added "install" instruction
[Leditor.git] / src / lqt_bind_QGraphicsScene.hpp
blob8e60a34ea20c5894e0decf7303fc6815dee19b94
1 #include "lqt_common.hpp"
2 #include <QGraphicsScene>
3 #include <QtCore>
4 #include <QtGui>
6 template <> class LuaBinder< QGraphicsScene > : public QGraphicsScene {
7 private:
8 lua_State *L;
9 public:
10 static int __LuaWrapCall__render (lua_State *L);
11 static int __LuaWrapCall__addPixmap (lua_State *L);
12 static int __LuaWrapCall__focusItem (lua_State *L);
13 static int __LuaWrapCall__clearSelection (lua_State *L);
14 static int __LuaWrapCall__update__OverloadedVersion__1 (lua_State *L);
15 static int __LuaWrapCall__update__OverloadedVersion__2 (lua_State *L);
16 static int __LuaWrapCall__update (lua_State *L);
17 static int __LuaWrapCall__sceneRect (lua_State *L);
18 static int __LuaWrapCall__addLine__OverloadedVersion__1 (lua_State *L);
19 static int __LuaWrapCall__addLine__OverloadedVersion__2 (lua_State *L);
20 static int __LuaWrapCall__addLine (lua_State *L);
21 static int __LuaWrapCall__itemsBoundingRect (lua_State *L);
22 static int __LuaWrapCall__trUtf8__OverloadedVersion__1 (lua_State *L);
23 static int __LuaWrapCall__trUtf8__OverloadedVersion__2 (lua_State *L);
24 static int __LuaWrapCall__trUtf8 (lua_State *L);
25 static int __LuaWrapCall__addRect__OverloadedVersion__1 (lua_State *L);
26 static int __LuaWrapCall__addRect__OverloadedVersion__2 (lua_State *L);
27 static int __LuaWrapCall__addRect (lua_State *L);
28 static int __LuaWrapCall__advance (lua_State *L);
29 static int __LuaWrapCall__selectionArea (lua_State *L);
30 static int __LuaWrapCall__setSelectionArea__OverloadedVersion__1 (lua_State *L);
31 static int __LuaWrapCall__setSelectionArea__OverloadedVersion__2 (lua_State *L);
32 static int __LuaWrapCall__setSelectionArea (lua_State *L);
33 static int __LuaWrapCall__setItemIndexMethod (lua_State *L);
34 static int __LuaWrapCall__hasFocus (lua_State *L);
35 static int __LuaWrapCall__bspTreeDepth (lua_State *L);
36 static int __LuaWrapCall__collidingItems (lua_State *L);
37 static int __LuaWrapCall__height (lua_State *L);
38 static int __LuaWrapCall__addEllipse__OverloadedVersion__1 (lua_State *L);
39 static int __LuaWrapCall__addEllipse__OverloadedVersion__2 (lua_State *L);
40 static int __LuaWrapCall__addEllipse (lua_State *L);
41 static int __LuaWrapCall__addSimpleText (lua_State *L);
42 static int __LuaWrapCall__setSceneRect__OverloadedVersion__1 (lua_State *L);
43 static int __LuaWrapCall__setSceneRect__OverloadedVersion__2 (lua_State *L);
44 static int __LuaWrapCall__setSceneRect (lua_State *L);
45 static int __LuaWrapCall__destroyItemGroup (lua_State *L);
46 static int __LuaWrapCall__createItemGroup (lua_State *L);
47 static int __LuaWrapCall__invalidate__OverloadedVersion__1 (lua_State *L);
48 static int __LuaWrapCall__invalidate__OverloadedVersion__2 (lua_State *L);
49 static int __LuaWrapCall__invalidate (lua_State *L);
50 static int __LuaWrapCall__addItem (lua_State *L);
51 static int __LuaWrapCall__setFocusItem (lua_State *L);
52 static int __LuaWrapCall__setFocus (lua_State *L);
53 static int __LuaWrapCall__items__OverloadedVersion__1 (lua_State *L);
54 static int __LuaWrapCall__items__OverloadedVersion__2 (lua_State *L);
55 static int __LuaWrapCall__items__OverloadedVersion__3 (lua_State *L);
56 static int __LuaWrapCall__items__OverloadedVersion__4 (lua_State *L);
57 static int __LuaWrapCall__items__OverloadedVersion__5 (lua_State *L);
58 static int __LuaWrapCall__items__OverloadedVersion__6 (lua_State *L);
59 static int __LuaWrapCall__items (lua_State *L);
60 static int __LuaWrapCall__addText (lua_State *L);
61 static int __LuaWrapCall__metaObject (lua_State *L);
62 static int __LuaWrapCall__itemIndexMethod (lua_State *L);
63 static int __LuaWrapCall__backgroundBrush (lua_State *L);
64 static int __LuaWrapCall__new__OverloadedVersion__2 (lua_State *L);
65 static int __LuaWrapCall__new__OverloadedVersion__3 (lua_State *L);
66 static int __LuaWrapCall__new__OverloadedVersion__4 (lua_State *L);
67 static int __LuaWrapCall__new (lua_State *L);
68 static int __LuaWrapCall__inputMethodQuery (lua_State *L);
