New header file event.h
[wmaker-crm.git] / src / actions.c
blob1417833a2ee878c7e1bf4d4bb3b791f51832a06b
1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "wconfig.h"
25 #include <X11/Xlib.h>
26 #include <X11/Xutil.h>
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include <unistd.h>
30 #include <math.h>
31 #include <time.h>
33 #include "WindowMaker.h"
34 #include "framewin.h"
35 #include "window.h"
36 #include "client.h"
37 #include "icon.h"
38 #include "colormap.h"
39 #include "application.h"
40 #include "actions.h"
41 #include "stacking.h"
42 #include "appicon.h"
43 #include "dock.h"
44 #include "appmenu.h"
45 #include "winspector.h"
46 #include "workspace.h"
47 #include "xinerama.h"
48 #include "usermenu.h"
49 #include "placement.h"
50 #include "misc.h"
51 #include "event.h"
53 /****** Global Variables ******/
55 int ignore_wks_change = 0;
56 extern Time LastTimestamp;
57 extern Time LastFocusChange;
58 extern WPreferences wPreferences;
59 extern Atom _XA_WM_TAKE_FOCUS;
61 static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, int *new_y,
62 unsigned int *new_width, unsigned int *new_height);
63 static void save_old_geometry(WWindow *wwin, int directions);
65 /******* Local Variables *******/
66 static struct {
67 int steps;
68 int delay;
69 } shadePars[5] = {
71 SHADE_STEPS_UF, SHADE_DELAY_UF}, {
72 SHADE_STEPS_F, SHADE_DELAY_F}, {
73 SHADE_STEPS_M, SHADE_DELAY_M}, {
74 SHADE_STEPS_S, SHADE_DELAY_S}, {
75 SHADE_STEPS_US, SHADE_DELAY_US}};
77 #define UNSHADE 0
78 #define SHADE 1
79 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
80 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
82 static int compareTimes(Time t1, Time t2)
84 Time diff;
85 if (t1 == t2)
86 return 0;
87 diff = t1 - t2;
88 return (diff < 60000) ? 1 : -1;
91 #ifdef ANIMATIONS
92 static void shade_animate(WWindow *wwin, Bool what);
93 #else
94 static void shade_animate(WWindow *wwin, Bool what) { }
95 #endif
98 *----------------------------------------------------------------------
99 * wSetFocusTo--
100 * Changes the window focus to the one passed as argument.
101 * If the window to focus is not already focused, it will be brought
102 * to the head of the list of windows. Previously focused window is
103 * unfocused.
105 * Side effects:
106 * Window list may be reordered and the window focus is changed.
108 *----------------------------------------------------------------------
110 void wSetFocusTo(WScreen *scr, WWindow *wwin)
112 static WScreen *old_scr = NULL;
114 WWindow *old_focused;
115 WWindow *focused = scr->focused_window;
116 Time timestamp = LastTimestamp;
117 WApplication *oapp = NULL, *napp = NULL;
118 int wasfocused;
120 if (scr->flags.ignore_focus_events || compareTimes(LastFocusChange, timestamp) > 0)
121 return;
123 if (!old_scr)
124 old_scr = scr;
126 old_focused = old_scr->focused_window;
128 LastFocusChange = timestamp;
130 if (old_focused)
131 oapp = wApplicationOf(old_focused->main_window);
133 if (wwin == NULL) {
134 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
135 if (old_focused)
136 wWindowUnfocus(old_focused);
138 if (oapp) {
139 wAppMenuUnmap(oapp->menu);
140 if (wPreferences.highlight_active_app)
141 wApplicationDeactivate(oapp);
144 WMPostNotificationName(WMNChangedFocus, NULL, (void *)True);
145 return;
148 if (old_scr != scr && old_focused)
149 wWindowUnfocus(old_focused);
151 wasfocused = wwin->flags.focused;
152 napp = wApplicationOf(wwin->main_window);
154 /* remember last workspace where the app has been */
155 if (napp)
156 napp->last_workspace = wwin->frame->workspace;
158 if (wwin->flags.mapped && !WFLAGP(wwin, no_focusable)) {
159 /* install colormap if colormap mode is lock mode */
160 if (wPreferences.colormap_mode == WCM_CLICK)
161 wColormapInstallForWindow(scr, wwin);
163 /* set input focus */
164 switch (wwin->focus_mode) {
165 case WFM_NO_INPUT:
166 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
167 break;
168 case WFM_PASSIVE:
169 case WFM_LOCALLY_ACTIVE:
170 XSetInputFocus(dpy, wwin->client_win, RevertToParent, CurrentTime);
171 break;
172 case WFM_GLOBALLY_ACTIVE:
173 break;
176 XFlush(dpy);
177 if (wwin->protocols.TAKE_FOCUS)
178 wClientSendProtocol(wwin, _XA_WM_TAKE_FOCUS, timestamp);
180 XSync(dpy, False);
181 } else {
182 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
185 if (WFLAGP(wwin, no_focusable))
186 return;
188 /* if this is not the focused window focus it */
189 if (focused != wwin) {
190 /* change the focus window list order */
191 if (wwin->prev)
192 wwin->prev->next = wwin->next;
194 if (wwin->next)
195 wwin->next->prev = wwin->prev;
197 wwin->prev = focused;
198 focused->next = wwin;
199 wwin->next = NULL;
200 scr->focused_window = wwin;
202 if (oapp && oapp != napp) {
203 wAppMenuUnmap(oapp->menu);
204 if (wPreferences.highlight_active_app)
205 wApplicationDeactivate(oapp);
209 wWindowFocus(wwin, focused);
211 if (napp && !wasfocused) {
212 #ifdef USER_MENU
213 wUserMenuRefreshInstances(napp->menu, wwin);
214 #endif /* USER_MENU */
216 if (wwin->flags.mapped)
217 wAppMenuMap(napp->menu, wwin);
219 if (napp && wPreferences.highlight_active_app)
220 wApplicationActivate(napp);
222 XFlush(dpy);
223 old_scr = scr;
226 void wShadeWindow(WWindow *wwin)
229 if (wwin->flags.shaded)
230 return;
232 XLowerWindow(dpy, wwin->client_win);
233 shade_animate(wwin, SHADE);
235 wwin->flags.skip_next_animation = 0;
236 wwin->flags.shaded = 1;
237 wwin->flags.mapped = 0;
238 /* prevent window withdrawal when getting UnmapNotify */
239 XSelectInput(dpy, wwin->client_win, wwin->event_mask & ~StructureNotifyMask);
240 XUnmapWindow(dpy, wwin->client_win);
241 XSelectInput(dpy, wwin->client_win, wwin->event_mask);
243 /* for the client it's just like iconification */
244 wFrameWindowResize(wwin->frame, wwin->frame->core->width, wwin->frame->top_width - 1);
246 wwin->client.y = wwin->frame_y - wwin->client.height + wwin->frame->top_width;
247 wWindowSynthConfigureNotify(wwin);
250 wClientSetState(wwin, IconicState, None);
253 WMPostNotificationName(WMNChangedState, wwin, "shade");
255 #ifdef ANIMATIONS
256 if (!wwin->screen_ptr->flags.startup) {
257 /* Catch up with events not processed while animation was running */
258 ProcessPendingEvents();
260 #endif
263 void wUnshadeWindow(WWindow *wwin)
266 if (!wwin->flags.shaded)
267 return;
269 wwin->flags.shaded = 0;
270 wwin->flags.mapped = 1;
271 XMapWindow(dpy, wwin->client_win);
273 shade_animate(wwin, UNSHADE);
275 wwin->flags.skip_next_animation = 0;
276 wFrameWindowResize(wwin->frame, wwin->frame->core->width,
277 wwin->frame->top_width + wwin->client.height + wwin->frame->bottom_width);
279 wwin->client.y = wwin->frame_y + wwin->frame->top_width;
280 wWindowSynthConfigureNotify(wwin);
282 /* if the window is focused, set the focus again as it was disabled during
283 * shading */
284 if (wwin->flags.focused)
285 wSetFocusTo(wwin->screen_ptr, wwin);
287 WMPostNotificationName(WMNChangedState, wwin, "shade");
