port over some changes from Trinity version including one possible memory leak fix
[AHbot.git] / src / game / Chat.cpp
blob1de71703789d994181c52e10d9e9bfeab3aacdd2
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Common.h"
20 #include "Language.h"
21 #include "Database/DatabaseEnv.h"
22 #include "WorldPacket.h"
23 #include "WorldSession.h"
24 #include "Opcodes.h"
25 #include "Log.h"
26 #include "World.h"
27 #include "ObjectMgr.h"
28 #include "Player.h"
29 #include "UpdateMask.h"
30 #include "Chat.h"
31 #include "GridNotifiersImpl.h"
32 #include "CellImpl.h"
33 #include "AccountMgr.h"
35 // Supported shift-links (client generated and server side)
36 // |color|Harea:area_id|h[name]|h|r
37 // |color|Hcreature:creature_guid|h[name]|h|r
38 // |color|Hcreature_entry:creature_id|h[name]|h|r
39 // |color|Hgameevent:id|h[name]|h|r
40 // |color|Hgameobject:go_guid|h[name]|h|r
41 // |color|Hgameobject_entry:go_id|h[name]|h|r
42 // |color|Hitem:item_id:perm_ench_id:0:0|h[name]|h|r
43 // |color|Hitemset:itemset_id|h[name]|h|r
44 // |color|Hplayer:name|h[name]|h|r - client, in some messages, at click copy only name instead link
45 // |color|Hquest:quest_id|h[name]|h|r
46 // |color|Hskill:skill_id|h[name]|h|r
47 // |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
48 // |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click
49 // |color|Htaxinode:id|h[name]|h|r
50 // |color|Htele:id|h[name]|h|r
51 // |color|Htrade:spell_id,cur_value,max_value,unk3int,unk3str|h[name]|h|r - client, spellbook profession icon shift-click
53 bool ChatHandler::load_command_table = true;
55 ChatCommand * ChatHandler::getCommandTable()
57 static ChatCommand accountSetCommandTable[] =
59 { "addon", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAccountSetAddonCommand, "", NULL },
60 { "gmlevel", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetGmLevelCommand, "", NULL },
61 { "password", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetPasswordCommand, "", NULL },
62 { NULL, 0, false, NULL, "", NULL }
65 static ChatCommand accountCommandTable[] =
67 { "create", SEC_CONSOLE, true, &ChatHandler::HandleAccountCreateCommand, "", NULL },
68 { "delete", SEC_CONSOLE, true, &ChatHandler::HandleAccountDeleteCommand, "", NULL },
69 { "onlinelist", SEC_CONSOLE, true, &ChatHandler::HandleAccountOnlineListCommand, "", NULL },
70 { "lock", SEC_PLAYER, false, &ChatHandler::HandleAccountLockCommand, "", NULL },
71 { "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable },
72 { "password", SEC_PLAYER, false, &ChatHandler::HandleAccountPasswordCommand, "", NULL },
73 { "", SEC_PLAYER, false, &ChatHandler::HandleAccountCommand, "", NULL },
74 { NULL, 0, false, NULL, "", NULL }
77 static ChatCommand banCommandTable[] =
79 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
80 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
81 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
82 { NULL, 0, false, NULL, "", NULL }
85 static ChatCommand baninfoCommandTable[] =
87 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
88 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
89 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
90 { NULL, 0, false, NULL, "", NULL }
93 static ChatCommand banlistCommandTable[] =
95 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
96 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
97 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
98 { NULL, 0, false, NULL, "", NULL }
101 static ChatCommand castCommandTable[] =
103 { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
104 { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
105 { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
106 { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
107 { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
108 { NULL, 0, false, NULL, "", NULL }
111 static ChatCommand characterCommandTable[] =
113 { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterCustomizeCommand, "", NULL },
114 { "delete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
115 { "level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleCharacterLevelCommand, "", NULL },
116 { "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterRenameCommand, "", NULL },
117 { NULL, 0, false, NULL, "", NULL }
120 static ChatCommand debugPlayCommandTable[] =
122 { "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL },
123 { "movie", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayMovieCommand, "", NULL },
124 { "sound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
125 { NULL, 0, false, NULL, "", NULL }
128 static ChatCommand debugSendCommandTable[] =
130 { "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL },
131 { "channelnotify", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
132 { "chatmmessage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
133 { "equiperror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendEquipErrorCommand, "", NULL },
134 { "largepacket", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
135 { "opcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
136 { "poi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendPoiCommand, "", NULL },
137 { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
138 { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
139 { "sellerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSellErrorCommand, "", NULL },
140 { "setphaseshift", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
141 { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSpellFailCommand, "", NULL },
142 { NULL, 0, false, NULL, "", NULL }
145 static ChatCommand debugCommandTable[] =
147 { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
148 { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
149 { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
150 { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
151 { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
152 { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
153 { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
154 { "play", SEC_MODERATOR, false, NULL, "", debugPlayCommandTable },
155 { "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
156 { "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
157 { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
158 { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
159 { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
160 { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
161 { NULL, 0, false, NULL, "", NULL }
164 static ChatCommand eventCommandTable[] =
166 { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
167 { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
168 { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
169 { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
170 { NULL, 0, false, NULL, "", NULL }
173 static ChatCommand gmCommandTable[] =
175 { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
176 { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyCommand, "", NULL },
177 { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
178 { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
179 { "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
180 { "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
181 { NULL, 0, false, NULL, "", NULL }
184 static ChatCommand goCommandTable[] =
186 { "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
187 { "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
188 { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
189 { "object", SEC_MODERATOR, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
190 { "taxinode", SEC_MODERATOR, false, &ChatHandler::HandleGoTaxinodeCommand, "", NULL },
