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[Rockbox.git] / apps / plugins / cube.c
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1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Damien Teney
11 * modified to use int instead of float math by Andreas Zwirtes
12 * heavily extended by Jens Arnold
14 * All files in this archive are subject to the GNU General Public License.
15 * See the file COPYING in the source tree root for full license agreement.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ***************************************************************************/
21 #include "plugin.h"
22 #include "grey.h"
23 #include "playergfx.h"
24 #include "xlcd.h"
25 #include "fixedpoint.h"
27 PLUGIN_HEADER
29 /* Loops that the values are displayed */
30 #define DISP_TIME 30
32 /* variable button definitions */
33 #if CONFIG_KEYPAD == RECORDER_PAD
34 #define CUBE_QUIT BUTTON_OFF
35 #define CUBE_X_INC BUTTON_RIGHT
36 #define CUBE_X_DEC BUTTON_LEFT
37 #define CUBE_Y_INC BUTTON_UP
38 #define CUBE_Y_DEC BUTTON_DOWN
39 #define CUBE_Z_INC BUTTON_F2
40 #define CUBE_Z_DEC BUTTON_F1
41 #define CUBE_MODE BUTTON_F3
42 #define CUBE_PAUSE BUTTON_PLAY
43 #define CUBE_HIGHSPEED BUTTON_ON
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define CUBE_QUIT BUTTON_OFF
47 #define CUBE_X_INC BUTTON_RIGHT
48 #define CUBE_X_DEC BUTTON_LEFT
49 #define CUBE_Y_INC BUTTON_UP
50 #define CUBE_Y_DEC BUTTON_DOWN
51 #define CUBE_Z_INC BUTTON_F2
52 #define CUBE_Z_DEC BUTTON_F1
53 #define CUBE_MODE BUTTON_F3
54 #define CUBE_PAUSE BUTTON_SELECT
55 #define CUBE_HIGHSPEED BUTTON_ON
57 #elif CONFIG_KEYPAD == PLAYER_PAD
58 #define CUBE_QUIT BUTTON_STOP
59 #define CUBE_X_INC BUTTON_RIGHT
60 #define CUBE_X_DEC BUTTON_LEFT
61 #define CUBE_Y_INC (BUTTON_ON | BUTTON_RIGHT)
62 #define CUBE_Y_DEC (BUTTON_ON | BUTTON_LEFT)
63 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_RIGHT)
64 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_LEFT)
65 #define CUBE_MODE_PRE BUTTON_MENU
66 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
67 #define CUBE_PAUSE BUTTON_PLAY
68 #define CUBE_HIGHSPEED_PRE BUTTON_ON
69 #define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
71 #elif CONFIG_KEYPAD == ONDIO_PAD
72 #define CUBE_QUIT BUTTON_OFF
73 #define CUBE_X_INC BUTTON_RIGHT
74 #define CUBE_X_DEC BUTTON_LEFT
75 #define CUBE_Y_INC BUTTON_UP
76 #define CUBE_Y_DEC BUTTON_DOWN
77 #define CUBE_Z_INC (BUTTON_MENU | BUTTON_UP)
78 #define CUBE_Z_DEC (BUTTON_MENU | BUTTON_DOWN)
79 #define CUBE_MODE_PRE BUTTON_MENU
80 #define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
81 #define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
82 #define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
84 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
85 (CONFIG_KEYPAD == IRIVER_H300_PAD)
86 #define CUBE_QUIT BUTTON_OFF
87 #define CUBE_X_INC BUTTON_RIGHT
88 #define CUBE_X_DEC BUTTON_LEFT
89 #define CUBE_Y_INC BUTTON_UP
90 #define CUBE_Y_DEC BUTTON_DOWN
91 #define CUBE_Z_INC (BUTTON_ON | BUTTON_UP)
92 #define CUBE_Z_DEC (BUTTON_ON | BUTTON_DOWN)
93 #define CUBE_MODE BUTTON_MODE
94 #define CUBE_PAUSE_PRE BUTTON_ON
95 #define CUBE_PAUSE (BUTTON_ON | BUTTON_REL)
96 #define CUBE_HIGHSPEED BUTTON_SELECT
98 #define CUBE_RC_QUIT BUTTON_RC_STOP
100 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
101 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
102 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
