Remove dup code in wAppIconCreateForDock
[wmaker-crm.git] / src / menu.c
blob6231e0670d79e0bb89eba2441f5f93eb5afeebe2
1 /* menu.c- generic menu, used for root menu, application menus etc.
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with this program; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "wconfig.h"
25 #include <X11/Xlib.h>
26 #include <X11/Xutil.h>
27 #include <X11/keysym.h>
28 #include <stdlib.h>
29 #include <string.h>
30 #include <stdio.h>
31 #include <stdint.h>
32 #include <unistd.h>
33 #include <ctype.h>
35 #include "WindowMaker.h"
36 #include "wcore.h"
37 #include "framewin.h"
38 #include "menu.h"
39 #include "actions.h"
40 #include "funcs.h"
41 #include "stacking.h"
42 #include "xinerama.h"
43 #include "workspace.h"
44 #include "dialog.h"
45 #include "rootmenu.h"
47 /****** Global Variables ******/
49 extern Cursor wCursor[WCUR_LAST];
51 extern XContext wWinContext;
53 extern WPreferences wPreferences;
55 #define MOD_MASK wPreferences.modifier_mask
57 #define MENU_SCROLL_STEP menuScrollParameters[(int)wPreferences.menu_scroll_speed].steps
58 #define MENU_SCROLL_DELAY menuScrollParameters[(int)wPreferences.menu_scroll_speed].delay
60 #define MENUW(m) ((m)->frame->core->width+2*FRAME_BORDER_WIDTH)
61 #define MENUH(m) ((m)->frame->core->height+2*FRAME_BORDER_WIDTH)
63 /***** Local Stuff ******/
65 #define WSS_ROOTMENU (1<<0)
66 #define WSS_SWITCHMENU (1<<1)
67 #define WSS_WSMENU (1<<2)
69 static struct {
70 int steps;
71 int delay;
72 } menuScrollParameters[5] = {
74 MENU_SCROLL_STEPS_UF, MENU_SCROLL_DELAY_UF}, {
75 MENU_SCROLL_STEPS_F, MENU_SCROLL_DELAY_F}, {
76 MENU_SCROLL_STEPS_M, MENU_SCROLL_DELAY_M}, {
77 MENU_SCROLL_STEPS_S, MENU_SCROLL_DELAY_S}, {
78 MENU_SCROLL_STEPS_US, MENU_SCROLL_DELAY_US}};
80 static void menuMouseDown(WObjDescriptor * desc, XEvent * event);
81 static void menuExpose(WObjDescriptor * desc, XEvent * event);
82 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event);
83 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event);
84 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event);
85 static void updateTexture(WMenu * menu);
86 static int saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu);
87 static int restoreMenuRecurs(WScreen * scr, WMPropList * menus, WMenu * menu, char *path);
88 static void selectEntry(WMenu * menu, int entry_no);
89 static void closeCascade(WMenu * menu);
91 /****** Notification Observers ******/
93 static void appearanceObserver(void *self, WMNotification * notif)
95 WMenu *menu = (WMenu *) self;
96 uintptr_t flags = (uintptr_t)WMGetNotificationClientData(notif);
98 if (!menu->flags.realized)
99 return;
101 if (WMGetNotificationName(notif) == WNMenuAppearanceSettingsChanged) {
102 if (flags & WFontSettings) {
103 menu->flags.realized = 0;
104 wMenuRealize(menu);
106 if (flags & WTextureSettings) {
107 if (!menu->flags.brother)
108 updateTexture(menu);
110 if (flags & (WTextureSettings | WColorSettings)) {
111 wMenuPaint(menu);
113 } else if (menu->flags.titled) {
115 if (flags & WFontSettings) {
116 menu->flags.realized = 0;
117 wMenuRealize(menu);
119 if (flags & WTextureSettings) {
120 menu->frame->flags.need_texture_remake = 1;
122 if (flags & (WColorSettings | WTextureSettings)) {
123 wFrameWindowPaint(menu->frame);
128 /************************************/
131 *----------------------------------------------------------------------
132 * wMenuCreate--
133 * Creates a new empty menu with the specified title. If main_menu
134 * is True, the created menu will be a main menu, which has some special
135 * properties such as being placed over other normal menus.
136 * If title is NULL, the menu will have no titlebar.
138 * Returns:
139 * The created menu.
140 *----------------------------------------------------------------------
142 WMenu *wMenuCreate(WScreen * screen, char *title, int main_menu)
144 WMenu *menu;
145 static int brother = 0;
146 int tmp, flags;
148 menu = wmalloc(sizeof(WMenu));
150 #ifdef SINGLE_MENULEVEL
151 tmp = WMSubmenuLevel;
152 #else
153 tmp = (main_menu ? WMMainMenuLevel : WMSubmenuLevel);
154 #endif
156 flags = WFF_SINGLE_STATE | WFF_BORDER;
157 if (title) {
158 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
159 menu->flags.titled = 1;
161 menu->frame =
162 wFrameWindowCreate(screen, tmp, 8, 2, 1, 1, &wPreferences.menu_title_clearance,
163 &wPreferences.menu_title_min_height,
164 &wPreferences.menu_title_max_height,
165 flags,
166 screen->menu_title_texture, NULL,
167 screen->menu_title_color, &screen->menu_title_font);
169 menu->frame->core->descriptor.parent = menu;
170 menu->frame->core->descriptor.parent_type = WCLASS_MENU;
171 menu->frame->core->descriptor.handle_mousedown = menuMouseDown;
173 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
175 if (title) {
176 menu->frame->title = wstrdup(title);
179 menu->frame->flags.justification = WTJ_LEFT;
181 menu->frame->rbutton_image = screen->b_pixmaps[WBUT_CLOSE];
183 menu->entry_no = 0;
184 menu->alloced_entries = 0;
185 menu->selected_entry = -1;
186 menu->entries = NULL;
188 menu->frame_x = screen->app_menu_x;
189 menu->frame_y = screen->app_menu_y;
191 menu->frame->child = menu;
193 menu->flags.lowered = 0;
195 /* create borders */
196 if (title) {
197 /* setup object descriptors */
198 menu->frame->on_mousedown_titlebar = menuTitleMouseDown;
199 menu->frame->on_dblclick_titlebar = menuTitleDoubleClick;
202 menu->frame->on_click_right = menuCloseClick;
204 menu->menu = wCoreCreate(menu->frame->core, 0, menu->frame->top_width, menu->frame->core->width, 10);
206 menu->menu->descriptor.parent = menu;
207 menu->menu->descriptor.parent_type = WCLASS_MENU;
208 menu->menu->descriptor.handle_expose = menuExpose;
209 menu->menu->descriptor.handle_mousedown = menuMouseDown;
211 menu->menu_texture_data = None;
213 XMapWindow(dpy, menu->menu->window);
215 XFlush(dpy);
217 if (!brother) {
218 brother = 1;
219 menu->brother = wMenuCreate(screen, title, main_menu);
220 brother = 0;
221 menu->brother->flags.brother = 1;
222 menu->brother->brother = menu;
224 WMAddNotificationObserver(appearanceObserver, menu, WNMenuAppearanceSettingsChanged, menu);
226 WMAddNotificationObserver(appearanceObserver, menu, WNMenuTitleAppearanceSettingsChanged, menu);
228 return menu;
231 WMenu *wMenuCreateForApp(WScreen * screen, char *title, int main_menu)
233 WMenu *menu;
235 menu = wMenuCreate(screen, title, main_menu);
236 if (!menu)
237 return NULL;
238 menu->flags.app_menu = 1;
239 menu->brother->flags.app_menu = 1;
241 return menu;
244 static void insertEntry(WMenu * menu, WMenuEntry * entry, int index)
246 int i;
248 for (i = menu->entry_no - 1; i >= index; i--) {
249 menu->entries[i]->order++;
250 menu->entries[i + 1] = menu->entries[i];
252 menu->entries[index] = entry;
255 WMenuEntry *wMenuInsertCallback(WMenu * menu, int index, char *text,
256 void (*callback) (WMenu * menu, WMenuEntry * entry), void *clientdata)
258 WMenuEntry *entry;
260 menu->flags.realized = 0;
261 menu->brother->flags.realized = 0;
263 /* reallocate array if it's too small */
264 if (menu->entry_no >= menu->alloced_entries) {
265 void *tmp;
267 tmp = wrealloc(menu->entries, sizeof(WMenuEntry) * (menu->alloced_entries + 5));
269 menu->entries = tmp;
270 menu->alloced_entries += 5;
272 menu->brother->entries = tmp;
273 menu->brother->alloced_entries = menu->alloced_entries;
275 entry = wmalloc(sizeof(WMenuEntry));
276 entry->flags.enabled = 1;
