1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Yuan <daan0014119@gmail.com>, 2017
7 # Jeff Huang <s8321414@gmail.com>, 2014-2017
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2018-01-07 00:33+0100\n"
12 "PO-Revision-Date: 2018-01-07 04:05+0000\n"
13 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
14 "Language-Team: Chinese (Taiwan) (http://www.transifex.com/wildfire-games/0ad/language/zh_TW/)\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 "Plural-Forms: nplurals=1; plural=0;\n"
21 #: simulation/templates/template_gaia.xml:6
25 #: simulation/templates/template_gaia_flora_bush.xml:8
29 #: simulation/templates/template_gaia_flora_tree.xml:8
33 #: simulation/templates/template_gaia_flora_tree.xml:9
34 msgid "Chop down to accumulate Wood."
37 #: simulation/templates/template_gaia_geo.xml:8
38 msgid "Generic Geology"
41 #: simulation/templates/template_gaia_geo_mineral.xml:4
45 #: simulation/templates/template_gaia_geo_mineral.xml:5
49 #: simulation/templates/template_gaia_geo_mineral.xml:6
50 msgid "A mineral deposit, providing access to rare forms of precious Metal."
51 msgstr "礦藏,提供罕見種類的貴重金屬。"
53 #: simulation/templates/template_gaia_geo_rock.xml:4
57 #: simulation/templates/template_gaia_geo_rock.xml:5
61 #: simulation/templates/template_gaia_geo_rock.xml:6
62 msgid "Mine these to provide Stone building material."
65 #: simulation/templates/template_gaia_ruins.xml:8
69 #: simulation/templates/template_gaia_ruins.xml:9
70 #: simulation/templates/gaia/special_ruins.xml:9
71 #: simulation/templates/gaia/special_ruins_column_doric.xml:9
72 #: simulation/templates/other/unfinished_greek_temple.xml:9
76 #: simulation/templates/template_gaia_ruins.xml:10
77 msgid "These ruins that can be mined for resources."
80 #: simulation/templates/template_gaia_treasure.xml:8
81 msgid "Generic Treasure"
84 #: simulation/templates/template_gaia_treasure.xml:9
85 #: simulation/templates/gaia/special_treasure_food_barrel.xml:9
86 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:9
87 #: simulation/templates/gaia/special_treasure_food_bin.xml:9
88 #: simulation/templates/gaia/special_treasure_food_crate.xml:9
89 #: simulation/templates/gaia/special_treasure_food_jars.xml:9
90 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:9
91 #: simulation/templates/gaia/special_treasure_pegasus.xml:9
92 #: simulation/templates/gaia/special_treasure_stone.xml:9
93 #: simulation/templates/gaia/special_treasure_wood.xml:9
94 #: simulation/templates/other/special_treasure_shipwreck.xml:9
95 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:9
96 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:9
97 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:9
98 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:9
102 #: simulation/templates/template_gaia_treasure.xml:10
103 msgid "A treasure that can be quickly gathered."
106 #: simulation/templates/template_structure.xml:59
110 #: simulation/templates/template_unit.xml:40
114 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:27
115 msgid "Army of Alexander the Great."
118 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:28
119 msgid "Army of Alexander the Great"
122 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:29
123 #: simulation/templates/campaigns/army_mace_standard.xml:21
124 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:29
125 msgid "This is what an army would look like on the Strat Map."
126 msgstr "這是一隻軍隊在戰略地圖上看起來的樣子。"
128 #: simulation/templates/campaigns/army_mace_standard.xml:19
129 msgid "Army of Macedonia"
132 #: simulation/templates/campaigns/army_mace_standard.xml:20
133 msgid "Army of Macedon"
136 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:27
137 msgid "Army of Leonidas I."
