1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
53 /****** Global Variables ******/
55 int ignore_wks_change
= 0;
56 extern Time LastTimestamp
;
57 extern Time LastFocusChange
;
58 extern WPreferences wPreferences
;
59 extern Atom _XA_WM_TAKE_FOCUS
;
61 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
62 unsigned int *new_width
, unsigned int *new_height
);
63 static void save_old_geometry(WWindow
*wwin
, int directions
);
65 /******* Local Variables *******/
71 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
72 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
73 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
74 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
75 SHADE_STEPS_US
, SHADE_DELAY_US
}};
79 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
80 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
82 static int compareTimes(Time t1
, Time t2
)
88 return (diff
< 60000) ? 1 : -1;
92 static void shade_animate(WWindow
*wwin
, Bool what
);
94 static void shade_animate(WWindow
*wwin
, Bool what
) { }
98 *----------------------------------------------------------------------
100 * Changes the window focus to the one passed as argument.
101 * If the window to focus is not already focused, it will be brought
102 * to the head of the list of windows. Previously focused window is
106 * Window list may be reordered and the window focus is changed.
108 *----------------------------------------------------------------------
110 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
112 static WScreen
*old_scr
= NULL
;
114 WWindow
*old_focused
;
115 WWindow
*focused
= scr
->focused_window
;
116 Time timestamp
= LastTimestamp
;
117 WApplication
*oapp
= NULL
, *napp
= NULL
;
120 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
126 old_focused
= old_scr
->focused_window
;
128 LastFocusChange
= timestamp
;
131 oapp
= wApplicationOf(old_focused
->main_window
);
134 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
136 wWindowUnfocus(old_focused
);
139 wAppMenuUnmap(oapp
->menu
);
140 if (wPreferences
.highlight_active_app
)
141 wApplicationDeactivate(oapp
);
144 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
148 if (old_scr
!= scr
&& old_focused
)
149 wWindowUnfocus(old_focused
);
151 wasfocused
= wwin
->flags
.focused
;
152 napp
= wApplicationOf(wwin
->main_window
);
154 /* remember last workspace where the app has been */
156 napp
->last_workspace
= wwin
->frame
->workspace
;
158 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
159 /* install colormap if colormap mode is lock mode */
160 if (wPreferences
.colormap_mode
== WCM_CLICK
)
161 wColormapInstallForWindow(scr
, wwin
);
163 /* set input focus */
164 switch (wwin
->focus_mode
) {
166 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
169 case WFM_LOCALLY_ACTIVE
:
170 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
172 case WFM_GLOBALLY_ACTIVE
:
177 if (wwin
->protocols
.TAKE_FOCUS
)
178 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
182 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
185 if (WFLAGP(wwin
, no_focusable
))
188 /* if this is not the focused window focus it */
189 if (focused
!= wwin
) {
190 /* change the focus window list order */
192 wwin
->prev
->next
= wwin
->next
;
195 wwin
->next
->prev
= wwin
->prev
;
197 wwin
->prev
= focused
;
198 focused
->next
= wwin
;
200 scr
->focused_window
= wwin
;
202 if (oapp
&& oapp
!= napp
) {
203 wAppMenuUnmap(oapp
->menu
);
204 if (wPreferences
.highlight_active_app
)
205 wApplicationDeactivate(oapp
);
209 wWindowFocus(wwin
, focused
);
211 if (napp
&& !wasfocused
) {
213 wUserMenuRefreshInstances(napp
->menu
, wwin
);
214 #endif /* USER_MENU */
216 if (wwin
->flags
.mapped
)
217 wAppMenuMap(napp
->menu
, wwin
);
219 if (napp
&& wPreferences
.highlight_active_app
)
220 wApplicationActivate(napp
);
226 void wShadeWindow(WWindow
*wwin
)
229 if (wwin
->flags
.shaded
)
232 XLowerWindow(dpy
, wwin
->client_win
);
233 shade_animate(wwin
, SHADE
);
235 wwin
->flags
.skip_next_animation
= 0;
236 wwin
->flags
.shaded
= 1;
237 wwin
->flags
.mapped
= 0;
238 /* prevent window withdrawal when getting UnmapNotify */
239 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
240 XUnmapWindow(dpy
, wwin
->client_win
);
241 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
243 /* for the client it's just like iconification */
244 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
246 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
247 wWindowSynthConfigureNotify(wwin
);
250 wClientSetState(wwin, IconicState, None);
253 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
256 if (!wwin
->screen_ptr
->flags
.startup
) {