103 #define CUBE_QUIT BUTTON_MENU
104 #define CUBE_X_INC BUTTON_RIGHT
105 #define CUBE_X_DEC BUTTON_LEFT
106 #define CUBE_Y_INC BUTTON_SCROLL_FWD
107 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
108 #define CUBE_Z_INC (BUTTON_SELECT | BUTTON_RIGHT)
109 #define CUBE_Z_DEC (BUTTON_SELECT | BUTTON_LEFT)
110 #define CUBE_MODE (BUTTON_SELECT | BUTTON_MENU)
111 #define CUBE_PAUSE_PRE BUTTON_PLAY
112 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
113 #define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_PLAY)
115 #elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
116 #define CUBE_QUIT BUTTON_PLAY
117 #define CUBE_X_INC BUTTON_RIGHT
118 #define CUBE_X_DEC BUTTON_LEFT
119 #define CUBE_Y_INC BUTTON_UP
120 #define CUBE_Y_DEC BUTTON_DOWN
121 #define CUBE_Z_INC BUTTON_MODE
122 #define CUBE_Z_DEC BUTTON_EQ
123 #define CUBE_MODE (BUTTON_SELECT | BUTTON_REPEAT)
124 #define CUBE_PAUSE (BUTTON_SELECT | BUTTON_REL)
125 #define CUBE_HIGHSPEED (BUTTON_MODE | BUTTON_EQ) /* TODO: this is impossible */
127 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
128 #define CUBE_QUIT BUTTON_POWER
129 #define CUBE_X_INC BUTTON_LEFT
130 #define CUBE_X_DEC BUTTON_RIGHT
131 #define CUBE_Y_INC BUTTON_UP
132 #define CUBE_Y_DEC BUTTON_DOWN
133 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_UP)
134 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_DOWN)
135 #define CUBE_MODE BUTTON_SELECT
136 #define CUBE_PAUSE_PRE BUTTON_PLAY
137 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
138 #define CUBE_HIGHSPEED (BUTTON_REC | BUTTON_REL)
140 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
141 #define CUBE_QUIT BUTTON_POWER
142 #define CUBE_X_INC BUTTON_LEFT
143 #define CUBE_X_DEC BUTTON_RIGHT
144 #define CUBE_Y_INC BUTTON_UP
145 #define CUBE_Y_DEC BUTTON_DOWN
146 #define CUBE_Z_INC BUTTON_VOL_UP
147 #define CUBE_Z_DEC BUTTON_VOL_DOWN
148 #define CUBE_MODE BUTTON_MENU
149 #define CUBE_PAUSE BUTTON_SELECT
150 #define CUBE_HIGHSPEED BUTTON_A
152 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
153 #define CUBE_QUIT BUTTON_POWER
154 #define CUBE_X_INC BUTTON_LEFT
155 #define CUBE_X_DEC BUTTON_RIGHT
156 #define CUBE_Y_INC BUTTON_SCROLL_FWD
157 #define CUBE_Y_DEC BUTTON_SCROLL_BACK
158 #define CUBE_Z_INC BUTTON_UP
159 #define CUBE_Z_DEC BUTTON_DOWN
160 #define CUBE_MODE_PRE BUTTON_SELECT
161 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
162 #define CUBE_PAUSE_PRE BUTTON_SELECT
163 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
164 #define CUBE_HIGHSPEED BUTTON_REC
166 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
167 #define CUBE_QUIT BUTTON_POWER
168 #define CUBE_X_INC BUTTON_LEFT
169 #define CUBE_X_DEC BUTTON_RIGHT
170 #define CUBE_Y_INC BUTTON_VOL_UP
171 #define CUBE_Y_DEC BUTTON_VOL_DOWN
172 #define CUBE_Z_INC BUTTON_UP
173 #define CUBE_Z_DEC BUTTON_DOWN
174 #define CUBE_MODE_PRE BUTTON_SELECT
175 #define CUBE_MODE (BUTTON_SELECT|BUTTON_REPEAT)
176 #define CUBE_PAUSE_PRE BUTTON_SELECT
177 #define CUBE_PAUSE (BUTTON_SELECT|BUTTON_REL)
178 #define CUBE_HIGHSPEED BUTTON_REC
181 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
182 #define CUBE_QUIT BUTTON_POWER
183 #define CUBE_X_INC BUTTON_LEFT
184 #define CUBE_X_DEC BUTTON_RIGHT
185 #define CUBE_Y_INC BUTTON_SCROLL_UP
186 #define CUBE_Y_DEC BUTTON_SCROLL_DOWN
187 #define CUBE_Z_INC (BUTTON_PLAY | BUTTON_SCROLL_UP)