140 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:28
141 msgid "Army of Leonidas I"
144 #: simulation/templates/campaigns/campaign_city_minor_test.xml:25
145 #: simulation/templates/campaigns/campaign_city_test.xml:25
149 #: simulation/templates/campaigns/campaign_city_minor_test.xml:26
150 #: simulation/templates/campaigns/campaign_city_test.xml:26
154 #: simulation/templates/campaigns/campaign_city_minor_test.xml:27
155 msgid "Minor Greek Polis"
158 #: simulation/templates/campaigns/campaign_city_minor_test.xml:28
159 msgid "This is a minor Greek city."
162 #: simulation/templates/campaigns/campaign_city_test.xml:27
166 #: simulation/templates/campaigns/campaign_city_test.xml:28
167 msgid "This is a major Greek city."
168 msgstr "這是一個希臘的主要城市。"
170 #: simulation/templates/campaigns/campaign_religious_test.xml:12
171 msgid "Religious Sanctuary"
174 #: simulation/templates/campaigns/campaign_religious_test.xml:13
175 msgid "Greek Religious Sanctuary"
178 #: simulation/templates/gaia/fauna_arctic_wolf.xml:4
182 #: simulation/templates/gaia/fauna_bear.xml:18
186 #: simulation/templates/gaia/fauna_boar.xml:18
190 #: simulation/templates/gaia/fauna_boar.xml:19
194 #: simulation/templates/gaia/fauna_camel.xml:9
198 #: simulation/templates/gaia/fauna_chicken.xml:12
202 #: simulation/templates/gaia/fauna_crocodile.xml:18
203 msgid "Crocodylus niloticus"
206 #: simulation/templates/gaia/fauna_crocodile.xml:19
207 msgid "Nile Crocodile"
210 #: simulation/templates/gaia/fauna_deer.xml:9
214 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:11
215 msgid "African Bush Elephant"
218 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:4
219 msgid "African Elephant Calf"
222 #: simulation/templates/gaia/fauna_elephant_asian.xml:11
223 msgid "Asian Elephant"
226 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:4
227 msgid "Asian Elephant Calf"
230 #: simulation/templates/gaia/fauna_elephant_north_african.xml:11
231 msgid "North African Elephant"
234 #: simulation/templates/gaia/fauna_fish.xml:5
235 #: simulation/templates/gaia/fauna_fish_tuna.xml:5
239 #: simulation/templates/gaia/fauna_fish.xml:6
240 #: simulation/templates/gaia/fauna_fish_tuna.xml:6
241 msgid "Gather food from this bountiful oceanic resource."
244 #: simulation/templates/gaia/fauna_fish_tilapia.xml:5
248 #: simulation/templates/gaia/fauna_fish_tilapia.xml:6
249 msgid "Gather food from this bountiful riparian resource."
252 #: simulation/templates/gaia/fauna_fox_arctic.xml:4
256 #: simulation/templates/gaia/fauna_fox_red.xml:4
260 #: simulation/templates/gaia/fauna_gazelle.xml:9
264 #: simulation/templates/gaia/fauna_giraffe.xml:12
265 msgid "Giraffe (Adult)"
268 #: simulation/templates/gaia/fauna_giraffe_infant.xml:9
269 msgid "Giraffe (Juvenile)"
272 #: simulation/templates/gaia/fauna_goat.xml:15
276 #: simulation/templates/gaia/fauna_horse.xml:9
280 #: simulation/templates/gaia/fauna_lion.xml:18
