[7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound...
[AHbot.git] / src / game / Chat.cpp
blob1293f612867f7a2e9f7175f9e7d49e9fb1229104
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Common.h"
20 #include "Language.h"
21 #include "Database/DatabaseEnv.h"
22 #include "WorldPacket.h"
23 #include "WorldSession.h"
24 #include "Opcodes.h"
25 #include "Log.h"
26 #include "World.h"
27 #include "ObjectMgr.h"
28 #include "Player.h"
29 #include "UpdateMask.h"
30 #include "Chat.h"
31 #include "GridNotifiersImpl.h"
32 #include "CellImpl.h"
33 #include "AccountMgr.h"
35 // Supported shift-links (client generated and server side)
36 // |color|Harea:area_id|h[name]|h|r
37 // |color|Hcreature:creature_guid|h[name]|h|r
38 // |color|Hcreature_entry:creature_id|h[name]|h|r
39 // |color|Hgameevent:id|h[name]|h|r
40 // |color|Hgameobject:go_guid|h[name]|h|r
41 // |color|Hgameobject_entry:go_id|h[name]|h|r
42 // |color|Hitem:item_id:perm_ench_id:0:0|h[name]|h|r
43 // |color|Hitemset:itemset_id|h[name]|h|r
44 // |color|Hplayer:name|h[name]|h|r - client, in some messages, at click copy only name instead link
45 // |color|Hquest:quest_id|h[name]|h|r
46 // |color|Hskill:skill_id|h[name]|h|r
47 // |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
48 // |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click
49 // |color|Htele:id|h[name]|h|r
50 // |color|Htrade:spell_id,cur_value,max_value,unk3int,unk3str|h[name]|h|r - client, spellbook profession icon shift-click
52 bool ChatHandler::load_command_table = true;
54 ChatCommand * ChatHandler::getCommandTable()
56 static ChatCommand accountSetCommandTable[] =
58 { "addon", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAccountSetAddonCommand, "", NULL },
59 { "gmlevel", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetGmLevelCommand, "", NULL },
60 { "password", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetPasswordCommand, "", NULL },
61 { NULL, 0, false, NULL, "", NULL }
64 static ChatCommand accountCommandTable[] =
66 { "create", SEC_CONSOLE, true, &ChatHandler::HandleAccountCreateCommand, "", NULL },
67 { "delete", SEC_CONSOLE, true, &ChatHandler::HandleAccountDeleteCommand, "", NULL },
68 { "onlinelist", SEC_CONSOLE, true, &ChatHandler::HandleAccountOnlineListCommand, "", NULL },
69 { "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable },
70 { "", SEC_PLAYER, false, &ChatHandler::HandleAccountCommand, "", NULL },
71 { NULL, 0, false, NULL, "", NULL }
74 static ChatCommand banCommandTable[] =
76 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
77 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
78 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
79 { NULL, 0, false, NULL, "", NULL }
82 static ChatCommand baninfoCommandTable[] =
84 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
85 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
86 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
87 { NULL, 0, false, NULL, "", NULL }
90 static ChatCommand banlistCommandTable[] =
92 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
93 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
94 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
95 { NULL, 0, false, NULL, "", NULL }
98 static ChatCommand castCommandTable[] =
100 { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
101 { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
102 { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
103 { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
104 { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
105 { NULL, 0, false, NULL, "", NULL }
108 static ChatCommand debugPlayCommandTable[] =
110 { "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL },
111 { "movie", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayMovieCommand, "", NULL },
112 { "sound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
113 { NULL, 0, false, NULL, "", NULL }
116 static ChatCommand debugSendCommandTable[] =
118 { "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL },
119 { "channelnotify", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
120 { "chatmmessage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
121 { "equiperror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendEquipErrorCommand, "", NULL },
122 { "largepacket", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
123 { "opcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
124 { "poi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendPoiCommand, "", NULL },
125 { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
126 { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
127 { "sellerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSellErrorCommand, "", NULL },
128 { "setphaseshift", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
129 { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSpellFailCommand, "", NULL },
130 { NULL, 0, false, NULL, "", NULL }
133 static ChatCommand debugCommandTable[] =
135 { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
136 { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
137 { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
138 { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
139 { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
140 { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
141 { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
142 { "play", SEC_MODERATOR, false, NULL, "", debugPlayCommandTable },
143 { "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
144 { "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
145 { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
146 { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
147 { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
148 { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
149 { NULL, 0, false, NULL, "", NULL }
152 static ChatCommand eventCommandTable[] =
154 { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
155 { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
156 { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
157 { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
158 { NULL, 0, false, NULL, "", NULL }
161 static ChatCommand gmCommandTable[] =
163 { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
164 { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyCommand, "", NULL },
165 { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
166 { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
167 { "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
168 { "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
169 { NULL, 0, false, NULL, "", NULL }
172 static ChatCommand goCommandTable[] =
174 { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
175 { "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
176 { "object", SEC_MODERATOR, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
177 { "trigger", SEC_MODERATOR, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
178 { "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
179 { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
180 { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
181 { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
182 { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
183 { NULL, 0, false, NULL, "", NULL }
186 static ChatCommand gobjectCommandTable[] =
188 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
189 { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
190 { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
