1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
52 /****** Global Variables ******/
54 int ignore_wks_change
= 0;
55 extern Time LastTimestamp
;
56 extern Time LastFocusChange
;
57 extern WPreferences wPreferences
;
58 extern Atom _XA_WM_TAKE_FOCUS
;
60 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
61 unsigned int *new_width
, unsigned int *new_height
);
62 static void save_old_geometry(WWindow
*wwin
, int directions
);
64 /******* Local Variables *******/
70 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
71 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
72 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
73 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
74 SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 static int compareTimes(Time t1
, Time t2
)
87 return (diff
< 60000) ? 1 : -1;
91 static void shade_animate(WWindow
*wwin
, Bool what
);
93 static void shade_animate(WWindow
*wwin
, Bool what
) { }
97 *----------------------------------------------------------------------
99 * Changes the window focus to the one passed as argument.
100 * If the window to focus is not already focused, it will be brought
101 * to the head of the list of windows. Previously focused window is
105 * Window list may be reordered and the window focus is changed.
107 *----------------------------------------------------------------------
109 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
111 static WScreen
*old_scr
= NULL
;
113 WWindow
*old_focused
;
114 WWindow
*focused
= scr
->focused_window
;
115 Time timestamp
= LastTimestamp
;
116 WApplication
*oapp
= NULL
, *napp
= NULL
;
119 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
125 old_focused
= old_scr
->focused_window
;
127 LastFocusChange
= timestamp
;
130 oapp
= wApplicationOf(old_focused
->main_window
);
133 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
135 wWindowUnfocus(old_focused
);
138 wAppMenuUnmap(oapp
->menu
);
139 if (wPreferences
.highlight_active_app
)
140 wApplicationDeactivate(oapp
);
143 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
147 if (old_scr
!= scr
&& old_focused
)
148 wWindowUnfocus(old_focused
);
150 wasfocused
= wwin
->flags
.focused
;
151 napp
= wApplicationOf(wwin
->main_window
);
153 /* remember last workspace where the app has been */
155 napp
->last_workspace
= wwin
->frame
->workspace
;
157 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
158 /* install colormap if colormap mode is lock mode */
159 if (wPreferences
.colormap_mode
== WCM_CLICK
)
160 wColormapInstallForWindow(scr
, wwin
);
162 /* set input focus */
163 switch (wwin
->focus_mode
) {
165 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
168 case WFM_LOCALLY_ACTIVE
:
169 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
171 case WFM_GLOBALLY_ACTIVE
:
176 if (wwin
->protocols
.TAKE_FOCUS
)
177 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
181 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
184 if (WFLAGP(wwin
, no_focusable
))
187 /* if this is not the focused window focus it */
188 if (focused
!= wwin
) {
189 /* change the focus window list order */
191 wwin
->prev
->next
= wwin
->next
;
194 wwin
->next
->prev
= wwin
->prev
;
196 wwin
->prev
= focused
;
197 focused
->next
= wwin
;
199 scr
->focused_window
= wwin
;
201 if (oapp
&& oapp
!= napp
) {
202 wAppMenuUnmap(oapp
->menu
);
203 if (wPreferences
.highlight_active_app
)
204 wApplicationDeactivate(oapp
);
208 wWindowFocus(wwin
, focused
);
210 if (napp
&& !wasfocused
) {
212 wUserMenuRefreshInstances(napp
->menu
, wwin
);
213 #endif /* USER_MENU */
215 if (wwin
->flags
.mapped
)
216 wAppMenuMap(napp
->menu
, wwin
);
218 if (napp
&& wPreferences
.highlight_active_app
)
219 wApplicationActivate(napp
);
225 void wShadeWindow(WWindow
*wwin
)
228 if (wwin
->flags
.shaded
)
231 XLowerWindow(dpy
, wwin
->client_win
);
232 shade_animate(wwin
, SHADE
);
234 wwin
->flags
.skip_next_animation
= 0;
235 wwin
->flags
.shaded
= 1;
236 wwin
->flags
.mapped
= 0;
237 /* prevent window withdrawal when getting UnmapNotify */
238 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
239 XUnmapWindow(dpy
, wwin
->client_win
);
240 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
242 /* for the client it's just like iconification */
243 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
245 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
246 wWindowSynthConfigureNotify(wwin
);
249 wClientSetState(wwin, IconicState, None);
252 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
255 if (!wwin
->screen_ptr
->flags
.startup
) {
256 /* Catch up with events not processed while animation was running */
257 ProcessPendingEvents();
262 void wUnshadeWindow(WWindow
*wwin
)
265 if (!wwin
->flags
.shaded
)
268 wwin
->flags
.shaded
= 0;
269 wwin
->flags
.mapped
= 1;
270 XMapWindow(dpy
, wwin
->client_win
);
272 shade_animate(wwin
, UNSHADE
);
274 wwin
->flags
.skip_next_animation
= 0;
275 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
276 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
278 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
279 wWindowSynthConfigureNotify(wwin
);
281 /* if the window is focused, set the focus again as it was disabled during
283 if (wwin
->flags
.focused
)
284 wSetFocusTo(wwin
->screen_ptr
, wwin
);
286 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
289 /* Set the old coordinates using the current values */
290 static void save_old_geometry(WWindow
*wwin
, int directions
)
292 /* never been saved? */
293 if (! wwin
->old_geometry
.width
)
294 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
