; i
< 6; i
++)
511 /* backface culling; if the shape winds counter-clockwise, we are
512 * looking at the backface, and the (simplified) cross product
513 * is < 0. Do not draw it. */
514 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
515 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
516 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
517 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
520 for (j
= 0; j
< 4; j
++)
522 line
= faces
[i
].line
[j
];
523 if (!lines_drawn
[line
])
525 lines_drawn
[line
] = true;
526 MYLCD(drawline
)(point2D
[lines
[line
].start
].x
,
527 point2D
[lines
[line
].start
].y
,
528 point2D
[lines
[line
].end
].x
,
529 point2D
[lines
[line
].end
].y
);
537 for (i
= 0; i
< 12; i
++)
538 MYLCD(drawline
)(point2D
[lines
[i
].start
].x
,
539 point2D
[lines
[i
].start
].y
,
540 point2D
[lines
[i
].end
].x
,
541 point2D
[lines
[i
].end
].y
);
546 void cleanup(void *parameter
)
552 #elif defined HAVE_LCD_CHARCELLS
557 enum plugin_status
plugin_start(struct plugin_api
* api
, void* parameter
)
563 size_t gbuf_size
= 0;
564 bool mode_switch
= true;
568 int lastbutton
= BUTTON_NONE
;
575 bool highspeed
= false;
583 #ifdef HAVE_LCD_BITMAP
586 #elif defined(USE_GSLIB)
587 gbuf
= (unsigned char *)rb
->plugin_get_buffer(&gbuf_size
);
588 if (!grey_init(rb
, gbuf
, gbuf_size
, GREY_BUFFERED
,
589 LCD_WIDTH
, LCD_HEIGHT
, NULL
))
591 rb
->splash(HZ
, "Couldn't init greyscale display");
594 /* init lcd_ function pointers */
595 lcdfuncs
.update
= rb
->lcd_update
;
596 lcdfuncs
.clear_display
= rb
->lcd_clear_display
;
597 lcdfuncs
.drawline
= rb
->lcd_drawline
;
598 lcdfuncs
.putsxy
= rb
->lcd_putsxy
;
601 grey_set_background(GREY_BLACK
);
604 grey_setfont(FONT_SYSFIXED
);
606 rb
->lcd_setfont(FONT_SYSFIXED
);
607 #else /* LCD_CHARCELLS */
608 if (!pgfx_init(rb
, 4, 2))
610 rb
->splash(HZ
*2, "Old LCD :(");
625 MYLCD(clear_display
)();
626 cube_rotate(xa
, ya
, za
);
632 #ifdef HAVE_LCD_BITMAP
636 rb
->snprintf(buffer
, sizeof(buffer
), "x:%d y:%d z:%d h:%d",
637 xs
, ys
, zs
, highspeed
);
638 MYLCD(putsxy
)(0, LCD_HEIGHT
-8, buffer
);
645 if (t_disp
== DISP_TIME
)
647 rb
->snprintf(buffer
, sizeof(buffer
), "x%d", xs
);
648 rb
->lcd_puts(0, 0, buffer
);
649 rb
->snprintf(buffer
, sizeof(buffer
), "y%d", ys
);
650 rb
->lcd_puts(0, 1, buffer
);
652 rb
->snprintf(buffer
, sizeof(buffer
), "z%d", zs
);
653 rb
->lcd_puts(8, 0, buffer
);
654 rb
->snprintf(buffer
, sizeof(buffer
), "h%d", highspeed
);
655 rb
->lcd_puts(8, 1, buffer
);
660 rb
->lcd_clear_display();
668 grey_show(mode
== SOLID
);
696 button
= rb
->button_get(false);
700 case (CUBE_X_INC
|BUTTON_REPEAT
):
717 case (CUBE_X_DEC
|BUTTON_REPEAT
):
734 case (CUBE_Y_INC
|BUTTON_REPEAT
):
751 case (CUBE_Y_DEC
|BUTTON_REPEAT
):
768 case (CUBE_Z_INC
|BUTTON_REPEAT
):
785 case (CUBE_Z_DEC
|BUTTON_REPEAT
):
803 if (lastbutton
!= CUBE_MODE_PRE
)
806 if (++mode
>= NUM_MODES
)
809 mylcd
= (mode
== SOLID
) ? &greyfuncs
: &lcdfuncs
;
816 #ifdef CUBE_PAUSE_PRE
817 if (lastbutton
!= CUBE_PAUSE_PRE
)
824 #ifdef CUBE_HIGHSPEED_PRE
825 if (lastbutton
!= CUBE_HIGHSPEED_PRE
)
828 highspeed
= !highspeed
;
840 if (rb
->default_event_handler_ex(button
, cleanup
, NULL
)
841 == SYS_USB_CONNECTED
)
842 return PLUGIN_USB_CONNECTED
;
845 if (button
!= BUTTON_NONE
)
851 #elif defined(HAVE_LCD_CHARCELLS)