[7715] Provided way for scripts set alternative gameobject state for client show.
[AHbot.git] / src / game / Chat.cpp
blobe8b2074942fae0c27d73f1075d8935d75b87cf60
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "Common.h"
20 #include "Language.h"
21 #include "Database/DatabaseEnv.h"
22 #include "WorldPacket.h"
23 #include "WorldSession.h"
24 #include "Opcodes.h"
25 #include "Log.h"
26 #include "World.h"
27 #include "ObjectMgr.h"
28 #include "Player.h"
29 #include "UpdateMask.h"
30 #include "Chat.h"
31 #include "GridNotifiersImpl.h"
32 #include "CellImpl.h"
33 #include "AccountMgr.h"
35 // Supported shift-links (client generated and server side)
36 // |color|Harea:area_id|h[name]|h|r
37 // |color|Hcreature:creature_guid|h[name]|h|r
38 // |color|Hcreature_entry:creature_id|h[name]|h|r
39 // |color|Hgameevent:id|h[name]|h|r
40 // |color|Hgameobject:go_guid|h[name]|h|r
41 // |color|Hgameobject_entry:go_id|h[name]|h|r
42 // |color|Hitem:item_id:perm_ench_id:0:0|h[name]|h|r
43 // |color|Hitemset:itemset_id|h[name]|h|r
44 // |color|Hplayer:name|h[name]|h|r - client, in some messages, at click copy only name instead link
45 // |color|Hquest:quest_id|h[name]|h|r
46 // |color|Hskill:skill_id|h[name]|h|r
47 // |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
48 // |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click
49 // |color|Htele:id|h[name]|h|r
50 // |color|Htrade:spell_id,cur_value,max_value,unk3int,unk3str|h[name]|h|r - client, spellbook profession icon shift-click
52 bool ChatHandler::load_command_table = true;
54 ChatCommand * ChatHandler::getCommandTable()
56 static ChatCommand accountSetCommandTable[] =
58 { "addon", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAccountSetAddonCommand, "", NULL },
59 { "gmlevel", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetGmLevelCommand, "", NULL },
60 { "password", SEC_CONSOLE, true, &ChatHandler::HandleAccountSetPasswordCommand, "", NULL },
61 { NULL, 0, false, NULL, "", NULL }
64 static ChatCommand accountCommandTable[] =
66 { "create", SEC_CONSOLE, true, &ChatHandler::HandleAccountCreateCommand, "", NULL },
67 { "delete", SEC_CONSOLE, true, &ChatHandler::HandleAccountDeleteCommand, "", NULL },
68 { "onlinelist", SEC_CONSOLE, true, &ChatHandler::HandleAccountOnlineListCommand, "", NULL },
69 { "lock", SEC_PLAYER, false, &ChatHandler::HandleAccountLockCommand, "", NULL },
70 { "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable },
71 { "password", SEC_PLAYER, false, &ChatHandler::HandleAccountPasswordCommand, "", NULL },
72 { "", SEC_PLAYER, false, &ChatHandler::HandleAccountCommand, "", NULL },
73 { NULL, 0, false, NULL, "", NULL }
76 static ChatCommand banCommandTable[] =
78 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
79 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
80 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
81 { NULL, 0, false, NULL, "", NULL }
84 static ChatCommand baninfoCommandTable[] =
86 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
87 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
88 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
89 { NULL, 0, false, NULL, "", NULL }
92 static ChatCommand banlistCommandTable[] =
94 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
95 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
96 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
97 { NULL, 0, false, NULL, "", NULL }
100 static ChatCommand castCommandTable[] =
102 { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
103 { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
104 { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
105 { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
106 { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
107 { NULL, 0, false, NULL, "", NULL }
110 static ChatCommand characterCommandTable[] =
112 { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterCustomizeCommand, "", NULL },
113 { "delete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
114 { "level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleCharacterLevelCommand, "", NULL },
115 { "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterRenameCommand, "", NULL },
116 { NULL, 0, false, NULL, "", NULL }
119 static ChatCommand debugPlayCommandTable[] =
121 { "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL },
122 { "movie", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayMovieCommand, "", NULL },
123 { "sound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
124 { NULL, 0, false, NULL, "", NULL }
127 static ChatCommand debugSendCommandTable[] =
129 { "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL },
130 { "channelnotify", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
131 { "chatmmessage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
132 { "equiperror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendEquipErrorCommand, "", NULL },
133 { "largepacket", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
134 { "opcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
135 { "poi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendPoiCommand, "", NULL },
136 { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
137 { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
138 { "sellerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSellErrorCommand, "", NULL },
139 { "setphaseshift", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
140 { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSpellFailCommand, "", NULL },
141 { NULL, 0, false, NULL, "", NULL }
144 static ChatCommand debugCommandTable[] =
146 { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
147 { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
148 { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
149 { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
150 { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
151 { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
152 { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
153 { "play", SEC_MODERATOR, false, NULL, "", debugPlayCommandTable },
154 { "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
155 { "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
156 { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
157 { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
158 { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
159 { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
160 { NULL, 0, false, NULL, "", NULL }
163 static ChatCommand eventCommandTable[] =
165 { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
166 { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
167 { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
168 { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
169 { NULL, 0, false, NULL, "", NULL }
172 static ChatCommand gmCommandTable[] =
174 { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
175 { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyCommand, "", NULL },
176 { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
177 { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
178 { "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
179 { "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
180 { NULL, 0, false, NULL, "", NULL }
183 static ChatCommand goCommandTable[] =
185 { "creature", SEC_MODERATOR, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
186 { "graveyard", SEC_MODERATOR, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
187 { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
188 { "object", SEC_MODERATOR, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
189 { "trigger", SEC_MODERATOR, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
190 { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
191 { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
192 { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
193 { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
