1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation; either version 2
17 * of the License, or (at your option) any later version.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ***************************************************************************/
25 #include "playergfx.h"
27 #include "fixedpoint.h"
31 /* Loops that the values are displayed */
34 /* variable button definitions */
35 #if CONFIG_KEYPAD == RECORDER_PAD
36 #define CUBE_QUIT BUTTON_OFF
37 #define CUBE_X_INC BUTTON_RIGHT
38 #define CUBE_X_DEC BUTTON_LEFT
39 #define CUBE_Y_INC BUTTON_UP
40 #define CUBE_Y_DEC BUTTON_DOWN
41 #define CUBE_Z_INC BUTTON_F2
42 #define CUBE_Z_DEC BUTTON_F1
43 #define CUBE_MODE BUTTON_F3
44 #define CUBE_PAUSE BUTTON_PLAY
45 #define CUBE_HIGHSPEED BUTTON_ON
47 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
48 #define CUBE_QUIT BUTTON_OFF
49 #define CUBE_X_INC BUTTON_RIGHT
50 #define CUBE_X_DEC BUTTON_LEFT
51 #define CUBE_Y_INC BUTTON_UP
52 #define CUBE_Y_DEC BUTTON_DOWN
53 #define CUBE_Z_INC BUTTON_F2
54 #define CUBE_Z_DEC BUTTON_F1
55 #define CUBE_MODE BUTTON_F3
56 #define CUBE_PAUSE BUTTON_SELECT
57 #define CUBE_HIGHSPEED BUTTON_ON
59 #elif CONFIG_KEYPAD == PLAYER_PAD
60 #define CUBE_QUIT BUTTON_STOP
61 #define CUBE_X_INC BUTTON_RIGHT
62 #define CUBE_X_DEC BUTTON_LEFT
63 #define CUBE_Y_INC (BUTTON_ON | BUTTON_RIGHT)
64 #define CUBE_Y_DEC (BUTTON_ON | BUTTON_LEFT)
65 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_RIGHT)
66 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_LEFT)
67 #define CUBE_MODE_PRE BUTTON_MENU
68 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
69 #define CUBE_PAUSE BUTTON_PLAY
70 #define CUBE_HIGHSPEED_PRE BUTTON_ON
71 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
73 #elif CONFIG_KEYPAD == ONDIO_PAD
74 #define CUBE_QUIT BUTTON_OFF
75 #define CUBE_X_INC BUTTON_RIGHT
76 #define CUBE_X_DEC BUTTON_LEFT
77 #define CUBE_Y_INC BUTTON_UP
78 #define CUBE_Y_DEC BUTTON_DOWN
79 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_UP)
80 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_DOWN)
81 #define CUBE_MODE_PRE BUTTON_MENU
82 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
83 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
84 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
86 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
87 (CONFIG_KEYPAD == IRIVER_H300_PAD)
88 #define CUBE_QUIT BUTTON_OFF
89 #define CUBE_X_INC BUTTON_RIGHT
90 #define CUBE_X_DEC BUTTON_LEFT
91 #define CUBE_Y_INC BUTTON_UP
92 #define CUBE_Y_DEC BUTTON_DOWN
93 #define CUBE_Z_INC (BUTTON_ON | BUTTON_UP)
94 #define CUBE_Z_DEC (BUTTON_ON | BUTTON_DOWN)
95 #define CUBE_MODE BUTTON_MODE
96 #define CUBE_PAUSE_PRE BUTTON_ON
97 #define CUBE_PAUSE (BUTTON_ON | BUTTON_REL)
98 #define CUBE_HIGHSPEED BUTTON_SELECT
100 #define CUBE_RC_QUIT BUTTON_RC_STOP
102 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
