Invincible women on survival of the fittest to prevent women fights and cheap tower...
[0ad.git] / binaries / data / mods / public / l10n / lt.public-templates-buildings.po
blob3cc06ff5901dd4aef5f96c6cd6299abc4a1c86f4
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # Donatas Kičas <donatas.kicas@outlook.com>, 2015
7 # Paulius Damaška <pauldam000@gmail.com>, 2016
8 msgid ""
9 msgstr ""
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2016-09-30 09:01+0200\n"
12 "PO-Revision-Date: 2016-09-30 09:49+0000\n"
13 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
14 "Language-Team: Lithuanian (http://www.transifex.com/wildfire-games/0ad/language/lt/)\n"
15 "MIME-Version: 1.0\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Language: lt\n"
19 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
21 #: simulation/templates/template_structure_civic.xml:14
22 msgid "Civic Structure"
23 msgstr ""
25 #: simulation/templates/template_structure_civic.xml:15
26 msgid "Civic"
27 msgstr ""
29 #: simulation/templates/template_structure_civic_civil_centre.xml:73
30 msgid "Civic Center"
31 msgstr ""
33 #: simulation/templates/template_structure_civic_civil_centre.xml:74
34 msgid "Build to acquire large tracts of territory. Train citizens."
35 msgstr ""
37 #: simulation/templates/template_structure_civic_civil_centre.xml:76
38 #: simulation/templates/template_structure_civic_civil_centre.xml:38
39 msgid "CivilCentre"
40 msgstr ""
42 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:12
43 msgid "Colony"
44 msgstr ""
46 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:33
47 #: simulation/templates/structures/ptol_military_colony.xml:9
48 msgid "Military Colony"
49 msgstr ""
51 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:34
52 msgid "Klēroukhía"
53 msgstr ""
55 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:25
56 msgid "Stoa"
57 msgstr ""
59 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:26
60 msgid "Hellenic Royal Stoa"
61 msgstr ""
63 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:28
64 msgid "Recruit special units."
65 msgstr ""
67 #: simulation/templates/template_structure_civic_hellenic_royal_stoa.xml:31
68 #: simulation/templates/template_structure_civic_temple.xml:33
69 #: simulation/templates/template_structure_defense_defense_tower.xml:57
70 #: simulation/templates/template_structure_economic_market.xml:24
71 #: simulation/templates/template_structure_military_blacksmith.xml:32
72 #: simulation/templates/template_structure_military_embassy.xml:24
73 #: simulation/templates/structures/brit_blacksmith.xml:11
74 #: simulation/templates/structures/brit_kennel.xml:35
75 #: simulation/templates/structures/cart_super_dock.xml:37
76 #: simulation/templates/structures/gaul_blacksmith.xml:11
77 #: simulation/templates/structures/gaul_tavern.xml:29
78 #: simulation/templates/structures/maur_elephant_stables.xml:29
79 #: simulation/templates/structures/ptol_lighthouse.xml:20
80 msgid "Town"
81 msgstr "Miestas"
83 #: simulation/templates/template_structure_civic_house.xml:34
84 msgid "Increase the population limit."
85 msgstr ""
87 #: simulation/templates/template_structure_civic_house.xml:36
88 #: simulation/templates/template_structure_defense_outpost.xml:65
89 #: simulation/templates/template_structure_defense_wooden_tower.xml:42
90 #: simulation/templates/template_structure_economic_farmstead.xml:27
91 #: simulation/templates/template_structure_economic_storehouse.xml:27
92 #: simulation/templates/template_structure_military_barracks.xml:31
93 #: simulation/templates/template_structure_military_dock.xml:27
94 #: simulation/templates/template_structure_resource_corral.xml:20
95 msgid "Village"
96 msgstr "Kaimas"
98 #: simulation/templates/template_structure_civic_house.xml:36
99 #: simulation/templates/template_structure_civic_house.xml:33
100 msgid "House"
101 msgstr "Namas"
103 #: simulation/templates/template_structure_civic_temple.xml:32
104 msgid ""
105 "Train healers. Garrison units to heal them at a quick rate (3 HP per "
106 "second). Research healing and religious improvements."
107 msgstr ""
109 #: simulation/templates/template_structure_civic_temple.xml:33
110 #: simulation/templates/template_structure_civic_temple.xml:31
111 msgid "Temple"
112 msgstr "Šventykla"
114 #: simulation/templates/template_structure_defense.xml:14
115 msgid "Defensive Structure"
116 msgstr "Gynybinis Pastatas"
118 #: simulation/templates/template_structure_defense_defense_tower.xml:54
119 msgid "Defense Tower"
120 msgstr "Gynybinis Bokštas"
122 #: simulation/templates/template_structure_defense_defense_tower.xml:55
123 msgid ""
124 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
125 "tech to protect its foot."
126 msgstr ""
128 #: simulation/templates/template_structure_defense_defense_tower.xml:57
129 #: simulation/templates/template_structure_defense_defense_tower.xml:26
130 msgid "DefenseTower"
131 msgstr ""
133 #: simulation/templates/template_structure_defense_outpost.xml:63
134 msgid ""
135 "Build in neutral and own territories to scout areas of the map. Slowly "
136 "converts to Gaia while in neutral territory."
137 msgstr ""
139 #: simulation/templates/template_structure_defense_outpost.xml:65
140 #: simulation/templates/template_structure_defense_outpost.xml:33
141 #: simulation/templates/template_structure_defense_outpost.xml:62
142 msgid "Outpost"
143 msgstr ""
145 #: simulation/templates/template_structure_defense_wall.xml:24
146 msgid "Stone Wall"
147 msgstr "Akmeninė siena"
149 #: simulation/templates/template_structure_defense_wall.xml:25
150 #: simulation/templates/template_structure_defense_wallset.xml:11
151 msgid "Wall off your town for a stout defense."
152 msgstr ""
154 #: simulation/templates/template_structure_defense_wall_gate.xml:9
155 msgid "City Gate"
156 msgstr "Miesto vartai"
158 #: simulation/templates/template_structure_defense_wall_gate.xml:10
159 msgid ""
160 "Allow units access through a city wall. Can be locked to prevent access."
161 msgstr ""
163 #: simulation/templates/template_structure_defense_wall_long.xml:40
164 msgid "Long wall segments can be converted to gates."
165 msgstr "Ilgi sienų segmentai gali būti pakeisti į vartus."
167 #: simulation/templates/template_structure_defense_wall_long.xml:45
168 msgid ""
169 "This will allow you to let units circulate through your fortifications."
170 msgstr ""
172 #: simulation/templates/template_structure_defense_wall_tower.xml:50
173 msgid "Wall Turret"
174 msgstr ""
176 #: simulation/templates/template_structure_defense_wall_tower.xml:51
177 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
178 msgstr ""
180 #: simulation/templates/template_structure_defense_wallset.xml:10
181 msgid "City Wall"
182 msgstr "Miesto siena"
184 #: simulation/templates/template_structure_defense_wooden_tower.xml:39
185 #: simulation/templates/template_structure_defense_wooden_tower.xml:38
186 msgid "Sentry Tower"
187 msgstr ""
189 #: simulation/templates/template_structure_defense_wooden_tower.xml:67
190 msgid "Reinforce with stone and upgrade to a defense tower."