191 { "trigger", SEC_MODERATOR, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
192 { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
193 { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
194 { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
195 { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
196 { NULL, 0, false, NULL, "", NULL }
199 static ChatCommand gobjectCommandTable[] =
201 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
202 { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
203 { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
204 { "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
205 { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
206 { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
207 { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
208 { NULL, 0, false, NULL, "", NULL }
211 static ChatCommand guildCommandTable[] =
213 { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
214 { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
215 { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
216 { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
217 { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
218 { NULL, 0, false, NULL, "", NULL }
221 static ChatCommand honorCommandTable[] =
223 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
224 { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
225 { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
226 { NULL, 0, false, NULL, "", NULL }
229 static ChatCommand instanceCommandTable[] =
231 { "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
232 { "unbind", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
233 { "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
234 { "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
235 { NULL, 0, false, NULL, "", NULL }
238 static ChatCommand learnCommandTable[] =
240 { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
241 { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
242 { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
243 { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
244 { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
245 { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
246 { "all_mypettalents",SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyPetTalentsCommand,"", NULL },
247 { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
248 { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
249 { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
250 { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
251 { NULL, 0, false, NULL, "", NULL }
254 static ChatCommand listCommandTable[] =
256 { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
257 { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
258 { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
259 { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
260 { NULL, 0, false, NULL, "", NULL }
263 static ChatCommand lookupPlayerCommandTable[] =
265 { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
266 { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
267 { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
268 { NULL, 0, false, NULL, "", NULL }
271 static ChatCommand lookupCommandTable[] =
273 { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
274 { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
275 { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
276 { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
277 { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
278 { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
279 { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
280 { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
281 { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
282 { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
283 { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
284 { "taxinode", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupTaxiNodeCommand, "", NULL },
285 { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
286 { NULL, 0, false, NULL, "", NULL }
289 static ChatCommand modifyCommandTable[] =
291 { "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
292 { "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
293 { "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
294 { "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
295 { "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
296 { "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
297 { "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
298 { "swim", SEC_MODERATOR, false, &ChatHandler::HandleModifySwimCommand, "", NULL },
299 { "scale", SEC_MODERATOR, false, &ChatHandler::HandleModifyScaleCommand, "", NULL },
300 { "bit", SEC_MODERATOR, false, &ChatHandler::HandleModifyBitCommand, "", NULL },
301 { "bwalk", SEC_MODERATOR, false, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
302 { "fly", SEC_MODERATOR, false, &ChatHandler::HandleModifyFlyCommand, "", NULL },
303 { "aspeed", SEC_MODERATOR, false, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
304 { "faction", SEC_MODERATOR, false, &ChatHandler::HandleModifyFactionCommand, "", NULL },
305 { "spell", SEC_MODERATOR, false, &ChatHandler::HandleModifySpellCommand, "", NULL },
306 { "tp", SEC_MODERATOR, false, &ChatHandler::HandleModifyTalentCommand, "", NULL },
307 { "titles", SEC_MODERATOR, false, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
308 { "mount", SEC_MODERATOR, false, &ChatHandler::HandleModifyMountCommand, "", NULL },
309 { "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
310 { "rep", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
311 { "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
312 { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
313 { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
314 { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
315 { "phase", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
316 { "gender", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
317 { NULL, 0, false, NULL, "", NULL }
320 static ChatCommand npcCommandTable[] =
322 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
323 { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
324 { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
325 { "allowmove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAllowMovementCommand, "", NULL },
326 { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
327 { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
328 { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
329 { "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDelVendorItemCommand, "", NULL },
330 { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
331 { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
332 { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
333 { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
334 { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
335 { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
336 { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
337 { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
338 { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
339 { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
340 { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
341 { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
342 { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
343 { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
344 { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
345 { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
346 { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
347 { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