257 /* Catch up with events not processed while animation was running */
258 ProcessPendingEvents();
263 void wUnshadeWindow(WWindow
*wwin
)
266 if (!wwin
->flags
.shaded
)
269 wwin
->flags
.shaded
= 0;
270 wwin
->flags
.mapped
= 1;
271 XMapWindow(dpy
, wwin
->client_win
);
273 shade_animate(wwin
, UNSHADE
);
275 wwin
->flags
.skip_next_animation
= 0;
276 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
277 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
279 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
280 wWindowSynthConfigureNotify(wwin
);
282 /* if the window is focused, set the focus again as it was disabled during
284 if (wwin
->flags
.focused
)
285 wSetFocusTo(wwin
->screen_ptr
, wwin
);
287 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
290 /* Set the old coordinates using the current values */
291 static void save_old_geometry(WWindow
*wwin
, int directions
)
293 /* never been saved? */
294 if (! wwin
->old_geometry
.width
)
295 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
296 if (! wwin
->old_geometry
.height
)
297 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
299 if (directions
& SAVE_GEOMETRY_X
)
300 wwin
->old_geometry
.x
= wwin
->frame_x
;
301 if (directions
& SAVE_GEOMETRY_Y
)
302 wwin
->old_geometry
.y
= wwin
->frame_y
;
303 if (directions
& SAVE_GEOMETRY_WIDTH
)
304 wwin
->old_geometry
.width
= wwin
->client
.width
;
305 if (directions
& SAVE_GEOMETRY_HEIGHT
)
306 wwin
->old_geometry
.height
= wwin
->client
.height
;
309 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
311 WMRect old_geom_rect
;
315 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
316 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
317 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
318 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
319 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
320 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
321 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
324 /* Remember geometry for unmaximizing */
325 void update_saved_geometry(WWindow
*wwin
)
327 /* NOT if we aren't already maximized
328 * we'll save geometry when maximizing */
329 if (!wwin
->flags
.maximized
)
332 /* NOT if we are fully maximized */
333 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
334 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
335 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
338 /* save the co-ordinate in the axis in which we AREN'T maximized */
339 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
340 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
341 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
342 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
345 void wMaximizeWindow(WWindow
*wwin
, int directions
)
347 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
352 unsigned int maximus_width
= 0;
353 unsigned int maximus_height
= 0;
354 WArea usableArea
, totalArea
;
358 if (!IS_RESIZABLE(wwin
))
361 if (!HAS_BORDER(wwin
))
364 /* the size to adjust the geometry */
365 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
367 /* save old coordinates before we change the current values */
368 if (!wwin
->flags
.maximized
)
369 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
371 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
372 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
375 usableArea
= totalArea
;
377 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
378 WScreen
*scr
= wwin
->screen_ptr
;
381 if (directions
& MAX_KEYBOARD
)
382 head
= wGetHeadForWindow(wwin
);
384 head
= wGetHeadForPointerLocation(scr
);
386 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
389 /* Only save directions, not kbd or xinerama hints */
390 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
392 if (WFLAGP(wwin
, full_maximize
)) {
393 usableArea
= totalArea
;
395 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
396 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
398 if (wwin
->flags
.shaded
) {
399 wwin
->flags
.skip_next_animation
= 1;
400 wUnshadeWindow(wwin
);
403 if (directions
& MAX_MAXIMUS
) {
404 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
405 new_width
= maximus_width
- adj_size
;
406 new_height
= maximus_height
- adj_size
;
409 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
410 new_height
+= wwin
->frame
->bottom_width
- 1;
411 new_y
-= wwin
->frame
->top_width
;
413 /* HACK: this will be subtracted again below */
414 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
416 wwin
->maximus_x
= new_x
;
417 wwin
->maximus_y
= new_y
;
418 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
420 /* set default values if no option set then */