191 { "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
192 { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
193 { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
194 { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
195 { NULL, 0, false, NULL, "", NULL }
198 static ChatCommand guildCommandTable[] =
200 { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
201 { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
202 { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
203 { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
204 { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
205 { NULL, 0, false, NULL, "", NULL }
208 static ChatCommand honorCommandTable[] =
210 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
211 { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
212 { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
213 { NULL, 0, false, NULL, "", NULL }
216 static ChatCommand instanceCommandTable[] =
218 { "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
219 { "unbind", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
220 { "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
221 { "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
222 { NULL, 0, false, NULL, "", NULL }
225 static ChatCommand learnCommandTable[] =
227 { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
228 { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
229 { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
230 { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
231 { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
232 { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
233 { "all_mypettalents",SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyPetTalentsCommand,"", NULL },
234 { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
235 { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
236 { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
237 { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
238 { NULL, 0, false, NULL, "", NULL }
241 static ChatCommand listCommandTable[] =
243 { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
244 { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
245 { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
246 { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
247 { NULL, 0, false, NULL, "", NULL }
250 static ChatCommand lookupPlayerCommandTable[] =
252 { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
253 { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
254 { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
255 { NULL, 0, false, NULL, "", NULL }
258 static ChatCommand lookupCommandTable[] =
260 { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
261 { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
262 { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
263 { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
264 { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
265 { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
266 { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
267 { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
268 { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
269 { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
270 { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
271 { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
272 { NULL, 0, false, NULL, "", NULL }
275 static ChatCommand modifyCommandTable[] =
277 { "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
278 { "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
279 { "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
280 { "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
281 { "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
282 { "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
283 { "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
284 { "swim", SEC_MODERATOR, false, &ChatHandler::HandleModifySwimCommand, "", NULL },
285 { "scale", SEC_MODERATOR, false, &ChatHandler::HandleModifyScaleCommand, "", NULL },
286 { "bit", SEC_MODERATOR, false, &ChatHandler::HandleModifyBitCommand, "", NULL },
287 { "bwalk", SEC_MODERATOR, false, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
288 { "fly", SEC_MODERATOR, false, &ChatHandler::HandleModifyFlyCommand, "", NULL },
289 { "aspeed", SEC_MODERATOR, false, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
290 { "faction", SEC_MODERATOR, false, &ChatHandler::HandleModifyFactionCommand, "", NULL },
291 { "spell", SEC_MODERATOR, false, &ChatHandler::HandleModifySpellCommand, "", NULL },
292 { "tp", SEC_MODERATOR, false, &ChatHandler::HandleModifyTalentCommand, "", NULL },
293 { "titles", SEC_MODERATOR, false, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
294 { "mount", SEC_MODERATOR, false, &ChatHandler::HandleModifyMountCommand, "", NULL },
295 { "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
296 { "rep", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
297 { "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
298 { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
299 { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
300 { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
301 { "phase", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
302 { "gender", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
303 { NULL, 0, false, NULL, "", NULL }
306 static ChatCommand npcCommandTable[] =
308 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
309 { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
310 { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
311 { "allowmove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAllowMovementCommand, "", NULL },
312 { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
313 { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
314 { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
315 { "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDelVendorItemCommand, "", NULL },
316 { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
317 { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
318 { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
319 { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
320 { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
321 { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
322 { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
323 { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
324 { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
325 { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
326 { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
327 { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
328 { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
329 { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
330 { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
331 { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
332 { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
333 { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
335 //{ TODO: fix or remove this commands
336 { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
337 { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
338 { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
341 { NULL, 0, false, NULL, "", NULL }
344 static ChatCommand pdumpCommandTable[] =
346 { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
347 { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