191 msgstr ""
193 #: simulation/templates/template_structure_economic.xml:14
194 msgid "Economic Structure"
195 msgstr ""
197 #: simulation/templates/template_structure_economic.xml:15
198 #: simulation/templates/template_structure_military_dock.xml:27
199 msgid "Economic"
200 msgstr ""
202 #: simulation/templates/template_structure_economic_farmstead.xml:25
203 msgid "Dropsite for the food resource. Research food gathering improvements."
204 msgstr ""
206 #: simulation/templates/template_structure_economic_farmstead.xml:27
207 #: simulation/templates/template_structure_economic_farmstead.xml:24
208 msgid "Farmstead"
209 msgstr ""
211 #: simulation/templates/template_structure_economic_market.xml:22
212 msgid ""
213 "Create trade units to trade between other markets. Barter resources. "
214 "Research trading and bartering improvements."
215 msgstr ""
217 #: simulation/templates/template_structure_economic_market.xml:24
218 #: simulation/templates/template_structure_economic_market.xml:21
219 #: simulation/templates/template_structure_military_dock.xml:27
220 msgid "Market"
221 msgstr "Turgus"
223 #: simulation/templates/template_structure_economic_storehouse.xml:25
224 msgid ""
225 "Dropsite for wood, stone, and metal resources. Research gathering "
226 "improvements for these resources."
227 msgstr ""
229 #: simulation/templates/template_structure_economic_storehouse.xml:27
230 #: simulation/templates/template_structure_economic_storehouse.xml:24
231 msgid "Storehouse"
232 msgstr ""
234 #: simulation/templates/template_structure_gaia_settlement.xml:9
235 #: simulation/templates/template_structure_gaia_settlement.xml:10
236 msgid "Settlement"
237 msgstr ""
239 #: simulation/templates/template_structure_gaia_settlement.xml:11
240 msgid "Build a Civic Center at this location to expand your territory."
241 msgstr ""
243 #: simulation/templates/template_structure_military.xml:14
244 msgid "Military Structure"
245 msgstr "Karinis Pastatas"
247 #: simulation/templates/template_structure_military.xml:15
248 msgid "Military"
249 msgstr ""
251 #: simulation/templates/template_structure_military_barracks.xml:30
252 msgid "Train citizen-soldiers. Research training improvements."
253 msgstr ""
255 #: simulation/templates/template_structure_military_barracks.xml:31
256 #: simulation/templates/template_structure_military_barracks.xml:29
257 msgid "Barracks"
258 msgstr "Kareivinės"
260 #: simulation/templates/template_structure_military_blacksmith.xml:30
261 msgid "Research weapons and armor improvements."
262 msgstr ""
264 #: simulation/templates/template_structure_military_blacksmith.xml:32
265 #: simulation/templates/template_structure_military_blacksmith.xml:29
266 msgid "Blacksmith"
267 msgstr "Kalvė"
269 #: simulation/templates/template_structure_military_dock.xml:25
270 msgid ""
271 "Build upon a shoreline to construct naval vessels and to open sea trade. "
272 "Research naval improvements."
273 msgstr ""
275 #: simulation/templates/template_structure_military_dock.xml:27
276 #: simulation/templates/template_structure_military_dock.xml:24
277 msgid "Dock"
278 msgstr "Uostas"
280 #: simulation/templates/template_structure_military_embassy.xml:24
281 #: simulation/templates/template_structure_military_embassy.xml:25
282 #: simulation/templates/structures/cart_embassy.xml:19
283 #: simulation/templates/structures/cart_embassy.xml:20
284 msgid "Embassy"
285 msgstr "Ambasada"
287 #: simulation/templates/template_structure_military_fortress.xml:29
288 #: simulation/templates/template_structure_military_fortress.xml:62
289 msgid "Fortress"
290 msgstr ""
292 #: simulation/templates/template_structure_military_fortress.xml:63
293 msgid ""
294 "Train heroes, champions, and siege weapons. Research siege weapon "
295 "improvements."
296 msgstr ""
298 #: simulation/templates/template_structure_military_fortress.xml:65
299 #: simulation/templates/template_structure_special.xml:45
300 #: simulation/templates/template_structure_wonder.xml:49
301 msgid "City"
302 msgstr "Miestas"
304 #: simulation/templates/template_structure_resource.xml:17
305 msgid "Resource Structure"
306 msgstr ""
308 #: simulation/templates/template_structure_resource.xml:19
309 msgid "Resource"
310 msgstr ""
312 #: simulation/templates/template_structure_resource_corral.xml:19
313 msgid ""
314 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
315 " food or other bonus (Not yet implemented)."
316 msgstr ""
318 #: simulation/templates/template_structure_resource_corral.xml:20
319 #: simulation/templates/template_structure_resource_corral.xml:18
320 msgid "Corral"
321 msgstr ""
323 #: simulation/templates/template_structure_resource_field.xml:28
324 #: simulation/templates/template_structure_resource_field.xml:27
325 msgid "Field"
326 msgstr "Laukas"
328 #: simulation/templates/template_structure_resource_field.xml:29
329 msgid "Harvest vegetables for food. Max gatherers: 5."
330 msgstr ""
332 #: simulation/templates/template_structure_special.xml:42
333 #: simulation/templates/structures/brit_kennel.xml:32
334 msgid "Special Building"
335 msgstr "Specialus Pastatas"
337 #: simulation/templates/template_structure_special.xml:43
338 msgid "This is a special building unique to a particular civilization."
339 msgstr "Tai specialus, konkrečios civilizacijos unikalus pastatas."
341 #: simulation/templates/template_structure_special_library.xml:15
342 msgid "Library"
343 msgstr ""
345 #: simulation/templates/template_structure_special_library.xml:17
346 msgid "Research special technologies."
347 msgstr ""
349 #: simulation/templates/template_structure_special_rotarymill.xml:20
350 msgid "Rotary Mill"
351 msgstr ""
353 #: simulation/templates/template_structure_special_rotarymill.xml:21
354 msgid "Melonas"
355 msgstr ""
357 #: simulation/templates/template_structure_special_theatron.xml:23
358 msgid "Greek Theater"
359 msgstr "Graikų teatras"
361 #: simulation/templates/template_structure_special_theatron.xml:24
362 msgid "Théātron"
363 msgstr ""
365 #: simulation/templates/template_structure_wonder.xml:48
366 msgid ""
367 "Bring glory to your civilization and add large tracts of land to your "
368 "empire."