290 /* Set the old coordinates using the current values */
291 static void save_old_geometry(WWindow *wwin, int directions)
293 /* never been saved? */
294 if (! wwin->old_geometry.width)
295 directions |= SAVE_GEOMETRY_X | SAVE_GEOMETRY_WIDTH;
296 if (! wwin->old_geometry.height)
297 directions |= SAVE_GEOMETRY_Y | SAVE_GEOMETRY_HEIGHT;
299 if (directions & SAVE_GEOMETRY_X)
300 wwin->old_geometry.x = wwin->frame_x;
301 if (directions & SAVE_GEOMETRY_Y)
302 wwin->old_geometry.y = wwin->frame_y;
303 if (directions & SAVE_GEOMETRY_WIDTH)
304 wwin->old_geometry.width = wwin->client.width;
305 if (directions & SAVE_GEOMETRY_HEIGHT)
306 wwin->old_geometry.height = wwin->client.height;
309 static void remember_geometry(WWindow *wwin, int *x, int *y, int *w, int *h)
311 WMRect old_geom_rect;
312 int old_head;
313 Bool same_head;
315 old_geom_rect = wmkrect(wwin->old_geometry.x, wwin->old_geometry.y, wwin->old_geometry.width, wwin->old_geometry.height);
316 old_head = wGetHeadForRect(wwin->screen_ptr, old_geom_rect);
317 same_head = (wGetHeadForWindow(wwin) == old_head);
318 *x = ((wwin->old_geometry.x || wwin->old_geometry.width) && same_head) ? wwin->old_geometry.x : wwin->frame_x;
319 *y = ((wwin->old_geometry.y || wwin->old_geometry.height) && same_head) ? wwin->old_geometry.y : wwin->frame_y;
320 *w = wwin->old_geometry.width ? wwin->old_geometry.width : wwin->client.width;
321 *h = wwin->old_geometry.height ? wwin->old_geometry.height : wwin->client.height;
324 /* Remember geometry for unmaximizing */
325 void update_saved_geometry(WWindow *wwin)
327 /* NOT if we aren't already maximized
328 * we'll save geometry when maximizing */
329 if (!wwin->flags.maximized)
330 return;
332 /* NOT if we are fully maximized */
333 if ((wwin->flags.maximized & MAX_MAXIMUS) ||
334 ((wwin->flags.maximized & MAX_HORIZONTAL) &&
335 (wwin->flags.maximized & MAX_VERTICAL)))
336 return;
338 /* save the co-ordinate in the axis in which we AREN'T maximized */
339 if (wwin->flags.maximized & MAX_HORIZONTAL)
340 save_old_geometry(wwin, SAVE_GEOMETRY_Y);
341 if (wwin->flags.maximized & MAX_VERTICAL)
342 save_old_geometry(wwin, SAVE_GEOMETRY_X);
345 void wMaximizeWindow(WWindow *wwin, int directions)
347 unsigned int new_width, new_height, half_scr_width, half_scr_height;
348 int new_x = 0;
349 int new_y = 0;
350 int maximus_x = 0;
351 int maximus_y = 0;
352 unsigned int maximus_width = 0;
353 unsigned int maximus_height = 0;
354 WArea usableArea, totalArea;
355 Bool has_border = 1;
356 int adj_size;
358 if (!IS_RESIZABLE(wwin))
359 return;
361 if (!HAS_BORDER(wwin))
362 has_border = 0;
364 /* the size to adjust the geometry */
365 adj_size = wwin->screen_ptr->frame_border_width * 2 * has_border;
367 /* save old coordinates before we change the current values */
368 if (!wwin->flags.maximized)
369 save_old_geometry(wwin, SAVE_GEOMETRY_ALL);
371 totalArea.x2 = wwin->screen_ptr->scr_width;
372 totalArea.y2 = wwin->screen_ptr->scr_height;
373 totalArea.x1 = 0;
374 totalArea.y1 = 0;
375 usableArea = totalArea;
377 if (!(directions & MAX_IGNORE_XINERAMA)) {
378 WScreen *scr = wwin->screen_ptr;
379 int head;
381 if (directions & MAX_KEYBOARD)
382 head = wGetHeadForWindow(wwin);
383 else
384 head = wGetHeadForPointerLocation(scr);
386 usableArea = wGetUsableAreaForHead(scr, head, &totalArea, True);
389 /* Only save directions, not kbd or xinerama hints */
390 directions &= (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
392 if (WFLAGP(wwin, full_maximize)) {
393 usableArea = totalArea;
395 half_scr_width = (usableArea.x2 - usableArea.x1)/2;
396 half_scr_height = (usableArea.y2 - usableArea.y1)/2;
398 if (wwin->flags.shaded) {
399 wwin->flags.skip_next_animation = 1;
400 wUnshadeWindow(wwin);
403 if (directions & MAX_MAXIMUS) {
404 find_Maximus_geometry(wwin, usableArea, &maximus_x, &maximus_y, &maximus_width, &maximus_height);
405 new_width = maximus_width - adj_size;
406 new_height = maximus_height - adj_size;
407 new_x = maximus_x;
408 new_y = maximus_y;
409 if (WFLAGP(wwin, full_maximize) && (new_y == 0)) {
410 new_height += wwin->frame->bottom_width - 1;
411 new_y -= wwin->frame->top_width;
413 /* HACK: this will be subtracted again below */
414 new_height += wwin->frame->top_width + wwin->frame->bottom_width;
416 wwin->maximus_x = new_x;
417 wwin->maximus_y = new_y;
418 wwin->flags.old_maximized |= MAX_MAXIMUS;
419 } else {
420 /* set default values if no option set then */
421 if (!(directions & (MAX_HORIZONTAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_MAXIMUS))) {
422 new_width = (wwin->old_geometry.width) ? wwin->old_geometry.width : wwin->frame->core->width;
423 new_x = (wwin->old_geometry.x) ? wwin->old_geometry.x : wwin->frame_x;
425 if (!(directions & (MAX_VERTICAL | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS))) {
426 new_height = (wwin->old_geometry.height) ? wwin->old_geometry.height : wwin->frame->core->height;
427 new_y = (wwin->old_geometry.y) ? wwin->old_geometry.y : wwin->frame_y;
430 /* left|right position */
431 if (directions & MAX_LEFTHALF) {
432 new_width = half_scr_width - adj_size;
433 new_x = usableArea.x1;
434 } else if (directions & MAX_RIGHTHALF) {
435 new_width = half_scr_width - adj_size;
436 new_x = usableArea.x1 + half_scr_width;
438 /* top|bottom position */
439 if (directions & MAX_TOPHALF) {
440 new_height = half_scr_height - adj_size;
441 new_y = usableArea.y1;
442 } else if (directions & MAX_BOTTOMHALF) {
443 new_height = half_scr_height - adj_size;
444 new_y = usableArea.y1 + half_scr_height;
447 /* vertical|horizontal position */
448 if (directions & MAX_HORIZONTAL) {
449 new_width = usableArea.x2 - usableArea.x1 - adj_size;
450 new_x = usableArea.x1;
452 if (directions & MAX_VERTICAL) {
453 new_height = usableArea.y2 - usableArea.y1 - adj_size;
454 new_y = usableArea.y1;
455 if (WFLAGP(wwin, full_maximize) && (new_y == 0))
456 new_y -= wwin->frame->top_width;
460 if (!WFLAGP(wwin, full_maximize))
461 new_height -= wwin->frame->top_width + wwin->frame->bottom_width;
463 /* set maximization state */
464 wwin->flags.maximized = directions;
465 if ((wwin->flags.old_maximized & MAX_MAXIMUS) && !wwin->flags.maximized)
466 wwin->flags.maximized = MAX_MAXIMUS;
468 wWindowConstrainSize(wwin, &new_width, &new_height);
470 wWindowCropSize(wwin, usableArea.x2 - usableArea.x1,
471 usableArea.y2 - usableArea.y1, &new_width, &new_height);
473 wWindowConfigure(wwin, new_x, new_y, new_width, new_height);
474 wWindowSynthConfigureNotify(wwin);
476 WMPostNotificationName(WMNChangedState, wwin, "maximize");
479 /* generic (un)maximizer */
480 void handleMaximize(WWindow *wwin, int directions)
482 int current = wwin->flags.maximized;
483 int requested = directions & (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
484 int effective = requested ^ current;
485 int flags = directions & ~requested;
487 if (!effective) {
488 /* allow wMaximizeWindow to restore the Maximusized size */