348 { NULL, 0, false, NULL, "", NULL }
351 static ChatCommand questCommandTable[] =
353 { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
354 { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
355 { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
356 { NULL, 0, false, NULL, "", NULL }
359 static ChatCommand reloadCommandTable[] =
361 { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllCommand, "", NULL },
362 { "all_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAreaCommand, "", NULL },
363 { "all_loot", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
364 { "all_npc", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
365 { "all_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
366 { "all_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL },
367 { "all_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllSpellCommand, "", NULL },
368 { "all_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllItemCommand, "", NULL },
369 { "all_locales", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLocalesCommand, "", NULL },
371 { "config", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConfigCommand, "", NULL },
373 { "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
374 { "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
375 { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
376 { "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
377 { "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
378 { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
379 { "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
380 { "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
381 { "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL },
382 { "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
383 { "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
384 { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
385 { "game_tele", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
386 { "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
387 { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
388 { "gameobject_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
389 { "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
390 { "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
391 { "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
392 { "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
393 { "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
394 { "locales_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },
395 { "locales_npc_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesNpcTextCommand, "", NULL },
396 { "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
397 { "locales_points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPointsOfInterestCommand, "", NULL },
398 { "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
399 { "mangos_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadMangosStringCommand, "", NULL },
400 { "milling_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesMillingCommand, "", NULL },
401 { "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
402 { "npc_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcOptionCommand, "", NULL },
403 { "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
404 { "npc_vendor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
405 { "page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
406 { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
407 { "points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPointsOfInterestCommand, "",NULL},
408 { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
409 { "quest_mail_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
410 { "quest_end_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
411 { "quest_start_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
412 { "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
413 { "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
414 { "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
415 { "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
416 { "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
417 { "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
418 { "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
419 { "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
420 { "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
421 { "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
422 { "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
423 { "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
424 { "spell_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSpellCommand, "", NULL },
425 { "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
426 { "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
427 { "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
428 { "spell_script_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
429 { "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
430 { "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
431 { "spell_threats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
433 { NULL, 0, false, NULL, "", NULL }
436 static ChatCommand resetCommandTable[] =
438 { "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
439 { "honor", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetHonorCommand, "", NULL },
440 { "level", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetLevelCommand, "", NULL },
441 { "spells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetSpellsCommand, "", NULL },
442 { "stats", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetStatsCommand, "", NULL },
443 { "talents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetTalentsCommand, "", NULL },
444 { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAllCommand, "", NULL },
445 { NULL, 0, false, NULL, "", NULL }
448 static ChatCommand sendCommandTable[] =
450 { "items", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
451 { "mail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
452 { "message", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
453 { "money", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
454 { NULL, 0, false, NULL, "", NULL }
457 static ChatCommand serverIdleRestartCommandTable[] =
459 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
460 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
461 { NULL, 0, false, NULL, "", NULL }
464 static ChatCommand serverIdleShutdownCommandTable[] =
466 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
467 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
468 { NULL, 0, false, NULL, "", NULL }
471 static ChatCommand serverRestartCommandTable[] =
473 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
474 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
475 { NULL, 0, false, NULL, "", NULL }
478 static ChatCommand serverShutdownCommandTable[] =
480 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
481 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
482 { NULL, 0, false, NULL, "", NULL }
485 static ChatCommand serverSetCommandTable[] =
487 { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
488 { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
489 { NULL, 0, false, NULL, "", NULL }
492 static ChatCommand serverCommandTable[] =
494 { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
495 { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
496 { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