349 //{ TODO: fix or remove this commands
350 { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
351 { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
352 { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
355 { NULL, 0, false, NULL, "", NULL }
358 static ChatCommand pdumpCommandTable[] =
360 { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
361 { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
362 { NULL, 0, false, NULL, "", NULL }
365 static ChatCommand questCommandTable[] =
367 { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
368 { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
369 { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
370 { NULL, 0, false, NULL, "", NULL }
373 static ChatCommand reloadCommandTable[] =
375 { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllCommand, "", NULL },
376 { "all_achievement",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAchievementCommand,"", NULL },
377 { "all_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAreaCommand, "", NULL },
378 { "all_loot", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
379 { "all_npc", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
380 { "all_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
381 { "all_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL },
382 { "all_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllSpellCommand, "", NULL },
383 { "all_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllItemCommand, "", NULL },
384 { "all_locales", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLocalesCommand, "", NULL },
386 { "config", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConfigCommand, "", NULL },
388 { "achievement_criteria_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementCriteriaDataCommand, "", NULL },
389 { "achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementRewardCommand, "", NULL },
390 { "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
391 { "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
392 { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
393 { "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
394 { "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
395 { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
396 { "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
397 { "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
398 { "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL },
399 { "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
400 { "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
401 { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
402 { "game_tele", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
403 { "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
404 { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
405 { "gameobject_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
406 { "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
407 { "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
408 { "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
409 { "locales_achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesAchievementRewardCommand,"", NULL },
410 { "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
411 { "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
412 { "locales_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },
413 { "locales_npc_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesNpcTextCommand, "", NULL },
414 { "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
415 { "locales_points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPointsOfInterestCommand, "", NULL },
416 { "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
417 { "mangos_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadMangosStringCommand, "", NULL },
418 { "milling_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesMillingCommand, "", NULL },
419 { "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
420 { "npc_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcOptionCommand, "", NULL },
421 { "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
422 { "npc_vendor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
423 { "page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
424 { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
425 { "points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPointsOfInterestCommand, "",NULL},
426 { "npc_spellclick_spells", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellClickSpellsCommand, "",NULL},
427 { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
428 { "quest_mail_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
429 { "quest_end_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
430 { "quest_start_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
431 { "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
432 { "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
433 { "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
434 { "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
435 { "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
436 { "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
437 { "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
438 { "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
439 { "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
440 { "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
441 { "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
442 { "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
443 { "spell_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSpellCommand, "", NULL },
444 { "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
445 { "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
446 { "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
447 { "spell_script_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
448 { "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
449 { "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
450 { "spell_threats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
452 { NULL, 0, false, NULL, "", NULL }
455 static ChatCommand resetCommandTable[] =
457 { "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
458 { "honor", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetHonorCommand, "", NULL },
459 { "level", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetLevelCommand, "", NULL },
460 { "spells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetSpellsCommand, "", NULL },
461 { "stats", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetStatsCommand, "", NULL },
462 { "talents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetTalentsCommand, "", NULL },
463 { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAllCommand, "", NULL },
464 { NULL, 0, false, NULL, "", NULL }
467 static ChatCommand sendCommandTable[] =
469 { "items", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
470 { "mail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
471 { "message", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
472 { "money", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
473 { NULL, 0, false, NULL, "", NULL }
476 static ChatCommand serverIdleRestartCommandTable[] =
478 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
479 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
480 { NULL, 0, false, NULL, "", NULL }
483 static ChatCommand serverIdleShutdownCommandTable[] =
485 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
486 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
487 { NULL, 0, false, NULL, "", NULL }
490 static ChatCommand serverRestartCommandTable[] =
492 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