103 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
104 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
105 #define CUBE_QUIT BUTTON_MENU
106 #define CUBE_X_INC BUTTON_RIGHT
107 #define CUBE_X_DEC BUTTON_LEFT
108 #define CUBE_Y_INC BUTTON_SCROLL_FWD
109 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
110 #define CUBE_Z_INC (BUTTON_SELECT | BUTTON_RIGHT)
111 #define CUBE_Z_DEC (BUTTON_SELECT | BUTTON_LEFT)
112 #define CUBE_MODE (BUTTON_SELECT | BUTTON_MENU)
113 #define CUBE_PAUSE_PRE BUTTON_PLAY
114 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
115 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_PLAY)
117 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
118 #define CUBE_QUIT BUTTON_PLAY
119 #define CUBE_X_INC BUTTON_RIGHT
120 #define CUBE_X_DEC BUTTON_LEFT
121 #define CUBE_Y_INC BUTTON_UP
122 #define CUBE_Y_DEC BUTTON_DOWN
123 #define CUBE_Z_INC BUTTON_MODE
124 #define CUBE_Z_DEC BUTTON_EQ
125 #define CUBE_MODE (BUTTON_SELECT | BUTTON_REPEAT)
126 #define CUBE_PAUSE (BUTTON_SELECT | BUTTON_REL)
127 #define CUBE_HIGHSPEED (BUTTON_MODE | BUTTON_EQ) /* TODO: this is impossible */
129 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
130 #define CUBE_QUIT BUTTON_POWER
131 #define CUBE_X_INC BUTTON_LEFT
132 #define CUBE_X_DEC BUTTON_RIGHT
133 #define CUBE_Y_INC BUTTON_UP
134 #define CUBE_Y_DEC BUTTON_DOWN
135 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_UP)
136 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_DOWN)
137 #define CUBE_MODE BUTTON_SELECT
138 #define CUBE_PAUSE_PRE BUTTON_PLAY
139 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
140 #define CUBE_HIGHSPEED (BUTTON_REC | BUTTON_REL)
142 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
143 #define CUBE_QUIT BUTTON_POWER
144 #define CUBE_X_INC BUTTON_LEFT
145 #define CUBE_X_DEC BUTTON_RIGHT
146 #define CUBE_Y_INC BUTTON_UP
147 #define CUBE_Y_DEC BUTTON_DOWN
148 #define CUBE_Z_INC BUTTON_VOL_UP
149 #define CUBE_Z_DEC BUTTON_VOL_DOWN
150 #define CUBE_MODE BUTTON_MENU
151 #define CUBE_PAUSE BUTTON_SELECT
152 #define CUBE_HIGHSPEED BUTTON_A
154 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
155 #define CUBE_QUIT BUTTON_POWER
156 #define CUBE_X_INC BUTTON_LEFT
157 #define CUBE_X_DEC BUTTON_RIGHT
158 #define CUBE_Y_INC BUTTON_SCROLL_FWD
159 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
160 #define CUBE_Z_INC BUTTON_UP
161 #define CUBE_Z_DEC BUTTON_DOWN
162 #define CUBE_MODE_PRE BUTTON_SELECT
163 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
164 #define CUBE_PAUSE_PRE BUTTON_SELECT
165 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
166 #define CUBE_HIGHSPEED BUTTON_REC
168 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
169 #define CUBE_QUIT BUTTON_POWER
170 #define CUBE_X_INC BUTTON_LEFT
171 #define CUBE_X_DEC BUTTON_RIGHT
172 #define CUBE_Y_INC BUTTON_VOL_UP