295 if (! wwin
->old_geometry
.height
)
296 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
298 if (directions
& SAVE_GEOMETRY_X
)
299 wwin
->old_geometry
.x
= wwin
->frame_x
;
300 if (directions
& SAVE_GEOMETRY_Y
)
301 wwin
->old_geometry
.y
= wwin
->frame_y
;
302 if (directions
& SAVE_GEOMETRY_WIDTH
)
303 wwin
->old_geometry
.width
= wwin
->client
.width
;
304 if (directions
& SAVE_GEOMETRY_HEIGHT
)
305 wwin
->old_geometry
.height
= wwin
->client
.height
;
308 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
310 WMRect old_geom_rect
;
314 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
315 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
316 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
317 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
318 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
319 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
320 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
323 /* Remember geometry for unmaximizing */
324 void update_saved_geometry(WWindow
*wwin
)
326 /* NOT if we aren't already maximized
327 * we'll save geometry when maximizing */
328 if (!wwin
->flags
.maximized
)
331 /* NOT if we are fully maximized */
332 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
333 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
334 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
337 /* save the co-ordinate in the axis in which we AREN'T maximized */
338 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
339 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
340 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
341 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
344 void wMaximizeWindow(WWindow
*wwin
, int directions
)
346 unsigned int new_width
, new_height
, half_scr_width
;
351 unsigned int maximus_width
= 0;
352 unsigned int maximus_height
= 0;
353 WArea usableArea
, totalArea
;
357 if (!IS_RESIZABLE(wwin
))
360 if (!HAS_BORDER(wwin
))
363 /* the size to adjust the geometry */
364 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
366 /* save old coordinates before we change the current values */
367 if (!wwin
->flags
.maximized
)
368 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
370 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
371 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
374 usableArea
= totalArea
;
376 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
377 WScreen
*scr
= wwin
->screen_ptr
;
380 if (directions
& MAX_KEYBOARD
)
381 head
= wGetHeadForWindow(wwin
);
383 head
= wGetHeadForPointerLocation(scr
);
385 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
388 /* Only save directions, not kbd or xinerama hints */
389 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
);
391 if (WFLAGP(wwin
, full_maximize
)) {
392 usableArea
= totalArea
;
394 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
396 if (wwin
->flags
.shaded
) {
397 wwin
->flags
.skip_next_animation
= 1;
398 wUnshadeWindow(wwin
);
401 if (directions
& MAX_MAXIMUS
) {
402 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
403 new_width
= maximus_width
- adj_size
;
404 new_height
= maximus_height
- adj_size
;
407 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
408 new_height
+= wwin
->frame
->bottom_width
- 1;
409 new_y
-= wwin
->frame
->top_width
;
411 /* HACK: this will be subtracted again below */
412 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
414 wwin
->maximus_x
= new_x
;
415 wwin
->maximus_y
= new_y
;
416 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
418 /* set default values if no option set then */
419 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
420 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
421 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
423 if (!(directions
& (MAX_VERTICAL
| MAX_MAXIMUS
))) {
424 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
425 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
428 /* left|right position */
429 if (directions
& MAX_LEFTHALF
) {
430 new_width
= half_scr_width
- adj_size
;
431 new_x
= usableArea
.x1
;
432 } else if (directions
& MAX_RIGHTHALF
) {
433 new_width
= half_scr_width
- adj_size
;
434 new_x
= usableArea
.x1
+ half_scr_width
;
437 /* vertical|horizontal position */
438 if (directions
& MAX_HORIZONTAL
) {
439 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
440 new_x
= usableArea
.x1
;
442 if (directions
& MAX_VERTICAL
) {
443 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
444 new_y
= usableArea
.y1
;
445 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
446 new_y
-= wwin
->frame
->top_width
;
450 if (!WFLAGP(wwin
, full_maximize
))
451 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
453 /* set maximization state */
454 wwin
->flags
.maximized
= directions
;
455 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
456 wwin
->flags
.maximized
= MAX_MAXIMUS
;
458 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
460 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
461 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
463 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
464 wWindowSynthConfigureNotify(wwin
);
466 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
469 /* generic (un)maximizer */
470 void handleMaximize(WWindow
*wwin
, int directions
)
472 int current
= wwin
->flags
.maximized
;
473 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
);
474 int effective
= requested
^ current
;
475 int flags
= directions
& ~requested
;
478 /* allow wMaximizeWindow to restore the Maximusized size */