284 #: simulation/templates/gaia/fauna_lioness.xml:18
288 #: simulation/templates/gaia/fauna_mastiff.xml:6
289 #: simulation/templates/gaia/fauna_wolfhound.xml:6
293 #: simulation/templates/gaia/fauna_muskox.xml:9
297 #: simulation/templates/gaia/fauna_peacock.xml:8
301 #: simulation/templates/gaia/fauna_peacock.xml:9
302 msgid "Pavo cristatus"
303 msgstr "Pavo cristatus"
305 #: simulation/templates/gaia/fauna_pig.xml:15
309 #: simulation/templates/gaia/fauna_pig_flaming.xml:18
313 #: simulation/templates/gaia/fauna_pig_flaming.xml:19
314 msgid "Sus scrofa domesticus igne"
315 msgstr "Sus scrofa domesticus igne"
317 #: simulation/templates/gaia/fauna_pony.xml:4
321 #: simulation/templates/gaia/fauna_rabbit.xml:9
325 #: simulation/templates/gaia/fauna_rhino.xml:18
329 #: simulation/templates/gaia/fauna_shark.xml:13
333 #: simulation/templates/gaia/fauna_shark.xml:14
337 #: simulation/templates/gaia/fauna_sheep.xml:15
341 #: simulation/templates/gaia/fauna_tiger.xml:18
345 #: simulation/templates/gaia/fauna_walrus.xml:25
349 #: simulation/templates/gaia/fauna_whale_fin.xml:8
353 #: simulation/templates/gaia/fauna_whale_humpback.xml:8
354 msgid "Humpback Whale"
357 #: simulation/templates/gaia/fauna_wildebeest.xml:9
361 #: simulation/templates/gaia/fauna_wolf.xml:4
365 #: simulation/templates/gaia/fauna_zebra.xml:9
369 #: simulation/templates/gaia/fauna_zebu.xml:9
373 #: simulation/templates/gaia/flora_bush_badlands.xml:4
377 #: simulation/templates/gaia/flora_bush_berry.xml:4
381 #: simulation/templates/gaia/flora_bush_berry.xml:5
382 msgid "Gather the fruit from these bushes to accumulate Food."
383 msgstr "從灌木叢採集漿果以獲得食物。"
385 #: simulation/templates/gaia/flora_bush_grapes.xml:4
389 #: simulation/templates/gaia/flora_bush_grapes.xml:5
390 msgid "Gather grapes from these vines for Food."
391 msgstr "從葡萄藤上採集葡萄以獲取食物。"
393 #: simulation/templates/gaia/flora_bush_temperate.xml:4
394 msgid "Deciduous Bush"
397 #: simulation/templates/gaia/flora_tree_acacia.xml:4
401 #: simulation/templates/gaia/flora_tree_aleppo_pine.xml:4
402 msgid "Aleppo Pine Tree"
405 #: simulation/templates/gaia/flora_tree_apple.xml:4
409 #: simulation/templates/gaia/flora_tree_baobab.xml:8
413 #: simulation/templates/gaia/flora_tree_carob.xml:4
417 #: simulation/templates/gaia/flora_tree_cretan_date_palm_patch.xml:8
418 #: simulation/templates/gaia/flora_tree_cretan_date_palm_short.xml:4
419 #: simulation/templates/gaia/flora_tree_cretan_date_palm_tall.xml:4
420 msgid "Cretan Date Palm"
423 #: simulation/templates/gaia/flora_tree_cypress.xml:4
427 #: simulation/templates/gaia/flora_tree_date_palm.xml:4
431 #: simulation/templates/gaia/flora_tree_dead.xml:4
435 #: simulation/templates/gaia/flora_tree_euro_beech.xml:4
436 #: simulation/templates/gaia/flora_tree_euro_beech_aut.xml:4
437 msgid "European Beech Tree"
440 #: simulation/templates/gaia/flora_tree_fig.xml:7
444 #: simulation/templates/gaia/flora_tree_fig.xml:8
445 msgid "Gather figs for Food."