173 #define CUBE_Y_DEC BUTTON_VOL_DOWN
174 #define CUBE_Z_INC BUTTON_UP
175 #define CUBE_Z_DEC BUTTON_DOWN
176 #define CUBE_MODE_PRE BUTTON_SELECT
177 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
178 #define CUBE_PAUSE_PRE BUTTON_SELECT
179 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
180 #define CUBE_HIGHSPEED BUTTON_REC
183 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
184 #define CUBE_QUIT BUTTON_POWER
185 #define CUBE_X_INC BUTTON_LEFT
186 #define CUBE_X_DEC BUTTON_RIGHT
187 #define CUBE_Y_INC BUTTON_SCROLL_UP
188 #define CUBE_Y_DEC BUTTON_SCROLL_DOWN
189 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_SCROLL_UP)
190 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_SCROLL_DOWN)
191 #define CUBE_MODE BUTTON_REW
192 #define CUBE_PAUSE_PRE BUTTON_PLAY
193 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
194 #define CUBE_HIGHSPEED (BUTTON_FF | BUTTON_REL)
196 #elif CONFIG_KEYPAD == MROBE500_PAD
197 #define CUBE_QUIT BUTTON_POWER
198 #define CUBE_X_INC BUTTON_LEFT
199 #define CUBE_X_DEC BUTTON_RIGHT
200 #define CUBE_Y_INC BUTTON_RC_PLAY
201 #define CUBE_Y_DEC BUTTON_RC_DOWN
202 #define CUBE_Z_INC BUTTON_RC_VOL_UP
203 #define CUBE_Z_DEC BUTTON_RC_VOL_DOWN
204 #define CUBE_MODE BUTTON_RC_MODE
205 #define CUBE_PAUSE_PRE BUTTON_RC_HEART
206 #define CUBE_PAUSE (BUTTON_RC_HEART | BUTTON_REL)
207 #define CUBE_HIGHSPEED BUTTON_RC_HEART
209 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
210 #define CUBE_QUIT BUTTON_BACK
211 #define CUBE_X_INC BUTTON_LEFT
212 #define CUBE_X_DEC BUTTON_RIGHT
213 #define CUBE_Y_INC BUTTON_UP
214 #define CUBE_Y_DEC BUTTON_DOWN
215 #define CUBE_Z_INC BUTTON_VOL_UP
216 #define CUBE_Z_DEC BUTTON_VOL_DOWN
217 #define CUBE_MODE BUTTON_PREV
218 #define CUBE_PAUSE_PRE BUTTON_PLAY
219 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
220 #define CUBE_HIGHSPEED (BUTTON_NEXT | BUTTON_REL)
222 #elif (CONFIG_KEYPAD == MROBE100_PAD)
223 #define CUBE_QUIT BUTTON_POWER
224 #define CUBE_X_INC BUTTON_LEFT
225 #define CUBE_X_DEC BUTTON_RIGHT
226 #define CUBE_Y_INC BUTTON_UP
227 #define CUBE_Y_DEC BUTTON_DOWN
228 #define CUBE_Z_INC (BUTTON_DISPLAY | BUTTON_UP)
229 #define CUBE_Z_DEC (BUTTON_DISPLAY | BUTTON_DOWN)
230 #define CUBE_MODE BUTTON_MENU
231 #define CUBE_PAUSE BUTTON_PLAY
232 #define CUBE_HIGHSPEED BUTTON_SELECT
234 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
235 #define CUBE_QUIT BUTTON_RC_REC
236 #define CUBE_X_INC BUTTON_RC_FF
237 #define CUBE_X_DEC BUTTON_RC_REW
238 #define CUBE_Y_INC BUTTON_RC_VOL_UP
239 #define CUBE_Y_DEC BUTTON_RC_VOL_DOWN
240 #define CUBE_Z_INC BUTTON_VOL_UP /* FIXME: quick hack */
241 #define CUBE_Z_DEC BUTTON_VOL_DOWN
242 #define CUBE_MODE BUTTON_RC_MODE
243 #define CUBE_PAUSE BUTTON_RC_PLAY
244 #define CUBE_HIGHSPEED BUTTON_RC_MENU
246 #elif CONFIG_KEYPAD == COWOND2_PAD
247 #define CUBE_QUIT BUTTON_POWER
250 #error No keymap defined!