497 { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
498 { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
499 { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
500 { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
501 { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
502 { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
503 { NULL, 0, false, NULL, "", NULL }
506 static ChatCommand teleCommandTable[] =
508 { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
509 { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
510 { "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
511 { "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
512 { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
513 { NULL, 0, false, NULL, "", NULL }
516 static ChatCommand unbanCommandTable[] =
518 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
519 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
520 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
521 { NULL, 0, false, NULL, "", NULL }
524 static ChatCommand wpCommandTable[] =
526 { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
527 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
528 { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
529 { "export", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpExportCommand, "", NULL },
530 { "import", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpImportCommand, "", NULL },
531 { NULL, 0, false, NULL, "", NULL }
534 static ChatCommand commandTable[] =
536 { "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
537 { "gm", SEC_MODERATOR, true, NULL, "", gmCommandTable },
538 { "npc", SEC_MODERATOR, false, NULL, "", npcCommandTable },
539 { "go", SEC_MODERATOR, false, NULL, "", goCommandTable },
540 { "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable },
541 { "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
542 { "debug", SEC_MODERATOR, false, NULL, "", debugCommandTable },
543 { "tele", SEC_MODERATOR, true, NULL, "", teleCommandTable },
544 { "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
545 { "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
546 { "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
547 { "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
548 { "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
549 { "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
550 { "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
551 { "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
552 { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
553 { "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
554 { "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
555 { "reset", SEC_ADMINISTRATOR, false, NULL, "", resetCommandTable },
556 { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
557 { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
559 { "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL },
560 { "unaura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnAuraCommand, "", NULL },
561 { "announce", SEC_MODERATOR, true, &ChatHandler::HandleAnnounceCommand, "", NULL },
562 { "notify", SEC_MODERATOR, true, &ChatHandler::HandleNotifyCommand, "", NULL },
563 { "goname", SEC_MODERATOR, false, &ChatHandler::HandleGonameCommand, "", NULL },
564 { "namego", SEC_MODERATOR, false, &ChatHandler::HandleNamegoCommand, "", NULL },
565 { "groupgo", SEC_MODERATOR, false, &ChatHandler::HandleGroupgoCommand, "", NULL },
566 { "commands", SEC_PLAYER, true, &ChatHandler::HandleCommandsCommand, "", NULL },
567 { "demorph", SEC_GAMEMASTER, false, &ChatHandler::HandleDeMorphCommand, "", NULL },
568 { "die", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDieCommand, "", NULL },
569 { "revive", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReviveCommand, "", NULL },
570 { "dismount", SEC_PLAYER, false, &ChatHandler::HandleDismountCommand, "", NULL },
571 { "gps", SEC_MODERATOR, false, &ChatHandler::HandleGPSCommand, "", NULL },
572 { "guid", SEC_GAMEMASTER, false, &ChatHandler::HandleGUIDCommand, "", NULL },
573 { "help", SEC_PLAYER, true, &ChatHandler::HandleHelpCommand, "", NULL },
574 { "itemmove", SEC_GAMEMASTER, false, &ChatHandler::HandleItemMoveCommand, "", NULL },
575 { "cooldown", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCooldownCommand, "", NULL },
576 { "unlearn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnLearnCommand, "", NULL },
577 { "distance", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetDistanceCommand, "", NULL },
578 { "recall", SEC_MODERATOR, false, &ChatHandler::HandleRecallCommand, "", NULL },
579 { "save", SEC_PLAYER, false, &ChatHandler::HandleSaveCommand, "", NULL },
580 { "saveall", SEC_MODERATOR, true, &ChatHandler::HandleSaveAllCommand, "", NULL },
581 { "kick", SEC_GAMEMASTER, true, &ChatHandler::HandleKickPlayerCommand, "", NULL },
582 { "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
583 { "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
584 { "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
585 { "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
586 { "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePLimitCommand, "", NULL },
587 { "start", SEC_PLAYER, false, &ChatHandler::HandleStartCommand, "", NULL },
588 { "taxicheat", SEC_MODERATOR, false, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
589 { "linkgrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLinkGraveCommand, "", NULL },
590 { "neargrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearGraveCommand, "", NULL },
591 { "explorecheat", SEC_ADMINISTRATOR, false, &ChatHandler::HandleExploreCheatCommand, "", NULL },
592 { "hover", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHoverCommand, "", NULL },
593 { "levelup", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLevelUpCommand, "", NULL },
594 { "showarea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleShowAreaCommand, "", NULL },
595 { "hidearea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHideAreaCommand, "", NULL },
596 { "additem", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemCommand, "", NULL },
597 { "additemset", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemSetCommand, "", NULL },
598 { "bank", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBankCommand, "", NULL },
599 { "wchange", SEC_ADMINISTRATOR, false, &ChatHandler::HandleChangeWeather, "", NULL },
600 { "ticket", SEC_GAMEMASTER, true, &ChatHandler::HandleTicketCommand, "", NULL },
601 { "delticket", SEC_GAMEMASTER, true, &ChatHandler::HandleDelTicketCommand, "", NULL },
602 { "maxskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMaxSkillCommand, "", NULL },
603 { "setskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetSkillCommand, "", NULL },
604 { "whispers", SEC_MODERATOR, false, &ChatHandler::HandleWhispersCommand, "", NULL },
605 { "pinfo", SEC_GAMEMASTER, true, &ChatHandler::HandlePInfoCommand, "", NULL },
606 { "password", SEC_PLAYER, false, &ChatHandler::HandlePasswordCommand, "", NULL },
607 { "lockaccount", SEC_PLAYER, false, &ChatHandler::HandleLockAccountCommand, "", NULL },
608 { "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
609 { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
610 { "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL },
611 { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCustomizeCommand, "", NULL },
612 { "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
