1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
54 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
55 unsigned int *new_width
, unsigned int *new_height
);
56 static void save_old_geometry(WWindow
*wwin
, int directions
);
58 /******* Local Variables *******/
64 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
65 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
66 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
67 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
68 SHADE_STEPS_US
, SHADE_DELAY_US
}};
72 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
73 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
75 static int compareTimes(Time t1
, Time t2
)
81 return (diff
< 60000) ? 1 : -1;
85 static void shade_animate(WWindow
*wwin
, Bool what
);
87 static void shade_animate(WWindow
*wwin
, Bool what
) { }
91 *----------------------------------------------------------------------
93 * Changes the window focus to the one passed as argument.
94 * If the window to focus is not already focused, it will be brought
95 * to the head of the list of windows. Previously focused window is
99 * Window list may be reordered and the window focus is changed.
101 *----------------------------------------------------------------------
103 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
105 static WScreen
*old_scr
= NULL
;
107 WWindow
*old_focused
;
108 WWindow
*focused
= scr
->focused_window
;
109 Time timestamp
= w_global
.timestamp
.last_event
;
110 WApplication
*oapp
= NULL
, *napp
= NULL
;
113 if (scr
->flags
.ignore_focus_events
|| compareTimes(w_global
.timestamp
.focus_change
, timestamp
) > 0)
119 old_focused
= old_scr
->focused_window
;
121 w_global
.timestamp
.focus_change
= timestamp
;
124 oapp
= wApplicationOf(old_focused
->main_window
);
127 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
129 wWindowUnfocus(old_focused
);
132 wAppMenuUnmap(oapp
->menu
);
133 if (wPreferences
.highlight_active_app
)
134 wApplicationDeactivate(oapp
);
137 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
141 if (old_scr
!= scr
&& old_focused
)
142 wWindowUnfocus(old_focused
);
144 wasfocused
= wwin
->flags
.focused
;
145 napp
= wApplicationOf(wwin
->main_window
);
147 /* remember last workspace where the app has been */
149 napp
->last_workspace
= wwin
->frame
->workspace
;
151 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
152 /* install colormap if colormap mode is lock mode */
153 if (wPreferences
.colormap_mode
== WCM_CLICK
)
154 wColormapInstallForWindow(scr
, wwin
);
156 /* set input focus */
157 switch (wwin
->focus_mode
) {
159 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
162 case WFM_LOCALLY_ACTIVE
:
163 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
165 case WFM_GLOBALLY_ACTIVE
:
170 if (wwin
->protocols
.TAKE_FOCUS
)
171 wClientSendProtocol(wwin
, w_global
.atom
.wm
.take_focus
, timestamp
);
175 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
178 if (WFLAGP(wwin
, no_focusable
))
181 /* if this is not the focused window focus it */
182 if (focused
!= wwin
) {
183 /* change the focus window list order */
185 wwin
->prev
->next
= wwin
->next
;
188 wwin
->next
->prev
= wwin
->prev
;
190 wwin
->prev
= focused
;
191 focused
->next
= wwin
;
193 scr
->focused_window
= wwin
;
195 if (oapp
&& oapp
!= napp
) {
196 wAppMenuUnmap(oapp
->menu
);
197 if (wPreferences
.highlight_active_app
)
198 wApplicationDeactivate(oapp
);
202 wWindowFocus(wwin
, focused
);
204 if (napp
&& !wasfocused
) {
206 wUserMenuRefreshInstances(napp
->menu
, wwin
);
207 #endif /* USER_MENU */
209 if (wwin
->flags
.mapped
)
210 wAppMenuMap(napp
->menu
, wwin
);
212 if (napp
&& wPreferences
.highlight_active_app
)
213 wApplicationActivate(napp
);
219 void wShadeWindow(WWindow
*wwin
)
222 if (wwin
->flags
.shaded
)
225 XLowerWindow(dpy
, wwin
->client_win
);
226 shade_animate(wwin
, SHADE
);
228 wwin
->flags
.skip_next_animation
= 0;
229 wwin
->flags
.shaded
= 1;
230 wwin
->flags
.mapped
= 0;
231 /* prevent window withdrawal when getting UnmapNotify */
232 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
233 XUnmapWindow(dpy
, wwin
->client_win
);
234 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
236 /* for the client it's just like iconification */
237 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
239 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
240 wWindowSynthConfigureNotify(wwin
);
243 wClientSetState(wwin, IconicState, None);
246 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
249 if (!wwin
->screen_ptr
->flags
.startup
) {
250 /* Catch up with events not processed while animation was running */
251 ProcessPendingEvents();
256 void wUnshadeWindow(WWindow
*wwin
)
259 if (!wwin
->flags
.shaded
)
262 wwin
->flags
.shaded
= 0;
263 wwin
->flags
.mapped
= 1;
264 XMapWindow(dpy
, wwin
->client_win
);
266 shade_animate(wwin
, UNSHADE
);
268 wwin
->flags
.skip_next_animation
= 0;
269 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
270 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
272 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
273 wWindowSynthConfigureNotify(wwin
);
275 /* if the window is focused, set the focus again as it was disabled during
277 if (wwin
->flags
.focused
)
278 wSetFocusTo(wwin
->screen_ptr
, wwin
);
280 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
283 /* Set the old coordinates using the current values */
284 static void save_old_geometry(WWindow
*wwin
, int directions
)
286 /* never been saved? */
287 if (! wwin
->old_geometry
.width
)
288 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
289 if (! wwin
->old_geometry
.height
)
290 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
292 if (directions
& SAVE_GEOMETRY_X
)
293 wwin
->old_geometry
.x
= wwin
->frame_x
;
294 if (directions
& SAVE_GEOMETRY_Y
)
295 wwin
->old_geometry
.y
= wwin
->frame_y
;
296 if (directions
& SAVE_GEOMETRY_WIDTH
)
297 wwin
->old_geometry
.width