254 // not enough touchfields, so CUBE_QUIT have to be
255 // mapped to a real button
257 //#define CUBE_QUIT BUTTON_TOPLEFT
260 #define CUBE_X_INC BUTTON_MIDRIGHT
263 #define CUBE_X_DEC BUTTON_MIDLEFT
266 #define CUBE_Y_INC BUTTON_TOPMIDDLE
269 #define CUBE_Y_DEC BUTTON_BOTTOMMIDDLE
272 #define CUBE_Z_INC BUTTON_BOTTOMRIGHT
275 #define CUBE_Z_DEC BUTTON_BOTTOMLEFT
278 #define CUBE_MODE BUTTON_TOPRIGHT
281 #define CUBE_PAUSE (BUTTON_CENTER | BUTTON_REL)
283 #ifndef CUBE_HIGHSPEED
284 #define CUBE_HIGHSPEED BUTTON_TOPLEFT
289 #ifdef HAVE_LCD_BITMAP
291 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
292 static int x_off
= LCD_WIDTH
/2;
293 static int y_off
= LCD_HEIGHT
/2;
299 void (*update
)(void);
300 void (*clear_display
)(void);
301 void (*drawline
)(int x1
, int y1
, int x2
, int y2
);
302 void (*putsxy
)(int x
, int y
, const unsigned char *string
);
305 static struct my_lcd greyfuncs
= {
306 grey_update
, grey_clear_display
, grey_drawline
, grey_putsxy
308 static struct my_lcd lcdfuncs
; /* initialised at runtime */
309 static struct my_lcd
*mylcd
= &greyfuncs
;
311 #define MYLCD(fn) mylcd->fn
312 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
313 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
314 #define MY_GET_FOREGROUND() grey_get_foreground()
317 #define MYLCD(fn) rb->lcd_ ## fn
318 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
319 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
320 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
323 #if CONFIG_LCD == LCD_SSD1815
324 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
326 #define ASPECT 256 /* = 1.00 */
329 #else /* !LCD_BITMAP */
331 #define MYLCD(fn) pgfx_ ## fn
333 static int x_off
= 10;
334 static int y_off
= 7;
335 #define ASPECT 300 /* = 1.175 */
337 #endif /* !LCD_BITMAP */
356 /* initial, unrotated cube corners */
357 static const struct point_3D sommet
[8] =
359 {-DIST
, -DIST
, -DIST
},
360 { DIST
, -DIST
, -DIST
},
361 { DIST
, DIST
, -DIST
},
362 {-DIST
, DIST
, -DIST
},
363 {-DIST
, -DIST
, DIST
},
364 { DIST
, -DIST
, DIST
},
369 /* The 12 lines forming the edges */
370 static const struct line lines
[12] =
372 {0, 1}, {1, 2}, {2, 3}, {3, 0},
373 {4, 7}, {7, 6}, {6, 5}, {5, 4},
374 {0, 4}, {1, 5}, {2, 6}, {3, 7}
377 static bool lines_drawn
[12];
379 /* The 6 faces of the cube; points are in clockwise order when viewed
381 static const struct face faces
[6] =
383 {{0, 1, 2, 3}, {0, 1, 2, 3}},
384 {{4, 7, 6, 5}, {4, 5, 6, 7}},
385 {{0, 4, 5, 1}, {8, 7, 9, 0}},
386 {{2, 6, 7, 3}, {10, 5, 11, 2}},
387 {{0, 3, 7, 4}, {3, 11, 4, 8}},
388 {{1, 5, 6, 2}, {9, 6, 10, 1}}
391 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
392 static const unsigned face_colors
[6] =
394 #ifdef HAVE_LCD_COLOR
395 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
396 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
397 #elif defined(USE_GSLIB)
399 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
400 GREY_DARKGRAY
, GREY_WHITE
, GREY_WHITE
402 GREY_LIGHTGRAY
, GREY_LIGHTGRAY
, GREY_DARKGRAY
,
403 GREY_DARKGRAY
, GREY_BLACK
, GREY_BLACK
406 LCD_LIGHTGRAY
, LCD_LIGHTGRAY
, LCD_DARKGRAY
,
407 LCD_DARKGRAY
, LCD_BLACK
, LCD_BLACK
413 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
