wrlib: Fix typo in macro containing ImageMagick version
[wmaker-crm.git] / src / actions.c
blobb684ecbebd36b87da6744e55ce4c8d61ded552d6
1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
7 * Copyright (c) 2014 Window Maker Team
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
24 #include "wconfig.h"
26 #include <X11/Xlib.h>
27 #include <X11/Xutil.h>
28 #include <stdlib.h>
29 #include <stdio.h>
30 #include <unistd.h>
31 #include <math.h>
32 #include <time.h>
34 #include "WindowMaker.h"
35 #include "framewin.h"
36 #include "window.h"
37 #include "client.h"
38 #include "icon.h"
39 #include "colormap.h"
40 #include "application.h"
41 #include "actions.h"
42 #include "stacking.h"
43 #include "appicon.h"
44 #include "dock.h"
45 #include "appmenu.h"
46 #include "winspector.h"
47 #include "workspace.h"
48 #include "xinerama.h"
49 #include "usermenu.h"
50 #include "placement.h"
51 #include "misc.h"
52 #include "event.h"
55 #ifndef HAVE_FLOAT_MATHFUNC
56 #define sinf(x) ((float)sin((double)(x)))
57 #define cosf(x) ((float)cos((double)(x)))
58 #define sqrtf(x) ((float)sqrt((double)(x)))
59 #define atan2f(y, x) ((float)atan((double)(y) / (double)(x)))
60 #endif
62 static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, int *new_y,
63 unsigned int *new_width, unsigned int *new_height);
64 static void save_old_geometry(WWindow *wwin, int directions);
66 /******* Local Variables *******/
67 #ifdef USE_ANIMATIONS
68 static struct {
69 int steps;
70 int delay;
71 } shadePars[5] = {
72 { SHADE_STEPS_UF, SHADE_DELAY_UF },
73 { SHADE_STEPS_F, SHADE_DELAY_F },
74 { SHADE_STEPS_M, SHADE_DELAY_M },
75 { SHADE_STEPS_S, SHADE_DELAY_S },
76 { SHADE_STEPS_US, SHADE_DELAY_US }
79 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
80 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 #endif
83 #define UNSHADE 0
84 #define SHADE 1
86 static int compareTimes(Time t1, Time t2)
88 Time diff;
89 if (t1 == t2)
90 return 0;
91 diff = t1 - t2;
92 return (diff < 60000) ? 1 : -1;
95 #ifdef USE_ANIMATIONS
96 static void shade_animate(WWindow *wwin, Bool what);
97 #else
98 static inline void shade_animate(WWindow *wwin, Bool what)
101 * This function is empty on purpose, so tell the compiler
102 * to not warn about parameters being not used
104 (void) wwin;
105 (void) what;
107 #endif
110 *----------------------------------------------------------------------
111 * wSetFocusTo--
112 * Changes the window focus to the one passed as argument.
113 * If the window to focus is not already focused, it will be brought
114 * to the head of the list of windows. Previously focused window is
115 * unfocused.
117 * Side effects:
118 * Window list may be reordered and the window focus is changed.
120 *----------------------------------------------------------------------
122 void wSetFocusTo(WScreen *scr, WWindow *wwin)
124 static WScreen *old_scr = NULL;
126 WWindow *old_focused;
127 WWindow *focused = scr->focused_window;
128 Time timestamp = w_global.timestamp.last_event;
129 WApplication *oapp = NULL, *napp = NULL;
130 int wasfocused;
132 if (scr->flags.ignore_focus_events || compareTimes(w_global.timestamp.focus_change, timestamp) > 0)
133 return;
135 if (!old_scr)
136 old_scr = scr;
138 old_focused = old_scr->focused_window;
140 w_global.timestamp.focus_change = timestamp;
142 if (old_focused)
143 oapp = wApplicationOf(old_focused->main_window);
145 if (wwin == NULL) {
146 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
147 if (old_focused)
148 wWindowUnfocus(old_focused);
150 if (oapp) {
151 wAppMenuUnmap(oapp->menu);
152 if (wPreferences.highlight_active_app)
153 wApplicationDeactivate(oapp);
156 WMPostNotificationName(WMNChangedFocus, NULL, (void *)True);
157 return;
160 if (old_scr != scr && old_focused)
161 wWindowUnfocus(old_focused);
163 wasfocused = wwin->flags.focused;
164 napp = wApplicationOf(wwin->main_window);
166 /* remember last workspace where the app has been */
167 if (napp)
168 napp->last_workspace = wwin->frame->workspace;
170 if (wwin->flags.mapped && !WFLAGP(wwin, no_focusable)) {
171 /* install colormap if colormap mode is lock mode */
172 if (wPreferences.colormap_mode == WCM_CLICK)
173 wColormapInstallForWindow(scr, wwin);
175 /* set input focus */
176 switch (wwin->focus_mode) {
177 case WFM_NO_INPUT:
178 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
179 break;
180 case WFM_PASSIVE:
181 case WFM_LOCALLY_ACTIVE:
182 XSetInputFocus(dpy, wwin->client_win, RevertToParent, CurrentTime);
183 break;
184 case WFM_GLOBALLY_ACTIVE:
185 break;
188 XFlush(dpy);
189 if (wwin->protocols.TAKE_FOCUS)
190 wClientSendProtocol(wwin, w_global.atom.wm.take_focus, timestamp);
192 XSync(dpy, False);
193 } else {
194 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
197 if (WFLAGP(wwin, no_focusable))
198 return;
200 /* if this is not the focused window focus it */
201 if (focused != wwin) {
202 /* change the focus window list order */
203 if (wwin->prev)
204 wwin->prev->next = wwin->next;
206 if (wwin->next)
207 wwin->next->prev = wwin->prev;
209 wwin->prev = focused;
210 focused->next = wwin;
211 wwin->next = NULL;
212 scr->focused_window = wwin;
214 if (oapp && oapp != napp) {
215 wAppMenuUnmap(oapp->menu);
216 if (wPreferences.highlight_active_app)
217 wApplicationDeactivate(oapp);
220 /* reset fullscreen if temporarily removed due to lost focus*/
221 if (wwin->flags.fullscreen)
222 ChangeStackingLevel(wwin->frame->core, WMFullscreenLevel);
225 wWindowFocus(wwin, focused);
227 if (napp && !wasfocused) {
228 #ifdef USER_MENU
229 wUserMenuRefreshInstances(napp->menu, wwin);
230 #endif /* USER_MENU */
232 /* kix: Only menu map with mouse, not alt+tab! */
233 if (wwin->flags.mapped)
234 wAppMenuMap(napp->menu, wwin);
236 if (napp && wPreferences.highlight_active_app)
237 wApplicationActivate(napp);
239 XFlush(dpy);
240 old_scr = scr;
243 void wShadeWindow(WWindow *wwin)
246 if (wwin->flags.shaded)
247 return;
249 XLowerWindow(dpy, wwin->client_win);
250 shade_animate(wwin, SHADE);
252 wwin->flags.skip_next_animation = 0;
253 wwin->flags.shaded = 1;
254 wwin->flags.mapped = 0;
255 /* prevent window withdrawal when getting UnmapNotify */
256 XSelectInput(dpy, wwin->client_win, wwin->event_mask & ~StructureNotifyMask);
257 XUnmapWindow(dpy, wwin->client_win);
258 XSelectInput(dpy, wwin->client_win, wwin->event_mask);
260 /* for the client it's just like iconification */
261 wFrameWindowResize(wwin->frame, wwin->frame->core->width, wwin->frame->top_width - 1);
263 wwin->client.y = wwin->frame_y - wwin->client.height + wwin->frame->top_width;
264 wWindowSynthConfigureNotify(wwin);
267 wClientSetState(wwin, IconicState, None);
270 WMPostNotificationName(WMNChangedState, wwin, "shade");
272 #ifdef USE_ANIMATIONS
273 if (!wwin->screen_ptr->flags.startup) {
274 /* Catch up with events not processed while animation was running */
275 ProcessPendingEvents();
277 #endif
280 void wUnshadeWindow(WWindow *wwin)
283 if (!wwin->flags.shaded)
284 return;
286 wwin->flags.shaded = 0;
287 wwin->flags.mapped = 1;
288 XMapWindow(dpy, wwin->client_win);
290 shade_animate(wwin, UNSHADE);
292 wwin->flags.skip_next_animation = 0;
293 wFrameWindowResize(wwin->frame, wwin->frame->core->width,
294 wwin->frame->top_width + wwin->client.height + wwin->frame->bottom_width);
296 wwin->client.y = wwin->frame_y + wwin->frame->top_width;
297 wWindowSynthConfigureNotify(wwin);
299 /* if the window is focused, set the focus again as it was disabled during
300 * shading */
301 if (wwin->flags.focused)
302 wSetFocusTo(wwin->screen_ptr, wwin);
304 WMPostNotificationName(WMNChangedState, wwin, "shade");
307 /* Set the old coordinates using the current values */
308 static void save_old_geometry(WWindow *wwin, int directions)
310 /* never been saved? */
311 if (!wwin->old_geometry.width)
312 directions |= SAVE_GEOMETRY_X | SAVE_GEOMETRY_WIDTH;
313 if (!wwin->old_geometry.height)
314 directions |= SAVE_GEOMETRY_Y | SAVE_GEOMETRY_HEIGHT;
316 if (directions & SAVE_GEOMETRY_X)
317 wwin->old_geometry.x = wwin->frame_x;
318 if (directions & SAVE_GEOMETRY_Y)
319 wwin->old_geometry.y = wwin->frame_y;
320 if (directions & SAVE_GEOMETRY_WIDTH)
321 wwin->old_geometry.width = wwin->client.width;
322 if (directions & SAVE_GEOMETRY_HEIGHT)
