Fixed floating point constants defined as double but expected as float
[wmaker-crm.git] / src / menu.c
blob83eb804405f4e32ff4653b7cbef3f1624eb9c35e
1 /* menu.c- generic menu, used for root menu, application menus etc.
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with this program; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "wconfig.h"
25 #include <X11/Xlib.h>
26 #include <X11/Xutil.h>
27 #include <X11/keysym.h>
28 #include <stdlib.h>
29 #include <string.h>
30 #include <stdio.h>
31 #include <stdint.h>
32 #include <unistd.h>
33 #include <ctype.h>
35 #include "WindowMaker.h"
36 #include "wcore.h"
37 #include "framewin.h"
38 #include "menu.h"
39 #include "actions.h"
40 #include "winmenu.h"
41 #include "stacking.h"
42 #include "xinerama.h"
43 #include "workspace.h"
44 #include "dialog.h"
45 #include "rootmenu.h"
46 #include "switchmenu.h"
49 #define MOD_MASK wPreferences.modifier_mask
51 #define MENU_SCROLL_STEP menuScrollParameters[(int)wPreferences.menu_scroll_speed].steps
52 #define MENU_SCROLL_DELAY menuScrollParameters[(int)wPreferences.menu_scroll_speed].delay
54 #define MENUW(m) ((m)->frame->core->width+2*(m)->frame->screen_ptr->frame_border_width)
55 #define MENUH(m) ((m)->frame->core->height+2*(m)->frame->screen_ptr->frame_border_width)
57 /***** Local Stuff ******/
59 static struct {
60 int steps;
61 int delay;
62 } menuScrollParameters[5] = {
64 MENU_SCROLL_STEPS_UF, MENU_SCROLL_DELAY_UF}, {
65 MENU_SCROLL_STEPS_F, MENU_SCROLL_DELAY_F}, {
66 MENU_SCROLL_STEPS_M, MENU_SCROLL_DELAY_M}, {
67 MENU_SCROLL_STEPS_S, MENU_SCROLL_DELAY_S}, {
68 MENU_SCROLL_STEPS_US, MENU_SCROLL_DELAY_US}};
70 static void menuMouseDown(WObjDescriptor * desc, XEvent * event);
71 static void menuExpose(WObjDescriptor * desc, XEvent * event);
72 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event);
73 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event);
74 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event);
75 static void updateTexture(WMenu * menu);
76 static int saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu);
77 static int restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, const char *path);
78 static void selectEntry(WMenu * menu, int entry_no);
79 static void closeCascade(WMenu * menu);
81 /****** Notification Observers ******/
83 static void appearanceObserver(void *self, WMNotification * notif)
85 WMenu *menu = (WMenu *) self;
86 uintptr_t flags = (uintptr_t)WMGetNotificationClientData(notif);
88 if (!menu->flags.realized)
89 return;
91 if (WMGetNotificationName(notif) == WNMenuAppearanceSettingsChanged) {
92 if (flags & WFontSettings) {
93 menu->flags.realized = 0;
94 wMenuRealize(menu);
96 if (flags & WTextureSettings) {
97 if (!menu->flags.brother)
98 updateTexture(menu);
100 if (flags & (WTextureSettings | WColorSettings)) {
101 wMenuPaint(menu);
103 } else if (menu->flags.titled) {
105 if (flags & WFontSettings) {
106 menu->flags.realized = 0;
107 wMenuRealize(menu);
109 if (flags & WTextureSettings) {
110 menu->frame->flags.need_texture_remake = 1;
112 if (flags & (WColorSettings | WTextureSettings)) {
113 wFrameWindowPaint(menu->frame);
118 /************************************/
121 *----------------------------------------------------------------------
122 * wMenuCreate--
123 * Creates a new empty menu with the specified title. If main_menu
124 * is True, the created menu will be a main menu, which has some special
125 * properties such as being placed over other normal menus.
126 * If title is NULL, the menu will have no titlebar.
128 * Returns:
129 * The created menu.
130 *----------------------------------------------------------------------
132 WMenu *wMenuCreate(WScreen *screen, const char *title, int main_menu)
134 WMenu *menu;
135 static int brother = 0;
136 int tmp, flags;
138 menu = wmalloc(sizeof(WMenu));
140 #ifdef SINGLE_MENULEVEL
141 tmp = WMSubmenuLevel;
142 #else
143 tmp = (main_menu ? WMMainMenuLevel : WMSubmenuLevel);
144 #endif
146 flags = WFF_SINGLE_STATE | WFF_BORDER;
147 if (title) {
148 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
149 menu->flags.titled = 1;
151 menu->frame =
152 wFrameWindowCreate(screen, tmp, 8, 2, 1, 1, &wPreferences.menu_title_clearance,
153 &wPreferences.menu_title_min_height,
154 &wPreferences.menu_title_max_height,
155 flags,
156 screen->menu_title_texture, NULL,
157 screen->menu_title_color, &screen->menu_title_font,
158 screen->w_depth, screen->w_visual, screen->w_colormap);
160 menu->frame->core->descriptor.parent = menu;
161 menu->frame->core->descriptor.parent_type = WCLASS_MENU;
162 menu->frame->core->descriptor.handle_mousedown = menuMouseDown;
164 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
166 if (title) {
167 menu->frame->title = wstrdup(title);
170 menu->frame->flags.justification = WTJ_LEFT;
172 menu->frame->rbutton_image = screen->b_pixmaps[WBUT_CLOSE];
174 menu->entry_no = 0;
175 menu->alloced_entries = 0;
176 menu->selected_entry = -1;
177 menu->entries = NULL;
179 menu->frame_x = screen->app_menu_x;
180 menu->frame_y = screen->app_menu_y;
182 menu->frame->child = menu;
184 menu->flags.lowered = 0;
186 /* create borders */
187 if (title) {
188 /* setup object descriptors */
189 menu->frame->on_mousedown_titlebar = menuTitleMouseDown;
190 menu->frame->on_dblclick_titlebar = menuTitleDoubleClick;
193 menu->frame->on_click_right = menuCloseClick;
195 menu->menu = wCoreCreate(menu->frame->core, 0, menu->frame->top_width, menu->frame->core->width, 10);
197 menu->menu->descriptor.parent = menu;
198 menu->menu->descriptor.parent_type = WCLASS_MENU;
199 menu->menu->descriptor.handle_expose = menuExpose;
200 menu->menu->descriptor.handle_mousedown = menuMouseDown;
202 menu->menu_texture_data = None;
204 XMapWindow(dpy, menu->menu->window);
206 XFlush(dpy);
208 if (!brother) {
209 brother = 1;
210 menu->brother = wMenuCreate(screen, title, main_menu);
211 brother = 0;
212 menu->brother->flags.brother = 1;
213 menu->brother->brother = menu;
215 WMAddNotificationObserver(appearanceObserver, menu, WNMenuAppearanceSettingsChanged, menu);
217 WMAddNotificationObserver(appearanceObserver, menu, WNMenuTitleAppearanceSettingsChanged, menu);
219 return menu;
222 WMenu *wMenuCreateForApp(WScreen *screen, const char *title, int main_menu)
224 WMenu *menu;
226 menu = wMenuCreate(screen, title, main_menu);
227 if (!menu)
228 return NULL;
229 menu->flags.app_menu = 1;
230 menu->brother->flags.app_menu = 1;
232 return menu;
235 static void insertEntry(WMenu * menu, WMenuEntry * entry, int index)
237 int i;
239 for (i = menu->entry_no - 1; i >= index; i--) {
240 menu->entries[i]->order++;
241 menu->entries[i + 1] = menu->entries[i];
243 menu->entries[index] = entry;
246 WMenuEntry *wMenuInsertCallback(WMenu *menu, int index, const char *text,
247 void (*callback) (WMenu * menu, WMenuEntry * entry), void *clientdata)
249 WMenuEntry *entry;
251 menu->flags.realized = 0;
252 menu->brother->flags.realized = 0;
254 /* reallocate array if it's too small */
255 if (menu->entry_no >= menu->alloced_entries) {
256 void *tmp;
258 tmp = wrealloc(menu->entries, sizeof(WMenuEntry) * (menu->alloced_entries + 5));
260 menu->entries = tmp;
261 menu->alloced_entries += 5;
263 menu->brother->entries = tmp;
264 menu->brother->alloced_entries = menu->alloced_entries;
266 entry = wmalloc(sizeof(WMenuEntry));
267 entry->flags.enabled = 1;
268 entry->text = wstrdup(text);