= wwin
->client
.width
;
298 if (directions
& SAVE_GEOMETRY_HEIGHT
)
299 wwin
->old_geometry
.height
= wwin
->client
.height
;
302 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
304 WMRect old_geom_rect
;
308 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
309 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
310 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
311 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
312 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
313 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
314 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
317 /* Remember geometry for unmaximizing */
318 void update_saved_geometry(WWindow
*wwin
)
320 /* NOT if we aren't already maximized
321 * we'll save geometry when maximizing */
322 if (!wwin
->flags
.maximized
)
325 /* NOT if we are fully maximized */
326 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
327 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
328 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
331 /* save the co-ordinate in the axis in which we AREN'T maximized */
332 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
333 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
334 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
335 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
338 void wMaximizeWindow(WWindow
*wwin
, int directions
)
340 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
345 unsigned int maximus_width
= 0;
346 unsigned int maximus_height
= 0;
347 WArea usableArea
, totalArea
;
351 if (!IS_RESIZABLE(wwin
))
354 if (!HAS_BORDER(wwin
))
357 /* the size to adjust the geometry */
358 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
360 /* save old coordinates before we change the current values */
361 if (!wwin
->flags
.maximized
)
362 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
364 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
365 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
368 usableArea
= totalArea
;
370 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
371 WScreen
*scr
= wwin
->screen_ptr
;
374 if (directions
& MAX_KEYBOARD
)
375 head
= wGetHeadForWindow(wwin
);
377 head
= wGetHeadForPointerLocation(scr
);
379 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
382 /* Only save directions, not kbd or xinerama hints */
383 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
385 if (WFLAGP(wwin
, full_maximize
)) {
386 usableArea
= totalArea
;
388 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
389 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
391 if (wwin
->flags
.shaded
) {
392 wwin
->flags
.skip_next_animation
= 1;
393 wUnshadeWindow(wwin
);
396 if (directions
& MAX_MAXIMUS
) {
397 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
398 new_width
= maximus_width
- adj_size
;
399 new_height
= maximus_height
- adj_size
;
402 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
403 new_height
+= wwin
->frame
->bottom_width
- 1;
404 new_y
-= wwin
->frame
->top_width
;
407 wwin
->maximus_x
= new_x
;
408 wwin
->maximus_y
= new_y
;
409 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
411 /* set default values if no option set then */
412 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
413 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
414 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
416 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
417 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
418 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
421 /* left|right position */
422 if (directions
& MAX_LEFTHALF
) {
423 new_width
= half_scr_width
- adj_size
;
424 new_x
= usableArea
.x1
;
425 } else if (directions
& MAX_RIGHTHALF
) {
426 new_width
= half_scr_width
- adj_size
;
427 new_x
= usableArea
.x1
+ half_scr_width
;
429 /* top|bottom position */
430 if (directions
& MAX_TOPHALF
) {
431 new_height
= half_scr_height
- adj_size
;
432 new_y
= usableArea
.y1
;
433 } else if (directions
& MAX_BOTTOMHALF
) {
434 new_height
= half_scr_height
- adj_size
;
435 new_y
= usableArea
.y1
+ half_scr_height
;
438 /* vertical|horizontal position */
439 if (directions
& MAX_HORIZONTAL
) {
440 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
441 new_x
= usableArea
.x1
;
443 if (directions
& MAX_VERTICAL
) {
444 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
445 new_y
= usableArea
.y1
;
446 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
447 new_y
-= wwin
->frame
->top_width
;
451 if (!WFLAGP(wwin
, full_maximize
) && !(directions
== MAX_MAXIMUS
|| directions
== MAX_HORIZONTAL
))
452 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
454 /* set maximization state */
455 wwin
->flags
.maximized
= directions
;
456 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
457 wwin
->flags
.maximized
= MAX_MAXIMUS
;
459 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
461 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
462 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
464 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
465 wWindowSynthConfigureNotify(wwin
);
467 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
470 /* generic (un)maximizer */
471 void handleMaximize(WWindow
*wwin
, int directions
)
473 int current
= wwin
->flags
.maximized
;
474 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
475 int effective
= requested
^ current
;
476 int flags
= directions
& ~requested
;
479 /* allow wMaximizeWindow to restore the Maximusized size */
480 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
481 !(requested
& MAX_MAXIMUS
))
482 wMaximizeWindow(wwin
, MAX_MAXIMUS
| flags
);
484 wUnmaximizeWindow(wwin
);
485 /* these alone mean vertical|horizontal toggle */
486 } else if ((effective
== MAX_LEFTHALF
) ||
487 (effective
== MAX_RIGHTHALF
) ||
488 (effective
== MAX_TOPHALF
) ||
489 (effective
== MAX_BOTTOMHALF
))
490 wUnmaximizeWindow(wwin
);
