2 to build the editor standalone edit src.pro then
7 The editor automatically works, apart from a segfault at exit I did not
10 The modules are built with cmake
16 then copy resulting .so files to a place in your Lua cpath. Make sure your Lua
17 is compiled with dlopen support and uses RTLD_GLOBAL when loading the shared
22 To play a little tetris demo use:
24 in the command line (any shortening will do)