Update Serbian translation from master branch
[wmaker-crm.git] / src / menu.c
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1 /* menu.c- generic menu, used for root menu, application menus etc.
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with this program; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "wconfig.h"
25 #include <X11/Xlib.h>
26 #include <X11/Xutil.h>
27 #include <X11/keysym.h>
28 #include <stdlib.h>
29 #include <string.h>
30 #include <stdio.h>
31 #include <stdint.h>
32 #include <unistd.h>
33 #include <ctype.h>
35 #include "WindowMaker.h"
36 #include "wcore.h"
37 #include "framewin.h"
38 #include "menu.h"
39 #include "actions.h"
40 #include "winmenu.h"
41 #include "stacking.h"
42 #include "xinerama.h"
43 #include "workspace.h"
44 #include "dialog.h"
45 #include "rootmenu.h"
46 #include "switchmenu.h"
49 #define MOD_MASK wPreferences.modifier_mask
51 #define MENU_SCROLL_STEP menuScrollParameters[(int)wPreferences.menu_scroll_speed].steps
52 #define MENU_SCROLL_DELAY menuScrollParameters[(int)wPreferences.menu_scroll_speed].delay
54 #define MENUW(m) ((m)->frame->core->width+2*(m)->frame->screen_ptr->frame_border_width)
55 #define MENUH(m) ((m)->frame->core->height+2*(m)->frame->screen_ptr->frame_border_width)
57 /***** Local Stuff ******/
59 static struct {
60 int steps;
61 int delay;
62 } menuScrollParameters[5] = {
64 MENU_SCROLL_STEPS_UF, MENU_SCROLL_DELAY_UF}, {
65 MENU_SCROLL_STEPS_F, MENU_SCROLL_DELAY_F}, {
66 MENU_SCROLL_STEPS_M, MENU_SCROLL_DELAY_M}, {
67 MENU_SCROLL_STEPS_S, MENU_SCROLL_DELAY_S}, {
68 MENU_SCROLL_STEPS_US, MENU_SCROLL_DELAY_US}};
70 static void menuMouseDown(WObjDescriptor * desc, XEvent * event);
71 static void menuExpose(WObjDescriptor * desc, XEvent * event);
72 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event);
73 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event);
74 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event);
75 static void updateTexture(WMenu * menu);
76 static int saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu);
77 static int restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, const char *path);
78 static void selectEntry(WMenu * menu, int entry_no);
79 static void closeCascade(WMenu * menu);
81 /****** Notification Observers ******/
83 static void appearanceObserver(void *self, WMNotification * notif)
85 WMenu *menu = (WMenu *) self;
86 uintptr_t flags = (uintptr_t)WMGetNotificationClientData(notif);
88 if (!menu->flags.realized)
89 return;
91 if (WMGetNotificationName(notif) == WNMenuAppearanceSettingsChanged) {
92 if (flags & WFontSettings) {
93 menu->flags.realized = 0;
94 wMenuRealize(menu);
96 if (flags & WTextureSettings) {
97 if (!menu->flags.brother)
98 updateTexture(menu);
100 if (flags & (WTextureSettings | WColorSettings)) {
101 wMenuPaint(menu);
103 } else if (menu->flags.titled) {
105 if (flags & WFontSettings) {
106 menu->flags.realized = 0;
107 wMenuRealize(menu);
109 if (flags & WTextureSettings) {
110 menu->frame->flags.need_texture_remake = 1;
112 if (flags & (WColorSettings | WTextureSettings)) {
113 wFrameWindowPaint(menu->frame);
118 /************************************/
121 *----------------------------------------------------------------------
122 * wMenuCreate--
123 * Creates a new empty menu with the specified title. If main_menu
124 * is True, the created menu will be a main menu, which has some special
125 * properties such as being placed over other normal menus.
126 * If title is NULL, the menu will have no titlebar.
128 * Returns:
129 * The created menu.
130 *----------------------------------------------------------------------
132 WMenu *wMenuCreate(WScreen *screen, const char *title, int main_menu)
134 WMenu *menu;
135 static int brother = 0;
136 int tmp, flags;
138 menu = wmalloc(sizeof(WMenu));
140 #ifdef SINGLE_MENULEVEL
141 tmp = WMSubmenuLevel;
142 #else
143 tmp = (main_menu ? WMMainMenuLevel : WMSubmenuLevel);
144 #endif
146 flags = WFF_SINGLE_STATE | WFF_BORDER;
147 if (title) {
148 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
149 menu->flags.titled = 1;
151 menu->frame =
152 wFrameWindowCreate(screen, tmp, 8, 2, 1, 1, &wPreferences.menu_title_clearance,
153 &wPreferences.menu_title_min_height,
154 &wPreferences.menu_title_max_height,
155 flags,
156 screen->menu_title_texture, NULL,
157 screen->menu_title_color, &screen->menu_title_font,
158 screen->w_depth, screen->w_visual, screen->w_colormap);
160 menu->frame->core->descriptor.parent = menu;
161 menu->frame->core->descriptor.parent_type = WCLASS_MENU;
162 menu->frame->core->descriptor.handle_mousedown = menuMouseDown;
164 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
166 if (title) {
167 menu->frame->title = wstrdup(title);
170 menu->frame->flags.justification = WTJ_LEFT;
172 menu->frame->rbutton_image = screen->b_pixmaps[WBUT_CLOSE];
174 menu->entry_no = 0;
175 menu->alloced_entries = 0;
176 menu->selected_entry = -1;
177 menu->entries = NULL;
179 menu->frame_x = screen->app_menu_x;
180 menu->frame_y = screen->app_menu_y;
182 menu->frame->child = menu;
184 menu->flags.lowered = 0;
185 menu->flags.shaded = 0;
187 /* create borders */
188 if (title) {
189 /* setup object descriptors */
190 menu->frame->on_mousedown_titlebar = menuTitleMouseDown;
191 menu->frame->on_dblclick_titlebar = menuTitleDoubleClick;
194 menu->frame->on_click_right = menuCloseClick;
196 menu->menu = wCoreCreate(menu->frame->core, 0, menu->frame->top_width, menu->frame->core->width, 10);
198 menu->menu->descriptor.parent = menu;
199 menu->menu->descriptor.parent_type = WCLASS_MENU;
200 menu->menu->descriptor.handle_expose = menuExpose;
201 menu->menu->descriptor.handle_mousedown = menuMouseDown;
203 menu->menu_texture_data = None;
205 XMapWindow(dpy, menu->menu->window);
207 XFlush(dpy);
209 if (!brother) {
210 brother = 1;
211 menu->brother = wMenuCreate(screen, title, main_menu);
212 brother = 0;
213 menu->brother->flags.brother = 1;
214 menu->brother->brother = menu;
216 WMAddNotificationObserver(appearanceObserver, menu, WNMenuAppearanceSettingsChanged, menu);
218 WMAddNotificationObserver(appearanceObserver, menu, WNMenuTitleAppearanceSettingsChanged, menu);
220 return menu;
223 WMenu *wMenuCreateForApp(WScreen *screen, const char *title, int main_menu)
225 WMenu *menu;
227 menu = wMenuCreate(screen, title, main_menu);
228 if (!menu)
229 return NULL;
230 menu->flags.app_menu = 1;
231 menu->brother->flags.app_menu = 1;
233 return menu;
236 static void insertEntry(WMenu * menu, WMenuEntry * entry, int index)
238 int i;
240 for (i = menu->entry_no - 1; i >= index; i--) {
241 menu->entries[i]->order++;
242 menu->entries[i + 1] = menu->entries[i];
244 menu->entries[index] = entry;
247 WMenuEntry *wMenuInsertCallback(WMenu *menu, int index, const char *text,
248 void (*callback) (WMenu * menu, WMenuEntry * entry), void *clientdata)
250 WMenuEntry *entry;
252 menu->flags.realized = 0;
253 menu->brother->flags.realized = 0;
255 /* reallocate array if it's too small */
256 if (menu->entry_no >= menu->alloced_entries) {
257 void *tmp;
259 tmp = wrealloc(menu->entries, sizeof(WMenuEntry) * (menu->alloced_entries + 5));
261 menu->entries = tmp;
262 menu->alloced_entries += 5;
264 menu->brother->entries = tmp;
265 menu->brother->alloced_entries = menu->alloced_entries;
267 entry = wmalloc(sizeof(WMenuEntry));
268 entry->flags.enabled = 1;
269 entry->text = wstrdup(text);