492 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
493 (requested
== MAX_MAXIMUS
))
494 effective
= requested
;
496 if (requested
& MAX_LEFTHALF
) {
497 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
498 effective
|= MAX_VERTICAL
;
500 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
501 effective
|= MAX_LEFTHALF
;
502 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
503 } else if (requested
& MAX_RIGHTHALF
) {
504 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
505 effective
|= MAX_VERTICAL
;
507 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
508 effective
|= MAX_RIGHTHALF
;
509 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
511 if (requested
& MAX_TOPHALF
) {
512 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
513 effective
|= MAX_HORIZONTAL
;
515 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
516 effective
|= MAX_TOPHALF
;
517 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
518 } else if (requested
& MAX_BOTTOMHALF
) {
519 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
520 effective
|= MAX_HORIZONTAL
;
522 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
523 effective
|= MAX_BOTTOMHALF
;
524 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
526 if (requested
& MAX_HORIZONTAL
)
527 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
528 if (requested
& MAX_VERTICAL
)
529 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
530 effective
&= ~MAX_MAXIMUS
;
532 wMaximizeWindow(wwin
, effective
| flags
);
536 /* the window boundary coordinates */
546 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
548 obs
->left
= wwin
->frame_x
;
549 obs
->top
= wwin
->frame_y
;
550 obs
->width
= wwin
->frame
->core
->width
;
551 obs
->height
= wwin
->frame
->core
->height
;
552 obs
->bottom
= obs
->top
+ obs
->height
;
553 obs
->right
= obs
->left
+ obs
->width
;
557 * Maximus: tiled maximization (maximize without overlapping other windows)
559 * The original window 'orig' will be maximized to new coordinates 'new'.
560 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
562 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
563 unsigned int *new_width
, unsigned int *new_height
)
566 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
567 short int adjust_height
;
568 int x_intsect
, y_intsect
;
569 /* the obstructing, original and new windows */
570 win_coords obs
, orig
, new;
572 /* set the original coordinate positions of the window to be Maximumized */
573 if (wwin
->flags
.maximized
) {
574 /* window is already maximized; consider original geometry */
575 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
576 orig
.bottom
= orig
.top
+ orig
.height
;
577 orig
.right
= orig
.left
+ orig
.width
;
580 set_window_coords(wwin
, &orig
);
582 /* Try to fully maximize first, then readjust later */
583 new.left
= usableArea
.x1
;
584 new.right
= usableArea
.x2
;
585 new.top
= usableArea
.y1
;
586 new.bottom
= usableArea
.y2
;
588 if (HAS_TITLEBAR(wwin
))
589 tbar_height_0
= TITLEBAR_HEIGHT
;
590 if (HAS_RESIZEBAR(wwin
))
591 rbar_height_0
= RESIZEBAR_HEIGHT
;
592 if (HAS_BORDER(wwin
))
593 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
595 /* the length to be subtracted if the window has titlebar, etc */
596 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
599 /* The focused window is always the last in the list */
601 /* ignore windows in other workspaces etc */
602 if (tmp
->prev
->frame
->workspace
!= w_global
.workspace
.current
||
603 tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
609 /* Set the coordinates of obstructing window */
610 set_window_coords(tmp
, &obs
);
612 /* Try to maximize in the y direction first */
613 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
614 if (x_intsect
!= 0) {
615 /* TODO: Consider the case when coords are equal */
616 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
617 /* w_0 is below the bottom of w_j */
618 new.top
= obs
.bottom
+ 1;
620 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
621 /* The bottom of w_0 is above the top of w_j */
622 new.bottom
= obs
.top
- 1;
629 if (tmp
->prev
->frame
->workspace
!= w_global
.workspace
.current
||
630 tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
636 set_window_coords(tmp
, &obs
);
639 * Use the new.top and new.height instead of original values
640 * as they may have different intersections with the obstructing windows
642 new.height
= new.bottom
- new.top
- adjust_height
;
643 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
644 if (y_intsect
!= 0) {
645 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
646 /* w_0 is completely to the right of w_j */
647 new.left
= obs
.right
+ 1;
649 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
650 /* w_0 is completely to the left of w_j */
651 new.right
= obs
.left
- 1;
658 /* xcalc needs -7 here, but other apps don't */
659 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
660 *new_width
= new.right
- new.left
;
663 void wUnmaximizeWindow(WWindow
*wwin
)
667 if (!wwin
->flags
.maximized
)
670 if (wwin
->flags
.shaded
) {
671 wwin
->flags
.skip_next_animation
= 1;
672 wUnshadeWindow(wwin
);
675 /* Use old coordinates if they are set, current values otherwise */
676 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
678 /* unMaximusize relative to original position */
679 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
680 x
+= wwin
->frame_x
- wwin
->maximus_x
;
681 y
+= wwin
->frame_y
- wwin
->maximus_y
;
684 wwin
->flags
.maximized
= 0;
685 wwin
->flags
.old_maximized
= 0;
686 wWindowConfigure(wwin
, x
, y
, w
, h
);
687 wWindowSynthConfigureNotify(wwin
);
689 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
692 void wFullscreenWindow(WWindow
*wwin
)
697 if (wwin
->flags
.fullscreen
)
700 wwin
->flags
.fullscreen
= True
;
702 wWindowConfigureBorders(wwin
);
704 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
706 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