448 #: simulation/templates/gaia/flora_tree_medit_fan_palm.xml:4
449 msgid "Mediterranean Fan Palm"
452 #: simulation/templates/gaia/flora_tree_oak.xml:4
453 #: simulation/templates/gaia/flora_tree_oak_aut.xml:4
454 #: simulation/templates/gaia/flora_tree_oak_aut_new.xml:4
455 #: simulation/templates/gaia/flora_tree_oak_dead.xml:4
456 #: simulation/templates/gaia/flora_tree_oak_new.xml:4
460 #: simulation/templates/gaia/flora_tree_oak_large.xml:4
461 msgid "Large Oak Tree"
464 #: simulation/templates/gaia/flora_tree_olive.xml:4
468 #: simulation/templates/gaia/flora_tree_palm_tropic.xml:4
472 #: simulation/templates/gaia/flora_tree_palm_tropical.xml:4
473 msgid "Tropical Palm"
476 #: simulation/templates/gaia/flora_tree_pine.xml:4
477 #: simulation/templates/gaia/flora_tree_pine_w.xml:4
481 #: simulation/templates/gaia/flora_tree_poplar.xml:4
485 #: simulation/templates/gaia/flora_tree_poplar_lombardy.xml:4
486 msgid "Black Poplar Tree"
489 #: simulation/templates/gaia/flora_tree_senegal_date_palm.xml:4
490 msgid "Senegal Date Palm"
493 #: simulation/templates/gaia/flora_tree_tamarix.xml:4
497 #: simulation/templates/gaia/flora_tree_toona.xml:4
501 #: simulation/templates/gaia/special_ruins.xml:10
502 #: simulation/templates/gaia/special_ruins_column_doric.xml:10
503 msgid "Ancient Ruins"
506 #: simulation/templates/gaia/special_ruins_standing_stone.xml:9
507 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:9
508 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:9
512 #: simulation/templates/gaia/special_ruins_standing_stone.xml:10
513 #: simulation/templates/gaia/special_treasure_standing_stone.xml:10
514 msgid "Celtic Standing Stone"
517 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:10
518 msgid "Ptolemaic Egyptian Statues"
521 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:10
522 msgid "Roman Statues"
525 #: simulation/templates/gaia/special_treasure_food_barrel.xml:10
526 #: simulation/templates/gaia/special_treasure_food_bin.xml:10
527 #: simulation/templates/gaia/special_treasure_food_crate.xml:10
528 #: simulation/templates/gaia/special_treasure_food_jars.xml:10
529 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:9
530 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:9
531 msgid "Food Treasure"
534 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:10
535 msgid "Half-buried Barrels"
538 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:10
539 msgid "Persian Food Stores"
542 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:10
543 msgid "Persian Food Treasure"
546 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:10
547 msgid "Golden Fleece"
550 #: simulation/templates/gaia/special_treasure_metal.xml:9
551 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:9
552 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:9
553 msgid "Metal Treasure"
556 #: simulation/templates/gaia/special_treasure_metal.xml:10
560 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:10
561 msgid "Persian Wares"
564 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:10
568 #: simulation/templates/gaia/special_treasure_pegasus.xml:10
572 #: simulation/templates/gaia/special_treasure_standing_stone.xml:9
573 #: simulation/templates/gaia/special_treasure_stone.xml:10
574 msgid "Stone Treasure"
577 #: simulation/templates/gaia/special_treasure_wood.xml:10
578 msgid "Wood Treasure"
581 #: simulation/templates/other/bench.xml:20
585 #: simulation/templates/other/bench.xml:21
589 #: simulation/templates/other/bridge_hele.xml:16
590 #: simulation/templates/other/bridge_hele.xml:17
594 #: simulation/templates/other/bridge_wooden.xml:16
595 #: simulation/templates/other/bridge_wooden.xml:17
596 msgid "Wooden Bridge"
599 #: simulation/templates/other/celt_hut.xml:22
603 #: simulation/templates/other/celt_longhouse.xml:22
607 #: simulation/templates/other/column_doric.xml:20
608 #: simulation/templates/other/column_doric_fallen.xml:20
609 #: simulation/templates/other/column_doric_fallen_b.xml:20
613 #: simulation/templates/other/column_doric.xml:21
617 #: simulation/templates/other/column_doric_fallen.xml:21
618 #: simulation/templates/other/column_doric_fallen_b.xml:21
619 msgid "Fallen Doric Column"
622 #: simulation/templates/other/fence_long.xml:21
623 #: simulation/templates/other/fence_short.xml:21
627 #: simulation/templates/other/fence_long.xml:22
628 msgid "Long Wooden Fence"
631 #: simulation/templates/other/fence_short.xml:22
632 msgid "Short Wooden Fence"
635 #: simulation/templates/other/fence_stone.xml:21
636 #: simulation/templates/other/fence_stone.xml:22
640 #: simulation/templates/other/generic_field.xml:9
644 #: simulation/templates/other/hellenic_epic_temple.xml:29
648 #: simulation/templates/other/hellenic_epic_temple.xml:30
649 msgid "Naos Parthenos"
652 #: simulation/templates/other/hellenic_epic_temple.xml:31
653 msgid "Garrison units to heal them at a quick rate."