194 { NULL, 0, false, NULL, "", NULL }
197 static ChatCommand gobjectCommandTable[] =
199 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
200 { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
201 { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
202 { "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
203 { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
204 { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
205 { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
206 { NULL, 0, false, NULL, "", NULL }
209 static ChatCommand guildCommandTable[] =
211 { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
212 { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
213 { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
214 { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
215 { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
216 { NULL, 0, false, NULL, "", NULL }
219 static ChatCommand honorCommandTable[] =
221 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
222 { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
223 { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
224 { NULL, 0, false, NULL, "", NULL }
227 static ChatCommand instanceCommandTable[] =
229 { "listbinds", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
230 { "unbind", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
231 { "stats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
232 { "savedata", SEC_ADMINISTRATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
233 { NULL, 0, false, NULL, "", NULL }
236 static ChatCommand learnCommandTable[] =
238 { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
239 { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
240 { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
241 { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
242 { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
243 { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
244 { "all_mypettalents",SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyPetTalentsCommand,"", NULL },
245 { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
246 { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
247 { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
248 { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
249 { NULL, 0, false, NULL, "", NULL }
252 static ChatCommand listCommandTable[] =
254 { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
255 { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
256 { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
257 { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
258 { NULL, 0, false, NULL, "", NULL }
261 static ChatCommand lookupPlayerCommandTable[] =
263 { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
264 { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
265 { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
266 { NULL, 0, false, NULL, "", NULL }
269 static ChatCommand lookupCommandTable[] =
271 { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
272 { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
273 { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
274 { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
275 { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
276 { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
277 { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
278 { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
279 { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
280 { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
281 { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
282 { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
283 { NULL, 0, false, NULL, "", NULL }
286 static ChatCommand modifyCommandTable[] =
288 { "hp", SEC_MODERATOR, false, &ChatHandler::HandleModifyHPCommand, "", NULL },
289 { "mana", SEC_MODERATOR, false, &ChatHandler::HandleModifyManaCommand, "", NULL },
290 { "rage", SEC_MODERATOR, false, &ChatHandler::HandleModifyRageCommand, "", NULL },
291 { "runicpower", SEC_MODERATOR, false, &ChatHandler::HandleModifyRunicPowerCommand, "", NULL },
292 { "energy", SEC_MODERATOR, false, &ChatHandler::HandleModifyEnergyCommand, "", NULL },
293 { "money", SEC_MODERATOR, false, &ChatHandler::HandleModifyMoneyCommand, "", NULL },
294 { "speed", SEC_MODERATOR, false, &ChatHandler::HandleModifySpeedCommand, "", NULL },
295 { "swim", SEC_MODERATOR, false, &ChatHandler::HandleModifySwimCommand, "", NULL },
296 { "scale", SEC_MODERATOR, false, &ChatHandler::HandleModifyScaleCommand, "", NULL },
297 { "bit", SEC_MODERATOR, false, &ChatHandler::HandleModifyBitCommand, "", NULL },
298 { "bwalk", SEC_MODERATOR, false, &ChatHandler::HandleModifyBWalkCommand, "", NULL },
299 { "fly", SEC_MODERATOR, false, &ChatHandler::HandleModifyFlyCommand, "", NULL },
300 { "aspeed", SEC_MODERATOR, false, &ChatHandler::HandleModifyASpeedCommand, "", NULL },
301 { "faction", SEC_MODERATOR, false, &ChatHandler::HandleModifyFactionCommand, "", NULL },
302 { "spell", SEC_MODERATOR, false, &ChatHandler::HandleModifySpellCommand, "", NULL },
303 { "tp", SEC_MODERATOR, false, &ChatHandler::HandleModifyTalentCommand, "", NULL },
304 { "titles", SEC_MODERATOR, false, &ChatHandler::HandleModifyKnownTitlesCommand, "", NULL },
305 { "mount", SEC_MODERATOR, false, &ChatHandler::HandleModifyMountCommand, "", NULL },
306 { "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
307 { "rep", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
308 { "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
309 { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
310 { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
311 { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
312 { "phase", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
313 { "gender", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
314 { NULL, 0, false, NULL, "", NULL }
317 static ChatCommand npcCommandTable[] =
319 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
320 { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
321 { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
322 { "allowmove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAllowMovementCommand, "", NULL },
323 { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
324 { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
325 { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
326 { "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDelVendorItemCommand, "", NULL },
327 { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
328 { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
329 { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
330 { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
331 { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
332 { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
333 { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
334 { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
335 { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
336 { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
337 { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
338 { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
339 { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
340 { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
341 { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
342 { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
343 { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
344 { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
346 //{ TODO: fix or remove this commands
347 { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
348 { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
349 { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
352 { NULL, 0, false, NULL, "", NULL }
355 static ChatCommand pdumpCommandTable[] =
357 { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