270 entry->cascade = -1;
271 entry->clientdata = clientdata;
272 entry->callback = callback;
273 if (index < 0 || index >= menu->entry_no) {
274 entry->order = menu->entry_no;
275 menu->entries[menu->entry_no] = entry;
276 } else {
277 entry->order = index;
278 insertEntry(menu, entry, index);
281 menu->entry_no++;
282 menu->brother->entry_no = menu->entry_no;
284 return entry;
287 void wMenuEntrySetCascade(WMenu * menu, WMenuEntry * entry, WMenu * cascade)
289 WMenu *brother = menu->brother;
290 int i, done;
292 assert(menu->flags.brother == 0);
294 if (entry->cascade >= 0) {
295 menu->flags.realized = 0;
296 brother->flags.realized = 0;
299 cascade->parent = menu;
301 cascade->brother->parent = brother;
303 done = 0;
304 for (i = 0; i < menu->cascade_no; i++) {
305 if (menu->cascades[i] == NULL) {
306 menu->cascades[i] = cascade;
307 brother->cascades[i] = cascade->brother;
308 done = 1;
309 entry->cascade = i;
310 break;
313 if (!done) {
314 entry->cascade = menu->cascade_no;
316 menu->cascades = wrealloc(menu->cascades, sizeof(menu->cascades[0]) * (menu->cascade_no + 1));
317 menu->cascades[menu->cascade_no++] = cascade;
319 brother->cascades = wrealloc(brother->cascades, sizeof(brother->cascades[0]) * (brother->cascade_no + 1));
320 brother->cascades[brother->cascade_no++] = cascade->brother;
323 if (menu->flags.lowered) {
325 cascade->flags.lowered = 1;
326 ChangeStackingLevel(cascade->frame->core, WMNormalLevel);
328 cascade->brother->flags.lowered = 1;
329 ChangeStackingLevel(cascade->brother->frame->core, WMNormalLevel);
332 if (!menu->flags.realized)
333 wMenuRealize(menu);
336 void wMenuEntryRemoveCascade(WMenu * menu, WMenuEntry * entry)
338 assert(menu->flags.brother == 0);
340 /* destroy cascade menu */
341 if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade] != NULL) {
343 wMenuDestroy(menu->cascades[entry->cascade], True);
345 menu->cascades[entry->cascade] = NULL;
346 menu->brother->cascades[entry->cascade] = NULL;
348 entry->cascade = -1;
352 void wMenuRemoveItem(WMenu * menu, int index)
354 int i;
356 if (menu->flags.brother) {
357 wMenuRemoveItem(menu->brother, index);
358 return;
361 if (index >= menu->entry_no)
362 return;
364 /* destroy cascade menu */
365 wMenuEntryRemoveCascade(menu, menu->entries[index]);
367 /* destroy unshared data */
369 if (menu->entries[index]->text)
370 wfree(menu->entries[index]->text);
372 if (menu->entries[index]->rtext)
373 wfree(menu->entries[index]->rtext);
375 if (menu->entries[index]->free_cdata && menu->entries[index]->clientdata)
376 (*menu->entries[index]->free_cdata) (menu->entries[index]->clientdata);
378 wfree(menu->entries[index]);
380 for (i = index; i < menu->entry_no - 1; i++) {
381 menu->entries[i + 1]->order--;
382 menu->entries[i] = menu->entries[i + 1];
384 menu->entry_no--;
385 menu->brother->entry_no--;
388 static Pixmap renderTexture(WMenu * menu)
390 RImage *img;
391 Pixmap pix;
392 int i;
393 RColor light;
394 RColor dark;
395 RColor mid;
396 WScreen *scr = menu->menu->screen_ptr;
397 WTexture *texture = scr->menu_item_texture;
399 if (wPreferences.menu_style == MS_NORMAL) {
400 img = wTextureRenderImage(texture, menu->menu->width, menu->entry_height, WREL_MENUENTRY);
401 } else {
402 img = wTextureRenderImage(texture, menu->menu->width, menu->menu->height + 1, WREL_MENUENTRY);
404 if (!img) {
405 wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
407 return None;
410 if (wPreferences.menu_style == MS_SINGLE_TEXTURE) {
411 light.alpha = 0;
412 light.red = light.green = light.blue = 80;
414 dark.alpha = 255;
415 dark.red = dark.green = dark.blue = 0;
417 mid.alpha = 0;
418 mid.red = mid.green = mid.blue = 40;
420 for (i = 1; i < menu->entry_no; i++) {
421 ROperateLine(img, RSubtractOperation, 0, i * menu->entry_height - 2,
422 menu->menu->width - 1, i * menu->entry_height - 2, &mid);
424 RDrawLine(img, 0, i * menu->entry_height - 1,
425 menu->menu->width - 1, i * menu->entry_height - 1, &dark);
427 ROperateLine(img, RAddOperation, 0, i * menu->entry_height,
428 menu->menu->width - 1, i * menu->entry_height, &light);
431 if (!RConvertImage(scr->rcontext, img, &pix)) {
432 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
434 RReleaseImage(img);
436 return pix;
439 static void updateTexture(WMenu * menu)
441 WScreen *scr = menu->menu->screen_ptr;
443 /* setup background texture */
444 if (scr->menu_item_texture->any.type != WTEX_SOLID) {
445 if (!menu->flags.brother) {
446 FREE_PIXMAP(menu->menu_texture_data);
448 menu->menu_texture_data = renderTexture(menu);
450 XSetWindowBackgroundPixmap(dpy, menu->menu->window, menu->menu_texture_data);
451 XClearWindow(dpy, menu->menu->window);
453 XSetWindowBackgroundPixmap(dpy, menu->brother->menu->window, menu->menu_texture_data);
454 XClearWindow(dpy, menu->brother->menu->window);
456 } else {
457 XSetWindowBackground(dpy, menu->menu->window, scr->menu_item_texture->any.color.pixel);
458 XClearWindow(dpy, menu->menu->window);
462 void wMenuRealize(WMenu * menu)
464 int i;
465 int width, rwidth, mrwidth, mwidth;
466 int theight, twidth, eheight;
467 WScreen *scr = menu->frame->screen_ptr;
468 static int brother_done = 0;
469 int flags;
471 if (!brother_done) {
472 brother_done = 1;
473 wMenuRealize(menu->brother);
474 brother_done = 0;
477 flags = WFF_SINGLE_STATE | WFF_BORDER;
478 if (menu->flags.titled)
479 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
481 wFrameWindowUpdateBorders(menu->frame, flags);
483 if (menu->flags.titled) {
484 twidth = WMWidthOfString(scr->menu_title_font, menu->frame->title, strlen(menu->frame->title));
485 theight = menu->frame->top_width;
486 twidth += theight + (wPreferences.new_style == TS_NEW ? 16 : 8);
487 } else {
488 twidth = 0;
489 theight = 0;
491 eheight = WMFontHeight(scr->menu_entry_font) + 6 + wPreferences.menu_text_clearance * 2;
492 menu->entry_height = eheight;
493 mrwidth = 0;
494 mwidth = 0;
495 for (i = 0; i < menu->entry_no; i++) {
496 char *text;
498 /* search widest text */
499 text = menu->entries[i]->text;
500 width = WMWidthOfString(scr->menu_entry_font, text, strlen(text)) + 10;
502 if (menu->entries[i]->flags.indicator) {
503 width += MENU_INDICATOR_SPACE;
506 if (width > mwidth)
507 mwidth = width;
509 /* search widest text on right */
510 text = menu->entries[i]->rtext;
511 if (text)
512 rwidth = WMWidthOfString(scr->menu_entry_font, text, strlen(text))
513 + 10;
514 else if (menu->entries[i]->cascade >= 0)
515 rwidth = 16;
516 else
517 rwidth = 4;
519 if (rwidth > mrwidth)
520 mrwidth = rwidth;
522 mwidth += mrwidth;
524 if (mwidth < twidth)
525 mwidth = twidth;
527 wCoreConfigure(menu->menu, 0, theight, mwidth, menu->entry_no * eheight - 1);
529 wFrameWindowResize(menu->frame, mwidth, menu->entry_no * eheight - 1
530 + menu->frame->top_width + menu->frame->bottom_width);
532 updateTexture(menu);
534 menu->flags.realized = 1;
536 if (menu->flags.mapped)
537 wMenuPaint(menu);
538 if (menu->brother->flags.mapped)
539 wMenuPaint(menu->brother);
542 void wMenuDestroy(WMenu * menu, int recurse)
544 int i;
546 WMRemoveNotificationObserver(menu);
548 /* remove any pending timers */
549 if (menu->timer)
550 WMDeleteTimerHandler(menu->timer);
551 menu->timer = NULL;
553 /* call destroy handler */
554 if (menu->on_destroy)
555 (*menu->on_destroy) (menu);
557 /* Destroy items if this menu own them. If this is the "brother" menu,
558 * leave them alone as it is shared by them.