269 entry->cascade = -1;
270 entry->clientdata = clientdata;
271 entry->callback = callback;
272 if (index < 0 || index >= menu->entry_no) {
273 entry->order = menu->entry_no;
274 menu->entries[menu->entry_no] = entry;
275 } else {
276 entry->order = index;
277 insertEntry(menu, entry, index);
280 menu->entry_no++;
281 menu->brother->entry_no = menu->entry_no;
283 return entry;
286 void wMenuEntrySetCascade(WMenu * menu, WMenuEntry * entry, WMenu * cascade)
288 WMenu *brother = menu->brother;
289 int i, done;
291 assert(menu->flags.brother == 0);
293 if (entry->cascade >= 0) {
294 menu->flags.realized = 0;
295 brother->flags.realized = 0;
298 cascade->parent = menu;
300 cascade->brother->parent = brother;
302 done = 0;
303 for (i = 0; i < menu->cascade_no; i++) {
304 if (menu->cascades[i] == NULL) {
305 menu->cascades[i] = cascade;
306 brother->cascades[i] = cascade->brother;
307 done = 1;
308 entry->cascade = i;
309 break;
312 if (!done) {
313 entry->cascade = menu->cascade_no;
315 menu->cascades = wrealloc(menu->cascades, sizeof(menu->cascades[0]) * (menu->cascade_no + 1));
316 menu->cascades[menu->cascade_no++] = cascade;
318 brother->cascades = wrealloc(brother->cascades, sizeof(brother->cascades[0]) * (brother->cascade_no + 1));
319 brother->cascades[brother->cascade_no++] = cascade->brother;
322 if (menu->flags.lowered) {
324 cascade->flags.lowered = 1;
325 ChangeStackingLevel(cascade->frame->core, WMNormalLevel);
327 cascade->brother->flags.lowered = 1;
328 ChangeStackingLevel(cascade->brother->frame->core, WMNormalLevel);
331 if (!menu->flags.realized)
332 wMenuRealize(menu);
335 void wMenuEntryRemoveCascade(WMenu * menu, WMenuEntry * entry)
337 assert(menu->flags.brother == 0);
339 /* destroy cascade menu */
340 if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade] != NULL) {
342 wMenuDestroy(menu->cascades[entry->cascade], True);
344 menu->cascades[entry->cascade] = NULL;
345 menu->brother->cascades[entry->cascade] = NULL;
347 entry->cascade = -1;
351 void wMenuRemoveItem(WMenu * menu, int index)
353 int i;
355 if (menu->flags.brother) {
356 wMenuRemoveItem(menu->brother, index);
357 return;
360 if (index >= menu->entry_no)
361 return;
363 /* destroy cascade menu */
364 wMenuEntryRemoveCascade(menu, menu->entries[index]);
366 /* destroy unshared data */
368 if (menu->entries[index]->text)
369 wfree(menu->entries[index]->text);
371 if (menu->entries[index]->rtext)
372 wfree(menu->entries[index]->rtext);
374 if (menu->entries[index]->free_cdata && menu->entries[index]->clientdata)
375 (*menu->entries[index]->free_cdata) (menu->entries[index]->clientdata);
377 wfree(menu->entries[index]);
379 for (i = index; i < menu->entry_no - 1; i++) {
380 menu->entries[i + 1]->order--;
381 menu->entries[i] = menu->entries[i + 1];
383 menu->entry_no--;
384 menu->brother->entry_no--;
387 static Pixmap renderTexture(WMenu * menu)
389 RImage *img;
390 Pixmap pix;
391 int i;
392 RColor light;
393 RColor dark;
394 RColor mid;
395 WScreen *scr = menu->menu->screen_ptr;
396 WTexture *texture = scr->menu_item_texture;
398 if (wPreferences.menu_style == MS_NORMAL) {
399 img = wTextureRenderImage(texture, menu->menu->width, menu->entry_height, WREL_MENUENTRY);
400 } else {
401 img = wTextureRenderImage(texture, menu->menu->width, menu->menu->height + 1, WREL_MENUENTRY);
403 if (!img) {
404 wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
406 return None;
409 if (wPreferences.menu_style == MS_SINGLE_TEXTURE) {
410 light.alpha = 0;
411 light.red = light.green = light.blue = 80;
413 dark.alpha = 255;
414 dark.red = dark.green = dark.blue = 0;
416 mid.alpha = 0;
417 mid.red = mid.green = mid.blue = 40;
419 for (i = 1; i < menu->entry_no; i++) {
420 ROperateLine(img, RSubtractOperation, 0, i * menu->entry_height - 2,
421 menu->menu->width - 1, i * menu->entry_height - 2, &mid);
423 RDrawLine(img, 0, i * menu->entry_height - 1,
424 menu->menu->width - 1, i * menu->entry_height - 1, &dark);
426 ROperateLine(img, RAddOperation, 0, i * menu->entry_height,
427 menu->menu->width - 1, i * menu->entry_height, &light);
430 if (!RConvertImage(scr->rcontext, img, &pix)) {
431 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
433 RReleaseImage(img);
435 return pix;
438 static void updateTexture(WMenu * menu)
440 WScreen *scr = menu->menu->screen_ptr;
442 /* setup background texture */
443 if (scr->menu_item_texture->any.type != WTEX_SOLID) {
444 if (!menu->flags.brother) {
445 FREE_PIXMAP(menu->menu_texture_data);
447 menu->menu_texture_data = renderTexture(menu);
449 XSetWindowBackgroundPixmap(dpy, menu->menu->window, menu->menu_texture_data);
450 XClearWindow(dpy, menu->menu->window);
452 XSetWindowBackgroundPixmap(dpy, menu->brother->menu->window, menu->menu_texture_data);
453 XClearWindow(dpy, menu->brother->menu->window);
455 } else {
456 XSetWindowBackground(dpy, menu->menu->window, scr->menu_item_texture->any.color.pixel);
457 XClearWindow(dpy, menu->menu->window);
461 void wMenuRealize(WMenu * menu)
463 int i;
464 int width, rwidth, mrwidth, mwidth;
465 int theight, twidth, eheight;
466 WScreen *scr = menu->frame->screen_ptr;
467 static int brother_done = 0;
468 int flags;
470 if (!brother_done) {
471 brother_done = 1;
472 wMenuRealize(menu->brother);
473 brother_done = 0;
476 flags = WFF_SINGLE_STATE | WFF_BORDER;
477 if (menu->flags.titled)
478 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
480 wFrameWindowUpdateBorders(menu->frame, flags);
482 if (menu->flags.titled) {
483 twidth = WMWidthOfString(scr->menu_title_font, menu->frame->title, strlen(menu->frame->title));
484 theight = menu->frame->top_width;
485 twidth += theight + (wPreferences.new_style == TS_NEW ? 16 : 8);
486 } else {
487 twidth = 0;
488 theight = 0;
490 eheight = WMFontHeight(scr->menu_entry_font) + 6 + wPreferences.menu_text_clearance * 2;
491 menu->entry_height = eheight;
492 mrwidth = 0;
493 mwidth = 0;
494 for (i = 0; i < menu->entry_no; i++) {
495 char *text;
497 /* search widest text */
498 text = menu->entries[i]->text;
499 width = WMWidthOfString(scr->menu_entry_font, text, strlen(text)) + 10;
501 if (menu->entries[i]->flags.indicator) {
502 width += MENU_INDICATOR_SPACE;
505 if (width > mwidth)
506 mwidth = width;
508 /* search widest text on right */
509 text = menu->entries[i]->rtext;
510 if (text)
511 rwidth = WMWidthOfString(scr->menu_entry_font, text, strlen(text))
512 + 10;
513 else if (menu->entries[i]->cascade >= 0)
514 rwidth = 16;
515 else
516 rwidth = 4;
518 if (rwidth > mrwidth)
519 mrwidth = rwidth;
521 mwidth += mrwidth;
523 if (mwidth < twidth)
524 mwidth = twidth;
526 wCoreConfigure(menu->menu, 0, theight, mwidth, menu->entry_no * eheight - 1);
528 wFrameWindowResize(menu->frame, mwidth, menu->entry_no * eheight - 1
529 + menu->frame->top_width + menu->frame->bottom_width);
531 updateTexture(menu);
533 menu->flags.realized = 1;
535 if (menu->flags.mapped)
536 wMenuPaint(menu);
537 if (menu->brother->flags.mapped)
538 wMenuPaint(menu->brother);
541 void wMenuDestroy(WMenu * menu, int recurse)
543 int i;
545 WMRemoveNotificationObserver(menu);
547 /* remove any pending timers */
548 if (menu->timer)
549 WMDeleteTimerHandler(menu->timer);
550 menu->timer = NULL;
552 /* call destroy handler */
553 if (menu->on_destroy)
554 (*menu->on_destroy) (menu);
556 /* Destroy items if this menu own them. If this is the "brother" menu,
557 * leave them alone as it is shared by them.