358 { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
359 { NULL, 0, false, NULL, "", NULL }
362 static ChatCommand questCommandTable[] =
364 { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
365 { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
366 { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
367 { NULL, 0, false, NULL, "", NULL }
370 static ChatCommand reloadCommandTable[] =
372 { "all", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllCommand, "", NULL },
373 { "all_achievement",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAchievementCommand,"", NULL },
374 { "all_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllAreaCommand, "", NULL },
375 { "all_loot", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLootCommand, "", NULL },
376 { "all_npc", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllNpcCommand, "", NULL },
377 { "all_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllQuestCommand, "", NULL },
378 { "all_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllScriptsCommand, "", NULL },
379 { "all_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllSpellCommand, "", NULL },
380 { "all_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllItemCommand, "", NULL },
381 { "all_locales", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAllLocalesCommand, "", NULL },
383 { "config", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConfigCommand, "", NULL },
385 { "achievement_criteria_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementCriteriaDataCommand, "", NULL },
386 { "achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAchievementRewardCommand, "", NULL },
387 { "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
388 { "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
389 { "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
390 { "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
391 { "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
392 { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL },
393 { "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL },
394 { "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL },
395 { "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL },
396 { "disenchant_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesDisenchantCommand, "", NULL },
397 { "fishing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesFishingCommand, "", NULL },
398 { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameGraveyardZoneCommand, "", NULL },
399 { "game_tele", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameTeleCommand, "", NULL },
400 { "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestInvRelationsCommand, "", NULL },
401 { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesGameobjectCommand, "", NULL },
402 { "gameobject_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGOQuestRelationsCommand, "", NULL },
403 { "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
404 { "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
405 { "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
406 { "locales_achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesAchievementRewardCommand,"", NULL },
407 { "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
408 { "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
409 { "locales_item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },
410 { "locales_npc_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesNpcTextCommand, "", NULL },
411 { "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
412 { "locales_points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPointsOfInterestCommand, "", NULL },
413 { "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
414 { "mangos_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadMangosStringCommand, "", NULL },
415 { "milling_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesMillingCommand, "", NULL },
416 { "npc_gossip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcGossipCommand, "", NULL },
417 { "npc_option", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcOptionCommand, "", NULL },
418 { "npc_trainer", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcTrainerCommand, "", NULL },
419 { "npc_vendor", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadNpcVendorCommand, "", NULL },
420 { "page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPageTextsCommand, "", NULL },
421 { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesPickpocketingCommand,"",NULL},
422 { "points_of_interest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadPointsOfInterestCommand, "",NULL},
423 { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesProspectingCommand,"", NULL },
424 { "quest_mail_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesQuestMailCommand, "", NULL },
425 { "quest_end_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestEndScriptsCommand, "", NULL },
426 { "quest_start_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestStartScriptsCommand, "", NULL },
427 { "quest_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestTemplateCommand, "", NULL },
428 { "reference_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesReferenceCommand, "", NULL },
429 { "reserved_name", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadReservedNameCommand, "", NULL },
430 { "skill_discovery_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
431 { "skill_extra_item_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillExtraItemTemplateCommand, "", NULL },
432 { "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
433 { "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
434 { "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
435 { "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAreaCommand, "", NULL },
436 { "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
437 { "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
438 { "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
439 { "spell_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSpellCommand, "", NULL },
440 { "spell_pet_auras", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellPetAurasCommand, "", NULL },
441 { "spell_proc_event", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellProcEventCommand, "", NULL },
442 { "spell_bonus_data", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellBonusesCommand, "", NULL },
443 { "spell_script_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptTargetCommand, "", NULL },
444 { "spell_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
445 { "spell_target_position", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
446 { "spell_threats", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
448 { NULL, 0, false, NULL, "", NULL }
451 static ChatCommand resetCommandTable[] =
453 { "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
454 { "honor", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetHonorCommand, "", NULL },
455 { "level", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetLevelCommand, "", NULL },
456 { "spells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetSpellsCommand, "", NULL },
457 { "stats", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetStatsCommand, "", NULL },
458 { "talents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetTalentsCommand, "", NULL },
459 { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAllCommand, "", NULL },
460 { NULL, 0, false, NULL, "", NULL }
463 static ChatCommand sendCommandTable[] =
465 { "items", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
466 { "mail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
467 { "message", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
468 { "money", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
469 { NULL, 0, false, NULL, "", NULL }
472 static ChatCommand serverIdleRestartCommandTable[] =
474 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