560 if (!menu->flags.brother) {
561 for (i = 0; i < menu->entry_no; i++) {
563 wfree(menu->entries[i]->text);
565 if (menu->entries[i]->rtext)
566 wfree(menu->entries[i]->rtext);
567 #ifdef USER_MENU
569 if (menu->entries[i]->instances) {
570 WMReleasePropList(menu->entries[i]->instances);
572 #endif /* USER_MENU */
574 if (menu->entries[i]->free_cdata && menu->entries[i]->clientdata) {
575 (*menu->entries[i]->free_cdata) (menu->entries[i]->clientdata);
577 wfree(menu->entries[i]);
580 if (recurse) {
581 for (i = 0; i < menu->cascade_no; i++) {
582 if (menu->cascades[i]) {
583 if (menu->cascades[i]->flags.brother)
584 wMenuDestroy(menu->cascades[i]->brother, recurse);
585 else
586 wMenuDestroy(menu->cascades[i], recurse);
591 if (menu->entries)
592 wfree(menu->entries);
596 FREE_PIXMAP(menu->menu_texture_data);
598 if (menu->cascades)
599 wfree(menu->cascades);
601 wCoreDestroy(menu->menu);
602 wFrameWindowDestroy(menu->frame);
604 /* destroy copy of this menu */
605 if (!menu->flags.brother && menu->brother)
606 wMenuDestroy(menu->brother, False);
608 wfree(menu);
611 #define F_NORMAL 0
612 #define F_TOP 1
613 #define F_BOTTOM 2
614 #define F_NONE 3
616 static void drawFrame(WScreen * scr, Drawable win, int y, int w, int h, int type)
618 XSegment segs[2];
619 int i;
621 i = 0;
622 segs[i].x1 = segs[i].x2 = w - 1;
623 segs[i].y1 = y;
624 segs[i].y2 = y + h - 1;
625 i++;
626 if (type != F_TOP && type != F_NONE) {
627 segs[i].x1 = 1;
628 segs[i].y1 = segs[i].y2 = y + h - 2;
629 segs[i].x2 = w - 1;
630 i++;
632 XDrawSegments(dpy, win, scr->menu_item_auxtexture->dim_gc, segs, i);
634 i = 0;
635 segs[i].x1 = 0;
636 segs[i].y1 = y;
637 segs[i].x2 = 0;
638 segs[i].y2 = y + h - 1;
639 i++;
640 if (type != F_BOTTOM && type != F_NONE) {
641 segs[i].x1 = 0;
642 segs[i].y1 = y;
643 segs[i].x2 = w - 1;
644 segs[i].y2 = y;
645 i++;
647 XDrawSegments(dpy, win, scr->menu_item_auxtexture->light_gc, segs, i);
649 if (type != F_TOP && type != F_NONE)
650 XDrawLine(dpy, win, scr->menu_item_auxtexture->dark_gc, 0, y + h - 1, w - 1, y + h - 1);
653 static void paintEntry(WMenu * menu, int index, int selected)
655 WScreen *scr = menu->frame->screen_ptr;
656 Window win = menu->menu->window;
657 WMenuEntry *entry = menu->entries[index];
658 GC light, dim, dark;
659 WMColor *color;
660 int x, y, w, h, tw;
661 int type;
663 if (!menu->flags.realized)
664 return;
665 h = menu->entry_height;
666 w = menu->menu->width;
667 y = index * h;
669 light = scr->menu_item_auxtexture->light_gc;
670 dim = scr->menu_item_auxtexture->dim_gc;
671 dark = scr->menu_item_auxtexture->dark_gc;
673 if (wPreferences.menu_style == MS_FLAT && menu->entry_no > 1) {
674 if (index == 0)
675 type = F_TOP;
676 else if (index == menu->entry_no - 1)
677 type = F_BOTTOM;
678 else
679 type = F_NONE;
680 } else {
681 type = F_NORMAL;
684 /* paint background */
685 if (selected) {
686 XFillRectangle(dpy, win, WMColorGC(scr->select_color), 1, y + 1, w - 2, h - 3);
687 if (scr->menu_item_texture->any.type == WTEX_SOLID)
688 drawFrame(scr, win, y, w, h, type);
689 } else {
690 if (scr->menu_item_texture->any.type == WTEX_SOLID) {
691 XClearArea(dpy, win, 0, y + 1, w - 1, h - 3, False);
692 /* draw the frame */
693 drawFrame(scr, win, y, w, h, type);
694 } else {
695 XClearArea(dpy, win, 0, y, w, h, False);
699 if (selected) {
700 if (entry->flags.enabled)
701 color = scr->select_text_color;
702 else
703 color = scr->dtext_color;
704 } else if (!entry->flags.enabled) {
705 color = scr->dtext_color;
706 } else {
707 color = scr->mtext_color;
709 /* draw text */
710 x = 5;
711 if (entry->flags.indicator)
712 x += MENU_INDICATOR_SPACE + 2;
714 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font,
715 x, 3 + y + wPreferences.menu_text_clearance, entry->text, strlen(entry->text));
717 if (entry->cascade >= 0) {
718 /* draw the cascade indicator */
719 XDrawLine(dpy, win, dim, w - 11, y + 6, w - 6, y + h / 2 - 1);
720 XDrawLine(dpy, win, light, w - 11, y + h - 8, w - 6, y + h / 2 - 1);
721 XDrawLine(dpy, win, dark, w - 12, y + 6, w - 12, y + h - 8);
724 /* draw indicator */
725 if (entry->flags.indicator && entry->flags.indicator_on) {
726 int iw, ih;
727 WPixmap *indicator = NULL;
729 switch (entry->flags.indicator_type) {
730 case MI_DIAMOND:
731 indicator = scr->menu_radio_indicator;
732 break;
733 case MI_CHECK:
734 indicator = scr->menu_check_indicator;
735 break;
736 case MI_MINIWINDOW:
737 indicator = scr->menu_mini_indicator;
738 break;
739 case MI_HIDDEN:
740 indicator = scr->menu_hide_indicator;
741 break;
742 case MI_SHADED:
743 indicator = scr->menu_shade_indicator;
744 break;
745 case MI_SNAP_V:
746 indicator = scr->menu_snap_vertical_indicator;
747 break;
748 case MI_SNAP_H:
749 indicator = scr->menu_snap_horizontal_indicator;
750 break;
751 case MI_CENTRAL:
752 indicator = scr->menu_central_indicator;
753 break;
754 case MI_SNAP_RH:
755 indicator = scr->menu_snap_rh_indicator;
756 break;
757 case MI_SNAP_LH:
758 indicator = scr->menu_snap_lh_indicator;
759 break;
760 case MI_SNAP_TH:
761 indicator = scr->menu_snap_th_indicator;
762 break;
763 case MI_SNAP_BH:
764 indicator = scr->menu_snap_bh_indicator;
765 break;
766 case MI_SNAP_TL:
767 indicator = scr->menu_snap_tl_indicator;
768 break;
769 case MI_SNAP_TR:
770 indicator = scr->menu_snap_tr_indicator;
771 break;
772 case MI_SNAP_BL:
773 indicator = scr->menu_snap_bl_indicator;
774 break;
775 case MI_SNAP_BR:
776 indicator = scr->menu_snap_br_indicator;
777 break;
778 case MI_SNAP_TILED:
779 indicator = scr->menu_snap_tiled_indicator;
780 break;
781 case MI_NONE:
782 default:
783 break;
786 if (indicator) {
787 iw = indicator->width;
788 ih = indicator->height;
789 XSetClipMask(dpy, scr->copy_gc, indicator->mask);
790 XSetClipOrigin(dpy, scr->copy_gc, 5, y + (h - ih) / 2);
791 if (selected) {
792 if (entry->flags.enabled) {
793 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->select_text_color));
794 } else {
795 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
797 } else {
798 if (entry->flags.enabled) {
799 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->mtext_color));
800 } else {
801 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
804 XFillRectangle(dpy, win, scr->copy_gc, 5, y + (h - ih) / 2, iw, ih);
806 XCopyArea(dpy, indicator->image, win, scr->copy_gc, 0, 0,
807 iw, ih, 5, y+(h-ih)/2);
809 XSetClipOrigin(dpy, scr->copy_gc, 0, 0);
813 /* draw right text */
815 if (entry->rtext && entry->cascade < 0) {
816 tw = WMWidthOfString(scr->menu_entry_font, entry->rtext, strlen(entry->rtext));
818 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font, w - 6 - tw,
819 y + 3 + wPreferences.menu_text_clearance, entry->rtext, strlen(entry->rtext));
823 static void move_menus(WMenu * menu, int x, int y)
825 while (menu->parent) {
826 menu = menu->parent;
827 x -= MENUW(menu);
828 if (!wPreferences.align_menus && menu->selected_entry >= 0) {
829 y -= menu->selected_entry * menu->entry_height;
832 wMenuMove(menu, x, y, True);
835 static void makeVisible(WMenu * menu)
837 WScreen *scr = menu->frame->screen_ptr;
838 int x1, y1, x2, y2, new_x, new_y;
839 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
841 if (menu->entry_no < 0)
842 return;
844 x1 = menu->frame_x;
845 y1 = menu->frame_y + menu->frame->top_width + menu->selected_entry * menu->entry_height;
846 x2 = x1 + MENUW(menu);
847 y2 = y1 + menu->entry_height;
849 new_x = x1;
850 new_y = y1;
852 if (x1 < rect.pos.x) {
853 new_x = rect.pos.x;
854 } else if (x2 >= rect.pos.x + rect.size.width) {
855 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
858 if (y1 < rect.pos.y) {
859 new_y = rect.pos.y;
860 } else if (y2 >= rect.pos.y + rect.size.height) {
861 new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
864 new_y = new_y - menu->frame->top_width - menu->selected_entry * menu->entry_height;
865 move_menus(menu, new_x, new_y);
868 static int check_key(WMenu * menu, XKeyEvent * event)
870 int i, ch, s;
871 char buffer[32];
873 if (XLookupString(event, buffer, 32, NULL, NULL) < 1)
874 return -1;
876 ch = toupper(buffer[0]);
878 s = (menu->selected_entry >= 0 ? menu->selected_entry + 1 : 0);
880 again:
881 for (i = s; i < menu->entry_no; i++) {
882 if (ch == toupper(menu->entries[i]->text[0])) {
883 return i;
886 /* no match. Retry from start, if previous started from a selected entry */
