Fix some quotation marks. Thanks to Alexander Levin for pointing it out.
[Rockbox.git] / apps / plugins / cube.c
blob78a00157132fbf558c8b1f245c4a3c851fdb9b98
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * All files in this archive are subject to the GNU General Public License.
15 * See the file COPYING in the source tree root for full license agreement.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ***************************************************************************/
21 #include "plugin.h"
22 #include "grey.h"
23 #include "playergfx.h"
24 #include "xlcd.h"
25 #include "fixedpoint.h"
27 PLUGIN_HEADER
29 /* Loops that the values are displayed */
30 #define DISP_TIME 30
32 /* variable button definitions */
33 #if CONFIG_KEYPAD == RECORDER_PAD
34 #define CUBE_QUIT BUTTON_OFF
35 #define CUBE_X_INC BUTTON_RIGHT
36 #define CUBE_X_DEC BUTTON_LEFT
37 #define CUBE_Y_INC BUTTON_UP
38 #define CUBE_Y_DEC BUTTON_DOWN
39 #define CUBE_Z_INC BUTTON_F2
40 #define CUBE_Z_DEC BUTTON_F1
41 #define CUBE_MODE BUTTON_F3
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_X_INC BUTTON_RIGHT
48 #define CUBE_X_DEC BUTTON_LEFT
49 #define CUBE_Y_INC BUTTON_UP
50 #define CUBE_Y_DEC BUTTON_DOWN
51 #define CUBE_Z_INC BUTTON_F2
52 #define CUBE_Z_DEC BUTTON_F1
53 #define CUBE_MODE BUTTON_F3
54 #define CUBE_PAUSE BUTTON_SELECT
55 #define CUBE_HIGHSPEED BUTTON_ON
57 #elif CONFIG_KEYPAD == PLAYER_PAD
58 #define CUBE_QUIT BUTTON_STOP
59 #define CUBE_X_INC BUTTON_RIGHT
60 #define CUBE_X_DEC BUTTON_LEFT
61 #define CUBE_Y_INC (BUTTON_ON | BUTTON_RIGHT)
62 #define CUBE_Y_DEC (BUTTON_ON | BUTTON_LEFT)
63 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_RIGHT)
64 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_LEFT)
65 #define CUBE_MODE_PRE BUTTON_MENU
66 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
67 #define CUBE_PAUSE BUTTON_PLAY
68 #define CUBE_HIGHSPEED_PRE BUTTON_ON
69 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
71 #elif CONFIG_KEYPAD == ONDIO_PAD
72 #define CUBE_QUIT BUTTON_OFF
73 #define CUBE_X_INC BUTTON_RIGHT
74 #define CUBE_X_DEC BUTTON_LEFT
75 #define CUBE_Y_INC BUTTON_UP
76 #define CUBE_Y_DEC BUTTON_DOWN
77 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_UP)
78 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_DOWN)
79 #define CUBE_MODE_PRE BUTTON_MENU
80 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
81 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
82 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
84 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
85 (CONFIG_KEYPAD == IRIVER_H300_PAD)
86 #define CUBE_QUIT BUTTON_OFF
87 #define CUBE_X_INC BUTTON_RIGHT
88 #define CUBE_X_DEC BUTTON_LEFT
89 #define CUBE_Y_INC BUTTON_UP
90 #define CUBE_Y_DEC BUTTON_DOWN
91 #define CUBE_Z_INC (BUTTON_ON | BUTTON_UP)
92 #define CUBE_Z_DEC (BUTTON_ON | BUTTON_DOWN)
93 #define CUBE_MODE BUTTON_MODE
94 #define CUBE_PAUSE_PRE BUTTON_ON
95 #define CUBE_PAUSE (BUTTON_ON | BUTTON_REL)
96 #define CUBE_HIGHSPEED BUTTON_SELECT
98 #define CUBE_RC_QUIT BUTTON_RC_STOP
100 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