654 msgstr "可駐守單位以較快的速度治療他們。"
656 #: simulation/templates/other/hellenic_propylaea.xml:25
660 #: simulation/templates/other/hellenic_propylaea.xml:26
664 #: simulation/templates/other/hellenic_stoa.xml:25
668 #: simulation/templates/other/hellenic_stoa.xml:26
669 msgid "Hellenic Stoa"
672 #: simulation/templates/other/obelisk.xml:20
676 #: simulation/templates/other/obelisk.xml:21
677 msgid "Egyptian Obelisk"
680 #: simulation/templates/other/palisades_angle_spike.xml:15
681 msgid "Palisade Angle Spike"
684 #: simulation/templates/other/palisades_angle_spike.xml:16
688 #: simulation/templates/other/palisades_rocks_curve.xml:15
689 msgid "Palisade Curve"
692 #: simulation/templates/other/palisades_rocks_curve.xml:16
693 msgid "Wooden Wall Corner"
696 #: simulation/templates/other/palisades_rocks_end.xml:15
700 #: simulation/templates/other/palisades_rocks_end.xml:16
701 msgid "Wooden Wall End"
704 #: simulation/templates/other/palisades_rocks_fort.xml:6
705 msgid "Palisade Fort"
708 #: simulation/templates/other/palisades_rocks_fort.xml:7
712 #: simulation/templates/other/palisades_rocks_gate.xml:18
713 msgid "Palisade Gate"
716 #: simulation/templates/other/palisades_rocks_gate.xml:19
720 #: simulation/templates/other/palisades_rocks_long.xml:27
721 #: simulation/templates/other/palisades_rocks_medium.xml:27
722 #: simulation/templates/other/palisades_rocks_short.xml:26
723 #: simulation/templates/other/palisades_rocks_straight.xml:15
724 #: simulation/templates/other/palisades_rocks_tower.xml:25
725 #: simulation/templates/other/wallset_palisade.xml:6
729 #: simulation/templates/other/palisades_rocks_long.xml:28
730 #: simulation/templates/other/palisades_rocks_medium.xml:28
731 #: simulation/templates/other/palisades_rocks_short.xml:27
732 #: simulation/templates/other/palisades_rocks_straight.xml:16
733 #: simulation/templates/other/palisades_rocks_tower.xml:26
734 #: simulation/templates/other/wallset_palisade.xml:5
738 #: simulation/templates/other/palisades_rocks_outpost.xml:15
742 #: simulation/templates/other/palisades_rocks_outpost.xml:16
743 #: simulation/templates/other/palisades_rocks_watchtower.xml:16
744 msgid "Wooden Watch Tower"
747 #: simulation/templates/other/palisades_rocks_watchtower.xml:15
751 #: simulation/templates/other/palisades_small_spikes.xml:15
755 #: simulation/templates/other/palisades_small_spikes.xml:16
759 #: simulation/templates/other/palisades_tall_spikes.xml:15
763 #: simulation/templates/other/palisades_tall_spikes.xml:16
767 #: simulation/templates/other/pyramid_great.xml:9
768 #: simulation/templates/other/pyramid_minor.xml:9
772 #: simulation/templates/other/pyramid_great.xml:10
773 msgid "Great Pyramid"
776 #: simulation/templates/other/pyramid_minor.xml:10
777 msgid "Minor Pyramid"
780 #: simulation/templates/other/sele_colonnade.xml:20
784 #: simulation/templates/other/sele_colonnade.xml:21
785 msgid "Corinthian Colonnade"
788 #: simulation/templates/other/special_treasure_shipwreck.xml:10
789 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:10
790 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:10
791 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:10
795 #: simulation/templates/other/special_treasure_shipwreck.xml:11
796 msgid "A decaying military shipwreck. A good opportunity for any businessman."