323 wwin->old_geometry.height = wwin->client.height;
326 static void remember_geometry(WWindow *wwin, int *x, int *y, int *w, int *h)
328 WMRect old_geom_rect;
329 int old_head;
330 Bool same_head;
332 old_geom_rect = wmkrect(wwin->old_geometry.x, wwin->old_geometry.y, wwin->old_geometry.width, wwin->old_geometry.height);
333 old_head = wGetHeadForRect(wwin->screen_ptr, old_geom_rect);
334 same_head = (wGetHeadForWindow(wwin) == old_head);
335 *x = ((wwin->old_geometry.x || wwin->old_geometry.width) && same_head) ? wwin->old_geometry.x : wwin->frame_x;
336 *y = ((wwin->old_geometry.y || wwin->old_geometry.height) && same_head) ? wwin->old_geometry.y : wwin->frame_y;
337 *w = wwin->old_geometry.width ? wwin->old_geometry.width : wwin->client.width;
338 *h = wwin->old_geometry.height ? wwin->old_geometry.height : wwin->client.height;
341 /* Remember geometry for unmaximizing */
342 void update_saved_geometry(WWindow *wwin)
344 /* NOT if we aren't already maximized
345 * we'll save geometry when maximizing */
346 if (!wwin->flags.maximized)
347 return;
349 /* NOT if we are fully maximized */
350 if ((wwin->flags.maximized & MAX_MAXIMUS) ||
351 ((wwin->flags.maximized & MAX_HORIZONTAL) &&
352 (wwin->flags.maximized & MAX_VERTICAL)))
353 return;
355 /* save the co-ordinate in the axis in which we AREN'T maximized */
356 if (wwin->flags.maximized & MAX_HORIZONTAL)
357 save_old_geometry(wwin, SAVE_GEOMETRY_Y);
358 if (wwin->flags.maximized & MAX_VERTICAL)
359 save_old_geometry(wwin, SAVE_GEOMETRY_X);
362 void wMaximizeWindow(WWindow *wwin, int directions, int head)
364 unsigned int new_width, new_height, half_scr_width, half_scr_height;
365 int new_x = 0;
366 int new_y = 0;
367 int maximus_x = 0;
368 int maximus_y = 0;
369 unsigned int maximus_width = 0;
370 unsigned int maximus_height = 0;
371 WArea usableArea, totalArea;
372 Bool has_border = 1;
373 int adj_size;
374 WScreen *scr = wwin->screen_ptr;
376 if (!IS_RESIZABLE(wwin))
377 return;
379 if (!HAS_BORDER(wwin))
380 has_border = 0;
382 if (wPreferences.drag_maximized_window == DRAGMAX_NOMOVE)
383 wwin->client_flags.no_movable = 1;
385 /* the size to adjust the geometry */
386 adj_size = scr->frame_border_width * 2 * has_border;
388 /* save old coordinates before we change the current values */
389 if (!wwin->flags.maximized)
390 save_old_geometry(wwin, SAVE_GEOMETRY_ALL);
392 totalArea.x2 = scr->scr_width;
393 totalArea.y2 = scr->scr_height;
394 totalArea.x1 = 0;
395 totalArea.y1 = 0;
397 /* In case of mouse initiated maximize, use the head in which pointer is
398 located, rather than window position, which is passed to the function */
399 if (!(directions & MAX_IGNORE_XINERAMA) && !(directions & MAX_KEYBOARD)) {
400 WScreen *scr = wwin->screen_ptr;
401 head = wGetHeadForPointerLocation(scr);
404 usableArea = wGetUsableAreaForHead(scr, head, &totalArea, True);
406 /* Only save directions, not kbd or xinerama hints */
407 directions &= (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
409 if (WFLAGP(wwin, full_maximize))
410 usableArea = totalArea;
411 half_scr_width = (usableArea.x2 - usableArea.x1)/2;
412 half_scr_height = (usableArea.y2 - usableArea.y1)/2;
414 if (wwin->flags.shaded) {
415 wwin->flags.skip_next_animation = 1;
416 wUnshadeWindow(wwin);
419 if (directions & MAX_MAXIMUS) {
420 find_Maximus_geometry(wwin, usableArea, &maximus_x, &maximus_y, &maximus_width, &maximus_height);
421 new_width = maximus_width - adj_size;
422 new_height = maximus_height - adj_size;
423 new_x = maximus_x;
424 new_y = maximus_y;
425 if (WFLAGP(wwin, full_maximize) && (new_y == 0)) {
426 new_height += wwin->frame->bottom_width - 1;
427 new_y -= wwin->frame->top_width;
430 wwin->maximus_x = new_x;
431 wwin->maximus_y = new_y;
432 wwin->flags.old_maximized |= MAX_MAXIMUS;
433 } else {
434 /* set default values if no option set then */
435 if (!(directions & (MAX_HORIZONTAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_MAXIMUS))) {
436 new_width = (wwin->old_geometry.width) ? wwin->old_geometry.width : wwin->frame->core->width;
437 new_x = (wwin->old_geometry.x) ? wwin->old_geometry.x : wwin->frame_x;
439 if (!(directions & (MAX_VERTICAL | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS))) {
440 new_height = (wwin->old_geometry.height) ? wwin->old_geometry.height : wwin->frame->core->height;
441 new_y = (wwin->old_geometry.y) ? wwin->old_geometry.y : wwin->frame_y;
444 /* left|right position */
445 if (directions & MAX_LEFTHALF) {
446 new_width = half_scr_width - adj_size;
447 new_x = usableArea.x1;
448 } else if (directions & MAX_RIGHTHALF) {
449 new_width = half_scr_width - adj_size;
450 new_x = usableArea.x1 + half_scr_width;
452 /* top|bottom position */
453 if (directions & MAX_TOPHALF) {
454 new_height = half_scr_height - adj_size;
455 new_y = usableArea.y1;
456 } else if (directions & MAX_BOTTOMHALF) {
457 new_height = half_scr_height - adj_size;
458 new_y = usableArea.y1 + half_scr_height;
461 /* vertical|horizontal position */
462 if (directions & MAX_HORIZONTAL) {
463 new_width = usableArea.x2 - usableArea.x1 - adj_size;
464 new_x = usableArea.x1;
466 if (directions & MAX_VERTICAL) {
467 new_height = usableArea.y2 - usableArea.y1 - adj_size;
468 new_y = usableArea.y1;
469 if (WFLAGP(wwin, full_maximize) && (new_y == 0))
470 new_y -= wwin->frame->top_width;
474 if (!WFLAGP(wwin, full_maximize) && !(directions == MAX_MAXIMUS || directions == MAX_HORIZONTAL))
475 new_height -= wwin->frame->top_width + wwin->frame->bottom_width;
477 /* set maximization state */
478 wwin->flags.maximized = directions;
479 if ((wwin->flags.old_maximized & MAX_MAXIMUS) && !wwin->flags.maximized)
480 wwin->flags.maximized = MAX_MAXIMUS;
482 wWindowConstrainSize(wwin, &new_width, &new_height);
484 wWindowCropSize(wwin, usableArea.x2 - usableArea.x1,
485 usableArea.y2 - usableArea.y1, &new_width, &new_height);
487 wWindowConfigure(wwin, new_x, new_y, new_width, new_height);
488 wWindowSynthConfigureNotify(wwin);
490 WMPostNotificationName(WMNChangedState, wwin, "maximize");
493 /* generic (un)maximizer */
494 void handleMaximize(WWindow *wwin, int directions)
496 int current = wwin->flags.maximized;
497 int requested = directions & (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
498 int effective = requested ^ current;
499 int flags = directions & ~requested;
500 int head = wGetHeadForWindow(wwin);
501 int dest_head = -1;
503 if (!effective) {
504 /* allow wMaximizeWindow to restore the Maximusized size */
505 if ((wwin->flags.old_maximized & MAX_MAXIMUS) &&
506 !(requested & MAX_MAXIMUS))
507 wMaximizeWindow(wwin, MAX_MAXIMUS | flags, head);
509 else if (wPreferences.alt_half_maximize &&
510 current & MAX_HORIZONTAL && current & MAX_VERTICAL &&
511 requested & MAX_HORIZONTAL && requested & MAX_VERTICAL)
512 wUnmaximizeWindow(wwin);
514 /* Apply for window state, which is only horizontally or vertically
515 * maximized. Quarters cannot be handled here, since there is not clear
516 * on which direction user intend to move such window. */
517 else if (wPreferences.move_half_max_between_heads &&
518 current & (MAX_VERTICAL | MAX_HORIZONTAL)) {
519 if (requested & MAX_LEFTHALF && current & MAX_LEFTHALF) {
520 dest_head = wGetHeadRelativeToCurrentHead(wwin->screen_ptr,
521 head, DIRECTION_LEFT);
522 if (dest_head != -1) {
523 effective |= MAX_RIGHTHALF;
524 effective |= MAX_VERTICAL;
525 effective &= ~(MAX_HORIZONTAL | MAX_LEFTHALF);
527 } else if (requested & MAX_RIGHTHALF &&
528 current & MAX_RIGHTHALF) {
529 dest_head = wGetHeadRelativeToCurrentHead(wwin->screen_ptr,
530 head, DIRECTION_RIGHT);
531 if (dest_head != -1) {
532 effective |= MAX_LEFTHALF;
533 effective |= MAX_VERTICAL;
534 effective &= ~(MAX_HORIZONTAL | MAX_RIGHTHALF);
536 } else if (requested & MAX_TOPHALF && current & MAX_TOPHALF) {
537 dest_head = wGetHeadRelativeToCurrentHead(wwin->screen_ptr,
538 head, DIRECTION_UP);
539 if (dest_head != -1) {
540 effective |= MAX_BOTTOMHALF;
541 effective |= MAX_HORIZONTAL;
542 effective &= ~(MAX_VERTICAL | MAX_TOPHALF);
544 } else if (requested & MAX_BOTTOMHALF &&
545 current & MAX_BOTTOMHALF) {
546 dest_head = wGetHeadRelativeToCurrentHead(wwin->screen_ptr,
547 head, DIRECTION_DOWN);
548 if (dest_head != -1) {
