1 #include "lqt_common.hpp"
6 template <> class LuaBinder
< QInputEvent
> : public QInputEvent
{
10 static int __LuaWrapCall__delete (lua_State
*L
);
11 static int __LuaWrapCall__modifiers (lua_State
*L
);
12 ~LuaBinder
< QInputEvent
> ();
13 LuaBinder
< QInputEvent
> (lua_State
*l
, QEvent::Type arg1
, QFlags
<Qt::KeyboardModifier
> arg2
):QInputEvent(arg1
, arg2
), L(l
) {}
16 extern "C" int luaopen_QInputEvent (lua_State
*L
);