69 static int __LuaWrapCall__delete (lua_State *L);
70 static int __LuaWrapCall__addPath (lua_State *L);
71 static int __LuaWrapCall__foregroundBrush (lua_State *L);
72 static int __LuaWrapCall__selectedItems (lua_State *L);
73 static int __LuaWrapCall__mouseGrabberItem (lua_State *L);
74 static int __LuaWrapCall__setBspTreeDepth (lua_State *L);
75 static int __LuaWrapCall__width (lua_State *L);
76 static int __LuaWrapCall__setForegroundBrush (lua_State *L);
77 static int __LuaWrapCall__itemAt__OverloadedVersion__1 (lua_State *L);
78 static int __LuaWrapCall__itemAt__OverloadedVersion__2 (lua_State *L);
79 static int __LuaWrapCall__itemAt (lua_State *L);
80 static int __LuaWrapCall__setBackgroundBrush (lua_State *L);
81 static int __LuaWrapCall__tr__OverloadedVersion__1 (lua_State *L);
82 static int __LuaWrapCall__tr__OverloadedVersion__2 (lua_State *L);
83 static int __LuaWrapCall__tr (lua_State *L);
84 static int __LuaWrapCall__views (lua_State *L);
85 static int __LuaWrapCall__removeItem (lua_State *L);
86 static int __LuaWrapCall__addPolygon (lua_State *L);
87 static int __LuaWrapCall__clearFocus (lua_State *L);
88 protected:
89 void focusInEvent (QFocusEvent * arg1);
90 public:
91 protected:
92 void keyPressEvent (QKeyEvent * arg1);
93 public:
94 protected:
95 void contextMenuEvent (QGraphicsSceneContextMenuEvent * arg1);
96 public:
97 protected:
98 void focusOutEvent (QFocusEvent * arg1);
99 public:
100 protected:
101 void drawBackground (QPainter * arg1, const QRectF& arg2);
102 public:
103 protected:
104 void mouseDoubleClickEvent (QGraphicsSceneMouseEvent * arg1);
105 public:
106 protected:
107 void childEvent (QChildEvent * arg1);
108 public:
109 protected:
110 void disconnectNotify (const char * arg1);
111 public:
112 QVariant inputMethodQuery (Qt::InputMethodQuery arg1) const;
113 protected:
114 void connectNotify (const char * arg1);
115 public:
116 protected:
117 void drawForeground (QPainter * arg1, const QRectF& arg2);
118 public:
119 protected:
120 void dragLeaveEvent (QGraphicsSceneDragDropEvent * arg1);
121 public:
122 protected:
123 void mousePressEvent (QGraphicsSceneMouseEvent * arg1);
124 public:
125 protected:
126 void timerEvent (QTimerEvent * arg1);
127 public:
128 bool eventFilter (QObject * arg1, QEvent * arg2);
129 protected:
130 void inputMethodEvent (QInputMethodEvent * arg1);
131 public:
132 protected:
133 void dragMoveEvent (QGraphicsSceneDragDropEvent * arg1);
134 public:
135 protected:
136 void drawItems (QPainter * arg1, int arg2, QGraphicsItem * * arg3, const QStyleOptionGraphicsItem * arg4, QWidget * arg5 = 0);
137 public:
138 protected:
139 void wheelEvent (QGraphicsSceneWheelEvent * arg1);
140 public:
141 protected:
142 void mouseReleaseEvent (QGraphicsSceneMouseEvent * arg1);
143 public:
144 protected:
145 bool event (QEvent * arg1);
146 public:
147 protected:
148 void dragEnterEvent (QGraphicsSceneDragDropEvent * arg1);
149 public:
150 protected:
151 void mouseMoveEvent (QGraphicsSceneMouseEvent * arg1);
152 public:
153 protected:
154 void helpEvent (QGraphicsSceneHelpEvent * arg1);
155 public:
156 const QMetaObject * metaObject () const;
157 protected:
158 void keyReleaseEvent (QKeyEvent * arg1);
159 public:
160 protected:
161 void dropEvent (QGraphicsSceneDragDropEvent * arg1);
162 public:
163 protected:
164 void customEvent (QEvent * arg1);
165 public:
166 ~LuaBinder< QGraphicsScene > ();
167 static int lqt_pushenum_ItemIndexMethod (lua_State *L);
168 static int lqt_pushenum_ItemIndexMethod_QFLAGS_CREATOR (lua_State *L);
169 static int lqt_pushenum_SceneLayer (lua_State *L);
170 static int lqt_pushenum_SceneLayer_QFLAGS_CREATOR (lua_State *L);
171 LuaBinder< QGraphicsScene > (lua_State *l, QObject * arg1):QGraphicsScene(arg1), L(l) {}
172 LuaBinder< QGraphicsScene > (lua_State *l, const QRectF& arg1, QObject * arg2):QGraphicsScene(arg1, arg2), L(l) {}
173 LuaBinder< QGraphicsScene > (lua_State *l, double arg1, double arg2, double arg3, double arg4, QObject * arg5):QGraphicsScene(arg1, arg2, arg3, arg4, arg5), L(l) {}
176 extern "C" int luaopen_QGraphicsScene (lua_State *L);