101 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
102 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
103 #define CUBE_QUIT BUTTON_MENU
104 #define CUBE_X_INC BUTTON_RIGHT
105 #define CUBE_X_DEC BUTTON_LEFT
106 #define CUBE_Y_INC BUTTON_SCROLL_FWD
107 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
108 #define CUBE_Z_INC (BUTTON_SELECT | BUTTON_RIGHT)
109 #define CUBE_Z_DEC (BUTTON_SELECT | BUTTON_LEFT)
110 #define CUBE_MODE (BUTTON_SELECT | BUTTON_MENU)
111 #define CUBE_PAUSE_PRE BUTTON_PLAY
112 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
113 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_PLAY)
115 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
116 #define CUBE_QUIT BUTTON_PLAY
117 #define CUBE_X_INC BUTTON_RIGHT
118 #define CUBE_X_DEC BUTTON_LEFT
119 #define CUBE_Y_INC BUTTON_UP
120 #define CUBE_Y_DEC BUTTON_DOWN
121 #define CUBE_Z_INC BUTTON_MODE
122 #define CUBE_Z_DEC BUTTON_EQ
123 #define CUBE_MODE (BUTTON_SELECT | BUTTON_REPEAT)
124 #define CUBE_PAUSE (BUTTON_SELECT | BUTTON_REL)
125 #define CUBE_HIGHSPEED (BUTTON_MODE | BUTTON_EQ) /* TODO: this is impossible */
127 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
128 #define CUBE_QUIT BUTTON_POWER
129 #define CUBE_X_INC BUTTON_LEFT
130 #define CUBE_X_DEC BUTTON_RIGHT
131 #define CUBE_Y_INC BUTTON_UP
132 #define CUBE_Y_DEC BUTTON_DOWN
133 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_UP)
134 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_DOWN)
135 #define CUBE_MODE BUTTON_SELECT
136 #define CUBE_PAUSE_PRE BUTTON_PLAY
137 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
138 #define CUBE_HIGHSPEED (BUTTON_REC | BUTTON_REL)
140 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
141 #define CUBE_QUIT BUTTON_POWER
142 #define CUBE_X_INC BUTTON_LEFT
143 #define CUBE_X_DEC BUTTON_RIGHT
144 #define CUBE_Y_INC BUTTON_UP
145 #define CUBE_Y_DEC BUTTON_DOWN
146 #define CUBE_Z_INC BUTTON_VOL_UP
147 #define CUBE_Z_DEC BUTTON_VOL_DOWN
148 #define CUBE_MODE BUTTON_MENU
149 #define CUBE_PAUSE BUTTON_SELECT
150 #define CUBE_HIGHSPEED BUTTON_A
152 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
153 #define CUBE_QUIT BUTTON_POWER
154 #define CUBE_X_INC BUTTON_LEFT
155 #define CUBE_X_DEC BUTTON_RIGHT
156 #define CUBE_Y_INC BUTTON_SCROLL_FWD
157 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
158 #define CUBE_Z_INC BUTTON_UP
159 #define CUBE_Z_DEC BUTTON_DOWN
160 #define CUBE_MODE_PRE BUTTON_SELECT
161 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
162 #define CUBE_PAUSE_PRE BUTTON_SELECT
163 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
164 #define CUBE_HIGHSPEED BUTTON_REC
166 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
167 #define CUBE_QUIT BUTTON_POWER
168 #define CUBE_X_INC BUTTON_LEFT
169 #define CUBE_X_DEC BUTTON_RIGHT
170 #define CUBE_Y_INC BUTTON_VOL_UP
171 #define CUBE_Y_DEC BUTTON_VOL_DOWN
172 #define CUBE_Z_INC BUTTON_UP
173 #define CUBE_Z_DEC BUTTON_DOWN
174 #define CUBE_MODE_PRE BUTTON_SELECT
175 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