369 msgstr ""
371 #: simulation/templates/template_structure_wonder.xml:49
372 #: simulation/templates/template_structure_wonder.xml:47
373 msgid "Wonder"
374 msgstr "Stebuklas"
376 #: simulation/templates/structures/athen_barracks.xml:18
377 #: simulation/templates/structures/mace_barracks.xml:18
378 #: simulation/templates/structures/spart_barracks.xml:18
379 msgid "Stratēgeîon"
380 msgstr ""
382 #: simulation/templates/structures/athen_blacksmith.xml:5
383 #: simulation/templates/structures/spart_blacksmith.xml:5
384 msgid "Khalkeṓn"
385 msgstr ""
387 #: simulation/templates/structures/athen_civil_centre.xml:8
388 #: simulation/templates/structures/mace_civil_centre.xml:8
389 #: simulation/templates/structures/spart_civil_centre.xml:8
390 msgid "Agorá"
391 msgstr ""
393 #: simulation/templates/structures/athen_corral.xml:12
394 #: simulation/templates/structures/mace_corral.xml:12
395 #: simulation/templates/structures/sele_corral.xml:12
396 #: simulation/templates/structures/spart_corral.xml:12
397 msgid "Épaulos"
398 msgstr ""
400 #: simulation/templates/structures/athen_defense_tower.xml:9
401 #: simulation/templates/structures/mace_defense_tower.xml:9
402 #: simulation/templates/structures/sele_defense_tower.xml:9
403 #: simulation/templates/structures/spart_defense_tower.xml:9
404 msgid "Pyrgíon"
405 msgstr ""
407 #: simulation/templates/structures/athen_dock.xml:12
408 #: simulation/templates/structures/mace_dock.xml:12
409 #: simulation/templates/structures/spart_dock.xml:12
410 msgid "Limḗn"
411 msgstr ""
413 #: simulation/templates/structures/athen_farmstead.xml:12
414 #: simulation/templates/structures/mace_farmstead.xml:12
415 #: simulation/templates/structures/spart_farmstead.xml:12
416 msgid "Sitobólion"
417 msgstr ""
419 #: simulation/templates/structures/athen_field.xml:5
420 #: simulation/templates/structures/mace_field.xml:5
421 #: simulation/templates/structures/sele_field.xml:5
422 #: simulation/templates/structures/spart_field.xml:5
423 msgid "Agrós"
424 msgstr ""
426 #: simulation/templates/structures/athen_fortress.xml:9
427 msgid "Epiteíkhisma"
428 msgstr ""
430 #: simulation/templates/structures/athen_fortress.xml:10
431 msgid "Build siege engines. Garrison soldiers inside for stout defense."
432 msgstr ""
434 #: simulation/templates/structures/athen_gymnasion.xml:20
435 msgid "Gymnasium"
436 msgstr ""
438 #: simulation/templates/structures/athen_gymnasion.xml:21
439 msgid "Gymnásion"
440 msgstr ""
442 #: simulation/templates/structures/athen_gymnasion.xml:22
443 msgid "Train champion units."
444 msgstr ""
446 #: simulation/templates/structures/athen_house.xml:5
447 #: simulation/templates/structures/mace_house.xml:5
448 #: simulation/templates/structures/sele_house.xml:5
449 #: simulation/templates/structures/spart_house.xml:5
450 msgid "Oîkos"
451 msgstr ""
453 #: simulation/templates/structures/athen_market.xml:5
454 #: simulation/templates/structures/mace_market.xml:5
455 #: simulation/templates/structures/spart_market.xml:5
456 msgid "Empórios"
457 msgstr ""
459 #: simulation/templates/structures/athen_outpost.xml:5
460 #: simulation/templates/structures/mace_outpost.xml:5
461 #: simulation/templates/structures/spart_outpost.xml:5
462 msgid "Greek Outpost"
463 msgstr ""
465 #: simulation/templates/structures/athen_outpost.xml:6
466 #: simulation/templates/structures/mace_outpost.xml:6
467 #: simulation/templates/structures/spart_outpost.xml:6
468 msgid "Prophylakḗ"
469 msgstr ""
471 #: simulation/templates/structures/athen_prytaneion.xml:24
472 msgid "Council Chamber"
473 msgstr ""
475 #: simulation/templates/structures/athen_prytaneion.xml:25
476 msgid "Prytaneîon"
477 msgstr ""
479 #: simulation/templates/structures/athen_prytaneion.xml:26
480 msgid "Train heroes. Research special technologies."
481 msgstr ""
483 #: simulation/templates/structures/athen_storehouse.xml:5
484 #: simulation/templates/structures/mace_storehouse.xml:5
485 #: simulation/templates/structures/sele_storehouse.xml:5
486 #: simulation/templates/structures/spart_storehouse.xml:5
487 msgid "Apothḗkē"
488 msgstr ""
490 #: simulation/templates/structures/athen_temple.xml:9
491 msgid "Naṓs"
492 msgstr ""
494 #: simulation/templates/structures/athen_wall_gate.xml:9
495 #: simulation/templates/structures/mace_wall_gate.xml:9
496 #: simulation/templates/structures/sele_wall_gate.xml:9
497 #: simulation/templates/structures/spart_wall_gate.xml:9
498 msgid "Pýlai"
499 msgstr ""
501 #: simulation/templates/structures/athen_wall_long.xml:10
502 #: simulation/templates/structures/athen_wall_medium.xml:10
503 #: simulation/templates/structures/athen_wall_short.xml:10
504 #: simulation/templates/structures/athen_wallset_stone.xml:5
505 #: simulation/templates/structures/mace_wall_long.xml:10
506 #: simulation/templates/structures/mace_wall_medium.xml:10
507 #: simulation/templates/structures/mace_wall_short.xml:10
508 #: simulation/templates/structures/mace_wallset_stone.xml:5
509 #: simulation/templates/structures/sele_wall_long.xml:10
510 #: simulation/templates/structures/sele_wall_medium.xml:10
511 #: simulation/templates/structures/sele_wall_short.xml:10
512 #: simulation/templates/structures/sele_wallset_stone.xml:5
513 #: simulation/templates/structures/spart_wall_long.xml:10
514 #: simulation/templates/structures/spart_wall_medium.xml:10
515 #: simulation/templates/structures/spart_wall_short.xml:10
516 #: simulation/templates/structures/spart_wallset_stone.xml:5
517 msgid "Teîkhos"
518 msgstr ""
520 #: simulation/templates/structures/athen_wall_tower.xml:9
521 #: simulation/templates/structures/mace_wall_tower.xml:9
522 #: simulation/templates/structures/sele_wall_tower.xml:9
523 #: simulation/templates/structures/spart_wall_tower.xml:9
524 msgid "Pýrgos"
525 msgstr ""
527 #: simulation/templates/structures/athen_wonder.xml:15
528 #: simulation/templates/structures/mace_wonder.xml:15
529 #: simulation/templates/structures/spart_wonder.xml:15
530 msgid "Naós Parthenṓn"
531 msgstr ""
533 #: simulation/templates/structures/athen_wonder.xml:17
534 #: simulation/templates/structures/cart_wonder.xml:17
535 #: simulation/templates/structures/mace_wonder.xml:17
536 #: simulation/templates/structures/ptol_wonder.xml:17
537 #: simulation/templates/structures/rome_wonder.xml:16
538 msgid ""
539 "Bring glory to your civilization and add large tracts of land to your "
540 "empire. Garrison units to heal them at an extremely quick rate."