421 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
422 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
423 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
425 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
426 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
427 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
430 /* left|right position */
431 if (directions
& MAX_LEFTHALF
) {
432 new_width
= half_scr_width
- adj_size
;
433 new_x
= usableArea
.x1
;
434 } else if (directions
& MAX_RIGHTHALF
) {
435 new_width
= half_scr_width
- adj_size
;
436 new_x
= usableArea
.x1
+ half_scr_width
;
438 /* top|bottom position */
439 if (directions
& MAX_TOPHALF
) {
440 new_height
= half_scr_height
- adj_size
;
441 new_y
= usableArea
.y1
;
442 } else if (directions
& MAX_BOTTOMHALF
) {
443 new_height
= half_scr_height
- adj_size
;
444 new_y
= usableArea
.y1
+ half_scr_height
;
447 /* vertical|horizontal position */
448 if (directions
& MAX_HORIZONTAL
) {
449 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
450 new_x
= usableArea
.x1
;
452 if (directions
& MAX_VERTICAL
) {
453 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
454 new_y
= usableArea
.y1
;
455 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
456 new_y
-= wwin
->frame
->top_width
;
460 if (!WFLAGP(wwin
, full_maximize
))
461 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
463 /* set maximization state */
464 wwin
->flags
.maximized
= directions
;
465 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
466 wwin
->flags
.maximized
= MAX_MAXIMUS
;
468 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
470 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
471 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
473 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
474 wWindowSynthConfigureNotify(wwin
);
476 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
479 /* generic (un)maximizer */
480 void handleMaximize(WWindow
*wwin
, int directions
)
482 int current
= wwin
->flags
.maximized
;
483 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
484 int effective
= requested
^ current
;
485 int flags
= directions
& ~requested
;
488 /* allow wMaximizeWindow to restore the Maximusized size */
489 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
490 !(requested
& MAX_MAXIMUS
))
491 wMaximizeWindow(wwin
, MAX_MAXIMUS
| flags
);
493 wUnmaximizeWindow(wwin
);
494 /* these alone mean vertical|horizontal toggle */
495 } else if ((effective
== MAX_LEFTHALF
) ||
496 (effective
== MAX_RIGHTHALF
) ||
497 (effective
== MAX_TOPHALF
) ||
498 (effective
== MAX_BOTTOMHALF
))
499 wUnmaximizeWindow(wwin
);
501 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
502 (requested
== MAX_MAXIMUS
))
503 effective
= requested
;
505 if (requested
& MAX_LEFTHALF
) {
506 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
507 effective
|= MAX_VERTICAL
;
509 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
510 effective
|= MAX_LEFTHALF
;
511 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
512 } else if (requested
& MAX_RIGHTHALF
) {
513 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
514 effective
|= MAX_VERTICAL
;
516 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
517 effective
|= MAX_RIGHTHALF
;
518 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
520 if (requested
& MAX_TOPHALF
) {
521 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
522 effective
|= MAX_HORIZONTAL
;
524 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
525 effective
|= MAX_TOPHALF
;
526 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
527 } else if (requested
& MAX_BOTTOMHALF
) {
528 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
529 effective
|= MAX_HORIZONTAL
;
531 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
532 effective
|= MAX_BOTTOMHALF
;
533 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
535 if (requested
& MAX_HORIZONTAL
)
536 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
537 if (requested
& MAX_VERTICAL
)
538 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
539 effective
&= ~MAX_MAXIMUS
;
541 wMaximizeWindow(wwin
, effective
| flags
);
545 /* the window boundary coordinates */
555 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
557 obs
->left
= wwin
->frame_x
;
558 obs
->top
= wwin
->frame_y
;
559 obs
->width
= wwin
->frame
->core
->width
;
560 obs
->height
= wwin
->frame
->core
->height
;
561 obs
->bottom
= obs
->top
+ obs
->height
;
562 obs
->right
= obs
->left
+ obs
->width
;
566 * Maximus: tiled maximization (maximize without overlapping other windows)
568 * The original window 'orig' will be maximized to new coordinates 'new'.