176 #define CUBE_PAUSE_PRE BUTTON_SELECT
177 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
178 #define CUBE_HIGHSPEED BUTTON_REC
181 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
182 #define CUBE_QUIT BUTTON_POWER
183 #define CUBE_X_INC BUTTON_LEFT
184 #define CUBE_X_DEC BUTTON_RIGHT
185 #define CUBE_Y_INC BUTTON_SCROLL_UP
186 #define CUBE_Y_DEC BUTTON_SCROLL_DOWN
187 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_SCROLL_UP)
188 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_SCROLL_DOWN)
189 #define CUBE_MODE BUTTON_REW
190 #define CUBE_PAUSE_PRE BUTTON_PLAY
191 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
192 #define CUBE_HIGHSPEED (BUTTON_FF | BUTTON_REL)
194 #elif CONFIG_KEYPAD == MROBE500_PAD
195 #define CUBE_QUIT BUTTON_POWER
196 #define CUBE_X_INC BUTTON_LEFT
197 #define CUBE_X_DEC BUTTON_RIGHT
198 #define CUBE_Y_INC BUTTON_RC_PLAY
199 #define CUBE_Y_DEC BUTTON_RC_DOWN
200 #define CUBE_Z_INC BUTTON_RC_VOL_UP
201 #define CUBE_Z_DEC BUTTON_RC_VOL_DOWN
202 #define CUBE_MODE BUTTON_RC_MODE
203 #define CUBE_PAUSE_PRE BUTTON_RC_HEART
204 #define CUBE_PAUSE (BUTTON_RC_HEART | BUTTON_REL)
205 #define CUBE_HIGHSPEED BUTTON_RC_HEART
207 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
208 #define CUBE_QUIT BUTTON_BACK
209 #define CUBE_X_INC BUTTON_LEFT
210 #define CUBE_X_DEC BUTTON_RIGHT
211 #define CUBE_Y_INC BUTTON_UP
212 #define CUBE_Y_DEC BUTTON_DOWN
213 #define CUBE_Z_INC BUTTON_VOL_UP
214 #define CUBE_Z_DEC BUTTON_VOL_DOWN
215 #define CUBE_MODE BUTTON_PREV
216 #define CUBE_PAUSE_PRE BUTTON_PLAY
217 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
218 #define CUBE_HIGHSPEED (BUTTON_NEXT | BUTTON_REL)
220 #elif (CONFIG_KEYPAD == MROBE100_PAD)
221 #define CUBE_QUIT BUTTON_POWER
222 #define CUBE_X_INC BUTTON_LEFT
223 #define CUBE_X_DEC BUTTON_RIGHT
224 #define CUBE_Y_INC BUTTON_UP
225 #define CUBE_Y_DEC BUTTON_DOWN
226 #define CUBE_Z_INC (BUTTON_DISPLAY | BUTTON_UP)
227 #define CUBE_Z_DEC (BUTTON_DISPLAY | BUTTON_DOWN)
228 #define CUBE_MODE BUTTON_MENU
229 #define CUBE_PAUSE BUTTON_PLAY
230 #define CUBE_HIGHSPEED BUTTON_SELECT
232 #elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
233 #define CUBE_QUIT BUTTON_RC_REC
234 #define CUBE_X_INC BUTTON_RC_FF
235 #define CUBE_X_DEC BUTTON_RC_REW
236 #define CUBE_Y_INC BUTTON_RC_VOL_UP
237 #define CUBE_Y_DEC BUTTON_RC_VOL_DOWN
238 #define CUBE_Z_INC BUTTON_VOL_UP /* FIXME: quick hack */
239 #define CUBE_Z_DEC BUTTON_VOL_DOWN
240 #define CUBE_MODE BUTTON_RC_MODE
241 #define CUBE_PAUSE BUTTON_RC_PLAY
242 #define CUBE_HIGHSPEED BUTTON_RC_MENU
244 #elif CONFIG_KEYPAD == COWOND2_PAD
245 #define CUBE_QUIT BUTTON_POWER
246 #define CUBE_X_INC BUTTON_RIGHT
247 #define CUBE_X_DEC BUTTON_LEFT
248 #define CUBE_Y_INC BUTTON_UP
249 #define CUBE_Y_DEC BUTTON_DOWN
250 #define CUBE_Z_INC BUTTON_PLUS
251 #define CUBE_Z_DEC BUTTON_MINUS
252 #define CUBE_MODE BUTTON_MENU
253 #define CUBE_PAUSE_PRE BUTTON_SELECT
254 #define CUBE_PAUSE (BUTTON_MINUS | BUTTON_REL)
255 #define CUBE_HIGHSPEED (BUTTON_PLUS | BUTTON_REL)
257 #else
258 #error No keymap defined!