549 effective |= MAX_TOPHALF;
550 effective |= MAX_HORIZONTAL;
551 effective &= ~(MAX_VERTICAL | MAX_BOTTOMHALF);
556 if (dest_head != -1)
557 /* tell wMaximizeWindow that we were using keyboard, not mouse,
558 * so that it will use calculated head as destination for
559 * move_half_max_between_heads feature, not from mouse pointer */
560 wMaximizeWindow(wwin, (effective | flags | MAX_KEYBOARD),
561 dest_head);
562 else if (!wPreferences.alt_half_maximize)
563 wUnmaximizeWindow(wwin);
565 return;
568 /* these alone mean vertical|horizontal toggle */
569 if ((effective == MAX_LEFTHALF) ||
570 (effective == MAX_RIGHTHALF) ||
571 (effective == MAX_TOPHALF) ||
572 (effective == MAX_BOTTOMHALF))
573 wUnmaximizeWindow(wwin);
575 /* Following conditions might look complicated, but they are really simple:
576 * allow fullscreen transition only for half maximized state (and not
577 * corners) and only when requested state is also half maximized, but on
578 * opposite side of the screen. As for corners, it is similar, but
579 * expected is that only quarter maximized windows on corner can change
580 * its state to half maximized window, depending on direction. Note, that
581 * MAX_KEYBOARD is passed to the wMaximizeWindow function, to preserve the
582 * head, even if mouse was used for triggering the action. */
584 /* Quarters alternative transition. */
585 else if (wPreferences.alt_half_maximize &&
586 ((requested & MAX_LEFTHALF && requested & MAX_TOPHALF &&
587 current & MAX_RIGHTHALF && current & MAX_TOPHALF) ||
588 (requested & MAX_RIGHTHALF && requested & MAX_TOPHALF &&
589 current & MAX_LEFTHALF && current & MAX_TOPHALF)))
590 wMaximizeWindow(wwin, (MAX_TOPHALF | MAX_HORIZONTAL | MAX_KEYBOARD),
591 head);
592 else if (wPreferences.alt_half_maximize &&
593 ((requested & MAX_LEFTHALF && requested & MAX_BOTTOMHALF &&
594 current & MAX_RIGHTHALF && current & MAX_BOTTOMHALF) ||
595 (requested & MAX_RIGHTHALF && requested & MAX_BOTTOMHALF &&
596 current & MAX_LEFTHALF && current & MAX_BOTTOMHALF)))
597 wMaximizeWindow(wwin, (MAX_BOTTOMHALF | MAX_HORIZONTAL | MAX_KEYBOARD),
598 head);
599 else if (wPreferences.alt_half_maximize &&
600 ((requested & MAX_LEFTHALF && requested & MAX_BOTTOMHALF &&
601 current & MAX_LEFTHALF && current & MAX_TOPHALF) ||
602 (requested & MAX_LEFTHALF && requested & MAX_TOPHALF &&
603 current & MAX_LEFTHALF && current & MAX_BOTTOMHALF)))
604 wMaximizeWindow(wwin, (MAX_LEFTHALF | MAX_VERTICAL| MAX_KEYBOARD),
605 head);
606 else if (wPreferences.alt_half_maximize &&
607 ((requested & MAX_RIGHTHALF && requested & MAX_BOTTOMHALF &&
608 current & MAX_RIGHTHALF && current & MAX_TOPHALF) ||
609 (requested & MAX_RIGHTHALF && requested & MAX_TOPHALF &&
610 current & MAX_RIGHTHALF && current & MAX_BOTTOMHALF)))
611 wMaximizeWindow(wwin, (MAX_RIGHTHALF | MAX_VERTICAL| MAX_KEYBOARD),
612 head);
614 /* Half-maximized alternative transition */
615 else if (wPreferences.alt_half_maximize && (
616 (requested & MAX_LEFTHALF && requested & MAX_VERTICAL &&
617 current & MAX_RIGHTHALF && current & MAX_VERTICAL) ||
618 (requested & MAX_RIGHTHALF && requested & MAX_VERTICAL &&
619 current & MAX_LEFTHALF && current & MAX_VERTICAL) ||
620 (requested & MAX_TOPHALF && requested & MAX_HORIZONTAL &&
621 current & MAX_BOTTOMHALF && current & MAX_HORIZONTAL) ||
622 (requested & MAX_BOTTOMHALF && requested & MAX_HORIZONTAL &&
623 current & MAX_TOPHALF && current & MAX_HORIZONTAL)))
624 wMaximizeWindow(wwin, (MAX_HORIZONTAL|MAX_VERTICAL|MAX_KEYBOARD),
625 head);
627 else {
628 if ((requested == (MAX_HORIZONTAL | MAX_VERTICAL)) ||
629 (requested == MAX_MAXIMUS))
630 effective = requested;
631 else {
632 if (requested & MAX_LEFTHALF) {
633 if (!(requested & (MAX_TOPHALF | MAX_BOTTOMHALF)))
634 effective |= MAX_VERTICAL;
635 else
636 effective |= requested & (MAX_TOPHALF | MAX_BOTTOMHALF);
637 effective |= MAX_LEFTHALF;
638 effective &= ~(MAX_HORIZONTAL | MAX_RIGHTHALF);
639 } else if (requested & MAX_RIGHTHALF) {
640 if (!(requested & (MAX_TOPHALF | MAX_BOTTOMHALF)))
641 effective |= MAX_VERTICAL;
642 else
643 effective |= requested & (MAX_TOPHALF | MAX_BOTTOMHALF);
644 effective |= MAX_RIGHTHALF;
645 effective &= ~(MAX_HORIZONTAL | MAX_LEFTHALF);
647 if (requested & MAX_TOPHALF) {
648 if (!(requested & (MAX_LEFTHALF | MAX_RIGHTHALF)))
649 effective |= MAX_HORIZONTAL;
650 else
651 effective |= requested & (MAX_LEFTHALF | MAX_RIGHTHALF);
652 effective |= MAX_TOPHALF;
653 effective &= ~(MAX_VERTICAL | MAX_BOTTOMHALF);
654 } else if (requested & MAX_BOTTOMHALF) {
655 if (!(requested & (MAX_LEFTHALF | MAX_RIGHTHALF)))
656 effective |= MAX_HORIZONTAL;
657 else
658 effective |= requested & (MAX_LEFTHALF | MAX_RIGHTHALF);
659 effective |= MAX_BOTTOMHALF;
660 effective &= ~(MAX_VERTICAL | MAX_TOPHALF);
662 if (requested & MAX_HORIZONTAL)
663 effective &= ~(MAX_LEFTHALF | MAX_RIGHTHALF);
664 if (requested & MAX_VERTICAL)
665 effective &= ~(MAX_TOPHALF | MAX_BOTTOMHALF);
666 effective &= ~MAX_MAXIMUS;
668 wMaximizeWindow(wwin, effective | flags, head);
672 /* Moving window between heads
674 * Window is moved between all avaiable heads for current screen in
675 * requested direction.
677 * If heads have different sizes, window position will be adjusted to be inside
678 * screen. Window will be unmaximized on move, so that it can be immediately be
679 * maximixed by another shortcut.
682 * direction = 0 means move clock-wise from 12h position to 6h
683 * (first try moving right, then bottom, then left, then up)
684 * direction = 1 means move clock-wise from 6h position to 12h
685 * (first try moving left, then up, then right, then bottom)
688 * As side effect this mean if you have 9 monitors - you will not be able to
689 * move window into central cell without mouse.
691 * For common cases with 1 or 2 extra monitors this should work just fine.
693 * */
695 void moveBetweenHeads(WWindow *wwin, int direction)
697 int head = wGetHeadForWindow(wwin);
698 int destHead = -1;
700 unsigned int new_width, new_height;
701 int offsetX, newX = 0;
702 int offsetY, newY = 0;
703 WArea totalArea, oldHeadArea, destHeadArea;
704 WScreen *scr = wwin->screen_ptr;
706 int try_movements[2][4] = {
707 {DIRECTION_RIGHT, DIRECTION_DOWN, DIRECTION_LEFT, DIRECTION_UP},
708 {DIRECTION_LEFT, DIRECTION_UP, DIRECTION_RIGHT, DIRECTION_DOWN}
711 /* loop through directions array and try movements until one works */
712 for (int try_movement_idx = 0;
713 destHead == -1 && try_movement_idx < 4; try_movement_idx++) {
714 destHead = wGetHeadRelativeToCurrentHead(wwin->screen_ptr,
715 head, try_movements[direction][try_movement_idx]);
718 if (destHead != -1) {
719 totalArea.x1 = 0;
720 totalArea.y1 = 0;
721 totalArea.x2 = scr->scr_width;
722 totalArea.y2 = scr->scr_height;
724 oldHeadArea = wGetUsableAreaForHead(scr, head, &totalArea, True);
725 destHeadArea = wGetUsableAreaForHead(scr, destHead, &totalArea, True);
727 offsetX = wwin->frame_x - oldHeadArea.x1;
728 offsetY = wwin->frame_y - oldHeadArea.y1;
730 newX = destHeadArea.x1 + offsetX;
731 newY = destHeadArea.y1 + offsetY;
733 new_width = wwin->client.width;
734 new_height = wwin->client.height;
736 /* try to brind window inside head coordinates */
737 if (newX > destHeadArea.x2)
738 newX = destHeadArea.x2 - wwin->client.width;
740 if (newX < destHeadArea.x1)
741 newX = destHeadArea.x1;
743 if (newY > destHeadArea.y2)
744 newY = destHeadArea.y2 - wwin->client.height;
746 if (newY < destHeadArea.y1)
747 newY = destHeadArea.y1;
749 /* unset maximization state */
750 wwin->flags.maximized = 0;
751 wWindowConfigure(wwin, newX, newY, new_width, new_height);
754 return;
757 /* the window boundary coordinates */
758 typedef struct {
759 int left;
760 int right;
761 int bottom;
762 int top;
763 int width;
764 int height;
765 } win_coords;
767 static void set_window_coords(WWindow *wwin, win_coords *obs)
769 obs->left = wwin->frame_x;
770 obs->top = wwin->frame_y;
771 obs->width = wwin->frame->core->width;
772 obs->height = wwin->frame->core->height;
773 obs->bottom = obs->top + obs->height;
774 obs->right = obs->left + obs->width;
778 * Maximus: tiled maximization (maximize without overlapping other windows)
780 * The original window 'orig' will be maximized to new coordinates 'new'.