707 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
708 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
709 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
711 head
= wGetHeadForWindow(wwin
);
712 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
713 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
715 wwin
->screen_ptr
->bfs_focused_window
= wwin
->screen_ptr
->focused_window
;
716 wSetFocusTo(wwin
->screen_ptr
, wwin
);
718 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
721 void wUnfullscreenWindow(WWindow
*wwin
)
723 if (!wwin
->flags
.fullscreen
)
726 wwin
->flags
.fullscreen
= False
;
728 if (WFLAGP(wwin
, sunken
)) {
729 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
730 } else if (WFLAGP(wwin
, floating
)) {
731 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
734 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
735 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
737 wWindowConfigureBorders(wwin
);
739 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
740 wFrameWindowPaint(wwin->frame);
743 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
745 if (wwin
->screen_ptr
->bfs_focused_window
) {
746 wSetFocusTo(wwin
->screen_ptr
, wwin
->screen_ptr
->bfs_focused_window
);
747 wwin
->screen_ptr
->bfs_focused_window
= NULL
;
752 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
754 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
755 float cx
, cy
, cw
, ch
;
756 float xstep
, ystep
, wstep
, hstep
;
759 float angle
, final_angle
, delta
;
761 xstep
= (float)(fx
- x
) / steps
;
762 ystep
= (float)(fy
- y
) / steps
;
763 wstep
= (float)(fw
- w
) / steps
;
764 hstep
= (float)(fh
- h
) / steps
;
771 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
772 delta
= (float)(final_angle
/ FRAMES
);
773 for (angle
= 0;; angle
+= delta
) {
774 if (angle
> final_angle
)
777 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
778 dch
= (ch
/ 2) * cos(angle
);
779 midy
= cy
+ (ch
/ 2);
781 points
[0].x
= cx
+ dx
;
782 points
[0].y
= midy
- dch
;
783 points
[1].x
= cx
+ cw
- dx
;
784 points
[1].y
= points
[0].y
;
785 points
[2].x
= cx
+ cw
+ dx
;
786 points
[2].y
= midy
+ dch
;
787 points
[3].x
= cx
- dx
;
788 points
[3].y
= points
[2].y
;
789 points
[4].x
= points
[0].x
;
790 points
[4].y
= points
[0].y
;
793 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
795 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
797 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
803 if (angle
>= final_angle
)
813 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
815 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
816 float cx
, cy
, cw
, ch
;
817 float xstep
, ystep
, wstep
, hstep
;
819 float angle
, final_angle
, a
, d
, delta
;
826 xstep
= (float)(fx
- x
) / steps
;
827 ystep
= (float)(fy
- y
) / steps
;
828 wstep
= (float)(fw
- w
) / steps
;
829 hstep
= (float)(fh
- h
) / steps
;
836 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
837 delta
= (float)(final_angle
/ FRAMES
);
838 for (angle
= 0;; angle
+= delta
) {
839 if (angle
> final_angle
)
843 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
845 points
[0].x
= cx
+ cos(angle
- a
) * d
;
846 points
[0].y
= cy
+ sin(angle
- a
) * d
;
847 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
848 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
849 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
850 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
851 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
852 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
853 points
[4].x
= cx
+ cos(angle
- a
) * d
;
854 points
[4].y
= cy
+ sin(angle
- a
) * d
;
856 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
858 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
860 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
866 if (angle
>= final_angle
)
875 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
877 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
878 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
879 float xstep
, ystep
, wstep
, hstep
;
882 xstep
= (float)(fx
- x
) / steps
;
883 ystep
= (float)(fy
- y
) / steps
;
884 wstep
= (float)(fw
- w
) / steps
;
885 hstep
= (float)(fh
- h
) / steps
;
887 for (j
= 0; j
< FRAMES
; j
++) {
894 for (i
= 0; i
< steps
; i
++) {
895 for (j
= 0; j
< FRAMES
; j
++) {
896 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
897 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
900 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
902 for (j
= 0; j
< FRAMES
; j
++) {
903 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
904 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
905 if (j
< FRAMES
- 1) {
919 for (j
= 0; j
< FRAMES
; j
++) {
920 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
923 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
925 for (j
= 0; j
< FRAMES
; j
++) {
926 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
934 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
936 int style
= wPreferences
.iconification_style
; /* Catch the value */
939 if (style
== WIS_NONE
)
942 if (style
== WIS_RANDOM
) {
948 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
950 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
953 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
955 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
959 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
961 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
965 #endif /* ANIMATIONS */
967 static void flushExpose(void)
971 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
972 WMHandleEvent(&tmpev
);
976 static void unmapTransientsFor(WWindow
*wwin
)
980 tmp
= wwin
->screen_ptr
->focused_window
;
982 /* unmap the transients for this transient */
983 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
984 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
985 unmapTransientsFor(tmp
);
986 tmp
->flags