613 { "mute", SEC_MODERATOR, true, &ChatHandler::HandleMuteCommand, "", NULL },
614 { "unmute", SEC_MODERATOR, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
615 { "movegens", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMovegensCommand, "", NULL },
616 { "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
617 { "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
618 { "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
619 { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
620 { "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
621 { "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
622 { "waterwalk", SEC_GAMEMASTER, false, &ChatHandler::HandleWaterwalkCommand, "", NULL },
624 { NULL, 0, false, NULL, "", NULL }
627 if(load_command_table)
629 load_command_table = false;
631 QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command");
632 if (result)
636 Field *fields = result->Fetch();
637 std::string name = fields[0].GetCppString();
639 SetDataForCommandInTable(commandTable, name.c_str(), fields[1].GetUInt16(), fields[2].GetCppString(), name);
641 } while(result->NextRow());
642 delete result;
646 return commandTable;
649 const char *ChatHandler::GetMangosString(int32 entry) const
651 return m_session->GetMangosString(entry);
654 bool ChatHandler::isAvailable(ChatCommand const& cmd) const
656 // check security level only for simple command (without child commands)
657 return m_session->GetSecurity() >= cmd.SecurityLevel;
660 bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
662 WorldSession* target_session = NULL;
663 uint32 target_account = 0;
665 if (target)
666 target_session = target->GetSession();
667 else if (guid)
668 target_account = objmgr.GetPlayerAccountIdByGUID(guid);
670 if(!target_session && !target_account)
672 SendSysMessage(LANG_PLAYER_NOT_FOUND);
673 SetSentErrorMessage(true);
674 return true;
677 return HasLowerSecurityAccount(target_session,target_account,strong);
680 bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong)
682 uint32 target_sec;
684 // allow everything from console and RA console
685 if (!m_session)
686 return false;
688 // ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
689 if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getConfig(CONFIG_GM_LOWER_SECURITY))
690 return false;
692 if (target)
693 target_sec = target->GetSecurity();
694 else if (target_account)
695 target_sec = accmgr.GetSecurity(target_account);
696 else
697 return true; // caller must report error for (target==NULL && target_account==0)
699 if (m_session->GetSecurity() < target_sec || strong && m_session->GetSecurity() <= target_sec)
701 SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
702 SetSentErrorMessage(true);
703 return true;
706 return false;
709 bool ChatHandler::hasStringAbbr(const char* name, const char* part)
711 // non "" command
712 if( *name )
714 // "" part from non-"" command
715 if( !*part )
716 return false;
718 for(;;)
720 if( !*part )
721 return true;
722 else if( !*name )
723 return false;
724 else if( tolower( *name ) != tolower( *part ) )
725 return false;
726 ++name; ++part;
729 // allow with any for ""
731 return true;
734 void ChatHandler::SendSysMessage(const char *str)
736 WorldPacket data;
738 // need copy to prevent corruption by strtok call in LineFromMessage original string
739 char* buf = strdup(str);
740 char* pos = buf;
742 while(char* line = LineFromMessage(pos))
744 FillSystemMessageData(&data, line);
745 m_session->SendPacket(&data);
748 free(buf);
751 void ChatHandler::SendGlobalSysMessage(const char *str)
753 // Chat output
754 WorldPacket data;
756 // need copy to prevent corruption by strtok call in LineFromMessage original string
757 char* buf = strdup(str);
758 char* pos = buf;
760 while(char* line = LineFromMessage(pos))
762 FillSystemMessageData(&data, line);
763 sWorld.SendGlobalMessage(&data);
766 free(buf);
769 void ChatHandler::SendSysMessage(int32 entry)
771 SendSysMessage(GetMangosString(entry));
774 void ChatHandler::PSendSysMessage(int32 entry, ...)
776 const char *format = GetMangosString(entry);
777 va_list ap;
778 char str [2048];
779 va_start(ap, entry);
780 vsnprintf(str,2048,format, ap );
781 va_end(ap);
782 SendSysMessage(str);
785 void ChatHandler::PSendSysMessage(const char *format, ...)
787 va_list ap;
788 char str [2048];
789 va_start(ap, format);
790 vsnprintf(str,2048,format, ap );
791 va_end(ap);
792 SendSysMessage(str);
795 bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd)
797 char const* oldtext = text;
798 std::string cmd = "";
800 while (*text != ' ' && *text != '\0')
802 cmd += *text;
803 ++text;
806 while (*text == ' ') ++text;
808 for(uint32 i = 0; table[i].Name != NULL; i++)
810 if( !hasStringAbbr(table[i].Name, cmd.c_str()) )
811 continue;
813 // select subcommand from child commands list
814 if(table[i].ChildCommands != NULL)
816 if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
818 if(text && text[0] != '\0')
819 SendSysMessage(LANG_NO_SUBCMD);
820 else
821 SendSysMessage(LANG_CMD_SYNTAX);
823 ShowHelpForCommand(table[i].ChildCommands,text);
826 return true;
829 // must be available and have handler
830 if(!table[i].Handler || !isAvailable(table[i]))
831 continue;
833 SetSentErrorMessage(false);
834 // table[i].Name == "" is special case: send original command to handler
835 if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext))
837 if(table[i].SecurityLevel > SEC_PLAYER)
839 // chat case
840 if(m_session)
842 Player* p = m_session->GetPlayer();
843 uint64 sel_guid = p->GetSelection();
844 sLog.outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
845 fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
846 GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid));
850 // some commands have custom error messages. Don't send the default one in these cases.
851 else if(!sentErrorMessage)
853 if(!table[i].Help.empty())
854 SendSysMessage(table[i].Help.c_str());
855 else
856 SendSysMessage(LANG_CMD_SYNTAX);
859 return true;
862 return false;
865 bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand )
867 std::string cmd = "";
869 while (*text != ' ' && *text != '\0')
871 cmd += *text;
872 ++text;
875 while (*text == ' ') ++text;
877 for(uint32 i = 0; table[i].Name != NULL; i++)
879 // for data fill use full explicit command names
880 if( table[i].Name != cmd )
881 continue;
883 // select subcommand from child commands list (including "")
884 if(table[i].ChildCommands != NULL)
886 if(SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
887 return true;
888 else if(*text)
889 return false;
891 // fail with "" subcommands, then use normal level up command instead
893 // expected subcommand by full name DB content
894 else if(*text)
896 sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
897 return false;
900 if(table[i].SecurityLevel != security)
901 sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
903 table[i].SecurityLevel = security;
904 table[i].Help = help;
905 return true;
908 // in case "" command let process by caller
909 if(!cmd.empty())
911 if(table==getCommandTable())
912 sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
913 else
914 sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
917 return false;
920 int ChatHandler::ParseCommands(const char* text)
922 ASSERT(text);
923 ASSERT(*text);
925 //if(m_session->GetSecurity() == 0)
926 // return 0;
928 /// chat case (.command or !command format)
929 if(m_session)
931 if(text[0] != '!' && text[0] != '.')
