Remove duplicate texture hele_struct_b
[0ad.git] / binaries / data / mods / public / art / actors / structures / hellenes / storehouse.xml
blobea96cd9362a60e4df74577738bdb91f75c4ab6a7
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="100" name="Hellenes storehouse">
6       <mesh>structural/hele_storehouse.dae</mesh>
7       <props>
8         <prop actor="props/structures/hellenes/storehouse_blocks.xml" attachpoint="root"/>
9         <prop actor="props/structures/hellenes/storehouse_roof.xml" attachpoint="root"/>
10         <prop actor="props/structures/hellenes/storehouse_props.xml" attachpoint="root"/>
11         <prop actor="props/structures/hellenes/storehouse_wood.xml" attachpoint="root"/>
12         <prop actor="props/structures/decals/celt_sb1_mud.xml" attachpoint="root"/>
13       </props>
14       <textures>
15         <texture file="structural/hele_struct_b.png" name="baseTex"/>
16         <texture file="structural/hele_struct_b_norm.png" name="normTex"/>
17         <texture file="structural/hele_struct_b_spec.png" name="specTex"/>
18         <texture file="structural/ao/hele_storehouse.png" name="aoTex"/>
19       </textures>
20     </variant>
21   </group>
22   <group>
23     <variant name="alive" frequency="1"/>
24     <variant file="structures/destruction_small.xml">
25       <props>
26         <prop actor="props/structures/hellenes/storehouse_blocks.xml" attachpoint="root"/>
27         <prop actor="props/structures/hellenes/storehouse_roof.xml" attachpoint="root"/>
28         <prop actor="props/structures/hellenes/storehouse_props.xml" attachpoint="root"/>
29         <prop actor="props/structures/hellenes/storehouse_wood.xml" attachpoint="root"/>
30       </props>
31     </variant>
32   </group>
33   <material>no_trans_ao_parallax_spec.xml</material>
34 </actor>