887 if (s != 0) {
888 s = 0;
889 goto again;
891 return -1;
894 static int keyboardMenu(WMenu * menu)
896 XEvent event;
897 KeySym ksym = NoSymbol;
898 int done = 0;
899 int index;
900 WMenuEntry *entry;
901 int old_pos_x = menu->frame_x;
902 int old_pos_y = menu->frame_y;
903 int new_x = old_pos_x, new_y = old_pos_y;
904 WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
905 wGetHeadForPointerLocation(menu->frame->screen_ptr));
907 if (menu->flags.editing)
908 return False;
910 XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime);
912 if (menu->frame_y + menu->frame->top_width >= rect.pos.y + rect.size.height)
913 new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
915 if (menu->frame_x + MENUW(menu) >= rect.pos.x + rect.size.width)
916 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
918 move_menus(menu, new_x, new_y);
920 while (!done && menu->flags.mapped) {
921 XAllowEvents(dpy, AsyncKeyboard, CurrentTime);
922 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonPressMask
923 | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | SubstructureNotifyMask, &event);
925 switch (event.type) {
926 case KeyPress:
927 ksym = XLookupKeysym(&event.xkey, 0);
928 if (wPreferences.vi_key_menus) {
929 switch (ksym) {
930 case XK_h:
931 ksym = XK_Left;
932 break;
934 case XK_j:
935 ksym = XK_Down;
936 break;
938 case XK_k:
939 ksym = XK_Up;
940 break;
942 case XK_l:
943 ksym = XK_Right;
944 break;
948 switch (ksym) {
949 case XK_Escape:
950 done = 1;
951 break;
953 case XK_Home:
954 #ifdef XK_KP_Home
955 case XK_KP_Home:
956 #endif
957 selectEntry(menu, 0);
958 makeVisible(menu);
959 break;
961 case XK_End:
962 #ifdef XK_KP_End
963 case XK_KP_End:
964 #endif
965 selectEntry(menu, menu->entry_no - 1);
966 makeVisible(menu);
967 break;
969 case XK_Up:
970 #ifdef XK_KP_Up
971 case XK_KP_Up:
972 #endif
973 if (menu->selected_entry <= 0)
974 selectEntry(menu, menu->entry_no - 1);
975 else
976 selectEntry(menu, menu->selected_entry - 1);
977 makeVisible(menu);
978 break;
980 case XK_Down:
981 #ifdef XK_KP_Down
982 case XK_KP_Down:
983 #endif
984 if (menu->selected_entry < 0)
985 selectEntry(menu, 0);
986 else if (menu->selected_entry == menu->entry_no - 1)
987 selectEntry(menu, 0);
988 else if (menu->selected_entry < menu->entry_no - 1)
989 selectEntry(menu, menu->selected_entry + 1);
990 makeVisible(menu);
991 break;
993 case XK_Right:
994 #ifdef XK_KP_Right
995 case XK_KP_Right:
996 #endif
997 if (menu->selected_entry >= 0) {
998 WMenuEntry *entry;
999 entry = menu->entries[menu->selected_entry];
1001 if (entry->cascade >= 0 && menu->cascades
1002 && menu->cascades[entry->cascade]->entry_no > 0) {
1004 XUngrabKeyboard(dpy, CurrentTime);
1006 selectEntry(menu->cascades[entry->cascade], 0);
1007 if (!keyboardMenu(menu->cascades[entry->cascade]))
1008 done = 1;
1010 XGrabKeyboard(dpy, menu->frame->core->window, True,
1011 GrabModeAsync, GrabModeAsync, CurrentTime);
1014 break;
1016 case XK_Left:
1017 #ifdef XK_KP_Left
1018 case XK_KP_Left:
1019 #endif
1020 if (menu->parent != NULL && menu->parent->selected_entry >= 0) {
1021 selectEntry(menu, -1);
1022 move_menus(menu, old_pos_x, old_pos_y);
1023 return True;
1025 break;
1027 case XK_Return:
1028 #ifdef XK_KP_Enter
1029 case XK_KP_Enter:
1030 #endif
1031 done = 2;
1032 break;
1034 default:
1035 index = check_key(menu, &event.xkey);
1036 if (index >= 0) {
1037 selectEntry(menu, index);
1040 break;
1042 default:
1043 if (event.type == ButtonPress)
1044 done = 1;
1046 WMHandleEvent(&event);
1050 XUngrabKeyboard(dpy, CurrentTime);
1052 if (done == 2 && menu->selected_entry >= 0) {
1053 entry = menu->entries[menu->selected_entry];
1054 } else {
1055 entry = NULL;
1058 if (entry && entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
1059 #if (MENU_BLINK_COUNT > 0)
1060 int sel = menu->selected_entry;
1061 int i;
1063 for (i = 0; i < MENU_BLINK_COUNT; i++) {
1064 paintEntry(menu, sel, False);
1065 XSync(dpy, 0);
1066 wusleep(MENU_BLINK_DELAY);
1067 paintEntry(menu, sel, True);
1068 XSync(dpy, 0);
1069 wusleep(MENU_BLINK_DELAY);
1071 #endif
1072 selectEntry(menu, -1);
1074 if (!menu->flags.buttoned) {
1075 wMenuUnmap(menu);
1076 move_menus(menu, old_pos_x, old_pos_y);
1078 closeCascade(menu);
1080 (*entry->callback) (menu, entry);
1081 } else {
1082 if (!menu->flags.buttoned) {
1083 wMenuUnmap(menu);
1084 move_menus(menu, old_pos_x, old_pos_y);
1086 selectEntry(menu, -1);
1089 /* returns True if returning from a submenu to a parent menu,
1090 * False if exiting from menu */
1091 return False;
1094 void wMenuMapAt(WMenu * menu, int x, int y, int keyboard)
1096 if (!menu->flags.realized) {
1097 menu->flags.realized = 1;
1098 wMenuRealize(menu);
1101 if (!menu->flags.mapped) {
1102 if (wPreferences.wrap_menus) {
1103 WScreen *scr = menu->frame->screen_ptr;
1104 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
1106 if (x < rect.pos.x)
1107 x = rect.pos.x;
1108 if (y < rect.pos.y)
1109 y = rect.pos.y;
1110 if (x + MENUW(menu) > rect.pos.x + rect.size.width)
1111 x = rect.pos.x + rect.size.width - MENUW(menu);
1112 if (y + MENUH(menu) > rect.pos.y + rect.size.height)
1113 y = rect.pos.y + rect.size.height - MENUH(menu);
1116 XMoveWindow(dpy, menu->frame->core->window, x, y);
1117 menu->frame_x = x;
1118 menu->frame_y = y;
1119 XMapWindow(dpy, menu->frame->core->window);
1120 wRaiseFrame(menu->frame->core);
1121 menu->flags.mapped = 1;
1122 } else {
1123 selectEntry(menu, 0);
1126 if (keyboard)
1127 keyboardMenu(menu);
1130 void wMenuMap(WMenu * menu)
1132 if (!menu->flags.realized) {
1133 menu->flags.realized = 1;
1134 wMenuRealize(menu);
1136 if (menu->flags.app_menu && menu->parent == NULL) {
1137 menu->frame_x = menu->frame->screen_ptr->app_menu_x;
1138 menu->frame_y = menu->frame->screen_ptr->app_menu_y;
1139 XMoveWindow(dpy, menu->frame->core->window, menu->frame_x, menu->frame_y);
1141 XMapWindow(dpy, menu->frame->core->window);
1142 wRaiseFrame(menu->frame->core);
1143 menu->flags.mapped = 1;
1146 void wMenuUnmap(WMenu * menu)
1148 int i;
1150 XUnmapWindow(dpy, menu->frame->core->window);
1151 if (menu->flags.titled && menu->flags.buttoned) {
1152 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
1154 menu->flags.buttoned = 0;
1155 menu->flags.mapped = 0;
1156 menu->flags.open_to_left = 0;
1158 if (menu->flags.shaded) {
1159 wFrameWindowResize(menu->frame, menu->frame->core->width, menu->frame->top_width +
1160 menu->entry_height*menu->entry_no + menu->frame->bottom_width - 1);
1161 menu->flags.shaded = 0;
1164 for (i = 0; i < menu->cascade_no; i++) {
1165 if (menu->cascades[i] != NULL
1166 && menu->cascades[i]->flags.mapped && !menu->cascades[i]->flags.buttoned) {
1168 wMenuUnmap(menu->cascades[i]);
1171 menu->selected_entry = -1;
1174 void wMenuPaint(WMenu * menu)
1176 int i;
1178 if (!menu->flags.mapped) {
1179 return;
1182 /* paint entries */
1183 for (i = 0; i < menu->entry_no; i++) {
1184 paintEntry(menu, i, i == menu->selected_entry);
1188 void wMenuSetEnabled(WMenu * menu, int index, int enable)
1190 if (index >= menu->entry_no)
1191 return;
1192 menu->entries[index]->flags.enabled = enable;
1193 paintEntry(menu, index, index == menu->selected_entry);
1194 paintEntry(menu->brother, index, index == menu->selected_entry);
1198 static void selectEntry(WMenu * menu, int entry_no)
1200 WMenuEntry *entry;
1201 WMenu *submenu;
1202 int old_entry;
1204 if (menu->entries == NULL)
1205 return;
1207 if (entry_no >= menu->entry_no)
1208 return;
1210 old_entry = menu->selected_entry;
1211 menu->selected_entry = entry_no;
1213 if (old_entry != entry_no) {
1215 /* unselect previous entry */
1216 if (old_entry >= 0) {
1217 paintEntry(menu, old_entry, False);
1218 entry = menu->entries[old_entry];
1220 /* unmap cascade */
1221 if (entry->cascade >= 0 && menu->cascades) {
1222 if (!menu->cascades[entry->cascade]->flags.buttoned) {
1223 wMenuUnmap(menu->cascades[entry->cascade]);
1228 if (entry_no < 0) {
1229 menu->selected_entry = -1;
1230 return;
1232 entry = menu->entries[entry_no];
1234 if (entry->cascade >= 0 && menu->cascades && entry->flags.enabled) {
1235 /* Callback for when the submenu is opened.
1237 submenu = menu->cascades[entry->cascade];
1238 if (submenu && submenu->flags.brother)
1239 submenu = submenu->brother;
1241 if (entry->callback) {
1242 /* Only call the callback if the submenu is not yet mapped.
