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1 # - Find OpenSceneGraph
2 # This module searches for the OpenSceneGraph core "osg" library as well as
3 # OpenThreads, and whatever additional COMPONENTS that you specify.
4 #    See http://www.openscenegraph.org
6 # NOTE: If you would like to use this module in your CMAKE_MODULE_PATH instead
7 # of requiring CMake >= 2.6.3, you will also need to download
8 # FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, as well as
9 # files for any Components you need to call (FindosgDB.cmake,
10 # FindosgUtil.cmake, etc.)
12 #==================================
14 # This module accepts the following variables (note mixed case)
16 #    OpenSceneGraph_DEBUG - Enable debugging output
18 #    OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced 
19 #                                      automatically
21 # The following environment variables are also respected for finding the OSG
22 # and it's various components.  CMAKE_PREFIX_PATH can also be used for this
23 # (see find_library() CMake documentation).
25 #    <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
26 #    OSG_DIR
27 #    OSGDIR
28 #    OSG_ROOT
30 # This module defines the following output variables:
32 #    OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
34 #    OPENSCENEGRAPH_VERSION - The version of the OSG which was found
36 #    OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
38 #    OPENSCENEGRAPH_LIBRARIES - The OSG libraries
40 #==================================
41 # Example Usage:
43 #  find_package(OpenSceneGraph 2.0.0 COMPONENTS osgDB osgUtil)
44 #  include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
46 #  add_executable(foo foo.cc)
47 #  target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
49 #==================================
51 # Naming convention:
52 #  Local variables of the form _osg_foo
53 #  Input variables of the form OpenSceneGraph_FOO
54 #  Output variables of the form OPENSCENEGRAPH_FOO
56 # Copyright (c) 2009, Philip Lowman <philip@yhbt.com>
58 # Redistribution AND use is allowed according to the terms of the New
59 # BSD license.
60 # For details see the accompanying COPYING-CMAKE-SCRIPTS file.
62 #==================================
64 include(Findosg_functions)
66 set(_osg_modules_to_process)
67 foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
68     list(APPEND _osg_modules_to_process ${_osg_component})
69 endforeach()
70 list(APPEND _osg_modules_to_process "osg" "OpenThreads")
71 list(REMOVE_DUPLICATES _osg_modules_to_process)
73 if(OpenSceneGraph_DEBUG)
74     message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
75         "Components = ${_osg_modules_to_process}")
76 endif()
79 # First we need to find and parse osg/Version
81 OSG_FIND_PATH(OSG osg/Version)
82 if(OpenSceneGraph_MARK_AS_ADVANCED)
83     OSG_MARK_AS_ADVANCED(OSG)
84 endif()
86 # Try to ascertain the version...
87 if(OSG_INCLUDE_DIR)
88     if(OpenSceneGraph_DEBUG)
89         message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
90             "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
91     endif()
93     file(READ "${OSG_INCLUDE_DIR}/osg/Version" _osg_Version_contents)
95     string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
96         _osg_old_defines ${_osg_Version_contents})
97     string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
98         _osg_new_defines ${_osg_Version_contents})
99     if(_osg_old_defines)
100         string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
101             "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
102         string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
103             "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
104         string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
105             "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
106     elseif(_osg_new_defines)
107         string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
108             "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
109         string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
110             "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
111         string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
112             "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
113     else()
114         message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
115             "Failed to parse version number, please report this as a bug")
116     endif()
118     set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
119                                 CACHE INTERNAL "The version of OSG which was detected")
120     if(OpenSceneGraph_DEBUG)
121         message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
122             "Detected version ${OPENSCENEGRAPH_VERSION}")
123     endif()
124 endif()
127 # Version checking
129 if(OpenSceneGraph_FIND_VERSION)
130     if(OpenSceneGraph_FIND_VERSION_EXACT)
131         if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION})
132             set(_osg_version_not_exact TRUE)
133         endif()
134     else()
135         # version is too low
136         if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION} AND 
137                 NOT OPENSCENEGRAPH_VERSION VERSION_GREATER ${OpenSceneGraph_FIND_VERSION})
138             set(_osg_version_not_high_enough TRUE)
139         endif()
140     endif()
141 endif()
143 set(_osg_required)
144 set(_osg_quiet)
145 if(OpenSceneGraph_FIND_REQUIRED)
146     set(_osg_required "REQUIRED")
147 endif()
148 if(OpenSceneGraph_FIND_QUIETLY)
149     set(_osg_quiet "QUIET")
150 endif()
152 # Here we call FIND_PACKAGE() on all of the components
154 foreach(_osg_module ${_osg_modules_to_process})
155     if(OpenSceneGraph_DEBUG)
156         message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
157             "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
158     endif()
159     find_package(${_osg_module} ${_osg_required} ${_osg_quiet})
161     string(TOUPPER ${_osg_module} _osg_module_UC)
162     list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
163     list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
165     if(OpenSceneGraph_MARK_AS_ADVANCED)
166         OSG_MARK_AS_ADVANCED(${_osg_module})
167     endif()
168 endforeach()
170 if(OPENSCENEGRAPH_INCLUDE_DIR)
171     list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
172 endif()
173         
175 # Inform the users with an error message based on
176 # what version they have vs. what version was
177 # required.
179 if(OpenSceneGraph_FIND_REQUIRED)
180     set(_osg_version_output_type FATAL_ERROR)
181 else()
182     set(_osg_version_output_type STATUS)
183 endif()
184 if(_osg_version_not_high_enough)
185     set(_osg_EPIC_FAIL TRUE)
186     if(NOT OpenSceneGraph_FIND_QUIETLY)
187         message(${_osg_version_output_type}
188             "ERROR: Version ${OpenSceneGraph_FIND_VERSION} or higher of the OSG "
189             "is required.  Version ${OPENSCENEGRAPH_VERSION} was found.")
190     endif()
191 elseif(_osg_version_not_exact)
192     set(_osg_EPIC_FAIL TRUE)
193     if(NOT OpenSceneGraph_FIND_QUIETLY)
194         message(${_osg_version_output_type}
195             "ERROR: Version ${OpenSceneGraph_FIND_VERSION} of the OSG is required "
196             "(exactly), version ${OPENSCENEGRAPH_VERSION} was found.")
197     endif()
198 else()
199     # If the version was OK, we should hit this case where we can do the
200     # typical user notifications
201     include(FindPackageHandleStandardArgs)
202     FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph DEFAULT_MSG OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR)
203 endif()
205 if(_osg_EPIC_FAIL)
206     # Zero out everything, we didn't meet version requirements
207     set(OPENSCENEGRAPH_FOUND FALSE)
208     set(OPENSCENEGRAPH_LIBRARIES)
209     set(OPENSCENEGRAPH_INCLUDE_DIR)
210 endif()
212 set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})