559 if (!menu->flags.brother) {
560 for (i = 0; i < menu->entry_no; i++) {
562 wfree(menu->entries[i]->text);
564 if (menu->entries[i]->rtext)
565 wfree(menu->entries[i]->rtext);
566 #ifdef USER_MENU
568 if (menu->entries[i]->instances) {
569 WMReleasePropList(menu->entries[i]->instances);
571 #endif /* USER_MENU */
573 if (menu->entries[i]->free_cdata && menu->entries[i]->clientdata) {
574 (*menu->entries[i]->free_cdata) (menu->entries[i]->clientdata);
576 wfree(menu->entries[i]);
579 if (recurse) {
580 for (i = 0; i < menu->cascade_no; i++) {
581 if (menu->cascades[i]) {
582 if (menu->cascades[i]->flags.brother)
583 wMenuDestroy(menu->cascades[i]->brother, recurse);
584 else
585 wMenuDestroy(menu->cascades[i], recurse);
590 if (menu->entries)
591 wfree(menu->entries);
595 FREE_PIXMAP(menu->menu_texture_data);
597 if (menu->cascades)
598 wfree(menu->cascades);
600 wCoreDestroy(menu->menu);
601 wFrameWindowDestroy(menu->frame);
603 /* destroy copy of this menu */
604 if (!menu->flags.brother && menu->brother)
605 wMenuDestroy(menu->brother, False);
607 wfree(menu);
610 #define F_NORMAL 0
611 #define F_TOP 1
612 #define F_BOTTOM 2
613 #define F_NONE 3
615 static void drawFrame(WScreen * scr, Drawable win, int y, int w, int h, int type)
617 XSegment segs[2];
618 int i;
620 i = 0;
621 segs[i].x1 = segs[i].x2 = w - 1;
622 segs[i].y1 = y;
623 segs[i].y2 = y + h - 1;
624 i++;
625 if (type != F_TOP && type != F_NONE) {
626 segs[i].x1 = 1;
627 segs[i].y1 = segs[i].y2 = y + h - 2;
628 segs[i].x2 = w - 1;
629 i++;
631 XDrawSegments(dpy, win, scr->menu_item_auxtexture->dim_gc, segs, i);
633 i = 0;
634 segs[i].x1 = 0;
635 segs[i].y1 = y;
636 segs[i].x2 = 0;
637 segs[i].y2 = y + h - 1;
638 i++;
639 if (type != F_BOTTOM && type != F_NONE) {
640 segs[i].x1 = 0;
641 segs[i].y1 = y;
642 segs[i].x2 = w - 1;
643 segs[i].y2 = y;
644 i++;
646 XDrawSegments(dpy, win, scr->menu_item_auxtexture->light_gc, segs, i);
648 if (type != F_TOP && type != F_NONE)
649 XDrawLine(dpy, win, scr->menu_item_auxtexture->dark_gc, 0, y + h - 1, w - 1, y + h - 1);
652 static void paintEntry(WMenu * menu, int index, int selected)
654 WScreen *scr = menu->frame->screen_ptr;
655 Window win = menu->menu->window;
656 WMenuEntry *entry = menu->entries[index];
657 GC light, dim, dark;
658 WMColor *color;
659 int x, y, w, h, tw;
660 int type;
662 if (!menu->flags.realized)
663 return;
664 h = menu->entry_height;
665 w = menu->menu->width;
666 y = index * h;
668 light = scr->menu_item_auxtexture->light_gc;
669 dim = scr->menu_item_auxtexture->dim_gc;
670 dark = scr->menu_item_auxtexture->dark_gc;
672 if (wPreferences.menu_style == MS_FLAT && menu->entry_no > 1) {
673 if (index == 0)
674 type = F_TOP;
675 else if (index == menu->entry_no - 1)
676 type = F_BOTTOM;
677 else
678 type = F_NONE;
679 } else {
680 type = F_NORMAL;
683 /* paint background */
684 if (selected) {
685 XFillRectangle(dpy, win, WMColorGC(scr->select_color), 1, y + 1, w - 2, h - 3);
686 if (scr->menu_item_texture->any.type == WTEX_SOLID)
687 drawFrame(scr, win, y, w, h, type);
688 } else {
689 if (scr->menu_item_texture->any.type == WTEX_SOLID) {
690 XClearArea(dpy, win, 0, y + 1, w - 1, h - 3, False);
691 /* draw the frame */
692 drawFrame(scr, win, y, w, h, type);
693 } else {
694 XClearArea(dpy, win, 0, y, w, h, False);
698 if (selected) {
699 if (entry->flags.enabled)
700 color = scr->select_text_color;
701 else
702 color = scr->dtext_color;
703 } else if (!entry->flags.enabled) {
704 color = scr->dtext_color;
705 } else {
706 color = scr->mtext_color;
708 /* draw text */
709 x = 5;
710 if (entry->flags.indicator)
711 x += MENU_INDICATOR_SPACE + 2;
713 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font,
714 x, 3 + y + wPreferences.menu_text_clearance, entry->text, strlen(entry->text));
716 if (entry->cascade >= 0) {
717 /* draw the cascade indicator */
718 XDrawLine(dpy, win, dim, w - 11, y + 6, w - 6, y + h / 2 - 1);
719 XDrawLine(dpy, win, light, w - 11, y + h - 8, w - 6, y + h / 2 - 1);
720 XDrawLine(dpy, win, dark, w - 12, y + 6, w - 12, y + h - 8);
723 /* draw indicator */
724 if (entry->flags.indicator && entry->flags.indicator_on) {
725 int iw, ih;
726 WPixmap *indicator;
728 switch (entry->flags.indicator_type) {
729 case MI_CHECK:
730 indicator = scr->menu_check_indicator;
731 break;
732 case MI_MINIWINDOW:
733 indicator = scr->menu_mini_indicator;
734 break;
735 case MI_HIDDEN:
736 indicator = scr->menu_hide_indicator;
737 break;
738 case MI_SHADED:
739 indicator = scr->menu_shade_indicator;
740 break;
741 case MI_DIAMOND:
742 default:
743 indicator = scr->menu_radio_indicator;
744 break;
747 iw = indicator->width;
748 ih = indicator->height;
749 XSetClipMask(dpy, scr->copy_gc, indicator->mask);
750 XSetClipOrigin(dpy, scr->copy_gc, 5, y + (h - ih) / 2);
751 if (selected) {
752 if (entry->flags.enabled) {
753 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->select_text_color));
754 } else {
755 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
757 } else {
758 if (entry->flags.enabled) {
759 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->mtext_color));
760 } else {
761 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
764 XFillRectangle(dpy, win, scr->copy_gc, 5, y + (h - ih) / 2, iw, ih);
766 XCopyArea(dpy, indicator->image, win, scr->copy_gc, 0, 0,
767 iw, ih, 5, y+(h-ih)/2);
769 XSetClipOrigin(dpy, scr->copy_gc, 0, 0);
772 /* draw right text */
774 if (entry->rtext && entry->cascade < 0) {
775 tw = WMWidthOfString(scr->menu_entry_font, entry->rtext, strlen(entry->rtext));
777 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font, w - 6 - tw,
778 y + 3 + wPreferences.menu_text_clearance, entry->rtext, strlen(entry->rtext));
782 static void move_menus(WMenu * menu, int x, int y)
784 while (menu->parent) {
785 menu = menu->parent;
786 x -= MENUW(menu);
787 if (!wPreferences.align_menus && menu->selected_entry >= 0) {
788 y -= menu->selected_entry * menu->entry_height;
791 wMenuMove(menu, x, y, True);
794 static void makeVisible(WMenu * menu)
796 WScreen *scr = menu->frame->screen_ptr;
797 int x1, y1, x2, y2, new_x, new_y;
798 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
800 if (menu->entry_no < 0)
801 return;
803 x1 = menu->frame_x;
804 y1 = menu->frame_y + menu->frame->top_width + menu->selected_entry * menu->entry_height;
805 x2 = x1 + MENUW(menu);
806 y2 = y1 + menu->entry_height;
808 new_x = x1;
809 new_y = y1;
811 if (x1 < rect.pos.x) {
812 new_x = rect.pos.x;
813 } else if (x2 >= rect.pos.x + rect.size.width) {
814 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
817 if (y1 < rect.pos.y) {
818 new_y = rect.pos.y;
819 } else if (y2 >= rect.pos.y + rect.size.height) {
820 new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
823 new_y = new_y - menu->frame->top_width - menu->selected_entry * menu->entry_height;
824 move_menus(menu, new_x, new_y);
827 static int check_key(WMenu * menu, XKeyEvent * event)
829 int i, ch, s;
830 char buffer[32];
832 if (XLookupString(event, buffer, 32, NULL, NULL) < 1)
833 return -1;
835 ch = toupper(buffer[0]);
837 s = (menu->selected_entry >= 0 ? menu->selected_entry + 1 : 0);
839 again:
840 for (i = s; i < menu->entry_no; i++) {
841 if (ch == toupper(menu->entries[i]->text[0])) {
842 return i;
845 /* no match. Retry from start, if previous started from a selected entry */
846 if (s != 0) {
847 s = 0;
848 goto again;
850 return -1;
853 static int keyboardMenu(WMenu * menu)
855 XEvent event;
856 KeySym ksym = NoSymbol;
857 int done = 0;
858 int index;
859 WMenuEntry *entry;
860 int old_pos_x = menu->frame_x;
861 int old_pos_y = menu->frame_y;
862 int new_x = old_pos_x, new_y = old_pos_y;
863 WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