.miniaturized
= 1;
987 if (!tmp
->flags
.shaded
) {
990 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
993 if (!tmp->flags.shaded)
995 wClientSetState(tmp
, IconicState
, None
);
997 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1003 static void mapTransientsFor(WWindow
*wwin
)
1007 tmp
= wwin
->screen_ptr
->focused_window
;
1009 /* recursively map the transients for this transient */
1010 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1011 && tmp
->icon
== NULL
) {
1012 mapTransientsFor(tmp
);
1013 tmp
->flags
.miniaturized
= 0;
1014 if (!tmp
->flags
.shaded
) {
1017 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1019 tmp
->flags
.semi_focused
= 0;
1021 if (!tmp->flags.shaded)
1023 wClientSetState(tmp
, NormalState
, None
);
1025 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1031 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1038 /* hackish way to detect transient_for cycle */
1039 i
= wwin
->screen_ptr
->window_count
+ 1;
1041 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1042 wwin
= wWindowFor(wwin
->transient_for
);
1045 if (i
== 0 && wwin
) {
1046 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1053 void wIconifyWindow(WWindow
* wwin
)
1055 XWindowAttributes attribs
;
1058 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1059 return; /* the window doesn't exist anymore */
1061 if (wwin
->flags
.miniaturized
)
1062 return; /* already miniaturized */
1064 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1065 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1067 if (owner
&& owner
->flags
.miniaturized
)
1071 present
= wwin
->frame
->workspace
== w_global
.workspace
.current
;
1073 /* if the window is in another workspace, simplify process */
1075 /* icon creation may take a while */
1076 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1077 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1078 GrabModeAsync
, None
, None
, CurrentTime
);
1081 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1082 if (!wwin
->flags
.icon_moved
)
1083 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1085 wwin
->icon
= icon_create_for_wwindow(wwin
);
1086 wwin
->icon
->mapped
= 1;
1089 wwin
->flags
.miniaturized
= 1;
1090 wwin
->flags
.mapped
= 0;
1092 /* unmap transients */
1093 unmapTransientsFor(wwin
);
1096 XUngrabPointer(dpy
, CurrentTime
);
1098 /* let all Expose events arrive so that we can repaint
1099 * something before the animation starts (and the server is grabbed) */
1102 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1103 wClientSetState(wwin
, IconicState
, None
);
1105 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1109 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1110 && !wPreferences
.no_animations
) {
1113 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1116 iw
= wwin
->icon
->core
->width
;
1117 ih
= wwin
->icon
->core
->height
;
1119 if (wwin
->flags
.net_handle_icon
) {
1127 iw
= wwin
->screen_ptr
->scr_width
;
1128 ih
= wwin
->screen_ptr
->scr_height
;
1131 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1132 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1137 wwin
->flags
.skip_next_animation
= 0;
1139 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1140 if (w_global
.workspace
.current
== wwin
->frame
->workspace
||
1141 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1142 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1144 AddToStackList(wwin
->icon
->core
);
1145 wLowerFrame(wwin
->icon
->core
);
1149 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1152 * It doesn't seem to be working and causes button event hangup
1153 * when deiconifying a transient window.
1154 setupIconGrabs(wwin->icon);
1156 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1157 && wPreferences
.focus_mode
== WKF_CLICK
) {
1162 if (!WFLAGP(tmp
, no_focusable
)
1163 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1164 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1168 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1169 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1170 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1173 if (!wwin
->screen_ptr
->flags
.startup
) {
1174 /* Catch up with events not processed while animation was running */
1175 Window clientwin
= wwin
->client_win
;
1177 ProcessPendingEvents();
1179 /* the window can disappear while ProcessPendingEvents() runs */
1180 if (!wWindowFor(clientwin
)) {
1187 /* maybe we want to do this regardless of net_handle_icon
1188 * it seems to me we might break behaviour this way.
1190 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1191 && !wwin
->flags
.net_handle_icon
)
1192 wIconSelect(wwin
->icon
);
1194 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1196 if (wPreferences
.auto_arrange_icons
)
1197 wArrangeIcons(wwin
->screen_ptr
, True
);
1200 void wDeiconifyWindow(WWindow
*wwin
)
1202 /* Let's avoid changing workspace while deiconifying */
1203 w_global
.workspace
.ignore_change
= True
;
1205 /* we're hiding for show_desktop */
1206 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1207 wwin
->frame
->workspace
!= w_global
.workspace
.current
;
1210 wWindowChangeWorkspace(wwin
, w_global
.workspace
.current
);
1212 if (!wwin
->flags
.miniaturized
) {
1213 w_global
.workspace
.ignore_change
= False
;
1217 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1218 WWindow
*owner
= recursiveTransientFor(wwin
);
1220 if (owner
&& owner
->flags
.miniaturized
) {
1221 wDeiconifyWindow(owner
);
1222 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1223 wRaiseFrame(wwin
->frame
->core
);
1224 w_global
.workspace
.ignore_change
= False
;
1229 wwin
->flags
.miniaturized
= 0;
1231 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1232 wwin
->flags
.mapped
= 1;
1234 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1235 /* maybe we want to do this regardless of net_handle_icon
1236 * it seems to me we might break behaviour this way.