489 if ((wwin->flags.old_maximized & MAX_MAXIMUS) &&
490 !(requested & MAX_MAXIMUS))
491 wMaximizeWindow(wwin, MAX_MAXIMUS | flags);
492 else
493 wUnmaximizeWindow(wwin);
494 /* these alone mean vertical|horizontal toggle */
495 } else if ((effective == MAX_LEFTHALF) ||
496 (effective == MAX_RIGHTHALF) ||
497 (effective == MAX_TOPHALF) ||
498 (effective == MAX_BOTTOMHALF))
499 wUnmaximizeWindow(wwin);
500 else {
501 if ((requested == (MAX_HORIZONTAL | MAX_VERTICAL)) ||
502 (requested == MAX_MAXIMUS))
503 effective = requested;
504 else {
505 if (requested & MAX_LEFTHALF) {
506 if (!(requested & (MAX_TOPHALF | MAX_BOTTOMHALF)))
507 effective |= MAX_VERTICAL;
508 else
509 effective |= requested & (MAX_TOPHALF | MAX_BOTTOMHALF);
510 effective |= MAX_LEFTHALF;
511 effective &= ~(MAX_HORIZONTAL | MAX_RIGHTHALF);
512 } else if (requested & MAX_RIGHTHALF) {
513 if (!(requested & (MAX_TOPHALF | MAX_BOTTOMHALF)))
514 effective |= MAX_VERTICAL;
515 else
516 effective |= requested & (MAX_TOPHALF | MAX_BOTTOMHALF);
517 effective |= MAX_RIGHTHALF;
518 effective &= ~(MAX_HORIZONTAL | MAX_LEFTHALF);
520 if (requested & MAX_TOPHALF) {
521 if (!(requested & (MAX_LEFTHALF | MAX_RIGHTHALF)))
522 effective |= MAX_HORIZONTAL;
523 else
524 effective |= requested & (MAX_LEFTHALF | MAX_RIGHTHALF);
525 effective |= MAX_TOPHALF;
526 effective &= ~(MAX_VERTICAL | MAX_BOTTOMHALF);
527 } else if (requested & MAX_BOTTOMHALF) {
528 if (!(requested & (MAX_LEFTHALF | MAX_RIGHTHALF)))
529 effective |= MAX_HORIZONTAL;
530 else
531 effective |= requested & (MAX_LEFTHALF | MAX_RIGHTHALF);
532 effective |= MAX_BOTTOMHALF;
533 effective &= ~(MAX_VERTICAL | MAX_TOPHALF);
535 if (requested & MAX_HORIZONTAL)
536 effective &= ~(MAX_LEFTHALF | MAX_RIGHTHALF);
537 if (requested & MAX_VERTICAL)
538 effective &= ~(MAX_TOPHALF | MAX_BOTTOMHALF);
539 effective &= ~MAX_MAXIMUS;
541 wMaximizeWindow(wwin, effective | flags);
545 /* the window boundary coordinates */
546 typedef struct {
547 int left;
548 int right;
549 int bottom;
550 int top;
551 int width;
552 int height;
553 } win_coords;
555 static void set_window_coords(WWindow *wwin, win_coords *obs)
557 obs->left = wwin->frame_x;
558 obs->top = wwin->frame_y;
559 obs->width = wwin->frame->core->width;
560 obs->height = wwin->frame->core->height;
561 obs->bottom = obs->top + obs->height;
562 obs->right = obs->left + obs->width;
566 * Maximus: tiled maximization (maximize without overlapping other windows)
568 * The original window 'orig' will be maximized to new coordinates 'new'.
569 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
571 static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, int *new_y,
572 unsigned int *new_width, unsigned int *new_height)
574 WWindow *tmp;
575 short int tbar_height_0 = 0, rbar_height_0 = 0, bd_width_0 = 0;
576 short int adjust_height;
577 int x_intsect, y_intsect;
578 /* the obstructing, original and new windows */
579 win_coords obs, orig, new;
581 /* set the original coordinate positions of the window to be Maximumized */
582 if (wwin->flags.maximized) {
583 /* window is already maximized; consider original geometry */
584 remember_geometry(wwin, &orig.left, &orig.top, &orig.width, &orig.height);
585 orig.bottom = orig.top + orig.height;
586 orig.right = orig.left + orig.width;
588 else
589 set_window_coords(wwin, &orig);
591 /* Try to fully maximize first, then readjust later */
592 new.left = usableArea.x1;
593 new.right = usableArea.x2;
594 new.top = usableArea.y1;
595 new.bottom = usableArea.y2;
597 if (HAS_TITLEBAR(wwin))
598 tbar_height_0 = TITLEBAR_HEIGHT;
599 if (HAS_RESIZEBAR(wwin))
600 rbar_height_0 = RESIZEBAR_HEIGHT;
601 if (HAS_BORDER(wwin))
602 bd_width_0 = wwin->screen_ptr->frame_border_width;
604 /* the length to be subtracted if the window has titlebar, etc */
605 adjust_height = tbar_height_0 + 2 * bd_width_0 + rbar_height_0;
607 tmp = wwin;
608 /* The focused window is always the last in the list */
609 while (tmp->prev) {
610 /* ignore windows in other workspaces etc */
611 if (tmp->prev->frame->workspace != wwin->screen_ptr->current_workspace
612 || tmp->prev->flags.miniaturized || tmp->prev->flags.hidden) {
613 tmp = tmp->prev;
614 continue;
616 tmp = tmp->prev;
618 /* Set the coordinates of obstructing window */
619 set_window_coords(tmp, &obs);
621 /* Try to maximize in the y direction first */
622 x_intsect = calcIntersectionLength(orig.left, orig.width, obs.left, obs.width);
623 if (x_intsect != 0) {
624 /* TODO: Consider the case when coords are equal */
625 if (obs.bottom < orig.top && obs.bottom > new.top) {
626 /* w_0 is below the bottom of w_j */
627 new.top = obs.bottom + 1;
629 if (orig.bottom < obs.top && obs.top < new.bottom) {
630 /* The bottom of w_0 is above the top of w_j */
631 new.bottom = obs.top - 1;
636 tmp = wwin;
637 while (tmp->prev) {
638 if (tmp->prev->frame->workspace != wwin->screen_ptr->current_workspace
639 || tmp->prev->flags.miniaturized || tmp->prev->flags.hidden) {
640 tmp = tmp->prev;
641 continue;
643 tmp = tmp->prev;
645 set_window_coords(tmp, &obs);
648 * Use the new.top and new.height instead of original values
649 * as they may have different intersections with the obstructing windows
651 new.height = new.bottom - new.top - adjust_height;
652 y_intsect = calcIntersectionLength(new.top, new.height, obs.top, obs.height);
653 if (y_intsect != 0) {
654 if (obs.right < orig.left && obs.right > new.left) {
655 /* w_0 is completely to the right of w_j */
656 new.left = obs.right + 1;
658 if (orig.right < obs.left && obs.left < new.right) {
659 /* w_0 is completely to the left of w_j */
660 new.right = obs.left - 1;
665 *new_x = new.left;
666 *new_y = new.top;
667 /* xcalc needs -7 here, but other apps don't */
668 *new_height = new.bottom - new.top - adjust_height - 1;;
669 *new_width = new.right - new.left;
672 void wUnmaximizeWindow(WWindow *wwin)
674 int x, y, w, h;
676 if (!wwin->flags.maximized)
677 return;
679 if (wwin->flags.shaded) {
680 wwin->flags.skip_next_animation = 1;
681 wUnshadeWindow(wwin);
684 /* Use old coordinates if they are set, current values otherwise */
685 remember_geometry(wwin, &x, &y, &w, &h);
687 /* unMaximusize relative to original position */
688 if (wwin->flags.maximized & MAX_MAXIMUS) {
689 x += wwin->frame_x - wwin->maximus_x;
690 y += wwin->frame_y - wwin->maximus_y;
693 wwin->flags.maximized = 0;
694 wwin->flags.old_maximized = 0;
695 wWindowConfigure(wwin, x, y, w, h);
696 wWindowSynthConfigureNotify(wwin);
698 WMPostNotificationName(WMNChangedState, wwin, "maximize");
701 void wFullscreenWindow(WWindow *wwin)
703 int head;
704 WMRect rect;
706 if (wwin->flags.fullscreen)
707 return;
709 wwin->flags.fullscreen = True;
711 wWindowConfigureBorders(wwin);
713 ChangeStackingLevel(wwin->frame->core, WMFullscreenLevel);
715 wwin->bfs_geometry.x = wwin->frame_x;
716 wwin->bfs_geometry.y = wwin->frame_y;
717 wwin->bfs_geometry.width = wwin->frame->core->width;