479 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
480 !(requested
& MAX_MAXIMUS
))
481 wMaximizeWindow(wwin
, flags
);
483 wUnmaximizeWindow(wwin
);
484 /* these alone mean vertical toggle */
485 } else if ((effective
== MAX_LEFTHALF
) ||
486 (effective
== MAX_RIGHTHALF
))
487 wUnmaximizeWindow(wwin
);
489 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
490 (requested
== MAX_MAXIMUS
))
491 effective
= requested
;
493 if (requested
& MAX_LEFTHALF
) {
494 effective
|= MAX_VERTICAL
;
495 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
496 } else if (requested
& MAX_RIGHTHALF
) {
497 effective
|= MAX_VERTICAL
;
498 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
500 effective
&= ~MAX_MAXIMUS
;
502 wMaximizeWindow(wwin
, effective
| flags
);
506 /* the window boundary coordinates */
516 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
518 obs
->left
= wwin
->frame_x
;
519 obs
->top
= wwin
->frame_y
;
520 obs
->width
= wwin
->frame
->core
->width
;
521 obs
->height
= wwin
->frame
->core
->height
;
522 obs
->bottom
= obs
->top
+ obs
->height
;
523 obs
->right
= obs
->left
+ obs
->width
;
527 * Maximus: tiled maximization (maximize without overlapping other windows)
529 * The original window 'orig' will be maximized to new coordinates 'new'.
530 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
532 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
533 unsigned int *new_width
, unsigned int *new_height
)
536 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
537 short int adjust_height
;
538 int x_intsect
, y_intsect
;
539 /* the obstructing, original and new windows */
540 win_coords obs
, orig
, new;
542 /* set the original coordinate positions of the window to be Maximumized */
543 if (wwin
->flags
.maximized
) {
544 /* window is already maximized; consider original geometry */
545 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
546 orig
.bottom
= orig
.top
+ orig
.height
;
547 orig
.right
= orig
.left
+ orig
.width
;
550 set_window_coords(wwin
, &orig
);
552 /* Try to fully maximize first, then readjust later */
553 new.left
= usableArea
.x1
;
554 new.right
= usableArea
.x2
;
555 new.top
= usableArea
.y1
;
556 new.bottom
= usableArea
.y2
;
558 if (HAS_TITLEBAR(wwin
))
559 tbar_height_0
= TITLEBAR_HEIGHT
;
560 if (HAS_RESIZEBAR(wwin
))
561 rbar_height_0
= RESIZEBAR_HEIGHT
;
562 if (HAS_BORDER(wwin
))
563 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
565 /* the length to be subtracted if the window has titlebar, etc */
566 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
569 /* The focused window is always the last in the list */
571 /* ignore windows in other workspaces etc */
572 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
573 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
579 /* Set the coordinates of obstructing window */
580 set_window_coords(tmp
, &obs
);
582 /* Try to maximize in the y direction first */
583 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
584 if (x_intsect
!= 0) {
585 /* TODO: Consider the case when coords are equal */
586 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
587 /* w_0 is below the bottom of w_j */
588 new.top
= obs
.bottom
+ 1;
590 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
591 /* The bottom of w_0 is above the top of w_j */
592 new.bottom
= obs
.top
- 1;
599 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
600 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
606 set_window_coords(tmp
, &obs
);
609 * Use the new.top and new.height instead of original values
610 * as they may have different intersections with the obstructing windows
612 new.height
= new.bottom
- new.top
- adjust_height
;
613 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
614 if (y_intsect
!= 0) {
615 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
616 /* w_0 is completely to the right of w_j */
617 new.left
= obs
.right
+ 1;
619 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
620 /* w_0 is completely to the left of w_j */
621 new.right
= obs
.left
- 1;
628 /* xcalc needs -7 here, but other apps don't */
629 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
630 *new_width
= new.right
- new.left
;
633 void wUnmaximizeWindow(WWindow
*wwin
)
637 if (!wwin
->flags
.maximized
)
640 if (wwin
->flags
.shaded
) {
641 wwin
->flags
.skip_next_animation
= 1;
642 wUnshadeWindow(wwin
);
645 /* Use old coordinates if they are set, current values otherwise */
646 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
648 /* unMaximusize relative to original position */
649 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
650 x
+= wwin
->frame_x
- wwin
->maximus_x
;
651 y
+= wwin
->frame_y
- wwin
->maximus_y
;
654 wwin
->flags
.maximized
= 0;
655 wwin
->flags
.old_maximized
= 0;
656 wWindowConfigure(wwin
, x
, y
, w
, h
);
657 wWindowSynthConfigureNotify(wwin
);
659 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
662 void wFullscreenWindow(WWindow
*wwin
)
667 if (wwin
->flags
.fullscreen
)
670 wwin
->flags
.fullscreen
= True
;
672 wWindowConfigureBorders(wwin
);
674 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
676 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
677 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
678 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
679 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
681 head
= wGetHeadForWindow(wwin
);
682 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
683 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
685 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