1238 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1239 && wwin
->icon
!= NULL
) {
1240 if (wwin
->icon
->selected
)
1241 wIconSelect(wwin
->icon
);
1243 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1247 /* if the window is in another workspace, do it silently */
1248 if (!netwm_hidden
) {
1250 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1251 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1254 if (!wPreferences
.disable_miniwindows
1255 && !wwin
->flags
.net_handle_icon
) {
1258 iw
= wwin
->icon
->core
->width
;
1259 ih
= wwin
->icon
->core
->height
;
1261 if (wwin
->flags
.net_handle_icon
) {
1269 iw
= wwin
->screen_ptr
->scr_width
;
1270 ih
= wwin
->screen_ptr
->scr_height
;
1273 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1274 wwin
->frame_x
, wwin
->frame_y
,
1275 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1277 #endif /* ANIMATIONS */
1278 wwin
->flags
.skip_next_animation
= 0;
1280 if (!wwin
->flags
.shaded
)
1281 XMapWindow(dpy
, wwin
->client_win
);
1283 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1284 wRaiseFrame(wwin
->frame
->core
);
1285 if (!wwin
->flags
.shaded
)
1286 wClientSetState(wwin
, NormalState
, None
);
1288 mapTransientsFor(wwin
);
1291 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1292 && !wwin
->flags
.net_handle_icon
) {
1293 RemoveFromStackList(wwin
->icon
->core
);
1294 /* removeIconGrabs(wwin->icon); */
1295 wIconDestroy(wwin
->icon
);
1299 if (!netwm_hidden
) {
1302 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1305 if (!wwin
->screen_ptr
->flags
.startup
) {
1306 /* Catch up with events not processed while animation was running */
1307 Window clientwin
= wwin
->client_win
;
1309 ProcessPendingEvents();
1311 /* the window can disappear while ProcessPendingEvents() runs */
1312 if (!wWindowFor(clientwin
)) {
1313 w_global
.workspace
.ignore_change
= False
;
1320 if (wPreferences
.auto_arrange_icons
)
1321 wArrangeIcons(wwin
->screen_ptr
, True
);
1323 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1325 /* In case we were shaded and iconified, also unshade */
1327 wUnshadeWindow(wwin
);
1329 w_global
.workspace
.ignore_change
= False
;
1332 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1334 if (wwin
->flags
.miniaturized
) {
1336 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1337 wwin
->icon
->mapped
= 0;
1339 wwin
->flags
.hidden
= 1;
1341 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1345 if (wwin
->flags
.inspector_open
) {
1346 wHideInspectorForWindow(wwin
);
1349 wwin
->flags
.hidden
= 1;
1352 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1356 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1357 !wwin
->flags
.skip_next_animation
&& animate
) {
1358 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1359 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1360 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1363 wwin
->flags
.skip_next_animation
= 0;
1365 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1368 void wHideAll(WScreen
*scr
)
1373 unsigned int wcount
= 0;
1379 menu
= scr
->switch_menu
;
1381 windows
= wmalloc(sizeof(WWindow
*));
1384 for (i
= 0; i
< menu
->entry_no
; i
++) {
1385 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1387 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1390 wwin
= scr
->focused_window
;
1393 windows
[wcount
] = wwin
;
1395 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1401 for (i
= 0; i
< wcount
; i
++) {
1403 if (wwin
->frame
->workspace
== w_global
.workspace
.current
1404 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1405 && !wwin
->flags
.internal_window
1406 && !WFLAGP(wwin
, no_miniaturizable
)
1408 wwin
->flags
.skip_next_animation
= 1;
1409 wIconifyWindow(wwin
);
1416 void wHideOtherApplications(WWindow
*awin
)
1423 wwin
= awin
->screen_ptr
->focused_window
;
1427 && wwin
->frame
->workspace
== w_global
.workspace
.current
1428 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1429 && !wwin
->flags
.internal_window
1430 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1432 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1433 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1434 wwin
->flags
.skip_next_animation
= 1;
1435 wIconifyWindow(wwin
);
1437 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1438 tapp
= wApplicationOf(wwin
->main_window
);
1440 tapp
->flags
.skip_next_animation
= 1;
1441 wHideApplication(tapp
);
1443 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1444 wwin
->flags
.skip_next_animation
= 1;
1445 wIconifyWindow(wwin
);
1453 wSetFocusTo(awin->screen_ptr, awin);
1457 void wHideApplication(WApplication
*wapp
)
1465 wwarning("trying to hide a non grouped window");
1468 if (!wapp
->main_window_desc
) {
1469 wwarning("group leader not found for window group");
1472 scr
= wapp
->main_window_desc
->screen_ptr
;
1474 wlist
= scr
->focused_window
;
1478 if (wlist
->main_window
== wapp
->main_window
)
1479 wapp
->last_focused
= wlist
;
1481 wapp
->last_focused
= NULL
;
1483 animate
= !wapp
->flags
.skip_next_animation
;
1486 if (wlist
->main_window
== wapp
->main_window
) {
1487 if (wlist
->flags
.focused
) {
1490 if (wapp
->app_icon
) {
1491 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1492 wapp
->app_icon
->y_pos
, wlist
, animate
);
1496 wlist
= wlist
->prev
;
1499 wapp
->flags
.skip_next_animation
= 0;
1502 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1503 wlist
= scr
->focused_window
;
1505 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1506 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1508 wlist