864 wGetHeadForPointerLocation(menu->frame->screen_ptr));
866 if (menu->flags.editing)
867 return False;
869 XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime);
871 if (menu->frame_y + menu->frame->top_width >= rect.pos.y + rect.size.height)
872 new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
874 if (menu->frame_x + MENUW(menu) >= rect.pos.x + rect.size.width)
875 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
877 move_menus(menu, new_x, new_y);
879 while (!done && menu->flags.mapped) {
880 XAllowEvents(dpy, AsyncKeyboard, CurrentTime);
881 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonPressMask
882 | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | SubstructureNotifyMask, &event);
884 switch (event.type) {
885 case KeyPress:
886 ksym = XLookupKeysym(&event.xkey, 0);
887 if (wPreferences.vi_key_menus) {
888 switch (ksym) {
889 case XK_h:
890 ksym = XK_Left;
891 break;
893 case XK_j:
894 ksym = XK_Down;
895 break;
897 case XK_k:
898 ksym = XK_Up;
899 break;
901 case XK_l:
902 ksym = XK_Right;
903 break;
907 switch (ksym) {
908 case XK_Escape:
909 done = 1;
910 break;
912 case XK_Home:
913 #ifdef XK_KP_Home
914 case XK_KP_Home:
915 #endif
916 selectEntry(menu, 0);
917 makeVisible(menu);
918 break;
920 case XK_End:
921 #ifdef XK_KP_End
922 case XK_KP_End:
923 #endif
924 selectEntry(menu, menu->entry_no - 1);
925 makeVisible(menu);
926 break;
928 case XK_Up:
929 #ifdef XK_KP_Up
930 case XK_KP_Up:
931 #endif
932 if (menu->selected_entry <= 0)
933 selectEntry(menu, menu->entry_no - 1);
934 else
935 selectEntry(menu, menu->selected_entry - 1);
936 makeVisible(menu);
937 break;
939 case XK_Down:
940 #ifdef XK_KP_Down
941 case XK_KP_Down:
942 #endif
943 if (menu->selected_entry < 0)
944 selectEntry(menu, 0);
945 else if (menu->selected_entry == menu->entry_no - 1)
946 selectEntry(menu, 0);
947 else if (menu->selected_entry < menu->entry_no - 1)
948 selectEntry(menu, menu->selected_entry + 1);
949 makeVisible(menu);
950 break;
952 case XK_Right:
953 #ifdef XK_KP_Right
954 case XK_KP_Right:
955 #endif
956 if (menu->selected_entry >= 0) {
957 WMenuEntry *entry;
958 entry = menu->entries[menu->selected_entry];
960 if (entry->cascade >= 0 && menu->cascades
961 && menu->cascades[entry->cascade]->entry_no > 0) {
963 XUngrabKeyboard(dpy, CurrentTime);
965 selectEntry(menu->cascades[entry->cascade], 0);
966 if (!keyboardMenu(menu->cascades[entry->cascade]))
967 done = 1;
969 XGrabKeyboard(dpy, menu->frame->core->window, True,
970 GrabModeAsync, GrabModeAsync, CurrentTime);
973 break;
975 case XK_Left:
976 #ifdef XK_KP_Left
977 case XK_KP_Left:
978 #endif
979 if (menu->parent != NULL && menu->parent->selected_entry >= 0) {
980 selectEntry(menu, -1);
981 move_menus(menu, old_pos_x, old_pos_y);
982 return True;
984 break;
986 case XK_Return:
987 #ifdef XK_KP_Enter
988 case XK_KP_Enter:
989 #endif
990 done = 2;
991 break;
993 default:
994 index = check_key(menu, &event.xkey);
995 if (index >= 0) {
996 selectEntry(menu, index);
999 break;
1001 default:
1002 if (event.type == ButtonPress)
1003 done = 1;
1005 WMHandleEvent(&event);
1009 XUngrabKeyboard(dpy, CurrentTime);
1011 if (done == 2 && menu->selected_entry >= 0) {
1012 entry = menu->entries[menu->selected_entry];
1013 } else {
1014 entry = NULL;
1017 if (entry && entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
1018 #if (MENU_BLINK_COUNT > 0)
1019 int sel = menu->selected_entry;
1020 int i;
1022 for (i = 0; i < MENU_BLINK_COUNT; i++) {
1023 paintEntry(menu, sel, False);
1024 XSync(dpy, 0);
1025 wusleep(MENU_BLINK_DELAY);
1026 paintEntry(menu, sel, True);
1027 XSync(dpy, 0);
1028 wusleep(MENU_BLINK_DELAY);
1030 #endif
1031 selectEntry(menu, -1);
1033 if (!menu->flags.buttoned) {
1034 wMenuUnmap(menu);
1035 move_menus(menu, old_pos_x, old_pos_y);
1037 closeCascade(menu);
1039 (*entry->callback) (menu, entry);
1040 } else {
1041 if (!menu->flags.buttoned) {
1042 wMenuUnmap(menu);
1043 move_menus(menu, old_pos_x, old_pos_y);
1045 selectEntry(menu, -1);
1048 /* returns True if returning from a submenu to a parent menu,
1049 * False if exiting from menu */
1050 return False;
1053 void wMenuMapAt(WMenu * menu, int x, int y, int keyboard)
1055 if (!menu->flags.realized) {
1056 menu->flags.realized = 1;
1057 wMenuRealize(menu);
1060 if (!menu->flags.mapped) {
1061 if (wPreferences.wrap_menus) {
1062 WScreen *scr = menu->frame->screen_ptr;
1063 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
1065 if (x < rect.pos.x)
1066 x = rect.pos.x;
1067 if (y < rect.pos.y)
1068 y = rect.pos.y;
1069 if (x + MENUW(menu) > rect.pos.x + rect.size.width)
1070 x = rect.pos.x + rect.size.width - MENUW(menu);
1071 if (y + MENUH(menu) > rect.pos.y + rect.size.height)
1072 y = rect.pos.y + rect.size.height - MENUH(menu);
1075 XMoveWindow(dpy, menu->frame->core->window, x, y);
1076 menu->frame_x = x;
1077 menu->frame_y = y;
1078 XMapWindow(dpy, menu->frame->core->window);
1079 wRaiseFrame(menu->frame->core);
1080 menu->flags.mapped = 1;
1081 } else {
1082 selectEntry(menu, 0);
1085 if (keyboard)
1086 keyboardMenu(menu);
1089 void wMenuMap(WMenu * menu)
1091 if (!menu->flags.realized) {
1092 menu->flags.realized = 1;
1093 wMenuRealize(menu);
1095 if (menu->flags.app_menu && menu->parent == NULL) {
1096 menu->frame_x = menu->frame->screen_ptr->app_menu_x;
1097 menu->frame_y = menu->frame->screen_ptr->app_menu_y;
1098 XMoveWindow(dpy, menu->frame->core->window, menu->frame_x, menu->frame_y);
1100 XMapWindow(dpy, menu->frame->core->window);
1101 wRaiseFrame(menu->frame->core);
1102 menu->flags.mapped = 1;
1105 void wMenuUnmap(WMenu * menu)
1107 int i;
1109 XUnmapWindow(dpy, menu->frame->core->window);
1110 if (menu->flags.titled && menu->flags.buttoned) {
1111 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
1113 menu->flags.buttoned = 0;
1114 menu->flags.mapped = 0;
1115 menu->flags.open_to_left = 0;
1117 for (i = 0; i < menu->cascade_no; i++) {
1118 if (menu->cascades[i] != NULL
1119 && menu->cascades[i]->flags.mapped && !menu->cascades[i]->flags.buttoned) {
1121 wMenuUnmap(menu->cascades[i]);
1124 menu->selected_entry = -1;
1127 void wMenuPaint(WMenu * menu)
1129 int i;
1131 if (!menu->flags.mapped) {
1132 return;
1135 /* paint entries */
1136 for (i = 0; i < menu->entry_no; i++) {
1137 paintEntry(menu, i, i == menu->selected_entry);
1141 void wMenuSetEnabled(WMenu * menu, int index, int enable)
1143 if (index >= menu->entry_no)
1144 return;
1145 menu->entries[index]->flags.enabled = enable;
1146 paintEntry(menu, index, index == menu->selected_entry);
1147 paintEntry(menu->brother, index, index == menu->selected_entry);
1151 static void selectEntry(WMenu * menu, int entry_no)
1153 WMenuEntry *entry;
1154 WMenu *submenu;
1155 int old_entry;
1157 if (menu->entries == NULL)
1158 return;
1160 if (entry_no >= menu->entry_no)
1161 return;
1163 old_entry = menu->selected_entry;
1164 menu->selected_entry = entry_no;
1166 if (old_entry != entry_no) {
1168 /* unselect previous entry */
1169 if (old_entry >= 0) {
1170 paintEntry(menu, old_entry, False);
1171 entry = menu->entries[old_entry];
1173 /* unmap cascade */
1174 if (entry->cascade >= 0 && menu->cascades) {
1175 if (!menu->cascades[entry->cascade]->flags.buttoned) {
1176 wMenuUnmap(menu->cascades[entry->cascade]);
1181 if (entry_no < 0) {
1182 menu->selected_entry = -1;
1183 return;
1185 entry = menu->entries[entry_no];
1187 if (entry->cascade >= 0 && menu->cascades && entry->flags.enabled) {
1188 /* Callback for when the submenu is opened.
1190 submenu = menu->cascades[entry->cascade];
1191 if (submenu && submenu->flags.brother)
1192 submenu = submenu->brother;
1194 if (entry->callback) {
1195 /* Only call the callback if the submenu is not yet mapped.