188 #define CUBE_Z_DEC (BUTTON_PLAY | BUTTON_SCROLL_DOWN)
189 #define CUBE_MODE BUTTON_REW
190 #define CUBE_PAUSE_PRE BUTTON_PLAY
191 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
192 #define CUBE_HIGHSPEED (BUTTON_FF | BUTTON_REL)
194 #elif CONFIG_KEYPAD == MROBE500_PAD
195 #define CUBE_QUIT BUTTON_POWER
196 #define CUBE_X_INC BUTTON_LEFT
197 #define CUBE_X_DEC BUTTON_RIGHT
198 #define CUBE_Y_INC BUTTON_RC_PLAY
199 #define CUBE_Y_DEC BUTTON_RC_DOWN
200 #define CUBE_Z_INC BUTTON_RC_VOL_UP
201 #define CUBE_Z_DEC BUTTON_RC_VOL_DOWN
202 #define CUBE_MODE BUTTON_RC_MODE
203 #define CUBE_PAUSE_PRE BUTTON_RC_HEART
204 #define CUBE_PAUSE (BUTTON_RC_HEART | BUTTON_REL)
205 #define CUBE_HIGHSPEED BUTTON_RC_HEART
207 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
208 #define CUBE_QUIT BUTTON_BACK
209 #define CUBE_X_INC BUTTON_LEFT
210 #define CUBE_X_DEC BUTTON_RIGHT
211 #define CUBE_Y_INC BUTTON_UP
212 #define CUBE_Y_DEC BUTTON_DOWN
213 #define CUBE_Z_INC BUTTON_VOL_UP
214 #define CUBE_Z_DEC BUTTON_VOL_DOWN
215 #define CUBE_MODE BUTTON_PREV
216 #define CUBE_PAUSE_PRE BUTTON_PLAY
217 #define CUBE_PAUSE (BUTTON_PLAY | BUTTON_REL)
218 #define CUBE_HIGHSPEED (BUTTON_NEXT | BUTTON_REL)
220 #endif
222 #ifdef HAVE_LCD_BITMAP
224 #define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
225 static int x_off = LCD_WIDTH/2;
226 static int y_off = LCD_HEIGHT/2;
228 #if LCD_DEPTH == 1
229 #define USE_GSLIB
230 GREY_INFO_STRUCT
231 struct my_lcd {
232 void (*update)(void);
233 void (*clear_display)(void);
234 void (*drawline)(int x1, int y1, int x2, int y2);
235 void (*putsxy)(int x, int y, const unsigned char *string);
238 static struct my_lcd greyfuncs = {
239 grey_update, grey_clear_display, grey_drawline, grey_putsxy
241 static struct my_lcd lcdfuncs; /* initialised at runtime */
242 static struct my_lcd *mylcd = &greyfuncs;
244 #define MYLCD(fn) mylcd->fn
245 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) grey_filltriangle(x1, y1, x2, y2, x3, y3)
246 #define MY_SET_FOREGROUND(fg) grey_set_foreground(fg)
247 #define MY_GET_FOREGROUND() grey_get_foreground()
249 #else
250 #define MYLCD(fn) rb->lcd_ ## fn
251 #define MY_FILLTRIANGLE(x1, y1, x2, y2, x3, y3) xlcd_filltriangle(x1, y1, x2, y2, x3, y3)
252 #define MY_SET_FOREGROUND(fg) rb->lcd_set_foreground(fg)
253 #define MY_GET_FOREGROUND() rb->lcd_get_foreground()
254 #endif
256 #if CONFIG_LCD == LCD_SSD1815
257 #define ASPECT 320 /* = 1.25 (fixed point 24.8) */
258 #else
259 #define ASPECT 256 /* = 1.00 */
260 #endif
262 #else /* !LCD_BITMAP */
264 #define MYLCD(fn) pgfx_ ## fn
265 #define DIST 9
266 static int x_off = 10;
267 static int y_off = 7;
268 #define ASPECT 300 /* = 1.175 */
270 #endif /* !LCD_BITMAP */
272 struct point_3D {
273 long x, y, z;
276 struct point_2D {
277 long x, y;
280 struct line {
281 int start, end;
284 struct face {
285 int corner[4];
286 int line[4];
289 /* initial, unrotated cube corners */
290 static const struct point_3D sommet[8] =
292 {-DIST, -DIST, -DIST},
293 { DIST, -DIST, -DIST},
294 { DIST, DIST, -DIST},
295 {-DIST, DIST, -DIST},
296 {-DIST, -DIST, DIST},
297 { DIST, -DIST, DIST},
298 { DIST, DIST, DIST},
299 {-DIST, DIST, DIST}
302 /* The 12 lines forming the edges */
303 static const struct line lines[12] =
305 {0, 1}, {1, 2}, {2, 3}, {3, 0},
306 {4, 7}, {7, 6}, {6, 5}, {5, 4},
307 {0, 4}, {1, 5}, {2, 6}, {3, 7}
310 static bool lines_drawn[12];
312 /* The 6 faces of the cube; points are in clockwise order when viewed