277 entry->text = wstrdup(text);
278 entry->cascade = -1;
279 entry->clientdata = clientdata;
280 entry->callback = callback;
281 if (index < 0 || index >= menu->entry_no) {
282 entry->order = menu->entry_no;
283 menu->entries[menu->entry_no] = entry;
284 } else {
285 entry->order = index;
286 insertEntry(menu, entry, index);
289 menu->entry_no++;
290 menu->brother->entry_no = menu->entry_no;
292 return entry;
295 void wMenuEntrySetCascade(WMenu * menu, WMenuEntry * entry, WMenu * cascade)
297 WMenu *brother = menu->brother;
298 int i, done;
300 assert(menu->flags.brother == 0);
302 if (entry->cascade >= 0) {
303 menu->flags.realized = 0;
304 brother->flags.realized = 0;
307 cascade->parent = menu;
309 cascade->brother->parent = brother;
311 done = 0;
312 for (i = 0; i < menu->cascade_no; i++) {
313 if (menu->cascades[i] == NULL) {
314 menu->cascades[i] = cascade;
315 brother->cascades[i] = cascade->brother;
316 done = 1;
317 entry->cascade = i;
318 break;
321 if (!done) {
322 entry->cascade = menu->cascade_no;
324 menu->cascades = wrealloc(menu->cascades, sizeof(WMenu) * (menu->cascade_no + 1));
325 menu->cascades[menu->cascade_no++] = cascade;
327 brother->cascades = wrealloc(brother->cascades, sizeof(WMenu) * (brother->cascade_no + 1));
328 brother->cascades[brother->cascade_no++] = cascade->brother;
331 if (menu->flags.lowered) {
333 cascade->flags.lowered = 1;
334 ChangeStackingLevel(cascade->frame->core, WMNormalLevel);
336 cascade->brother->flags.lowered = 1;
337 ChangeStackingLevel(cascade->brother->frame->core, WMNormalLevel);
340 if (!menu->flags.realized)
341 wMenuRealize(menu);
344 void wMenuEntryRemoveCascade(WMenu * menu, WMenuEntry * entry)
346 assert(menu->flags.brother == 0);
348 /* destroy cascade menu */
349 if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade] != NULL) {
351 wMenuDestroy(menu->cascades[entry->cascade], True);
353 menu->cascades[entry->cascade] = NULL;
354 menu->brother->cascades[entry->cascade] = NULL;
356 entry->cascade = -1;
360 void wMenuRemoveItem(WMenu * menu, int index)
362 int i;
364 if (menu->flags.brother) {
365 wMenuRemoveItem(menu->brother, index);
366 return;
369 if (index >= menu->entry_no)
370 return;
372 /* destroy cascade menu */
373 wMenuEntryRemoveCascade(menu, menu->entries[index]);
375 /* destroy unshared data */
377 if (menu->entries[index]->text)
378 wfree(menu->entries[index]->text);
380 if (menu->entries[index]->rtext)
381 wfree(menu->entries[index]->rtext);
383 if (menu->entries[index]->free_cdata && menu->entries[index]->clientdata)
384 (*menu->entries[index]->free_cdata) (menu->entries[index]->clientdata);
386 wfree(menu->entries[index]);
388 for (i = index; i < menu->entry_no - 1; i++) {
389 menu->entries[i + 1]->order--;
390 menu->entries[i] = menu->entries[i + 1];
392 menu->entry_no--;
393 menu->brother->entry_no--;
396 static Pixmap renderTexture(WMenu * menu)
398 RImage *img;
399 Pixmap pix;
400 int i;
401 RColor light;
402 RColor dark;
403 RColor mid;
404 WScreen *scr = menu->menu->screen_ptr;
405 WTexture *texture = scr->menu_item_texture;
407 if (wPreferences.menu_style == MS_NORMAL) {
408 img = wTextureRenderImage(texture, menu->menu->width, menu->entry_height, WREL_MENUENTRY);
409 } else {
410 img = wTextureRenderImage(texture, menu->menu->width, menu->menu->height + 1, WREL_MENUENTRY);
412 if (!img) {
413 wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
415 return None;
418 if (wPreferences.menu_style == MS_SINGLE_TEXTURE) {
419 light.alpha = 0;
420 light.red = light.green = light.blue = 80;
422 dark.alpha = 255;
423 dark.red = dark.green = dark.blue = 0;
425 mid.alpha = 0;
426 mid.red = mid.green = mid.blue = 40;
428 for (i = 1; i < menu->entry_no; i++) {
429 ROperateLine(img, RSubtractOperation, 0, i * menu->entry_height - 2,
430 menu->menu->width - 1, i * menu->entry_height - 2, &mid);
432 RDrawLine(img, 0, i * menu->entry_height - 1,
433 menu->menu->width - 1, i * menu->entry_height - 1, &dark);
435 ROperateLine(img, RAddOperation, 0, i * menu->entry_height,
436 menu->menu->width - 1, i * menu->entry_height, &light);
439 if (!RConvertImage(scr->rcontext, img, &pix)) {
440 wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
442 RReleaseImage(img);
444 return pix;
447 static void updateTexture(WMenu * menu)
449 WScreen *scr = menu->menu->screen_ptr;
451 /* setup background texture */
452 if (scr->menu_item_texture->any.type != WTEX_SOLID) {
453 if (!menu->flags.brother) {
454 FREE_PIXMAP(menu->menu_texture_data);
456 menu->menu_texture_data = renderTexture(menu);
458 XSetWindowBackgroundPixmap(dpy, menu->menu->window, menu->menu_texture_data);
459 XClearWindow(dpy, menu->menu->window);
461 XSetWindowBackgroundPixmap(dpy, menu->brother->menu->window, menu->menu_texture_data);
462 XClearWindow(dpy, menu->brother->menu->window);
464 } else {
465 XSetWindowBackground(dpy, menu->menu->window, scr->menu_item_texture->any.color.pixel);
466 XClearWindow(dpy, menu->menu->window);
470 void wMenuRealize(WMenu * menu)
472 int i;
473 int width, rwidth, mrwidth, mwidth;
474 int theight, twidth, eheight;
475 WScreen *scr = menu->frame->screen_ptr;
476 static int brother_done = 0;
477 int flags;
479 if (!brother_done) {
480 brother_done = 1;
481 wMenuRealize(menu->brother);
482 brother_done = 0;
485 flags = WFF_SINGLE_STATE | WFF_BORDER;
486 if (menu->flags.titled)
487 flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON;
489 wFrameWindowUpdateBorders(menu->frame, flags);
491 if (menu->flags.titled) {
492 twidth = WMWidthOfString(scr->menu_title_font, menu->frame->title, strlen(menu->frame->title));
493 theight = menu->frame->top_width;
494 twidth += theight + (wPreferences.new_style == TS_NEW ? 16 : 8);
495 } else {
496 twidth = 0;
497 theight = 0;
499 eheight = WMFontHeight(scr->menu_entry_font) + 6 + wPreferences.menu_text_clearance * 2;
500 menu->entry_height = eheight;
501 mrwidth = 0;
502 mwidth = 0;
503 for (i = 0; i < menu->entry_no; i++) {
504 char *text;
506 /* search widest text */
507 text = menu->entries[i]->text;
508 width = WMWidthOfString(scr->menu_entry_font, text, strlen(text)) + 10;
510 if (menu->entries[i]->flags.indicator) {
511 width += MENU_INDICATOR_SPACE;
514 if (width > mwidth)
515 mwidth = width;
517 /* search widest text on right */
518 text = menu->entries[i]->rtext;
519 if (text)
520 rwidth = WMWidthOfString(scr->menu_entry_font, text, strlen(text))
521 + 10;
522 else if (menu->entries[i]->cascade >= 0)
523 rwidth = 16;
524 else
525 rwidth = 4;
527 if (rwidth > mrwidth)
528 mrwidth = rwidth;
530 mwidth += mrwidth;
532 if (mwidth < twidth)
533 mwidth = twidth;
535 wCoreConfigure(menu->menu, 0, theight, mwidth, menu->entry_no * eheight - 1);
537 wFrameWindowResize(menu->frame, mwidth, menu->entry_no * eheight - 1
538 + menu->frame->top_width + menu->frame->bottom_width);
540 updateTexture(menu);
542 menu->flags.realized = 1;
544 if (menu->flags.mapped)
545 wMenuPaint(menu);
546 if (menu->brother->flags.mapped)
547 wMenuPaint(menu->brother);
550 void wMenuDestroy(WMenu * menu, int recurse)
552 int i;
554 WMRemoveNotificationObserver(menu);
556 /* remove any pending timers */
557 if (menu->timer)
558 WMDeleteTimerHandler(menu->timer);
559 menu->timer = NULL;
561 /* call destroy handler */
562 if (menu->on_destroy)
563 (*menu->on_destroy) (menu);
565 /* Destroy items if this menu own them. If this is the "brother" menu,
566 * leave them alone as it is shared by them.