569 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
571 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
572 unsigned int *new_width
, unsigned int *new_height
)
575 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
576 short int adjust_height
;
577 int x_intsect
, y_intsect
;
578 /* the obstructing, original and new windows */
579 win_coords obs
, orig
, new;
581 /* set the original coordinate positions of the window to be Maximumized */
582 if (wwin
->flags
.maximized
) {
583 /* window is already maximized; consider original geometry */
584 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
585 orig
.bottom
= orig
.top
+ orig
.height
;
586 orig
.right
= orig
.left
+ orig
.width
;
589 set_window_coords(wwin
, &orig
);
591 /* Try to fully maximize first, then readjust later */
592 new.left
= usableArea
.x1
;
593 new.right
= usableArea
.x2
;
594 new.top
= usableArea
.y1
;
595 new.bottom
= usableArea
.y2
;
597 if (HAS_TITLEBAR(wwin
))
598 tbar_height_0
= TITLEBAR_HEIGHT
;
599 if (HAS_RESIZEBAR(wwin
))
600 rbar_height_0
= RESIZEBAR_HEIGHT
;
601 if (HAS_BORDER(wwin
))
602 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
604 /* the length to be subtracted if the window has titlebar, etc */
605 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
608 /* The focused window is always the last in the list */
610 /* ignore windows in other workspaces etc */
611 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
612 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
618 /* Set the coordinates of obstructing window */
619 set_window_coords(tmp
, &obs
);
621 /* Try to maximize in the y direction first */
622 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
623 if (x_intsect
!= 0) {
624 /* TODO: Consider the case when coords are equal */
625 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
626 /* w_0 is below the bottom of w_j */
627 new.top
= obs
.bottom
+ 1;
629 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
630 /* The bottom of w_0 is above the top of w_j */
631 new.bottom
= obs
.top
- 1;
638 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
639 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
645 set_window_coords(tmp
, &obs
);
648 * Use the new.top and new.height instead of original values
649 * as they may have different intersections with the obstructing windows
651 new.height
= new.bottom
- new.top
- adjust_height
;
652 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
653 if (y_intsect
!= 0) {
654 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
655 /* w_0 is completely to the right of w_j */
656 new.left
= obs
.right
+ 1;
658 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
659 /* w_0 is completely to the left of w_j */
660 new.right
= obs
.left
- 1;
667 /* xcalc needs -7 here, but other apps don't */
668 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
669 *new_width
= new.right
- new.left
;
672 void wUnmaximizeWindow(WWindow
*wwin
)
676 if (!wwin
->flags
.maximized
)
679 if (wwin
->flags
.shaded
) {
680 wwin
->flags
.skip_next_animation
= 1;
681 wUnshadeWindow(wwin
);
684 /* Use old coordinates if they are set, current values otherwise */
685 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
687 /* unMaximusize relative to original position */
688 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
689 x
+= wwin
->frame_x
- wwin
->maximus_x
;
690 y
+= wwin
->frame_y
- wwin
->maximus_y
;
693 wwin
->flags
.maximized
= 0;
694 wwin
->flags
.old_maximized
= 0;
695 wWindowConfigure(wwin
, x
, y
, w
, h
);
696 wWindowSynthConfigureNotify(wwin
);
698 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
701 void wFullscreenWindow(WWindow
*wwin
)
706 if (wwin
->flags
.fullscreen
)
709 wwin
->flags
.fullscreen
= True
;
711 wWindowConfigureBorders(wwin
);
713 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
715 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
716 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
717 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
718 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
720 head
= wGetHeadForWindow(wwin
);
721 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
722 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
724 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
727 void wUnfullscreenWindow(WWindow
*wwin
)
729 if (!wwin
->flags
.fullscreen
)
732 wwin
->flags
.fullscreen
= False
;
734 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
735 if (WFLAGP(wwin
, sunken
)) {
736 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
737 } else if (WFLAGP(wwin
, floating
)) {
738 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
740 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
744 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
745 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
747 wWindowConfigureBorders(wwin
);
749 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
750 wFrameWindowPaint(wwin->frame);
753 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
757 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
759 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
760 float cx
, cy
, cw
, ch
;
761 float xstep
, ystep
, wstep
, hstep
;
764 float angle
, final_angle
, delta
;
766 xstep
= (float)(fx
- x
) / steps
;
767 ystep
= (float)(fy
- y
) / steps
;
768 wstep
= (float)(fw
- w
) / steps
;
769 hstep
= (float)(fh
- h
) / steps
;
776 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
777 delta
= (float)(final_angle
/ FRAMES
);
778 for (angle
= 0;; angle
+= delta
) {
779 if (angle
> final_angle
)
782 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
783 dch
= (ch
/ 2) * cos(angle
);
784 midy
= cy
+ (ch
/ 2);
786 points
[0].x
= cx
+ dx
;
787 points
[0].y
= midy
- dch
;
788 points
[1].x
= cx
+ cw
- dx
;
789 points
[1].y
= points
[0].y
;
790 points
[2].x
= cx
+ cw
+ dx
;
791 points
[2].y
= midy
+ dch
;
792 points
[3].x
= cx
- dx
;
793 points
[3].y
= points
[2].y
;
794 points
[4].x
= points
[0].x
;
795 points
[4].y
= points
[0].y
;
798 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
800 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
802 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
808 if (angle
>= final_angle
)
818 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
820 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
821 float cx
, cy
, cw
, ch
;
822 float xstep
, ystep
, wstep
, hstep
;
824 float angle
, final_angle
, a
, d
, delta
;
831 xstep
= (float)(fx
- x
) / steps
;
832 ystep
= (float)(fy
- y
) / steps
;
833 wstep
= (float)(fw
- w
) / steps
;
834 hstep
= (float)(fh
- h
) / steps
;
841 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