313 from the outside */
314 static const struct face faces[6] =
316 {{0, 1, 2, 3}, {0, 1, 2, 3}},
317 {{4, 7, 6, 5}, {4, 5, 6, 7}},
318 {{0, 4, 5, 1}, {8, 7, 9, 0}},
319 {{2, 6, 7, 3}, {10, 5, 11, 2}},
320 {{0, 3, 7, 4}, {3, 11, 4, 8}},
321 {{1, 5, 6, 2}, {9, 6, 10, 1}}
324 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
325 static const unsigned face_colors[6] =
327 #ifdef HAVE_LCD_COLOR
328 LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
329 LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
330 #elif defined(USE_GSLIB)
331 GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
332 GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
333 #else
334 LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
335 LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
336 #endif
338 #endif
340 enum {
341 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
342 SOLID,
343 #endif
344 HIDDEN_LINES,
345 WIREFRAME,
346 NUM_MODES
349 static int mode = 0;
351 static struct point_3D point3D[8];
352 static struct point_2D point2D[8];
353 static long matrice[3][3];
355 static const int nb_points = 8;
356 static long z_off = 600;
358 static struct plugin_api* rb;
360 static void cube_rotate(int xa, int ya, int za)
362 int i;
363 /* Just to prevent unnecessary lookups */
364 long sxa, cxa, sya, cya, sza, cza;
366 sxa = sin_int(xa);
367 cxa = cos_int(xa);
368 sya = sin_int(ya);
369 cya = cos_int(ya);
370 sza = sin_int(za);
371 cza = cos_int(za);
373 /* calculate overall translation matrix */
374 matrice[0][0] = (cza * cya) >> 14;
375 matrice[1][0] = (sza * cya) >> 14;
376 matrice[2][0] = -sya;
378 matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
379 matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
380 matrice[2][1] = (sxa * cya) >> 14;
382 matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
383 matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
384 matrice[2][2] = (cxa * cya) >> 14;
386 /* apply translation matrix to all points */
387 for (i = 0; i < nb_points; i++)
389 point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
390 + matrice[2][0] * sommet[i].z;
392 point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
393 + matrice[2][1] * sommet[i].z;
395 point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
396 + matrice[2][2] * sommet[i].z;
400 static void cube_viewport(void)
402 int i;
404 /* Do viewport transformation for all points */
405 for (i = 0; i < nb_points; i++)
407 #if ASPECT != 256
408 point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
409 + x_off;
410 #else
411 point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
412 + x_off;
413 #endif
414 point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
415 + y_off;
419 static void cube_draw(void)
421 int i, j, line;
422 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
423 unsigned old_foreground;
424 #endif
426 switch (mode)
428 #if LCD_DEPTH > 1 || defined(USE_GSLIB)
429 case SOLID:
431 old_foreground = MY_GET_FOREGROUND();
432 for (i = 0; i < 6; i++)
434 /* backface culling; if the shape winds counter-clockwise, we are
435 * looking at the backface, and the (simplified) cross product
436 * is < 0. Do not draw it. */
437 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
438 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
439 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