493 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
494 { NULL, 0, false, NULL, "", NULL }
497 static ChatCommand serverShutdownCommandTable[] =
499 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
500 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
501 { NULL, 0, false, NULL, "", NULL }
504 static ChatCommand serverSetCommandTable[] =
506 { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
507 { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
508 { NULL, 0, false, NULL, "", NULL }
511 static ChatCommand serverCommandTable[] =
513 { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
514 { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
515 { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
516 { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
517 { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
518 { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
519 { "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerPLimitCommand, "", NULL },
520 { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
521 { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
522 { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
523 { NULL, 0, false, NULL, "", NULL }
526 static ChatCommand teleCommandTable[] =
528 { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
529 { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
530 { "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
531 { "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
532 { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
533 { NULL, 0, false, NULL, "", NULL }
536 static ChatCommand unbanCommandTable[] =
538 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
539 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
540 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
541 { NULL, 0, false, NULL, "", NULL }
544 static ChatCommand wpCommandTable[] =
546 { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
547 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
548 { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
549 { "export", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpExportCommand, "", NULL },
550 { "import", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpImportCommand, "", NULL },
551 { NULL, 0, false, NULL, "", NULL }
554 static ChatCommand commandTable[] =
556 { "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
557 { "gm", SEC_MODERATOR, true, NULL, "", gmCommandTable },
558 { "npc", SEC_MODERATOR, false, NULL, "", npcCommandTable },
559 { "go", SEC_MODERATOR, false, NULL, "", goCommandTable },
560 { "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable },
561 { "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
562 { "debug", SEC_MODERATOR, false, NULL, "", debugCommandTable },
563 { "tele", SEC_MODERATOR, true, NULL, "", teleCommandTable },
564 { "character", SEC_GAMEMASTER, false, NULL, "", characterCommandTable},
565 { "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
566 { "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
567 { "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
568 { "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
569 { "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
570 { "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
571 { "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
572 { "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
573 { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
574 { "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
575 { "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
576 { "reset", SEC_ADMINISTRATOR, false, NULL, "", resetCommandTable },
577 { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
578 { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
580 { "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL },
581 { "unaura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnAuraCommand, "", NULL },
582 { "announce", SEC_MODERATOR, true, &ChatHandler::HandleAnnounceCommand, "", NULL },
583 { "notify", SEC_MODERATOR, true, &ChatHandler::HandleNotifyCommand, "", NULL },
584 { "goname", SEC_MODERATOR, false, &ChatHandler::HandleGonameCommand, "", NULL },
585 { "namego", SEC_MODERATOR, false, &ChatHandler::HandleNamegoCommand, "", NULL },
586 { "groupgo", SEC_MODERATOR, false, &ChatHandler::HandleGroupgoCommand, "", NULL },
587 { "commands", SEC_PLAYER, true, &ChatHandler::HandleCommandsCommand, "", NULL },
588 { "demorph", SEC_GAMEMASTER, false, &ChatHandler::HandleDeMorphCommand, "", NULL },
589 { "die", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDieCommand, "", NULL },
590 { "revive", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReviveCommand, "", NULL },
591 { "dismount", SEC_PLAYER, false, &ChatHandler::HandleDismountCommand, "", NULL },
592 { "gps", SEC_MODERATOR, false, &ChatHandler::HandleGPSCommand, "", NULL },
593 { "guid", SEC_GAMEMASTER, false, &ChatHandler::HandleGUIDCommand, "", NULL },
594 { "help", SEC_PLAYER, true, &ChatHandler::HandleHelpCommand, "", NULL },
595 { "itemmove", SEC_GAMEMASTER, false, &ChatHandler::HandleItemMoveCommand, "", NULL },
596 { "cooldown", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCooldownCommand, "", NULL },
597 { "unlearn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnLearnCommand, "", NULL },
598 { "distance", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetDistanceCommand, "", NULL },
599 { "recall", SEC_MODERATOR, false, &ChatHandler::HandleRecallCommand, "", NULL },
600 { "save", SEC_PLAYER, false, &ChatHandler::HandleSaveCommand, "", NULL },
601 { "saveall", SEC_MODERATOR, true, &ChatHandler::HandleSaveAllCommand, "", NULL },
602 { "kick", SEC_GAMEMASTER, true, &ChatHandler::HandleKickPlayerCommand, "", NULL },
603 { "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
604 { "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
605 { "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
606 { "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
607 { "start", SEC_PLAYER, false, &ChatHandler::HandleStartCommand, "", NULL },
608 { "taxicheat", SEC_MODERATOR, false, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
609 { "linkgrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLinkGraveCommand, "", NULL },
610 { "neargrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearGraveCommand, "", NULL },
611 { "explorecheat", SEC_ADMINISTRATOR, false, &ChatHandler::HandleExploreCheatCommand, "", NULL },
612 { "hover", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHoverCommand, "", NULL },
613 { "levelup", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLevelUpCommand, "", NULL },
614 { "showarea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleShowAreaCommand, "", NULL },
615 { "hidearea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHideAreaCommand, "", NULL },
616 { "additem", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemCommand, "", NULL },
617 { "additemset", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemSetCommand, "", NULL },
618 { "bank", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBankCommand, "", NULL },
619 { "wchange", SEC_ADMINISTRATOR, false, &ChatHandler::HandleChangeWeather, "", NULL },
620 { "ticket", SEC_GAMEMASTER, true, &ChatHandler::HandleTicketCommand, "", NULL },
621 { "delticket", SEC_GAMEMASTER, true, &ChatHandler::HandleDelTicketCommand, "", NULL },
622 { "maxskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMaxSkillCommand, "", NULL },
623 { "setskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetSkillCommand, "", NULL },
624 { "whispers", SEC_MODERATOR, false, &ChatHandler::HandleWhispersCommand, "", NULL },
