1 #include "lqt_common.hpp"
2 #include <QPaintDevice>
6 template <> class LuaBinder
< QPaintDevice
> : public QPaintDevice
{
10 static int __LuaWrapCall__delete (lua_State
*L
);
11 static int __LuaWrapCall__logicalDpiX (lua_State
*L
);
12 static int __LuaWrapCall__width (lua_State
*L
);
13 static int __LuaWrapCall__widthMM (lua_State
*L
);
14 static int __LuaWrapCall__height (lua_State
*L
);
15 static int __LuaWrapCall__numColors (lua_State
*L
);
16 static int __LuaWrapCall__physicalDpiX (lua_State
*L
);
17 static int __LuaWrapCall__physicalDpiY (lua_State
*L
);
18 static int __LuaWrapCall__devType (lua_State
*L
);
19 static int __LuaWrapCall__logicalDpiY (lua_State
*L
);
20 static int __LuaWrapCall__paintingActive (lua_State
*L
);
21 static int __LuaWrapCall__depth (lua_State
*L
);
22 static int __LuaWrapCall__heightMM (lua_State
*L
);
23 QPaintEngine
* paintEngine () const;
25 int metric (QPaintDevice::PaintDeviceMetric arg1
) const;
28 ~LuaBinder
< QPaintDevice
> ();
29 static int lqt_pushenum_PaintDeviceMetric (lua_State
*L
);
30 static int lqt_pushenum_PaintDeviceMetric_QFLAGS_CREATOR (lua_State
*L
);
33 extern "C" int luaopen_QPaintDevice (lua_State
*L
);