781 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
783 static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, int *new_y,
784 unsigned int *new_width, unsigned int *new_height)
786 WWindow *tmp;
787 short int tbar_height_0 = 0, rbar_height_0 = 0, bd_width_0 = 0;
788 short int adjust_height;
789 int x_intsect, y_intsect;
790 /* the obstructing, original and new windows */
791 win_coords obs, orig, new;
793 /* set the original coordinate positions of the window to be Maximumized */
794 if (wwin->flags.maximized) {
795 /* window is already maximized; consider original geometry */
796 remember_geometry(wwin, &orig.left, &orig.top, &orig.width, &orig.height);
797 orig.bottom = orig.top + orig.height;
798 orig.right = orig.left + orig.width;
799 } else
800 set_window_coords(wwin, &orig);
802 /* Try to fully maximize first, then readjust later */
803 new.left = usableArea.x1;
804 new.right = usableArea.x2;
805 new.top = usableArea.y1;
806 new.bottom = usableArea.y2;
808 if (HAS_TITLEBAR(wwin))
809 tbar_height_0 = TITLEBAR_HEIGHT;
810 if (HAS_RESIZEBAR(wwin))
811 rbar_height_0 = RESIZEBAR_HEIGHT;
812 if (HAS_BORDER(wwin))
813 bd_width_0 = wwin->screen_ptr->frame_border_width;
815 /* the length to be subtracted if the window has titlebar, etc */
816 adjust_height = tbar_height_0 + 2 * bd_width_0 + rbar_height_0;
818 tmp = wwin;
819 /* The focused window is always the last in the list */
820 while (tmp->prev) {
821 /* ignore windows in other workspaces etc */
822 if (tmp->prev->frame->workspace != wwin->screen_ptr->current_workspace
823 || tmp->prev->flags.miniaturized || tmp->prev->flags.hidden) {
824 tmp = tmp->prev;
825 continue;
827 tmp = tmp->prev;
829 /* Set the coordinates of obstructing window */
830 set_window_coords(tmp, &obs);
832 /* Try to maximize in the y direction first */
833 x_intsect = calcIntersectionLength(orig.left, orig.width, obs.left, obs.width);
834 if (x_intsect != 0) {
835 /* TODO: Consider the case when coords are equal */
836 if (obs.bottom < orig.top && obs.bottom > new.top) {
837 /* w_0 is below the bottom of w_j */
838 new.top = obs.bottom + 1;
840 if (orig.bottom < obs.top && obs.top < new.bottom) {
841 /* The bottom of w_0 is above the top of w_j */
842 new.bottom = obs.top - 1;
847 tmp = wwin;
848 while (tmp->prev) {
849 if (tmp->prev->frame->workspace != wwin->screen_ptr->current_workspace
850 || tmp->prev->flags.miniaturized || tmp->prev->flags.hidden) {
851 tmp = tmp->prev;
852 continue;
854 tmp = tmp->prev;
856 set_window_coords(tmp, &obs);
859 * Use the new.top and new.height instead of original values
860 * as they may have different intersections with the obstructing windows
862 new.height = new.bottom - new.top - adjust_height;
863 y_intsect = calcIntersectionLength(new.top, new.height, obs.top, obs.height);
864 if (y_intsect != 0) {
865 if (obs.right < orig.left && obs.right > new.left) {
866 /* w_0 is completely to the right of w_j */
867 new.left = obs.right + 1;
869 if (orig.right < obs.left && obs.left < new.right) {
870 /* w_0 is completely to the left of w_j */
871 new.right = obs.left - 1;
876 *new_x = new.left;
877 *new_y = new.top;
878 /* xcalc needs -7 here, but other apps don't */
879 *new_height = new.bottom - new.top - adjust_height - 1;
880 *new_width = new.right - new.left;
883 void wUnmaximizeWindow(WWindow *wwin)
885 int x, y, w, h;
887 if (!wwin->flags.maximized)
888 return;
890 if (wwin->flags.shaded) {
891 wwin->flags.skip_next_animation = 1;
892 wUnshadeWindow(wwin);
895 if (wPreferences.drag_maximized_window == DRAGMAX_NOMOVE)
896 wwin->client_flags.no_movable = 0;
898 /* Use old coordinates if they are set, current values otherwise */
899 remember_geometry(wwin, &x, &y, &w, &h);
901 /* unMaximusize relative to original position */
902 if (wwin->flags.maximized & MAX_MAXIMUS) {
903 x += wwin->frame_x - wwin->maximus_x;
904 y += wwin->frame_y - wwin->maximus_y;
907 wwin->flags.maximized = 0;
908 wwin->flags.old_maximized = 0;
909 wWindowConfigure(wwin, x, y, w, h);
910 wWindowSynthConfigureNotify(wwin);
912 WMPostNotificationName(WMNChangedState, wwin, "maximize");
915 void wFullscreenWindow(WWindow *wwin)
917 int head;
918 WMRect rect;
920 if (wwin->flags.fullscreen)
921 return;
923 wwin->flags.fullscreen = True;
925 wWindowConfigureBorders(wwin);
927 ChangeStackingLevel(wwin->frame->core, WMFullscreenLevel);
929 wwin->bfs_geometry.x = wwin->frame_x;
930 wwin->bfs_geometry.y = wwin->frame_y;
931 wwin->bfs_geometry.width = wwin->frame->core->width;
932 wwin->bfs_geometry.height = wwin->frame->core->height;
934 head = wGetHeadForWindow(wwin);
935 rect = wGetRectForHead(wwin->screen_ptr, head);
936 wWindowConfigure(wwin, rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
938 wwin->screen_ptr->bfs_focused_window = wwin->screen_ptr->focused_window;
939 wSetFocusTo(wwin->screen_ptr, wwin);
941 WMPostNotificationName(WMNChangedState, wwin, "fullscreen");
944 void wUnfullscreenWindow(WWindow *wwin)
946 if (!wwin->flags.fullscreen)
947 return;
949 wwin->flags.fullscreen = False;
951 if (wwin->frame->core->stacking->window_level == WMFullscreenLevel) {
952 if (WFLAGP(wwin, sunken)) {
953 ChangeStackingLevel(wwin->frame->core, WMSunkenLevel);
954 } else if (WFLAGP(wwin, floating)) {
955 ChangeStackingLevel(wwin->frame->core, WMFloatingLevel);
956 } else {
957 ChangeStackingLevel(wwin->frame->core, WMNormalLevel);
961 wWindowConfigure(wwin, wwin->bfs_geometry.x, wwin->bfs_geometry.y,
962 wwin->bfs_geometry.width, wwin->bfs_geometry.height);
964 wWindowConfigureBorders(wwin);
966 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
967 wFrameWindowPaint(wwin->frame);
970 WMPostNotificationName(WMNChangedState, wwin, "fullscreen");
972 if (wwin->screen_ptr->bfs_focused_window) {
973 wSetFocusTo(wwin->screen_ptr, wwin->screen_ptr->bfs_focused_window);
974 wwin->screen_ptr->bfs_focused_window = NULL;
978 #ifdef USE_ANIMATIONS
979 static void animateResizeFlip(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
981 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
982 float cx, cy, cw, ch;
983 float xstep, ystep, wstep, hstep;
984 XPoint points[5];
985 float dx, dch, midy;
986 float angle, final_angle, delta;
988 xstep = (float)(fx - x) / steps;
989 ystep = (float)(fy - y) / steps;
990 wstep = (float)(fw - w) / steps;
991 hstep = (float)(fh - h) / steps;
993 cx = (float)x;
994 cy = (float)y;
995 cw = (float)w;
996 ch = (float)h;
998 final_angle = 2 * WM_PI * MINIATURIZE_ANIMATION_TWIST_F;
999 delta = (float)(final_angle / FRAMES);
1000 for (angle = 0;; angle += delta) {
1001 if (angle > final_angle)
1002 angle = final_angle;
1004 dx = (cw / 10) - ((cw / 5) * sinf(angle));
1005 dch = (ch / 2) * cosf(angle);
1006 midy = cy + (ch / 2);
1008 points[0].x = cx + dx;
1009 points[0].y = midy - dch;
1010 points[1].x = cx + cw - dx;
1011 points[1].y = points[0].y;
1012 points[2].x = cx + cw + dx;
1013 points[2].y = midy + dch;
1014 points[3].x = cx - dx;
1015 points[3].y = points[2].y;
1016 points[4].x = points[0].x;
1017 points[4].y = points[0].y;
1019 XGrabServer(dpy);
1020 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
1021 XFlush(dpy);
1022 wusleep(MINIATURIZE_ANIMATION_DELAY_F);
1024 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
1025 XUngrabServer(dpy);
1026 cx += xstep;
1027 cy += ystep;
1028 cw += wstep;
1029 ch += hstep;
1030 if (angle >= final_angle)
1031 break;
1034 XFlush(dpy);
1037 #undef FRAMES
1039 static void
1040 animateResizeTwist(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
1042 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
1043 float cx, cy, cw, ch;
1044 float xstep, ystep, wstep, hstep;
1045 XPoint points[5];
1046 float angle, final_angle, a, d, delta;
1048 x += w / 2;
1049 y += h / 2;
1050 fx += fw / 2;
1051 fy += fh / 2;
1053 xstep = (float)(fx - x) / steps;
1054 ystep = (float)(fy - y) / steps;
1055 wstep = (float)(fw - w) / steps;
1056 hstep = (float)(fh - h) / steps;
1058 cx = (float)x;
1059 cy = (float)y;
1060 cw = (float)w;
1061 ch = (float)h;
1063 final_angle = 2 * WM_PI * MINIATURIZE_ANIMATION_TWIST_T;
1064 delta = (float)(final_angle / FRAMES);
1065 for (angle = 0;; angle += delta) {
1066 if (angle > final_angle)
1067 angle = final_angle;
1069 a = atan2f(ch, cw);
1070 d = sqrtf((cw / 2) * (cw / 2) + (ch / 2) * (ch / 2));
1072 points[0].x = cx + cosf(angle - a) * d;
1073 points[0].y = cy + sinf(angle - a) * d;
1074 points[1].x = cx + cosf(angle + a) * d;
1075 points[1].y = cy + sinf(angle + a) * d;
1076 points[2].x = cx + cosf(angle - a + (float)WM_PI) * d;
1077 points[2].y = cy + sinf(angle - a + (float)WM_PI) * d;
1078 points[3].x = cx + cosf(angle + a + (float)WM_PI) * d;
1079 points[3].y = cy + sinf(angle + a + (float)WM_PI) * d;
1080 points[4].x = cx + cosf(angle - a) * d;
1081 points[4].y = cy + sinf(angle - a) * d;
1082 XGrabServer(dpy);
1083 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
1084 XFlush(dpy);
1085 wusleep(MINIATURIZE_ANIMATION_DELAY_T);
1087 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
1088 XUngrabServer(dpy);
1089 cx += xstep;
1090 cy += ystep;
1091 cw += wstep;
1092 ch += hstep;