259 #endif
261 #ifdef HAVE_LCD_BITMAP
263 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
264 static int x_off = LCD_WIDTH/2;
265 static int y_off = LCD_HEIGHT/2;
267 #if LCD_DEPTH == 1
268 #define USE_GSLIB
269 GREY_INFO_STRUCT
270 struct my_lcd {
271 void (*update)(void);
272 void (*clear_display)(void);
273 void (*drawline)(int x1, int y1, int x2, int y2);
274 void (*putsxy)(int x, int y, const unsigned char *string);
277 static struct my_lcd greyfuncs = {
278 grey_update, grey_clear_display, grey_drawline, grey_putsxy
280 static struct my_lcd lcdfuncs; /* initialised at runtime */
281 static struct my_lcd *mylcd = &greyfuncs;
283 #define MYLCD(fn) mylcd->fn
284 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
285 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
286 #define MY_GET_FOREGROUND() grey_get_foreground()
288 #else
289 #define MYLCD(fn) rb->lcd_ ## fn
290 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
291 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
292 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
293 #endif
295 #if CONFIG_LCD == LCD_SSD1815
296 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
297 #else
298 #define ASPECT 256 /* = 1.00 */
299 #endif
301 #else /* !LCD_BITMAP */
303 #define MYLCD(fn) pgfx_ ## fn
304 #define DIST 9
305 static int x_off = 10;
306 static int y_off = 7;
307 #define ASPECT 300 /* = 1.175 */
309 #endif /* !LCD_BITMAP */
311 struct point_3D {
312 long x, y, z;
315 struct point_2D {
316 long x, y;
319 struct line {
320 int start, end;
323 struct face {
324 int corner[4];
325 int line[4];
328 /* initial, unrotated cube corners */
329 static const struct point_3D sommet[8] =
331 {-DIST, -DIST, -DIST},
332 { DIST, -DIST, -DIST},
333 { DIST, DIST, -DIST},
334 {-DIST, DIST, -DIST},
335 {-DIST, -DIST, DIST},
336 { DIST, -DIST, DIST},
337 { DIST, DIST, DIST},
338 {-DIST, DIST, DIST}
341 /* The 12 lines forming the edges */
342 static const struct line lines[12] =
344 {0, 1}, {1, 2}, {2, 3}, {3, 0},
345 {4, 7}, {7, 6}, {6, 5}, {5, 4},
346 {0, 4}, {1, 5}, {2, 6}, {3, 7}
349 static bool lines_drawn[12];
351 /* The 6 faces of the cube; points are in clockwise order when viewed
352 from the outside */
353 static const struct face faces[6] =
355 {{0, 1, 2, 3}, {0, 1, 2, 3}},
356 {{4, 7, 6, 5}, {4, 5, 6, 7}},
357 {{0, 4, 5, 1}, {8, 7, 9, 0}},
358 {{2, 6, 7, 3}, {10, 5, 11, 2}},
359 {{0, 3, 7, 4}, {3, 11, 4, 8}},
360 {{1, 5, 6, 2}, {9, 6, 10, 1}}
363 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
364 static const unsigned face_colors[6] =
366 #ifdef HAVE_LCD_COLOR
367 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
368 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
369 #elif defined(USE_GSLIB)
370 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
371 GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
372 #else
373 LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
374 LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
375 #endif
377 #endif
379 enum {
380 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
381 SOLID,
382 #endif
383 HIDDEN_LINES,