568 if (!menu->flags.brother) {
569 for (i = 0; i < menu->entry_no; i++) {
571 wfree(menu->entries[i]->text);
573 if (menu->entries[i]->rtext)
574 wfree(menu->entries[i]->rtext);
575 #ifdef USER_MENU
577 if (menu->entries[i]->instances) {
578 WMReleasePropList(menu->entries[i]->instances);
580 #endif /* USER_MENU */
582 if (menu->entries[i]->free_cdata && menu->entries[i]->clientdata) {
583 (*menu->entries[i]->free_cdata) (menu->entries[i]->clientdata);
585 wfree(menu->entries[i]);
588 if (recurse) {
589 for (i = 0; i < menu->cascade_no; i++) {
590 if (menu->cascades[i]) {
591 if (menu->cascades[i]->flags.brother)
592 wMenuDestroy(menu->cascades[i]->brother, recurse);
593 else
594 wMenuDestroy(menu->cascades[i], recurse);
599 if (menu->entries)
600 wfree(menu->entries);
604 FREE_PIXMAP(menu->menu_texture_data);
606 if (menu->cascades)
607 wfree(menu->cascades);
609 wCoreDestroy(menu->menu);
610 wFrameWindowDestroy(menu->frame);
612 /* destroy copy of this menu */
613 if (!menu->flags.brother && menu->brother)
614 wMenuDestroy(menu->brother, False);
616 wfree(menu);
619 #define F_NORMAL 0
620 #define F_TOP 1
621 #define F_BOTTOM 2
622 #define F_NONE 3
624 static void drawFrame(WScreen * scr, Drawable win, int y, int w, int h, int type)
626 XSegment segs[2];
627 int i;
629 i = 0;
630 segs[i].x1 = segs[i].x2 = w - 1;
631 segs[i].y1 = y;
632 segs[i].y2 = y + h - 1;
633 i++;
634 if (type != F_TOP && type != F_NONE) {
635 segs[i].x1 = 1;
636 segs[i].y1 = segs[i].y2 = y + h - 2;
637 segs[i].x2 = w - 1;
638 i++;
640 XDrawSegments(dpy, win, scr->menu_item_auxtexture->dim_gc, segs, i);
642 i = 0;
643 segs[i].x1 = 0;
644 segs[i].y1 = y;
645 segs[i].x2 = 0;
646 segs[i].y2 = y + h - 1;
647 i++;
648 if (type != F_BOTTOM && type != F_NONE) {
649 segs[i].x1 = 0;
650 segs[i].y1 = y;
651 segs[i].x2 = w - 1;
652 segs[i].y2 = y;
653 i++;
655 XDrawSegments(dpy, win, scr->menu_item_auxtexture->light_gc, segs, i);
657 if (type != F_TOP && type != F_NONE)
658 XDrawLine(dpy, win, scr->menu_item_auxtexture->dark_gc, 0, y + h - 1, w - 1, y + h - 1);
661 static void paintEntry(WMenu * menu, int index, int selected)
663 WScreen *scr = menu->frame->screen_ptr;
664 Window win = menu->menu->window;
665 WMenuEntry *entry = menu->entries[index];
666 GC light, dim, dark;
667 WMColor *color;
668 int x, y, w, h, tw;
669 int type;
671 if (!menu->flags.realized)
672 return;
673 h = menu->entry_height;
674 w = menu->menu->width;
675 y = index * h;
677 light = scr->menu_item_auxtexture->light_gc;
678 dim = scr->menu_item_auxtexture->dim_gc;
679 dark = scr->menu_item_auxtexture->dark_gc;
681 if (wPreferences.menu_style == MS_FLAT && menu->entry_no > 1) {
682 if (index == 0)
683 type = F_TOP;
684 else if (index == menu->entry_no - 1)
685 type = F_BOTTOM;
686 else
687 type = F_NONE;
688 } else {
689 type = F_NORMAL;
692 /* paint background */
693 if (selected) {
694 XFillRectangle(dpy, win, WMColorGC(scr->select_color), 1, y + 1, w - 2, h - 3);
695 if (scr->menu_item_texture->any.type == WTEX_SOLID)
696 drawFrame(scr, win, y, w, h, type);
697 } else {
698 if (scr->menu_item_texture->any.type == WTEX_SOLID) {
699 XClearArea(dpy, win, 0, y + 1, w - 1, h - 3, False);
700 /* draw the frame */
701 drawFrame(scr, win, y, w, h, type);
702 } else {
703 XClearArea(dpy, win, 0, y, w, h, False);
707 if (selected) {
708 if (entry->flags.enabled)
709 color = scr->select_text_color;
710 else
711 color = scr->dtext_color;
712 } else if (!entry->flags.enabled) {
713 color = scr->dtext_color;
714 } else {
715 color = scr->mtext_color;
717 /* draw text */
718 x = 5;
719 if (entry->flags.indicator)
720 x += MENU_INDICATOR_SPACE + 2;
722 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font,
723 x, 3 + y + wPreferences.menu_text_clearance, entry->text, strlen(entry->text));
725 if (entry->cascade >= 0) {
726 /* draw the cascade indicator */
727 XDrawLine(dpy, win, dim, w - 11, y + 6, w - 6, y + h / 2 - 1);
728 XDrawLine(dpy, win, light, w - 11, y + h - 8, w - 6, y + h / 2 - 1);
729 XDrawLine(dpy, win, dark, w - 12, y + 6, w - 12, y + h - 8);
732 /* draw indicator */
733 if (entry->flags.indicator && entry->flags.indicator_on) {
734 int iw, ih;
735 WPixmap *indicator;
737 switch (entry->flags.indicator_type) {
738 case MI_CHECK:
739 indicator = scr->menu_check_indicator;
740 break;
741 case MI_MINIWINDOW:
742 indicator = scr->menu_mini_indicator;
743 break;
744 case MI_HIDDEN:
745 indicator = scr->menu_hide_indicator;
746 break;
747 case MI_SHADED:
748 indicator = scr->menu_shade_indicator;
749 break;
750 case MI_DIAMOND:
751 default:
752 indicator = scr->menu_radio_indicator;
753 break;
756 iw = indicator->width;
757 ih = indicator->height;
758 XSetClipMask(dpy, scr->copy_gc, indicator->mask);
759 XSetClipOrigin(dpy, scr->copy_gc, 5, y + (h - ih) / 2);
760 if (selected) {
761 if (entry->flags.enabled) {
762 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->select_text_color));
763 } else {
764 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
766 } else {
767 if (entry->flags.enabled) {
768 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->mtext_color));
769 } else {
770 XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color));
773 XFillRectangle(dpy, win, scr->copy_gc, 5, y + (h - ih) / 2, iw, ih);
775 XCopyArea(dpy, indicator->image, win, scr->copy_gc, 0, 0,
776 iw, ih, 5, y+(h-ih)/2);
778 XSetClipOrigin(dpy, scr->copy_gc, 0, 0);
781 /* draw right text */
783 if (entry->rtext && entry->cascade < 0) {
784 tw = WMWidthOfString(scr->menu_entry_font, entry->rtext, strlen(entry->rtext));
786 WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font, w - 6 - tw,
787 y + 3 + wPreferences.menu_text_clearance, entry->rtext, strlen(entry->rtext));
791 static void move_menus(WMenu * menu, int x, int y)
793 while (menu->parent) {
794 menu = menu->parent;
795 x -= MENUW(menu);
796 if (!wPreferences.align_menus && menu->selected_entry >= 0) {
797 y -= menu->selected_entry * menu->entry_height;
800 wMenuMove(menu, x, y, True);
803 static void makeVisible(WMenu * menu)
805 WScreen *scr = menu->frame->screen_ptr;
806 int x1, y1, x2, y2, new_x, new_y;
807 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
809 if (menu->entry_no < 0)
810 return;
812 x1 = menu->frame_x;
813 y1 = menu->frame_y + menu->frame->top_width + menu->selected_entry * menu->entry_height;
814 x2 = x1 + MENUW(menu);
815 y2 = y1 + menu->entry_height;
817 new_x = x1;
818 new_y = y1;
820 if (x1 < rect.pos.x) {
821 new_x = rect.pos.x;
822 } else if (x2 >= rect.pos.x + rect.size.width) {
823 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
826 if (y1 < rect.pos.y) {
827 new_y = rect.pos.y;
828 } else if (y2 >= rect.pos.y + rect.size.height) {
829 new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
832 new_y = new_y - menu->frame->top_width - menu->selected_entry * menu->entry_height;
833 move_menus(menu, new_x, new_y);
836 static int check_key(WMenu * menu, XKeyEvent * event)
838 int i, ch, s;
839 char buffer[32];
841 if (XLookupString(event, buffer, 32, NULL, NULL) < 1)
842 return -1;
844 ch = toupper(buffer[0]);
846 s = (menu->selected_entry >= 0 ? menu->selected_entry + 1 : 0);
848 again:
849 for (i = s; i < menu->entry_no; i++) {
850 if (ch == toupper(menu->entries[i]->text[0])) {
851 return i;
854 /* no match. Retry from start, if previous started from a selected entry */
855 if (s != 0) {
856 s = 0;
857 goto again;
859 return -1;
862 static int keyboardMenu(WMenu * menu)
864 XEvent event;
865 KeySym ksym = NoSymbol;
866 int done = 0;
867 int index;
868 WMenuEntry *entry;
869 int old_pos_x = menu->frame_x;
870 int old_pos_y = menu->frame_y;
871 int new_x = old_pos_x, new_y = old_pos_y;
872 WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