1093 if (angle >= final_angle)
1094 break;
1097 XFlush(dpy);
1100 #undef FRAMES
1102 static void animateResizeZoom(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
1104 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
1105 float cx[FRAMES], cy[FRAMES], cw[FRAMES], ch[FRAMES];
1106 float xstep, ystep, wstep, hstep;
1107 int i, j;
1109 xstep = (float)(fx - x) / steps;
1110 ystep = (float)(fy - y) / steps;
1111 wstep = (float)(fw - w) / steps;
1112 hstep = (float)(fh - h) / steps;
1114 for (j = 0; j < FRAMES; j++) {
1115 cx[j] = (float)x;
1116 cy[j] = (float)y;
1117 cw[j] = (float)w;
1118 ch[j] = (float)h;
1120 XGrabServer(dpy);
1121 for (i = 0; i < steps; i++) {
1122 for (j = 0; j < FRAMES; j++) {
1123 XDrawRectangle(dpy, scr->root_win, scr->frame_gc,
1124 (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
1126 XFlush(dpy);
1127 wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
1129 for (j = 0; j < FRAMES; j++) {
1130 XDrawRectangle(dpy, scr->root_win, scr->frame_gc,
1131 (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
1132 if (j < FRAMES - 1) {
1133 cx[j] = cx[j + 1];
1134 cy[j] = cy[j + 1];
1135 cw[j] = cw[j + 1];
1136 ch[j] = ch[j + 1];
1137 } else {
1138 cx[j] += xstep;
1139 cy[j] += ystep;
1140 cw[j] += wstep;
1141 ch[j] += hstep;
1146 for (j = 0; j < FRAMES; j++)
1147 XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
1148 XFlush(dpy);
1149 wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
1151 for (j = 0; j < FRAMES; j++)
1152 XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
1154 XUngrabServer(dpy);
1157 #undef FRAMES
1159 void animateResize(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh)
1161 int style = wPreferences.iconification_style; /* Catch the value */
1162 int steps;
1164 if (style == WIS_NONE)
1165 return;
1167 if (style == WIS_RANDOM)
1168 style = rand() % 3;
1170 switch (style) {
1171 case WIS_TWIST:
1172 steps = MINIATURIZE_ANIMATION_STEPS_T;
1173 if (steps > 0)
1174 animateResizeTwist(scr, x, y, w, h, fx, fy, fw, fh, steps);
1175 break;
1176 case WIS_FLIP:
1177 steps = MINIATURIZE_ANIMATION_STEPS_F;
1178 if (steps > 0)
1179 animateResizeFlip(scr, x, y, w, h, fx, fy, fw, fh, steps);
1180 break;
1181 case WIS_ZOOM:
1182 default:
1183 steps = MINIATURIZE_ANIMATION_STEPS_Z;
1184 if (steps > 0)
1185 animateResizeZoom(scr, x, y, w, h, fx, fy, fw, fh, steps);
1186 break;
1189 #endif /* USE_ANIMATIONS */
1191 static void flushExpose(void)
1193 XEvent tmpev;
1195 while (XCheckTypedEvent(dpy, Expose, &tmpev))
1196 WMHandleEvent(&tmpev);
1197 XSync(dpy, 0);
1200 static void unmapTransientsFor(WWindow *wwin)
1202 WWindow *tmp;
1204 tmp = wwin->screen_ptr->focused_window;
1205 while (tmp) {
1206 /* unmap the transients for this transient */
1207 if (tmp != wwin && tmp->transient_for == wwin->client_win
1208 && (tmp->flags.mapped || wwin->screen_ptr->flags.startup || tmp->flags.shaded)) {
1209 unmapTransientsFor(tmp);
1210 tmp->flags.miniaturized = 1;
1211 if (!tmp->flags.shaded)
1212 wWindowUnmap(tmp);
1213 else
1214 XUnmapWindow(dpy, tmp->frame->core->window);
1216 if (!tmp->flags.shaded)
1218 wClientSetState(tmp, IconicState, None);
1220 WMPostNotificationName(WMNChangedState, tmp, "iconify-transient");
1222 tmp = tmp->prev;
1226 static void mapTransientsFor(WWindow *wwin)
1228 WWindow *tmp;
1230 tmp = wwin->screen_ptr->focused_window;
1231 while (tmp) {
1232 /* recursively map the transients for this transient */
1233 if (tmp != wwin && tmp->transient_for == wwin->client_win && /*!tmp->flags.mapped */ tmp->flags.miniaturized
1234 && tmp->icon == NULL) {
1235 mapTransientsFor(tmp);
1236 tmp->flags.miniaturized = 0;
1237 if (!tmp->flags.shaded)
1238 wWindowMap(tmp);
1239 else
1240 XMapWindow(dpy, tmp->frame->core->window);
1241 tmp->flags.semi_focused = 0;
1243 if (!tmp->flags.shaded)
1245 wClientSetState(tmp, NormalState, None);
1247 WMPostNotificationName(WMNChangedState, tmp, "iconify-transient");
1249 tmp = tmp->prev;
1253 static WWindow *recursiveTransientFor(WWindow *wwin)
1255 int i;
1257 if (!wwin)
1258 return None;
1260 /* hackish way to detect transient_for cycle */
1261 i = wwin->screen_ptr->window_count + 1;
1263 while (wwin && wwin->transient_for != None && i > 0) {
1264 wwin = wWindowFor(wwin->transient_for);
1265 i--;
1267 if (i == 0 && wwin) {
1268 wwarning(_("window \"%s\" has a severely broken WM_TRANSIENT_FOR hint"),
1269 wwin->frame->title);
1270 return NULL;
1273 return wwin;
1276 #ifdef USE_ANIMATIONS
1277 static int getAnimationGeometry(WWindow *wwin, int *ix, int *iy, int *iw, int *ih)
1279 if (wwin->screen_ptr->flags.startup || wPreferences.no_animations
1280 || wwin->flags.skip_next_animation || wwin->icon == NULL)
1281 return 0;
1283 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1284 *ix = wwin->icon_x;
1285 *iy = wwin->icon_y;
1286 *iw = wwin->icon->core->width;
1287 *ih = wwin->icon->core->height;
1288 } else {
1289 if (wwin->flags.net_handle_icon) {
1290 *ix = wwin->icon_x;
1291 *iy = wwin->icon_y;
1292 *iw = wwin->icon_w;
1293 *ih = wwin->icon_h;
1294 } else {
1295 *ix = 0;
1296 *iy = 0;
1297 *iw = wwin->screen_ptr->scr_width;
1298 *ih = wwin->screen_ptr->scr_height;
1301 return 1;
1303 #endif /* USE_ANIMATIONS */
1305 void wIconifyWindow(WWindow *wwin)
1307 XWindowAttributes attribs;
1308 int present;
1310 if (!XGetWindowAttributes(dpy, wwin->client_win, &attribs))
1311 return; /* the window doesn't exist anymore */
1313 if (wwin->flags.miniaturized)
1314 return; /* already miniaturized */
1316 if (wwin->transient_for != None && wwin->transient_for != wwin->screen_ptr->root_win) {
1317 WWindow *owner = wWindowFor(wwin->transient_for);
1319 if (owner && owner->flags.miniaturized)
1320 return;
1323 present = wwin->frame->workspace == wwin->screen_ptr->current_workspace;
1325 /* if the window is in another workspace, simplify process */
1326 if (present) {
1327 /* icon creation may take a while */
1328 XGrabPointer(dpy, wwin->screen_ptr->root_win, False,
1329 ButtonMotionMask | ButtonReleaseMask, GrabModeAsync,
1330 GrabModeAsync, None, None, CurrentTime);
1333 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1334 if (!wwin->flags.icon_moved)
1335 PlaceIcon(wwin->screen_ptr, &wwin->icon_x, &wwin->icon_y, wGetHeadForWindow(wwin));
1337 wwin->icon = icon_create_for_wwindow(wwin);
1338 wwin->icon->mapped = 1;
1340 /* extract the window screenshot every time, as the option can be enable anytime */
1341 if (wwin->client_win && wwin->flags.mapped) {
1342 RImage *mini_preview;
1343 XImage *pimg;
1344 unsigned int w, h;
1345 int x, y;
1346 Window baz;
1348 XRaiseWindow(dpy, wwin->frame->core->window);
1349 XTranslateCoordinates(dpy, wwin->client_win, wwin->screen_ptr->root_win, 0, 0, &x, &y, &baz);
1351 w = attribs.width;
1352 h = attribs.height;
1354 if (x - attribs.x + attribs.width > wwin->screen_ptr->scr_width)
1355 w = wwin->screen_ptr->scr_width - x + attribs.x;
1357 if (y - attribs.y + attribs.height > wwin->screen_ptr->scr_height)
1358 h = wwin->screen_ptr->scr_height - y + attribs.y;
1360 pimg = XGetImage(dpy, wwin->client_win, 0, 0, w, h, AllPlanes, ZPixmap);
1361 if (pimg) {
1362 mini_preview = RCreateImageFromXImage(wwin->screen_ptr->rcontext, pimg, NULL);
1363 XDestroyImage(pimg);
1365 if (mini_preview) {
1366 set_icon_minipreview(wwin->icon, mini_preview);
1367 RReleaseImage(mini_preview);
1368 } else {
1369 const char *title;
1370 char title_buf[32];
1372 if (wwin->frame->title) {
1373 title = wwin->frame->title;
1374 } else {
1375 snprintf(title_buf, sizeof(title_buf), "(id=0x%lx)", wwin->client_win);
1376 title = title_buf;
1378 wwarning(_("creation of mini-preview failed for window \"%s\""), title);
1384 wwin->flags.miniaturized = 1;
1385 wwin->flags.mapped = 0;
1387 /* unmap transients */
1388 unmapTransientsFor(wwin);
1390 if (present) {
1391 #ifdef USE_ANIMATIONS
1392 int ix, iy, iw, ih;
1393 #endif
1394 XUngrabPointer(dpy, CurrentTime);
1395 wWindowUnmap(wwin);
1396 /* let all Expose events arrive so that we can repaint
1397 * something before the animation starts (and the server is grabbed) */
1398 XSync(dpy, 0);
1400 if (wPreferences.disable_miniwindows || wwin->flags.net_handle_icon)
1401 wClientSetState(wwin, IconicState, None);
1402 else
1403 wClientSetState(wwin, IconicState, wwin->icon->icon_win);
1405 flushExpose();
1406 #ifdef USE_ANIMATIONS
1407 if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih))
1408 animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
1409 wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih);
1410 #endif
1413 wwin->flags.skip_next_animation = 0;
1415 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1416 if (wwin->screen_ptr->current_workspace == wwin->frame->workspace ||
1417 IS_OMNIPRESENT(wwin) || wPreferences.sticky_icons)
1418 XMapWindow(dpy, wwin->icon->core->window);
1420 AddToStackList(wwin->icon->core);
1421 wLowerFrame(wwin->icon->core);
1424 if (present) {
1425 WWindow *owner = recursiveTransientFor(wwin->screen_ptr->focused_window);
1428 * It doesn't seem to be working and causes button event hangup
1429 * when deiconifying a transient window.