440 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
441 continue;
443 MY_SET_FOREGROUND(face_colors[i]);
444 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
445 point2D[faces[i].corner[0]].y,
446 point2D[faces[i].corner[1]].x,
447 point2D[faces[i].corner[1]].y,
448 point2D[faces[i].corner[2]].x,
449 point2D[faces[i].corner[2]].y);
450 MY_FILLTRIANGLE(point2D[faces[i].corner[0]].x,
451 point2D[faces[i].corner[0]].y,
452 point2D[faces[i].corner[2]].x,
453 point2D[faces[i].corner[2]].y,
454 point2D[faces[i].corner[3]].x,
455 point2D[faces[i].corner[3]].y);
458 MY_SET_FOREGROUND(old_foreground);
459 break;
460 #endif /* (LCD_DEPTH > 1) || GSLIB */
462 case HIDDEN_LINES:
464 rb->memset(lines_drawn, 0, sizeof(lines_drawn));
465 for (i = 0; i < 6; i++)
467 /* backface culling; if the shape winds counter-clockwise, we are
468 * looking at the backface, and the (simplified) cross product
469 * is < 0. Do not draw it. */
470 if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
471 * (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
472 - (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
473 * (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
474 continue;
476 for (j = 0; j < 4; j++)
478 line = faces[i].line[j];
479 if (!lines_drawn[line])
481 lines_drawn[line] = true;
482 MYLCD(drawline)(point2D[lines[line].start].x,
483 point2D[lines[line].start].y,
484 point2D[lines[line].end].x,
485 point2D[lines[line].end].y);
489 break;
491 case WIREFRAME:
493 for (i = 0; i < 12; i++)
494 MYLCD(drawline)(point2D[lines[i].start].x,
495 point2D[lines[i].start].y,
496 point2D[lines[i].end].x,
497 point2D[lines[i].end].y);
498 break;
502 void cleanup(void *parameter)
504 (void)parameter;
506 #ifdef USE_GSLIB
507 grey_release();
508 #elif defined HAVE_LCD_CHARCELLS
509 pgfx_release();
510 #endif
513 enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
515 char buffer[30];
516 int t_disp = 0;
517 #ifdef USE_GSLIB
518 unsigned char *gbuf;
519 size_t gbuf_size = 0;
520 bool mode_switch = true;
521 #endif
523 int button;
524 int lastbutton = BUTTON_NONE;
525 int xa = 0;
526 int ya = 0;
527 int za = 0;
528 int xs = 1;
529 int ys = 3;
530 int zs = 1;
531 bool highspeed = false;
532 bool paused = false;
533 bool redraw = true;
534 bool exit = false;
536 (void)(parameter);
537 rb = api;
539 #ifdef HAVE_LCD_BITMAP
540 #if LCD_DEPTH > 1
541 xlcd_init(rb);
542 #elif defined(USE_GSLIB)
543 gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
544 if (!grey_init(rb, gbuf, gbuf_size, true, LCD_WIDTH, LCD_HEIGHT, NULL))
546 rb->splash(HZ, "Couldn't init greyscale display");
547 return PLUGIN_ERROR;
549 /* init lcd_ function pointers */
550 lcdfuncs.update = rb->lcd_update;
551 lcdfuncs.clear_display = rb->lcd_clear_display;
552 lcdfuncs.drawline = rb->lcd_drawline;
553 lcdfuncs.putsxy = rb->lcd_putsxy;
555 grey_setfont(FONT_SYSFIXED);
556 #endif
557 rb->lcd_setfont(FONT_SYSFIXED);
558 #else /* LCD_CHARCELLS */
559 if (!pgfx_init(rb, 4, 2))
561 rb->splash(HZ*2, "Old LCD :(");
562 return PLUGIN_OK;
564 pgfx_display(3, 0);
565 #endif
567 while(!exit)
569 if (highspeed)
570 rb->yield();
571 else
572 rb->sleep(4);
574 if (redraw)
576 MYLCD(clear_display)();
577 cube_rotate(xa, ya, za);
578 cube_viewport();
579 cube_draw();
580 redraw = false;
583 #ifdef HAVE_LCD_BITMAP
584 if (t_disp > 0)
586 t_disp--;
587 rb->snprintf(buffer, sizeof(buffer), "x:%d y:%d z:%d h:%d",
588 xs, ys, zs, highspeed);