842 delta
= (float)(final_angle
/ FRAMES
);
843 for (angle
= 0;; angle
+= delta
) {
844 if (angle
> final_angle
)
848 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
850 points
[0].x
= cx
+ cos(angle
- a
) * d
;
851 points
[0].y
= cy
+ sin(angle
- a
) * d
;
852 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
853 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
854 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
855 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
856 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
857 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
858 points
[4].x
= cx
+ cos(angle
- a
) * d
;
859 points
[4].y
= cy
+ sin(angle
- a
) * d
;
861 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
863 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
865 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
871 if (angle
>= final_angle
)
880 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
882 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
883 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
884 float xstep
, ystep
, wstep
, hstep
;
887 xstep
= (float)(fx
- x
) / steps
;
888 ystep
= (float)(fy
- y
) / steps
;
889 wstep
= (float)(fw
- w
) / steps
;
890 hstep
= (float)(fh
- h
) / steps
;
892 for (j
= 0; j
< FRAMES
; j
++) {
899 for (i
= 0; i
< steps
; i
++) {
900 for (j
= 0; j
< FRAMES
; j
++) {
901 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
902 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
905 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
907 for (j
= 0; j
< FRAMES
; j
++) {
908 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
909 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
910 if (j
< FRAMES
- 1) {
924 for (j
= 0; j
< FRAMES
; j
++) {
925 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
928 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
930 for (j
= 0; j
< FRAMES
; j
++) {
931 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
939 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
941 int style
= wPreferences
.iconification_style
; /* Catch the value */
944 if (style
== WIS_NONE
)
947 if (style
== WIS_RANDOM
) {
953 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
955 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
958 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
960 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
964 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
966 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
970 #endif /* ANIMATIONS */
972 static void flushExpose(void)
976 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
977 WMHandleEvent(&tmpev
);
981 static void unmapTransientsFor(WWindow
*wwin
)
985 tmp
= wwin
->screen_ptr
->focused_window
;
987 /* unmap the transients for this transient */
988 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
989 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
990 unmapTransientsFor(tmp
);
991 tmp
->flags
.miniaturized
= 1;
992 if (!tmp
->flags
.shaded
) {
995 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
998 if (!tmp->flags.shaded)
1000 wClientSetState(tmp
, IconicState
, None
);
1002 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1008 static void mapTransientsFor(WWindow
*wwin
)
1012 tmp
= wwin
->screen_ptr
->focused_window
;
1014 /* recursively map the transients for this transient */
1015 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1016 && tmp
->icon
== NULL
) {
1017 mapTransientsFor(tmp
);
1018 tmp
->flags
.miniaturized
= 0;
1019 if (!tmp
->flags
.shaded
) {
1022 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1024 tmp
->flags
.semi_focused
= 0;
1026 if (!tmp->flags.shaded)
1028 wClientSetState(tmp
, NormalState
, None
);
1030 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1036 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1043 /* hackish way to detect transient_for cycle */
1044 i
= wwin
->screen_ptr
->window_count
+ 1;
1046 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1047 wwin
= wWindowFor(wwin
->transient_for
);
1050 if (i
== 0 && wwin
) {
1051 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1058 void wIconifyWindow(WWindow
* wwin
)
1060 XWindowAttributes attribs
;
1063 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1064 return; /* the window doesn't exist anymore */
1066 if (wwin
->flags
.miniaturized
)
1067 return; /* already miniaturized */
1069 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1070 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1072 if (owner
&& owner
->flags
.miniaturized
)
1076 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1078 /* if the window is in another workspace, simplify process */
1080 /* icon creation may take a while */
1081 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1082 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1083 GrabModeAsync
, None
, None
, CurrentTime
);
1086 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1087 if (!wwin
->flags
.icon_moved
)
1088 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1090 wwin
->icon
= icon_create_for_wwindow(wwin
);
1091 wwin
->icon
->mapped
= 1;
1094 wwin
->flags
.miniaturized
= 1;
1095 wwin
->flags
.mapped
= 0;
1097 /* unmap transients */
1098 unmapTransientsFor(wwin
);
1101 XUngrabPointer(dpy
, CurrentTime
);
1103 /* let all Expose events arrive so that we can repaint
1104 * something before the animation starts (and the server is grabbed) */
1107 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1108 wClientSetState(wwin
, IconicState
, None
);
1110 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1114 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1115 && !wPreferences
.no_animations
) {
1118 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1121 iw
= wwin
->icon
->core
->width
;
1122 ih
= wwin
->icon
->core
->height
;
1124 if (wwin
->flags
.net_handle_icon
) {
1132 iw
= wwin
->screen_ptr
->scr_width
;
1133 ih
= wwin
->screen_ptr
->scr_height
;
1136 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1137 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1142 wwin
->flags
.skip_next_animation
= 0;
1144 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1145 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1146 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1147 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1149 AddToStackList(wwin
->icon
->core
);
1150 wLowerFrame(wwin
->icon
->core
);
1154 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1157 * It doesn't seem to be working and causes button event hangup
1158 * when deiconifying a transient window.