1197 if (menu->flags.brother) {
1198 if (!submenu || !submenu->flags.mapped)
1199 (*entry->callback) (menu->brother, entry);
1200 } else {
1201 if (!submenu || !submenu->flags.buttoned)
1202 (*entry->callback) (menu, entry);
1206 /* the submenu menu might have changed */
1207 submenu = menu->cascades[entry->cascade];
1209 /* map cascade */
1210 if (!submenu->flags.mapped) {
1211 int x, y;
1213 if (!submenu->flags.realized)
1214 wMenuRealize(submenu);
1215 if (wPreferences.wrap_menus) {
1216 if (menu->flags.open_to_left)
1217 submenu->flags.open_to_left = 1;
1219 if (submenu->flags.open_to_left) {
1220 x = menu->frame_x - MENUW(submenu);
1221 if (x < 0) {
1222 x = 0;
1223 submenu->flags.open_to_left = 0;
1225 } else {
1226 x = menu->frame_x + MENUW(menu);
1228 if (x + MENUW(submenu)
1229 >= menu->frame->screen_ptr->scr_width) {
1231 x = menu->frame_x - MENUW(submenu);
1232 submenu->flags.open_to_left = 1;
1235 } else {
1236 x = menu->frame_x + MENUW(menu);
1239 if (wPreferences.align_menus) {
1240 y = menu->frame_y;
1241 } else {
1242 y = menu->frame_y + menu->entry_height * entry_no;
1243 if (menu->flags.titled)
1244 y += menu->frame->top_width;
1245 if (menu->cascades[entry->cascade]->flags.titled)
1246 y -= menu->cascades[entry->cascade]->frame->top_width;
1249 wMenuMapAt(menu->cascades[entry->cascade], x, y, False);
1250 menu->cascades[entry->cascade]->parent = menu;
1251 } else {
1252 return;
1255 paintEntry(menu, entry_no, True);
1259 static WMenu *findMenu(WScreen * scr, int *x_ret, int *y_ret)
1261 WMenu *menu;
1262 WObjDescriptor *desc;
1263 Window root_ret, win, junk_win;
1264 int x, y, wx, wy;
1265 unsigned int mask;
1267 XQueryPointer(dpy, scr->root_win, &root_ret, &win, &x, &y, &wx, &wy, &mask);
1269 if (win == None)
1270 return NULL;
1272 if (XFindContext(dpy, win, w_global.context.client_win, (XPointer *) & desc) == XCNOENT)
1273 return NULL;
1275 if (desc->parent_type == WCLASS_MENU) {
1276 menu = (WMenu *) desc->parent;
1277 XTranslateCoordinates(dpy, root_ret, menu->menu->window, wx, wy, x_ret, y_ret, &junk_win);
1278 return menu;
1280 return NULL;
1283 static void closeCascade(WMenu * menu)
1285 WMenu *parent = menu->parent;
1287 if (menu->flags.brother || (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL))) {
1289 selectEntry(menu, -1);
1290 XSync(dpy, 0);
1291 #if (MENU_BLINK_DELAY > 2)
1292 wusleep(MENU_BLINK_DELAY / 2);
1293 #endif
1294 wMenuUnmap(menu);
1295 while (parent != NULL
1296 && (parent->parent != NULL || !parent->flags.app_menu || parent->flags.brother)
1297 && !parent->flags.buttoned) {
1298 selectEntry(parent, -1);
1299 wMenuUnmap(parent);
1300 parent = parent->parent;
1302 if (parent)
1303 selectEntry(parent, -1);
1307 static void closeBrotherCascadesOf(WMenu * menu)
1309 WMenu *tmp;
1310 int i;
1312 for (i = 0; i < menu->cascade_no; i++) {
1313 if (menu->cascades[i]->flags.brother) {
1314 tmp = menu->cascades[i];
1315 } else {
1316 tmp = menu->cascades[i]->brother;
1318 if (tmp->flags.mapped) {
1319 selectEntry(tmp->parent, -1);
1320 closeBrotherCascadesOf(tmp);
1321 break;
1326 #define getEntryAt(menu, x, y) ((y)<0 ? -1 : (y)/(menu->entry_height))
1328 static WMenu *parentMenu(WMenu * menu)
1330 WMenu *parent;
1331 WMenuEntry *entry;
1333 if (menu->flags.buttoned)
1334 return menu;
1336 while (menu->parent && menu->parent->flags.mapped) {
1337 parent = menu->parent;
1338 if (parent->selected_entry < 0)
1339 break;
1340 entry = parent->entries[parent->selected_entry];
1341 if (!entry->flags.enabled || entry->cascade < 0 || !parent->cascades ||
1342 parent->cascades[entry->cascade] != menu)
1343 break;
1344 menu = parent;
1345 if (menu->flags.buttoned)
1346 break;
1349 return menu;
1353 * Will raise the passed menu, if submenu = 0
1354 * If submenu > 0 will also raise all mapped submenus
1355 * until the first buttoned one
1356 * If submenu < 0 will also raise all mapped parent menus
1357 * until the first buttoned one
1360 static void raiseMenus(WMenu * menu, int submenus)
1362 WMenu *submenu;
1363 int i;
1365 if (!menu)
1366 return;
1368 wRaiseFrame(menu->frame->core);
1370 if (submenus > 0 && menu->selected_entry >= 0) {
1371 i = menu->entries[menu->selected_entry]->cascade;
1372 if (i >= 0 && menu->cascades) {
1373 submenu = menu->cascades[i];
1374 if (submenu->flags.mapped && !submenu->flags.buttoned)
1375 raiseMenus(submenu, submenus);
1378 if (submenus < 0 && !menu->flags.buttoned && menu->parent && menu->parent->flags.mapped)
1379 raiseMenus(menu->parent, submenus);
1382 WMenu *wMenuUnderPointer(WScreen * screen)
1384 WObjDescriptor *desc;
1385 Window root_ret, win;
1386 int dummy;
1387 unsigned int mask;
1389 XQueryPointer(dpy, screen->root_win, &root_ret, &win, &dummy, &dummy, &dummy, &dummy, &mask);
1391 if (win == None)
1392 return NULL;
1394 if (XFindContext(dpy, win, w_global.context.client_win, (XPointer *) & desc) == XCNOENT)
1395 return NULL;
1397 if (desc->parent_type == WCLASS_MENU)
1398 return (WMenu *) desc->parent;
1399 return NULL;
1402 static void getPointerPosition(WScreen * scr, int *x, int *y)
1404 Window root_ret, win;
1405 int wx, wy;
1406 unsigned int mask;
1408 XQueryPointer(dpy, scr->root_win, &root_ret, &win, x, y, &wx, &wy, &mask);
1411 static void getScrollAmount(WMenu * menu, int *hamount, int *vamount)
1413 WScreen *scr = menu->menu->screen_ptr;
1414 int menuX1 = menu->frame_x;
1415 int menuY1 = menu->frame_y;
1416 int menuX2 = menu->frame_x + MENUW(menu);
1417 int menuY2 = menu->frame_y + MENUH(menu);
1418 int xroot, yroot;
1419 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
1421 *hamount = 0;
1422 *vamount = 0;
1424 getPointerPosition(scr, &xroot, &yroot);
1426 if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) {
1427 /* scroll to the right */
1428 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
1430 } else if (xroot >= (rect.pos.x + rect.size.width - 2) && menuX2 > (rect.pos.x + rect.size.width - 1)) {
1431 /* scroll to the left */
1432 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - rect.size.width - 1));
1434 if (*hamount == 0)
1435 *hamount = 1;
1437 *hamount = -*hamount;
1440 if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) {
1441 /* scroll down */
1442 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
1444 } else if (yroot >= (rect.pos.y + rect.size.height - 2) && menuY2 > (rect.pos.y + rect.size.height - 1)) {
1445 /* scroll up */
1446 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - rect.size.height - 2));
1448 *vamount = -*vamount;
1452 static void dragScrollMenuCallback(void *data)
1454 WMenu *menu = (WMenu *) data;
1455 WScreen *scr = menu->menu->screen_ptr;
1456 WMenu *parent = parentMenu(menu);
1457 int hamount, vamount;
1458 int x, y;
1459 int newSelectedEntry;
1461 getScrollAmount(menu, &hamount, &vamount);
1463 if (hamount != 0 || vamount != 0) {
1464 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1465 if (findMenu(scr, &x, &y)) {
1466 newSelectedEntry = getEntryAt(menu, x, y);
1467 selectEntry(menu, newSelectedEntry);
1468 } else {
1469 /* Pointer fell outside of menu. If the selected entry is
1470 * not a submenu, unselect it */
1471 if (menu->selected_entry >= 0 && menu->entries[menu->selected_entry]->cascade < 0)
1472 selectEntry(menu, -1);
1473 newSelectedEntry = 0;
1476 /* paranoid check */
1477 if (newSelectedEntry >= 0) {
1478 /* keep scrolling */
1479 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, dragScrollMenuCallback, menu);
1480 } else {
1481 menu->timer = NULL;
1483 } else {
1484 /* don't need to scroll anymore */
1485 menu->timer = NULL;
1486 if (findMenu(scr, &x, &y)) {
1487 newSelectedEntry = getEntryAt(menu, x, y);
1488 selectEntry(menu, newSelectedEntry);
1493 static void scrollMenuCallback(void *data)
1495 WMenu *menu = (WMenu *) data;
1496 WMenu *parent = parentMenu(menu);
1497 int hamount = 0; /* amount to scroll */
1498 int vamount = 0;
1500 getScrollAmount(menu, &hamount, &vamount);
1502 if (hamount != 0 || vamount != 0) {
1503 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1505 /* keep scrolling */
1506 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, scrollMenuCallback, menu);
1507 } else {
1508 /* don't need to scroll anymore */
1509 menu->timer = NULL;
1513 #define MENU_SCROLL_BORDER 5
1515 static int isPointNearBoder(WMenu * menu, int x, int y)
1517 int menuX1 = menu->frame_x;
1518 int menuY1 = menu->frame_y;
1519 int menuX2 = menu->frame_x + MENUW(menu);
1520 int menuY2 = menu->frame_y + MENUH(menu);
1521 int flag = 0;
1522 int head = wGetHeadForPoint(menu->frame->screen_ptr, wmkpoint(x, y));
1523 WMRect rect = wGetRectForHead(menu->frame->screen_ptr, head);
1525 /* XXX: handle screen joins properly !! */
1527 if (x >= menuX1 && x <= menuX2 &&
1528 (y < rect.pos.y + MENU_SCROLL_BORDER || y >= rect.pos.y + rect.size.height - MENU_SCROLL_BORDER))
1529 flag = 1;
1530 else if (y >= menuY1 && y <= menuY2 &&
1531 (x < rect.pos.x + MENU_SCROLL_BORDER || x >= rect.pos.x + rect.size.width - MENU_SCROLL_BORDER))
1532 flag = 1;
1534 return flag;
1537 typedef struct _delay {
1538 WMenu *menu;
1539 int ox, oy;
1540 } _delay;