797 msgstr "一個腐朽的軍隊沉船。任何商人的好機會。"
799 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:10
800 msgid "Shipwreck Cargo"
803 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:11
805 "A shipwreck with much loss of life. A good opportunity for any businessman."
806 msgstr "損失許多生命的船難。任何商人的好機會。"
808 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:11
810 "The wreck of a small cargo ship. A good opportunity for any businessman."
811 msgstr "一個小貨船的沉船。任何商人的好機會。"
813 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:11
814 msgid "A cargo ship rammed in half. A good opportunity for any businessman."
815 msgstr "一個斷成兩截的貨船。任何商人的好機會。"
817 #: simulation/templates/other/stall_big.xml:12
821 #: simulation/templates/other/stall_med.xml:12
825 #: simulation/templates/other/stall_small_a.xml:12
826 #: simulation/templates/other/stall_small_b.xml:12
830 #: simulation/templates/other/table_rectangle.xml:20
831 #: simulation/templates/other/table_square.xml:20
835 #: simulation/templates/other/table_rectangle.xml:21
836 msgid "Rectangle Table"
839 #: simulation/templates/other/table_square.xml:21
843 #: simulation/templates/other/unfinished_greek_temple.xml:10
844 msgid "Unfinished Greek Temple"
847 #: simulation/templates/other/unfinished_greek_temple.xml:11
848 msgid "This temple is unfinished and has fallen to ruin."
849 msgstr "此神廟未建成就變為廢墟了。"
851 #: simulation/templates/skirmish/structures/default_house_10.xml:5
853 "Changes in a 10-pop house for civilisations with those houses, is deleted "
855 msgstr "將有那些房舍的文明變為10單位容量的房舍,其他文明的則刪除"
857 #: simulation/templates/skirmish/structures/default_house_5.xml:8
859 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
861 msgstr "將有那些房舍的文明變為5單位容量的房舍,其他文明的則刪除"
863 #: simulation/templates/special/spy.xml:17
867 #: simulation/templates/special/formations/battle_line.xml:5
871 #: simulation/templates/special/formations/box.xml:6
872 msgid "4 units required"
875 #: simulation/templates/special/formations/box.xml:7
879 #: simulation/templates/special/formations/column_closed.xml:5
883 #: simulation/templates/special/formations/column_open.xml:5
887 #: simulation/templates/special/formations/flank.xml:6
888 msgid "8 units required"
891 #: simulation/templates/special/formations/flank.xml:7
895 #: simulation/templates/special/formations/line_closed.xml:5
899 #: simulation/templates/special/formations/line_open.xml:5
903 #: simulation/templates/special/formations/null.xml:5
907 #: simulation/templates/special/formations/phalanx.xml:6
908 msgid "10 hoplite infantry required"
911 #: simulation/templates/special/formations/phalanx.xml:7
915 #: simulation/templates/special/formations/scatter.xml:5
919 #: simulation/templates/special/formations/skirmish.xml:5
920 msgid "Only ranged units allowed"
923 #: simulation/templates/special/formations/skirmish.xml:6
927 #: simulation/templates/special/formations/syntagma.xml:6
928 msgid "16 pike infantry units required"
931 #: simulation/templates/special/formations/syntagma.xml:8
935 #: simulation/templates/special/formations/testudo.xml:6
936 msgid "9 melee infantry units required"
939 #: simulation/templates/special/formations/testudo.xml:7
943 #: simulation/templates/special/formations/wedge.xml:6
944 msgid "6 cavalry units required"
947 #: simulation/templates/special/formations/wedge.xml:7
951 #: simulation/templates/special/player/player.xml:57