= wlist
->prev
;
1510 wSetFocusTo(scr
, wlist
);
1512 wSetFocusTo(scr
, NULL
);
1516 wapp
->flags
.hidden
= 1;
1518 if (wPreferences
.auto_arrange_icons
)
1519 wArrangeIcons(scr
, True
);
1523 wAppIconPaint(wapp
->app_icon
);
1527 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1529 if (bringToCurrentWS
)
1530 wWindowChangeWorkspace(wwin
, w_global
.workspace
.current
);
1532 wwin
->flags
.hidden
= 0;
1535 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1536 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1537 icon
->core
->width
, icon
->core
->height
,
1538 wwin
->frame_x
, wwin
->frame_y
,
1539 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1542 wwin
->flags
.skip_next_animation
= 0;
1543 if (w_global
.workspace
.current
== wwin
->frame
->workspace
) {
1544 XMapWindow(dpy
, wwin
->client_win
);
1545 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1546 wClientSetState(wwin
, NormalState
, None
);
1547 wwin
->flags
.mapped
= 1;
1548 wRaiseFrame(wwin
->frame
->core
);
1550 if (wwin
->flags
.inspector_open
) {
1551 wUnhideInspectorForWindow(wwin
);
1554 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1557 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1560 WWindow
*wlist
, *next
;
1561 WWindow
*focused
= NULL
;
1567 scr
= wapp
->main_window_desc
->screen_ptr
;
1568 wlist
= scr
->focused_window
;
1572 /* goto beginning of list */
1574 wlist
= wlist
->prev
;
1576 animate
= !wapp
->flags
.skip_next_animation
;
1581 if (wlist
->main_window
== wapp
->main_window
) {
1582 if (wlist
->flags
.focused
)
1584 else if (!focused
|| !focused
->flags
.focused
)
1587 if (wlist
->flags
.miniaturized
) {
1588 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1589 wlist
->frame
->workspace
== w_global
.workspace
.current
) && wlist
->icon
) {
1590 if (!wlist
->icon
->mapped
) {
1593 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1594 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1595 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1599 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1600 wlist
->icon
->mapped
= 1;
1602 wRaiseFrame(wlist
->icon
->core
);
1604 if (bringToCurrentWS
)
1605 wWindowChangeWorkspace(wlist
, w_global
.workspace
.current
);
1606 wlist
->flags
.hidden
= 0;
1607 if (miniwindows
&& wlist
->frame
->workspace
== w_global
.workspace
.current
) {
1608 wDeiconifyWindow(wlist
);
1610 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1611 } else if (wlist
->flags
.shaded
) {
1612 if (bringToCurrentWS
)
1613 wWindowChangeWorkspace(wlist
, w_global
.workspace
.current
);
1614 wlist
->flags
.hidden
= 0;
1615 wRaiseFrame(wlist
->frame
->core
);
1616 if (wlist
->frame
->workspace
== w_global
.workspace
.current
) {
1617 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1619 wUnshadeWindow(wlist
);
1622 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1623 } else if (wlist
->flags
.hidden
) {
1624 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1625 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1628 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= w_global
.workspace
.current
)
1629 wWindowChangeWorkspace(wlist
, w_global
.workspace
.current
);
1631 wRaiseFrame(wlist
->frame
->core
);
1637 wapp
->flags
.skip_next_animation
= 0;
1638 wapp
->flags
.hidden
= 0;
1640 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1641 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1642 wSetFocusTo(scr
, wapp
->last_focused
);
1643 } else if (focused
) {
1644 wSetFocusTo(scr
, focused
);
1646 wapp
->last_focused
= NULL
;
1647 if (wPreferences
.auto_arrange_icons
)
1648 wArrangeIcons(scr
, True
);
1651 wAppIconPaint(wapp
->app_icon
);
1655 void wShowAllWindows(WScreen
*scr
)
1657 WWindow
*wwin
, *old_foc
;
1660 old_foc
= wwin
= scr
->focused_window
;
1662 if (!wwin
->flags
.internal_window
&&
1663 (w_global
.workspace
.current
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1664 if (wwin
->flags
.miniaturized
) {
1665 wwin
->flags
.skip_next_animation
= 1;
1666 wDeiconifyWindow(wwin
);
1667 } else if (wwin
->flags
.hidden
) {
1668 wapp
= wApplicationOf(wwin
->main_window
);
1670 wUnhideApplication(wapp
, False
, False
);
1672 wwin
->flags
.skip_next_animation
= 1;
1673 wDeiconifyWindow(wwin
);
1679 wSetFocusTo(scr
, old_foc
);
1680 /*wRaiseFrame(old_foc->frame->core); */
1683 void wRefreshDesktop(WScreen
*scr
)
1686 XSetWindowAttributes attr
;
1688 attr
.backing_store
= NotUseful
;
1689 attr
.save_under
= False
;
1690 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1691 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1692 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1693 XMapRaised(dpy
, win
);
1694 XDestroyWindow(dpy
, win
);
1698 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1704 const int heads
= wXineramaHeads(scr
);
1707 int pf
; /* primary axis */
1708 int sf
; /* secondary axis */
1712 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1718 int isize
= wPreferences
.icon_size
;
1720 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1722 for (head
= 0; head
< heads
; ++head
) {
1723 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1724 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1725 vars
[head
].pi
= vars
[head
].si
= 0;
1726 vars
[head
].sx1
= rect
.pos
.x
;
1727 vars
[head
].sy1
= rect
.pos
.y
;
1728 vars
[head
].sw
= rect
.size
.width
;
1729 vars
[head
].sh
= rect
.size
.height
;