1430 setupIconGrabs(wwin->icon);
1432 if ((wwin->flags.focused || (owner && wwin->client_win == owner->client_win))
1433 && wPreferences.focus_mode == WKF_CLICK) {
1434 WWindow *tmp;
1436 tmp = wwin->prev;
1437 while (tmp) {
1438 if (!WFLAGP(tmp, no_focusable)
1439 && !(tmp->flags.hidden || tmp->flags.miniaturized)
1440 && (wwin->frame->workspace == tmp->frame->workspace))
1441 break;
1442 tmp = tmp->prev;
1444 wSetFocusTo(wwin->screen_ptr, tmp);
1445 } else if (wPreferences.focus_mode != WKF_CLICK) {
1446 wSetFocusTo(wwin->screen_ptr, NULL);
1448 #ifdef USE_ANIMATIONS
1449 if (!wwin->screen_ptr->flags.startup) {
1450 /* Catch up with events not processed while animation was running */
1451 Window clientwin = wwin->client_win;
1453 ProcessPendingEvents();
1455 /* the window can disappear while ProcessPendingEvents() runs */
1456 if (!wWindowFor(clientwin))
1457 return;
1459 #endif
1462 /* maybe we want to do this regardless of net_handle_icon
1463 * it seems to me we might break behaviour this way.
1465 if (wwin->flags.selected && !wPreferences.disable_miniwindows
1466 && !wwin->flags.net_handle_icon)
1467 wIconSelect(wwin->icon);
1469 WMPostNotificationName(WMNChangedState, wwin, "iconify");
1471 if (wPreferences.auto_arrange_icons)
1472 wArrangeIcons(wwin->screen_ptr, True);
1475 void wDeiconifyWindow(WWindow *wwin)
1477 /* Let's avoid changing workspace while deiconifying */
1478 w_global.ignore_workspace_change = True;
1480 /* we're hiding for show_desktop */
1481 int netwm_hidden = wwin->flags.net_show_desktop &&
1482 wwin->frame->workspace != wwin->screen_ptr->current_workspace;
1484 if (!netwm_hidden)
1485 wWindowChangeWorkspace(wwin, wwin->screen_ptr->current_workspace);
1487 if (!wwin->flags.miniaturized) {
1488 w_global.ignore_workspace_change = False;
1489 return;
1492 if (wwin->transient_for != None && wwin->transient_for != wwin->screen_ptr->root_win) {
1493 WWindow *owner = recursiveTransientFor(wwin);
1495 if (owner && owner->flags.miniaturized) {
1496 wDeiconifyWindow(owner);
1497 wSetFocusTo(wwin->screen_ptr, wwin);
1498 wRaiseFrame(wwin->frame->core);
1499 w_global.ignore_workspace_change = False;
1500 return;
1504 wwin->flags.miniaturized = 0;
1506 if (!netwm_hidden && !wwin->flags.shaded)
1507 wwin->flags.mapped = 1;
1509 if (!netwm_hidden || wPreferences.sticky_icons) {
1510 /* maybe we want to do this regardless of net_handle_icon
1511 * it seems to me we might break behaviour this way.
1513 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon
1514 && wwin->icon != NULL) {
1515 if (wwin->icon->selected)
1516 wIconSelect(wwin->icon);
1518 XUnmapWindow(dpy, wwin->icon->core->window);
1522 /* if the window is in another workspace, do it silently */
1523 if (!netwm_hidden) {
1524 #ifdef USE_ANIMATIONS
1525 int ix, iy, iw, ih;
1526 if (getAnimationGeometry(wwin, &ix, &iy, &iw, &ih))
1527 animateResize(wwin->screen_ptr, ix, iy, iw, ih,
1528 wwin->frame_x, wwin->frame_y,
1529 wwin->frame->core->width, wwin->frame->core->height);
1530 #endif
1531 wwin->flags.skip_next_animation = 0;
1532 XGrabServer(dpy);
1533 if (!wwin->flags.shaded)
1534 XMapWindow(dpy, wwin->client_win);
1536 XMapWindow(dpy, wwin->frame->core->window);
1537 wRaiseFrame(wwin->frame->core);
1538 if (!wwin->flags.shaded)
1539 wClientSetState(wwin, NormalState, None);
1541 mapTransientsFor(wwin);
1544 if (!wPreferences.disable_miniwindows && wwin->icon != NULL
1545 && !wwin->flags.net_handle_icon) {
1546 RemoveFromStackList(wwin->icon->core);
1547 wSetFocusTo(wwin->screen_ptr, wwin);
1548 wIconDestroy(wwin->icon);
1549 wwin->icon = NULL;
1552 if (!netwm_hidden) {
1553 XUngrabServer(dpy);
1555 wSetFocusTo(wwin->screen_ptr, wwin);
1557 #ifdef USE_ANIMATIONS
1558 if (!wwin->screen_ptr->flags.startup) {
1559 /* Catch up with events not processed while animation was running */
1560 Window clientwin = wwin->client_win;
1562 ProcessPendingEvents();
1564 /* the window can disappear while ProcessPendingEvents() runs */
1565 if (!wWindowFor(clientwin)) {
1566 w_global.ignore_workspace_change = False;
1567 return;
1570 #endif
1573 if (wPreferences.auto_arrange_icons)
1574 wArrangeIcons(wwin->screen_ptr, True);
1576 WMPostNotificationName(WMNChangedState, wwin, "iconify");
1578 /* In case we were shaded and iconified, also unshade */
1579 if (!netwm_hidden)
1580 wUnshadeWindow(wwin);
1582 w_global.ignore_workspace_change = False;
1585 static void hideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int animate)
1587 if (wwin->flags.miniaturized) {
1588 if (wwin->icon) {
1589 XUnmapWindow(dpy, wwin->icon->core->window);
1590 wwin->icon->mapped = 0;
1592 wwin->flags.hidden = 1;
1594 WMPostNotificationName(WMNChangedState, wwin, "hide");
1595 return;
1598 if (wwin->flags.inspector_open)
1599 wHideInspectorForWindow(wwin);
1601 wwin->flags.hidden = 1;
1602 wWindowUnmap(wwin);
1604 wClientSetState(wwin, IconicState, icon->icon_win);
1605 flushExpose();
1607 #ifdef USE_ANIMATIONS
1608 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations &&
1609 !wwin->flags.skip_next_animation && animate) {
1610 animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
1611 wwin->frame->core->width, wwin->frame->core->height,
1612 icon_x, icon_y, icon->core->width, icon->core->height);
1614 #else
1615 /* Tell the compiler it is normal that those parameters are not used in this case */
1616 (void) icon_x;
1617 (void) icon_y;
1618 (void) animate;
1619 #endif
1620 wwin->flags.skip_next_animation = 0;
1622 WMPostNotificationName(WMNChangedState, wwin, "hide");
1625 void wHideAll(WScreen *scr)
1627 WWindow *wwin;
1628 WWindow **windows;
1629 WMenu *menu;
1630 unsigned int wcount = 0;
1631 int i;
1633 if (!scr)
1634 return;
1636 menu = scr->switch_menu;
1638 windows = wmalloc(sizeof(WWindow *));
1640 if (menu != NULL) {
1641 for (i = 0; i < menu->entry_no; i++) {
1642 windows[wcount] = (WWindow *) menu->entries[i]->clientdata;
1643 wcount++;
1644 windows = wrealloc(windows, sizeof(WWindow *) * (wcount + 1));
1646 } else {
1647 wwin = scr->focused_window;
1649 while (wwin) {
1650 windows[wcount] = wwin;
1651 wcount++;
1652 windows = wrealloc(windows, sizeof(WWindow *) * (wcount + 1));
1653 wwin = wwin->prev;
1658 for (i = 0; i < wcount; i++) {
1659 wwin = windows[i];
1660 if (wwin->frame->workspace == scr->current_workspace
1661 && !(wwin->flags.miniaturized || wwin->flags.hidden)
1662 && !wwin->flags.internal_window
1663 && !WFLAGP(wwin, no_miniaturizable)
1665 wwin->flags.skip_next_animation = 1;
1666 wIconifyWindow(wwin);
1670 wfree(windows);
1673 void wHideOtherApplications(WWindow *awin)
1675 WWindow *wwin;
1676 WApplication *tapp;
1678 if (!awin)
1679 return;
1680 wwin = awin->screen_ptr->focused_window;
1682 while (wwin) {
1683 if (wwin != awin
1684 && wwin->frame->workspace == awin->screen_ptr->current_workspace
1685 && !(wwin->flags.miniaturized || wwin->flags.hidden)
1686 && !wwin->flags.internal_window
1687 && wGetWindowOfInspectorForWindow(wwin) != awin && !WFLAGP(wwin, no_hide_others)) {
1689 if (wwin->main_window == None || WFLAGP(wwin, no_appicon)) {
1690 if (!WFLAGP(wwin, no_miniaturizable)) {
1691 wwin->flags.skip_next_animation = 1;
1692 wIconifyWindow(wwin);
1694 } else if (wwin->main_window != None && awin->main_window != wwin->main_window) {
1695 tapp = wApplicationOf(wwin->main_window);
1696 if (tapp) {
1697 tapp->flags.skip_next_animation = 1;
1698 wHideApplication(tapp);
1699 } else {
1700 if (!WFLAGP(wwin, no_miniaturizable)) {
1701 wwin->flags.skip_next_animation = 1;
1702 wIconifyWindow(wwin);