475 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
476 { NULL, 0, false, NULL, "", NULL }
479 static ChatCommand serverIdleShutdownCommandTable[] =
481 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
482 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
483 { NULL, 0, false, NULL, "", NULL }
486 static ChatCommand serverRestartCommandTable[] =
488 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
489 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
490 { NULL, 0, false, NULL, "", NULL }
493 static ChatCommand serverShutdownCommandTable[] =
495 { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
496 { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
497 { NULL, 0, false, NULL, "", NULL }
500 static ChatCommand serverSetCommandTable[] =
502 { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
503 { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
504 { NULL, 0, false, NULL, "", NULL }
507 static ChatCommand serverCommandTable[] =
509 { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
510 { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
511 { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
512 { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
513 { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
514 { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
515 { "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerPLimitCommand, "", NULL },
516 { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
517 { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
518 { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
519 { NULL, 0, false, NULL, "", NULL }
522 static ChatCommand teleCommandTable[] =
524 { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
525 { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
526 { "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
527 { "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
528 { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
529 { NULL, 0, false, NULL, "", NULL }
532 static ChatCommand unbanCommandTable[] =
534 { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
535 { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
536 { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
537 { NULL, 0, false, NULL, "", NULL }
540 static ChatCommand wpCommandTable[] =
542 { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
543 { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
544 { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
545 { "export", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpExportCommand, "", NULL },
546 { "import", SEC_ADMINISTRATOR, false, &ChatHandler::HandleWpImportCommand, "", NULL },
547 { NULL, 0, false, NULL, "", NULL }
550 static ChatCommand commandTable[] =
552 { "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
553 { "gm", SEC_MODERATOR, true, NULL, "", gmCommandTable },
554 { "npc", SEC_MODERATOR, false, NULL, "", npcCommandTable },
555 { "go", SEC_MODERATOR, false, NULL, "", goCommandTable },
556 { "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable },
557 { "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
558 { "debug", SEC_MODERATOR, false, NULL, "", debugCommandTable },
559 { "tele", SEC_MODERATOR, true, NULL, "", teleCommandTable },
560 { "character", SEC_GAMEMASTER, false, NULL, "", characterCommandTable},
561 { "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
562 { "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
563 { "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
564 { "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
565 { "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
566 { "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
567 { "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
568 { "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
569 { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
570 { "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
571 { "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
572 { "reset", SEC_ADMINISTRATOR, false, NULL, "", resetCommandTable },
573 { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
574 { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
576 { "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL },
577 { "unaura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnAuraCommand, "", NULL },
578 { "announce", SEC_MODERATOR, true, &ChatHandler::HandleAnnounceCommand, "", NULL },
579 { "notify", SEC_MODERATOR, true, &ChatHandler::HandleNotifyCommand, "", NULL },
580 { "goname", SEC_MODERATOR, false, &ChatHandler::HandleGonameCommand, "", NULL },
581 { "namego", SEC_MODERATOR, false, &ChatHandler::HandleNamegoCommand, "", NULL },
582 { "groupgo", SEC_MODERATOR, false, &ChatHandler::HandleGroupgoCommand, "", NULL },
583 { "commands", SEC_PLAYER, true, &ChatHandler::HandleCommandsCommand, "", NULL },
584 { "demorph", SEC_GAMEMASTER, false, &ChatHandler::HandleDeMorphCommand, "", NULL },
585 { "die", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDieCommand, "", NULL },
586 { "revive", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReviveCommand, "", NULL },
587 { "dismount", SEC_PLAYER, false, &ChatHandler::HandleDismountCommand, "", NULL },
588 { "gps", SEC_MODERATOR, false, &ChatHandler::HandleGPSCommand, "", NULL },
589 { "guid", SEC_GAMEMASTER, false, &ChatHandler::HandleGUIDCommand, "", NULL },
590 { "help", SEC_PLAYER, true, &ChatHandler::HandleHelpCommand, "", NULL },
591 { "itemmove", SEC_GAMEMASTER, false, &ChatHandler::HandleItemMoveCommand, "", NULL },
592 { "cooldown", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCooldownCommand, "", NULL },
593 { "unlearn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnLearnCommand, "", NULL },
594 { "distance", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetDistanceCommand, "", NULL },
595 { "recall", SEC_MODERATOR, false, &ChatHandler::HandleRecallCommand, "", NULL },
596 { "save", SEC_PLAYER, false, &ChatHandler::HandleSaveCommand, "", NULL },
597 { "saveall", SEC_MODERATOR, true, &ChatHandler::HandleSaveAllCommand, "", NULL },
598 { "kick", SEC_GAMEMASTER, true, &ChatHandler::HandleKickPlayerCommand, "", NULL },
599 { "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
600 { "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
601 { "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
602 { "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
603 { "start", SEC_PLAYER, false, &ChatHandler::HandleStartCommand, "", NULL },
604 { "taxicheat", SEC_MODERATOR, false, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
605 { "linkgrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLinkGraveCommand, "", NULL },
606 { "neargrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearGraveCommand, "", NULL },
607 { "explorecheat", SEC_ADMINISTRATOR, false, &ChatHandler::HandleExploreCheatCommand, "", NULL },
608 { "hover", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHoverCommand, "", NULL },
609 { "levelup", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLevelUpCommand, "", NULL },
610 { "showarea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleShowAreaCommand, "", NULL },
611 { "hidearea", SEC_ADMINISTRATOR, false, &ChatHandler::HandleHideAreaCommand, "", NULL },
612 { "additem", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemCommand, "", NULL },
613 { "additemset", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddItemSetCommand, "", NULL },
614 { "bank", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBankCommand, "", NULL },
615 { "wchange", SEC_ADMINISTRATOR, false, &ChatHandler::HandleChangeWeather, "", NULL },
616 { "ticket", SEC_GAMEMASTER, true, &ChatHandler::HandleTicketCommand, "", NULL },
617 { "delticket", SEC_GAMEMASTER, true, &ChatHandler::HandleDelTicketCommand, "", NULL },
618 { "maxskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMaxSkillCommand, "", NULL },
