2018-05-21 |
wraitii | Fix hosting games in the lobby.
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commit | commitdiff | tree |
2017-12-23 |
wraitii | Let the template define the actor used for the projectile...
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commit | commitdiff | tree |
2017-12-10 |
wraitii | Long range pathfinder cleanup
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commit | commitdiff | tree |
2017-12-10 |
wraitii | Fix rP20631, where I missed adding a new file and accidental...
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commit | commitdiff | tree |
2017-12-10 |
wraitii | Update all female_citizen actors so that idle animations...
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commit | commitdiff | tree |
2017-12-10 |
wraitii | Optimise HierarchicalPathfinder::Update by speeding...
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commit | commitdiff | tree |
2017-12-03 |
wraitii | Change gathering rally points to use gather nstead...
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commit | commitdiff | tree |
2017-12-03 |
wraitii | Let Fauna cast silhouettes to make them more visible...
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commit | commitdiff | tree |
2017-12-03 |
wraitii | Allow models using alpha-blending (transparent models...
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commit | commitdiff | tree |
2017-12-03 |
wraitii | Fix individual combat when attacked
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commit | commitdiff | tree |
2017-11-26 |
wraitii | Fix OSX compilation
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commit | commitdiff | tree |
2017-11-25 |
wraitii | Fix territory borders not showing up on OSX when compiled...
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commit | commitdiff | tree |
2017-11-11 |
wraitii | Introduce a new hotkey to order only one unit from...
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commit | commitdiff | tree |
2017-11-11 |
wraitii | Use the rangeManager's subdivisions in the obstruction...
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commit | commitdiff | tree |
2017-05-21 |
wraitii | Fix the building construction rate for multiple units.
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commit | commitdiff | tree |
2017-05-21 |
wraitii | Try to recognise unknown hotkey mappings using SDL2.
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commit | commitdiff | tree |
2017-05-01 |
wraitii | Print the name of OpenGL errors when they occur.
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commit | commitdiff | tree |
2017-04-30 |
wraitii | Add sliders to the GUI. Use them for the sound/music...
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commit | commitdiff | tree |
2017-04-18 |
wraitii | Fix prepare times.
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commit | commitdiff | tree |
2017-04-17 |
wraitii | Revert and fix rP19346: fix water disappearing in Atlas...
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commit | commitdiff | tree |
2017-04-17 |
wraitii | Fix crash in dynamic subscriptions when components...
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commit | commitdiff | tree |
2017-04-15 |
wraitii | Fix a small mistake in GarrisonHolder.JS that prevented...
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commit | commitdiff | tree |
2017-04-11 |
wraitii | Show effects of game-start tech modifications in Structure...
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commit | commitdiff | tree |
2017-03-31 |
wraitii | Change clearance of large land units from 4 to 3, clearance...
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commit | commitdiff | tree |
2017-03-25 |
wraitii | Fix a vertex shader data pielup in the actor editor...
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commit | commitdiff | tree |
2017-01-21 |
wraitii | Fix Atlas under macOS Sierra.
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commit | commitdiff | tree |
2017-01-17 |
wraitii | Avoid recreating the dirtiness grid every turn by swapping...
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commit | commitdiff | tree |
2017-01-16 |
wraitii | Improve cache efficiency of CcmpPathfinder::UpdateGrid...
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commit | commitdiff | tree |
2017-01-16 |
wraitii | Prevent the AI manager from copying the pathfindinder...
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commit | commitdiff | tree |
2017-01-06 |
wraitii | Fix [19027] by using generic code for conversions and...
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commit | commitdiff | tree |
2017-01-02 |
wraitii | Fixes an issue with miraging. Fixes #4297. Reviewed...
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commit | commitdiff | tree |
2016-12-21 |
wraitii | Revert [19043]
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commit | commitdiff | tree |
2016-12-18 |
wraitii | Fix a bug introduced by a fix of a bug introduced by...
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commit | commitdiff | tree |
2016-12-13 |
wraitii | Fix misleading indentation warning on gcc, introduced...
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commit | commitdiff | tree |
2016-12-11 |
wraitii | Scroll to the top when switching between tabs in the...
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commit | commitdiff | tree |
2016-12-08 |
wraitii | Fix animation syncronisation between actor props. Fixes...
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commit | commitdiff | tree |
2016-12-07 |
wraitii | Display the updated batch size immediately when using...
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commit | commitdiff | tree |
2016-12-07 |
wraitii | Add C++ GUI code for drawing charts. Patch by vladislavbelov...
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commit | commitdiff | tree |
2016-12-06 |
wraitii | Better fix to #3785. Fixes #3785
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commit | commitdiff | tree |
2016-11-14 |
wraitii | micro optimisation of water shader
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commit | commitdiff | tree |
2016-11-10 |
wraitii | Fixes [18916]. Obviously I left over some code from...
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commit | commitdiff | tree |
2016-11-10 |
wraitii | Allow .Deleted to work on directories. Fixes #2641...
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commit | commitdiff | tree |
2016-10-27 |
wraitii | Fix an oversight in the water shader that made water...
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commit | commitdiff | tree |
2016-10-16 |
wraitii | Fix an oversight in r18822/18823, fixes #4270 .