1730 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1731 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1732 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1733 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1734 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1735 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1737 /* icon yard boundaries */
1738 if (wPreferences
.icon_yard
& IY_VERT
) {
1739 vars
[head
].pf
= vars
[head
].fullH
;
1740 vars
[head
].sf
= vars
[head
].fullW
;
1742 vars
[head
].pf
= vars
[head
].fullW
;
1743 vars
[head
].sf
= vars
[head
].fullH
;
1745 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1746 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1749 vars
[head
].xo
= vars
[head
].sx1
;
1752 if (wPreferences
.icon_yard
& IY_TOP
) {
1753 vars
[head
].yo
= vars
[head
].sy1
;
1756 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1761 #define X ((wPreferences.icon_yard & IY_VERT) \
1762 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1763 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1765 #define Y ((wPreferences.icon_yard & IY_VERT) \
1766 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1767 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1769 /* arrange application icons */
1770 aicon
= w_global
.app_icon_list
;
1771 /* reverse them to avoid unnecessarily sliding of icons */
1772 while (aicon
&& aicon
->next
)
1773 aicon
= aicon
->next
;
1776 if (!aicon
->docked
) {
1777 /* CHECK: can icon be NULL here ? */
1778 /* The intention here is to place the AppIcon on the head that
1779 * contains most of the applications _main_ window. */
1780 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1782 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1784 if (!wPreferences
.no_animations
)
1785 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1786 #endif /* ANIMATIONS */
1788 wAppIconMove(aicon
, X
, Y
);
1790 if (vars
[head
].pi
>= vars
[head
].pf
) {
1795 aicon
= aicon
->prev
;
1798 /* arrange miniwindows */
1799 wwin
= scr
->focused_window
;
1800 /* reverse them to avoid unnecessarily shuffling */
1801 while (wwin
&& wwin
->prev
)
1805 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1806 (wwin
->frame
->workspace
== w_global
.workspace
.current
||
1807 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1809 head
= wGetHeadForWindow(wwin
);
1811 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1812 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1813 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1819 if (vars
[head
].pi
>= vars
[head
].pf
) {
1826 wwin
->flags
.icon_moved
= 0;
1828 /* we reversed the order, so we use next */
1835 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1837 WScreen
*scr
= wwin
->screen_ptr
;
1840 wwin
->flags
.selected
= 1;
1841 if (wwin
->frame
->selected_border_pixel
)
1842 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1844 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1846 if (!HAS_BORDER(wwin
)) {
1847 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1850 if (!scr
->selected_windows
)
1851 scr
->selected_windows
= WMCreateArray(4);
1852 WMAddToArray(scr
->selected_windows
, wwin
);
1854 wwin
->flags
.selected
= 0;
1855 if (wwin
->frame
->border_pixel
)
1856 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1858 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1860 if (!HAS_BORDER(wwin
)) {
1861 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1864 if (scr
->selected_windows
) {
1865 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1870 void wMakeWindowVisible(WWindow
*wwin
)
1872 if (wwin
->frame
->workspace
!= w_global
.workspace
.current
)
1873 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1875 if (wwin
->flags
.shaded
)
1876 wUnshadeWindow(wwin
);
1878 if (wwin
->flags
.hidden
) {
1881 app
= wApplicationOf(wwin
->main_window
);
1883 /* trick to get focus to this window */
1884 app
->last_focused
= wwin
;
1885 wUnhideApplication(app
, False
, False
);
1888 if (wwin
->flags
.miniaturized
) {
1889 wDeiconifyWindow(wwin
);
1891 if (!WFLAGP(wwin
, no_focusable
))
1892 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1893 wRaiseFrame(wwin
->frame
->core
);
1898 * Do the animation while shading (called with what = SHADE)
1899 * or unshading (what = UNSHADE).
1902 static void shade_animate(WWindow
*wwin
, Bool what
)
1905 time_t time0
= time(NULL
);
1907 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1912 if (!wwin
->screen_ptr
->flags
.startup
) {
1913 /* do the shading animation */
1914 h
= wwin
->frame
->core
->height
;
1915 s
= h
/ SHADE_STEPS
;
1918 w
= wwin
->frame
->core
->width
;
1919 y
= wwin
->frame
->top_width
;
1920 while (h
> wwin
->frame
->top_width
+ 1) {
1921 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1922 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1925 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1928 if (SHADE_DELAY
> 0) {
1929 wusleep(SHADE_DELAY
* 1000L);
1936 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1941 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1942 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1943 s
= abs(y
) / SHADE_STEPS
;
1946 w
= wwin
->frame
->core
->width
;
1947 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1949 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1950 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1951 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1953 if (SHADE_DELAY
> 0) {
1954 wusleep(SHADE_DELAY
* 2000L / 3);
1961 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1965 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);