873 wGetHeadForPointerLocation(menu->frame->screen_ptr));
875 if (menu->flags.editing)
876 return False;
878 XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime);
880 if (menu->frame_y + menu->frame->top_width >= rect.pos.y + rect.size.height)
881 new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
883 if (menu->frame_x + MENUW(menu) >= rect.pos.x + rect.size.width)
884 new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
886 move_menus(menu, new_x, new_y);
888 while (!done && menu->flags.mapped) {
889 XAllowEvents(dpy, AsyncKeyboard, CurrentTime);
890 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonPressMask
891 | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | SubstructureNotifyMask, &event);
893 switch (event.type) {
894 case KeyPress:
895 ksym = XLookupKeysym(&event.xkey, 0);
896 if (wPreferences.vi_key_menus) {
897 switch (ksym) {
898 case XK_h:
899 ksym = XK_Left;
900 break;
902 case XK_j:
903 ksym = XK_Down;
904 break;
906 case XK_k:
907 ksym = XK_Up;
908 break;
910 case XK_l:
911 ksym = XK_Right;
912 break;
916 switch (ksym) {
917 case XK_Escape:
918 done = 1;
919 break;
921 case XK_Home:
922 #ifdef XK_KP_Home
923 case XK_KP_Home:
924 #endif
925 selectEntry(menu, 0);
926 makeVisible(menu);
927 break;
929 case XK_End:
930 #ifdef XK_KP_End
931 case XK_KP_End:
932 #endif
933 selectEntry(menu, menu->entry_no - 1);
934 makeVisible(menu);
935 break;
937 case XK_Up:
938 #ifdef XK_KP_Up
939 case XK_KP_Up:
940 #endif
941 if (menu->selected_entry <= 0)
942 selectEntry(menu, menu->entry_no - 1);
943 else
944 selectEntry(menu, menu->selected_entry - 1);
945 makeVisible(menu);
946 break;
948 case XK_Down:
949 #ifdef XK_KP_Down
950 case XK_KP_Down:
951 #endif
952 if (menu->selected_entry < 0)
953 selectEntry(menu, 0);
954 else if (menu->selected_entry == menu->entry_no - 1)
955 selectEntry(menu, 0);
956 else if (menu->selected_entry < menu->entry_no - 1)
957 selectEntry(menu, menu->selected_entry + 1);
958 makeVisible(menu);
959 break;
961 case XK_Right:
962 #ifdef XK_KP_Right
963 case XK_KP_Right:
964 #endif
965 if (menu->selected_entry >= 0) {
966 WMenuEntry *entry;
967 entry = menu->entries[menu->selected_entry];
969 if (entry->cascade >= 0 && menu->cascades
970 && menu->cascades[entry->cascade]->entry_no > 0) {
972 XUngrabKeyboard(dpy, CurrentTime);
974 selectEntry(menu->cascades[entry->cascade], 0);
975 if (!keyboardMenu(menu->cascades[entry->cascade]))
976 done = 1;
978 XGrabKeyboard(dpy, menu->frame->core->window, True,
979 GrabModeAsync, GrabModeAsync, CurrentTime);
982 break;
984 case XK_Left:
985 #ifdef XK_KP_Left
986 case XK_KP_Left:
987 #endif
988 if (menu->parent != NULL && menu->parent->selected_entry >= 0) {
989 selectEntry(menu, -1);
990 move_menus(menu, old_pos_x, old_pos_y);
991 return True;
993 break;
995 case XK_Return:
996 #ifdef XK_KP_Enter
997 case XK_KP_Enter:
998 #endif
999 done = 2;
1000 break;
1002 default:
1003 index = check_key(menu, &event.xkey);
1004 if (index >= 0) {
1005 selectEntry(menu, index);
1008 break;
1010 default:
1011 if (event.type == ButtonPress)
1012 done = 1;
1014 WMHandleEvent(&event);
1018 XUngrabKeyboard(dpy, CurrentTime);
1020 if (done == 2 && menu->selected_entry >= 0) {
1021 entry = menu->entries[menu->selected_entry];
1022 } else {
1023 entry = NULL;
1026 if (entry && entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
1027 #if (MENU_BLINK_COUNT > 0)
1028 int sel = menu->selected_entry;
1029 int i;
1031 for (i = 0; i < MENU_BLINK_COUNT; i++) {
1032 paintEntry(menu, sel, False);
1033 XSync(dpy, 0);
1034 wusleep(MENU_BLINK_DELAY);
1035 paintEntry(menu, sel, True);
1036 XSync(dpy, 0);
1037 wusleep(MENU_BLINK_DELAY);
1039 #endif
1040 selectEntry(menu, -1);
1042 if (!menu->flags.buttoned) {
1043 wMenuUnmap(menu);
1044 move_menus(menu, old_pos_x, old_pos_y);
1046 closeCascade(menu);
1048 (*entry->callback) (menu, entry);
1049 } else {
1050 if (!menu->flags.buttoned) {
1051 wMenuUnmap(menu);
1052 move_menus(menu, old_pos_x, old_pos_y);
1054 selectEntry(menu, -1);
1057 /* returns True if returning from a submenu to a parent menu,
1058 * False if exiting from menu */
1059 return False;
1062 void wMenuMapAt(WMenu * menu, int x, int y, int keyboard)
1064 WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
1065 wGetHeadForPointerLocation(menu->frame->screen_ptr));
1067 if (!menu->flags.realized) {
1068 menu->flags.realized = 1;
1069 wMenuRealize(menu);
1071 if (!menu->flags.mapped) {
1072 if (wPreferences.wrap_menus) {
1073 if (x < rect.pos.x)
1074 x = rect.pos.x;
1075 if (y < rect.pos.y)
1076 y = rect.pos.y;
1077 if (x + MENUW(menu) > rect.pos.x + rect.size.width)
1078 x = rect.pos.x + rect.size.width - MENUW(menu);
1079 if (y + MENUH(menu) > rect.pos.y + rect.size.height)
1080 y = rect.pos.y + rect.size.height - MENUH(menu);
1083 XMoveWindow(dpy, menu->frame->core->window, x, y);
1084 menu->frame_x = x;
1085 menu->frame_y = y;
1086 XMapWindow(dpy, menu->frame->core->window);
1087 wRaiseFrame(menu->frame->core);
1088 menu->flags.mapped = 1;
1089 } else {
1090 selectEntry(menu, 0);
1093 if (keyboard)
1094 keyboardMenu(menu);
1097 void wMenuMap(WMenu * menu)
1099 if (!menu->flags.realized) {
1100 menu->flags.realized = 1;
1101 wMenuRealize(menu);
1103 if (menu->flags.app_menu && menu->parent == NULL) {
1104 menu->frame_x = menu->frame->screen_ptr->app_menu_x;
1105 menu->frame_y = menu->frame->screen_ptr->app_menu_y;
1106 XMoveWindow(dpy, menu->frame->core->window, menu->frame_x, menu->frame_y);
1108 XMapWindow(dpy, menu->frame->core->window);
1109 wRaiseFrame(menu->frame->core);
1110 menu->flags.mapped = 1;
1113 void wMenuUnmap(WMenu * menu)
1115 int i;
1117 XUnmapWindow(dpy, menu->frame->core->window);
1118 if (menu->flags.titled && menu->flags.buttoned) {
1119 wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON);
1121 menu->flags.buttoned = 0;
1122 menu->flags.mapped = 0;
1123 menu->flags.open_to_left = 0;
1125 for (i = 0; i < menu->cascade_no; i++) {
1126 if (menu->cascades[i] != NULL
1127 && menu->cascades[i]->flags.mapped && !menu->cascades[i]->flags.buttoned) {
1129 wMenuUnmap(menu->cascades[i]);
1132 menu->selected_entry = -1;
1135 void wMenuPaint(WMenu * menu)
1137 int i;
1139 if (!menu->flags.mapped) {
1140 return;
1143 /* paint entries */
1144 for (i = 0; i < menu->entry_no; i++) {
1145 paintEntry(menu, i, i == menu->selected_entry);
1149 void wMenuSetEnabled(WMenu * menu, int index, int enable)
1151 if (index >= menu->entry_no)
1152 return;
1153 menu->entries[index]->flags.enabled = enable;
1154 paintEntry(menu, index, index == menu->selected_entry);
1155 paintEntry(menu->brother, index, index == menu->selected_entry);
1159 static void selectEntry(WMenu * menu, int entry_no)
1161 WMenuEntry *entry;
1162 WMenu *submenu;
1163 int old_entry;
1165 if (menu->entries == NULL)
1166 return;
1168 if (entry_no >= menu->entry_no)
1169 return;
1171 old_entry = menu->selected_entry;
1172 menu->selected_entry = entry_no;
1174 if (old_entry != entry_no) {
1176 /* unselect previous entry */
1177 if (old_entry >= 0) {
1178 paintEntry(menu, old_entry, False);
1179 entry = menu->entries[old_entry];
1181 /* unmap cascade */
1182 if (entry->cascade >= 0 && menu->cascades) {
1183 if (!menu->cascades[entry->cascade]->flags.buttoned) {
1184 wMenuUnmap(menu->cascades[entry->cascade]);
1189 if (entry_no < 0) {
1190 menu->selected_entry = -1;
1191 return;
1193 entry = menu->entries[entry_no];
1195 if (entry->cascade >= 0 && menu->cascades && entry->flags.enabled) {
1196 /* Callback for when the submenu is opened.
1198 submenu = menu->cascades[entry->cascade];
1199 if (submenu && submenu->flags.brother)
1200 submenu = submenu->brother;
1202 if (entry->callback) {
1203 /* Only call the callback if the submenu is not yet mapped.