1244 if (menu->flags.brother) {
1245 if (!submenu || !submenu->flags.mapped)
1246 (*entry->callback) (menu->brother, entry);
1247 } else {
1248 if (!submenu || !submenu->flags.buttoned)
1249 (*entry->callback) (menu, entry);
1253 /* the submenu menu might have changed */
1254 submenu = menu->cascades[entry->cascade];
1256 /* map cascade */
1257 if (!submenu->flags.mapped) {
1258 int x, y;
1260 if (!submenu->flags.realized)
1261 wMenuRealize(submenu);
1262 if (wPreferences.wrap_menus) {
1263 if (menu->flags.open_to_left)
1264 submenu->flags.open_to_left = 1;
1266 if (submenu->flags.open_to_left) {
1267 x = menu->frame_x - MENUW(submenu);
1268 if (x < 0) {
1269 x = 0;
1270 submenu->flags.open_to_left = 0;
1272 } else {
1273 x = menu->frame_x + MENUW(menu);
1275 if (x + MENUW(submenu)
1276 >= menu->frame->screen_ptr->scr_width) {
1278 x = menu->frame_x - MENUW(submenu);
1279 submenu->flags.open_to_left = 1;
1282 } else {
1283 x = menu->frame_x + MENUW(menu);
1286 if (wPreferences.align_menus) {
1287 y = menu->frame_y;
1288 } else {
1289 y = menu->frame_y + menu->entry_height * entry_no;
1290 if (menu->flags.titled)
1291 y += menu->frame->top_width;
1292 if (menu->cascades[entry->cascade]->flags.titled)
1293 y -= menu->cascades[entry->cascade]->frame->top_width;
1296 wMenuMapAt(menu->cascades[entry->cascade], x, y, False);
1297 menu->cascades[entry->cascade]->parent = menu;
1298 } else {
1299 return;
1302 paintEntry(menu, entry_no, True);
1306 static WMenu *findMenu(WScreen * scr, int *x_ret, int *y_ret)
1308 WMenu *menu;
1309 WObjDescriptor *desc;
1310 Window root_ret, win, junk_win;
1311 int x, y, wx, wy;
1312 unsigned int mask;
1314 XQueryPointer(dpy, scr->root_win, &root_ret, &win, &x, &y, &wx, &wy, &mask);
1316 if (win == None)
1317 return NULL;
1319 if (XFindContext(dpy, win, w_global.context.client_win, (XPointer *) & desc) == XCNOENT)
1320 return NULL;
1322 if (desc->parent_type == WCLASS_MENU) {
1323 menu = (WMenu *) desc->parent;
1324 XTranslateCoordinates(dpy, root_ret, menu->menu->window, wx, wy, x_ret, y_ret, &junk_win);
1325 return menu;
1327 return NULL;
1330 static void closeCascade(WMenu * menu)
1332 WMenu *parent = menu->parent;
1334 if (menu->flags.brother || (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL))) {
1336 selectEntry(menu, -1);
1337 XSync(dpy, 0);
1338 #if (MENU_BLINK_DELAY > 2)
1339 wusleep(MENU_BLINK_DELAY / 2);
1340 #endif
1341 wMenuUnmap(menu);
1342 while (parent != NULL
1343 && (parent->parent != NULL || !parent->flags.app_menu || parent->flags.brother)
1344 && !parent->flags.buttoned) {
1345 selectEntry(parent, -1);
1346 wMenuUnmap(parent);
1347 parent = parent->parent;
1349 if (parent)
1350 selectEntry(parent, -1);
1354 static void closeBrotherCascadesOf(WMenu * menu)
1356 WMenu *tmp;
1357 int i;
1359 for (i = 0; i < menu->cascade_no; i++) {
1360 if (menu->cascades[i]->flags.brother) {
1361 tmp = menu->cascades[i];
1362 } else {
1363 tmp = menu->cascades[i]->brother;
1365 if (tmp->flags.mapped) {
1366 selectEntry(tmp->parent, -1);
1367 closeBrotherCascadesOf(tmp);
1368 break;
1373 #define getEntryAt(menu, x, y) ((y)<0 ? -1 : (y)/(menu->entry_height))
1375 static WMenu *parentMenu(WMenu * menu)
1377 WMenu *parent;
1378 WMenuEntry *entry;
1380 if (menu->flags.buttoned)
1381 return menu;
1383 while (menu->parent && menu->parent->flags.mapped) {
1384 parent = menu->parent;
1385 if (parent->selected_entry < 0)
1386 break;
1387 entry = parent->entries[parent->selected_entry];
1388 if (!entry->flags.enabled || entry->cascade < 0 || !parent->cascades ||
1389 parent->cascades[entry->cascade] != menu)
1390 break;
1391 menu = parent;
1392 if (menu->flags.buttoned)
1393 break;
1396 return menu;
1400 * Will raise the passed menu, if submenu = 0
1401 * If submenu > 0 will also raise all mapped submenus
1402 * until the first buttoned one
1403 * If submenu < 0 will also raise all mapped parent menus
1404 * until the first buttoned one
1407 static void raiseMenus(WMenu * menu, int submenus)
1409 WMenu *submenu;
1410 int i;
1412 if (!menu)
1413 return;
1415 wRaiseFrame(menu->frame->core);
1417 if (submenus > 0 && menu->selected_entry >= 0) {
1418 i = menu->entries[menu->selected_entry]->cascade;
1419 if (i >= 0 && menu->cascades) {
1420 submenu = menu->cascades[i];
1421 if (submenu->flags.mapped && !submenu->flags.buttoned)
1422 raiseMenus(submenu, submenus);
1425 if (submenus < 0 && !menu->flags.buttoned && menu->parent && menu->parent->flags.mapped)
1426 raiseMenus(menu->parent, submenus);
1429 WMenu *wMenuUnderPointer(WScreen * screen)
1431 WObjDescriptor *desc;
1432 Window root_ret, win;
1433 int dummy;
1434 unsigned int mask;
1436 XQueryPointer(dpy, screen->root_win, &root_ret, &win, &dummy, &dummy, &dummy, &dummy, &mask);
1438 if (win == None)
1439 return NULL;
1441 if (XFindContext(dpy, win, w_global.context.client_win, (XPointer *) & desc) == XCNOENT)
1442 return NULL;
1444 if (desc->parent_type == WCLASS_MENU)
1445 return (WMenu *) desc->parent;
1446 return NULL;
1449 static void getPointerPosition(WScreen * scr, int *x, int *y)
1451 Window root_ret, win;
1452 int wx, wy;
1453 unsigned int mask;
1455 XQueryPointer(dpy, scr->root_win, &root_ret, &win, x, y, &wx, &wy, &mask);
1458 static void getScrollAmount(WMenu * menu, int *hamount, int *vamount)
1460 WScreen *scr = menu->menu->screen_ptr;
1461 int menuX1 = menu->frame_x;
1462 int menuY1 = menu->frame_y;
1463 int menuX2 = menu->frame_x + MENUW(menu);
1464 int menuY2 = menu->frame_y + MENUH(menu);
1465 int xroot, yroot;
1466 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
1468 *hamount = 0;
1469 *vamount = 0;
1471 getPointerPosition(scr, &xroot, &yroot);
1473 if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) {
1474 /* scroll to the right */
1475 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
1477 } else if (xroot >= (rect.pos.x + rect.size.width - 2) && menuX2 > (rect.pos.x + rect.size.width - 1)) {
1478 /* scroll to the left */
1479 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - (int)rect.size.width - 1));
1481 if (*hamount == 0)
1482 *hamount = 1;
1484 *hamount = -*hamount;
1487 if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) {
1488 /* scroll down */
1489 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
1491 } else if (yroot >= (rect.pos.y + rect.size.height - 2) && menuY2 > (rect.pos.y + rect.size.height - 1)) {
1492 /* scroll up */
1493 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - (int)rect.size.height - 2));
1495 *vamount = -*vamount;
1499 static void dragScrollMenuCallback(void *data)
1501 WMenu *menu = (WMenu *) data;
1502 WScreen *scr = menu->menu->screen_ptr;
1503 WMenu *parent = parentMenu(menu);
1504 int hamount, vamount;
1505 int x, y;
1506 int newSelectedEntry;
1508 getScrollAmount(menu, &hamount, &vamount);
1510 if (hamount != 0 || vamount != 0) {
1511 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1512 if (findMenu(scr, &x, &y)) {
1513 newSelectedEntry = getEntryAt(menu, x, y);
1514 selectEntry(menu, newSelectedEntry);
1515 } else {
1516 /* Pointer fell outside of menu. If the selected entry is
1517 * not a submenu, unselect it */
1518 if (menu->selected_entry >= 0 && menu->entries[menu->selected_entry]->cascade < 0)
1519 selectEntry(menu, -1);
1520 newSelectedEntry = 0;
1523 /* paranoid check */
1524 if (newSelectedEntry >= 0) {
1525 /* keep scrolling */
1526 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, dragScrollMenuCallback, menu);
1527 } else {
1528 menu->timer = NULL;
1530 } else {
1531 /* don't need to scroll anymore */
1532 menu->timer = NULL;
1533 if (findMenu(scr, &x, &y)) {
1534 newSelectedEntry = getEntryAt(menu, x, y);
1535 selectEntry(menu, newSelectedEntry);
1540 static void scrollMenuCallback(void *data)
1542 WMenu *menu = (WMenu *) data;
1543 WMenu *parent = parentMenu(menu);
1544 int hamount = 0; /* amount to scroll */
1545 int vamount = 0;
1547 getScrollAmount(menu, &hamount, &vamount);
1549 if (hamount != 0 || vamount != 0) {
1550 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1552 /* keep scrolling */
1553 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, scrollMenuCallback, menu);
1554 } else {
1555 /* don't need to scroll anymore */
1556 menu->timer = NULL;
1560 #define MENU_SCROLL_BORDER 5
1562 static int isPointNearBorder(WMenu * menu, int x, int y)
1564 int menuX1 = menu->frame_x;
1565 int menuY1 = menu->frame_y;
1566 int menuX2 = menu->frame_x + MENUW(menu);
1567 int menuY2 = menu->frame_y + MENUH(menu);
1568 int flag = 0;
1569 int head = wGetHeadForPoint(menu->frame->screen_ptr, wmkpoint(x, y));
1570 WMRect rect = wGetRectForHead(menu->frame->screen_ptr, head);
1572 /* XXX: handle screen joins properly !! */
1574 if (x >= menuX1 && x <= menuX2 &&
1575 (y < rect.pos.y + MENU_SCROLL_BORDER || y >= rect.pos.y + rect.size.height - MENU_SCROLL_BORDER))
1576 flag = 1;
1577 else if (y >= menuY1 && y <= menuY2 &&
1578 (x < rect.pos.x + MENU_SCROLL_BORDER || x >= rect.pos.x + rect.size.width - MENU_SCROLL_BORDER))
1579 flag = 1;
1581 return flag;
1584 typedef struct _delay {
1585 WMenu *menu;
1586 int ox, oy;
1587 } _delay;
1589 static void callback_leaving(void *user_param)
1591 _delay *dl = (_delay *) user_param;
1593 wMenuMove(dl->menu, dl->ox, dl->oy, True);