1707 wwin = wwin->prev;
1710 wSetFocusTo(awin->screen_ptr, awin);
1714 void wHideApplication(WApplication *wapp)
1716 WScreen *scr;
1717 WWindow *wlist;
1718 int hadfocus;
1719 int animate;
1721 if (!wapp) {
1722 wwarning("trying to hide a non grouped window");
1723 return;
1725 if (!wapp->main_window_desc) {
1726 wwarning("group leader not found for window group");
1727 return;
1729 scr = wapp->main_window_desc->screen_ptr;
1730 hadfocus = 0;
1731 wlist = scr->focused_window;
1732 if (!wlist)
1733 return;
1735 if (wlist->main_window == wapp->main_window)
1736 wapp->last_focused = wlist;
1737 else
1738 wapp->last_focused = NULL;
1740 animate = !wapp->flags.skip_next_animation;
1742 while (wlist) {
1743 if (wlist->main_window == wapp->main_window) {
1744 if (wlist->flags.focused)
1745 hadfocus = 1;
1746 if (wapp->app_icon) {
1747 hideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
1748 wapp->app_icon->y_pos, wlist, animate);
1749 animate = False;
1752 wlist = wlist->prev;
1755 wapp->flags.skip_next_animation = 0;
1757 if (hadfocus) {
1758 if (wPreferences.focus_mode == WKF_CLICK) {
1759 wlist = scr->focused_window;
1760 while (wlist) {
1761 if (!WFLAGP(wlist, no_focusable) && !wlist->flags.hidden
1762 && (wlist->flags.mapped || wlist->flags.shaded))
1763 break;
1764 wlist = wlist->prev;
1766 wSetFocusTo(scr, wlist);
1767 } else {
1768 wSetFocusTo(scr, NULL);
1772 wapp->flags.hidden = 1;
1774 if (wPreferences.auto_arrange_icons)
1775 wArrangeIcons(scr, True);
1777 #ifdef HIDDENDOT
1778 if (wapp->app_icon)
1779 wAppIconPaint(wapp->app_icon);
1780 #endif
1783 static void unhideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int animate, int bringToCurrentWS)
1785 if (bringToCurrentWS)
1786 wWindowChangeWorkspace(wwin, wwin->screen_ptr->current_workspace);
1788 wwin->flags.hidden = 0;
1790 #ifdef USE_ANIMATIONS
1791 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations && animate) {
1792 animateResize(wwin->screen_ptr, icon_x, icon_y,
1793 icon->core->width, icon->core->height,
1794 wwin->frame_x, wwin->frame_y,
1795 wwin->frame->core->width, wwin->frame->core->height);
1797 #else
1798 /* Tell the compiler it is normal that those parameters are not used in this case */
1799 (void) icon;
1800 (void) icon_x;
1801 (void) icon_y;
1802 (void) animate;
1803 #endif
1804 wwin->flags.skip_next_animation = 0;
1805 if (wwin->screen_ptr->current_workspace == wwin->frame->workspace) {
1806 XMapWindow(dpy, wwin->client_win);
1807 XMapWindow(dpy, wwin->frame->core->window);
1808 wClientSetState(wwin, NormalState, None);
1809 wwin->flags.mapped = 1;
1810 wRaiseFrame(wwin->frame->core);
1812 if (wwin->flags.inspector_open)
1813 wUnhideInspectorForWindow(wwin);
1815 WMPostNotificationName(WMNChangedState, wwin, "hide");
1818 void wUnhideApplication(WApplication *wapp, Bool miniwindows, Bool bringToCurrentWS)
1820 WScreen *scr;
1821 WWindow *wlist, *next;
1822 WWindow *focused = NULL;
1823 int animate;
1825 if (!wapp)
1826 return;
1828 scr = wapp->main_window_desc->screen_ptr;
1829 wlist = scr->focused_window;
1830 if (!wlist)
1831 return;
1833 /* goto beginning of list */
1834 while (wlist->prev)
1835 wlist = wlist->prev;
1837 animate = !wapp->flags.skip_next_animation;
1839 while (wlist) {
1840 next = wlist->next;
1842 if (wlist->main_window == wapp->main_window) {
1843 if (wlist->flags.focused)
1844 focused = wlist;
1845 else if (!focused || !focused->flags.focused)
1846 focused = wlist;
1848 if (wlist->flags.miniaturized) {
1849 if ((bringToCurrentWS || wPreferences.sticky_icons ||
1850 wlist->frame->workspace == scr->current_workspace) && wlist->icon) {
1851 if (!wlist->icon->mapped) {
1852 int x, y;
1854 PlaceIcon(scr, &x, &y, wGetHeadForWindow(wlist));
1855 if (wlist->icon_x != x || wlist->icon_y != y)
1856 XMoveWindow(dpy, wlist->icon->core->window, x, y);
1857 wlist->icon_x = x;
1858 wlist->icon_y = y;
1859 XMapWindow(dpy, wlist->icon->core->window);
1860 wlist->icon->mapped = 1;
1862 wRaiseFrame(wlist->icon->core);
1864 if (bringToCurrentWS)
1865 wWindowChangeWorkspace(wlist, scr->current_workspace);
1866 wlist->flags.hidden = 0;
1867 if (miniwindows && wlist->frame->workspace == scr->current_workspace)
1868 wDeiconifyWindow(wlist);
1869 WMPostNotificationName(WMNChangedState, wlist, "hide");
1870 } else if (wlist->flags.shaded) {
1871 if (bringToCurrentWS)
1872 wWindowChangeWorkspace(wlist, scr->current_workspace);
1873 wlist->flags.hidden = 0;
1874 wRaiseFrame(wlist->frame->core);
1875 if (wlist->frame->workspace == scr->current_workspace) {
1876 XMapWindow(dpy, wlist->frame->core->window);
1877 if (miniwindows)
1878 wUnshadeWindow(wlist);
1880 WMPostNotificationName(WMNChangedState, wlist, "hide");
1881 } else if (wlist->flags.hidden) {
1882 unhideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
1883 wapp->app_icon->y_pos, wlist, animate, bringToCurrentWS);
1884 animate = False;
1885 } else {
1886 if (bringToCurrentWS && wlist->frame->workspace != scr->current_workspace)
1887 wWindowChangeWorkspace(wlist, scr->current_workspace);
1889 wRaiseFrame(wlist->frame->core);
1892 wlist = next;
1895 wapp->flags.skip_next_animation = 0;
1896 wapp->flags.hidden = 0;
1898 if (wapp->last_focused && wapp->last_focused->flags.mapped) {
1899 wRaiseFrame(wapp->last_focused->frame->core);
1900 wSetFocusTo(scr, wapp->last_focused);
1901 } else if (focused) {
1902 wSetFocusTo(scr, focused);
1904 wapp->last_focused = NULL;
1905 if (wPreferences.auto_arrange_icons)
1906 wArrangeIcons(scr, True);
1908 #ifdef HIDDENDOT
1909 wAppIconPaint(wapp->app_icon);
1910 #endif
1913 void wShowAllWindows(WScreen *scr)
1915 WWindow *wwin, *old_foc;
1916 WApplication *wapp;
1918 old_foc = wwin = scr->focused_window;
1919 while (wwin) {
1920 if (!wwin->flags.internal_window &&
1921 (scr->current_workspace == wwin->frame->workspace || IS_OMNIPRESENT(wwin))) {
1922 if (wwin->flags.miniaturized) {
1923 wwin->flags.skip_next_animation = 1;
1924 wDeiconifyWindow(wwin);
1925 } else if (wwin->flags.hidden) {
1926 wapp = wApplicationOf(wwin->main_window);
1927 if (wapp) {
1928 wUnhideApplication(wapp, False, False);
1929 } else {
1930 wwin->flags.skip_next_animation = 1;
1931 wDeiconifyWindow(wwin);
1935 wwin = wwin->prev;
1937 wSetFocusTo(scr, old_foc);
1938 /*wRaiseFrame(old_foc->frame->core); */
1941 void wRefreshDesktop(WScreen *scr)
1943 Window win;
1944 XSetWindowAttributes attr;
1946 attr.backing_store = NotUseful;
1947 attr.save_under = False;
1948 win = XCreateWindow(dpy, scr->root_win, 0, 0, scr->scr_width,
1949 scr->scr_height, 0, CopyFromParent, CopyFromParent,
1950 (Visual *) CopyFromParent, CWBackingStore | CWSaveUnder, &attr);
1951 XMapRaised(dpy, win);
1952 XDestroyWindow(dpy, win);
1953 XFlush(dpy);
1956 void wArrangeIcons(WScreen *scr, Bool arrangeAll)
1958 WWindow *wwin;
1959 WAppIcon *aicon;
1961 int head;
1962 const int heads = wXineramaHeads(scr);
1964 struct HeadVars {
1965 int pf; /* primary axis */
1966 int sf; /* secondary axis */
1967 int fullW;
1968 int fullH;
1969 int pi, si;
1970 int sx1, sx2, sy1, sy2; /* screen boundary */
1971 int sw, sh;
1972 int xo, yo;
1973 int xs, ys;
1974 } *vars;
1976 int isize = wPreferences.icon_size;
1978 vars = (struct HeadVars *)wmalloc(sizeof(struct HeadVars) * heads);
1980 for (head = 0; head < heads; ++head) {
1981 WArea area = wGetUsableAreaForHead(scr, head, NULL, False);
1982 WMRect rect;
1984 if (scr->dock) {
1985 int offset = wPreferences.icon_size + DOCK_EXTRA_SPACE;
1987 if (scr->dock->on_right_side)
1988 area.x2 -= offset;