1205 if (menu->flags.brother) {
1206 if (!submenu || !submenu->flags.mapped)
1207 (*entry->callback) (menu->brother, entry);
1208 } else {
1209 if (!submenu || !submenu->flags.buttoned)
1210 (*entry->callback) (menu, entry);
1214 /* the submenu menu might have changed */
1215 submenu = menu->cascades[entry->cascade];
1217 /* map cascade */
1218 if (!submenu->flags.mapped) {
1219 int x, y;
1221 if (!submenu->flags.realized)
1222 wMenuRealize(submenu);
1223 if (wPreferences.wrap_menus) {
1224 if (menu->flags.open_to_left)
1225 submenu->flags.open_to_left = 1;
1227 if (submenu->flags.open_to_left) {
1228 x = menu->frame_x - MENUW(submenu);
1229 if (x < 0) {
1230 x = 0;
1231 submenu->flags.open_to_left = 0;
1233 } else {
1234 x = menu->frame_x + MENUW(menu);
1236 if (x + MENUW(submenu)
1237 >= menu->frame->screen_ptr->scr_width) {
1239 x = menu->frame_x - MENUW(submenu);
1240 submenu->flags.open_to_left = 1;
1243 } else {
1244 x = menu->frame_x + MENUW(menu);
1247 if (wPreferences.align_menus) {
1248 y = menu->frame_y;
1249 } else {
1250 y = menu->frame_y + menu->entry_height * entry_no;
1251 if (menu->flags.titled)
1252 y += menu->frame->top_width;
1253 if (menu->cascades[entry->cascade]->flags.titled)
1254 y -= menu->cascades[entry->cascade]->frame->top_width;
1257 wMenuMapAt(menu->cascades[entry->cascade], x, y, False);
1258 menu->cascades[entry->cascade]->parent = menu;
1259 } else {
1260 return;
1263 paintEntry(menu, entry_no, True);
1267 static WMenu *findMenu(WScreen * scr, int *x_ret, int *y_ret)
1269 WMenu *menu;
1270 WObjDescriptor *desc;
1271 Window root_ret, win, junk_win;
1272 int x, y, wx, wy;
1273 unsigned int mask;
1275 XQueryPointer(dpy, scr->root_win, &root_ret, &win, &x, &y, &wx, &wy, &mask);
1277 if (win == None)
1278 return NULL;
1280 if (XFindContext(dpy, win, wWinContext, (XPointer *) & desc) == XCNOENT)
1281 return NULL;
1283 if (desc->parent_type == WCLASS_MENU) {
1284 menu = (WMenu *) desc->parent;
1285 XTranslateCoordinates(dpy, root_ret, menu->menu->window, wx, wy, x_ret, y_ret, &junk_win);
1286 return menu;
1288 return NULL;
1291 static void closeCascade(WMenu * menu)
1293 WMenu *parent = menu->parent;
1295 if (menu->flags.brother || (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL))) {
1297 selectEntry(menu, -1);
1298 XSync(dpy, 0);
1299 #if (MENU_BLINK_DELAY > 2)
1300 wusleep(MENU_BLINK_DELAY / 2);
1301 #endif
1302 wMenuUnmap(menu);
1303 while (parent != NULL
1304 && (parent->parent != NULL || !parent->flags.app_menu || parent->flags.brother)
1305 && !parent->flags.buttoned) {
1306 selectEntry(parent, -1);
1307 wMenuUnmap(parent);
1308 parent = parent->parent;
1310 if (parent)
1311 selectEntry(parent, -1);
1315 static void closeBrotherCascadesOf(WMenu * menu)
1317 WMenu *tmp;
1318 int i;
1320 for (i = 0; i < menu->cascade_no; i++) {
1321 if (menu->cascades[i]->flags.brother) {
1322 tmp = menu->cascades[i];
1323 } else {
1324 tmp = menu->cascades[i]->brother;
1326 if (tmp->flags.mapped) {
1327 selectEntry(tmp->parent, -1);
1328 closeBrotherCascadesOf(tmp);
1329 break;
1334 #define getEntryAt(menu, x, y) ((y)<0 ? -1 : (y)/(menu->entry_height))
1336 static WMenu *parentMenu(WMenu * menu)
1338 WMenu *parent;
1339 WMenuEntry *entry;
1341 if (menu->flags.buttoned)
1342 return menu;
1344 while (menu->parent && menu->parent->flags.mapped) {
1345 parent = menu->parent;
1346 if (parent->selected_entry < 0)
1347 break;
1348 entry = parent->entries[parent->selected_entry];
1349 if (!entry->flags.enabled || entry->cascade < 0 || !parent->cascades ||
1350 parent->cascades[entry->cascade] != menu)
1351 break;
1352 menu = parent;
1353 if (menu->flags.buttoned)
1354 break;
1357 return menu;
1361 * Will raise the passed menu, if submenu = 0
1362 * If submenu > 0 will also raise all mapped submenus
1363 * until the first buttoned one
1364 * If submenu < 0 will also raise all mapped parent menus
1365 * until the first buttoned one
1368 static void raiseMenus(WMenu * menu, int submenus)
1370 WMenu *submenu;
1371 int i;
1373 if (!menu)
1374 return;
1376 wRaiseFrame(menu->frame->core);
1378 if (submenus > 0 && menu->selected_entry >= 0) {
1379 i = menu->entries[menu->selected_entry]->cascade;
1380 if (i >= 0 && menu->cascades) {
1381 submenu = menu->cascades[i];
1382 if (submenu->flags.mapped && !submenu->flags.buttoned)
1383 raiseMenus(submenu, submenus);
1386 if (submenus < 0 && !menu->flags.buttoned && menu->parent && menu->parent->flags.mapped)
1387 raiseMenus(menu->parent, submenus);
1390 WMenu *wMenuUnderPointer(WScreen * screen)
1392 WObjDescriptor *desc;
1393 Window root_ret, win;
1394 int dummy;
1395 unsigned int mask;
1397 XQueryPointer(dpy, screen->root_win, &root_ret, &win, &dummy, &dummy, &dummy, &dummy, &mask);
1399 if (win == None)
1400 return NULL;
1402 if (XFindContext(dpy, win, wWinContext, (XPointer *) & desc) == XCNOENT)
1403 return NULL;
1405 if (desc->parent_type == WCLASS_MENU)
1406 return (WMenu *) desc->parent;
1407 return NULL;
1410 static void getPointerPosition(WScreen * scr, int *x, int *y)
1412 Window root_ret, win;
1413 int wx, wy;
1414 unsigned int mask;
1416 XQueryPointer(dpy, scr->root_win, &root_ret, &win, x, y, &wx, &wy, &mask);
1419 static void getScrollAmount(WMenu * menu, int *hamount, int *vamount)
1421 WScreen *scr = menu->menu->screen_ptr;
1422 int menuX1 = menu->frame_x;
1423 int menuY1 = menu->frame_y;
1424 int menuX2 = menu->frame_x + MENUW(menu);
1425 int menuY2 = menu->frame_y + MENUH(menu);
1426 int xroot, yroot;
1427 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
1429 *hamount = 0;
1430 *vamount = 0;
1432 getPointerPosition(scr, &xroot, &yroot);
1434 if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) {
1435 /* scroll to the right */
1436 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
1438 } else if (xroot >= (rect.pos.x + rect.size.width - 2) && menuX2 > (rect.pos.x + rect.size.width - 1)) {
1439 /* scroll to the left */
1440 *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - rect.size.width - 1));
1442 if (*hamount == 0)
1443 *hamount = 1;
1445 *hamount = -*hamount;
1448 if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) {
1449 /* scroll down */
1450 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
1452 } else if (yroot >= (rect.pos.y + rect.size.height - 2) && menuY2 > (rect.pos.y + rect.size.height - 1)) {
1453 /* scroll up */
1454 *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - rect.size.height - 2));
1456 *vamount = -*vamount;
1460 static void dragScrollMenuCallback(void *data)
1462 WMenu *menu = (WMenu *) data;
1463 WScreen *scr = menu->menu->screen_ptr;
1464 WMenu *parent = parentMenu(menu);
1465 int hamount, vamount;
1466 int x, y;
1467 int newSelectedEntry;
1469 getScrollAmount(menu, &hamount, &vamount);
1471 if (hamount != 0 || vamount != 0) {
1472 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1473 if (findMenu(scr, &x, &y)) {
1474 newSelectedEntry = getEntryAt(menu, x, y);
1475 selectEntry(menu, newSelectedEntry);
1476 } else {
1477 /* Pointer fell outside of menu. If the selected entry is
1478 * not a submenu, unselect it */
1479 if (menu->selected_entry >= 0 && menu->entries[menu->selected_entry]->cascade < 0)
1480 selectEntry(menu, -1);
1481 newSelectedEntry = 0;
1484 /* paranoid check */
1485 if (newSelectedEntry >= 0) {
1486 /* keep scrolling */
1487 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, dragScrollMenuCallback, menu);
1488 } else {
1489 menu->timer = NULL;
1491 } else {
1492 /* don't need to scroll anymore */
1493 menu->timer = NULL;
1494 if (findMenu(scr, &x, &y)) {
1495 newSelectedEntry = getEntryAt(menu, x, y);
1496 selectEntry(menu, newSelectedEntry);
1501 static void scrollMenuCallback(void *data)
1503 WMenu *menu = (WMenu *) data;
1504 WMenu *parent = parentMenu(menu);
1505 int hamount = 0; /* amount to scroll */
1506 int vamount = 0;
1508 getScrollAmount(menu, &hamount, &vamount);
1510 if (hamount != 0 || vamount != 0) {
1511 wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True);
1513 /* keep scrolling */
1514 menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, scrollMenuCallback, menu);
1515 } else {
1516 /* don't need to scroll anymore */
1517 menu->timer = NULL;
1521 #define MENU_SCROLL_BORDER 5
1523 static int isPointNearBoder(WMenu * menu, int x, int y)
1525 int menuX1 = menu->frame_x;
1526 int menuY1 = menu->frame_y;
1527 int menuX2 = menu->frame_x + MENUW(menu);
1528 int menuY2 = menu->frame_y + MENUH(menu);
1529 int flag = 0;
1530 int head = wGetHeadForPoint(menu->frame->screen_ptr, wmkpoint(x, y));
1531 WMRect rect = wGetRectForHead(menu->frame->screen_ptr, head);
1533 /* XXX: handle screen joins properly !! */
1535 if (x >= menuX1 && x <= menuX2 &&
1536 (y < rect.pos.y + MENU_SCROLL_BORDER || y >= rect.pos.y + rect.size.height - MENU_SCROLL_BORDER))
1537 flag = 1;
1538 else if (y >= menuY1 && y <= menuY2 &&
1539 (x < rect.pos.x + MENU_SCROLL_BORDER || x >= rect.pos.x + rect.size.width - MENU_SCROLL_BORDER))
1540 flag = 1;