1594 dl->menu->jump_back = NULL;
1595 dl->menu->menu->screen_ptr->flags.jump_back_pending = 0;
1596 wfree(dl);
1599 void wMenuScroll(WMenu *menu)
1601 WMenu *smenu;
1602 WMenu *omenu = parentMenu(menu);
1603 WScreen *scr = menu->frame->screen_ptr;
1604 int done = 0;
1605 int jump_back = 0;
1606 int old_frame_x = omenu->frame_x;
1607 int old_frame_y = omenu->frame_y;
1608 XEvent ev;
1610 if (omenu->jump_back)
1611 WMDeleteTimerWithClientData(omenu->jump_back);
1613 if (( /*omenu->flags.buttoned && */ !wPreferences.wrap_menus)
1614 || omenu->flags.app_menu) {
1615 jump_back = 1;
1618 if (!wPreferences.wrap_menus)
1619 raiseMenus(omenu, True);
1620 else
1621 raiseMenus(menu, False);
1623 if (!menu->timer)
1624 scrollMenuCallback(menu);
1626 while (!done) {
1627 int x, y, on_border, on_x_edge, on_y_edge, on_title;
1628 WMRect rect;
1630 WMNextEvent(dpy, &ev);
1631 switch (ev.type) {
1632 case EnterNotify:
1633 WMHandleEvent(&ev);
1634 /* Fall through. */
1635 case MotionNotify:
1636 x = (ev.type == MotionNotify) ? ev.xmotion.x_root : ev.xcrossing.x_root;
1637 y = (ev.type == MotionNotify) ? ev.xmotion.y_root : ev.xcrossing.y_root;
1639 /* on_border is != 0 if the pointer is between the menu
1640 * and the screen border and is close enough to the border */
1641 on_border = isPointNearBorder(menu, x, y);
1643 smenu = wMenuUnderPointer(scr);
1645 if ((smenu == NULL && !on_border) || (smenu && parentMenu(smenu) != omenu)) {
1646 done = 1;
1647 break;
1650 rect = wGetRectForHead(scr, wGetHeadForPoint(scr, wmkpoint(x, y)));
1651 on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
1652 on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
1653 on_border = on_x_edge || on_y_edge;
1655 if (!on_border && !jump_back) {
1656 done = 1;
1657 break;
1660 if (menu->timer && (smenu != menu || (!on_y_edge && !on_x_edge))) {
1661 WMDeleteTimerHandler(menu->timer);
1662 menu->timer = NULL;
1665 if (smenu != NULL)
1666 menu = smenu;
1668 if (!menu->timer)
1669 scrollMenuCallback(menu);
1670 break;
1671 case ButtonPress:
1672 /* True if we push on title, or drag the omenu to other position */
1673 on_title = ev.xbutton.x_root >= omenu->frame_x &&
1674 ev.xbutton.x_root <= omenu->frame_x + MENUW(omenu) &&
1675 ev.xbutton.y_root >= omenu->frame_y &&
1676 ev.xbutton.y_root <= omenu->frame_y + omenu->frame->top_width;
1677 WMHandleEvent(&ev);
1678 smenu = wMenuUnderPointer(scr);
1679 if (smenu == NULL || (smenu && smenu->flags.buttoned && smenu != omenu))
1680 done = 1;
1681 else if (smenu == omenu && on_title) {
1682 jump_back = 0;
1683 done = 1;
1685 break;
1686 case KeyPress:
1687 done = 1;
1688 /* Fall through. */
1689 default:
1690 WMHandleEvent(&ev);
1691 break;
1695 if (menu->timer) {
1696 WMDeleteTimerHandler(menu->timer);
1697 menu->timer = NULL;
1700 if (jump_back) {
1701 _delay *delayer;
1703 if (!omenu->jump_back) {
1704 delayer = wmalloc(sizeof(_delay));
1705 delayer->menu = omenu;
1706 delayer->ox = old_frame_x;
1707 delayer->oy = old_frame_y;
1708 omenu->jump_back = delayer;
1709 scr->flags.jump_back_pending = 1;
1710 } else
1711 delayer = omenu->jump_back;
1712 WMAddTimerHandler(MENU_JUMP_BACK_DELAY, callback_leaving, delayer);
1716 static void menuExpose(WObjDescriptor * desc, XEvent * event)
1718 /* Parameter not used, but tell the compiler that it is ok */
1719 (void) event;
1721 wMenuPaint(desc->parent);
1724 typedef struct {
1725 int *delayed_select;
1726 WMenu *menu;
1727 WMHandlerID magic;
1728 } delay_data;
1730 static void delaySelection(void *data)
1732 delay_data *d = (delay_data *) data;
1733 int x, y, entry_no;
1734 WMenu *menu;
1736 d->magic = NULL;
1738 menu = findMenu(d->menu->menu->screen_ptr, &x, &y);
1739 if (menu && (d->menu == menu || d->delayed_select)) {
1740 entry_no = getEntryAt(menu, x, y);
1741 selectEntry(menu, entry_no);
1743 if (d->delayed_select)
1744 *(d->delayed_select) = 0;
1747 static void menuMouseDown(WObjDescriptor * desc, XEvent * event)
1749 WWindow *wwin;
1750 XButtonEvent *bev = &event->xbutton;
1751 WMenu *menu = desc->parent;
1752 WMenu *smenu;
1753 WScreen *scr = menu->frame->screen_ptr;
1754 WMenuEntry *entry = NULL;
1755 XEvent ev;
1756 int close_on_exit = 0;
1757 int done = 0;
1758 int delayed_select = 0;
1759 int entry_no;
1760 int x, y;
1761 int prevx, prevy;
1762 int old_frame_x = 0;
1763 int old_frame_y = 0;
1764 delay_data d_data = { NULL, NULL, NULL };
1766 /* Doesn't seem to be needed anymore (if delayed selection handler is
1767 * added only if not present). there seem to be no other side effects
1768 * from removing this and it is also possible that it was only added
1769 * to avoid problems with adding the delayed selection timer handler
1770 * multiple times
1772 /*if (menu->flags.inside_handler) {
1773 return;
1774 } */
1775 menu->flags.inside_handler = 1;
1777 if (!wPreferences.wrap_menus) {
1778 smenu = parentMenu(menu);
1779 old_frame_x = smenu->frame_x;
1780 old_frame_y = smenu->frame_y;
1781 } else if (event->xbutton.window == menu->frame->core->window) {
1782 /* This is true if the menu was launched with right click on root window */
1783 if (!d_data.magic) {
1784 delayed_select = 1;
1785 d_data.delayed_select = &delayed_select;
1786 d_data.menu = menu;
1787 d_data.magic = WMAddTimerHandler(wPreferences.dblclick_time, delaySelection, &d_data);
1791 wRaiseFrame(menu->frame->core);
1793 close_on_exit = (bev->send_event || menu->flags.brother);
1795 smenu = findMenu(scr, &x, &y);
1796 if (!smenu) {
1797 x = -1;
1798 y = -1;
1799 } else {
1800 menu = smenu;
1803 if (menu->flags.editing) {
1804 goto byebye;
1806 entry_no = getEntryAt(menu, x, y);
1807 if ((entry_no >= 0) && (entry_no < menu->entry_no)) {
1808 entry = menu->entries[entry_no];
1810 if (!close_on_exit && (bev->state & ControlMask) && smenu && entry->flags.editable) {
1811 char buffer[128];
1812 char *name;
1813 int number = entry_no - 3; /* Entries "New", "Destroy Last" and "Last Used" appear before workspaces */
1815 name = wstrdup(scr->workspaces[number]->name);
1816 snprintf(buffer, sizeof(buffer), _("Type the name for workspace %i:"), number + 1);
1818 wMenuUnmap(scr->root_menu);
1820 if (wInputDialog(scr, _("Rename Workspace"), buffer, &name))
1821 wWorkspaceRename(scr, number, name);
1823 if (name)
1824 wfree(name);
1826 goto byebye;
1827 } else if (bev->state & ControlMask) {
1828 goto byebye;
1831 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1832 WMenu *submenu = menu->cascades[entry->cascade];
1833 /* map cascade */
1834 if (submenu->flags.mapped && !submenu->flags.buttoned && menu->selected_entry != entry_no) {
1835 wMenuUnmap(submenu);
1837 if (!submenu->flags.mapped && !delayed_select) {
1838 selectEntry(menu, entry_no);
1839 } else if (!submenu->flags.buttoned) {
1840 selectEntry(menu, -1);
1843 } else if (!delayed_select) {
1844 if (menu == scr->switch_menu && event->xbutton.button == Button3) {
1845 selectEntry(menu, entry_no);
1846 OpenWindowMenu2((WWindow *)entry->clientdata,
1847 event->xbutton.x_root,
1848 event->xbutton.y_root, False);
1849 wwin = (WWindow *)entry->clientdata;
1850 desc = &wwin->screen_ptr->window_menu->menu->descriptor;
1851 event->xany.send_event = True;
1852 (*desc->handle_mousedown)(desc, event);
1854 XUngrabPointer(dpy, CurrentTime);
1855 selectEntry(menu, -1);
1856 return;
1857 } else {
1858 selectEntry(menu, entry_no);
1862 if (!wPreferences.wrap_menus && !wPreferences.scrollable_menus) {
1863 if (!menu->timer)
1864 dragScrollMenuCallback(menu);
1868 prevx = bev->x_root;
1869 prevy = bev->y_root;
1870 while (!done) {
1871 int x, y;
1873 XAllowEvents(dpy, AsyncPointer | SyncPointer, CurrentTime);
1875 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonReleaseMask | ButtonPressMask, &ev);
1876 switch (ev.type) {
1877 case MotionNotify:
1878 smenu = findMenu(scr, &x, &y);
1880 if (smenu == NULL) {
1881 /* moved mouse out of menu */
1883 if (!delayed_select && d_data.magic) {
1884 WMDeleteTimerHandler(d_data.magic);
1885 d_data.magic = NULL;
1887 if (menu == NULL
1888 || (menu->selected_entry >= 0
1889 && menu->entries[menu->selected_entry]->cascade >= 0)) {
1890 prevx = ev.xmotion.x_root;
1891 prevy = ev.xmotion.y_root;
1893 break;
1895 selectEntry(menu, -1);
1896 menu = smenu;
1897 prevx = ev.xmotion.x_root;
1898 prevy = ev.xmotion.y_root;
1899 break;
1900 } else if (menu && menu != smenu
1901 && (menu->selected_entry < 0
1902 || menu->entries[menu->selected_entry]->cascade < 0)) {
1903 selectEntry(menu, -1);
1905 if (!delayed_select && d_data.magic) {
1906 WMDeleteTimerHandler(d_data.magic);
1907 d_data.magic = NULL;
1909 } else {
1911 /* hysteresis for item selection */
1913 /* check if the motion was to the side, indicating that
1914 * the user may want to cross to a submenu */
1915 if (!delayed_select && menu) {
1916 int dx;
1917 Bool moved_to_submenu; /* moved to direction of submenu */
1919 dx = abs(prevx - ev.xmotion.x_root);
1921 moved_to_submenu = False;
1922 if (dx > 0 /* if moved enough to the side */
1923 /* maybe a open submenu */
1924 && menu->selected_entry >= 0
1925 /* moving to the right direction */
1926 && (wPreferences.align_menus || ev.xmotion.y_root >= prevy)) {
1927 int index;
1929 index = menu->entries[menu->selected_entry]->cascade;
1930 if (index >= 0) {