619 { "setskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetSkillCommand, "", NULL },
620 { "whispers", SEC_MODERATOR, false, &ChatHandler::HandleWhispersCommand, "", NULL },
621 { "pinfo", SEC_GAMEMASTER, true, &ChatHandler::HandlePInfoCommand, "", NULL },
622 { "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
623 { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
624 { "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
625 { "mute", SEC_MODERATOR, true, &ChatHandler::HandleMuteCommand, "", NULL },
626 { "unmute", SEC_MODERATOR, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
627 { "movegens", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMovegensCommand, "", NULL },
628 { "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
629 { "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
630 { "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
631 { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
632 { "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
633 { "waterwalk", SEC_GAMEMASTER, false, &ChatHandler::HandleWaterwalkCommand, "", NULL },
635 { NULL, 0, false, NULL, "", NULL }
638 if(load_command_table)
640 load_command_table = false;
642 QueryResult *result = WorldDatabase.Query("SELECT name,security,help FROM command");
643 if (result)
647 Field *fields = result->Fetch();
648 std::string name = fields[0].GetCppString();
650 SetDataForCommandInTable(commandTable, name.c_str(), fields[1].GetUInt16(), fields[2].GetCppString(), name);
652 } while(result->NextRow());
653 delete result;
657 return commandTable;
660 const char *ChatHandler::GetMangosString(int32 entry) const
662 return m_session->GetMangosString(entry);
665 bool ChatHandler::isAvailable(ChatCommand const& cmd) const
667 // check security level only for simple command (without child commands)
668 return m_session->GetSecurity() >= cmd.SecurityLevel;
671 bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
673 WorldSession* target_session = NULL;
674 uint32 target_account = 0;
676 if (target)
677 target_session = target->GetSession();
678 else if (guid)
679 target_account = objmgr.GetPlayerAccountIdByGUID(guid);
681 if(!target_session && !target_account)
683 SendSysMessage(LANG_PLAYER_NOT_FOUND);
684 SetSentErrorMessage(true);
685 return true;
688 return HasLowerSecurityAccount(target_session,target_account,strong);
691 bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_account, bool strong)
693 uint32 target_sec;
695 // allow everything from console and RA console
696 if (!m_session)
697 return false;
699 // ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
700 if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getConfig(CONFIG_GM_LOWER_SECURITY))
701 return false;
703 if (target)
704 target_sec = target->GetSecurity();
705 else if (target_account)
706 target_sec = accmgr.GetSecurity(target_account);
707 else
708 return true; // caller must report error for (target==NULL && target_account==0)
710 if (m_session->GetSecurity() < target_sec || strong && m_session->GetSecurity() <= target_sec)
712 SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
713 SetSentErrorMessage(true);
714 return true;
717 return false;
720 bool ChatHandler::hasStringAbbr(const char* name, const char* part)
722 // non "" command
723 if( *name )
725 // "" part from non-"" command
726 if( !*part )
727 return false;
729 for(;;)
731 if( !*part )
732 return true;
733 else if( !*name )
734 return false;
735 else if( tolower( *name ) != tolower( *part ) )
736 return false;
737 ++name; ++part;
740 // allow with any for ""
742 return true;
745 void ChatHandler::SendSysMessage(const char *str)
747 WorldPacket data;
749 // need copy to prevent corruption by strtok call in LineFromMessage original string
750 char* buf = strdup(str);
751 char* pos = buf;
753 while(char* line = LineFromMessage(pos))
755 FillSystemMessageData(&data, line);
756 m_session->SendPacket(&data);
759 free(buf);
762 void ChatHandler::SendGlobalSysMessage(const char *str)
764 // Chat output
765 WorldPacket data;
767 // need copy to prevent corruption by strtok call in LineFromMessage original string
768 char* buf = strdup(str);
769 char* pos = buf;
771 while(char* line = LineFromMessage(pos))
773 FillSystemMessageData(&data, line);
774 sWorld.SendGlobalMessage(&data);
777 free(buf);
780 void ChatHandler::SendSysMessage(int32 entry)
782 SendSysMessage(GetMangosString(entry));
785 void ChatHandler::PSendSysMessage(int32 entry, ...)
787 const char *format = GetMangosString(entry);
788 va_list ap;
789 char str [2048];
790 va_start(ap, entry);
791 vsnprintf(str,2048,format, ap );
792 va_end(ap);
793 SendSysMessage(str);
796 void ChatHandler::PSendSysMessage(const char *format, ...)
798 va_list ap;
799 char str [2048];
800 va_start(ap, format);
801 vsnprintf(str,2048,format, ap );
802 va_end(ap);
803 SendSysMessage(str);
806 bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcmd)
808 char const* oldtext = text;
809 std::string cmd = "";
811 while (*text != ' ' && *text != '\0')
813 cmd += *text;
814 ++text;
817 while (*text == ' ') ++text;
819 for(uint32 i = 0; table[i].Name != NULL; i++)
821 if( !hasStringAbbr(table[i].Name, cmd.c_str()) )
822 continue;
824 // select subcommand from child commands list
825 if(table[i].ChildCommands != NULL)
827 if(!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
829 if(text && text[0] != '\0')
830 SendSysMessage(LANG_NO_SUBCMD);
831 else
832 SendSysMessage(LANG_CMD_SYNTAX);
834 ShowHelpForCommand(table[i].ChildCommands,text);
837 return true;
840 // must be available and have handler
841 if(!table[i].Handler || !isAvailable(table[i]))
842 continue;
844 SetSentErrorMessage(false);
845 // table[i].Name == "" is special case: send original command to handler
846 if((this->*(table[i].Handler))(strlen(table[i].Name)!=0 ? text : oldtext))
848 if(table[i].SecurityLevel > SEC_PLAYER)
850 // chat case
851 if(m_session)
853 Player* p = m_session->GetPlayer();
854 uint64 sel_guid = p->GetSelection();
855 sLog.outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected: %s (GUID: %u)]",
856 fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
857 GetLogNameForGuid(sel_guid),GUID_LOPART(sel_guid));
861 // some commands have custom error messages. Don't send the default one in these cases.
862 else if(!sentErrorMessage)
864 if(!table[i].Help.empty())
865 SendSysMessage(table[i].Help.c_str());
866 else
867 SendSysMessage(LANG_CMD_SYNTAX);
870 return true;
873 return false;
876 bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand )
878 std::string cmd = "";
880 while (*text != ' ' && *text != '\0')
882 cmd += *text;
883 ++text;
886 while (*text == ' ') ++text;
888 for(uint32 i = 0; table[i].Name != NULL; i++)
890 // for data fill use full explicit command names
891 if( table[i].Name != cmd )
892 continue;
894 // select subcommand from child commands list (including "")
895 if(table[i].ChildCommands != NULL)
897 if(SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
898 return true;
899 else if(*text)
900 return false;
902 // fail with "" subcommands, then use normal level up command instead
904 // expected subcommand by full name DB content
905 else if(*text)
907 sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
908 return false;
911 if(table[i].SecurityLevel != security)
912 sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
914 table[i].SecurityLevel = security;
915 table[i].Help = help;
916 return true;
919 // in case "" command let process by caller
920 if(!cmd.empty())
922 if(table==getCommandTable())
923 sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
924 else
925 sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
928 return false;
931 int ChatHandler::ParseCommands(const char* text)
933 ASSERT(text);
934 ASSERT(*text);
936 //if(m_session->GetSecurity() == 0)
937 // return 0;
939 /// chat case (.command or !command format)
940 if(m_session)
942 if(text[0] != '!' && text[0] != '.')