1542 return flag;
1545 typedef struct _delay {
1546 WMenu *menu;
1547 int ox, oy;
1548 } _delay;
1550 static void leaving(_delay * dl)
1552 wMenuMove(dl->menu, dl->ox, dl->oy, True);
1553 dl->menu->jump_back = NULL;
1554 dl->menu->menu->screen_ptr->flags.jump_back_pending = 0;
1555 wfree(dl);
1558 void wMenuScroll(WMenu * menu, XEvent * event)
1560 WMenu *smenu;
1561 WMenu *omenu = parentMenu(menu);
1562 WScreen *scr = menu->frame->screen_ptr;
1563 int done = 0;
1564 int jump_back = 0;
1565 int old_frame_x = omenu->frame_x;
1566 int old_frame_y = omenu->frame_y;
1567 XEvent ev;
1569 if (omenu->jump_back)
1570 WMDeleteTimerWithClientData(omenu->jump_back);
1572 if (( /*omenu->flags.buttoned && */ !wPreferences.wrap_menus)
1573 || omenu->flags.app_menu) {
1574 jump_back = 1;
1577 if (!wPreferences.wrap_menus)
1578 raiseMenus(omenu, True);
1579 else
1580 raiseMenus(menu, False);
1582 if (!menu->timer)
1583 scrollMenuCallback(menu);
1585 while (!done) {
1586 int x, y, on_border, on_x_edge, on_y_edge, on_title;
1587 WMRect rect;
1589 WMNextEvent(dpy, &ev);
1590 switch (ev.type) {
1591 case EnterNotify:
1592 WMHandleEvent(&ev);
1593 case MotionNotify:
1594 x = (ev.type == MotionNotify) ? ev.xmotion.x_root : ev.xcrossing.x_root;
1595 y = (ev.type == MotionNotify) ? ev.xmotion.y_root : ev.xcrossing.y_root;
1597 /* on_border is != 0 if the pointer is between the menu
1598 * and the screen border and is close enough to the border */
1599 on_border = isPointNearBoder(menu, x, y);
1601 smenu = wMenuUnderPointer(scr);
1603 if ((smenu == NULL && !on_border) || (smenu && parentMenu(smenu) != omenu)) {
1604 done = 1;
1605 break;
1608 rect = wGetRectForHead(scr, wGetHeadForPoint(scr, wmkpoint(x, y)));
1609 on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
1610 on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
1611 on_border = on_x_edge || on_y_edge;
1613 if (!on_border && !jump_back) {
1614 done = 1;
1615 break;
1618 if (menu->timer && (smenu != menu || (!on_y_edge && !on_x_edge))) {
1619 WMDeleteTimerHandler(menu->timer);
1620 menu->timer = NULL;
1623 if (smenu != NULL)
1624 menu = smenu;
1626 if (!menu->timer)
1627 scrollMenuCallback(menu);
1628 break;
1629 case ButtonPress:
1630 /* True if we push on title, or drag the omenu to other position */
1631 on_title = ev.xbutton.x_root >= omenu->frame_x &&
1632 ev.xbutton.x_root <= omenu->frame_x + MENUW(omenu) &&
1633 ev.xbutton.y_root >= omenu->frame_y &&
1634 ev.xbutton.y_root <= omenu->frame_y + omenu->frame->top_width;
1635 WMHandleEvent(&ev);
1636 smenu = wMenuUnderPointer(scr);
1637 if (smenu == NULL || (smenu && smenu->flags.buttoned && smenu != omenu))
1638 done = 1;
1639 else if (smenu == omenu && on_title) {
1640 jump_back = 0;
1641 done = 1;
1643 break;
1644 case KeyPress:
1645 done = 1;
1646 default:
1647 WMHandleEvent(&ev);
1648 break;
1652 if (menu->timer) {
1653 WMDeleteTimerHandler(menu->timer);
1654 menu->timer = NULL;
1657 if (jump_back) {
1658 _delay *delayer;
1659 if (!omenu->jump_back) {
1660 delayer = wmalloc(sizeof(_delay));
1661 delayer->menu = omenu;
1662 delayer->ox = old_frame_x;
1663 delayer->oy = old_frame_y;
1664 omenu->jump_back = delayer;
1665 scr->flags.jump_back_pending = 1;
1666 } else
1667 delayer = omenu->jump_back;
1668 WMAddTimerHandler(MENU_JUMP_BACK_DELAY, (WMCallback *) leaving, delayer);
1672 static void menuExpose(WObjDescriptor * desc, XEvent * event)
1674 wMenuPaint(desc->parent);
1677 typedef struct {
1678 int *delayed_select;
1679 WMenu *menu;
1680 WMHandlerID magic;
1681 } delay_data;
1683 static void delaySelection(void *data)
1685 delay_data *d = (delay_data *) data;
1686 int x, y, entry_no;
1687 WMenu *menu;
1689 d->magic = NULL;
1691 menu = findMenu(d->menu->menu->screen_ptr, &x, &y);
1692 if (menu && (d->menu == menu || d->delayed_select)) {
1693 entry_no = getEntryAt(menu, x, y);
1694 selectEntry(menu, entry_no);
1696 if (d->delayed_select)
1697 *(d->delayed_select) = 0;
1700 static void menuMouseDown(WObjDescriptor * desc, XEvent * event)
1702 WWindow *wwin;
1703 XButtonEvent *bev = &event->xbutton;
1704 WMenu *menu = desc->parent;
1705 WMenu *smenu;
1706 WScreen *scr = menu->frame->screen_ptr;
1707 WMenuEntry *entry = NULL;
1708 XEvent ev;
1709 int close_on_exit = 0;
1710 int done = 0;
1711 int delayed_select = 0;
1712 int entry_no;
1713 int x, y;
1714 int prevx, prevy;
1715 int old_frame_x = 0;
1716 int old_frame_y = 0;
1717 delay_data d_data = { NULL, NULL, NULL };
1719 /* Doesn't seem to be needed anymore (if delayed selection handler is
1720 * added only if not present). there seem to be no other side effects
1721 * from removing this and it is also possible that it was only added
1722 * to avoid problems with adding the delayed selection timer handler
1723 * multiple times
1725 /*if (menu->flags.inside_handler) {
1726 return;
1727 } */
1728 menu->flags.inside_handler = 1;
1730 if (!wPreferences.wrap_menus) {
1731 smenu = parentMenu(menu);
1732 old_frame_x = smenu->frame_x;
1733 old_frame_y = smenu->frame_y;
1734 } else if (event->xbutton.window == menu->frame->core->window) {
1735 /* This is true if the menu was launched with right click on root window */
1736 if (!d_data.magic) {
1737 delayed_select = 1;
1738 d_data.delayed_select = &delayed_select;
1739 d_data.menu = menu;
1740 d_data.magic = WMAddTimerHandler(wPreferences.dblclick_time, delaySelection, &d_data);
1744 wRaiseFrame(menu->frame->core);
1746 close_on_exit = (bev->send_event || menu->flags.brother);
1748 smenu = findMenu(scr, &x, &y);
1749 if (!smenu) {
1750 x = -1;
1751 y = -1;
1752 } else {
1753 menu = smenu;
1756 if (menu->flags.editing) {
1757 goto byebye;
1759 entry_no = getEntryAt(menu, x, y);
1760 if (entry_no >= 0) {
1761 entry = menu->entries[entry_no];
1763 if (!close_on_exit && (bev->state & ControlMask) && smenu && entry->flags.editable) {
1764 char buffer[128];
1765 char *name;
1766 int number = entry_no - 2; /* Entries "New" and "Destroy Last" appear before workspaces */
1768 name = wstrdup(scr->workspaces[number]->name);
1769 snprintf(buffer, sizeof(buffer), _("Type the name for workspace %i:"), number + 1);
1771 wMenuUnmap(scr->root_menu);
1773 if (wInputDialog(scr, _("Rename Workspace"), buffer, &name))
1774 wWorkspaceRename(scr, number, name);
1776 if (name)
1777 wfree(name);
1779 goto byebye;
1780 } else if (bev->state & ControlMask) {
1781 goto byebye;
1784 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1785 WMenu *submenu = menu->cascades[entry->cascade];
1786 /* map cascade */
1787 if (submenu->flags.mapped && !submenu->flags.buttoned && menu->selected_entry != entry_no) {
1788 wMenuUnmap(submenu);
1790 if (!submenu->flags.mapped && !delayed_select) {
1791 selectEntry(menu, entry_no);
1792 } else if (!submenu->flags.buttoned) {
1793 selectEntry(menu, -1);
1796 } else if (!delayed_select) {
1797 if (menu == scr->switch_menu && event->xbutton.button == Button3) {
1798 selectEntry(menu, entry_no);
1799 OpenWindowMenu2((WWindow *)entry->clientdata,
1800 event->xbutton.x_root,
1801 event->xbutton.y_root, False);
1802 wwin = (WWindow *)entry->clientdata;
1803 desc = &wwin->screen_ptr->window_menu->menu->descriptor;
1804 event->xany.send_event = True;
1805 (*desc->handle_mousedown)(desc, event);
1807 XUngrabPointer(dpy, CurrentTime);
1808 selectEntry(menu, -1);
1809 return;
1810 } else {
1811 selectEntry(menu, entry_no);
1815 if (!wPreferences.wrap_menus && !wPreferences.scrollable_menus) {
1816 if (!menu->timer)
1817 dragScrollMenuCallback(menu);
1821 prevx = bev->x_root;
1822 prevy = bev->y_root;
1823 while (!done) {
1824 int x, y;
1826 XAllowEvents(dpy, AsyncPointer | SyncPointer, CurrentTime);
1828 WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonReleaseMask | ButtonPressMask, &ev);
1829 switch (ev.type) {
1830 case MotionNotify:
1831 smenu = findMenu(scr, &x, &y);
1833 if (smenu == NULL) {
1834 /* moved mouse out of menu */
1836 if (!delayed_select && d_data.magic) {
1837 WMDeleteTimerHandler(d_data.magic);
1838 d_data.magic = NULL;
1840 if (menu == NULL
1841 || (menu->selected_entry >= 0
1842 && menu->entries[menu->selected_entry]->cascade >= 0)) {
1843 prevx = ev.xmotion.x_root;
1844 prevy = ev.xmotion.y_root;
1846 break;
1848 selectEntry(menu, -1);
1849 menu = smenu;
1850 prevx = ev.xmotion.x_root;
1851 prevy = ev.xmotion.y_root;
1852 break;
1853 } else if (menu && menu != smenu
1854 && (menu->selected_entry < 0
1855 || menu->entries[menu->selected_entry]->cascade < 0)) {
1856 selectEntry(menu, -1);
1858 if (!delayed_select && d_data.magic) {
1859 WMDeleteTimerHandler(d_data.magic);
1860 d_data.magic = NULL;
1862 } else {
1864 /* hysteresis for item selection */
1866 /* check if the motion was to the side, indicating that
1867 * the user may want to cross to a submenu */
1868 if (!delayed_select && menu) {
1869 int dx;
1870 Bool moved_to_submenu; /* moved to direction of submenu */
1872 dx = abs(prevx - ev.xmotion.x_root);
1874 moved_to_submenu = False;
1875 if (dx > 0 /* if moved enough to the side */