932 return 0;
935 /// ignore single . and ! in line
936 if(strlen(text) < 2)
937 return 0;
939 /// ignore messages staring from many dots.
940 if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!')
941 return 0;
943 /// skip first . or ! (in console allowed use command with . and ! and without its)
944 if(text[0] == '!' || text[0] == '.')
945 ++text;
947 std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
949 if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
950 SendSysMessage(LANG_NO_CMD);
952 return 1;
955 bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
957 std::string list;
958 for(uint32 i = 0; table[i].Name != NULL; ++i)
960 // must be available (ignore handler existence for show command with possibe avalable subcomands
961 if(!isAvailable(table[i]))
962 continue;
964 /// for empty subcmd show all available
965 if( *subcmd && !hasStringAbbr(table[i].Name, subcmd))
966 continue;
968 if(m_session)
969 list += "\n ";
970 else
971 list += "\n\r ";
973 list += table[i].Name;
975 if(table[i].ChildCommands)
976 list += " ...";
979 if(list.empty())
980 return false;
982 if(table==getCommandTable())
984 SendSysMessage(LANG_AVIABLE_CMD);
985 PSendSysMessage("%s",list.c_str());
987 else
988 PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str());
990 return true;
993 bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
995 if(*cmd)
997 for(uint32 i = 0; table[i].Name != NULL; ++i)
999 // must be available (ignore handler existence for show command with possibe avalable subcomands
1000 if(!isAvailable(table[i]))
1001 continue;
1003 if( !hasStringAbbr(table[i].Name, cmd) )
1004 continue;
1006 // have subcommand
1007 char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
1009 if(table[i].ChildCommands && subcmd && *subcmd)
1011 if(ShowHelpForCommand(table[i].ChildCommands, subcmd))
1012 return true;
1015 if(!table[i].Help.empty())
1016 SendSysMessage(table[i].Help.c_str());
1018 if(table[i].ChildCommands)
1019 if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : ""))
1020 return true;
1022 return !table[i].Help.empty();
1025 else
1027 for(uint32 i = 0; table[i].Name != NULL; ++i)
1029 // must be available (ignore handler existence for show command with possibe avalable subcomands
1030 if(!isAvailable(table[i]))
1031 continue;
1033 if(strlen(table[i].Name))
1034 continue;
1036 if(!table[i].Help.empty())
1037 SendSysMessage(table[i].Help.c_str());
1039 if(table[i].ChildCommands)
1040 if(ShowHelpForSubCommands(table[i].ChildCommands,"",""))
1041 return true;
1043 return !table[i].Help.empty();
1047 return ShowHelpForSubCommands(table,"",cmd);
1050 //Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
1051 void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
1053 uint32 messageLength = (message ? strlen(message) : 0) + 1;
1055 data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
1056 *data << uint8(type);
1057 if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
1058 *data << uint32(language);
1059 else
1060 *data << uint32(LANG_UNIVERSAL);
1062 switch(type)
1064 case CHAT_MSG_SAY:
1065 case CHAT_MSG_PARTY:
1066 case CHAT_MSG_RAID:
1067 case CHAT_MSG_GUILD:
1068 case CHAT_MSG_OFFICER:
1069 case CHAT_MSG_YELL:
1070 case CHAT_MSG_WHISPER:
1071 case CHAT_MSG_CHANNEL:
1072 case CHAT_MSG_RAID_LEADER:
1073 case CHAT_MSG_RAID_WARNING:
1074 case CHAT_MSG_BG_SYSTEM_NEUTRAL:
1075 case CHAT_MSG_BG_SYSTEM_ALLIANCE:
1076 case CHAT_MSG_BG_SYSTEM_HORDE:
1077 case CHAT_MSG_BATTLEGROUND:
1078 case CHAT_MSG_BATTLEGROUND_LEADER:
1079 target_guid = session ? session->GetPlayer()->GetGUID() : 0;
1080 break;
1081 case CHAT_MSG_MONSTER_SAY:
1082 case CHAT_MSG_MONSTER_PARTY:
1083 case CHAT_MSG_MONSTER_YELL:
1084 case CHAT_MSG_MONSTER_WHISPER:
1085 case CHAT_MSG_MONSTER_EMOTE:
1086 case CHAT_MSG_RAID_BOSS_WHISPER:
1087 case CHAT_MSG_RAID_BOSS_EMOTE:
1089 *data << uint64(speaker->GetGUID());
1090 *data << uint32(0); // 2.1.0
1091 *data << uint32(strlen(speaker->GetName()) + 1);
1092 *data << speaker->GetName();
1093 uint64 listener_guid = 0;
1094 *data << uint64(listener_guid);
1095 if(listener_guid && !IS_PLAYER_GUID(listener_guid))
1097 *data << uint32(1); // string listener_name_length
1098 *data << uint8(0); // string listener_name
1100 *data << uint32(messageLength);
1101 *data << message;
1102 *data << uint8(0);
1103 return;
1105 default:
1106 if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
1107 target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
1108 break;
1111 *data << uint64(target_guid); // there 0 for BG messages