384 WIREFRAME,
385 NUM_MODES
388 static int mode = 0;
390 static struct point_3D point3D[8];
391 static struct point_2D point2D[8];
392 static long matrice[3][3];
394 static const int nb_points = 8;
395 static long z_off = 600;
397 static struct plugin_api* rb;
399 static void cube_rotate(int xa, int ya, int za)
401 int i;
402 /* Just to prevent unnecessary lookups */
403 long sxa, cxa, sya, cya, sza, cza;
405 sxa = sin_int(xa);
406 cxa = cos_int(xa);
407 sya = sin_int(ya);
408 cya = cos_int(ya);
409 sza = sin_int(za);
410 cza = cos_int(za);
412 /* calculate overall translation matrix */
413 matrice[0][0] = (cza * cya) >> 14;
414 matrice[1][0] = (sza * cya) >> 14;
415 matrice[2][0] = -sya;
417 matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
418 matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
419 matrice[2][1] = (sxa * cya) >> 14;
421 matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
422 matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
423 matrice[2][2] = (cxa * cya) >> 14;
425 /* apply translation matrix to all points */
426 for (i = 0; i < nb_points; i++)
428 point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
429 + matrice[2][0] * sommet[i].z;
431 point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
432 + matrice[2][1] * sommet[i].z;
434 point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
435 + matrice[2][2] * sommet[i].z;
439 static void cube_viewport(void)
441 int i;
443 /* Do viewport transformation for all points */
444 for (i = 0; i < nb_points; i++)
446 #if ASPECT != 256
447 point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
448 + x_off;
449 #else
450 point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
451 + x_off;
452 #endif
453 point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
454 + y_off;
458 static void cube_draw(void)
460 int i, j, line;
461 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
462 unsigned old_foreground;
463 #endif
465 switch (mode)
467 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
468 case SOLID:
470 old_foreground = MY_GET_FOREGROUND();
471 for (i = 0; i < 6; i++)
473 /* backface culling; if the shape winds counter-clockwise, we are
474 * looking at the backface, and the (simplified) cross product
475 * is < 0. Do not draw it. */
476 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
477 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
478 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
479 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
480 continue;
482 MY_SET_FOREGROUND(face_colors[i]);
483 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
484 point2D[faces[i].corner[0]].y,
485 point2D[faces[i].corner[1]].x,
486 point2D[faces[i].corner[1]].y,
487 point2D[faces[i].corner[2]].x,
488 point2D[faces[i].corner[2]].y);
489 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
490 point2D[faces[i].corner[0]].y,
491 point2D[faces[i].corner[2]].x,
492 point2D[faces[i].corner[2]].y,
493 point2D[faces[i].corner[3]].x,
494 point2D[faces[i].corner[3]].y);
497 MY_SET_FOREGROUND(old_foreground);
498 break;
