2 -Implemented functional base for audio output.
3 -Added SDL audio output driver.
5 -Fixed heap corruption in service allocation in plugin/service.c.
6 -Added service for accessing AV resources.
8 -AV access framework in-place. No support for multiple plugins yet.
9 -Base FFmpeg audio access implemented.
13 -FFmpeg AV input plugin started
14 -Fixed various VFS issues
15 -Plugin service for accessing VFS added
17 -Implemented basic VFS access routines
19 -Moved VFS access routines to their own source file
21 -Began adding VFS resource access routines
23 -VFS resource population partially implemented
25 -Made VFS-Flat plugin actually load rather than bailing
26 -Altered plugin loading to not require symbols from the executable
29 -Added plugin service interface
30 -Grouped routines in Doxygen
31 -Further developed plugin prologue
33 -Added libltdl stuff to autotools scripts
34 -Plugin initialization further developed
36 -Began working on game loop framework
37 -Began working on plugin framework
38 -Added conf_getsubpath() allowing for work within the config dir
40 -Disabled optimizations in the autogen.sh
41 -Started to clean up the code to deal with the user's home dir.
42 -Fixed logging so that it actually displays the log severity.