1931 if (menu->cascades[index]->frame_x > menu->frame_x) {
1932 if (prevx < ev.xmotion.x_root)
1933 moved_to_submenu = True;
1934 } else {
1935 if (prevx > ev.xmotion.x_root)
1936 moved_to_submenu = True;
1941 if (menu != smenu) {
1942 if (d_data.magic) {
1943 WMDeleteTimerHandler(d_data.magic);
1944 d_data.magic = NULL;
1946 } else if (moved_to_submenu) {
1947 /* while we are moving, postpone the selection */
1948 if (d_data.magic) {
1949 WMDeleteTimerHandler(d_data.magic);
1951 d_data.delayed_select = NULL;
1952 d_data.menu = menu;
1953 d_data.magic = WMAddTimerHandler(MENU_SELECT_DELAY,
1954 delaySelection, &d_data);
1955 prevx = ev.xmotion.x_root;
1956 prevy = ev.xmotion.y_root;
1957 break;
1958 } else {
1959 if (d_data.magic) {
1960 WMDeleteTimerHandler(d_data.magic);
1961 d_data.magic = NULL;
1966 prevx = ev.xmotion.x_root;
1967 prevy = ev.xmotion.y_root;
1968 if (menu != smenu) {
1969 /* pointer crossed menus */
1970 if (menu && menu->timer) {
1971 WMDeleteTimerHandler(menu->timer);
1972 menu->timer = NULL;
1974 if (smenu)
1975 dragScrollMenuCallback(smenu);
1977 menu = smenu;
1978 if (!menu->timer)
1979 dragScrollMenuCallback(menu);
1981 if (!delayed_select) {
1982 entry_no = getEntryAt(menu, x, y);
1983 if ((entry_no >= 0) && (entry_no < menu->entry_no)) {
1984 entry = menu->entries[entry_no];
1985 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1986 WMenu *submenu = menu->cascades[entry->cascade];
1987 if (submenu->flags.mapped && !submenu->flags.buttoned
1988 && menu->selected_entry != entry_no) {
1989 wMenuUnmap(submenu);
1993 selectEntry(menu, entry_no);
1995 break;
1997 case ButtonPress:
1998 break;
2000 case ButtonRelease:
2001 if (ev.xbutton.button == event->xbutton.button)
2002 done = 1;
2003 break;
2005 case Expose:
2006 WMHandleEvent(&ev);
2007 break;
2011 if (menu && menu->timer) {
2012 WMDeleteTimerHandler(menu->timer);
2013 menu->timer = NULL;
2015 if (d_data.magic != NULL) {
2016 WMDeleteTimerHandler(d_data.magic);
2017 d_data.magic = NULL;
2020 if (menu && menu->selected_entry >= 0) {
2021 entry = menu->entries[menu->selected_entry];
2022 if (entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
2023 /* blink and erase menu selection */
2024 #if (MENU_BLINK_DELAY > 0)
2025 int sel = menu->selected_entry;
2026 int i;
2028 for (i = 0; i < MENU_BLINK_COUNT; i++) {
2029 paintEntry(menu, sel, False);
2030 XSync(dpy, 0);
2031 wusleep(MENU_BLINK_DELAY);
2032 paintEntry(menu, sel, True);
2033 XSync(dpy, 0);
2034 wusleep(MENU_BLINK_DELAY);
2036 #endif
2037 /* unmap the menu, its parents and call the callback */
2038 if (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL)) {
2039 closeCascade(menu);
2040 } else {
2041 selectEntry(menu, -1);
2043 (*entry->callback) (menu, entry);
2045 /* If the user double clicks an entry, the entry will
2046 * be executed twice, which is not good for things like
2047 * the root menu. So, ignore any clicks that were generated
2048 * while the entry was being executed */
2049 while (XCheckTypedWindowEvent(dpy, menu->menu->window, ButtonPress, &ev)) ;
2050 } else if (entry->callback != NULL && entry->cascade < 0) {
2051 selectEntry(menu, -1);
2052 } else {
2053 if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade]->flags.brother) {
2054 selectEntry(menu, -1);
2059 if (((WMenu *) desc->parent)->flags.brother || close_on_exit || !smenu)
2060 closeCascade(desc->parent);
2062 /* close the cascade windows that should not remain opened */
2063 closeBrotherCascadesOf(desc->parent);
2065 if (!wPreferences.wrap_menus)
2066 wMenuMove(parentMenu(desc->parent), old_frame_x, old_frame_y, True);
2068 byebye:
2069 /* Just to be sure in case we skip the 2 above because of a goto byebye */
2070 if (menu && menu->timer) {
2071 WMDeleteTimerHandler(menu->timer);
2072 menu->timer = NULL;
2074 if (d_data.magic != NULL) {
2075 WMDeleteTimerHandler(d_data.magic);
2076 d_data.magic = NULL;
2079 ((WMenu *) desc->parent)->flags.inside_handler = 0;
2082 void wMenuMove(WMenu * menu, int x, int y, int submenus)
2084 WMenu *submenu;
2085 int i;
2087 if (!menu)
2088 return;
2090 menu->frame_x = x;
2091 menu->frame_y = y;
2092 XMoveWindow(dpy, menu->frame->core->window, x, y);
2094 if (submenus > 0 && menu->selected_entry >= 0) {
2095 i = menu->entries[menu->selected_entry]->cascade;
2097 if (i >= 0 && menu->cascades) {
2098 submenu = menu->cascades[i];
2099 if (submenu->flags.mapped && !submenu->flags.buttoned) {
2100 if (wPreferences.align_menus) {
2101 wMenuMove(submenu, x + MENUW(menu), y, submenus);
2102 } else {
2103 wMenuMove(submenu, x + MENUW(menu),
2104 y + submenu->entry_height * menu->selected_entry, submenus);
2109 if (submenus < 0 && menu->parent != NULL && menu->parent->flags.mapped && !menu->parent->flags.buttoned) {
2110 if (wPreferences.align_menus) {
2111 wMenuMove(menu->parent, x - MENUW(menu->parent), y, submenus);
2112 } else {
2113 wMenuMove(menu->parent, x - MENUW(menu->parent), menu->frame_y
2114 - menu->parent->entry_height * menu->parent->selected_entry, submenus);
2119 static void changeMenuLevels(WMenu * menu, int lower)
2121 int i;
2123 if (!lower) {
2124 ChangeStackingLevel(menu->frame->core, (!menu->parent ? WMMainMenuLevel : WMSubmenuLevel));
2125 wRaiseFrame(menu->frame->core);
2126 menu->flags.lowered = 0;
2127 } else {
2128 ChangeStackingLevel(menu->frame->core, WMNormalLevel);
2129 wLowerFrame(menu->frame->core);
2130 menu->flags.lowered = 1;
2132 for (i = 0; i < menu->cascade_no; i++) {
2133 if (menu->cascades[i]
2134 && !menu->cascades[i]->flags.buttoned && menu->cascades[i]->flags.lowered != lower) {
2135 changeMenuLevels(menu->cascades[i], lower);
2140 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event)
2142 WMenu *menu = data;
2143 int lower;
2145 /* Parameter not used, but tell the compiler that it is ok */
2146 (void) sender;
2148 if (event->xbutton.state & MOD_MASK) {
2149 if (menu->flags.lowered) {
2150 lower = 0;
2151 } else {
2152 lower = 1;
2154 changeMenuLevels(menu, lower);
2155 } else {
2156 if (menu->flags.shaded) {
2157 wFrameWindowResize(menu->frame, menu->frame->core->width, menu->frame->top_width +
2158 menu->entry_height*menu->entry_no + menu->frame->bottom_width - 1);
2159 menu->flags.shaded = 0;
2160 } else {
2161 wFrameWindowResize(menu->frame, menu->frame->core->width, menu->frame->top_width - 1);
2162 menu->flags.shaded = 1;
2167 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event)
2169 WMenu *menu = data;
2170 WMenu *tmp;
2171 XEvent ev;
2172 int x = menu->frame_x, y = menu->frame_y;
2173 int dx = event->xbutton.x_root, dy = event->xbutton.y_root;
2174 int i, lower;
2175 Bool started;
2177 /* Parameter not used, but tell the compiler that it is ok */
2178 (void) sender;
2180 /* can't touch the menu copy */
2181 if (menu->flags.brother)
2182 return;
2184 if (event->xbutton.button != Button1 && event->xbutton.button != Button2)
2185 return;
2187 if (event->xbutton.state & MOD_MASK) {
2188 wLowerFrame(menu->frame->core);
2189 lower = 1;
2190 } else {
2191 wRaiseFrame(menu->frame->core);
2192 lower = 0;
2194 tmp = menu;
2196 /* lower/raise all submenus */
2197 while (1) {
2198 if (tmp->selected_entry >= 0 && tmp->cascades && tmp->entries[tmp->selected_entry]->cascade >= 0) {
2199 tmp = tmp->cascades[tmp->entries[tmp->selected_entry]->cascade];
2200 if (!tmp || !tmp->flags.mapped)
2201 break;
2202 if (lower)
2203 wLowerFrame(tmp->frame->core);
2204 else
2205 wRaiseFrame(tmp->frame->core);
2206 } else {
2207 break;
2211 /* tear off the menu if it's a root menu or a cascade
2212 application menu */
2213 if (!menu->flags.buttoned && !menu->flags.brother && (!menu->flags.app_menu || menu->parent != NULL)) {
2214 menu->flags.buttoned = 1;
2215 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2216 if (menu->parent) {
2217 /* turn off selected menu entry in parent menu */
2218 selectEntry(menu->parent, -1);
2220 /* make parent map the copy in place of the original */
2221 for (i = 0; i < menu->parent->cascade_no; i++) {
2222 if (menu->parent->cascades[i] == menu) {
2223 menu->parent->cascades[i] = menu->brother;
2224 break;
2230 started = False;
2231 while (1) {
2232 WMMaskEvent(dpy, ButtonMotionMask | ButtonReleaseMask | ButtonPressMask | ExposureMask, &ev);
2233 switch (ev.type) {
2234 case MotionNotify:
2235 if (started) {
2236 x += ev.xmotion.x_root - dx;
2237 y += ev.xmotion.y_root - dy;
2238 dx = ev.xmotion.x_root;
2239 dy = ev.xmotion.y_root;
2240 wMenuMove(menu, x, y, True);
2241 } else {
2242 if (abs(ev.xmotion.x_root - dx) > MOVE_THRESHOLD
2243 || abs(ev.xmotion.y_root - dy) > MOVE_THRESHOLD) {
2244 started = True;
2245 XGrabPointer(dpy, menu->frame->titlebar->window, False,
2246 ButtonMotionMask | ButtonReleaseMask
2247 | ButtonPressMask,
2248 GrabModeAsync, GrabModeAsync, None,
2249 wPreferences.cursor[WCUR_MOVE], CurrentTime);
2252 break;
2254 case ButtonPress:
2255 break;
2257 case ButtonRelease:
2258 if (ev.xbutton.button != event->xbutton.button)
2259 break;
2260 XUngrabPointer(dpy, CurrentTime);
2261 return;
2263 default:
2264 WMHandleEvent(&ev);
2265 break;
2271 *----------------------------------------------------------------------
2272 * menuCloseClick--
2273 * Handles mouse click on the close button of menus. The menu is
2274 * closed when the button is clicked.