625 { "pinfo", SEC_GAMEMASTER, true, &ChatHandler::HandlePInfoCommand, "", NULL },
626 { "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
627 { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
628 { "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
629 { "mute", SEC_MODERATOR, true, &ChatHandler::HandleMuteCommand, "", NULL },
630 { "unmute", SEC_MODERATOR, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
631 { "movegens", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMovegensCommand, "", NULL },
632 { "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
633 { "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
634 { "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
635 { "ahbotoptions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
636 { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
637 { "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
638 { "waterwalk", SEC_GAMEMASTER, false, &ChatHandler::HandleWaterwalkCommand, "", NULL },
640 { NULL, 0, false, NULL, "", NULL }
643 if(load_command_table)
645 load_command_table = false;
647 QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command");
648 if (result)
652 Field *fields = result->Fetch();
653 std::string name = fields[0].GetCppString();
655 SetDataForCommandInTable(commandTable, name.c_str(), fields[1].GetUInt16(), fields[2].GetCppString(), name);
657 } while(result->NextRow());
658 delete result;
662 return commandTable;
665 const char *ChatHandler::GetMangosString(int32 entry) const
667 return m_session->GetMangosString(entry);
670 bool ChatHandler::isAvailable(ChatCommand const& cmd) const
672 // check security level only for simple command (without child commands)
673 return m_session->GetSecurity() >= cmd.SecurityLevel;
676 bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
678 WorldSession* target_session = NULL;
679 uint32 target_account = 0;
681 if (target)
682 target_session = target->GetSession();
683 else if (guid)
684 target_account = objmgr.GetPlayerAccountIdByGUID(guid);
686 if(!target_session && !target_account)
688 SendSysMessage(LANG_PLAYER_NOT_FOUND);
689 SetSentErrorMessage(true);
690 return true;
693 return HasLowerSecurityAccount(target_session,target_account,strong);
696 bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong)
698 uint32 target_sec;
700 // allow everything from console and RA console
701 if (!m_session)
702 return false;
704 // ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
705 if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getConfig(CONFIG_GM_LOWER_SECURITY))
706 return false;
708 if (target)
709 target_sec = target->GetSecurity();
710 else if (target_account)
711 target_sec = accmgr.GetSecurity(target_account);
712 else
713 return true; // caller must report error for (target==NULL && target_account==0)
715 if (m_session->GetSecurity() < target_sec || (strong && m_session->GetSecurity() <= target_sec))
717 SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
718 SetSentErrorMessage(true);
719 return true;
722 return false;
725 bool ChatHandler::hasStringAbbr(const char* name, const char* part)
727 // non "" command
728 if( *name )
730 // "" part from non-"" command
731 if( !*part )
732 return false;
734 for(;;)
736 if( !*part )
737 return true;
738 else if( !*name )
739 return false;
740 else if( tolower( *name ) != tolower( *part ) )
741 return false;
742 ++name; ++part;
745 // allow with any for ""
747 return true;
750 void ChatHandler::SendSysMessage(const char *str)
752 WorldPacket data;
754 // need copy to prevent corruption by strtok call in LineFromMessage original string
755 char* buf = strdup(str);
756 char* pos = buf;
758 while(char* line = LineFromMessage(pos))
760 FillSystemMessageData(&data, line);
761 m_session->SendPacket(&data);
764 free(buf);
767 void ChatHandler::SendGlobalSysMessage(const char *str)
769 // Chat output
770 WorldPacket data;
772 // need copy to prevent corruption by strtok call in LineFromMessage original string
773 char* buf = strdup(str);
774 char* pos = buf;
776 while(char* line = LineFromMessage(pos))
778 FillSystemMessageData(&data, line);
779 sWorld.SendGlobalMessage(&data);
782 free(buf);
785 void ChatHandler::SendSysMessage(int32 entry)
787 SendSysMessage(GetMangosString(entry));
790 void ChatHandler::PSendSysMessage(int32 entry, ...)
792 const char *format = GetMangosString(entry);
793 va_list ap;
794 char str [2048];
795 va_start(ap, entry);
796 vsnprintf(str,2048,format, ap );
797 va_end(ap);
798 SendSysMessage(str);
801 void ChatHandler::PSendSysMessage(const char *format, ...)
803 va_list ap;
804 char str [2048];
805 va_start(ap, format);
806 vsnprintf(str,2048,format, ap );
807 va_end(ap);
808 SendSysMessage(str);
811 bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd)
813 char const* oldtext = text;
814 std::string cmd = "";
816 while (*text != ' ' && *text != '\0')
818 cmd += *text;
819 ++text;
822 while (*text == ' ') ++text;
824 for(uint32 i = 0; table[i].Name != NULL; ++i)
826 if( !hasStringAbbr(table[i].Name, cmd.c_str()) )
827 continue;
829 // select subcommand from child commands list
830 if(table[i].ChildCommands != NULL)
832 if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
834 if(text && text[0] != '\0')
835 SendSysMessage(LANG_NO_SUBCMD);
836 else
837 SendSysMessage(LANG_CMD_SYNTAX);
839 ShowHelpForCommand(table[i].ChildCommands,text);
842 return true;
845 // must be available and have handler
846 if(!table[i].Handler || !isAvailable(table[i]))
847 continue;
849 SetSentErrorMessage(false);
850 // table[i].Name == "" is special case: send original command to handler
851 if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext))
853 if(table[i].SecurityLevel > SEC_PLAYER)
855 // chat case
856 if(m_session)
858 Player* p = m_session->GetPlayer();
859 uint64 sel_guid = p->GetSelection();
860 sLog.outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
861 fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
862 GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid));
866 // some commands have custom error messages. Don't send the default one in these cases.
867 else if(!sentErrorMessage)
869 if(!table[i].Help.empty())
870 SendSysMessage(table[i].Help.c_str());
871 else
872 SendSysMessage(LANG_CMD_SYNTAX);
875 return true;
878 return false;
881 bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand )
883 std::string cmd = "";
885 while (*text != ' ' && *text != '\0')
887 cmd += *text;
888 ++text;
891 while (*text == ' ') ++text;
893 for(uint32 i = 0; table[i].Name != NULL; i++)
895 // for data fill use full explicit command names
896 if( table[i].Name != cmd )
897 continue;
899 // select subcommand from child commands list (including "")
900 if(table[i].ChildCommands != NULL)
902 if(SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
903 return true;
904 else if(*text)
905 return false;
907 // fail with "" subcommands, then use normal level up command instead
909 // expected subcommand by full name DB content
910 else if(*text)
912 sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
913 return false;
916 if(table[i].SecurityLevel != security)
917 sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
919 table[i].SecurityLevel = security;
920 table[i].Help = help;
921 return true;
924 // in case "" command let process by caller
925 if(!cmd.empty())
927 if(table==getCommandTable())
928 sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
929 else
930 sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
933 return false;
936 int ChatHandler::ParseCommands(const char* text)
938 ASSERT(text);
939 ASSERT(*text);
941 //if(m_session->GetSecurity() == 0)
942 // return 0;
944 /// chat case (.command or !command format)
945 if (m_session)
947 if(text[0] != '!' && text[0] != '.')