1112 *data << uint32(0); // can be chat msg group or something
1114 if (type == CHAT_MSG_CHANNEL)
1116 ASSERT(channelName);
1117 *data << channelName;
1120 *data << uint64(target_guid);
1121 *data << uint32(messageLength);
1122 *data << message;
1123 if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
1124 *data << uint8(session->GetPlayer()->chatTag());
1125 else
1126 *data << uint8(0);
1129 Player * ChatHandler::getSelectedPlayer()
1131 if(!m_session)
1132 return NULL;
1134 uint64 guid = m_session->GetPlayer()->GetSelection();
1136 if (guid == 0)
1137 return m_session->GetPlayer();
1139 return objmgr.GetPlayer(guid);
1142 Unit* ChatHandler::getSelectedUnit()
1144 if(!m_session)
1145 return NULL;
1147 uint64 guid = m_session->GetPlayer()->GetSelection();
1149 if (guid == 0)
1150 return m_session->GetPlayer();
1152 return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
1155 Creature* ChatHandler::getSelectedCreature()
1157 if(!m_session)
1158 return NULL;
1160 return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection());
1163 char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
1165 // skip empty
1166 if(!text)
1167 return NULL;
1169 // skip speces
1170 while(*text==' '||*text=='\t'||*text=='\b')
1171 ++text;
1173 if(!*text)
1174 return NULL;
1176 // return non link case
1177 if(text[0]!='|')
1178 return strtok(text, " ");
1180 // [name] Shift-click form |color|linkType:key|h[name]|h|r
1181 // or
1182 // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
1184 char* check = strtok(text, "|"); // skip color
1185 if(!check)
1186 return NULL; // end of data
1188 char* cLinkType = strtok(NULL, ":"); // linktype
1189 if(!cLinkType)
1190 return NULL; // end of data
1192 if(strcmp(cLinkType,linkType) != 0)
1194 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
1195 SendSysMessage(LANG_WRONG_LINK_TYPE);
1196 return NULL;
1199 char* cKeys = strtok(NULL, "|"); // extract keys and values
1200 char* cKeysTail = strtok(NULL, "");
1202 char* cKey = strtok(cKeys, ":|"); // extract key
1203 if(something1)
1204 *something1 = strtok(NULL, ":|"); // extract something
1206 strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
1207 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
1208 return cKey;
1211 char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
1213 // skip empty
1214 if(!text)
1215 return NULL;
1217 // skip speces
1218 while(*text==' '||*text=='\t'||*text=='\b')
1219 ++text;
1221 if(!*text)
1222 return NULL;
1224 // return non link case
1225 if(text[0]!='|')
1226 return strtok(text, " ");
1228 // [name] Shift-click form |color|linkType:key|h[name]|h|r
1229 // or
1230 // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
1231 // or
1232 // [name] Shift-click form |linkType:key|h[name]|h|r
1234 char* tail;
1236 if(text[1]=='c')
1238 char* check = strtok(text, "|"); // skip color
1239 if(!check)
1240 return NULL; // end of data
1242 tail = strtok(NULL, ""); // tail
1244 else
1245 tail = text+1; // skip first |
1247 char* cLinkType = strtok(tail, ":"); // linktype
1248 if(!cLinkType)
1249 return NULL; // end of data
1251 for(int i = 0; linkTypes[i]; ++i)
1253 if(strcmp(cLinkType,linkTypes[i]) == 0)
1255 char* cKeys = strtok(NULL, "|"); // extract keys and values
1256 char* cKeysTail = strtok(NULL, "");
1258 char* cKey = strtok(cKeys, ":|"); // extract key
1259 if(something1)
1260 *something1 = strtok(NULL, ":|"); // extract something
1262 strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
1263 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
1264 if(found_idx)
1265 *found_idx = i;
1266 return cKey;
1270 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
1271 SendSysMessage(LANG_WRONG_LINK_TYPE);
1272 return NULL;
1275 char const *fmtstring( char const *format, ... )
1277 va_list argptr;
1278 #define MAX_FMT_STRING 32000
1279 static char temp_buffer[MAX_FMT_STRING];
1280 static char string[MAX_FMT_STRING];
1281 static int index = 0;
1282 char *buf;
1283 int len;
1285 va_start(argptr, format);
1286 vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr);
1287 va_end(argptr);
1289 len = strlen(temp_buffer);
1291 if( len >= MAX_FMT_STRING )
1292 return "ERROR";
1294 if (len + index >= MAX_FMT_STRING-1)
1296 index = 0;
1299 buf = &string[index];
1300 memcpy( buf, temp_buffer, len+1 );
1302 index += len + 1;
1304 return buf;
1307 GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
1309 if(!m_session)
1310 return NULL;
1312 Player* pl = m_session->GetPlayer();