1159 setupIconGrabs(wwin->icon);
1161 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1162 && wPreferences
.focus_mode
== WKF_CLICK
) {
1167 if (!WFLAGP(tmp
, no_focusable
)
1168 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1169 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1173 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1174 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1175 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1178 if (!wwin
->screen_ptr
->flags
.startup
) {
1179 /* Catch up with events not processed while animation was running */
1180 Window clientwin
= wwin
->client_win
;
1182 ProcessPendingEvents();
1184 /* the window can disappear while ProcessPendingEvents() runs */
1185 if (!wWindowFor(clientwin
)) {
1192 /* maybe we want to do this regardless of net_handle_icon
1193 * it seems to me we might break behaviour this way.
1195 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1196 && !wwin
->flags
.net_handle_icon
)
1197 wIconSelect(wwin
->icon
);
1199 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1201 if (wPreferences
.auto_arrange_icons
)
1202 wArrangeIcons(wwin
->screen_ptr
, True
);
1205 void wDeiconifyWindow(WWindow
*wwin
)
1207 /* Let's avoid changing workspace while deiconifying */
1208 ignore_wks_change
= 1;
1210 /* we're hiding for show_desktop */
1211 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1212 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1215 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1217 if (!wwin
->flags
.miniaturized
)
1220 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1221 WWindow
*owner
= recursiveTransientFor(wwin
);
1223 if (owner
&& owner
->flags
.miniaturized
) {
1224 wDeiconifyWindow(owner
);
1225 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1226 wRaiseFrame(wwin
->frame
->core
);
1231 wwin
->flags
.miniaturized
= 0;
1233 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1234 wwin
->flags
.mapped
= 1;
1236 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1237 /* maybe we want to do this regardless of net_handle_icon
1238 * it seems to me we might break behaviour this way.
1240 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1241 && wwin
->icon
!= NULL
) {
1242 if (wwin
->icon
->selected
)
1243 wIconSelect(wwin
->icon
);
1245 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1249 /* if the window is in another workspace, do it silently */
1250 if (!netwm_hidden
) {
1252 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1253 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1256 if (!wPreferences
.disable_miniwindows
1257 && !wwin
->flags
.net_handle_icon
) {
1260 iw
= wwin
->icon
->core
->width
;
1261 ih
= wwin
->icon
->core
->height
;
1263 if (wwin
->flags
.net_handle_icon
) {
1271 iw
= wwin
->screen_ptr
->scr_width
;
1272 ih
= wwin
->screen_ptr
->scr_height
;
1275 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1276 wwin
->frame_x
, wwin
->frame_y
,
1277 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1279 #endif /* ANIMATIONS */
1280 wwin
->flags
.skip_next_animation
= 0;
1282 if (!wwin
->flags
.shaded
)
1283 XMapWindow(dpy
, wwin
->client_win
);
1285 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1286 wRaiseFrame(wwin
->frame
->core
);
1287 if (!wwin
->flags
.shaded
)
1288 wClientSetState(wwin
, NormalState
, None
);
1290 mapTransientsFor(wwin
);
1293 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1294 && !wwin
->flags
.net_handle_icon
) {
1295 RemoveFromStackList(wwin
->icon
->core
);
1296 /* removeIconGrabs(wwin->icon); */
1297 wIconDestroy(wwin
->icon
);
1301 if (!netwm_hidden
) {
1304 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1307 if (!wwin
->screen_ptr
->flags
.startup
) {
1308 /* Catch up with events not processed while animation was running */
1309 Window clientwin
= wwin
->client_win
;
1311 ProcessPendingEvents();
1313 /* the window can disappear while ProcessPendingEvents() runs */
1314 if (!wWindowFor(clientwin
))
1320 if (wPreferences
.auto_arrange_icons
)
1321 wArrangeIcons(wwin
->screen_ptr
, True
);
1323 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1325 /* In case we were shaded and iconified, also unshade */
1327 wUnshadeWindow(wwin
);
1329 ignore_wks_change
= 0;
1332 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1334 if (wwin
->flags
.miniaturized
) {
1336 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1337 wwin
->icon
->mapped
= 0;
1339 wwin
->flags
.hidden
= 1;
1341 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1345 if (wwin
->flags
.inspector_open
) {