499 #endif /* (LCD_DEPTH > 1) || GSLIB */
501 case HIDDEN_LINES:
503 rb->memset(lines_drawn, 0, sizeof(lines_drawn));
504 for (i = 0; i < 6; i++)
506 /* backface culling; if the shape winds counter-clockwise, we are
507 * looking at the backface, and the (simplified) cross product
508 * is < 0. Do not draw it. */
509 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
510 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
511 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
512 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
513 continue;
515 for (j = 0; j < 4; j++)
517 line = faces[i].line[j];
518 if (!lines_drawn[line])
520 lines_drawn[line] = true;
521 MYLCD(drawline)(point2D[lines[line].start].x,
522 point2D[lines[line].start].y,
523 point2D[lines[line].end].x,
524 point2D[lines[line].end].y);
528 break;
530 case WIREFRAME:
532 for (i = 0; i < 12; i++)
533 MYLCD(drawline)(point2D[lines[i].start].x,
534 point2D[lines[i].start].y,
535 point2D[lines[i].end].x,
536 point2D[lines[i].end].y);
537 break;
541 void cleanup(void *parameter)
543 (void)parameter;
545 #ifdef USE_GSLIB
546 grey_release();
547 #elif defined HAVE_LCD_CHARCELLS
548 pgfx_release();
549 #endif
552 enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
554 char buffer[30];
555 int t_disp = 0;
556 #ifdef USE_GSLIB
557 unsigned char *gbuf;
558 size_t gbuf_size = 0;
559 bool mode_switch = true;
560 #endif
562 int button;
563 int lastbutton = BUTTON_NONE;
564 int xa = 0;
565 int ya = 0;
566 int za = 0;
567 int xs = 1;
568 int ys = 3;
569 int zs = 1;
570 bool highspeed = false;
571 bool paused = false;
572 bool redraw = true;
573 bool exit = false;
575 (void)(parameter);
576 rb = api;
578 #ifdef HAVE_LCD_BITMAP
579 #if LCD_DEPTH > 1
580 xlcd_init(rb);
581 #elif defined(USE_GSLIB)
582 gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
583 if (!grey_init(rb, gbuf, gbuf_size, GREY_BUFFERED,
584 LCD_WIDTH, LCD_HEIGHT, NULL))
586 rb->splash(HZ, "Couldn't init greyscale display");
587 return PLUGIN_ERROR;
589 /* init lcd_ function pointers */
590 lcdfuncs.update = rb->lcd_update;
591 lcdfuncs.clear_display = rb->lcd_clear_display;
592 lcdfuncs.drawline = rb->lcd_drawline;
593 lcdfuncs.putsxy = rb->lcd_putsxy;
595 grey_setfont(FONT_SYSFIXED);
596 #endif
597 rb->lcd_setfont(FONT_SYSFIXED);
598 #else /* LCD_CHARCELLS */
599 if (!pgfx_init(rb, 4, 2))
601 rb->splash(HZ*2, "Old LCD :(");
602 return PLUGIN_OK;
604 pgfx_display(3, 0);
605 #endif
607 while(!exit)
609 if (highspeed)
610 rb->yield();
611 else
612 rb->sleep(4);
614 if (redraw)
616 MYLCD(clear_display)();
617 cube_rotate(xa, ya, za);
618 cube_viewport();
619 cube_draw();
620 redraw = false;
623 #ifdef HAVE_LCD_BITMAP
624 if (t_disp > 0)
626 t_disp--;
627 rb->snprintf(buffer, sizeof(buffer), "x:%d y:%d z:%d h:%d",
628 xs, ys, zs, highspeed);
629 MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
630 if (t_disp == 0)
631 redraw = true;
633 #else
634 if (t_disp > 0)
636 if (t_disp == DISP_TIME)
638 rb->snprintf(buffer, sizeof(buffer), "x%d", xs);
639 rb->lcd_puts(0, 0, buffer);
640 rb->snprintf(buffer, sizeof(buffer), "y%d", ys);