1876 /* maybe a open submenu */
1877 && menu->selected_entry >= 0
1878 /* moving to the right direction */
1879 && (wPreferences.align_menus || ev.xmotion.y_root >= prevy)) {
1880 int index;
1882 index = menu->entries[menu->selected_entry]->cascade;
1883 if (index >= 0) {
1884 if (menu->cascades[index]->frame_x > menu->frame_x) {
1885 if (prevx < ev.xmotion.x_root)
1886 moved_to_submenu = True;
1887 } else {
1888 if (prevx > ev.xmotion.x_root)
1889 moved_to_submenu = True;
1894 if (menu != smenu) {
1895 if (d_data.magic) {
1896 WMDeleteTimerHandler(d_data.magic);
1897 d_data.magic = NULL;
1899 } else if (moved_to_submenu) {
1900 /* while we are moving, postpone the selection */
1901 if (d_data.magic) {
1902 WMDeleteTimerHandler(d_data.magic);
1904 d_data.delayed_select = NULL;
1905 d_data.menu = menu;
1906 d_data.magic = WMAddTimerHandler(MENU_SELECT_DELAY,
1907 delaySelection, &d_data);
1908 prevx = ev.xmotion.x_root;
1909 prevy = ev.xmotion.y_root;
1910 break;
1911 } else {
1912 if (d_data.magic) {
1913 WMDeleteTimerHandler(d_data.magic);
1914 d_data.magic = NULL;
1919 prevx = ev.xmotion.x_root;
1920 prevy = ev.xmotion.y_root;
1921 if (menu != smenu) {
1922 /* pointer crossed menus */
1923 if (menu && menu->timer) {
1924 WMDeleteTimerHandler(menu->timer);
1925 menu->timer = NULL;
1927 if (smenu)
1928 dragScrollMenuCallback(smenu);
1930 menu = smenu;
1931 if (!menu->timer)
1932 dragScrollMenuCallback(menu);
1934 if (!delayed_select) {
1935 entry_no = getEntryAt(menu, x, y);
1936 if (entry_no >= 0) {
1937 entry = menu->entries[entry_no];
1938 if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) {
1939 WMenu *submenu = menu->cascades[entry->cascade];
1940 if (submenu->flags.mapped && !submenu->flags.buttoned
1941 && menu->selected_entry != entry_no) {
1942 wMenuUnmap(submenu);
1946 selectEntry(menu, entry_no);
1948 break;
1950 case ButtonPress:
1951 break;
1953 case ButtonRelease:
1954 if (ev.xbutton.button == event->xbutton.button)
1955 done = 1;
1956 break;
1958 case Expose:
1959 WMHandleEvent(&ev);
1960 break;
1964 if (menu && menu->timer) {
1965 WMDeleteTimerHandler(menu->timer);
1966 menu->timer = NULL;
1968 if (d_data.magic != NULL) {
1969 WMDeleteTimerHandler(d_data.magic);
1970 d_data.magic = NULL;
1973 if (menu && menu->selected_entry >= 0) {
1974 entry = menu->entries[menu->selected_entry];
1975 if (entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) {
1976 /* blink and erase menu selection */
1977 #if (MENU_BLINK_DELAY > 0)
1978 int sel = menu->selected_entry;
1979 int i;
1981 for (i = 0; i < MENU_BLINK_COUNT; i++) {
1982 paintEntry(menu, sel, False);
1983 XSync(dpy, 0);
1984 wusleep(MENU_BLINK_DELAY);
1985 paintEntry(menu, sel, True);
1986 XSync(dpy, 0);
1987 wusleep(MENU_BLINK_DELAY);
1989 #endif
1990 /* unmap the menu, it's parents and call the callback */
1991 if (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL)) {
1992 closeCascade(menu);
1993 } else {
1994 selectEntry(menu, -1);
1996 (*entry->callback) (menu, entry);
1998 /* If the user double clicks an entry, the entry will
1999 * be executed twice, which is not good for things like
2000 * the root menu. So, ignore any clicks that were generated
2001 * while the entry was being executed */
2002 while (XCheckTypedWindowEvent(dpy, menu->menu->window, ButtonPress, &ev)) ;
2003 } else if (entry->callback != NULL && entry->cascade < 0) {
2004 selectEntry(menu, -1);
2005 } else {
2006 if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade]->flags.brother) {
2007 selectEntry(menu, -1);
2012 if (((WMenu *) desc->parent)->flags.brother || close_on_exit || !smenu)
2013 closeCascade(desc->parent);
2015 /* close the cascade windows that should not remain opened */
2016 closeBrotherCascadesOf(desc->parent);
2018 if (!wPreferences.wrap_menus)
2019 wMenuMove(parentMenu(desc->parent), old_frame_x, old_frame_y, True);
2021 byebye:
2022 /* Just to be sure in case we skip the 2 above because of a goto byebye */
2023 if (menu && menu->timer) {
2024 WMDeleteTimerHandler(menu->timer);
2025 menu->timer = NULL;
2027 if (d_data.magic != NULL) {
2028 WMDeleteTimerHandler(d_data.magic);
2029 d_data.magic = NULL;
2032 ((WMenu *) desc->parent)->flags.inside_handler = 0;
2035 void wMenuMove(WMenu * menu, int x, int y, int submenus)
2037 WMenu *submenu;
2038 int i;
2040 if (!menu)
2041 return;
2043 menu->frame_x = x;
2044 menu->frame_y = y;
2045 XMoveWindow(dpy, menu->frame->core->window, x, y);
2047 if (submenus > 0 && menu->selected_entry >= 0) {
2048 i = menu->entries[menu->selected_entry]->cascade;
2050 if (i >= 0 && menu->cascades) {
2051 submenu = menu->cascades[i];
2052 if (submenu->flags.mapped && !submenu->flags.buttoned) {
2053 if (wPreferences.align_menus) {
2054 wMenuMove(submenu, x + MENUW(menu), y, submenus);
2055 } else {
2056 wMenuMove(submenu, x + MENUW(menu),
2057 y + submenu->entry_height * menu->selected_entry, submenus);
2062 if (submenus < 0 && menu->parent != NULL && menu->parent->flags.mapped && !menu->parent->flags.buttoned) {
2063 if (wPreferences.align_menus) {
2064 wMenuMove(menu->parent, x - MENUW(menu->parent), y, submenus);
2065 } else {
2066 wMenuMove(menu->parent, x - MENUW(menu->parent), menu->frame_y
2067 - menu->parent->entry_height * menu->parent->selected_entry, submenus);
2072 static void changeMenuLevels(WMenu * menu, int lower)
2074 int i;
2076 if (!lower) {
2077 ChangeStackingLevel(menu->frame->core, (!menu->parent ? WMMainMenuLevel : WMSubmenuLevel));
2078 wRaiseFrame(menu->frame->core);
2079 menu->flags.lowered = 0;
2080 } else {
2081 ChangeStackingLevel(menu->frame->core, WMNormalLevel);
2082 wLowerFrame(menu->frame->core);
2083 menu->flags.lowered = 1;
2085 for (i = 0; i < menu->cascade_no; i++) {
2086 if (menu->cascades[i]
2087 && !menu->cascades[i]->flags.buttoned && menu->cascades[i]->flags.lowered != lower) {
2088 changeMenuLevels(menu->cascades[i], lower);
2093 static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event)
2095 WMenu *menu = data;
2096 int lower;
2098 if (event->xbutton.state & MOD_MASK) {
2099 if (menu->flags.lowered) {
2100 lower = 0;
2101 } else {
2102 lower = 1;
2104 changeMenuLevels(menu, lower);
2108 static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event)
2110 WMenu *menu = data;
2111 WMenu *tmp;
2112 XEvent ev;
2113 int x = menu->frame_x, y = menu->frame_y;
2114 int dx = event->xbutton.x_root, dy = event->xbutton.y_root;
2115 int i, lower;
2116 Bool started;
2118 /* can't touch the menu copy */
2119 if (menu->flags.brother)
2120 return;
2122 if (event->xbutton.button != Button1 && event->xbutton.button != Button2)
2123 return;
2125 if (event->xbutton.state & MOD_MASK) {
2126 wLowerFrame(menu->frame->core);
2127 lower = 1;
2128 } else {
2129 wRaiseFrame(menu->frame->core);
2130 lower = 0;
2132 tmp = menu;
2134 /* lower/raise all submenus */
2135 while (1) {
2136 if (tmp->selected_entry >= 0 && tmp->cascades && tmp->entries[tmp->selected_entry]->cascade >= 0) {
2137 tmp = tmp->cascades[tmp->entries[tmp->selected_entry]->cascade];
2138 if (!tmp || !tmp->flags.mapped)
2139 break;
2140 if (lower)
2141 wLowerFrame(tmp->frame->core);
2142 else
2143 wRaiseFrame(tmp->frame->core);
2144 } else {
2145 break;
2149 /* tear off the menu if it's a root menu or a cascade
2150 application menu */
2151 if (!menu->flags.buttoned && !menu->flags.brother && (!menu->flags.app_menu || menu->parent != NULL)) {
2152 menu->flags.buttoned = 1;
2153 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2154 if (menu->parent) {
2155 /* turn off selected menu entry in parent menu */
2156 selectEntry(menu->parent, -1);
2158 /* make parent map the copy in place of the original */
2159 for (i = 0; i < menu->parent->cascade_no; i++) {
2160 if (menu->parent->cascades[i] == menu) {
2161 menu->parent->cascades[i] = menu->brother;
2162 break;
2168 started = False;
2169 while (1) {
2170 WMMaskEvent(dpy, ButtonMotionMask | ButtonReleaseMask | ButtonPressMask | ExposureMask, &ev);
2171 switch (ev.type) {
2172 case MotionNotify:
2173 if (started) {
2174 x += ev.xmotion.x_root - dx;
2175 y += ev.xmotion.y_root - dy;
2176 dx = ev.xmotion.x_root;
2177 dy = ev.xmotion.y_root;
2178 wMenuMove(menu, x, y, True);
2179 } else {
2180 if (abs(ev.xmotion.x_root - dx) > MOVE_THRESHOLD
2181 || abs(ev.xmotion.y_root - dy) > MOVE_THRESHOLD) {
2182 started = True;
2183 XGrabPointer(dpy, menu->frame->titlebar->window, False,
2184 ButtonMotionMask | ButtonReleaseMask
2185 | ButtonPressMask,
2186 GrabModeAsync, GrabModeAsync, None,
2187 wCursor[WCUR_MOVE], CurrentTime);
2190 break;
2192 case ButtonPress:
2193 break;
2195 case ButtonRelease:
2196 if (ev.xbutton.button != event->xbutton.button)
2197 break;
2198 XUngrabPointer(dpy, CurrentTime);
2199 return;
2201 default:
2202 WMHandleEvent(&ev);
2203 break;
2209 *----------------------------------------------------------------------
2210 * menuCloseClick--
2211 * Handles mouse click on the close button of menus. The menu is
2212 * closed when the button is clicked.