943 return 0;
946 /// ignore single . and ! in line
947 if(strlen(text) < 2)
948 return 0;
950 /// ignore messages staring from many dots.
951 if(text[0] == '.' && text[1] == '.' || text[0] == '!' && text[1] == '!')
952 return 0;
954 /// skip first . or ! (in console allowed use command with . and ! and without its)
955 if(text[0] == '!' || text[0] == '.')
956 ++text;
958 std::string fullcmd = text; // original `text` can't be used. It content destroyed in command code processing.
960 if(!ExecuteCommandInTable(getCommandTable(), text, fullcmd))
961 SendSysMessage(LANG_NO_CMD);
963 return 1;
966 bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd)
968 std::string list;
969 for(uint32 i = 0; table[i].Name != NULL; ++i)
971 // must be available (ignore handler existence for show command with possibe avalable subcomands
972 if(!isAvailable(table[i]))
973 continue;
975 /// for empty subcmd show all available
976 if( *subcmd && !hasStringAbbr(table[i].Name, subcmd))
977 continue;
979 if(m_session)
980 list += "\n ";
981 else
982 list += "\n\r ";
984 list += table[i].Name;
986 if(table[i].ChildCommands)
987 list += " ...";
990 if(list.empty())
991 return false;
993 if(table==getCommandTable())
995 SendSysMessage(LANG_AVIABLE_CMD);
996 PSendSysMessage("%s",list.c_str());
998 else
999 PSendSysMessage(LANG_SUBCMDS_LIST,cmd,list.c_str());
1001 return true;
1004 bool ChatHandler::ShowHelpForCommand(ChatCommand *table, const char* cmd)
1006 if(*cmd)
1008 for(uint32 i = 0; table[i].Name != NULL; ++i)
1010 // must be available (ignore handler existence for show command with possibe avalable subcomands
1011 if(!isAvailable(table[i]))
1012 continue;
1014 if( !hasStringAbbr(table[i].Name, cmd) )
1015 continue;
1017 // have subcommand
1018 char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
1020 if(table[i].ChildCommands && subcmd && *subcmd)
1022 if(ShowHelpForCommand(table[i].ChildCommands, subcmd))
1023 return true;
1026 if(!table[i].Help.empty())
1027 SendSysMessage(table[i].Help.c_str());
1029 if(table[i].ChildCommands)
1030 if(ShowHelpForSubCommands(table[i].ChildCommands,table[i].Name,subcmd ? subcmd : ""))
1031 return true;
1033 return !table[i].Help.empty();
1036 else
1038 for(uint32 i = 0; table[i].Name != NULL; ++i)
1040 // must be available (ignore handler existence for show command with possibe avalable subcomands
1041 if(!isAvailable(table[i]))
1042 continue;
1044 if(strlen(table[i].Name))
1045 continue;
1047 if(!table[i].Help.empty())
1048 SendSysMessage(table[i].Help.c_str());
1050 if(table[i].ChildCommands)
1051 if(ShowHelpForSubCommands(table[i].ChildCommands,"",""))
1052 return true;
1054 return !table[i].Help.empty();
1058 return ShowHelpForSubCommands(table,"",cmd);
1061 //Note: target_guid used only in CHAT_MSG_WHISPER_INFORM mode (in this case channelName ignored)
1062 void ChatHandler::FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker)
1064 uint32 messageLength = (message ? strlen(message) : 0) + 1;
1066 data->Initialize(SMSG_MESSAGECHAT, 100); // guess size
1067 *data << uint8(type);
1068 if ((type != CHAT_MSG_CHANNEL && type != CHAT_MSG_WHISPER) || language == LANG_ADDON)
1069 *data << uint32(language);
1070 else
1071 *data << uint32(LANG_UNIVERSAL);
1073 switch(type)
1075 case CHAT_MSG_SAY:
1076 case CHAT_MSG_PARTY:
1077 case CHAT_MSG_RAID:
1078 case CHAT_MSG_GUILD:
1079 case CHAT_MSG_OFFICER:
1080 case CHAT_MSG_YELL:
1081 case CHAT_MSG_WHISPER:
1082 case CHAT_MSG_CHANNEL:
1083 case CHAT_MSG_RAID_LEADER:
1084 case CHAT_MSG_RAID_WARNING:
1085 case CHAT_MSG_BG_SYSTEM_NEUTRAL:
1086 case CHAT_MSG_BG_SYSTEM_ALLIANCE:
1087 case CHAT_MSG_BG_SYSTEM_HORDE:
1088 case CHAT_MSG_BATTLEGROUND:
1089 case CHAT_MSG_BATTLEGROUND_LEADER:
1090 target_guid = session ? session->GetPlayer()->GetGUID() : 0;
1091 break;
1092 case CHAT_MSG_MONSTER_SAY:
1093 case CHAT_MSG_MONSTER_PARTY:
1094 case CHAT_MSG_MONSTER_YELL:
1095 case CHAT_MSG_MONSTER_WHISPER:
1096 case CHAT_MSG_MONSTER_EMOTE:
1097 case CHAT_MSG_RAID_BOSS_WHISPER:
1098 case CHAT_MSG_RAID_BOSS_EMOTE:
1100 *data << uint64(speaker->GetGUID());
1101 *data << uint32(0); // 2.1.0
1102 *data << uint32(strlen(speaker->GetName()) + 1);
1103 *data << speaker->GetName();
1104 uint64 listener_guid = 0;
1105 *data << uint64(listener_guid);
1106 if(listener_guid && !IS_PLAYER_GUID(listener_guid))
1108 *data << uint32(1); // string listener_name_length
1109 *data << uint8(0); // string listener_name
1111 *data << uint32(messageLength);
1112 *data << message;
1113 *data << uint8(0);
1114 return;
1116 default:
1117 if (type != CHAT_MSG_REPLY && type != CHAT_MSG_IGNORED && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