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commit | commitdiff | tree |
2016-07-02 |
wraitii | Fix to the upgrade commit, including one by fatherbushido...
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commit | commitdiff | tree |
2016-07-01 |
wraitii | Allow entities to upgrade into other entities.
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commit | commitdiff | tree |
2016-06-27 |
wraitii | Make non-refraction water less transparent.
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commit | commitdiff | tree |
2016-06-27 |
wraitii | pow is behaving in undefined ways for negative numbers...
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commit | commitdiff | tree |
2016-06-26 |
wraitii | Improve water rendering, partly based on a patch by...
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commit | commitdiff | tree |
2016-06-26 |
wraitii | Fix compiler warning, thanks to elexis. Refs #4056
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commit | commitdiff | tree |
2016-06-25 |
wraitii | Change profiling calls to get a better view of what...
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commit | commitdiff | tree |
2016-06-25 |
wraitii | Improve Profiler2 JS interface with multiple threads...
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commit | commitdiff | tree |
2016-06-25 |
wraitii | Fix crash after opening profiler2 with GPU profiling...
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commit | commitdiff | tree |
2016-06-23 |
wraitii | Fix Profiler2 calls in UserReport.cpp, which lead to...
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commit | commitdiff | tree |
2016-06-22 |
wraitii | Fix a double to float coercion and JS errors with empty...
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commit | commitdiff | tree |
2016-06-22 |
wraitii | Revamp Profiler2 to make it more usable.
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commit | commitdiff | tree |
2016-06-21 |
wraitii | Accidentally left a change from #4056 in in r18417.
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commit | commitdiff | tree |
2016-06-21 |
wraitii | Header cleanup: profile.h is no longer unnecessarily...
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commit | commitdiff | tree |
2016-06-10 |
wraitii | Remove a division by a fixed equal to one in NearestNavcell...
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commit | commitdiff | tree |
2016-06-09 |
wraitii | Messed up r18349
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commit | commitdiff | tree |
2016-06-09 |
wraitii | Reuse vectors in the short-range pathfinder, making...
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commit | commitdiff | tree |
2016-06-08 |
wraitii | Re-use the same vector for the range manager spatial...
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2015-12-13 |
wraitii | Left some debug code in.
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commit | commitdiff | tree |
2015-12-13 |
wraitii | Fix the actoreditor menu bar on OSX. Patch by trompetin17...
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commit | commitdiff | tree |
2015-12-13 |
wraitii | Allow multiple special sprites, to facilitate cases...
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commit | commitdiff | tree |
2015-12-11 |
wraitii | Change the "Summary" button from the top bar to the...
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commit | commitdiff | tree |
2015-12-10 |
wraitii | Add a button to the top bar to access the summary screen...
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Update/revamp my template analyzer tool.
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Show units that can train other units (trainer units...
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Tie tangent generation with preferGLSL setting for...
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commit | commitdiff | tree |
2015-11-29 |
wraitii | Fix an oversight when constructing walls that changed...
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commit | commitdiff | tree |
2015-11-28 |
wraitii | Experiment: lower the cost of palisade walls a lot...
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commit | commitdiff | tree |
2015-11-19 |
wraitii | Temporary fix for #3551 in the interest of having a...
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commit | commitdiff | tree |
2015-11-16 |
wraitii | The over-rasterization of obstructions introduced in...
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commit | commitdiff | tree |
2015-11-16 |
wraitii | I should not commit half-finished debug code.
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commit | commitdiff | tree |
2015-11-16 |
wraitii | Handle double-clicks on list elements better. Patch...
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commit | commitdiff | tree |
2015-11-15 |
wraitii | Stop processing turns after a replay finishes. Patch...
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Fix a typo. Thanks stan for noticing.
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Fix the precedent fix. It turns out the code behaves...
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Fix previous commit and OOS and rejoin. I need to get...
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Other small JS performance improvement.
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commit | commitdiff | tree |
2015-11-14 |
wraitii | Optimize PerformGather in ResourceGatherer.js after...
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Initialize new variables correctly.
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Forgot to serialize a new unitMotion variable, resulting...
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Update rallypoint coordinates for rallypoints targeting...
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Math is hard
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Styling fixes.
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commit | commitdiff | tree |
2015-11-12 |
wraitii | Fix an erroneous ENSURE in PatchRData and move it where...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Mark several CFixedVector2D as const and passed by...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Optimize Geometry::PointIsInSquare, which is used quite...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Make farm props sway in the wind (they sway very lightly).
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix an issue where units did not notice other moving...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix a critical typo in the last commit and a debug...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Add PlanNextStep back to the unitMotion, in a completely...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Check if units are in the world in UnitRenderer::PickAllEnti...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Change the capture icon to something that looks like...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Improve unitMotion behavior. When a unit's path is...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix a rare case where units might get stuck around...
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commit | commitdiff | tree |
2015-11-11 |
wraitii | Fix an issue where units could not go around large...
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commit | commitdiff | tree |
2015-11-10 |
wraitii | Fix an OOS issue where, on ownership change, units...
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commit | commitdiff | tree |