423 static struct point_3D point3D
[8];
424 static struct point_2D point2D
[8];
425 static long matrice
[3][3];
427 static const int nb_points
= 8;
428 static long z_off
= 600;
430 static const struct plugin_api
* rb
;
432 static void cube_rotate(int xa
, int ya
, int za
)
435 /* Just to prevent unnecessary lookups */
436 long sxa
, cxa
, sya
, cya
, sza
, cza
;
445 /* calculate overall translation matrix */
446 matrice
[0][0] = (cza
* cya
) >> 14;
447 matrice
[1][0] = (sza
* cya
) >> 14;
448 matrice
[2][0] = -sya
;
450 matrice
[0][1] = (((cza
* sya
) >> 14) * sxa
- sza
* cxa
) >> 14;
451 matrice
[1][1] = (((sza
* sya
) >> 14) * sxa
+ cxa
* cza
) >> 14;
452 matrice
[2][1] = (sxa
* cya
) >> 14;
454 matrice
[0][2] = (((cza
* sya
) >> 14) * cxa
+ sza
* sxa
) >> 14;
455 matrice
[1][2] = (((sza
* sya
) >> 14) * cxa
- cza
* sxa
) >> 14;
456 matrice
[2][2] = (cxa
* cya
) >> 14;
458 /* apply translation matrix to all points */
459 for (i
= 0; i
< nb_points
; i
++)
461 point3D
[i
].x
= matrice
[0][0] * sommet
[i
].x
+ matrice
[1][0] * sommet
[i
].y
462 + matrice
[2][0] * sommet
[i
].z
;
464 point3D
[i
].y
= matrice
[0][1] * sommet
[i
].x
+ matrice
[1][1] * sommet
[i
].y
465 + matrice
[2][1] * sommet
[i
].z
;
467 point3D
[i
].z
= matrice
[0][2] * sommet
[i
].x
+ matrice
[1][2] * sommet
[i
].y
468 + matrice
[2][2] * sommet
[i
].z
;
472 static void cube_viewport(void)
476 /* Do viewport transformation for all points */
477 for (i
= 0; i
< nb_points
; i
++)
480 point2D
[i
].x
= (point3D
[i
].x
* ASPECT
) / (point3D
[i
].z
+ (z_off
<< 14))
483 point2D
[i
].x
= (point3D
[i
].x
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
486 point2D
[i
].y
= (point3D
[i
].y
<< 8) / (point3D
[i
].z
+ (z_off
<< 14))
491 static void cube_draw(void)
494 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
495 unsigned old_foreground
;
500 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
503 old_foreground
= MY_GET_FOREGROUND();
504 for (i
= 0; i
< 6; i
++)
506 /* backface culling; if the shape winds counter-clockwise, we are
507 * looking at the backface, and the (simplified) cross product
508 * is < 0. Do not draw it. */
509 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
510 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
511 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
512 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
515 MY_SET_FOREGROUND(face_colors
[i
]);
516 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
517 point2D
[faces
[i
].corner
[0]].y
,
518 point2D
[faces
[i
].corner
[1]].x
,
519 point2D
[faces
[i
].corner
[1]].y
,
520 point2D
[faces
[i
].corner
[2]].x
,
521 point2D
[faces
[i
].corner
[2]].y
);
522 MY_FILLTRIANGLE(point2D
[faces
[i
].corner
[0]].x
,
523 point2D
[faces
[i
].corner
[0]].y
,
524 point2D
[faces
[i
].corner
[2]].x
,
525 point2D
[faces
[i
].corner
[2]].y
,
526 point2D
[faces
[i
].corner
[3]].x
,
527 point2D
[faces
[i
].corner
[3]].y
);
530 MY_SET_FOREGROUND(old_foreground
);
532 #endif /* (LCD_DEPTH > 1) || GSLIB */
536 rb
->memset(lines_drawn
, 0, sizeof(lines_drawn
));
537 for (i
= 0; i
< 6; i
++)
539 /* backface culling; if the shape winds counter-clockwise, we are
540 * looking at the backface, and the (simplified) cross product
541 * is < 0. Do not draw it. */