688 void wUnfullscreenWindow(WWindow
*wwin
)
690 if (!wwin
->flags
.fullscreen
)
693 wwin
->flags
.fullscreen
= False
;
695 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
696 if (WFLAGP(wwin
, sunken
)) {
697 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
698 } else if (WFLAGP(wwin
, floating
)) {
699 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
701 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
705 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
706 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
708 wWindowConfigureBorders(wwin
);
710 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
711 wFrameWindowPaint(wwin->frame);
714 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
718 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
720 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
721 float cx
, cy
, cw
, ch
;
722 float xstep
, ystep
, wstep
, hstep
;
725 float angle
, final_angle
, delta
;
727 xstep
= (float)(fx
- x
) / steps
;
728 ystep
= (float)(fy
- y
) / steps
;
729 wstep
= (float)(fw
- w
) / steps
;
730 hstep
= (float)(fh
- h
) / steps
;
737 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
738 delta
= (float)(final_angle
/ FRAMES
);
739 for (angle
= 0;; angle
+= delta
) {
740 if (angle
> final_angle
)
743 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
744 dch
= (ch
/ 2) * cos(angle
);
745 midy
= cy
+ (ch
/ 2);
747 points
[0].x
= cx
+ dx
;
748 points
[0].y
= midy
- dch
;
749 points
[1].x
= cx
+ cw
- dx
;
750 points
[1].y
= points
[0].y
;
751 points
[2].x
= cx
+ cw
+ dx
;
752 points
[2].y
= midy
+ dch
;
753 points
[3].x
= cx
- dx
;
754 points
[3].y
= points
[2].y
;
755 points
[4].x
= points
[0].x
;
756 points
[4].y
= points
[0].y
;
759 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
761 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
763 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
769 if (angle
>= final_angle
)
779 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
781 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
782 float cx
, cy
, cw
, ch
;
783 float xstep
, ystep
, wstep
, hstep
;
785 float angle
, final_angle
, a
, d
, delta
;
792 xstep
= (float)(fx
- x
) / steps
;
793 ystep
= (float)(fy
- y
) / steps
;
794 wstep
= (float)(fw
- w
) / steps
;
795 hstep
= (float)(fh
- h
) / steps
;
802 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
803 delta
= (float)(final_angle
/ FRAMES
);
804 for (angle
= 0;; angle
+= delta
) {
805 if (angle
> final_angle
)
809 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
811 points
[0].x
= cx
+ cos(angle
- a
) * d
;
812 points
[0].y
= cy
+ sin(angle
- a
) * d
;
813 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
814 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
815 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
816 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
817 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
818 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
819 points
[4].x
= cx
+ cos(angle
- a
) * d
;
820 points
[4].y
= cy
+ sin(angle
- a
) * d
;
822 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
824 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
826 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
832 if (angle
>= final_angle
)
841 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
843 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
844 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
845 float xstep
, ystep
, wstep
, hstep
;
848 xstep
= (float)(fx
- x
) / steps
;
849 ystep
= (float)(fy
- y
) / steps
;
850 wstep
= (float)(fw
- w
) / steps
;
851 hstep
= (float)(fh
- h
) / steps
;
853 for (j
= 0; j
< FRAMES
; j
++) {
860 for (i
= 0; i
< steps
; i
++) {
861 for (j
= 0; j
< FRAMES
; j
++) {
862 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
863 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
866 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
868 for (j
= 0; j
< FRAMES
; j
++) {
869 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
870 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
871 if (j
< FRAMES
- 1) {
885 for (j
= 0; j
< FRAMES
; j
++) {
886 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
889 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
891 for (j
= 0; j
< FRAMES
; j
++) {
892 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
900 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
902 int style
= wPreferences
.iconification_style
; /* Catch the value */
905 if (style
== WIS_NONE
)
908 if (style
== WIS_RANDOM
) {
914 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
916 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
919 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
921 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
925 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
927 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
931 #endif /* ANIMATIONS */
933 static void flushExpose(void)
937 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
938 WMHandleEvent(&tmpev
);
942 static void unmapTransientsFor(WWindow
*wwin
)
946 tmp
= wwin
->screen_ptr
->focused_window
;
948 /* unmap the transients for this transient */
949 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
950 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
951 unmapTransientsFor(tmp
);
952 tmp
->flags
.miniaturized
= 1;
953 if (!tmp
->flags
.shaded
) {
956 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
959 if (!tmp->flags.shaded)
961 wClientSetState(tmp
, IconicState
, None
);