541 msgstr ""
543 #: simulation/templates/structures/brit_barracks.xml:15
544 #: simulation/templates/structures/gaul_barracks.xml:15
545 msgid "Gwersyllty"
546 msgstr ""
548 #: simulation/templates/structures/brit_blacksmith.xml:8
549 #: simulation/templates/structures/gaul_blacksmith.xml:8
550 msgid "Amoridas"
551 msgstr ""
553 #: simulation/templates/structures/brit_civil_centre.xml:12
554 #: simulation/templates/structures/gaul_civil_centre.xml:12
555 msgid "Caer"
556 msgstr ""
558 #: simulation/templates/structures/brit_corral.xml:9
559 #: simulation/templates/structures/gaul_corral.xml:9
560 msgid "Cavalidos"
561 msgstr ""
563 #: simulation/templates/structures/brit_crannog.xml:13
564 msgid "Island Settlement"
565 msgstr ""
567 #: simulation/templates/structures/brit_crannog.xml:17
568 msgid "Increase population limit and defend waterways."
569 msgstr ""
571 #: simulation/templates/structures/brit_crannog.xml:18
572 #: simulation/templates/structures/brit_dock.xml:15
573 #: simulation/templates/structures/gaul_dock.xml:15
574 msgid "Crannóc"
575 msgstr ""
577 #: simulation/templates/structures/brit_defense_tower.xml:9
578 #: simulation/templates/structures/brit_wall_tower.xml:11
579 #: simulation/templates/structures/gaul_defense_tower.xml:9
580 #: simulation/templates/structures/gaul_wall_tower.xml:11
581 msgid "Tyrau"
582 msgstr ""
584 #: simulation/templates/structures/brit_farmstead.xml:8
585 #: simulation/templates/structures/gaul_farmstead.xml:12
586 msgid "Ffermdy"
587 msgstr ""
589 #: simulation/templates/structures/brit_field.xml:5
590 #: simulation/templates/structures/gaul_field.xml:5
591 msgid "Varmo"
592 msgstr ""
594 #: simulation/templates/structures/brit_fortress.xml:21
595 msgid "Brythonic Broch"
596 msgstr ""
598 #: simulation/templates/structures/brit_fortress.xml:22
599 msgid "Train Brythonic heroes and champions. Construct siege rams."
600 msgstr ""
602 #: simulation/templates/structures/brit_house.xml:9
603 #: simulation/templates/structures/gaul_house.xml:9
604 msgid "Annedd"
605 msgstr ""
607 #: simulation/templates/structures/brit_kennel.xml:33
608 msgid "Kennel"
609 msgstr ""
611 #: simulation/templates/structures/brit_kennel.xml:36
612 msgid "Train Celtic war dogs."
613 msgstr ""
615 #: simulation/templates/structures/brit_market.xml:15
616 #: simulation/templates/structures/gaul_market.xml:15
617 msgid "Marchnaty"
618 msgstr ""
620 #: simulation/templates/structures/brit_outpost.xml:5
621 msgid "Brythonic Outpost"
622 msgstr ""
624 #: simulation/templates/structures/brit_storehouse.xml:8
625 #: simulation/templates/structures/gaul_storehouse.xml:8
626 msgid "Ystordy"
627 msgstr ""
629 #: simulation/templates/structures/brit_temple.xml:19
630 #: simulation/templates/structures/gaul_temple.xml:19
631 msgid "Addoldy"
632 msgstr ""
634 #: simulation/templates/structures/brit_wall_gate.xml:9
635 msgid "Dor"
636 msgstr ""
638 #: simulation/templates/structures/brit_wall_long.xml:29
639 #: simulation/templates/structures/brit_wall_medium.xml:23
640 #: simulation/templates/structures/brit_wall_short.xml:10
641 #: simulation/templates/structures/brit_wallset_stone.xml:5
642 #: simulation/templates/structures/gaul_wall_long.xml:29
643 #: simulation/templates/structures/gaul_wall_medium.xml:23
644 #: simulation/templates/structures/gaul_wall_short.xml:10
645 #: simulation/templates/structures/gaul_wallset_stone.xml:5
646 msgid "Gwarchglawdd"
647 msgstr ""
649 #: simulation/templates/structures/brit_wall_tower.xml:13
650 #: simulation/templates/structures/gaul_wall_tower.xml:13
651 msgid "Does not shoot or garrison."
652 msgstr ""
654 #: simulation/templates/structures/brit_wonder.xml:9
655 #: simulation/templates/structures/gaul_wonder.xml:9
656 msgid "Stonehenge"
657 msgstr ""
659 #: simulation/templates/structures/cart_barracks.xml:18
660 msgid "Maḥanēt"
661 msgstr ""
663 #: simulation/templates/structures/cart_barracks.xml:20
664 msgid ""
665 "Train North African citizen-soldiers. Research improvements for North "
666 "African units."
667 msgstr ""
669 #: simulation/templates/structures/cart_blacksmith.xml:5
670 #: simulation/templates/structures/ptol_blacksmith.xml:5
671 #: simulation/templates/structures/ptol_field.xml:5
672 #: simulation/templates/structures/ptol_temple.xml:12
673 msgid "?"
674 msgstr "?"
676 #: simulation/templates/structures/cart_civil_centre.xml:8
677 msgid "Merkāz"
678 msgstr ""
680 #: simulation/templates/structures/cart_corral.xml:12
681 msgid "Rēfet"
682 msgstr ""
684 #: simulation/templates/structures/cart_defense_tower.xml:9
685 #: simulation/templates/structures/cart_wall_tower.xml:12
686 msgid "Mijdil"
687 msgstr ""
689 #: simulation/templates/structures/cart_dock.xml:17
690 msgid "Commercial Port"
691 msgstr ""
693 #: simulation/templates/structures/cart_dock.xml:18
694 msgid "Namel"
695 msgstr ""
697 #: simulation/templates/structures/cart_dock.xml:20
698 msgid ""
699 "Construct fishing boats to gather meat and merchant ships to trade with "
700 "other docks."
701 msgstr ""
703 #: simulation/templates/structures/cart_embassy.xml:22
704 msgid "Hire mercenaries."
705 msgstr ""
707 #: simulation/templates/structures/cart_embassy_celtic.xml:20
708 msgid "Celtic Embassy"
709 msgstr ""
711 #: simulation/templates/structures/cart_embassy_celtic.xml:22
712 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
713 msgstr ""
715 #: simulation/templates/structures/cart_embassy_iberian.xml:13
716 msgid "Iberian Embassy"
717 msgstr ""
719 #: simulation/templates/structures/cart_embassy_iberian.xml:15
720 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
721 msgstr ""
723 #: simulation/templates/structures/cart_embassy_italiote.xml:20
724 msgid "Italian Embassy"
725 msgstr ""
727 #: simulation/templates/structures/cart_embassy_italiote.xml:22
728 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
729 msgstr ""
731 #: simulation/templates/structures/cart_farmstead.xml:9
732 msgid "Aḥuzāh"
733 msgstr ""
735 #: simulation/templates/structures/cart_field.xml:5
736 msgid "Šadd"
737 msgstr ""
739 #: simulation/templates/structures/cart_fortress.xml:9
740 msgid "Blockhouse Fort"
741 msgstr ""
743 #: simulation/templates/structures/cart_fortress.xml:10
744 msgid "Ḥamet"
745 msgstr ""
747 #: simulation/templates/structures/cart_house.xml:9
748 msgid "Bet"
749 msgstr ""
751 #: simulation/templates/structures/cart_market.xml:12
752 msgid "Šūq"
753 msgstr ""
755 #: simulation/templates/structures/cart_outpost.xml:5
756 msgid "Carthaginian Outpost"
757 msgstr ""
759 #: simulation/templates/structures/cart_storehouse.xml:9
760 msgid "Maḥṣabah"
761 msgstr ""
763 #: simulation/templates/structures/cart_super_dock.xml:35
764 msgid "Naval Shipyard"
765 msgstr "Karinių laivų statykla"
767 #: simulation/templates/structures/cart_super_dock.xml:36
768 msgid "Cothon"
769 msgstr ""
771 #: simulation/templates/structures/cart_super_dock.xml:37
772 msgid "Shipyard"
773 msgstr ""
775 #: simulation/templates/structures/cart_super_dock.xml:39
776 msgid "Construct and repair mighty warships."