2276 * Side effects:
2277 * The closed menu is reinserted at its parent menus
2278 * cascade list.
2279 *----------------------------------------------------------------------
2281 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event)
2283 WMenu *menu = (WMenu *) data;
2284 WMenu *parent = menu->parent;
2285 int i;
2287 /* Parameter not used, but tell the compiler that it is ok */
2288 (void) sender;
2289 (void) event;
2291 if (parent) {
2292 for (i = 0; i < parent->cascade_no; i++) {
2293 /* find the entry that points to the copy */
2294 if (parent->cascades[i] == menu->brother) {
2295 /* make it point to the original */
2296 parent->cascades[i] = menu;
2297 menu->parent = parent;
2298 break;
2302 wMenuUnmap(menu);
2305 static void saveMenuInfo(WMPropList * dict, WMenu * menu, WMPropList * key)
2307 WMPropList *value, *list;
2308 char buffer[256];
2310 snprintf(buffer, sizeof(buffer), "%i,%i", menu->frame_x, menu->frame_y);
2311 value = WMCreatePLString(buffer);
2312 list = WMCreatePLArray(value, NULL);
2313 if (menu->flags.lowered)
2314 WMAddToPLArray(list, WMCreatePLString("lowered"));
2315 WMPutInPLDictionary(dict, key, list);
2316 WMReleasePropList(value);
2317 WMReleasePropList(list);
2320 void wMenuSaveState(WScreen * scr)
2322 WMPropList *menus, *key;
2323 int save_menus = 0;
2325 menus = WMCreatePLDictionary(NULL, NULL);
2327 if (scr->switch_menu && scr->switch_menu->flags.buttoned) {
2328 key = WMCreatePLString("SwitchMenu");
2329 saveMenuInfo(menus, scr->switch_menu, key);
2330 WMReleasePropList(key);
2331 save_menus = 1;
2334 if (saveMenuRecurs(menus, scr, scr->root_menu))
2335 save_menus = 1;
2337 if (scr->workspace_menu && scr->workspace_menu->flags.buttoned) {
2338 key = WMCreatePLString("WorkspaceMenu");
2339 saveMenuInfo(menus, scr->workspace_menu, key);
2340 WMReleasePropList(key);
2341 save_menus = 1;
2344 if (save_menus) {
2345 key = WMCreatePLString("Menus");
2346 WMPutInPLDictionary(scr->session_state, key, menus);
2347 WMReleasePropList(key);
2349 WMReleasePropList(menus);
2352 static Bool getMenuPath(WMenu * menu, char *buffer, int bufSize)
2354 Bool ok = True;
2355 int len = 0;
2357 if (!menu->flags.titled || !menu->frame->title[0])
2358 return False;
2360 len = strlen(menu->frame->title);
2361 if (len >= bufSize)
2362 return False;
2364 if (menu->parent) {
2365 ok = getMenuPath(menu->parent, buffer, bufSize - len - 1);
2366 if (!ok)
2367 return False;
2370 strcat(buffer, "\\");
2371 strcat(buffer, menu->frame->title);
2373 return True;
2376 static Bool saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu)
2378 WMPropList *key;
2379 int save_menus = 0, i;
2380 char buffer[512];
2381 Bool ok = True;
2383 if (menu->flags.brother)
2384 menu = menu->brother;
2386 if (menu->flags.buttoned && menu != scr->switch_menu) {
2388 buffer[0] = '\0';
2389 ok = getMenuPath(menu, buffer, 510);
2391 if (ok) {
2392 key = WMCreatePLString(buffer);
2393 saveMenuInfo(menus, menu, key);
2394 WMReleasePropList(key);
2395 save_menus = 1;
2399 if (ok) {
2400 for (i = 0; i < menu->cascade_no; i++) {
2401 if (saveMenuRecurs(menus, scr, menu->cascades[i]))
2402 save_menus = 1;
2405 return save_menus;
2408 #define COMPLAIN(key) wwarning(_("bad value in menus state info: %s"), key)
2410 static Bool getMenuInfo(WMPropList * info, int *x, int *y, Bool * lowered)
2412 WMPropList *pos;
2414 *lowered = False;
2416 if (WMIsPLArray(info)) {
2417 WMPropList *flags;
2418 pos = WMGetFromPLArray(info, 0);
2419 flags = WMGetFromPLArray(info, 1);
2420 if (flags != NULL && WMIsPLString(flags) && WMGetFromPLString(flags) != NULL
2421 && strcmp(WMGetFromPLString(flags), "lowered") == 0) {
2422 *lowered = True;
2424 } else {
2425 pos = info;
2428 if (pos != NULL && WMIsPLString(pos)) {
2429 if (sscanf(WMGetFromPLString(pos), "%i,%i", x, y) != 2)
2430 COMPLAIN("Position");
2431 } else {
2432 COMPLAIN("(position, flags...)");
2433 return False;
2436 return True;
2439 static int restoreMenu(WScreen *scr, WMPropList *menu)
2441 int x, y;
2442 Bool lowered = False;
2443 WMenu *pmenu = NULL;
2445 if (!menu)
2446 return False;
2448 if (!getMenuInfo(menu, &x, &y, &lowered))
2449 return False;
2451 OpenSwitchMenu(scr, x, y, False);
2452 pmenu = scr->switch_menu;
2454 if (pmenu) {
2455 int width = MENUW(pmenu);
2456 int height = MENUH(pmenu);
2457 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2459 if (lowered) {
2460 changeMenuLevels(pmenu, True);
2463 if (x < rect.pos.x - width)
2464 x = rect.pos.x;
2465 if (x > rect.pos.x + rect.size.width)
2466 x = rect.pos.x + rect.size.width - width;
2467 if (y < rect.pos.y)
2468 y = rect.pos.y;
2469 if (y > rect.pos.y + rect.size.height)
2470 y = rect.pos.y + rect.size.height - height;
2472 wMenuMove(pmenu, x, y, True);
2473 pmenu->flags.buttoned = 1;
2474 wFrameWindowShowButton(pmenu->frame, WFF_RIGHT_BUTTON);
2475 return True;
2477 return False;
2480 static int restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, const char *path)
2482 WMPropList *key, *entry;
2483 char buffer[1024];
2484 int i, x, y, res;
2485 Bool lowered;
2487 if (strlen(path) + strlen(menu->frame->title) > 510)
2488 return False;
2490 snprintf(buffer, sizeof(buffer), "%s\\%s", path, menu->frame->title);
2491 key = WMCreatePLString(buffer);
2492 entry = WMGetFromPLDictionary(menus, key);
2493 res = False;
2495 if (entry && getMenuInfo(entry, &x, &y, &lowered)) {
2497 if (!menu->flags.mapped) {
2498 int width = MENUW(menu);
2499 int height = MENUH(menu);
2500 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2502 wMenuMapAt(menu, x, y, False);
2504 if (menu->parent) {
2505 /* make parent map the copy in place of the original */
2506 for (i = 0; i < menu->parent->cascade_no; i++) {
2507 if (menu->parent->cascades[i] == menu) {
2508 menu->parent->cascades[i] = menu->brother;
2509 break;
2513 if (lowered) {
2514 changeMenuLevels(menu, True);
2517 if (x < rect.pos.x - width)
2518 x = rect.pos.x;
2519 if (x > rect.pos.x + rect.size.width)
2520 x = rect.pos.x + rect.size.width - width;
2521 if (y < rect.pos.y)
2522 y = rect.pos.y;
2523 if (y > rect.pos.y + rect.size.height)
2524 y = rect.pos.y + rect.size.height - height;
2526 wMenuMove(menu, x, y, True);
2527 menu->flags.buttoned = 1;
2528 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2529 res = True;
2533 WMReleasePropList(key);
2535 for (i = 0; i < menu->cascade_no; i++) {
2536 if (restoreMenuRecurs(scr, menus, menu->cascades[i], buffer) != False)
2537 res = True;
2540 return res;
2543 void wMenuRestoreState(WScreen * scr)
2545 WMPropList *menus, *menu, *key, *skey;
2547 if (!scr->session_state) {
2548 return;
2551 key = WMCreatePLString("Menus");
2552 menus = WMGetFromPLDictionary(scr->session_state, key);
2553 WMReleasePropList(key);
2555 if (!menus)
2556 return;
2558 /* restore menus */
2560 skey = WMCreatePLString("SwitchMenu");
2561 menu = WMGetFromPLDictionary(menus, skey);
2562 WMReleasePropList(skey);
2563 restoreMenu(scr, menu);
2565 if (!scr->root_menu) {
2566 OpenRootMenu(scr, scr->scr_width * 2, 0, False);
2567 wMenuUnmap(scr->root_menu);
2569 restoreMenuRecurs(scr, menus, scr->root_menu, "");