963 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
969 static void mapTransientsFor(WWindow
*wwin
)
973 tmp
= wwin
->screen_ptr
->focused_window
;
975 /* recursively map the transients for this transient */
976 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
977 && tmp
->icon
== NULL
) {
978 mapTransientsFor(tmp
);
979 tmp
->flags
.miniaturized
= 0;
980 if (!tmp
->flags
.shaded
) {
983 XMapWindow(dpy
, tmp
->frame
->core
->window
);
985 tmp
->flags
.semi_focused
= 0;
987 if (!tmp->flags.shaded)
989 wClientSetState(tmp
, NormalState
, None
);
991 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
997 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1004 /* hackish way to detect transient_for cycle */
1005 i
= wwin
->screen_ptr
->window_count
+ 1;
1007 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1008 wwin
= wWindowFor(wwin
->transient_for
);
1011 if (i
== 0 && wwin
) {
1012 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1019 void wIconifyWindow(WWindow
* wwin
)
1021 XWindowAttributes attribs
;
1024 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1025 return; /* the window doesn't exist anymore */
1027 if (wwin
->flags
.miniaturized
)
1028 return; /* already miniaturized */
1030 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1031 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1033 if (owner
&& owner
->flags
.miniaturized
)
1037 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1039 /* if the window is in another workspace, simplify process */
1041 /* icon creation may take a while */
1042 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1043 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1044 GrabModeAsync
, None
, None
, CurrentTime
);
1047 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1048 if (!wwin
->flags
.icon_moved
)
1049 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1051 wwin
->icon
= icon_create_for_wwindow(wwin
);
1052 wwin
->icon
->mapped
= 1;
1055 wwin
->flags
.miniaturized
= 1;
1056 wwin
->flags
.mapped
= 0;
1058 /* unmap transients */
1059 unmapTransientsFor(wwin
);
1062 XUngrabPointer(dpy
, CurrentTime
);
1064 /* let all Expose events arrive so that we can repaint
1065 * something before the animation starts (and the server is grabbed) */
1068 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1069 wClientSetState(wwin
, IconicState
, None
);
1071 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1075 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1076 && !wPreferences
.no_animations
) {
1079 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1082 iw
= wwin
->icon
->core
->width
;
1083 ih
= wwin
->icon
->core
->height
;
1085 if (wwin
->flags
.net_handle_icon
) {
1093 iw
= wwin
->screen_ptr
->scr_width
;
1094 ih
= wwin
->screen_ptr
->scr_height
;
1097 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1098 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1103 wwin
->flags
.skip_next_animation
= 0;
1105 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1106 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1107 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1108 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1110 AddToStackList(wwin
->icon
->core
);
1111 wLowerFrame(wwin
->icon
->core
);
1115 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1118 * It doesn't seem to be working and causes button event hangup
1119 * when deiconifying a transient window.
1120 setupIconGrabs(wwin->icon);
1122 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1123 && wPreferences
.focus_mode
== WKF_CLICK
) {
1128 if (!WFLAGP(tmp
, no_focusable
)
1129 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1130 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1134 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1135 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1136 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1139 if (!wwin
->screen_ptr
->flags
.startup
) {
1140 /* Catch up with events not processed while animation was running */
1141 Window clientwin
= wwin
->client_win
;
1143 ProcessPendingEvents();
1145 /* the window can disappear while ProcessPendingEvents() runs */
1146 if (!wWindowFor(clientwin
)) {
1153 /* maybe we want to do this regardless of net_handle_icon
1154 * it seems to me we might break behaviour this way.
1156 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1157 && !wwin
->flags
.net_handle_icon
)
1158 wIconSelect(wwin
->icon
);
1160 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1162 if (wPreferences
.auto_arrange_icons
)
1163 wArrangeIcons(wwin
->screen_ptr
, True
);
1166 void wDeiconifyWindow(WWindow
*wwin
)
1168 /* Let's avoid changing workspace while deiconifying */
1169 ignore_wks_change
= 1;
1171 /* we're hiding for show_desktop */
1172 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1173 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1176 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1178 if (!wwin
->flags
.miniaturized
)
1181 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1182 WWindow
*owner
= recursiveTransientFor(wwin
);
1184 if (owner
&& owner
->flags
.miniaturized
) {
1185 wDeiconifyWindow(owner
);
1186 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1187 wRaiseFrame(wwin
->frame
->core
);
1192 wwin
->flags
.miniaturized
= 0;
1194 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1195 wwin
->flags
.mapped
= 1;
1197 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1198 /* maybe we want to do this regardless of net_handle_icon
1199 * it seems to me we might break behaviour this way.
