1 #include "lqt_common.hpp"
6 template <> class LuaBinder
< QKeyEvent
> : public QKeyEvent
{
10 static int __LuaWrapCall__delete (lua_State
*L
);
11 static int __LuaWrapCall__createExtendedKeyEvent (lua_State
*L
);
12 static int __LuaWrapCall__text (lua_State
*L
);
13 static int __LuaWrapCall__modifiers (lua_State
*L
);
14 static int __LuaWrapCall__hasExtendedInfo (lua_State
*L
);
15 static int __LuaWrapCall__nativeVirtualKey (lua_State
*L
);
16 static int __LuaWrapCall__count (lua_State
*L
);
17 static int __LuaWrapCall__isAutoRepeat (lua_State
*L
);
18 static int __LuaWrapCall__nativeModifiers (lua_State
*L
);
19 static int __LuaWrapCall__matches (lua_State
*L
);
20 static int __LuaWrapCall__key (lua_State
*L
);
21 static int __LuaWrapCall__nativeScanCode (lua_State
*L
);
22 ~LuaBinder
< QKeyEvent
> ();
23 LuaBinder
< QKeyEvent
> (lua_State
*l
, QEvent::Type arg1
, int arg2
, QFlags
<Qt::KeyboardModifier
> arg3
, const QString
& arg4
, bool arg5
, short unsigned int arg6
):QKeyEvent(arg1
, arg2
, arg3
, arg4
, arg5
, arg6
), L(l
) {}
26 extern "C" int luaopen_QKeyEvent (lua_State
*L
);