542 if (0 >= (point2D
[faces
[i
].corner
[1]].x
- point2D
[faces
[i
].corner
[0]].x
)
543 * (point2D
[faces
[i
].corner
[2]].y
- point2D
[faces
[i
].corner
[1]].y
)
544 - (point2D
[faces
[i
].corner
[1]].y
- point2D
[faces
[i
].corner
[0]].y
)
545 * (point2D
[faces
[i
].corner
[2]].x
- point2D
[faces
[i
].corner
[1]].x
))
548 for (j
= 0; j
< 4; j
++)
550 line
= faces
[i
].line
[j
];
551 if (!lines_drawn
[line
])
553 lines_drawn
[line
] = true;
554 MYLCD(drawline
)(point2D
[lines
[line
].start
].x
,
555 point2D
[lines
[line
].start
].y
,
556 point2D
[lines
[line
].end
].x
,
557 point2D
[lines
[line
].end
].y
);
565 for (i
= 0; i
< 12; i
++)
566 MYLCD(drawline
)(point2D
[lines
[i
].start
].x
,
567 point2D
[lines
[i
].start
].y
,
568 point2D
[lines
[i
].end
].x
,
569 point2D
[lines
[i
].end
].y
);
574 void cleanup(void *parameter
)
580 #elif defined HAVE_LCD_CHARCELLS
585 enum plugin_status
plugin_start(const struct plugin_api
* api
, const void* parameter
)
591 size_t gbuf_size
= 0;
592 bool mode_switch
= true;
596 int lastbutton
= BUTTON_NONE
;
603 bool highspeed
= false;
611 #ifdef HAVE_LCD_BITMAP
614 #elif defined(USE_GSLIB)
615 gbuf
= (unsigned char *)rb
->plugin_get_buffer(&gbuf_size
);
616 if (!grey_init(rb
, gbuf
, gbuf_size
, GREY_BUFFERED
,
617 LCD_WIDTH
, LCD_HEIGHT
, NULL
))
619 rb
->splash(HZ
, "Couldn't init greyscale display");
622 /* init lcd_ function pointers */
623 lcdfuncs
.update
= rb
->lcd_update
;
624 lcdfuncs
.clear_display
= rb
->lcd_clear_display
;
625 lcdfuncs
.drawline
= rb
->lcd_drawline
;
626 lcdfuncs
.putsxy
= rb
->lcd_putsxy
;
629 grey_set_background(GREY_BLACK
);
632 grey_setfont(FONT_SYSFIXED
);
634 rb
->lcd_setfont(FONT_SYSFIXED
);
635 #else /* LCD_CHARCELLS */
636 if (!pgfx_init(rb
, 4, 2))
638 rb
->splash(HZ
*2, "Old LCD :(");
653 MYLCD(clear_display
)();
654 cube_rotate(xa
, ya
, za
);
660 #ifdef HAVE_LCD_BITMAP
664 rb
->snprintf(buffer
, sizeof(buffer
), "x:%d y:%d z:%d h:%d",
665 xs
, ys
, zs
, highspeed
);
666 MYLCD(putsxy
)(0, LCD_HEIGHT
-8, buffer
);
673 if (t_disp
== DISP_TIME
)
675 rb
->snprintf(buffer
, sizeof(buffer
), "x%d", xs
);
676 rb
->lcd_puts(0, 0, buffer
);
677 rb
->snprintf(buffer
, sizeof(buffer
), "y%d", ys
);
678 rb
->lcd_puts(0, 1, buffer
);
680 rb
->snprintf(buffer
, sizeof(buffer
), "z%d", zs
);
681 rb
->lcd_puts(8, 0, buffer
);
682 rb
->snprintf(buffer
, sizeof(buffer
), "h%d", highspeed
);
683 rb
->lcd_puts(8, 1, buffer
);
688 rb
->lcd_clear_display();
696 grey_show(mode
== SOLID
);
724 button
= rb
->button_get(false);
728 case (CUBE_X_INC
|BUTTON_REPEAT
):
745 case (CUBE_X_DEC
|BUTTON_REPEAT
):
762 case (CUBE_Y_INC
|BUTTON_REPEAT
):
779 case (CUBE_Y_DEC
|BUTTON_REPEAT
):
796 case (CUBE_Z_INC
|BUTTON_REPEAT
):
813 case (CUBE_Z_DEC
|BUTTON_REPEAT
):
831 if (lastbutton
!= CUBE_MODE_PRE
)
834 if (++mode
>= NUM_MODES
)
837 mylcd
= (mode
== SOLID
) ? &greyfuncs
: &lcdfuncs
;
844 #ifdef CUBE_PAUSE_PRE
845 if (lastbutton
!= CUBE_PAUSE_PRE
)
852 #ifdef CUBE_HIGHSPEED_PRE
853 if (lastbutton
!= CUBE_HIGHSPEED_PRE
)
856 highspeed
= !highspeed
;
868 if (rb
->default_event_handler_ex(button
, cleanup
, NULL
)
869 == SYS_USB_CONNECTED
)
870 return PLUGIN_USB_CONNECTED
;
873 if (button
!= BUTTON_NONE
)
879 #elif defined(HAVE_LCD_CHARCELLS)