1542 static void callback_leaving(void *user_param)
1544 _delay *dl = (_delay *) user_param;
1546 wMenuMove(dl->menu, dl->ox, dl->oy, True);
1547 dl->menu->jump_back = NULL;
1548 dl->menu->menu->screen_ptr->flags.jump_back_pending = 0;
1549 wfree(dl);
1552 void wMenuScroll(WMenu *menu)
1554 WMenu *smenu;
1555 WMenu *omenu = parentMenu(menu);
1556 WScreen *scr = menu->frame->screen_ptr;
1557 int done = 0;
1558 int jump_back = 0;
1559 int old_frame_x = omenu->frame_x;
1560 int old_frame_y = omenu->frame_y;
1561 XEvent ev;
1563 if (omenu->jump_back)
1564 WMDeleteTimerWithClientData(omenu->jump_back);
1566 if (( /*omenu->flags.buttoned && */ !wPreferences.wrap_menus)
1567 || omenu->flags.app_menu) {
1568 jump_back = 1;
1571 if (!wPreferences.wrap_menus)
1572 raiseMenus(omenu, True);
1573 else
1574 raiseMenus(menu, False);
1576 if (!menu->timer)
1577 scrollMenuCallback(menu);
1579 while (!done) {
1580 int x, y, on_border, on_x_edge, on_y_edge, on_title;
1581 WMRect rect;
1583 WMNextEvent(dpy, &ev);
1584 switch (ev.type) {
1585 case EnterNotify:
1586 WMHandleEvent(&ev);
1587 case MotionNotify:
1588 x = (ev.type == MotionNotify) ? ev.xmotion.x_root : ev.xcrossing.x_root;
1589 y = (ev.type == MotionNotify) ? ev.xmotion.y_root : ev.xcrossing.y_root;
1591 /* on_border is != 0 if the pointer is between the menu
1592 * and the screen border and is close enough to the border */
1593 on_border = isPointNearBoder(menu, x, y);
1595 smenu = wMenuUnderPointer(scr);
1597 if ((smenu == NULL && !on_border) || (smenu && parentMenu(smenu) != omenu)) {
1598 done = 1;
1599 break;
1602 rect = wGetRectForHead(scr, wGetHeadForPoint(scr, wmkpoint(x, y)));
1603 on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
1604 on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
1605 on_border = on_x_edge || on_y_edge;
1607 if (!on_border && !jump_back) {
1608 done = 1;
1609 break;
1612 if (menu->timer && (smenu != menu || (!on_y_edge && !on_x_edge))) {
1613 WMDeleteTimerHandler(menu->timer);
1614 menu->timer = NULL;
1617 if (smenu != NULL)
1618 menu = smenu;
1620 if (!menu->timer)
1621 scrollMenuCallback(menu);
1622 break;
1623 case ButtonPress:
1624 /* True if we push on title, or drag the omenu to other position */
1625 on_title = ev.xbutton.x_root >= omenu->frame_x &&
1626 ev.xbutton.x_root <= omenu->frame_x + MENUW(omenu) &&
1627 ev.xbutton.y_root >= omenu->frame_y &&
1628 ev.xbutton.y_root <= omenu->frame_y + omenu->frame->top_width;
1629 WMHandleEvent(&ev);
1630 smenu = wMenuUnderPointer(scr);
1631 if (smenu == NULL || (smenu && smenu->flags.buttoned && smenu != omenu))
1632 done = 1;
1633 else if (smenu == omenu && on_title) {
1634 jump_back = 0;
1635 done = 1;
1637 break;
1638 case KeyPress:
1639 done = 1;
1640 default:
1641 WMHandleEvent(&ev);
1642 break;
1646 if (menu->timer) {
1647 WMDeleteTimerHandler(menu->timer);
1648 menu->timer = NULL;
1651 if (jump_back) {
1652 _delay *delayer;
1654 if (!omenu->jump_back) {
1655 delayer = wmalloc(sizeof(_delay));
1656 delayer->menu = omenu;
1657 delayer->ox = old_frame_x;
1658 delayer->oy = old_frame_y;
1659 omenu->jump_back = delayer;
1660 scr->flags.jump_back_pending = 1;
1661 } else
1662 delayer = omenu->jump_back;
1663 WMAddTimerHandler(MENU_JUMP_BACK_DELAY, callback_leaving, delayer);
1667 static void menuExpose(WObjDescriptor * desc, XEvent * event)
1669 /* Parameter not used, but tell the compiler that it is ok */
1670 (void) event;
1672 wMenuPaint(desc->parent);
1675 typedef struct {
1676 int *delayed_select;
1677 WMenu *menu;
1678 WMHandlerID magic;
1679 } delay_data;
1681 static void delaySelection(void *data)
1683 delay_data *d = (delay_data *) data;
1684 int x, y, entry_no;
1685 WMenu *menu;
1687 d->magic = NULL;
1689 menu = findMenu(d->menu->menu->screen_ptr, &x, &y);
1690 if (menu && (d->menu == menu || d->delayed_select)) {
1691 entry_no = getEntryAt(menu, x, y);
1692 selectEntry(menu, entry_no);
1694 if (d->delayed_select)
1695 *(d->delayed_select) = 0;
1698 static void menuMouseDown(WObjDescriptor * desc, XEvent * event)
1700 WWindow *wwin;
1701 XButtonEvent *bev = &event->xbutton;
1702 WMenu *menu = desc->parent;
1703 WMenu *smenu;
1704 WScreen *scr = menu->frame->screen_ptr;
1705 WMenuEntry *entry = NULL;
1706 XEvent ev;
1707 int close_on_exit = 0;
1708 int done = 0;
1709 int delayed_select = 0;
1710 int entry_no;
1711 int x, y;
1712 int prevx, prevy;
1713 int old_frame_x = 0;
1714 int old_frame_y = 0;
1715 delay_data d_data = { NULL, NULL, NULL };
1717 /* Doesn't seem to be needed anymore (if delayed selection handler is
1718 * added only if not present). there seem to be no other side effects
1719 * from removing this and it is also possible that it was only added
1720 * to avoid problems with adding the delayed selection timer handler
1721 * multiple times
1723 /*if (menu->flags.inside_handler) {
1724 return;
1725 } */
1726 menu->flags.inside_handler = 1;
1728 if (!wPreferences.wrap_menus) {
1729 smenu = parentMenu(menu);
1730 old_frame_x = smenu->frame_x;
1731 old_frame_y = smenu->frame_y;
1732 } else if (event->xbutton.window == menu->frame->core->window) {
1733 /* This is true if the menu was launched with right click on root window */
1734 if (!d_data.magic) {
1735 delayed_select = 1;
1736 d_data.delayed_select = &delayed_select;
1737 d_data.menu = menu;
1738 d_data.magic = WMAddTimerHandler(wPreferences.dblclick_time, delaySelection, &d_data);
1742 wRaiseFrame(menu->frame->core);
1744 close_on_exit = (bev->send_event || menu->flags.brother);
1746 smenu = findMenu(scr, &x, &y);
1747 if (!smenu) {
1748 x = -1;
1749 y = -1;
1750 } else {
1751 menu = smenu;
1754 if (menu->flags.editing) {
1755 goto byebye;
1757 entry_no = getEntryAt(menu, x, y);
1758 if (entry_no >= 0) {
1759 entry = menu->entries[entry_no];
1761 if (!close_on_exit && (bev->state & ControlMask) && smenu && entry->flags.editable) {
1762 char buffer[128];
1763 char *name;
1764 int number = entry_no - 3; /* Entries "New", "Destroy Last" and "Last Used" appear before workspaces */
1766 name = wstrdup(scr->workspaces[number]->name);
1767 snprintf(buffer, sizeof(buffer), _("Type the name for workspace %i:"), number + 1);
1769 wMenuUnmap(scr->root_menu);
1771 if (wInputDialog(scr, _("Rename Workspace"), buffer, &name))
1772 wWorkspaceRename(scr, number, name);
1774 if (name)
1775 wfree(name);
1777 goto byebye;
1778 } else if (bev->state & ControlMask) {
1779 goto byebye;
1782 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1783 WMenu *submenu = menu->cascades[entry->cascade];
1784 /* map cascade */
1785 if (submenu->flags.mapped && !submenu->flags.buttoned && menu->selected_entry != entry_no) {
1786 wMenuUnmap(submenu);
1788 if (!submenu->flags.mapped && !delayed_select) {
1789 selectEntry(menu, entry_no);
1790 } else if (!submenu->flags.buttoned) {
1791 selectEntry(menu, -1);
1794 } else if (!delayed_select) {
1795 if (menu == scr->switch_menu && event->xbutton.button == Button3) {
1796 selectEntry(menu, entry_no);
1797 OpenWindowMenu2((WWindow *)entry->clientdata,
1798 event->xbutton.x_root,
1799 event->xbutton.y_root, False);
1800 wwin = (WWindow *)entry->clientdata;
1801 desc = &wwin->screen_ptr->window_menu->menu->descriptor;
1802 event->xany.send_event = True;
1803 (*desc->handle_mousedown)(desc, event);
1805 XUngrabPointer(dpy, CurrentTime);
1806 selectEntry(menu, -1);
1807 return;
1808 } else {
1809 selectEntry(menu, entry_no);
1813 if (!wPreferences.wrap_menus && !wPreferences.scrollable_menus) {
1814 if (!menu->timer)
1815 dragScrollMenuCallback(menu);
1819 prevx = bev->x_root;
1820 prevy = bev->y_root;
1821 while (!done) {
1822 int x, y;
1824 XAllowEvents(dpy, AsyncPointer | SyncPointer, CurrentTime);
1826 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonReleaseMask | ButtonPressMask, &ev);
1827 switch (ev.type) {
1828 case MotionNotify:
1829 smenu = findMenu(scr, &x, &y);
1831 if (smenu == NULL) {
1832 /* moved mouse out of menu */
1834 if (!delayed_select && d_data.magic) {
1835 WMDeleteTimerHandler(d_data.magic);
1836 d_data.magic = NULL;
1838 if (menu == NULL
1839 || (menu->selected_entry >= 0
1840 && menu->entries[menu->selected_entry]->cascade >= 0)) {
1841 prevx = ev.xmotion.x_root;
1842 prevy = ev.xmotion.y_root;
1844 break;
1846 selectEntry(menu, -1);
1847 menu = smenu;
1848 prevx = ev.xmotion.x_root;
1849 prevy = ev.xmotion.y_root;
1850 break;
1851 } else if (menu && menu != smenu
1852 && (menu->selected_entry < 0
1853 || menu->entries[menu->selected_entry]->cascade < 0)) {
1854 selectEntry(menu, -1);
1856 if (!delayed_select && d_data.magic) {
1857 WMDeleteTimerHandler(d_data.magic);
1858 d_data.magic = NULL;
1860 } else {
1862 /* hysteresis for item selection */
1864 /* check if the motion was to the side, indicating that
1865 * the user may want to cross to a submenu */
1866 if (!delayed_select && menu) {
1867 int dx;
1868 Bool moved_to_submenu; /* moved to direction of submenu */
1870 dx = abs(prevx - ev.xmotion.x_root);
1872 moved_to_submenu = False;
1873 if (dx > 0 /* if moved enough to the side */
1874 /* maybe a open submenu */
1875 && menu->selected_entry >= 0