1201 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1202 && wwin
->icon
!= NULL
) {
1203 if (wwin
->icon
->selected
)
1204 wIconSelect(wwin
->icon
);
1206 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1210 /* if the window is in another workspace, do it silently */
1211 if (!netwm_hidden
) {
1213 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1214 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1217 if (!wPreferences
.disable_miniwindows
1218 && !wwin
->flags
.net_handle_icon
) {
1221 iw
= wwin
->icon
->core
->width
;
1222 ih
= wwin
->icon
->core
->height
;
1224 if (wwin
->flags
.net_handle_icon
) {
1232 iw
= wwin
->screen_ptr
->scr_width
;
1233 ih
= wwin
->screen_ptr
->scr_height
;
1236 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1237 wwin
->frame_x
, wwin
->frame_y
,
1238 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1240 #endif /* ANIMATIONS */
1241 wwin
->flags
.skip_next_animation
= 0;
1243 if (!wwin
->flags
.shaded
)
1244 XMapWindow(dpy
, wwin
->client_win
);
1246 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1247 wRaiseFrame(wwin
->frame
->core
);
1248 if (!wwin
->flags
.shaded
)
1249 wClientSetState(wwin
, NormalState
, None
);
1251 mapTransientsFor(wwin
);
1254 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1255 && !wwin
->flags
.net_handle_icon
) {
1256 RemoveFromStackList(wwin
->icon
->core
);
1257 /* removeIconGrabs(wwin->icon); */
1258 wIconDestroy(wwin
->icon
);
1262 if (!netwm_hidden
) {
1265 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1268 if (!wwin
->screen_ptr
->flags
.startup
) {
1269 /* Catch up with events not processed while animation was running */
1270 Window clientwin
= wwin
->client_win
;
1272 ProcessPendingEvents();
1274 /* the window can disappear while ProcessPendingEvents() runs */
1275 if (!wWindowFor(clientwin
))
1281 if (wPreferences
.auto_arrange_icons
)
1282 wArrangeIcons(wwin
->screen_ptr
, True
);
1284 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1286 /* In case we were shaded and iconified, also unshade */
1288 wUnshadeWindow(wwin
);
1290 ignore_wks_change
= 0;
1293 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1295 if (wwin
->flags
.miniaturized
) {
1297 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1298 wwin
->icon
->mapped
= 0;
1300 wwin
->flags
.hidden
= 1;
1302 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1306 if (wwin
->flags
.inspector_open
) {
1307 wHideInspectorForWindow(wwin
);
1310 wwin
->flags
.hidden
= 1;
1313 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1317 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1318 !wwin
->flags
.skip_next_animation
&& animate
) {
1319 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1320 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1321 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1324 wwin
->flags
.skip_next_animation
= 0;
1326 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1329 void wHideAll(WScreen
*scr
)
1334 unsigned int wcount
= 0;
1340 menu
= scr
->switch_menu
;
1342 windows
= wmalloc(sizeof(WWindow
*));
1345 for (i
= 0; i
< menu
->entry_no
; i
++) {
1346 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1348 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1351 wwin
= scr
->focused_window
;
1354 windows
[wcount
] = wwin
;
1356 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1362 for (i
= 0; i
< wcount
; i
++) {
1364 if (wwin
->frame
->workspace
== scr
->current_workspace
1365 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1366 && !wwin
->flags
.internal_window
1367 && !WFLAGP(wwin
, no_miniaturizable
)
1369 wwin
->flags
.skip_next_animation
= 1;
1370 wIconifyWindow(wwin
);
1377 void wHideOtherApplications(WWindow
*awin
)
1384 wwin
= awin
->screen_ptr
->focused_window
;
1388 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1389 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1390 && !wwin
->flags
.internal_window
1391 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1393 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1394 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1395 wwin
->flags
.skip_next_animation
= 1;
1396 wIconifyWindow(wwin
);
1398 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1399 tapp
= wApplicationOf(wwin
->main_window
);
1401 tapp
->flags
.skip_next_animation
= 1;
1402 wHideApplication(tapp
);
1404 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1405 wwin
->flags
.skip_next_animation
= 1;
1406 wIconifyWindow(wwin
);
1414 wSetFocusTo(awin->screen_ptr, awin);
1418 void wHideApplication(WApplication
*wapp
)
1426 wwarning("trying to hide a non grouped window");
1429 if (!wapp
->main_window_desc
) {
1430 wwarning("group leader not found for window group");
1433 scr
= wapp
->main_window_desc
->screen_ptr
;
1435 wlist
= scr
->focused_window
;
1439 if (wlist
->main_window
== wapp
->main_window
)
1440 wapp
->last_focused
= wlist
;
1442 wapp
->last_focused
= NULL
;
1444 animate
= !wapp
->flags
.skip_next_animation
;
1447 if (wlist
->main_window
== wapp
->main_window
) {
1448 if (wlist
->flags
.focused
) {
1451 if (wapp
->app_icon
) {
1452 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1453 wapp
->app_icon
->y_pos
, wlist
, animate
);
1457 wlist
= wlist
->prev
;
1460 wapp
->flags
.skip_next_animation
= 0;
1463 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1464 wlist
= scr
->focused_window
;
1466 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1467 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1469 wlist