777 msgstr "Konstruoti ir taisyti galingus karo laivus."
779 #: simulation/templates/structures/cart_temple.xml:14
780 msgid "Maqdaš"
781 msgstr ""
783 #: simulation/templates/structures/cart_temple.xml:16
784 msgid ""
785 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
786 "units to heal them at a quick rate."
787 msgstr ""
789 #: simulation/templates/structures/cart_wall.xml:9
790 #: simulation/templates/structures/cart_wallset_stone.xml:5
791 msgid "Jdar"
792 msgstr ""
794 #: simulation/templates/structures/cart_wall_gate.xml:9
795 msgid "Mijdil-šaʿar"
796 msgstr ""
798 #: simulation/templates/structures/cart_wall_long.xml:29
799 #: simulation/templates/structures/cart_wall_medium.xml:23
800 #: simulation/templates/structures/cart_wall_short.xml:10
801 msgid "Homah"
802 msgstr ""
804 #: simulation/templates/structures/cart_wonder.xml:15
805 msgid "Temple of Ba'al Hammon"
806 msgstr ""
808 #: simulation/templates/structures/gaul_fortress.xml:8
809 msgid "Gallic Dun"
810 msgstr ""
812 #: simulation/templates/structures/gaul_fortress.xml:9
813 msgid "Train Gallic heroes and champions. Construct siege rams."
814 msgstr "Ruošti galų herojus ir čempionus. Konstruoti apgulties taranus."
816 #: simulation/templates/structures/gaul_outpost.xml:5
817 msgid "Gallic Outpost"
818 msgstr ""
820 #: simulation/templates/structures/gaul_tavern.xml:23
821 msgid "Tavern"
822 msgstr "Smuklė"
824 #: simulation/templates/structures/gaul_tavern.xml:24
825 msgid "Taberna"
826 msgstr ""
828 #: simulation/templates/structures/gaul_tavern.xml:26
829 msgid "Recruit Naked Fanatics."
830 msgstr ""
832 #: simulation/templates/structures/gaul_wall_gate.xml:9
833 msgid "Duro"
834 msgstr ""
836 #: simulation/templates/structures/iber_barracks.xml:11
837 msgid "Kaserna"
838 msgstr ""
840 #: simulation/templates/structures/iber_blacksmith.xml:5
841 msgid "Harotz"
842 msgstr ""
844 #: simulation/templates/structures/iber_civil_centre.xml:8
845 msgid "Oppidum"
846 msgstr ""
848 #: simulation/templates/structures/iber_corral.xml:12
849 msgid "Saroe"
850 msgstr ""
852 #: simulation/templates/structures/iber_defense_tower.xml:32
853 #: simulation/templates/structures/iber_wall_tower.xml:9
854 msgid "Dorre"
855 msgstr ""
857 #: simulation/templates/structures/iber_dock.xml:12
858 msgid "Kai"
859 msgstr ""
861 #: simulation/templates/structures/iber_farmstead.xml:5
862 msgid "Baserri"
863 msgstr ""
865 #: simulation/templates/structures/iber_field.xml:5
866 msgid "Soro"
867 msgstr ""
869 #: simulation/templates/structures/iber_fortress.xml:15
870 msgid "Castro"
871 msgstr ""
873 #: simulation/templates/structures/iber_house.xml:12
874 msgid "Etxe"
875 msgstr ""
877 #: simulation/templates/structures/iber_market.xml:12
878 msgid "Arruga"
879 msgstr ""
881 #: simulation/templates/structures/iber_monument.xml:28
882 msgid "Revered Monument"
883 msgstr ""
885 #: simulation/templates/structures/iber_monument.xml:29
886 msgid "Gur Oroigarri"
887 msgstr ""
889 #: simulation/templates/structures/iber_monument.xml:32
890 msgid ""
891 "All units within vision of this monument will fight harder. Buildings in the"
892 " territory of the monument do not decay."
893 msgstr ""
895 #: simulation/templates/structures/iber_outpost.xml:5
896 msgid "Iberian Outpost"
897 msgstr ""
899 #: simulation/templates/structures/iber_storehouse.xml:5
900 msgid "Ola"
901 msgstr ""
903 #: simulation/templates/structures/iber_temple.xml:12
904 msgid "Loki"
905 msgstr ""
907 #: simulation/templates/structures/iber_wall.xml:9
908 #: simulation/templates/structures/iber_wall_long.xml:29
909 #: simulation/templates/structures/iber_wall_medium.xml:23
910 #: simulation/templates/structures/iber_wall_short.xml:10
911 #: simulation/templates/structures/iber_wallset_stone.xml:5
912 msgid "Zabal Horma"
913 msgstr ""
915 #: simulation/templates/structures/iber_wall_gate.xml:9
916 msgid "Biko Sarbide"
917 msgstr ""
919 #: simulation/templates/structures/iber_wonder.xml:9
920 msgid "Cancho Roano"
921 msgstr ""
923 #: simulation/templates/structures/mace_blacksmith.xml:5
924 msgid "Sidērourgeîon"
925 msgstr ""
927 #: simulation/templates/structures/mace_fortress.xml:15
928 msgid "Teíchisma"
929 msgstr ""
931 #: simulation/templates/structures/mace_fortress.xml:16
932 msgid ""
933 "Train Champions and Heroes. Garrison soldiers inside for stout defense."
934 msgstr ""
936 #: simulation/templates/structures/mace_library.xml:5
937 #: simulation/templates/structures/ptol_library.xml:5
938 msgid "Bibliothḗkē"
939 msgstr ""
941 #: simulation/templates/structures/mace_siege_workshop.xml:17
942 msgid "Synergeîon Poliorkētṓn"
943 msgstr ""
945 #: simulation/templates/structures/mace_siege_workshop.xml:18
946 msgid "Siege Workshop"
947 msgstr ""
949 #: simulation/templates/structures/mace_siege_workshop.xml:20
950 msgid "Build siege engines. Research siege technologies."