948 return 0;
951 /// ignore single . and ! in line
952 if (strlen(text) < 2)
953 return 0;
955 /// ignore messages staring from many dots.
956 if ((text[0] == '.' && text[1] == '.') || (text[0] == '!' && text[1] == '!'))
957 return 0;
959 /// skip first . or ! (in console allowed use command with . and ! and without its)
960 if (text[0] == '!' || text[0] == '.')
961 ++text;
963 std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
965 if (!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
966 SendSysMessage(LANG_NO_CMD);
968 return 1;
971 bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
973 std::string list;
974 for(uint32 i = 0; table[i].Name != NULL; ++i)
976 // must be available (ignore handler existence for show command with possibe avalable subcomands
977 if(!isAvailable(table[i]))
978 continue;
980 /// for empty subcmd show all available
981 if( *subcmd && !hasStringAbbr(table[i].Name, subcmd))
982 continue;
984 if(m_session)
985 list += "\n ";
986 else
987 list += "\n\r ";
989 list += table[i].Name;
991 if(table[i].ChildCommands)
992 list += " ...";
995 if(list.empty())
996 return false;
998 if(table==getCommandTable())
1000 SendSysMessage(LANG_AVIABLE_CMD);
1001 PSendSysMessage("%s",list.c_str());
1003 else
1004 PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str());
1006 return true;
1009 bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
1011 if(*cmd)
1013 for(uint32 i = 0; table[i].Name != NULL; ++i)
1015 // must be available (ignore handler existence for show command with possibe avalable subcomands
1016 if(!isAvailable(table[i]))
1017 continue;
1019 if( !hasStringAbbr(table[i].Name, cmd) )
1020 continue;
1022 // have subcommand
1023 char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
1025 if(table[i].ChildCommands && subcmd && *subcmd)
1027 if(ShowHelpForCommand(table[i].ChildCommands, subcmd))
1028 return true;
1031 if(!table[i].Help.empty())
1032 SendSysMessage(table[i].Help.c_str());
1034 if(table[i].ChildCommands)
1035 if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : ""))
1036 return true;
1038 return !table[i].Help.empty();
1041 else
1043 for(uint32 i = 0; table[i].Name != NULL; ++i)
1045 // must be available (ignore handler existence for show command with possibe avalable subcomands
1046 if(!isAvailable(table[i]))
1047 continue;
1049 if(strlen(table[i].Name))
1050 continue;
1052 if(!table[i].Help.empty())
1053 SendSysMessage(table[i].Help.c_str());
1055 if(table[i].ChildCommands)
1056 if(ShowHelpForSubCommands(table[i].ChildCommands,"",""))
1057 return true;
1059 return !table[i].Help.empty();
1063 return ShowHelpForSubCommands(table,"",cmd);
1066 //Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
1067 void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
1069 uint32 messageLength = (message ? strlen(message) : 0) + 1;
1071 data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
1072 *data << uint8(type);
1073 if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
1074 *data << uint32(language);
1075 else
1076 *data << uint32(LANG_UNIVERSAL);
1078 switch(type)
1080 case CHAT_MSG_SAY:
1081 case CHAT_MSG_PARTY:
1082 case CHAT_MSG_RAID:
1083 case CHAT_MSG_GUILD:
1084 case CHAT_MSG_OFFICER:
1085 case CHAT_MSG_YELL:
1086 case CHAT_MSG_WHISPER:
1087 case CHAT_MSG_CHANNEL:
1088 case CHAT_MSG_RAID_LEADER:
1089 case CHAT_MSG_RAID_WARNING:
1090 case CHAT_MSG_BG_SYSTEM_NEUTRAL:
1091 case CHAT_MSG_BG_SYSTEM_ALLIANCE:
1092 case CHAT_MSG_BG_SYSTEM_HORDE:
1093 case CHAT_MSG_BATTLEGROUND:
1094 case CHAT_MSG_BATTLEGROUND_LEADER:
1095 target_guid = session ? session->GetPlayer()->GetGUID() : 0;
1096 break;
1097 case CHAT_MSG_MONSTER_SAY:
1098 case CHAT_MSG_MONSTER_PARTY:
1099 case CHAT_MSG_MONSTER_YELL:
1100 case CHAT_MSG_MONSTER_WHISPER:
1101 case CHAT_MSG_MONSTER_EMOTE:
1102 case CHAT_MSG_RAID_BOSS_WHISPER:
1103 case CHAT_MSG_RAID_BOSS_EMOTE:
1104 case CHAT_MSG_BN:
1106 *data << uint64(speaker->GetGUID());
1107 *data << uint32(0); // 2.1.0
1108 *data << uint32(strlen(speaker->GetName()) + 1);
1109 *data << speaker->GetName();
1110 uint64 listener_guid = 0;
1111 *data << uint64(listener_guid);
1112 if(listener_guid && !IS_PLAYER_GUID(listener_guid))
1114 *data << uint32(1); // string listener_name_length
1115 *data << uint8(0); // string listener_name
1117 *data << uint32(messageLength);
1118 *data << message;
1119 *data << uint8(0);
1120 return;
1122 default:
1123 if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
1124 target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
1125 break;