= wlist
->prev
;
1471 wSetFocusTo(scr
, wlist
);
1473 wSetFocusTo(scr
, NULL
);
1477 wapp
->flags
.hidden
= 1;
1479 if (wPreferences
.auto_arrange_icons
)
1480 wArrangeIcons(scr
, True
);
1484 wAppIconPaint(wapp
->app_icon
);
1488 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1490 if (bringToCurrentWS
)
1491 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1493 wwin
->flags
.hidden
= 0;
1496 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1497 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1498 icon
->core
->width
, icon
->core
->height
,
1499 wwin
->frame_x
, wwin
->frame_y
,
1500 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1503 wwin
->flags
.skip_next_animation
= 0;
1504 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1505 XMapWindow(dpy
, wwin
->client_win
);
1506 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1507 wClientSetState(wwin
, NormalState
, None
);
1508 wwin
->flags
.mapped
= 1;
1509 wRaiseFrame(wwin
->frame
->core
);
1511 if (wwin
->flags
.inspector_open
) {
1512 wUnhideInspectorForWindow(wwin
);
1515 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1518 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1521 WWindow
*wlist
, *next
;
1522 WWindow
*focused
= NULL
;
1528 scr
= wapp
->main_window_desc
->screen_ptr
;
1529 wlist
= scr
->focused_window
;
1533 /* goto beginning of list */
1535 wlist
= wlist
->prev
;
1537 animate
= !wapp
->flags
.skip_next_animation
;
1542 if (wlist
->main_window
== wapp
->main_window
) {
1543 if (wlist
->flags
.focused
)
1545 else if (!focused
|| !focused
->flags
.focused
)
1548 if (wlist
->flags
.miniaturized
) {
1549 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1550 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1551 if (!wlist
->icon
->mapped
) {
1554 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1555 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1556 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1560 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1561 wlist
->icon
->mapped
= 1;
1563 wRaiseFrame(wlist
->icon
->core
);
1565 if (bringToCurrentWS
)
1566 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1567 wlist
->flags
.hidden
= 0;
1568 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1569 wDeiconifyWindow(wlist
);
1571 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1572 } else if (wlist
->flags
.shaded
) {
1573 if (bringToCurrentWS
)
1574 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1575 wlist
->flags
.hidden
= 0;
1576 wRaiseFrame(wlist
->frame
->core
);
1577 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1578 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1580 wUnshadeWindow(wlist
);
1583 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1584 } else if (wlist
->flags
.hidden
) {
1585 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1586 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1589 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1590 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1592 wRaiseFrame(wlist
->frame
->core
);
1598 wapp
->flags
.skip_next_animation
= 0;
1599 wapp
->flags
.hidden
= 0;
1601 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1602 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1603 wSetFocusTo(scr
, wapp
->last_focused
);
1604 } else if (focused
) {
1605 wSetFocusTo(scr
, focused
);
1607 wapp
->last_focused
= NULL
;
1608 if (wPreferences
.auto_arrange_icons
)
1609 wArrangeIcons(scr
, True
);
1612 wAppIconPaint(wapp
->app_icon
);
1616 void wShowAllWindows(WScreen
*scr
)
1618 WWindow
*wwin
, *old_foc
;
1621 old_foc
= wwin
= scr
->focused_window
;
1623 if (!wwin
->flags
.internal_window
&&
1624 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1625 if (wwin
->flags
.miniaturized
) {
1626 wwin
->flags
.skip_next_animation
= 1;
1627 wDeiconifyWindow(wwin
);
1628 } else if (wwin
->flags
.hidden
) {
1629 wapp
= wApplicationOf(wwin
->main_window
);
1631 wUnhideApplication(wapp
, False
, False
);
1633 wwin
->flags
.skip_next_animation
= 1;
1634 wDeiconifyWindow(wwin
);
1640 wSetFocusTo(scr
, old_foc
);
1641 /*wRaiseFrame(old_foc->frame->core); */
1644 void wRefreshDesktop(WScreen
*scr
)
1647 XSetWindowAttributes attr
;
1649 attr
.backing_store
= NotUseful
;
1650 attr
.save_under
= False
;
1651 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1652 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1653 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1654 XMapRaised(dpy
, win
);
1655 XDestroyWindow(dpy
, win
);
1659 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1665 const int heads
= wXineramaHeads(scr
);
1668 int pf
; /* primary axis */
1669 int sf
; /* secondary axis */
1673 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1679 int isize
= wPreferences
.icon_size
;
1681 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1683 for (head
= 0; head
< heads
; ++head
) {
1684 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1685 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1686 vars
[head
].pi
= vars
[head
].si
= 0;
1687 vars
[head
].sx1
= rect
.pos
.x
;
1688 vars
[head
].sy1
= rect
.pos
.y
;
1689 vars
[head
].sw
= rect
.size
.width
;
1690 vars
[head
].sh
= rect
.size
.height
;