1118 target_guid = 0; // only for CHAT_MSG_WHISPER_INFORM used original value target_guid
1119 break;
1122 *data << uint64(target_guid); // there 0 for BG messages
1123 *data << uint32(0); // can be chat msg group or something
1125 if (type == CHAT_MSG_CHANNEL)
1127 ASSERT(channelName);
1128 *data << channelName;
1131 *data << uint64(target_guid);
1132 *data << uint32(messageLength);
1133 *data << message;
1134 if(session != 0 && type != CHAT_MSG_REPLY && type != CHAT_MSG_DND && type != CHAT_MSG_AFK)
1135 *data << uint8(session->GetPlayer()->chatTag());
1136 else
1137 *data << uint8(0);
1140 Player * ChatHandler::getSelectedPlayer()
1142 if(!m_session)
1143 return NULL;
1145 uint64 guid = m_session->GetPlayer()->GetSelection();
1147 if (guid == 0)
1148 return m_session->GetPlayer();
1150 return objmgr.GetPlayer(guid);
1153 Unit* ChatHandler::getSelectedUnit()
1155 if(!m_session)
1156 return NULL;
1158 uint64 guid = m_session->GetPlayer()->GetSelection();
1160 if (guid == 0)
1161 return m_session->GetPlayer();
1163 return ObjectAccessor::GetUnit(*m_session->GetPlayer(),guid);
1166 Creature* ChatHandler::getSelectedCreature()
1168 if(!m_session)
1169 return NULL;
1171 return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(),m_session->GetPlayer()->GetSelection());
1174 char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
1176 // skip empty
1177 if(!text)
1178 return NULL;
1180 // skip speces
1181 while(*text==' '||*text=='\t'||*text=='\b')
1182 ++text;
1184 if(!*text)
1185 return NULL;
1187 // return non link case
1188 if(text[0]!='|')
1189 return strtok(text, " ");
1191 // [name] Shift-click form |color|linkType:key|h[name]|h|r
1192 // or
1193 // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
1195 char* check = strtok(text, "|"); // skip color
1196 if(!check)
1197 return NULL; // end of data
1199 char* cLinkType = strtok(NULL, ":"); // linktype
1200 if(!cLinkType)
1201 return NULL; // end of data
1203 if(strcmp(cLinkType,linkType) != 0)
1205 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
1206 SendSysMessage(LANG_WRONG_LINK_TYPE);
1207 return NULL;
1210 char* cKeys = strtok(NULL, "|"); // extract keys and values
1211 char* cKeysTail = strtok(NULL, "");
1213 char* cKey = strtok(cKeys, ":|"); // extract key
1214 if(something1)
1215 *something1 = strtok(NULL, ":|"); // extract something
1217 strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
1218 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
1219 return cKey;
1222 char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
1224 // skip empty
1225 if(!text)
1226 return NULL;
1228 // skip speces
1229 while(*text==' '||*text=='\t'||*text=='\b')
1230 ++text;
1232 if(!*text)
1233 return NULL;
1235 // return non link case
1236 if(text[0]!='|')
1237 return strtok(text, " ");
1239 // [name] Shift-click form |color|linkType:key|h[name]|h|r
1240 // or
1241 // [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
1242 // or
1243 // [name] Shift-click form |linkType:key|h[name]|h|r
1245 char* tail;
1247 if(text[1]=='c')
1249 char* check = strtok(text, "|"); // skip color
1250 if(!check)
1251 return NULL; // end of data
1253 tail = strtok(NULL, ""); // tail
1255 else
1256 tail = text+1; // skip first |
1258 char* cLinkType = strtok(tail, ":"); // linktype
1259 if(!cLinkType)
1260 return NULL; // end of data
1262 for(int i = 0; linkTypes[i]; ++i)
1264 if(strcmp(cLinkType,linkTypes[i]) == 0)
1266 char* cKeys = strtok(NULL, "|"); // extract keys and values
1267 char* cKeysTail = strtok(NULL, "");
1269 char* cKey = strtok(cKeys, ":|"); // extract key
1270 if(something1)
1271 *something1 = strtok(NULL, ":|"); // extract something
1273 strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
1274 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
1275 if(found_idx)
1276 *found_idx = i;
1277 return cKey;
1281 strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
1282 SendSysMessage(LANG_WRONG_LINK_TYPE);
1283 return NULL;
1286 char const *fmtstring( char const *format, ... )
1288 va_list argptr;
1289 #define MAX_FMT_STRING 32000
1290 static char temp_buffer[MAX_FMT_STRING];
1291 static char string[MAX_FMT_STRING];
1292 static int index = 0;
1293 char *buf;
1294 int len;
1296 va_start(argptr, format);
1297 vsnprintf(temp_buffer,MAX_FMT_STRING, format, argptr);
1298 va_end(argptr);
1300 len = strlen(temp_buffer);
1302 if( len >= MAX_FMT_STRING )
1303 return "ERROR";
1305 if (len + index >= MAX_FMT_STRING-1)
1307 index = 0;
1310 buf = &string[index];
1311 memcpy( buf, temp_buffer, len+1 );
1313 index += len + 1;
1315 return buf;
1318 GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