718 wwin->bfs_geometry.height = wwin->frame->core->height;
720 head = wGetHeadForWindow(wwin);
721 rect = wGetRectForHead(wwin->screen_ptr, head);
722 wWindowConfigure(wwin, rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
724 WMPostNotificationName(WMNChangedState, wwin, "fullscreen");
727 void wUnfullscreenWindow(WWindow *wwin)
729 if (!wwin->flags.fullscreen)
730 return;
732 wwin->flags.fullscreen = False;
734 if (wwin->frame->core->stacking->window_level == WMFullscreenLevel) {
735 if (WFLAGP(wwin, sunken)) {
736 ChangeStackingLevel(wwin->frame->core, WMSunkenLevel);
737 } else if (WFLAGP(wwin, floating)) {
738 ChangeStackingLevel(wwin->frame->core, WMFloatingLevel);
739 } else {
740 ChangeStackingLevel(wwin->frame->core, WMNormalLevel);
744 wWindowConfigure(wwin, wwin->bfs_geometry.x, wwin->bfs_geometry.y,
745 wwin->bfs_geometry.width, wwin->bfs_geometry.height);
747 wWindowConfigureBorders(wwin);
749 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
750 wFrameWindowPaint(wwin->frame);
753 WMPostNotificationName(WMNChangedState, wwin, "fullscreen");
756 #ifdef ANIMATIONS
757 static void animateResizeFlip(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
759 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
760 float cx, cy, cw, ch;
761 float xstep, ystep, wstep, hstep;
762 XPoint points[5];
763 float dx, dch, midy;
764 float angle, final_angle, delta;
766 xstep = (float)(fx - x) / steps;
767 ystep = (float)(fy - y) / steps;
768 wstep = (float)(fw - w) / steps;
769 hstep = (float)(fh - h) / steps;
771 cx = (float)x;
772 cy = (float)y;
773 cw = (float)w;
774 ch = (float)h;
776 final_angle = 2 * WM_PI * MINIATURIZE_ANIMATION_TWIST_F;
777 delta = (float)(final_angle / FRAMES);
778 for (angle = 0;; angle += delta) {
779 if (angle > final_angle)
780 angle = final_angle;
782 dx = (cw / 10) - ((cw / 5) * sin(angle));
783 dch = (ch / 2) * cos(angle);
784 midy = cy + (ch / 2);
786 points[0].x = cx + dx;
787 points[0].y = midy - dch;
788 points[1].x = cx + cw - dx;
789 points[1].y = points[0].y;
790 points[2].x = cx + cw + dx;
791 points[2].y = midy + dch;
792 points[3].x = cx - dx;
793 points[3].y = points[2].y;
794 points[4].x = points[0].x;
795 points[4].y = points[0].y;
797 XGrabServer(dpy);
798 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
799 XFlush(dpy);
800 wusleep(MINIATURIZE_ANIMATION_DELAY_F);
802 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
803 XUngrabServer(dpy);
804 cx += xstep;
805 cy += ystep;
806 cw += wstep;
807 ch += hstep;
808 if (angle >= final_angle)
809 break;
812 XFlush(dpy);
815 #undef FRAMES
817 static void
818 animateResizeTwist(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
820 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
821 float cx, cy, cw, ch;
822 float xstep, ystep, wstep, hstep;
823 XPoint points[5];
824 float angle, final_angle, a, d, delta;
826 x += w / 2;
827 y += h / 2;
828 fx += fw / 2;
829 fy += fh / 2;
831 xstep = (float)(fx - x) / steps;
832 ystep = (float)(fy - y) / steps;
833 wstep = (float)(fw - w) / steps;
834 hstep = (float)(fh - h) / steps;
836 cx = (float)x;
837 cy = (float)y;
838 cw = (float)w;
839 ch = (float)h;
841 final_angle = 2 * WM_PI * MINIATURIZE_ANIMATION_TWIST_T;
842 delta = (float)(final_angle / FRAMES);
843 for (angle = 0;; angle += delta) {
844 if (angle > final_angle)
845 angle = final_angle;
847 a = atan(ch / cw);
848 d = sqrt((cw / 2) * (cw / 2) + (ch / 2) * (ch / 2));
850 points[0].x = cx + cos(angle - a) * d;
851 points[0].y = cy + sin(angle - a) * d;
852 points[1].x = cx + cos(angle + a) * d;
853 points[1].y = cy + sin(angle + a) * d;
854 points[2].x = cx + cos(angle - a + WM_PI) * d;
855 points[2].y = cy + sin(angle - a + WM_PI) * d;
856 points[3].x = cx + cos(angle + a + WM_PI) * d;
857 points[3].y = cy + sin(angle + a + WM_PI) * d;
858 points[4].x = cx + cos(angle - a) * d;
859 points[4].y = cy + sin(angle - a) * d;
860 XGrabServer(dpy);
861 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
862 XFlush(dpy);
863 wusleep(MINIATURIZE_ANIMATION_DELAY_T);
865 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
866 XUngrabServer(dpy);
867 cx += xstep;
868 cy += ystep;
869 cw += wstep;
870 ch += hstep;
871 if (angle >= final_angle)
872 break;
875 XFlush(dpy);
878 #undef FRAMES
880 static void animateResizeZoom(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
882 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
883 float cx[FRAMES], cy[FRAMES], cw[FRAMES], ch[FRAMES];
884 float xstep, ystep, wstep, hstep;
885 int i, j;
887 xstep = (float)(fx - x) / steps;
888 ystep = (float)(fy - y) / steps;
889 wstep = (float)(fw - w) / steps;
890 hstep = (float)(fh - h) / steps;
892 for (j = 0; j < FRAMES; j++) {
893 cx[j] = (float)x;
894 cy[j] = (float)y;
895 cw[j] = (float)w;
896 ch[j] = (float)h;
898 XGrabServer(dpy);
899 for (i = 0; i < steps; i++) {
900 for (j = 0; j < FRAMES; j++) {
901 XDrawRectangle(dpy, scr->root_win, scr->frame_gc,
902 (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
904 XFlush(dpy);
905 wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
907 for (j = 0; j < FRAMES; j++) {
908 XDrawRectangle(dpy, scr->root_win, scr->frame_gc,
909 (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
910 if (j < FRAMES - 1) {
911 cx[j] = cx[j + 1];
912 cy[j] = cy[j + 1];
913 cw[j] = cw[j + 1];
914 ch[j] = ch[j + 1];
915 } else {
916 cx[j] += xstep;
917 cy[j] += ystep;
918 cw[j] += wstep;
919 ch[j] += hstep;
924 for (j = 0; j < FRAMES; j++) {
925 XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
927 XFlush(dpy);
928 wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
930 for (j = 0; j < FRAMES; j++) {
931 XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
934 XUngrabServer(dpy);
937 #undef FRAMES
939 void animateResize(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh)
941 int style = wPreferences.iconification_style; /* Catch the value */
942 int steps;
944 if (style == WIS_NONE)
945 return;
947 if (style == WIS_RANDOM) {
948 style = rand() % 3;
951 switch (style) {
952 case WIS_TWIST:
953 steps = MINIATURIZE_ANIMATION_STEPS_T;
954 if (steps > 0)
955 animateResizeTwist(scr, x, y, w, h, fx, fy, fw, fh, steps);
956 break;
957 case WIS_FLIP:
958 steps = MINIATURIZE_ANIMATION_STEPS_F;
959 if (steps > 0)
960 animateResizeFlip(scr, x, y, w, h, fx, fy, fw, fh, steps);
961 break;
962 case WIS_ZOOM:
963 default:
964 steps = MINIATURIZE_ANIMATION_STEPS_Z;
965 if (steps > 0)
966 animateResizeZoom(scr, x, y, w, h, fx, fy, fw, fh, steps);
967 break;
970 #endif /* ANIMATIONS */
972 static void flushExpose(void)
974 XEvent tmpev;
976 while (XCheckTypedEvent(dpy, Expose, &tmpev))
977 WMHandleEvent(&tmpev);
978 XSync(dpy, 0);
981 static void unmapTransientsFor(WWindow *wwin)
983 WWindow *tmp;
985 tmp = wwin->screen_ptr->focused_window;
986 while (tmp) {
987 /* unmap the transients for this transient */
988 if (tmp != wwin && tmp->transient_for == wwin->client_win