951 msgstr ""
953 #: simulation/templates/structures/mace_temple.xml:9
954 #: simulation/templates/structures/spart_temple.xml:9
955 msgid "Asklēpieîon"
956 msgstr ""
958 #: simulation/templates/structures/maur_barracks.xml:9
959 msgid "Sainyavasa"
960 msgstr ""
962 #: simulation/templates/structures/maur_blacksmith.xml:5
963 msgid "Lohakāra"
964 msgstr ""
966 #: simulation/templates/structures/maur_civil_centre.xml:12
967 msgid "Rajadhanika"
968 msgstr ""
970 #: simulation/templates/structures/maur_corral.xml:12
971 msgid "Gotra"
972 msgstr ""
974 #: simulation/templates/structures/maur_defense_tower.xml:5
975 msgid "Udarka"
976 msgstr ""
978 #: simulation/templates/structures/maur_dock.xml:9
979 msgid "Naukasthanaka"
980 msgstr ""
982 #: simulation/templates/structures/maur_elephant_stables.xml:24
983 msgid "Elephant Stables"
984 msgstr "Dramblių tvartas"
986 #: simulation/templates/structures/maur_elephant_stables.xml:25
987 msgid "Vāraṇaśālā"
988 msgstr ""
990 #: simulation/templates/structures/maur_elephant_stables.xml:28
991 msgid "Train elephant units."
992 msgstr ""
994 #: simulation/templates/structures/maur_farmstead.xml:12
995 msgid "Kantu"
996 msgstr ""
998 #: simulation/templates/structures/maur_field.xml:5
999 msgid "Kshetra"
1000 msgstr ""
1002 #: simulation/templates/structures/maur_fortress.xml:5
1003 msgid "Durg"
1004 msgstr ""
1006 #: simulation/templates/structures/maur_fortress.xml:6
1007 msgid "Train heroes and champion units."
1008 msgstr ""
1010 #: simulation/templates/structures/maur_house.xml:9
1011 msgid "Griham"
1012 msgstr ""
1014 #: simulation/templates/structures/maur_market.xml:12
1015 msgid "Vipana"
1016 msgstr ""
1018 #: simulation/templates/structures/maur_outpost.xml:5
1019 msgid "Uparaksana"
1020 msgstr ""
1022 #: simulation/templates/structures/maur_pillar_ashoka.xml:27
1023 msgid "Edict Pillar of Ashoka"
1024 msgstr ""
1026 #: simulation/templates/structures/maur_pillar_ashoka.xml:28
1027 msgid "Śāsana Stambha Aśokā"
1028 msgstr ""
1030 #: simulation/templates/structures/maur_pillar_ashoka.xml:31
1031 msgid ""
1032 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1033 "in the territory of the monument do not decay."
1034 msgstr ""
1036 #: simulation/templates/structures/maur_storehouse.xml:5
1037 msgid "Khalla"
1038 msgstr ""
1040 #: simulation/templates/structures/maur_temple.xml:12
1041 msgid "Devalaya"
1042 msgstr ""
1044 #: simulation/templates/structures/maur_wall.xml:9
1045 #: simulation/templates/structures/maur_wall_long.xml:35
1046 #: simulation/templates/structures/maur_wall_medium.xml:29
1047 #: simulation/templates/structures/maur_wall_short.xml:16
1048 #: simulation/templates/structures/maur_wallset_stone.xml:5
1049 msgid "Shilabanda"
1050 msgstr ""
1052 #: simulation/templates/structures/maur_wall_gate.xml:9
1053 msgid "Dwara"
1054 msgstr ""
1056 #: simulation/templates/structures/maur_wall_tower.xml:18
1057 msgid "Puratta"
1058 msgstr ""
1060 #: simulation/templates/structures/maur_wonder.xml:9
1061 msgid "Great Stupa"
1062 msgstr ""
1064 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1065 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1066 msgid "MercenaryCamp"
1067 msgstr ""
1069 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1070 msgid "Mercenary Camp (Egyptian)"
1071 msgstr ""
1073 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1074 msgid "Stratópedo Misthophóron Aigyptiakós"
1075 msgstr ""
1077 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1078 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1079 msgstr ""
1081 #: simulation/templates/structures/pers_apadana.xml:26
1082 #: simulation/templates/structures/pers_palace.xml:23
1083 msgid "Persian Palace"
1084 msgstr ""
1086 #: simulation/templates/structures/pers_apadana.xml:27
1087 msgid "Apadana"
1088 msgstr ""
1090 #: simulation/templates/structures/pers_apadana.xml:31
1091 msgid ""
1092 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1093 "resources. Train Persian heroes and their \"Immortals\" bodyguards."
1094 msgstr ""
1096 #: simulation/templates/structures/pers_barracks.xml:5
1097 msgid "Padgan"
1098 msgstr ""
1100 #: simulation/templates/structures/pers_barracks.xml:7
1101 msgid "Levy citizen-infantry units."
1102 msgstr ""
1104 #: simulation/templates/structures/pers_blacksmith.xml:5
1105 msgid "Arštišta"
1106 msgstr ""
1108 #: simulation/templates/structures/pers_civil_centre.xml:8
1109 msgid "Provincial Governor"
1110 msgstr ""
1112 #: simulation/templates/structures/pers_civil_centre.xml:9
1113 msgid "Xšaçapāvan"
1114 msgstr ""
1116 #: simulation/templates/structures/pers_corral.xml:12
1117 msgid "Gaiāšta"
1118 msgstr ""
1120 #: simulation/templates/structures/pers_defense_tower.xml:5
1121 #: simulation/templates/structures/pers_wall_tower.xml:9
1122 msgid "Pāyaud"
1123 msgstr ""
1125 #: simulation/templates/structures/pers_dock.xml:12
1126 msgid "Nāvašta"
1127 msgstr ""
1129 #: simulation/templates/structures/pers_farmstead.xml:12
1130 msgid "Kaštašta"
1131 msgstr ""
1133 #: simulation/templates/structures/pers_field.xml:5
1134 msgid "Kaštrya"
1135 msgstr ""
1137 #: simulation/templates/structures/pers_fortress.xml:5
1138 msgid "Didā"
1139 msgstr ""
1141 #: simulation/templates/structures/pers_fortress.xml:7
1142 msgid "Train Champion Cavalry and Construct Siege Rams."
1143 msgstr ""
1145 #: simulation/templates/structures/pers_hall.xml:25
1146 msgid "Persian Hall"
1147 msgstr ""
1149 #: simulation/templates/structures/pers_hall.xml:26
1150 msgid "Duvarthi Visadahyu"
1151 msgstr ""
1153 #: simulation/templates/structures/pers_hall.xml:28
1154 msgid "Train War Elephants and Kardakes mercenaries."
1155 msgstr ""
1157 #: simulation/templates/structures/pers_house.xml:9
1158 msgid "Huvādā"
1159 msgstr ""
1161 #: simulation/templates/structures/pers_ishtar_gate.xml:25
1162 msgid "Persian Special Building"
1163 msgstr "Persų Specialus Pastatas"
1165 #: simulation/templates/structures/pers_ishtar_gate.xml:26
1166 msgid "Ishtar Gate of Babylon"
1167 msgstr ""
1169 #: simulation/templates/structures/pers_ishtar_gate.xml:27
1170 msgid ""
1171 "Increases the loyalty regeneration of nearby structures, making them harder "
1172 "to capture."
1173 msgstr ""
1175 #: simulation/templates/structures/pers_market.xml:12
1176 msgid "Ardatašta"
1177 msgstr ""
1179 #: simulation/templates/structures/pers_outpost.xml:5
1180 msgid "Didebani"
1181 msgstr ""
1183 #: simulation/templates/structures/pers_palace.xml:24
1184 msgid "Taçara"
1185 msgstr ""
1187 #: simulation/templates/structures/pers_stables.xml:18
1188 msgid "Cavalry Stables"
1189 msgstr ""
1191 #: simulation/templates/structures/pers_stables.xml:19
1192 msgid "Paraspa"
1193 msgstr ""
1195 #: simulation/templates/structures/pers_stables.xml:20
1196 msgid "Stables"
1197 msgstr "Arklidė"
1199 #: simulation/templates/structures/pers_stables.xml:22
1200 msgid "Train citizen-cavalry units."
