!B (CE-20767) Enabled opaque rendering and shadows for GPU particles. Added ZPassGPU...
[CRYENGINE.git] / Code / CryEngine / Cry3DEngine / terrain_compile_info.h
blob388a4628d4bbbda11f741cc1cccbd06c38450494
1 // Copyright 2001-2019 Crytek GmbH / Crytek Group. All rights reserved.
3 STRUCT_INFO_BEGIN(StatInstGroupChunk)
4 STRUCT_VAR_INFO(szFileName, TYPE_ARRAY(256, TYPE_INFO(char)))
5 STRUCT_VAR_INFO(fBending, TYPE_INFO(float))
6 STRUCT_VAR_INFO(fSpriteDistRatio, TYPE_INFO(float))
7 STRUCT_VAR_INFO(fShadowDistRatio, TYPE_INFO(float))
8 STRUCT_VAR_INFO(fMaxViewDistRatio, TYPE_INFO(float))
9 STRUCT_VAR_INFO(fBrightness, TYPE_INFO(float))
10 STRUCT_VAR_INFO(nRotationRangeToTerrainNormal, TYPE_INFO(int32))
11 STRUCT_VAR_INFO(fAlignToTerrainCoefficient, TYPE_INFO(float))
12 STRUCT_VAR_INFO(nMaterialLayers, TYPE_INFO(uint32))
13 STRUCT_VAR_INFO(fDensity, TYPE_INFO(float))
14 STRUCT_VAR_INFO(fElevationMax, TYPE_INFO(float))
15 STRUCT_VAR_INFO(fElevationMin, TYPE_INFO(float))
16 STRUCT_VAR_INFO(fSize, TYPE_INFO(float))
17 STRUCT_VAR_INFO(fSizeVar, TYPE_INFO(float))
18 STRUCT_VAR_INFO(fSlopeMax, TYPE_INFO(float))
19 STRUCT_VAR_INFO(fSlopeMin, TYPE_INFO(float))
20 STRUCT_VAR_INFO(fStatObjRadius_NotUsed, TYPE_INFO(float))
21 STRUCT_VAR_INFO(nIDPlusOne, TYPE_INFO(int))
22 STRUCT_VAR_INFO(fLodDistRatio, TYPE_INFO(float))
23 STRUCT_VAR_INFO(nReserved, TYPE_INFO(uint32))
24 STRUCT_VAR_INFO(nFlags, TYPE_INFO(int))
25 STRUCT_VAR_INFO(nMaterialId, TYPE_INFO(int))
26 STRUCT_VAR_INFO(m_dwRndFlags, TYPE_INFO(uint64))
27 STRUCT_VAR_INFO(fStiffness, TYPE_INFO(float))
28 STRUCT_VAR_INFO(fDamping, TYPE_INFO(float))
29 STRUCT_VAR_INFO(fVariance, TYPE_INFO(float))
30 STRUCT_VAR_INFO(fAirResistance, TYPE_INFO(float))
31 STRUCT_INFO_END(StatInstGroupChunk)
33 STRUCT_INFO_BEGIN(SNameChunk)
34 STRUCT_VAR_INFO(szFileName, TYPE_ARRAY(256, TYPE_INFO(char)))
35 STRUCT_INFO_END(SNameChunk)