989 && (tmp->flags.mapped || wwin->screen_ptr->flags.startup || tmp->flags.shaded)) {
990 unmapTransientsFor(tmp);
991 tmp->flags.miniaturized = 1;
992 if (!tmp->flags.shaded) {
993 wWindowUnmap(tmp);
994 } else {
995 XUnmapWindow(dpy, tmp->frame->core->window);
998 if (!tmp->flags.shaded)
1000 wClientSetState(tmp, IconicState, None);
1002 WMPostNotificationName(WMNChangedState, tmp, "iconify-transient");
1004 tmp = tmp->prev;
1008 static void mapTransientsFor(WWindow *wwin)
1010 WWindow *tmp;
1012 tmp = wwin->screen_ptr->focused_window;
1013 while (tmp) {
1014 /* recursively map the transients for this transient */
1015 if (tmp != wwin && tmp->transient_for == wwin->client_win && /*!tmp->flags.mapped */ tmp->flags.miniaturized
1016 && tmp->icon == NULL) {
1017 mapTransientsFor(tmp);
1018 tmp->flags.miniaturized = 0;
1019 if (!tmp->flags.shaded) {
1020 wWindowMap(tmp);
1021 } else {
1022 XMapWindow(dpy, tmp->frame->core->window);
1024 tmp->flags.semi_focused = 0;
1026 if (!tmp->flags.shaded)
1028 wClientSetState(tmp, NormalState, None);
1030 WMPostNotificationName(WMNChangedState, tmp, "iconify-transient");
1032 tmp = tmp->prev;
1036 static WWindow *recursiveTransientFor(WWindow * wwin)
1038 int i;
1040 if (!wwin)
1041 return None;
1043 /* hackish way to detect transient_for cycle */
1044 i = wwin->screen_ptr->window_count + 1;
1046 while (wwin && wwin->transient_for != None && i > 0) {
1047 wwin = wWindowFor(wwin->transient_for);
1048 i--;
1050 if (i == 0 && wwin) {
1051 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin->frame->title);
1052 return NULL;
1055 return wwin;
1058 void wIconifyWindow(WWindow * wwin)
1060 XWindowAttributes attribs;
1061 int present;
1063 if (!XGetWindowAttributes(dpy, wwin->client_win, &attribs))
1064 return; /* the window doesn't exist anymore */
1066 if (wwin->flags.miniaturized)
1067 return; /* already miniaturized */
1069 if (wwin->transient_for != None && wwin->transient_for != wwin->screen_ptr->root_win) {
1070 WWindow *owner = wWindowFor(wwin->transient_for);
1072 if (owner && owner->flags.miniaturized)
1073 return;
1076 present = wwin->frame->workspace == wwin->screen_ptr->current_workspace;
1078 /* if the window is in another workspace, simplify process */
1079 if (present) {
1080 /* icon creation may take a while */
1081 XGrabPointer(dpy, wwin->screen_ptr->root_win, False,
1082 ButtonMotionMask | ButtonReleaseMask, GrabModeAsync,
1083 GrabModeAsync, None, None, CurrentTime);
1086 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1087 if (!wwin->flags.icon_moved)
1088 PlaceIcon(wwin->screen_ptr, &wwin->icon_x, &wwin->icon_y, wGetHeadForWindow(wwin));
1090 wwin->icon = icon_create_for_wwindow(wwin);
1091 wwin->icon->mapped = 1;
1094 wwin->flags.miniaturized = 1;
1095 wwin->flags.mapped = 0;
1097 /* unmap transients */
1098 unmapTransientsFor(wwin);
1100 if (present) {
1101 XUngrabPointer(dpy, CurrentTime);
1102 wWindowUnmap(wwin);
1103 /* let all Expose events arrive so that we can repaint
1104 * something before the animation starts (and the server is grabbed) */
1105 XSync(dpy, 0);
1107 if (wPreferences.disable_miniwindows || wwin->flags.net_handle_icon)
1108 wClientSetState(wwin, IconicState, None);
1109 else
1110 wClientSetState(wwin, IconicState, wwin->icon->icon_win);
1112 flushExpose();
1113 #ifdef ANIMATIONS
1114 if (!wwin->screen_ptr->flags.startup && !wwin->flags.skip_next_animation
1115 && !wPreferences.no_animations) {
1116 int ix, iy, iw, ih;
1118 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1119 ix = wwin->icon_x;
1120 iy = wwin->icon_y;
1121 iw = wwin->icon->core->width;
1122 ih = wwin->icon->core->height;
1123 } else {
1124 if (wwin->flags.net_handle_icon) {
1125 ix = wwin->icon_x;
1126 iy = wwin->icon_y;
1127 iw = wwin->icon_w;
1128 ih = wwin->icon_h;
1129 } else {
1130 ix = 0;
1131 iy = 0;
1132 iw = wwin->screen_ptr->scr_width;
1133 ih = wwin->screen_ptr->scr_height;
1136 animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
1137 wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih);
1139 #endif
1142 wwin->flags.skip_next_animation = 0;
1144 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1145 if (wwin->screen_ptr->current_workspace == wwin->frame->workspace ||
1146 IS_OMNIPRESENT(wwin) || wPreferences.sticky_icons)
1147 XMapWindow(dpy, wwin->icon->core->window);
1149 AddToStackList(wwin->icon->core);
1150 wLowerFrame(wwin->icon->core);
1153 if (present) {
1154 WWindow *owner = recursiveTransientFor(wwin->screen_ptr->focused_window);
1157 * It doesn't seem to be working and causes button event hangup
1158 * when deiconifying a transient window.
1159 setupIconGrabs(wwin->icon);
1161 if ((wwin->flags.focused || (owner && wwin->client_win == owner->client_win))
1162 && wPreferences.focus_mode == WKF_CLICK) {
1163 WWindow *tmp;
1165 tmp = wwin->prev;
1166 while (tmp) {
1167 if (!WFLAGP(tmp, no_focusable)
1168 && !(tmp->flags.hidden || tmp->flags.miniaturized)
1169 && (wwin->frame->workspace == tmp->frame->workspace))
1170 break;
1171 tmp = tmp->prev;
1173 wSetFocusTo(wwin->screen_ptr, tmp);
1174 } else if (wPreferences.focus_mode != WKF_CLICK) {
1175 wSetFocusTo(wwin->screen_ptr, NULL);
1177 #ifdef ANIMATIONS
1178 if (!wwin->screen_ptr->flags.startup) {
1179 /* Catch up with events not processed while animation was running */
1180 Window clientwin = wwin->client_win;
1182 ProcessPendingEvents();
1184 /* the window can disappear while ProcessPendingEvents() runs */
1185 if (!wWindowFor(clientwin)) {
1186 return;
1189 #endif
1192 /* maybe we want to do this regardless of net_handle_icon
1193 * it seems to me we might break behaviour this way.
1195 if (wwin->flags.selected && !wPreferences.disable_miniwindows
1196 && !wwin->flags.net_handle_icon)
1197 wIconSelect(wwin->icon);
1199 WMPostNotificationName(WMNChangedState, wwin, "iconify");
1201 if (wPreferences.auto_arrange_icons)
1202 wArrangeIcons(wwin->screen_ptr, True);
1205 void wDeiconifyWindow(WWindow *wwin)
1207 /* Let's avoid changing workspace while deiconifying */
1208 ignore_wks_change = 1;
1210 /* we're hiding for show_desktop */
1211 int netwm_hidden = wwin->flags.net_show_desktop &&
1212 wwin->frame->workspace != wwin->screen_ptr->current_workspace;
1214 if (!netwm_hidden)
1215 wWindowChangeWorkspace(wwin, wwin->screen_ptr->current_workspace);
1217 if (!wwin->flags.miniaturized)
1218 return;
1220 if (wwin->transient_for != None && wwin->transient_for != wwin->screen_ptr->root_win) {
1221 WWindow *owner = recursiveTransientFor(wwin);
1223 if (owner && owner->flags.miniaturized) {
1224 wDeiconifyWindow(owner);
1225 wSetFocusTo(wwin->screen_ptr, wwin);
1226 wRaiseFrame(wwin->frame->core);
1227 return;
1231 wwin->flags.miniaturized = 0;
1233 if (!netwm_hidden && !wwin->flags.shaded)
1234 wwin->flags.mapped = 1;
1236 if (!netwm_hidden || wPreferences.sticky_icons) {
1237 /* maybe we want to do this regardless of net_handle_icon
1238 * it seems to me we might break behaviour this way.