1201 msgstr ""
1203 #: simulation/templates/structures/pers_storehouse.xml:5
1204 msgid "Asiyah"
1205 msgstr ""
1207 #: simulation/templates/structures/pers_temple.xml:12
1208 msgid "Ayadana"
1209 msgstr ""
1211 #: simulation/templates/structures/pers_wall.xml:9
1212 #: simulation/templates/structures/pers_wall_long.xml:29
1213 #: simulation/templates/structures/pers_wall_medium.xml:23
1214 #: simulation/templates/structures/pers_wall_short.xml:10
1215 #: simulation/templates/structures/pers_wallset_stone.xml:5
1216 msgid "Para"
1217 msgstr ""
1219 #: simulation/templates/structures/pers_wall_gate.xml:9
1220 msgid "Duvitaparnam"
1221 msgstr ""
1223 #: simulation/templates/structures/pers_wonder.xml:12
1224 msgid "Hanging Gardens of Babylon"
1225 msgstr ""
1227 #: simulation/templates/structures/ptol_barracks.xml:17
1228 msgid "ḥwt-n-mš'"
1229 msgstr ""
1231 #: simulation/templates/structures/ptol_barracks.xml:18
1232 msgid ""
1233 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1234 "improvements."
1235 msgstr ""
1237 #: simulation/templates/structures/ptol_civil_centre.xml:12
1238 msgid "pr-'a"
1239 msgstr ""
1241 #: simulation/templates/structures/ptol_corral.xml:19
1242 msgid "h-n-ssmt.w"
1243 msgstr ""
1245 #: simulation/templates/structures/ptol_defense_tower.xml:9
1246 msgid "mktr-n-ḏw"
1247 msgstr ""
1249 #: simulation/templates/structures/ptol_dock.xml:12
1250 msgid "ḥwt-n-dpt.w"
1251 msgstr ""
1253 #: simulation/templates/structures/ptol_farmstead.xml:19
1254 msgid "pr-n-t"
1255 msgstr ""
1257 #: simulation/templates/structures/ptol_fortress.xml:9
1258 msgid "mktr-'a"
1259 msgstr ""
1261 #: simulation/templates/structures/ptol_house.xml:19
1262 msgid "ḥwt"
1263 msgstr ""
1265 #: simulation/templates/structures/ptol_house.xml:20
1266 msgid ""
1267 "Increase the population limit. Since they are made of mud brick, Egyptian "
1268 "houses are free of cost, but are very weak."
1269 msgstr ""
1271 #: simulation/templates/structures/ptol_lighthouse.xml:17
1272 msgid "Lighthouse"
1273 msgstr "Švyturys"
1275 #: simulation/templates/structures/ptol_lighthouse.xml:18
1276 msgid "Pháros"
1277 msgstr ""
1279 #: simulation/templates/structures/ptol_lighthouse.xml:21
1280 msgid ""
1281 "Build along the shore to reveal the shorelines over the entire map. Very "
1282 "large vision range: 180 meters."
1283 msgstr ""
1285 #: simulation/templates/structures/ptol_market.xml:9
1286 msgid "ḥwt-n-ḫt.w-wḫa.w"
1287 msgstr ""
1289 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1290 msgid "Mercenary Camp"
1291 msgstr ""
1293 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1294 msgid "Stratopedeía Misthophórōn"
1295 msgstr ""
1297 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1298 msgid ""
1299 "Cheap barracks-like structure that is buildable in neutral territory, but "
1300 "casts no territory influence. Train Mercenaries."
1301 msgstr ""
1303 #: simulation/templates/structures/ptol_military_colony.xml:10
1304 msgid "Klēroukhia"
1305 msgstr ""
1307 #: simulation/templates/structures/ptol_military_colony.xml:12
1308 msgid ""
1309 "This is the Ptolemaic expansion building, similar to Civic Centers for other"
1310 " factions. It is weaker and carries a smaller territory influence, but is "
1311 "cheaper and built faster. Train settler-soldiers of various nationalities."
1312 msgstr ""
1314 #: simulation/templates/structures/ptol_outpost.xml:5
1315 msgid "mktr-n-ḫt"
1316 msgstr ""
1318 #: simulation/templates/structures/ptol_storehouse.xml:18
1319 msgid "h-n-ḫt.w"
1320 msgstr ""
1322 #: simulation/templates/structures/ptol_wall_gate.xml:9
1323 msgid "sba-n-njwt"
1324 msgstr ""
1326 #: simulation/templates/structures/ptol_wall_long.xml:30
1327 #: simulation/templates/structures/ptol_wall_medium.xml:24
1328 #: simulation/templates/structures/ptol_wall_short.xml:11
1329 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1330 msgid "h-n-njwt"
1331 msgstr ""
1333 #: simulation/templates/structures/ptol_wall_tower.xml:9
1334 msgid "mktr"
1335 msgstr ""
1337 #: simulation/templates/structures/ptol_wonder.xml:15
1338 msgid "Temple of Edfu"
1339 msgstr ""
1341 #: simulation/templates/structures/rome_arch.xml:22
1342 msgid "Triumphal Arch"
1343 msgstr ""
1345 #: simulation/templates/structures/rome_arch.xml:23
1346 msgid "Special Imperial Roman building."
1347 msgstr ""
1349 #: simulation/templates/structures/rome_army_camp.xml:59
1350 msgid "Entrenched Army Camp"
1351 msgstr ""
1353 #: simulation/templates/structures/rome_army_camp.xml:60
1354 msgid "Castrum Vallum"
1355 msgstr ""
1357 #: simulation/templates/structures/rome_army_camp.xml:63
1358 msgid ""
1359 "Build anywhere on the map, even in enemy territory. Construct siege weapons "
1360 "and train citizen-soldiers. Heal garrisoned units slowly."