1346 wHideInspectorForWindow(wwin
);
1349 wwin
->flags
.hidden
= 1;
1352 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1356 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1357 !wwin
->flags
.skip_next_animation
&& animate
) {
1358 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1359 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1360 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1363 wwin
->flags
.skip_next_animation
= 0;
1365 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1368 void wHideAll(WScreen
*scr
)
1373 unsigned int wcount
= 0;
1379 menu
= scr
->switch_menu
;
1381 windows
= wmalloc(sizeof(WWindow
*));
1384 for (i
= 0; i
< menu
->entry_no
; i
++) {
1385 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1387 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1390 wwin
= scr
->focused_window
;
1393 windows
[wcount
] = wwin
;
1395 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1401 for (i
= 0; i
< wcount
; i
++) {
1403 if (wwin
->frame
->workspace
== scr
->current_workspace
1404 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1405 && !wwin
->flags
.internal_window
1406 && !WFLAGP(wwin
, no_miniaturizable
)
1408 wwin
->flags
.skip_next_animation
= 1;
1409 wIconifyWindow(wwin
);
1416 void wHideOtherApplications(WWindow
*awin
)
1423 wwin
= awin
->screen_ptr
->focused_window
;
1427 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1428 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1429 && !wwin
->flags
.internal_window
1430 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1432 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1433 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1434 wwin
->flags
.skip_next_animation
= 1;
1435 wIconifyWindow(wwin
);
1437 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1438 tapp
= wApplicationOf(wwin
->main_window
);
1440 tapp
->flags
.skip_next_animation
= 1;
1441 wHideApplication(tapp
);
1443 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1444 wwin
->flags
.skip_next_animation
= 1;
1445 wIconifyWindow(wwin
);
1453 wSetFocusTo(awin->screen_ptr, awin);
1457 void wHideApplication(WApplication
*wapp
)
1465 wwarning("trying to hide a non grouped window");
1468 if (!wapp
->main_window_desc
) {
1469 wwarning("group leader not found for window group");
1472 scr
= wapp
->main_window_desc
->screen_ptr
;
1474 wlist
= scr
->focused_window
;
1478 if (wlist
->main_window
== wapp
->main_window
)
1479 wapp
->last_focused
= wlist
;
1481 wapp
->last_focused
= NULL
;
1483 animate
= !wapp
->flags
.skip_next_animation
;
1486 if (wlist
->main_window
== wapp
->main_window
) {
1487 if (wlist
->flags
.focused
) {
1490 if (wapp
->app_icon
) {
1491 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1492 wapp
->app_icon
->y_pos
, wlist
, animate
);
1496 wlist
= wlist
->prev
;
1499 wapp
->flags
.skip_next_animation
= 0;
1502 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1503 wlist
= scr
->focused_window
;
1505 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1506 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1508 wlist
= wlist
->prev
;
1510 wSetFocusTo(scr
, wlist
);
1512 wSetFocusTo(scr
, NULL
);
1516 wapp
->flags
.hidden
= 1;
1518 if (wPreferences
.auto_arrange_icons
)
1519 wArrangeIcons(scr
, True
);
1523 wAppIconPaint(wapp
->app_icon
);
1527 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1529 if (bringToCurrentWS
)
1530 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1532 wwin
->flags
.hidden
= 0;
1535 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1536 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1537 icon
->core
->width
, icon
->core
->height
,
1538 wwin
->frame_x
, wwin
->frame_y
,
1539 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1542 wwin
->flags
.skip_next_animation
= 0;
1543 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1544 XMapWindow(dpy
, wwin
->client_win
);
1545 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1546 wClientSetState(wwin
, NormalState
, None
);
1547 wwin
->flags
.mapped
= 1;
1548 wRaiseFrame(wwin
->frame
->core
);
1550 if (wwin
->flags
.inspector_open
) {
1551 wUnhideInspectorForWindow(wwin
);
1554 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1557 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1560 WWindow
*wlist
, *next
;
1561 WWindow
*focused
= NULL
;
1567 scr
= wapp
->main_window_desc
->screen_ptr
;
1568 wlist
= scr
->focused_window
;
1572 /* goto beginning of list */
1574 wlist
= wlist
->prev
;
1576 animate
= !wapp
->flags
.skip_next_animation
;
1581 if (wlist
->main_window
== wapp
->main_window