1240 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon
1241 && wwin->icon != NULL) {
1242 if (wwin->icon->selected)
1243 wIconSelect(wwin->icon);
1245 XUnmapWindow(dpy, wwin->icon->core->window);
1249 /* if the window is in another workspace, do it silently */
1250 if (!netwm_hidden) {
1251 #ifdef ANIMATIONS
1252 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations
1253 && !wwin->flags.skip_next_animation && wwin->icon != NULL) {
1254 int ix, iy, iw, ih;
1256 if (!wPreferences.disable_miniwindows
1257 && !wwin->flags.net_handle_icon) {
1258 ix = wwin->icon_x;
1259 iy = wwin->icon_y;
1260 iw = wwin->icon->core->width;
1261 ih = wwin->icon->core->height;
1262 } else {
1263 if (wwin->flags.net_handle_icon) {
1264 ix = wwin->icon_x;
1265 iy = wwin->icon_y;
1266 iw = wwin->icon_w;
1267 ih = wwin->icon_h;
1268 } else {
1269 ix = 0;
1270 iy = 0;
1271 iw = wwin->screen_ptr->scr_width;
1272 ih = wwin->screen_ptr->scr_height;
1275 animateResize(wwin->screen_ptr, ix, iy, iw, ih,
1276 wwin->frame_x, wwin->frame_y,
1277 wwin->frame->core->width, wwin->frame->core->height);
1279 #endif /* ANIMATIONS */
1280 wwin->flags.skip_next_animation = 0;
1281 XGrabServer(dpy);
1282 if (!wwin->flags.shaded)
1283 XMapWindow(dpy, wwin->client_win);
1285 XMapWindow(dpy, wwin->frame->core->window);
1286 wRaiseFrame(wwin->frame->core);
1287 if (!wwin->flags.shaded)
1288 wClientSetState(wwin, NormalState, None);
1290 mapTransientsFor(wwin);
1293 if (!wPreferences.disable_miniwindows && wwin->icon != NULL
1294 && !wwin->flags.net_handle_icon) {
1295 RemoveFromStackList(wwin->icon->core);
1296 /* removeIconGrabs(wwin->icon); */
1297 wIconDestroy(wwin->icon);
1298 wwin->icon = NULL;
1301 if (!netwm_hidden) {
1302 XUngrabServer(dpy);
1304 wSetFocusTo(wwin->screen_ptr, wwin);
1306 #ifdef ANIMATIONS
1307 if (!wwin->screen_ptr->flags.startup) {
1308 /* Catch up with events not processed while animation was running */
1309 Window clientwin = wwin->client_win;
1311 ProcessPendingEvents();
1313 /* the window can disappear while ProcessPendingEvents() runs */
1314 if (!wWindowFor(clientwin))
1315 return;
1317 #endif
1320 if (wPreferences.auto_arrange_icons)
1321 wArrangeIcons(wwin->screen_ptr, True);
1323 WMPostNotificationName(WMNChangedState, wwin, "iconify");
1325 /* In case we were shaded and iconified, also unshade */
1326 if (!netwm_hidden)
1327 wUnshadeWindow(wwin);
1329 ignore_wks_change = 0;
1332 static void hideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int animate)
1334 if (wwin->flags.miniaturized) {
1335 if (wwin->icon) {
1336 XUnmapWindow(dpy, wwin->icon->core->window);
1337 wwin->icon->mapped = 0;
1339 wwin->flags.hidden = 1;
1341 WMPostNotificationName(WMNChangedState, wwin, "hide");
1342 return;
1345 if (wwin->flags.inspector_open) {
1346 wHideInspectorForWindow(wwin);
1349 wwin->flags.hidden = 1;
1350 wWindowUnmap(wwin);
1352 wClientSetState(wwin, IconicState, icon->icon_win);
1353 flushExpose();
1355 #ifdef ANIMATIONS
1356 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations &&
1357 !wwin->flags.skip_next_animation && animate) {
1358 animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
1359 wwin->frame->core->width, wwin->frame->core->height,
1360 icon_x, icon_y, icon->core->width, icon->core->height);
1362 #endif
1363 wwin->flags.skip_next_animation = 0;
1365 WMPostNotificationName(WMNChangedState, wwin, "hide");
1368 void wHideAll(WScreen *scr)
1370 WWindow *wwin;
1371 WWindow **windows;
1372 WMenu *menu;
1373 unsigned int wcount = 0;
1374 int i;
1376 if (!scr)
1377 return;
1379 menu = scr->switch_menu;
1381 windows = wmalloc(sizeof(WWindow *));
1383 if (menu != NULL) {
1384 for (i = 0; i < menu->entry_no; i++) {
1385 windows[wcount] = (WWindow *) menu->entries[i]->clientdata;
1386 wcount++;
1387 windows = wrealloc(windows, sizeof(WWindow *) * (wcount + 1));
1389 } else {
1390 wwin = scr->focused_window;
1392 while (wwin) {
1393 windows[wcount] = wwin;
1394 wcount++;
1395 windows = wrealloc(windows, sizeof(WWindow *) * (wcount + 1));
1396 wwin = wwin->prev;
1401 for (i = 0; i < wcount; i++) {
1402 wwin = windows[i];
1403 if (wwin->frame->workspace == scr->current_workspace
1404 && !(wwin->flags.miniaturized || wwin->flags.hidden)
1405 && !wwin->flags.internal_window
1406 && !WFLAGP(wwin, no_miniaturizable)
1408 wwin->flags.skip_next_animation = 1;
1409 wIconifyWindow(wwin);
1413 wfree(windows);
1416 void wHideOtherApplications(WWindow *awin)
1418 WWindow *wwin;
1419 WApplication *tapp;
1421 if (!awin)
1422 return;
1423 wwin = awin->screen_ptr->focused_window;
1425 while (wwin) {
1426 if (wwin != awin
1427 && wwin->frame->workspace == awin->screen_ptr->current_workspace
1428 && !(wwin->flags.miniaturized || wwin->flags.hidden)
1429 && !wwin->flags.internal_window
1430 && wGetWindowOfInspectorForWindow(wwin) != awin && !WFLAGP(wwin, no_hide_others)) {
1432 if (wwin->main_window == None || WFLAGP(wwin, no_appicon)) {
1433 if (!WFLAGP(wwin, no_miniaturizable)) {
1434 wwin->flags.skip_next_animation = 1;
1435 wIconifyWindow(wwin);
1437 } else if (wwin->main_window != None && awin->main_window != wwin->main_window) {
1438 tapp = wApplicationOf(wwin->main_window);
1439 if (tapp) {
1440 tapp->flags.skip_next_animation = 1;
1441 wHideApplication(tapp);
1442 } else {
1443 if (!WFLAGP(wwin, no_miniaturizable)) {
1444 wwin->flags.skip_next_animation = 1;
1445 wIconifyWindow(wwin);
1450 wwin = wwin->prev;
1453 wSetFocusTo(awin->screen_ptr, awin);
1457 void wHideApplication(WApplication *wapp)
1459 WScreen *scr;
1460 WWindow *wlist;
1461 int hadfocus;
1462 int animate;
1464 if (!wapp) {
1465 wwarning("trying to hide a non grouped window");
1466 return;
1468 if (!wapp->main_window_desc) {
1469 wwarning("group leader not found for window group");
1470 return;
1472 scr = wapp->main_window_desc->screen_ptr;
1473 hadfocus = 0;
1474 wlist = scr->focused_window;
1475 if (!wlist)
1476 return;
1478 if (wlist->main_window == wapp->main_window)
1479 wapp->last_focused = wlist;
1480 else
1481 wapp->last_focused = NULL;
1483 animate = !wapp->flags.skip_next_animation;
1485 while (wlist) {
1486 if (wlist->main_window == wapp->main_window) {
1487 if (wlist->flags.focused) {
1488 hadfocus = 1;
1490 if (wapp->app_icon) {
1491 hideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
1492 wapp->app_icon->y_pos, wlist, animate);
1493 animate = False;
1496 wlist = wlist->prev;
1499 wapp->flags.skip_next_animation = 0;
1501 if (hadfocus) {
1502 if (wPreferences.focus_mode == WKF_CLICK) {