1320 if(!m_session)
1321 return NULL;
1323 Player* pl = m_session->GetPlayer();
1325 GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT));
1327 if(!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object
1329 // search near player then
1330 CellPair p(MaNGOS::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY()));
1331 Cell cell(p);
1332 cell.data.Part.reserved = ALL_DISTRICT;
1334 MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid);
1335 MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check);
1337 TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
1338 CellLock<GridReadGuard> cell_lock(cell, p);
1339 cell_lock->Visit(cell_lock, object_checker, *pl->GetMap());
1342 return obj;
1345 enum SpellLinkType
1347 SPELL_LINK_SPELL = 0,
1348 SPELL_LINK_TALENT = 1,
1349 SPELL_LINK_TRADE = 2
1352 static char const* const spellKeys[] =
1354 "Hspell", // normal spell
1355 "Htalent", // talent spell
1356 "Htrade", // profession/skill spell
1360 uint32 ChatHandler::extractSpellIdFromLink(char* text)
1362 // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
1363 // number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
1364 // number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r
1365 int type = 0;
1366 char* param1_str = NULL;
1367 char* idS = extractKeyFromLink(text,spellKeys,&type,&param1_str);
1368 if(!idS)
1369 return 0;
1371 uint32 id = (uint32)atol(idS);
1373 switch(type)
1375 case SPELL_LINK_SPELL:
1376 return id;
1377 case SPELL_LINK_TALENT:
1379 // talent
1380 TalentEntry const* talentEntry = sTalentStore.LookupEntry(id);
1381 if(!talentEntry)
1382 return 0;
1384 int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
1385 if(rank >= MAX_TALENT_RANK)
1386 return 0;
1388 if(rank < 0)
1389 rank = 0;
1391 return talentEntry->RankID[rank];
1393 case SPELL_LINK_TRADE:
1394 return id;
1397 // unknown type?
1398 return 0;
1401 GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
1403 // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
1404 char* cId = extractKeyFromLink(text,"Htele");
1405 if(!cId)
1406 return false;
1408 // id case (explicit or from shift link)
1409 if(cId[0] >= '0' || cId[0] >= '9')
1410 if(uint32 id = atoi(cId))
1411 return objmgr.GetGameTele(id);
1413 return objmgr.GetGameTele(cId);
1416 enum GuidLinkType
1418 SPELL_LINK_PLAYER = 0, // must be first for selection in not link case
1419 SPELL_LINK_CREATURE = 1,
1420 SPELL_LINK_GAMEOBJECT = 2
1423 static char const* const guidKeys[] =
1425 "Hplayer",
1426 "Hcreature",
1427 "Hgameobject",
1431 uint64 ChatHandler::extractGuidFromLink(char* text)
1433 int type = 0;
1435 // |color|Hcreature:creature_guid|h[name]|h|r
1436 // |color|Hgameobject:go_guid|h[name]|h|r
1437 // |color|Hplayer:name|h[name]|h|r
1438 char* idS = extractKeyFromLink(text,guidKeys,&type);
1439 if(!idS)
1440 return 0;
1442 switch(type)
1444 case SPELL_LINK_PLAYER:
1446 std::string name = idS;
1447 if(!normalizePlayerName(name))
1448 return 0;
1450 if(Player* player = objmgr.GetPlayer(name.c_str()))
1451 return player->GetGUID();
1453 if(uint64 guid = objmgr.GetPlayerGUIDByName(name))
1454 return guid;
1456 return 0;
1458 case SPELL_LINK_CREATURE:
1460 uint32 lowguid = (uint32)atol(idS);
1462 if(CreatureData const* data = objmgr.GetCreatureData(lowguid) )
1463 return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT);
1464 else
1465 return 0;
1467 case SPELL_LINK_GAMEOBJECT:
1469 uint32 lowguid = (uint32)atol(idS);
1471 if(GameObjectData const* data = objmgr.GetGOData(lowguid) )
1472 return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT);
1473 else
1474 return 0;
1478 // unknown type?
1479 return 0;
1482 std::string ChatHandler::extractPlayerNameFromLink(char* text)
1484 // |color|Hplayer:name|h[name]|h|r
1485 char* name_str = extractKeyFromLink(text,"Hplayer");
1486 if(!name_str)
1487 return "";
1489 std::string name = name_str;
1490 if(!normalizePlayerName(name))
1491 return "";
1493 return name;
1496 bool ChatHandler::needReportToTarget(Player* chr) const
1498 Player* pl = m_session->GetPlayer();
1499 return pl != chr && pl->IsVisibleGloballyFor(chr);
1502 const char *CliHandler::GetMangosString(int32 entry) const
1504 return objmgr.GetMangosStringForDBCLocale(entry);
1507 bool CliHandler::isAvailable(ChatCommand const& cmd) const
1509 // skip non-console commands in console case
1510 return cmd.AllowConsole;
1513 void CliHandler::SendSysMessage(const char *str)
1515 m_print(str);
1516 m_print("\r\n");
1519 std::string CliHandler::GetNameLink() const
1521 return GetMangosString(LANG_CONSOLE_COMMAND);
1524 bool CliHandler::needReportToTarget(Player* /*chr*/) const
1526 return true;