1128 *data << uint64(target_guid); // there 0 for BG messages
1129 *data << uint32(0); // can be chat msg group or something
1131 if (type == CHAT_MSG_CHANNEL)
1133 ASSERT(channelName);
1134 *data << channelName;
1137 *data << uint64(target_guid);
1138 *data << uint32(messageLength);
1139 *data << message;
1140 if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
1141 *data << uint8(session->GetPlayer()->chatTag());
1142 else
1143 *data << uint8(0);
1146 Player * ChatHandler::getSelectedPlayer()
1148 if(!m_session)
1149 return NULL;
1151 uint64 guid = m_session->GetPlayer()->GetSelection();
1153 if (guid == 0)
1154 return m_session->GetPlayer();
1156 return objmgr.GetPlayer(guid);
1159 Unit* ChatHandler::getSelectedUnit()
1161 if(!m_session)
1162 return NULL;
1164 uint64 guid = m_session->GetPlayer()->GetSelection();
1166 if (guid == 0)
1167 return m_session->GetPlayer();
1169 return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
1172 Creature* ChatHandler::getSelectedCreature()
1174 if(!m_session)
1175 return NULL;
1177 return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection());
1180 char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
1182 // skip empty
1183 if(!text)
1184 return NULL;
1186 // skip speces
1187 while(*text==' '||*text=='\t'||*text=='\b')
1188 ++text;
1190 if(!*text)
1191 return NULL;
1193 // return non link case
1194 if(text[0]!='|')
1195 return strtok(text, " ");
1197 // [name] Shift-click form |color|linkType:key|h[name]|h|r
1198 // or
1199 // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
1201 char* check = strtok(text, "|"); // skip color
1202 if(!check)
1203 return NULL; // end of data
1205 char* cLinkType = strtok(NULL, ":"); // linktype
1206 if(!cLinkType)
1207 return NULL; // end of data
1209 if(strcmp(cLinkType,linkType) != 0)
1211 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
1212 SendSysMessage(LANG_WRONG_LINK_TYPE);
1213 return NULL;
1216 char* cKeys = strtok(NULL, "|"); // extract keys and values
1217 char* cKeysTail = strtok(NULL, "");
1219 char* cKey = strtok(cKeys, ":|"); // extract key
1220 if(something1)
1221 *something1 = strtok(NULL, ":|"); // extract something
1223 strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
1224 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
1225 return cKey;
1228 char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
1230 // skip empty
1231 if(!text)
1232 return NULL;
1234 // skip speces
1235 while(*text==' '||*text=='\t'||*text=='\b')
1236 ++text;
1238 if(!*text)
1239 return NULL;
1241 // return non link case
1242 if(text[0]!='|')
1243 return strtok(text, " ");
1245 // [name] Shift-click form |color|linkType:key|h[name]|h|r
1246 // or
1247 // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
1248 // or
1249 // [name] Shift-click form |linkType:key|h[name]|h|r
1251 char* tail;
1253 if(text[1]=='c')
1255 char* check = strtok(text, "|"); // skip color
1256 if(!check)
1257 return NULL; // end of data
1259 tail = strtok(NULL, ""); // tail
1261 else
1262 tail = text+1; // skip first |
1264 char* cLinkType = strtok(tail, ":"); // linktype
1265 if(!cLinkType)
1266 return NULL; // end of data
1268 for(int i = 0; linkTypes[i]; ++i)
1270 if(strcmp(cLinkType,linkTypes[i]) == 0)
1272 char* cKeys = strtok(NULL, "|"); // extract keys and values
1273 char* cKeysTail = strtok(NULL, "");
1275 char* cKey = strtok(cKeys, ":|"); // extract key
1276 if(something1)
1277 *something1 = strtok(NULL, ":|"); // extract something
1279 strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
1280 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
1281 if(found_idx)
1282 *found_idx = i;
1283 return cKey;
1287 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
1288 SendSysMessage(LANG_WRONG_LINK_TYPE);
1289 return NULL;
1292 char const *fmtstring( char const *format, ... )
1294 va_list argptr;
1295 #define MAX_FMT_STRING 32000
1296 static char temp_buffer[MAX_FMT_STRING];
1297 static char string[MAX_FMT_STRING];
1298 static int index = 0;
1299 char *buf;
1300 int len;
1302 va_start(argptr, format);
1303 vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr);
1304 va_end(argptr);
1306 len = strlen(temp_buffer);
1308 if( len >= MAX_FMT_STRING )
1309 return "ERROR";
1311 if (len + index >= MAX_FMT_STRING-1)
1313 index = 0;
1316 buf = &string[index];
1317 memcpy( buf, temp_buffer, len+1 );
1319 index += len + 1;
1321 return buf;
1324 GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
1326 if(!m_session)
1327 return NULL;
1329 Player* pl = m_session->GetPlayer();