589 MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
590 if (t_disp == 0)
591 redraw = true;
593 #else
594 if (t_disp > 0)
596 if (t_disp == DISP_TIME)
598 rb->snprintf(buffer, sizeof(buffer), "x%d", xs);
599 rb->lcd_puts(0, 0, buffer);
600 rb->snprintf(buffer, sizeof(buffer), "y%d", ys);
601 rb->lcd_puts(0, 1, buffer);
602 pgfx_display(3, 0);
603 rb->snprintf(buffer, sizeof(buffer), "z%d", zs);
604 rb->lcd_puts(8, 0, buffer);
605 rb->snprintf(buffer, sizeof(buffer), "h%d", highspeed);
606 rb->lcd_puts(8, 1, buffer);
608 t_disp--;
609 if (t_disp == 0)
611 rb->lcd_clear_display();
612 pgfx_display(3, 0);
615 #endif
616 #ifdef USE_GSLIB
617 if (mode_switch)
619 grey_show(mode == SOLID);
620 mode_switch = false;
622 #endif
623 MYLCD(update)();
625 if (!paused)
627 xa += xs;
628 if (xa > 359)
629 xa -= 360;
630 else if (xa < 0)
631 xa += 360;
633 ya += ys;
634 if (ya > 359)
635 ya -= 360;
636 else if (ya < 0)
637 ya += 360;
639 za += zs;
640 if (za > 359)
641 za -= 360;
642 else if (za < 0)
643 za += 360;
644 redraw = true;
647 button = rb->button_get(false);
648 switch (button)
650 case CUBE_X_INC:
651 case (CUBE_X_INC|BUTTON_REPEAT):
652 if( !paused )
654 if( xs < 10)
655 xs++;
657 else
659 xa++;
660 if( xa > 359 )
661 xa -= 360;
663 t_disp = DISP_TIME;
664 redraw = true;
665 break;
667 case CUBE_X_DEC:
668 case (CUBE_X_DEC|BUTTON_REPEAT):
669 if( !paused )
671 if (xs > -10)
672 xs--;
674 else
676 xa--;
677 if( xa < 0 )
678 xa += 360;
680 t_disp = DISP_TIME;
681 redraw = true;
682 break;
684 case CUBE_Y_INC:
685 case (CUBE_Y_INC|BUTTON_REPEAT):
686 if( !paused )
688 if (ys < 10)
689 ys++;
691 else
693 ya++;
694 if( ya > 359 )
695 ya -= 360;
697 t_disp = DISP_TIME;
698 redraw = true;
699 break;
701 case CUBE_Y_DEC:
702 case (CUBE_Y_DEC|BUTTON_REPEAT):
703 if( !paused )
705 if (ys > -10)
706 ys--;
708 else
710 ya--;
711 if( ya < 0 )
712 ya += 360;
714 t_disp = DISP_TIME;
715 redraw = true;
716 break;
718 case CUBE_Z_INC:
719 case (CUBE_Z_INC|BUTTON_REPEAT):
720 if( !paused )
722 if (zs < 10)
723 zs++;
725 else
727 za++;
728 if( za > 359 )
729 za -= 360;
731 t_disp = DISP_TIME;
732 redraw = true;
733 break;
735 case CUBE_Z_DEC:
736 case (CUBE_Z_DEC|BUTTON_REPEAT):
737 if( !paused )
739 if (zs > -10)
740 zs--;
742 else
744 za--;
745 if( za < 0 )
746 za += 360;
748 t_disp = DISP_TIME;
749 redraw = true;
750 break;
752 case CUBE_MODE:
753 #ifdef CUBE_MODE_PRE
754 if (lastbutton != CUBE_MODE_PRE)
755 break;
756 #endif
757 if (++mode >= NUM_MODES)
758 mode = 0;
759 #ifdef USE_GSLIB
760 mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
761 mode_switch = true;
762 #endif
763 redraw = true;
764 break;
766 case CUBE_PAUSE:
767 #ifdef CUBE_PAUSE_PRE
768 if (lastbutton != CUBE_PAUSE_PRE)
769 break;
770 #endif
771 paused = !paused;
772 break;
774 case CUBE_HIGHSPEED:
775 #ifdef CUBE_HIGHSPEED_PRE
776 if (lastbutton != CUBE_HIGHSPEED_PRE)
777 break;
778 #endif
779 highspeed = !highspeed;
780 t_disp = DISP_TIME;
781 break;
783 #ifdef CUBE_RC_QUIT
784 case CUBE_RC_QUIT:
785 #endif
786 case CUBE_QUIT:
787 exit = true;
788 break;
790 default:
791 if (rb->default_event_handler_ex(button, cleanup, NULL)
792 == SYS_USB_CONNECTED)
793 return PLUGIN_USB_CONNECTED;
794 break;
796 if (button != BUTTON_NONE)
797 lastbutton = button;
800 #ifdef USE_GSLIB
801 grey_release();
802 #elif defined(HAVE_LCD_CHARCELLS)
803 pgfx_release();
804 #endif
805 return PLUGIN_OK;