1503 wlist = scr->focused_window;
1504 while (wlist) {
1505 if (!WFLAGP(wlist, no_focusable) && !wlist->flags.hidden
1506 && (wlist->flags.mapped || wlist->flags.shaded))
1507 break;
1508 wlist = wlist->prev;
1510 wSetFocusTo(scr, wlist);
1511 } else {
1512 wSetFocusTo(scr, NULL);
1516 wapp->flags.hidden = 1;
1518 if (wPreferences.auto_arrange_icons)
1519 wArrangeIcons(scr, True);
1521 #ifdef HIDDENDOT
1522 if (wapp->app_icon)
1523 wAppIconPaint(wapp->app_icon);
1524 #endif
1527 static void unhideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int animate, int bringToCurrentWS)
1529 if (bringToCurrentWS)
1530 wWindowChangeWorkspace(wwin, wwin->screen_ptr->current_workspace);
1532 wwin->flags.hidden = 0;
1534 #ifdef ANIMATIONS
1535 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations && animate) {
1536 animateResize(wwin->screen_ptr, icon_x, icon_y,
1537 icon->core->width, icon->core->height,
1538 wwin->frame_x, wwin->frame_y,
1539 wwin->frame->core->width, wwin->frame->core->height);
1541 #endif
1542 wwin->flags.skip_next_animation = 0;
1543 if (wwin->screen_ptr->current_workspace == wwin->frame->workspace) {
1544 XMapWindow(dpy, wwin->client_win);
1545 XMapWindow(dpy, wwin->frame->core->window);
1546 wClientSetState(wwin, NormalState, None);
1547 wwin->flags.mapped = 1;
1548 wRaiseFrame(wwin->frame->core);
1550 if (wwin->flags.inspector_open) {
1551 wUnhideInspectorForWindow(wwin);
1554 WMPostNotificationName(WMNChangedState, wwin, "hide");
1557 void wUnhideApplication(WApplication *wapp, Bool miniwindows, Bool bringToCurrentWS)
1559 WScreen *scr;
1560 WWindow *wlist, *next;
1561 WWindow *focused = NULL;
1562 int animate;
1564 if (!wapp)
1565 return;
1567 scr = wapp->main_window_desc->screen_ptr;
1568 wlist = scr->focused_window;
1569 if (!wlist)
1570 return;
1572 /* goto beginning of list */
1573 while (wlist->prev)
1574 wlist = wlist->prev;
1576 animate = !wapp->flags.skip_next_animation;
1578 while (wlist) {
1579 next = wlist->next;
1581 if (wlist->main_window == wapp->main_window) {
1582 if (wlist->flags.focused)
1583 focused = wlist;
1584 else if (!focused || !focused->flags.focused)
1585 focused = wlist;
1587 if (wlist->flags.miniaturized) {
1588 if ((bringToCurrentWS || wPreferences.sticky_icons ||
1589 wlist->frame->workspace == scr->current_workspace) && wlist->icon) {
1590 if (!wlist->icon->mapped) {
1591 int x, y;
1593 PlaceIcon(scr, &x, &y, wGetHeadForWindow(wlist));
1594 if (wlist->icon_x != x || wlist->icon_y != y) {
1595 XMoveWindow(dpy, wlist->icon->core->window, x, y);
1597 wlist->icon_x = x;
1598 wlist->icon_y = y;
1599 XMapWindow(dpy, wlist->icon->core->window);
1600 wlist->icon->mapped = 1;
1602 wRaiseFrame(wlist->icon->core);
1604 if (bringToCurrentWS)
1605 wWindowChangeWorkspace(wlist, scr->current_workspace);
1606 wlist->flags.hidden = 0;
1607 if (miniwindows && wlist->frame->workspace == scr->current_workspace) {
1608 wDeiconifyWindow(wlist);
1610 WMPostNotificationName(WMNChangedState, wlist, "hide");
1611 } else if (wlist->flags.shaded) {
1612 if (bringToCurrentWS)
1613 wWindowChangeWorkspace(wlist, scr->current_workspace);
1614 wlist->flags.hidden = 0;
1615 wRaiseFrame(wlist->frame->core);
1616 if (wlist->frame->workspace == scr->current_workspace) {
1617 XMapWindow(dpy, wlist->frame->core->window);
1618 if (miniwindows) {
1619 wUnshadeWindow(wlist);
1622 WMPostNotificationName(WMNChangedState, wlist, "hide");
1623 } else if (wlist->flags.hidden) {
1624 unhideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
1625 wapp->app_icon->y_pos, wlist, animate, bringToCurrentWS);
1626 animate = False;
1627 } else {
1628 if (bringToCurrentWS && wlist->frame->workspace != scr->current_workspace) {
1629 wWindowChangeWorkspace(wlist, scr->current_workspace);
1631 wRaiseFrame(wlist->frame->core);
1634 wlist = next;
1637 wapp->flags.skip_next_animation = 0;
1638 wapp->flags.hidden = 0;
1640 if (wapp->last_focused && wapp->last_focused->flags.mapped) {
1641 wRaiseFrame(wapp->last_focused->frame->core);
1642 wSetFocusTo(scr, wapp->last_focused);
1643 } else if (focused) {
1644 wSetFocusTo(scr, focused);
1646 wapp->last_focused = NULL;
1647 if (wPreferences.auto_arrange_icons)
1648 wArrangeIcons(scr, True);
1650 #ifdef HIDDENDOT
1651 wAppIconPaint(wapp->app_icon);
1652 #endif
1655 void wShowAllWindows(WScreen *scr)
1657 WWindow *wwin, *old_foc;
1658 WApplication *wapp;
1660 old_foc = wwin = scr->focused_window;
1661 while (wwin) {
1662 if (!wwin->flags.internal_window &&
1663 (scr->current_workspace == wwin->frame->workspace || IS_OMNIPRESENT(wwin))) {
1664 if (wwin->flags.miniaturized) {
1665 wwin->flags.skip_next_animation = 1;
1666 wDeiconifyWindow(wwin);
1667 } else if (wwin->flags.hidden) {
1668 wapp = wApplicationOf(wwin->main_window);
1669 if (wapp) {
1670 wUnhideApplication(wapp, False, False);
1671 } else {
1672 wwin->flags.skip_next_animation = 1;
1673 wDeiconifyWindow(wwin);
1677 wwin = wwin->prev;
1679 wSetFocusTo(scr, old_foc);
1680 /*wRaiseFrame(old_foc->frame->core); */
1683 void wRefreshDesktop(WScreen *scr)
1685 Window win;
1686 XSetWindowAttributes attr;
1688 attr.backing_store = NotUseful;
1689 attr.save_under = False;
1690 win = XCreateWindow(dpy, scr->root_win, 0, 0, scr->scr_width,
1691 scr->scr_height, 0, CopyFromParent, CopyFromParent,
1692 (Visual *) CopyFromParent, CWBackingStore | CWSaveUnder, &attr);
1693 XMapRaised(dpy, win);
1694 XDestroyWindow(dpy, win);
1695 XFlush(dpy);
1698 void wArrangeIcons(WScreen *scr, Bool arrangeAll)
1700 WWindow *wwin;
1701 WAppIcon *aicon;
1703 int head;
1704 const int heads = wXineramaHeads(scr);
1706 struct HeadVars {
1707 int pf; /* primary axis */
1708 int sf; /* secondary axis */
1709 int fullW;
1710 int fullH;
1711 int pi, si;
1712 int sx1, sx2, sy1, sy2; /* screen boundary */
1713 int sw, sh;
1714 int xo, yo;
1715 int xs, ys;
1716 } *vars;
1718 int isize = wPreferences.icon_size;
1720 vars = (struct HeadVars *)wmalloc(sizeof(struct HeadVars) * heads);
1722 for (head = 0; head < heads; ++head) {
1723 WArea area = wGetUsableAreaForHead(scr, head, NULL, False);
1724 WMRect rect = wmkrect(area.x1, area.y1, area.x2 - area.x1, area.y2 - area.y1);
1725 vars[head].pi = vars[head].si = 0;
1726 vars[head].sx1 = rect.pos.x;
1727 vars[head].sy1 = rect.pos.y;
1728 vars[head].sw = rect.size.width;
1729 vars[head].sh = rect.size.height;
1730 vars[head].sx2 = vars[head].sx1 + vars[head].sw;
1731 vars[head].sy2 = vars[head].sy1 + vars[head].sh;