1331 GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT));
1333 if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object
1335 // search near player then
1336 CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY()));
1337 Cell cell(p);
1338 cell.data.Part.reserved = ALL_DISTRICT;
1340 MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid);
1341 MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check);
1343 TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
1344 CellLock<GridReadGuard> cell_lock(cell, p);
1345 cell_lock->Visit(cell_lock, object_checker, *pl->GetMap());
1348 return obj;
1351 enum SpellLinkType
1353 SPELL_LINK_SPELL = 0,
1354 SPELL_LINK_TALENT = 1,
1355 SPELL_LINK_TRADE = 2
1358 static char const* const spellKeys[] =
1360 "Hspell", // normal spell
1361 "Htalent", // talent spell
1362 "Htrade", // profession/skill spell
1366 uint32 ChatHandler::extractSpellIdFromLink(char* text)
1368 // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
1369 // number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
1370 // number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r
1371 int type = 0;
1372 char* param1_str = NULL;
1373 char* idS = extractKeyFromLink(text,spellKeys,&type,&param1_str);
1374 if(!idS)
1375 return 0;
1377 uint32 id = (uint32)atol(idS);
1379 switch(type)
1381 case SPELL_LINK_SPELL:
1382 return id;
1383 case SPELL_LINK_TALENT:
1385 // talent
1386 TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
1387 if(!talentEntry)
1388 return 0;
1390 int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
1391 if(rank >= MAX_TALENT_RANK)
1392 return 0;
1394 if(rank < 0)
1395 rank = 0;
1397 return talentEntry->RankID[rank];
1399 case SPELL_LINK_TRADE:
1400 return id;
1403 // unknown type?
1404 return 0;
1407 GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
1409 // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
1410 char* cId = extractKeyFromLink(text,"Htele");
1411 if(!cId)
1412 return false;
1414 // id case (explicit or from shift link)
1415 if(cId[0] >= '0' || cId[0] >= '9')
1416 if(uint32 id = atoi(cId))
1417 return objmgr.GetGameTele(id);
1419 return objmgr.GetGameTele(cId);
1422 enum GuidLinkType
1424 SPELL_LINK_PLAYER = 0, // must be first for selection in not link case
1425 SPELL_LINK_CREATURE = 1,
1426 SPELL_LINK_GAMEOBJECT = 2
1429 static char const* const guidKeys[] =
1431 "Hplayer",
1432 "Hcreature",
1433 "Hgameobject",
1437 uint64 ChatHandler::extractGuidFromLink(char* text)
1439 int type = 0;
1441 // |color|Hcreature:creature_guid|h[name]|h|r
1442 // |color|Hgameobject:go_guid|h[name]|h|r
1443 // |color|Hplayer:name|h[name]|h|r
1444 char* idS = extractKeyFromLink(text,guidKeys,&type);
1445 if(!idS)
1446 return 0;
1448 switch(type)
1450 case SPELL_LINK_PLAYER:
1452 std::string name = idS;
1453 if(!normalizePlayerName(name))
1454 return 0;
1456 if(Player* player = objmgr.GetPlayer(name.c_str()))
1457 return player->GetGUID();
1459 if(uint64 guid = objmgr.GetPlayerGUIDByName(name))
1460 return guid;
1462 return 0;
1464 case SPELL_LINK_CREATURE:
1466 uint32 lowguid = (uint32)atol(idS);
1468 if(CreatureData const* data = objmgr.GetCreatureData(lowguid) )
1469 return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT);
1470 else
1471 return 0;
1473 case SPELL_LINK_GAMEOBJECT:
1475 uint32 lowguid = (uint32)atol(idS);
1477 if(GameObjectData const* data = objmgr.GetGOData(lowguid) )
1478 return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT);
1479 else
1480 return 0;
1484 // unknown type?
1485 return 0;
1488 std::string ChatHandler::extractPlayerNameFromLink(char* text)
1490 // |color|Hplayer:name|h[name]|h|r
1491 char* name_str = extractKeyFromLink(text,"Hplayer");
1492 if(!name_str)
1493 return "";
1495 std::string name = name_str;
1496 if(!normalizePlayerName(name))
1497 return "";
1499 return name;
1502 bool ChatHandler::needReportToTarget(Player* chr) const
1504 Player* pl = m_session->GetPlayer();
1505 return pl != chr && pl->IsVisibleGloballyFor(chr);
1508 const char *CliHandler::GetMangosString(int32 entry) const
1510 return objmgr.GetMangosStringForDBCLocale(entry);
1513 bool CliHandler::isAvailable(ChatCommand const& cmd) const
1515 // skip non-console commands in console case
1516 return cmd.AllowConsole;
1519 void CliHandler::SendSysMessage(const char *str)
1521 m_print(str);
1522 m_print("\r\n");
1525 std::string CliHandler::GetNameLink() const
1527 return GetMangosString(LANG_CONSOLE_COMMAND);
1530 bool CliHandler::needReportToTarget(Player* /*chr*/) const
1532 return true;