1691 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1692 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1693 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1694 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1695 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1696 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1698 /* icon yard boundaries */
1699 if (wPreferences
.icon_yard
& IY_VERT
) {
1700 vars
[head
].pf
= vars
[head
].fullH
;
1701 vars
[head
].sf
= vars
[head
].fullW
;
1703 vars
[head
].pf
= vars
[head
].fullW
;
1704 vars
[head
].sf
= vars
[head
].fullH
;
1706 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1707 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1710 vars
[head
].xo
= vars
[head
].sx1
;
1713 if (wPreferences
.icon_yard
& IY_TOP
) {
1714 vars
[head
].yo
= vars
[head
].sy1
;
1717 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1722 #define X ((wPreferences.icon_yard & IY_VERT) \
1723 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1724 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1726 #define Y ((wPreferences.icon_yard & IY_VERT) \
1727 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1728 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1730 /* arrange application icons */
1731 aicon
= scr
->app_icon_list
;
1732 /* reverse them to avoid unnecessarily sliding of icons */
1733 while (aicon
&& aicon
->next
)
1734 aicon
= aicon
->next
;
1737 if (!aicon
->docked
) {
1738 /* CHECK: can icon be NULL here ? */
1739 /* The intention here is to place the AppIcon on the head that
1740 * contains most of the applications _main_ window. */
1741 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1743 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1745 if (!wPreferences
.no_animations
)
1746 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1747 #endif /* ANIMATIONS */
1749 wAppIconMove(aicon
, X
, Y
);
1751 if (vars
[head
].pi
>= vars
[head
].pf
) {
1756 aicon
= aicon
->prev
;
1759 /* arrange miniwindows */
1760 wwin
= scr
->focused_window
;
1761 /* reverse them to avoid unnecessarily shuffling */
1762 while (wwin
&& wwin
->prev
)
1766 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1767 (wwin
->frame
->workspace
== scr
->current_workspace
||
1768 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1770 head
= wGetHeadForWindow(wwin
);
1772 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1773 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1774 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1780 if (vars
[head
].pi
>= vars
[head
].pf
) {
1787 wwin
->flags
.icon_moved
= 0;
1789 /* we reversed the order, so we use next */
1796 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1798 WScreen
*scr
= wwin
->screen_ptr
;
1801 wwin
->flags
.selected
= 1;
1802 if (wwin
->frame
->selected_border_pixel
)
1803 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1805 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1807 if (!HAS_BORDER(wwin
)) {
1808 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1811 if (!scr
->selected_windows
)
1812 scr
->selected_windows
= WMCreateArray(4);
1813 WMAddToArray(scr
->selected_windows
, wwin
);
1815 wwin
->flags
.selected
= 0;
1816 if (wwin
->frame
->border_pixel
)
1817 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1819 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1821 if (!HAS_BORDER(wwin
)) {
1822 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1825 if (scr
->selected_windows
) {
1826 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1831 void wMakeWindowVisible(WWindow
*wwin
)
1833 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1834 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1836 if (wwin
->flags
.shaded
) {
1837 wUnshadeWindow(wwin
);
1839 if (wwin
->flags
.hidden
) {
1842 app
= wApplicationOf(wwin
->main_window
);
1844 /* trick to get focus to this window */
1845 app
->last_focused
= wwin
;
1846 wUnhideApplication(app
, False
, False
);
1849 if (wwin
->flags
.miniaturized
) {
1850 wDeiconifyWindow(wwin
);
1852 if (!WFLAGP(wwin
, no_focusable
))
1853 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1854 wRaiseFrame(wwin
->frame
->core
);
1859 * Do the animation while shading (called with what = SHADE)
1860 * or unshading (what = UNSHADE).
1863 static void shade_animate(WWindow
*wwin
, Bool what
)
1866 time_t time0
= time(NULL
);
1868 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1873 if (!wwin
->screen_ptr
->flags
.startup
) {
1874 /* do the shading animation */
1875 h
= wwin
->frame
->core
->height
;
1876 s
= h
/ SHADE_STEPS
;
1879 w
= wwin
->frame
->core
->width
;
1880 y
= wwin
->frame
->top_width
;
1881 while (h
> wwin
->frame
->top_width
+ 1) {
1882 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1883 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1886 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1889 if (SHADE_DELAY
> 0) {
1890 wusleep(SHADE_DELAY
* 1000L);
1897 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1902 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1903 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1904 s
= abs(y
) / SHADE_STEPS
;
1907 w
= wwin
->frame
->core
->width
;
1908 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1910 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1911 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1912 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1914 if (SHADE_DELAY
> 0) {
1915 wusleep(SHADE_DELAY
* 2000L / 3);
1922 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1926 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);