1361 msgstr ""
1363 #: simulation/templates/structures/rome_barracks.xml:18
1364 msgid "Castrum"
1365 msgstr ""
1367 #: simulation/templates/structures/rome_blacksmith.xml:5
1368 msgid "Armamentarium"
1369 msgstr ""
1371 #: simulation/templates/structures/rome_civil_centre.xml:12
1372 msgid "Forum"
1373 msgstr ""
1375 #: simulation/templates/structures/rome_corral.xml:12
1376 msgid "Saeptum"
1377 msgstr ""
1379 #: simulation/templates/structures/rome_defense_tower.xml:9
1380 msgid "Turris Lignea"
1381 msgstr ""
1383 #: simulation/templates/structures/rome_dock.xml:12
1384 msgid "Portus"
1385 msgstr ""
1387 #: simulation/templates/structures/rome_farmstead.xml:12
1388 msgid "Villa"
1389 msgstr ""
1391 #: simulation/templates/structures/rome_field.xml:5
1392 msgid "Ager"
1393 msgstr ""
1395 #: simulation/templates/structures/rome_fortress.xml:5
1396 msgid "Castellum"
1397 msgstr ""
1399 #: simulation/templates/structures/rome_house.xml:5
1400 msgid "Domus"
1401 msgstr ""
1403 #: simulation/templates/structures/rome_market.xml:12
1404 msgid "Mercatus"
1405 msgstr ""
1407 #: simulation/templates/structures/rome_outpost.xml:5
1408 msgid "Vigilarium"
1409 msgstr ""
1411 #: simulation/templates/structures/rome_siege_wall_gate.xml:25
1412 msgid "Siege Wall Gate"
1413 msgstr ""
1415 #: simulation/templates/structures/rome_siege_wall_gate.xml:26
1416 msgid "Porta Circummunitionis"
1417 msgstr ""
1419 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1420 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1421 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1422 #: simulation/templates/structures/rome_wallset_siege.xml:5
1423 msgid "Siege Wall"
1424 msgstr ""
1426 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1427 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1428 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1429 msgid "Murus Circummunitionis"
1430 msgstr ""
1432 #: simulation/templates/structures/rome_siege_wall_long.xml:55
1433 #: simulation/templates/structures/rome_siege_wall_medium.xml:49
1434 #: simulation/templates/structures/rome_siege_wall_short.xml:36
1435 #: simulation/templates/structures/rome_wallset_siege.xml:8
1436 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1437 msgstr ""
1439 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1440 msgid "Siege Wall Tower"
1441 msgstr ""
1443 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1444 msgid "Turris Circummunitionis"
1445 msgstr ""
1447 #: simulation/templates/structures/rome_storehouse.xml:5
1448 msgid "Receptaculum"
1449 msgstr ""
1451 #: simulation/templates/structures/rome_temple.xml:9
1452 msgid "Aedes"
1453 msgstr ""
1455 #: simulation/templates/structures/rome_temple_mars.xml:12
1456 msgid "Temple of Mars"
1457 msgstr ""
1459 #: simulation/templates/structures/rome_temple_mars.xml:13
1460 msgid "Aedes Martis"
1461 msgstr ""
1463 #: simulation/templates/structures/rome_temple_mars.xml:15
1464 msgid "Train healers. Garrison units to heal them at a quick rate."
1465 msgstr ""
1467 #: simulation/templates/structures/rome_temple_vesta.xml:15
1468 msgid "Temple of Vesta"
1469 msgstr ""
1471 #: simulation/templates/structures/rome_temple_vesta.xml:17
1472 msgid "Aedes Vestae"
1473 msgstr ""
1475 #: simulation/templates/structures/rome_tent.xml:29
1476 msgid "Tent"
1477 msgstr ""
1479 #: simulation/templates/structures/rome_tent.xml:30
1480 msgid "Tabernāculum"
1481 msgstr ""
1483 #: simulation/templates/structures/rome_tent.xml:32
1484 msgid "A temporary shelter for soldiers."
1485 msgstr ""
1487 #: simulation/templates/structures/rome_wall.xml:9
1488 #: simulation/templates/structures/rome_wall_long.xml:29
1489 #: simulation/templates/structures/rome_wall_medium.xml:23
1490 #: simulation/templates/structures/rome_wall_short.xml:10
1491 #: simulation/templates/structures/rome_wallset_stone.xml:5
1492 msgid "Moenia"
1493 msgstr ""
1495 #: simulation/templates/structures/rome_wall_gate.xml:9
1496 msgid "Porta"
1497 msgstr ""
1499 #: simulation/templates/structures/rome_wall_tower.xml:9
1500 msgid "Turris Lapidea"
1501 msgstr ""
1503 #: simulation/templates/structures/rome_wallset_siege.xml:6
1504 msgid "Murus Latericius"
1505 msgstr ""
1507 #: simulation/templates/structures/rome_wonder.xml:15
1508 msgid "Aedes Iovis Optimi Maximi"
1509 msgstr ""
1511 #: simulation/templates/structures/sele_barracks.xml:18
1512 msgid "Stratones"
1513 msgstr ""
1515 #: simulation/templates/structures/sele_blacksmith.xml:5
1516 msgid "Sidirourgeíon"
1517 msgstr ""
1519 #: simulation/templates/structures/sele_civil_centre.xml:8
1520 msgid "Agorā́"
1521 msgstr ""
1523 #: simulation/templates/structures/sele_dock.xml:12
1524 msgid "Liménas"
1525 msgstr ""
1527 #: simulation/templates/structures/sele_farmstead.xml:12
1528 msgid "Sītobólion"
1529 msgstr ""
1531 #: simulation/templates/structures/sele_fortress.xml:9
1532 msgid "Phrourion"
1533 msgstr ""
1535 #: simulation/templates/structures/sele_fortress.xml:10
1536 msgid ""
1537 "Build siege engines and train Champions. Garrison soldiers inside for stout "
1538 "defense."
1539 msgstr ""
1541 #: simulation/templates/structures/sele_library.xml:9
1542 msgid "Bibliothikon"
1543 msgstr ""
1545 #: simulation/templates/structures/sele_market.xml:5
1546 msgid "Empórion"
1547 msgstr ""
1549 #: simulation/templates/structures/sele_military_colony.xml:10
1550 msgid ""
1551 "This is the Seleucid expansion building, similar to Civic Centers for other "
1552 "factions. It is weaker and carries a smaller territory influence, but is "
1553 "cheaper and built faster. Train settler-soldiers of various nationalities."
1554 msgstr ""
1556 #: simulation/templates/structures/sele_outpost.xml:5
1557 msgid "Prophylax"
1558 msgstr ""
1560 #: simulation/templates/structures/sele_temple.xml:9
1561 msgid "Naós"
1562 msgstr ""
1564 #: simulation/templates/structures/sele_wonder.xml:12
1565 msgid "Temple of Pythian Apollo"
1566 msgstr ""
1568 #: simulation/templates/structures/spart_fortress.xml:9
1569 msgid "Teíkhisma"
1570 msgstr ""
1572 #: simulation/templates/structures/spart_fortress.xml:10
1573 msgid ""
1574 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
1575 msgstr ""
1577 #: simulation/templates/structures/spart_gerousia.xml:21
1578 msgid "Spartan Senate"
1579 msgstr ""
1581 #: simulation/templates/structures/spart_gerousia.xml:22
1582 msgid "Gerontía"
1583 msgstr ""
1585 #: simulation/templates/structures/spart_gerousia.xml:23
1586 msgid "Train heroes."
1587 msgstr "Treniruoti herojus."
1589 #: simulation/templates/structures/spart_syssiton.xml:21
1590 msgid "Military Mess Hall"
1591 msgstr ""
1593 #: simulation/templates/structures/spart_syssiton.xml:22
1594 msgid "Syssítion"
1595 msgstr ""
1597 #: simulation/templates/structures/spart_syssiton.xml:24
1598 msgid "Train Spartan heroes and Spartiate champion hoplites."
1599 msgstr ""
1601 #: simulation/templates/structures/spart_wonder.xml:17
1602 msgid ""
1603 "Bring glory to your civilization and add large tracts of land to your "
1604 "empire. Garrison units to heal them at a quick rate."
1605 msgstr ""