2214 * Side effects:
2215 * The closed menu is reinserted at it's parent menus
2216 * cascade list.
2217 *----------------------------------------------------------------------
2219 static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event)
2221 WMenu *menu = (WMenu *) data;
2222 WMenu *parent = menu->parent;
2223 int i;
2225 if (parent) {
2226 for (i = 0; i < parent->cascade_no; i++) {
2227 /* find the entry that points to the copy */
2228 if (parent->cascades[i] == menu->brother) {
2229 /* make it point to the original */
2230 parent->cascades[i] = menu;
2231 menu->parent = parent;
2232 break;
2236 wMenuUnmap(menu);
2239 static void saveMenuInfo(WMPropList * dict, WMenu * menu, WMPropList * key)
2241 WMPropList *value, *list;
2242 char buffer[256];
2244 snprintf(buffer, sizeof(buffer), "%i,%i", menu->frame_x, menu->frame_y);
2245 value = WMCreatePLString(buffer);
2246 list = WMCreatePLArray(value, NULL);
2247 if (menu->flags.lowered)
2248 WMAddToPLArray(list, WMCreatePLString("lowered"));
2249 WMPutInPLDictionary(dict, key, list);
2250 WMReleasePropList(value);
2251 WMReleasePropList(list);
2254 void wMenuSaveState(WScreen * scr)
2256 WMPropList *menus, *key;
2257 int save_menus = 0;
2259 menus = WMCreatePLDictionary(NULL, NULL);
2261 if (scr->switch_menu && scr->switch_menu->flags.buttoned) {
2262 key = WMCreatePLString("SwitchMenu");
2263 saveMenuInfo(menus, scr->switch_menu, key);
2264 WMReleasePropList(key);
2265 save_menus = 1;
2268 if (saveMenuRecurs(menus, scr, scr->root_menu))
2269 save_menus = 1;
2271 if (scr->workspace_menu && scr->workspace_menu->flags.buttoned) {
2272 key = WMCreatePLString("WorkspaceMenu");
2273 saveMenuInfo(menus, scr->workspace_menu, key);
2274 WMReleasePropList(key);
2275 save_menus = 1;
2278 if (save_menus) {
2279 key = WMCreatePLString("Menus");
2280 WMPutInPLDictionary(scr->session_state, key, menus);
2281 WMReleasePropList(key);
2283 WMReleasePropList(menus);
2286 static Bool getMenuPath(WMenu * menu, char *buffer, int bufSize)
2288 Bool ok = True;
2289 int len = 0;
2291 if (!menu->flags.titled || !menu->frame->title[0])
2292 return False;
2294 len = strlen(menu->frame->title);
2295 if (len >= bufSize)
2296 return False;
2298 if (menu->parent) {
2299 ok = getMenuPath(menu->parent, buffer, bufSize - len - 1);
2300 if (!ok)
2301 return False;
2304 strcat(buffer, "\\");
2305 strcat(buffer, menu->frame->title);
2307 return True;
2310 static Bool saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu)
2312 WMPropList *key;
2313 int save_menus = 0, i;
2314 char buffer[512];
2315 Bool ok = True;
2317 if (menu->flags.brother)
2318 menu = menu->brother;
2320 if (menu->flags.buttoned && menu != scr->switch_menu) {
2322 buffer[0] = '\0';
2323 ok = getMenuPath(menu, buffer, 510);
2325 if (ok) {
2326 key = WMCreatePLString(buffer);
2327 saveMenuInfo(menus, menu, key);
2328 WMReleasePropList(key);
2329 save_menus = 1;
2333 if (ok) {
2334 for (i = 0; i < menu->cascade_no; i++) {
2335 if (saveMenuRecurs(menus, scr, menu->cascades[i]))
2336 save_menus = 1;
2339 return save_menus;
2342 #define COMPLAIN(key) wwarning(_("bad value in menus state info: %s"), key)
2344 static Bool getMenuInfo(WMPropList * info, int *x, int *y, Bool * lowered)
2346 WMPropList *pos;
2348 *lowered = False;
2350 if (WMIsPLArray(info)) {
2351 WMPropList *flags;
2352 pos = WMGetFromPLArray(info, 0);
2353 flags = WMGetFromPLArray(info, 1);
2354 if (flags != NULL && WMIsPLString(flags) && WMGetFromPLString(flags) != NULL
2355 && strcmp(WMGetFromPLString(flags), "lowered") == 0) {
2356 *lowered = True;
2358 } else {
2359 pos = info;
2362 if (pos != NULL && WMIsPLString(pos)) {
2363 if (sscanf(WMGetFromPLString(pos), "%i,%i", x, y) != 2)
2364 COMPLAIN("Position");
2365 } else {
2366 COMPLAIN("(position, flags...)");
2367 return False;
2370 return True;
2373 static int restoreMenu(WScreen * scr, WMPropList * menu, int which)
2375 int x, y;
2376 Bool lowered = False;
2377 WMenu *pmenu = NULL;
2379 if (!menu)
2380 return False;
2382 if (!getMenuInfo(menu, &x, &y, &lowered))
2383 return False;
2385 if (which & WSS_SWITCHMENU) {
2386 OpenSwitchMenu(scr, x, y, False);
2387 pmenu = scr->switch_menu;
2390 if (pmenu) {
2391 int width = MENUW(pmenu);
2392 int height = MENUH(pmenu);
2393 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2395 if (lowered) {
2396 changeMenuLevels(pmenu, True);
2399 if (x < rect.pos.x - width)
2400 x = rect.pos.x;
2401 if (x > rect.pos.x + rect.size.width)
2402 x = rect.pos.x + rect.size.width - width;
2403 if (y < rect.pos.y)
2404 y = rect.pos.y;
2405 if (y > rect.pos.y + rect.size.height)
2406 y = rect.pos.y + rect.size.height - height;
2408 wMenuMove(pmenu, x, y, True);
2409 pmenu->flags.buttoned = 1;
2410 wFrameWindowShowButton(pmenu->frame, WFF_RIGHT_BUTTON);
2411 return True;
2413 return False;
2416 static int restoreMenuRecurs(WScreen * scr, WMPropList * menus, WMenu * menu, char *path)
2418 WMPropList *key, *entry;
2419 char buffer[512];
2420 int i, x, y, res;
2421 Bool lowered;
2423 if (strlen(path) + strlen(menu->frame->title) > 510)
2424 return False;
2426 snprintf(buffer, sizeof(buffer), "%s\\%s", path, menu->frame->title);
2427 key = WMCreatePLString(buffer);
2428 entry = WMGetFromPLDictionary(menus, key);
2429 res = False;
2431 if (entry && getMenuInfo(entry, &x, &y, &lowered)) {
2433 if (!menu->flags.mapped) {
2434 int width = MENUW(menu);
2435 int height = MENUH(menu);
2436 WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
2438 wMenuMapAt(menu, x, y, False);
2440 if (menu->parent) {
2441 /* make parent map the copy in place of the original */
2442 for (i = 0; i < menu->parent->cascade_no; i++) {
2443 if (menu->parent->cascades[i] == menu) {
2444 menu->parent->cascades[i] = menu->brother;
2445 break;
2449 if (lowered) {
2450 changeMenuLevels(menu, True);
2453 if (x < rect.pos.x - width)
2454 x = rect.pos.x;
2455 if (x > rect.pos.x + rect.size.width)
2456 x = rect.pos.x + rect.size.width - width;
2457 if (y < rect.pos.y)
2458 y = rect.pos.y;
2459 if (y > rect.pos.y + rect.size.height)
2460 y = rect.pos.y + rect.size.height - height;
2462 wMenuMove(menu, x, y, True);
2463 menu->flags.buttoned = 1;
2464 wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);
2465 res = True;
2469 WMReleasePropList(key);
2471 for (i = 0; i < menu->cascade_no; i++) {
2472 if (restoreMenuRecurs(scr, menus, menu->cascades[i], buffer) != False)
2473 res = True;
2476 return res;
2479 void wMenuRestoreState(WScreen * scr)
2481 WMPropList *menus, *menu, *key, *skey;
2483 if (!scr->session_state) {
2484 return;
2487 key = WMCreatePLString("Menus");
2488 menus = WMGetFromPLDictionary(scr->session_state, key);
2489 WMReleasePropList(key);
2491 if (!menus)
2492 return;
2494 /* restore menus */
2496 skey = WMCreatePLString("SwitchMenu");
2497 menu = WMGetFromPLDictionary(menus, skey);
2498 WMReleasePropList(skey);
2499 restoreMenu(scr, menu, WSS_SWITCHMENU);
2501 if (!scr->root_menu) {
2502 OpenRootMenu(scr, scr->scr_width * 2, 0, False);
2503 wMenuUnmap(scr->root_menu);
2505 restoreMenuRecurs(scr, menus, scr->root_menu, "");