641 rb->lcd_puts(0, 1, buffer);
642 pgfx_display(3, 0);
643 rb->snprintf(buffer, sizeof(buffer), "z%d", zs);
644 rb->lcd_puts(8, 0, buffer);
645 rb->snprintf(buffer, sizeof(buffer), "h%d", highspeed);
646 rb->lcd_puts(8, 1, buffer);
648 t_disp--;
649 if (t_disp == 0)
651 rb->lcd_clear_display();
652 pgfx_display(3, 0);
655 #endif
656 #ifdef USE_GSLIB
657 if (mode_switch)
659 grey_show(mode == SOLID);
660 mode_switch = false;
662 #endif
663 MYLCD(update)();
665 if (!paused)
667 xa += xs;
668 if (xa > 359)
669 xa -= 360;
670 else if (xa < 0)
671 xa += 360;
673 ya += ys;
674 if (ya > 359)
675 ya -= 360;
676 else if (ya < 0)
677 ya += 360;
679 za += zs;
680 if (za > 359)
681 za -= 360;
682 else if (za < 0)
683 za += 360;
684 redraw = true;
687 button = rb->button_get(false);
688 switch (button)
690 case CUBE_X_INC:
691 case (CUBE_X_INC|BUTTON_REPEAT):
692 if( !paused )
694 if( xs < 10)
695 xs++;
697 else
699 xa++;
700 if( xa > 359 )
701 xa -= 360;
703 t_disp = DISP_TIME;
704 redraw = true;
705 break;
707 case CUBE_X_DEC:
708 case (CUBE_X_DEC|BUTTON_REPEAT):
709 if( !paused )
711 if (xs > -10)
712 xs--;
714 else
716 xa--;
717 if( xa < 0 )
718 xa += 360;
720 t_disp = DISP_TIME;
721 redraw = true;
722 break;
724 case CUBE_Y_INC:
725 case (CUBE_Y_INC|BUTTON_REPEAT):
726 if( !paused )
728 if (ys < 10)
729 ys++;
731 else
733 ya++;
734 if( ya > 359 )
735 ya -= 360;
737 t_disp = DISP_TIME;
738 redraw = true;
739 break;
741 case CUBE_Y_DEC:
742 case (CUBE_Y_DEC|BUTTON_REPEAT):
743 if( !paused )
745 if (ys > -10)
746 ys--;
748 else
750 ya--;
751 if( ya < 0 )
752 ya += 360;
754 t_disp = DISP_TIME;
755 redraw = true;
756 break;
758 case CUBE_Z_INC:
759 case (CUBE_Z_INC|BUTTON_REPEAT):
760 if( !paused )
762 if (zs < 10)
763 zs++;
765 else
767 za++;
768 if( za > 359 )
769 za -= 360;
771 t_disp = DISP_TIME;
772 redraw = true;
773 break;
775 case CUBE_Z_DEC:
776 case (CUBE_Z_DEC|BUTTON_REPEAT):
777 if( !paused )
779 if (zs > -10)
780 zs--;
782 else
784 za--;
785 if( za < 0 )
786 za += 360;
788 t_disp = DISP_TIME;
789 redraw = true;
790 break;
792 case CUBE_MODE:
793 #ifdef CUBE_MODE_PRE
794 if (lastbutton != CUBE_MODE_PRE)
795 break;
796 #endif
797 if (++mode >= NUM_MODES)
798 mode = 0;
799 #ifdef USE_GSLIB
800 mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
801 mode_switch = true;
802 #endif
803 redraw = true;
804 break;
806 case CUBE_PAUSE:
807 #ifdef CUBE_PAUSE_PRE
808 if (lastbutton != CUBE_PAUSE_PRE)
809 break;
810 #endif
811 paused = !paused;
812 break;
814 case CUBE_HIGHSPEED:
815 #ifdef CUBE_HIGHSPEED_PRE
816 if (lastbutton != CUBE_HIGHSPEED_PRE)
817 break;
818 #endif
819 highspeed = !highspeed;
820 t_disp = DISP_TIME;
821 break;
823 #ifdef CUBE_RC_QUIT
824 case CUBE_RC_QUIT:
825 #endif
826 case CUBE_QUIT:
827 exit = true;
828 break;
830 default:
831 if (rb->default_event_handler_ex(button, cleanup, NULL)
832 == SYS_USB_CONNECTED)
833 return PLUGIN_USB_CONNECTED;
834 break;
836 if (button != BUTTON_NONE)
837 lastbutton = button;
840 #ifdef USE_GSLIB
841 grey_release();
842 #elif defined(HAVE_LCD_CHARCELLS)
843 pgfx_release();
844 #endif
845 return PLUGIN_OK;