1876 /* moving to the right direction */
1877 && (wPreferences.align_menus || ev.xmotion.y_root >= prevy)) {
1878 int index;
1880 index = menu->entries[menu->selected_entry]->cascade;
1881 if (index >= 0) {
1882 if (menu->cascades[index]->frame_x > menu->frame_x) {
1883 if (prevx < ev.xmotion.x_root)
1884 moved_to_submenu = True;
1885 } else {
1886 if (prevx > ev.xmotion.x_root)
1887 moved_to_submenu = True;
1892 if (menu != smenu) {
1893 if (d_data.magic) {
1894 WMDeleteTimerHandler(d_data.magic);
1895 d_data.magic = NULL;
1897 } else if (moved_to_submenu) {
1898 /* while we are moving, postpone the selection */
1899 if (d_data.magic) {
1900 WMDeleteTimerHandler(d_data.magic);
1902 d_data.delayed_select = NULL;
1903 d_data.menu = menu;
1904 d_data.magic = WMAddTimerHandler(MENU_SELECT_DELAY,
1905 delaySelection, &d_data);
1906 prevx = ev.xmotion.x_root;
1907 prevy = ev.xmotion.y_root;
1908 break;
1909 } else {
1910 if (d_data.magic) {
1911 WMDeleteTimerHandler(d_data.magic);
1912 d_data.magic = NULL;
1917 prevx = ev.xmotion.x_root;
1918 prevy = ev.xmotion.y_root;
1919 if (menu != smenu) {
1920 /* pointer crossed menus */
1921 if (menu && menu->timer) {
1922 WMDeleteTimerHandler(menu->timer);
1923 menu->timer = NULL;
1925 if (smenu)
1926 dragScrollMenuCallback(smenu);
1928 menu = smenu;
1929 if (!menu->timer)
1930 dragScrollMenuCallback(menu);
1932 if (!delayed_select) {
1933 entry_no = getEntryAt(menu, x, y);
1934 if (entry_no >= 0) {
1935 entry = menu->entries[entry_no];
1936 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1937 WMenu *submenu = menu->cascades[entry->cascade];
1938 if (submenu->flags.mapped && !submenu->flags.buttoned
1939 && menu->selected_entry != entry_no) {
1940 wMenuUnmap(submenu);
1944 selectEntry(menu, entry_no);
1946 break;
1948 case ButtonPress:
1949 break;
1951 case ButtonRelease:
1952 if (ev.xbutton.button == event->xbutton.button)
1953 done = 1;
1954 break;
1956 case Expose:
1957 WMHandleEvent(&ev);
1958 break;
1962 if (menu && menu->timer) {
1963 WMDeleteTimerHandler(menu->timer);
1964 menu->timer = NULL;
1966 if (d_data.magic != NULL) {
1967 WMDeleteTimerHandler(d_data.magic);
1968 d_data.magic = NULL;
1971 if (menu && menu->selected_entry >= 0) {
1972 entry = menu->entries[menu->selected_entry];
1973 if (entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
1974 /* blink and erase menu selection */
1975 #if (MENU_BLINK_DELAY > 0)
1976 int sel = menu->selected_entry;
1977 int i;
1979 for (i = 0; i < MENU_BLINK_COUNT; i++) {
1980 paintEntry(menu, sel, False);
1981 XSync(dpy, 0);
1982 wusleep(MENU_BLINK_DELAY);
1983 paintEntry(menu, sel, True);
1984 XSync(dpy, 0);
1985 wusleep(MENU_BLINK_DELAY);
1987 #endif
1988 /* unmap the menu, it's parents and call the callback */
1989 if (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL)) {
1990 closeCascade(menu);
1991 } else {
1992 selectEntry(menu, -1);
1994 (*entry->callback) (menu, entry);
1996 /* If the user double clicks an entry, the entry will
1997 * be executed twice, which is not good for things like
1998 * the root menu. So, ignore any clicks that were generated
1999 * while the entry was being executed */
2000 while (XCheckTypedWindowEvent(dpy, menu->menu->window, ButtonPress, &ev)) ;
2001 } else if (entry->callback != NULL && entry->cascade < 0) {
2002 selectEntry(menu, -1);
2003 } else {
2004 if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade]->flags.brother) {
2005 selectEntry(menu, -1);
2010 if (((WMenu *) desc->parent)->flags.brother || close_on_exit || !smenu)
2011 closeCascade(desc->parent);
2013 /* close the cascade windows that should not remain opened */
2014 closeBrotherCascadesOf(desc->parent);
2016 if (!wPreferences.wrap_menus)
2017 wMenuMove(parentMenu(desc->parent), old_frame_x, old_frame_y, True);
2019 byebye:
2020 /* Just to be sure in case we skip the 2 above because of a goto byebye */
2021 if (menu && menu->timer) {
2022 WMDeleteTimerHandler(menu->timer);
2023 menu->timer = NULL;
2025 if (d_data.magic != NULL) {
2026 WMDeleteTimerHandler(d_data.magic);
2027 d_data.magic = NULL;
2030 ((WMenu *) desc->parent)->flags.inside_handler = 0;
2033 void wMenuMove(WMenu * menu, int x, int y, int submenus)
2035 WMenu *submenu;
2036 int i;
2038 if (!menu)
2039 return;
2041 menu->frame_x = x;
2042 menu->frame_y = y;
2043 XMoveWindow(dpy, menu->frame->core->window, x, y);
2045 if (submenus > 0 && menu->selected_entry >= 0) {
2046 i = menu->entries[menu->selected_entry]->cascade;
2048 if (i >= 0 && menu->cascades) {
2049 submenu = menu->cascades[i];
2050 if (submenu->flags.mapped && !submenu->flags.buttoned) {
2051 if (wPreferences.align_menus) {
2052 wMenuMove(submenu, x + MENUW(menu), y, submenus);
2053 } else {
2054 wMenuMove(submenu, x + MENUW(menu),
2055 y + submenu->entry_height * menu->selected_entry, submenus);
2060 if (submenus < 0 && menu->parent != NULL && menu->parent->flags.mapped && !menu->parent->flags.buttoned) {
2061 if (wPreferences.align_menus) {
2062 wMenuMove(menu->parent, x - MENUW(menu->parent), y, submenus);
2063 } else {
2064 wMenuMove(menu->parent, x - MENUW(menu->parent), menu->frame_y
2065 - menu->parent->entry_height * menu->parent->selected_entry, submenus);
2070 static void changeMenuLevels(WMenu * menu, int lower)
2072 int i;
2074 if (!lower) {
2075 ChangeStackingLevel(menu->frame->core, (!menu->parent ? WMMainMenuLevel : WMSubmenuLevel));
2076 wRaiseFrame(menu->frame->core);
2077 menu->flags.lowered = 0;
2078 } else {
2079 ChangeStackingLevel(menu->frame->core, WMNormalLevel);
2080 wLowerFrame(menu->frame->core);
2081 menu->flags.lowered = 1;
2083 for (i = 0; i < menu->cascade_no; i++) {
2084 if (menu->cascades[i]
2085 && !menu->cascades[i]->flags.buttoned && menu->cascades[i]->flags.lowered != lower) {
2086 changeMenuLevels(menu->cascades[i], lower);
2091 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event)
2093 WMenu *menu = data;
2094 int lower;
2096 /* Parameter not used, but tell the compiler that it is ok */
2097 (void) sender;
2099 if (event->xbutton.state & MOD_MASK) {
2100 if (menu->flags.lowered) {
2101 lower = 0;
2102 } else {
2103 lower = 1;
2105 changeMenuLevels(menu, lower);
2109 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event)
2111 WMenu *menu = data;
2112 WMenu *tmp;
2113 XEvent ev;
2114 int x = menu->frame_x, y = menu->frame_y;
2115 int dx = event->xbutton.x_root, dy = event->xbutton.y_root;
2116 int i, lower;
2117 Bool started;
2119 /* Parameter not used, but tell the compiler that it is ok */
2120 (void) sender;
2122 /* can't touch the menu copy */
2123 if (menu->flags.brother)
2124 return;
2126 if (event->xbutton.button != Button1 && event->xbutton.button != Button2)
2127 return;
2129 if (event->xbutton.state & MOD_MASK) {
2130 wLowerFrame(menu->frame->core);
2131 lower = 1;
2132 } else {
2133 wRaiseFrame(menu->frame->core);
2134 lower = 0;
2136 tmp = menu;
2138 /* lower/raise all submenus */
2139 while (1) {
2140 if (tmp->selected_entry >= 0 && tmp->cascades && tmp->entries[tmp->selected_entry]->cascade >= 0) {
2141 tmp = tmp->cascades[tmp->entries[tmp->selected_entry]->cascade];
2142 if (!tmp || !tmp->flags.mapped)
2143 break;
2144 if (lower)
2145 wLowerFrame(tmp->frame->core);
2146 else
2147 wRaiseFrame(tmp->frame->core);
2148 } else {
2149 break;
2153 /* tear off the menu if it's a root menu or a cascade
2154 application menu */
2155 if (!menu->flags.buttoned && !menu->flags.brother && (!menu->flags.app_menu || menu->parent != NULL)) {
2156 menu->flags.buttoned = 1;
2157 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2158 if (menu->parent) {
2159 /* turn off selected menu entry in parent menu */
2160 selectEntry(menu->parent, -1);
2162 /* make parent map the copy in place of the original */
2163 for (i = 0; i < menu->parent->cascade_no; i++) {
2164 if (menu->parent->cascades[i] == menu) {
2165 menu->parent->cascades[i] = menu->brother;
2166 break;
2172 started = False;
2173 while (1) {
2174 WMMaskEvent(dpy, ButtonMotionMask | ButtonReleaseMask | ButtonPressMask | ExposureMask, &ev);
2175 switch (ev.type) {
2176 case MotionNotify:
2177 if (started) {
2178 x += ev.xmotion.x_root - dx;
2179 y += ev.xmotion.y_root - dy;
2180 dx = ev.xmotion.x_root;
2181 dy = ev.xmotion.y_root;
2182 wMenuMove(menu, x, y, True);
2183 } else {
2184 if (abs(ev.xmotion.x_root - dx) > MOVE_THRESHOLD
2185 || abs(ev.xmotion.y_root - dy) > MOVE_THRESHOLD) {
2186 started = True;
2187 XGrabPointer(dpy, menu->frame->titlebar->window, False,
2188 ButtonMotionMask | ButtonReleaseMask
2189 | ButtonPressMask,
2190 GrabModeAsync, GrabModeAsync, None,
2191 wPreferences.cursor[WCUR_MOVE], CurrentTime);
2194 break;
2196 case ButtonPress:
2197 break;
2199 case ButtonRelease:
2200 if (ev.xbutton.button != event->xbutton.button)
2201 break;
2202 XUngrabPointer(dpy, CurrentTime);
2203 return;
2205 default:
2206 WMHandleEvent(&ev);
2207 break;
2213 *----------------------------------------------------------------------
2214 * menuCloseClick--
2215 * Handles mouse click on the close button of menus. The menu is
2216 * closed when the button is clicked.
