1 <?xml version="1.0" encoding="utf-8"?>
5 <variant frequency="100" name="Hellenes storehouse">
6 <mesh>structural/hele_storehouse.dae</mesh>
8 <prop actor="props/structures/hellenes/storehouse_blocks.xml" attachpoint="root"/>
9 <prop actor="props/structures/hellenes/storehouse_roof.xml" attachpoint="root"/>
10 <prop actor="props/structures/hellenes/storehouse_props.xml" attachpoint="root"/>
11 <prop actor="props/structures/hellenes/storehouse_wood.xml" attachpoint="root"/>
12 <prop actor="props/structures/decals/celt_sb1_mud.xml" attachpoint="root"/>
15 <texture file="structural/hele_struct_b.png" name="baseTex"/>
16 <texture file="structural/hele_struct_b_norm.png" name="normTex"/>
17 <texture file="structural/hele_struct_b_spec.png" name="specTex"/>
18 <texture file="structural/ao/hele_storehouse.png" name="aoTex"/>
23 <variant name="alive" frequency="1"/>
24 <variant file="structures/destruction_small.xml">
26 <prop actor="props/structures/hellenes/storehouse_blocks.xml" attachpoint="root"/>
27 <prop actor="props/structures/hellenes/storehouse_roof.xml" attachpoint="root"/>
28 <prop actor="props/structures/hellenes/storehouse_props.xml" attachpoint="root"/>
29 <prop actor="props/structures/hellenes/storehouse_wood.xml" attachpoint="root"/>
33 <material>player_trans_ao_parallax_spec.xml</material>