1732 vars[head].sw = isize * (vars[head].sw / isize);
1733 vars[head].sh = isize * (vars[head].sh / isize);
1734 vars[head].fullW = (vars[head].sx2 - vars[head].sx1) / isize;
1735 vars[head].fullH = (vars[head].sy2 - vars[head].sy1) / isize;
1737 /* icon yard boundaries */
1738 if (wPreferences.icon_yard & IY_VERT) {
1739 vars[head].pf = vars[head].fullH;
1740 vars[head].sf = vars[head].fullW;
1741 } else {
1742 vars[head].pf = vars[head].fullW;
1743 vars[head].sf = vars[head].fullH;
1745 if (wPreferences.icon_yard & IY_RIGHT) {
1746 vars[head].xo = vars[head].sx2 - isize;
1747 vars[head].xs = -1;
1748 } else {
1749 vars[head].xo = vars[head].sx1;
1750 vars[head].xs = 1;
1752 if (wPreferences.icon_yard & IY_TOP) {
1753 vars[head].yo = vars[head].sy1;
1754 vars[head].ys = 1;
1755 } else {
1756 vars[head].yo = vars[head].sy2 - isize;
1757 vars[head].ys = -1;
1761 #define X ((wPreferences.icon_yard & IY_VERT) \
1762 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1763 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1765 #define Y ((wPreferences.icon_yard & IY_VERT) \
1766 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1767 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1769 /* arrange application icons */
1770 aicon = scr->app_icon_list;
1771 /* reverse them to avoid unnecessarily sliding of icons */
1772 while (aicon && aicon->next)
1773 aicon = aicon->next;
1775 while (aicon) {
1776 if (!aicon->docked) {
1777 /* CHECK: can icon be NULL here ? */
1778 /* The intention here is to place the AppIcon on the head that
1779 * contains most of the applications _main_ window. */
1780 head = wGetHeadForWindow(aicon->icon->owner);
1782 if (aicon->x_pos != X || aicon->y_pos != Y) {
1783 #ifdef ANIMATIONS
1784 if (!wPreferences.no_animations)
1785 SlideWindow(aicon->icon->core->window, aicon->x_pos, aicon->y_pos, X, Y);
1786 #endif /* ANIMATIONS */
1788 wAppIconMove(aicon, X, Y);
1789 vars[head].pi++;
1790 if (vars[head].pi >= vars[head].pf) {
1791 vars[head].pi = 0;
1792 vars[head].si++;
1795 aicon = aicon->prev;
1798 /* arrange miniwindows */
1799 wwin = scr->focused_window;
1800 /* reverse them to avoid unnecessarily shuffling */
1801 while (wwin && wwin->prev)
1802 wwin = wwin->prev;
1804 while (wwin) {
1805 if (wwin->icon && wwin->flags.miniaturized && !wwin->flags.hidden &&
1806 (wwin->frame->workspace == scr->current_workspace ||
1807 IS_OMNIPRESENT(wwin) || wPreferences.sticky_icons)) {
1809 head = wGetHeadForWindow(wwin);
1811 if (arrangeAll || !wwin->flags.icon_moved) {
1812 if (wwin->icon_x != X || wwin->icon_y != Y)
1813 move_window(wwin->icon->core->window, wwin->icon_x, wwin->icon_y, X, Y);
1815 wwin->icon_x = X;
1816 wwin->icon_y = Y;
1818 vars[head].pi++;
1819 if (vars[head].pi >= vars[head].pf) {
1820 vars[head].pi = 0;
1821 vars[head].si++;
1825 if (arrangeAll) {
1826 wwin->flags.icon_moved = 0;
1828 /* we reversed the order, so we use next */
1829 wwin = wwin->next;
1832 wfree(vars);
1835 void wSelectWindow(WWindow *wwin, Bool flag)
1837 WScreen *scr = wwin->screen_ptr;
1839 if (flag) {
1840 wwin->flags.selected = 1;
1841 if (wwin->frame->selected_border_pixel)
1842 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->selected_border_pixel);
1843 else
1844 XSetWindowBorder(dpy, wwin->frame->core->window, scr->white_pixel);
1846 if (!HAS_BORDER(wwin)) {
1847 XSetWindowBorderWidth(dpy, wwin->frame->core->window, wwin->screen_ptr->frame_border_width);
1850 if (!scr->selected_windows)
1851 scr->selected_windows = WMCreateArray(4);
1852 WMAddToArray(scr->selected_windows, wwin);
1853 } else {
1854 wwin->flags.selected = 0;
1855 if (wwin->frame->border_pixel)
1856 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->border_pixel);
1857 else
1858 XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_border_pixel);
1860 if (!HAS_BORDER(wwin)) {
1861 XSetWindowBorderWidth(dpy, wwin->frame->core->window, 0);
1864 if (scr->selected_windows) {
1865 WMRemoveFromArray(scr->selected_windows, wwin);
1870 void wMakeWindowVisible(WWindow *wwin)
1872 if (wwin->frame->workspace != wwin->screen_ptr->current_workspace)
1873 wWorkspaceChange(wwin->screen_ptr, wwin->frame->workspace);
1875 if (wwin->flags.shaded) {
1876 wUnshadeWindow(wwin);
1878 if (wwin->flags.hidden) {
1879 WApplication *app;
1881 app = wApplicationOf(wwin->main_window);
1882 if (app) {
1883 /* trick to get focus to this window */
1884 app->last_focused = wwin;
1885 wUnhideApplication(app, False, False);
1888 if (wwin->flags.miniaturized) {
1889 wDeiconifyWindow(wwin);
1890 } else {
1891 if (!WFLAGP(wwin, no_focusable))
1892 wSetFocusTo(wwin->screen_ptr, wwin);
1893 wRaiseFrame(wwin->frame->core);
1898 * Do the animation while shading (called with what = SHADE)
1899 * or unshading (what = UNSHADE).
1901 #ifdef ANIMATIONS
1902 static void shade_animate(WWindow *wwin, Bool what)
1904 int y, s, w, h;
1905 time_t time0 = time(NULL);
1907 if (wwin->flags.skip_next_animation || wPreferences.no_animations)
1908 return;
1910 switch(what) {
1911 case SHADE:
1912 if (!wwin->screen_ptr->flags.startup) {
1913 /* do the shading animation */
1914 h = wwin->frame->core->height;
1915 s = h / SHADE_STEPS;
1916 if (s < 1)
1917 s = 1;
1918 w = wwin->frame->core->width;
1919 y = wwin->frame->top_width;
1920 while (h > wwin->frame->top_width + 1) {
1921 XMoveWindow(dpy, wwin->client_win, 0, y);
1922 XResizeWindow(dpy, wwin->frame->core->window, w, h);
1923 XFlush(dpy);
1925 if (time(NULL) - time0 > MAX_ANIMATION_TIME)
1926 break;
1928 if (SHADE_DELAY > 0) {
1929 wusleep(SHADE_DELAY * 1000L);
1930 } else {
1931 wusleep(10);
1933 h -= s;
1934 y -= s;
1936 XMoveWindow(dpy, wwin->client_win, 0, wwin->frame->top_width);
1938 break;
1940 case UNSHADE:
1941 h = wwin->frame->top_width + wwin->frame->bottom_width;
1942 y = wwin->frame->top_width - wwin->client.height;
1943 s = abs(y) / SHADE_STEPS;
1944 if (s < 1)
1945 s = 1;
1946 w = wwin->frame->core->width;
1947 XMoveWindow(dpy, wwin->client_win, 0, y);
1948 if (s > 0) {
1949 while (h < wwin->client.height + wwin->frame->top_width + wwin->frame->bottom_width) {
1950 XResizeWindow(dpy, wwin->frame->core->window, w, h);
1951 XMoveWindow(dpy, wwin->client_win, 0, y);
1952 XFlush(dpy);
1953 if (SHADE_DELAY > 0) {
1954 wusleep(SHADE_DELAY * 2000L / 3);
1955 } else {
1956 wusleep(10);
1958 h += s;
1959 y += s;
1961 if (time(NULL) - time0 > MAX_ANIMATION_TIME)
1962 break;
1965 XMoveWindow(dpy, wwin->client_win, 0, wwin->frame->top_width);
1966 break;
1969 #endif