1989 else
1990 area.x1 += offset;
1993 rect = wmkrect(area.x1, area.y1, area.x2 - area.x1, area.y2 - area.y1);
1995 vars[head].pi = vars[head].si = 0;
1996 vars[head].sx1 = rect.pos.x;
1997 vars[head].sy1 = rect.pos.y;
1998 vars[head].sw = rect.size.width;
1999 vars[head].sh = rect.size.height;
2000 vars[head].sx2 = vars[head].sx1 + vars[head].sw;
2001 vars[head].sy2 = vars[head].sy1 + vars[head].sh;
2002 vars[head].sw = isize * (vars[head].sw / isize);
2003 vars[head].sh = isize * (vars[head].sh / isize);
2004 vars[head].fullW = (vars[head].sx2 - vars[head].sx1) / isize;
2005 vars[head].fullH = (vars[head].sy2 - vars[head].sy1) / isize;
2007 /* icon yard boundaries */
2008 if (wPreferences.icon_yard & IY_VERT) {
2009 vars[head].pf = vars[head].fullH;
2010 vars[head].sf = vars[head].fullW;
2011 } else {
2012 vars[head].pf = vars[head].fullW;
2013 vars[head].sf = vars[head].fullH;
2015 if (wPreferences.icon_yard & IY_RIGHT) {
2016 vars[head].xo = vars[head].sx2 - isize;
2017 vars[head].xs = -1;
2018 } else {
2019 vars[head].xo = vars[head].sx1;
2020 vars[head].xs = 1;
2022 if (wPreferences.icon_yard & IY_TOP) {
2023 vars[head].yo = vars[head].sy1;
2024 vars[head].ys = 1;
2025 } else {
2026 vars[head].yo = vars[head].sy2 - isize;
2027 vars[head].ys = -1;
2031 #define X ((wPreferences.icon_yard & IY_VERT) \
2032 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
2033 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
2035 #define Y ((wPreferences.icon_yard & IY_VERT) \
2036 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
2037 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
2039 /* arrange application icons */
2040 aicon = scr->app_icon_list;
2041 /* reverse them to avoid unnecessarily sliding of icons */
2042 while (aicon && aicon->next)
2043 aicon = aicon->next;
2045 while (aicon) {
2046 if (!aicon->docked) {
2047 /* CHECK: can icon be NULL here ? */
2048 /* The intention here is to place the AppIcon on the head that
2049 * contains most of the applications _main_ window. */
2050 head = wGetHeadForWindow(aicon->icon->owner);
2052 if (aicon->x_pos != X || aicon->y_pos != Y) {
2053 #ifdef USE_ANIMATIONS
2054 if (!wPreferences.no_animations)
2055 slide_window(aicon->icon->core->window, aicon->x_pos, aicon->y_pos, X, Y);
2056 #endif /* USE_ANIMATIONS */
2058 wAppIconMove(aicon, X, Y);
2059 vars[head].pi++;
2060 if (vars[head].pi >= vars[head].pf) {
2061 vars[head].pi = 0;
2062 vars[head].si++;
2065 aicon = aicon->prev;
2068 /* arrange miniwindows */
2069 wwin = scr->focused_window;
2070 /* reverse them to avoid unnecessarily shuffling */
2071 while (wwin && wwin->prev)
2072 wwin = wwin->prev;
2074 while (wwin) {
2075 if (wwin->icon && wwin->flags.miniaturized && !wwin->flags.hidden &&
2076 (wwin->frame->workspace == scr->current_workspace ||
2077 IS_OMNIPRESENT(wwin) || wPreferences.sticky_icons)) {
2079 head = wGetHeadForWindow(wwin);
2081 if (arrangeAll || !wwin->flags.icon_moved) {
2082 if (wwin->icon_x != X || wwin->icon_y != Y)
2083 move_window(wwin->icon->core->window, wwin->icon_x, wwin->icon_y, X, Y);
2085 wwin->icon_x = X;
2086 wwin->icon_y = Y;
2088 vars[head].pi++;
2089 if (vars[head].pi >= vars[head].pf) {
2090 vars[head].pi = 0;
2091 vars[head].si++;
2095 if (arrangeAll)
2096 wwin->flags.icon_moved = 0;
2097 /* we reversed the order, so we use next */
2098 wwin = wwin->next;
2101 wfree(vars);
2104 void wSelectWindow(WWindow *wwin, Bool flag)
2106 WScreen *scr = wwin->screen_ptr;
2108 if (flag) {
2109 wwin->flags.selected = 1;
2110 if (wwin->frame->selected_border_pixel)
2111 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->selected_border_pixel);
2112 else
2113 XSetWindowBorder(dpy, wwin->frame->core->window, scr->white_pixel);
2115 if (!HAS_BORDER(wwin))
2116 XSetWindowBorderWidth(dpy, wwin->frame->core->window, wwin->screen_ptr->frame_border_width);
2118 if (!scr->selected_windows)
2119 scr->selected_windows = WMCreateArray(4);
2120 WMAddToArray(scr->selected_windows, wwin);
2121 } else {
2122 wwin->flags.selected = 0;
2123 if (wwin->flags.focused) {
2124 if (wwin->frame->focused_border_pixel)
2125 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->focused_border_pixel);
2126 else
2127 XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_focused_border_pixel);
2128 } else {
2129 if (wwin->frame->border_pixel)
2130 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->border_pixel);
2131 else
2132 XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_border_pixel);
2135 if (!HAS_BORDER(wwin))
2136 XSetWindowBorderWidth(dpy, wwin->frame->core->window, 0);
2138 if (scr->selected_windows)
2139 WMRemoveFromArray(scr->selected_windows, wwin);
2143 void wMakeWindowVisible(WWindow *wwin)
2145 if (wwin->frame->workspace != wwin->screen_ptr->current_workspace)
2146 wWorkspaceChange(wwin->screen_ptr, wwin->frame->workspace);
2148 if (wwin->flags.shaded)
2149 wUnshadeWindow(wwin);
2151 if (wwin->flags.hidden) {
2152 WApplication *app;
2154 app = wApplicationOf(wwin->main_window);
2155 if (app) {
2156 /* trick to get focus to this window */
2157 app->last_focused = wwin;
2158 wUnhideApplication(app, False, False);
2161 if (wwin->flags.miniaturized) {
2162 wDeiconifyWindow(wwin);
2163 } else {
2164 if (!WFLAGP(wwin, no_focusable))
2165 wSetFocusTo(wwin->screen_ptr, wwin);
2166 wRaiseFrame(wwin->frame->core);
2170 void movePionterToWindowCenter(WWindow *wwin)
2172 if (!wPreferences.pointer_with_half_max_windows)
2173 return;
2175 XSelectInput(dpy, wwin->client_win, wwin->event_mask);
2176 XWarpPointer(dpy, None, wwin->screen_ptr->root_win, 0, 0, 0, 0,
2177 wwin->frame_x + wwin->client.width / 2,
2178 wwin->frame_y + wwin->client.height / 2);
2179 XFlush(dpy);
2183 * Do the animation while shading (called with what = SHADE)
2184 * or unshading (what = UNSHADE).
2186 #ifdef USE_ANIMATIONS
2187 static void shade_animate(WWindow *wwin, Bool what)
2189 int y, s, w, h;
2190 time_t time0 = time(NULL);
2192 if (wwin->flags.skip_next_animation || wPreferences.no_animations)
2193 return;
2195 switch (what) {
2196 case SHADE:
2197 if (!wwin->screen_ptr->flags.startup) {
2198 /* do the shading animation */
2199 h = wwin->frame->core->height;
2200 s = h / SHADE_STEPS;
2201 if (s < 1)
2202 s = 1;
2203 w = wwin->frame->core->width;
2204 y = wwin->frame->top_width;
2205 while (h > wwin->frame->top_width + 1) {
2206 XMoveWindow(dpy, wwin->client_win, 0, y);
2207 XResizeWindow(dpy, wwin->frame->core->window, w, h);
2208 XFlush(dpy);
2210 if (time(NULL) - time0 > MAX_ANIMATION_TIME)
2211 break;
2213 if (SHADE_DELAY > 0)
2214 wusleep(SHADE_DELAY * 1000L);
2215 else
2216 wusleep(10);
2217 h -= s;
2218 y -= s;
2220 XMoveWindow(dpy, wwin->client_win, 0, wwin->frame->top_width);
2222 break;
2224 case UNSHADE:
2225 h = wwin->frame->top_width + wwin->frame->bottom_width;
2226 y = wwin->frame->top_width - wwin->client.height;
2227 s = abs(y) / SHADE_STEPS;
2228 if (s < 1)
2229 s = 1;
2230 w = wwin->frame->core->width;
2231 XMoveWindow(dpy, wwin->client_win, 0, y);
2232 if (s > 0) {
2233 while (h < wwin->client.height + wwin->frame->top_width + wwin->frame->bottom_width) {
2234 XResizeWindow(dpy, wwin->frame->core->window, w, h);
2235 XMoveWindow(dpy, wwin->client_win, 0, y);
2236 XFlush(dpy);
2237 if (SHADE_DELAY > 0)
2238 wusleep(SHADE_DELAY * 2000L / 3);
2239 else
2240 wusleep(10);
2241 h += s;
2242 y += s;
2244 if (time(NULL) - time0 > MAX_ANIMATION_TIME)
2245 break;
2248 XMoveWindow(dpy, wwin->client_win, 0, wwin->frame->top_width);
2249 break;
2252 #endif