1314 GameObject* obj = ObjectAccessor::GetGameObject(*pl, MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT));
1316 if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object
1318 // search near player then
1319 CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY()));
1320 Cell cell(p);
1321 cell.data.Part.reserved = ALL_DISTRICT;
1323 MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid);
1324 MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check);
1326 TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
1327 CellLock<GridReadGuard> cell_lock(cell, p);
1328 cell_lock->Visit(cell_lock, object_checker, *pl->GetMap());
1331 return obj;
1334 enum SpellLinkType
1336 SPELL_LINK_SPELL = 0,
1337 SPELL_LINK_TALENT = 1,
1338 SPELL_LINK_TRADE = 2
1341 static char const* const spellKeys[] =
1343 "Hspell", // normal spell
1344 "Htalent", // talent spell
1345 "Htrade", // profession/skill spell
1349 uint32 ChatHandler::extractSpellIdFromLink(char* text)
1351 // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
1352 // number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
1353 // number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r
1354 int type = 0;
1355 char* param1_str = NULL;
1356 char* idS = extractKeyFromLink(text,spellKeys,&type,&param1_str);
1357 if(!idS)
1358 return 0;
1360 uint32 id = (uint32)atol(idS);
1362 switch(type)
1364 case SPELL_LINK_SPELL:
1365 return id;
1366 case SPELL_LINK_TALENT:
1368 // talent
1369 TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
1370 if(!talentEntry)
1371 return 0;
1373 int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
1374 if(rank >= MAX_TALENT_RANK)
1375 return 0;
1377 if(rank < 0)
1378 rank = 0;
1380 return talentEntry->RankID[rank];
1382 case SPELL_LINK_TRADE:
1383 return id;
1386 // unknown type?
1387 return 0;
1390 GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
1392 // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
1393 char* cId = extractKeyFromLink(text,"Htele");
1394 if(!cId)
1395 return false;
1397 // id case (explicit or from shift link)
1398 if(cId[0] >= '0' || cId[0] >= '9')
1399 if(uint32 id = atoi(cId))
1400 return objmgr.GetGameTele(id);
1402 return objmgr.GetGameTele(cId);
1405 enum GuidLinkType
1407 SPELL_LINK_PLAYER = 0, // must be first for selection in not link case
1408 SPELL_LINK_CREATURE = 1,
1409 SPELL_LINK_GAMEOBJECT = 2
1412 static char const* const guidKeys[] =
1414 "Hplayer",
1415 "Hcreature",
1416 "Hgameobject",
1420 uint64 ChatHandler::extractGuidFromLink(char* text)
1422 int type = 0;
1424 // |color|Hcreature:creature_guid|h[name]|h|r
1425 // |color|Hgameobject:go_guid|h[name]|h|r
1426 // |color|Hplayer:name|h[name]|h|r
1427 char* idS = extractKeyFromLink(text,guidKeys,&type);
1428 if(!idS)
1429 return 0;
1431 switch(type)
1433 case SPELL_LINK_PLAYER:
1435 std::string name = idS;
1436 if(!normalizePlayerName(name))
1437 return 0;
1439 if(Player* player = objmgr.GetPlayer(name.c_str()))
1440 return player->GetGUID();
1442 if(uint64 guid = objmgr.GetPlayerGUIDByName(name))
1443 return guid;
1445 return 0;
1447 case SPELL_LINK_CREATURE:
1449 uint32 lowguid = (uint32)atol(idS);
1451 if(CreatureData const* data = objmgr.GetCreatureData(lowguid) )
1452 return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT);
1453 else
1454 return 0;
1456 case SPELL_LINK_GAMEOBJECT:
1458 uint32 lowguid = (uint32)atol(idS);
1460 if(GameObjectData const* data = objmgr.GetGOData(lowguid) )
1461 return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT);
1462 else
1463 return 0;
1467 // unknown type?
1468 return 0;
1471 std::string ChatHandler::extractPlayerNameFromLink(char* text)
1473 // |color|Hplayer:name|h[name]|h|r
1474 char* name_str = extractKeyFromLink(text,"Hplayer");
1475 if(!name_str)
1476 return "";
1478 std::string name = name_str;
1479 if(!normalizePlayerName(name))
1480 return "";
1482 return name;
1485 bool ChatHandler::needReportToTarget(Player* chr) const
1487 Player* pl = m_session->GetPlayer();
1488 return pl != chr && pl->IsVisibleGloballyFor(chr);
1491 const char *CliHandler::GetMangosString(int32 entry) const
1493 return objmgr.GetMangosStringForDBCLocale(entry);
1496 bool CliHandler::isAvailable(ChatCommand const& cmd) const
1498 // skip non-console commands in console case
1499 return cmd.AllowConsole;
1502 void CliHandler::SendSysMessage(const char *str)
1504 m_print(str);
1505 m_print("\r\n");
1508 std::string CliHandler::GetNameLink() const
1510 return GetMangosString(LANG_CONSOLE_COMMAND);
1513 bool CliHandler::needReportToTarget(Player* /*chr*/) const
1515 return true;