2218 * Side effects:
2219 * The closed menu is reinserted at it's parent menus
2220 * cascade list.
2221 *----------------------------------------------------------------------
2223 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event)
2225 WMenu *menu = (WMenu *) data;
2226 WMenu *parent = menu->parent;
2227 int i;
2229 /* Parameter not used, but tell the compiler that it is ok */
2230 (void) sender;
2231 (void) event;
2233 if (parent) {
2234 for (i = 0; i < parent->cascade_no; i++) {
2235 /* find the entry that points to the copy */
2236 if (parent->cascades[i] == menu->brother) {
2237 /* make it point to the original */
2238 parent->cascades[i] = menu;
2239 menu->parent = parent;
2240 break;
2244 wMenuUnmap(menu);
2247 static void saveMenuInfo(WMPropList * dict, WMenu * menu, WMPropList * key)
2249 WMPropList *value, *list;
2250 char buffer[256];
2252 snprintf(buffer, sizeof(buffer), "%i,%i", menu->frame_x, menu->frame_y);
2253 value = WMCreatePLString(buffer);
2254 list = WMCreatePLArray(value, NULL);
2255 if (menu->flags.lowered)
2256 WMAddToPLArray(list, WMCreatePLString("lowered"));
2257 WMPutInPLDictionary(dict, key, list);
2258 WMReleasePropList(value);
2259 WMReleasePropList(list);
2262 void wMenuSaveState(WScreen * scr)
2264 WMPropList *menus, *key;
2265 int save_menus = 0;
2267 menus = WMCreatePLDictionary(NULL, NULL);
2269 if (scr->switch_menu && scr->switch_menu->flags.buttoned) {
2270 key = WMCreatePLString("SwitchMenu");
2271 saveMenuInfo(menus, scr->switch_menu, key);
2272 WMReleasePropList(key);
2273 save_menus = 1;
2276 if (saveMenuRecurs(menus, scr, scr->root_menu))
2277 save_menus = 1;
2279 if (scr->workspace_menu && scr->workspace_menu->flags.buttoned) {
2280 key = WMCreatePLString("WorkspaceMenu");
2281 saveMenuInfo(menus, scr->workspace_menu, key);
2282 WMReleasePropList(key);
2283 save_menus = 1;
2286 if (save_menus) {
2287 key = WMCreatePLString("Menus");
2288 WMPutInPLDictionary(scr->session_state, key, menus);
2289 WMReleasePropList(key);
2291 WMReleasePropList(menus);
2294 static Bool getMenuPath(WMenu * menu, char *buffer, int bufSize)
2296 Bool ok = True;
2297 int len = 0;
2299 if (!menu->flags.titled || !menu->frame->title[0])
2300 return False;
2302 len = strlen(menu->frame->title);
2303 if (len >= bufSize)
2304 return False;
2306 if (menu->parent) {
2307 ok = getMenuPath(menu->parent, buffer, bufSize - len - 1);
2308 if (!ok)
2309 return False;
2312 strcat(buffer, "\\");
2313 strcat(buffer, menu->frame->title);
2315 return True;
2318 static Bool saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu)
2320 WMPropList *key;
2321 int save_menus = 0, i;
2322 char buffer[512];
2323 Bool ok = True;
2325 if (menu->flags.brother)
2326 menu = menu->brother;
2328 if (menu->flags.buttoned && menu != scr->switch_menu) {
2330 buffer[0] = '\0';
2331 ok = getMenuPath(menu, buffer, 510);
2333 if (ok) {
2334 key = WMCreatePLString(buffer);
2335 saveMenuInfo(menus, menu, key);
2336 WMReleasePropList(key);
2337 save_menus = 1;
2341 if (ok) {
2342 for (i = 0; i < menu->cascade_no; i++) {
2343 if (saveMenuRecurs(menus, scr, menu->cascades[i]))
2344 save_menus = 1;
2347 return save_menus;
2350 #define COMPLAIN(key) wwarning(_("bad value in menus state info: %s"), key)
2352 static Bool getMenuInfo(WMPropList * info, int *x, int *y, Bool * lowered)
2354 WMPropList *pos;
2356 *lowered = False;
2358 if (WMIsPLArray(info)) {
2359 WMPropList *flags;
2360 pos = WMGetFromPLArray(info, 0);
2361 flags = WMGetFromPLArray(info, 1);
2362 if (flags != NULL && WMIsPLString(flags) && WMGetFromPLString(flags) != NULL
2363 && strcmp(WMGetFromPLString(flags), "lowered") == 0) {
2364 *lowered = True;
2366 } else {
2367 pos = info;
2370 if (pos != NULL && WMIsPLString(pos)) {
2371 if (sscanf(WMGetFromPLString(pos), "%i,%i", x, y) != 2)
2372 COMPLAIN("Position");
2373 } else {
2374 COMPLAIN("(position, flags...)");
2375 return False;
2378 return True;
2381 static int restoreMenu(WScreen *scr, WMPropList *menu)
2383 int x, y;
2384 Bool lowered = False;
2385 WMenu *pmenu = NULL;
2387 if (!menu)
2388 return False;
2390 if (!getMenuInfo(menu, &x, &y, &lowered))
2391 return False;
2393 OpenSwitchMenu(scr, x, y, False);
2394 pmenu = scr->switch_menu;
2396 if (pmenu) {
2397 int width = MENUW(pmenu);
2398 int height = MENUH(pmenu);
2399 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2401 if (lowered) {
2402 changeMenuLevels(pmenu, True);
2405 if (x < rect.pos.x - width)
2406 x = rect.pos.x;
2407 if (x > rect.pos.x + rect.size.width)
2408 x = rect.pos.x + rect.size.width - width;
2409 if (y < rect.pos.y)
2410 y = rect.pos.y;
2411 if (y > rect.pos.y + rect.size.height)
2412 y = rect.pos.y + rect.size.height - height;
2414 wMenuMove(pmenu, x, y, True);
2415 pmenu->flags.buttoned = 1;
2416 wFrameWindowShowButton(pmenu->frame, WFF_RIGHT_BUTTON);
2417 return True;
2419 return False;
2422 static int restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, const char *path)
2424 WMPropList *key, *entry;
2425 char buffer[512];
2426 int i, x, y, res;
2427 Bool lowered;
2429 if (strlen(path) + strlen(menu->frame->title) > 510)
2430 return False;
2432 snprintf(buffer, sizeof(buffer), "%s\\%s", path, menu->frame->title);
2433 key = WMCreatePLString(buffer);
2434 entry = WMGetFromPLDictionary(menus, key);
2435 res = False;
2437 if (entry && getMenuInfo(entry, &x, &y, &lowered)) {
2439 if (!menu->flags.mapped) {
2440 int width = MENUW(menu);
2441 int height = MENUH(menu);
2442 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2444 wMenuMapAt(menu, x, y, False);
2446 if (menu->parent) {
2447 /* make parent map the copy in place of the original */
2448 for (i = 0; i < menu->parent->cascade_no; i++) {
2449 if (menu->parent->cascades[i] == menu) {
2450 menu->parent->cascades[i] = menu->brother;
2451 break;
2455 if (lowered) {
2456 changeMenuLevels(menu, True);
2459 if (x < rect.pos.x - width)
2460 x = rect.pos.x;
2461 if (x > rect.pos.x + rect.size.width)
2462 x = rect.pos.x + rect.size.width - width;
2463 if (y < rect.pos.y)
2464 y = rect.pos.y;
2465 if (y > rect.pos.y + rect.size.height)
2466 y = rect.pos.y + rect.size.height - height;
2468 wMenuMove(menu, x, y, True);
2469 menu->flags.buttoned = 1;
2470 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2471 res = True;
2475 WMReleasePropList(key);
2477 for (i = 0; i < menu->cascade_no; i++) {
2478 if (restoreMenuRecurs(scr, menus, menu->cascades[i], buffer) != False)
2479 res = True;
2482 return res;
2485 void wMenuRestoreState(WScreen * scr)
2487 WMPropList *menus, *menu, *key, *skey;
2489 if (!scr->session_state) {
2490 return;
2493 key = WMCreatePLString("Menus");
2494 menus = WMGetFromPLDictionary(scr->session_state, key);
2495 WMReleasePropList(key);
2497 if (!menus)
2498 return;
2500 /* restore menus */
2502 skey = WMCreatePLString("SwitchMenu");
2503 menu = WMGetFromPLDictionary(menus, skey);
2504 WMReleasePropList(skey);
2505 restoreMenu(scr, menu);
2507 if (!scr->root_menu) {
2508 OpenRootMenu(scr, scr->scr_width * 2, 0, False);
2509 wMenuUnmap(scr->root_menu);
2511 restoreMenuRecurs(scr, menus, scr->root_menu, "");