) {
1582 if (wlist
->flags
.focused
)
1584 else if (!focused
|| !focused
->flags
.focused
)
1587 if (wlist
->flags
.miniaturized
) {
1588 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1589 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1590 if (!wlist
->icon
->mapped
) {
1593 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1594 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1595 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1599 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1600 wlist
->icon
->mapped
= 1;
1602 wRaiseFrame(wlist
->icon
->core
);
1604 if (bringToCurrentWS
)
1605 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1606 wlist
->flags
.hidden
= 0;
1607 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1608 wDeiconifyWindow(wlist
);
1610 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1611 } else if (wlist
->flags
.shaded
) {
1612 if (bringToCurrentWS
)
1613 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1614 wlist
->flags
.hidden
= 0;
1615 wRaiseFrame(wlist
->frame
->core
);
1616 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1617 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1619 wUnshadeWindow(wlist
);
1622 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1623 } else if (wlist
->flags
.hidden
) {
1624 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1625 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1628 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1629 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1631 wRaiseFrame(wlist
->frame
->core
);
1637 wapp
->flags
.skip_next_animation
= 0;
1638 wapp
->flags
.hidden
= 0;
1640 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1641 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1642 wSetFocusTo(scr
, wapp
->last_focused
);
1643 } else if (focused
) {
1644 wSetFocusTo(scr
, focused
);
1646 wapp
->last_focused
= NULL
;
1647 if (wPreferences
.auto_arrange_icons
)
1648 wArrangeIcons(scr
, True
);
1651 wAppIconPaint(wapp
->app_icon
);
1655 void wShowAllWindows(WScreen
*scr
)
1657 WWindow
*wwin
, *old_foc
;
1660 old_foc
= wwin
= scr
->focused_window
;
1662 if (!wwin
->flags
.internal_window
&&
1663 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1664 if (wwin
->flags
.miniaturized
) {
1665 wwin
->flags
.skip_next_animation
= 1;
1666 wDeiconifyWindow(wwin
);
1667 } else if (wwin
->flags
.hidden
) {
1668 wapp
= wApplicationOf(wwin
->main_window
);
1670 wUnhideApplication(wapp
, False
, False
);
1672 wwin
->flags
.skip_next_animation
= 1;
1673 wDeiconifyWindow(wwin
);
1679 wSetFocusTo(scr
, old_foc
);
1680 /*wRaiseFrame(old_foc->frame->core); */
1683 void wRefreshDesktop(WScreen
*scr
)
1686 XSetWindowAttributes attr
;
1688 attr
.backing_store
= NotUseful
;
1689 attr
.save_under
= False
;
1690 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1691 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1692 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1693 XMapRaised(dpy
, win
);
1694 XDestroyWindow(dpy
, win
);
1698 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1704 const int heads
= wXineramaHeads(scr
);
1707 int pf
; /* primary axis */
1708 int sf
; /* secondary axis */
1712 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1718 int isize
= wPreferences
.icon_size
;
1720 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1722 for (head
= 0; head
< heads
; ++head
) {
1723 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1724 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1725 vars
[head
].pi
= vars
[head
].si
= 0;
1726 vars
[head
].sx1
= rect
.pos
.x
;
1727 vars
[head
].sy1
= rect
.pos
.y
;
1728 vars
[head
].sw
= rect
.size
.width
;
1729 vars
[head
].sh
= rect
.size
.height
;
1730 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1731 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1732 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1733 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1734 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1735 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1737 /* icon yard boundaries */
1738 if (wPreferences
.icon_yard
& IY_VERT
) {
1739 vars
[head
].pf
= vars
[head
].fullH
;
1740 vars
[head
].sf
= vars
[head
].fullW
;
1742 vars
[head
].pf
= vars
[head
].fullW
;
1743 vars
[head
].sf
= vars
[head
].fullH
;
1745 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1746 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1749 vars
[head
].xo
= vars
[head
].sx1
;
1752 if (wPreferences
.icon_yard
& IY_TOP
) {
1753 vars
[head
].yo
= vars
[head
].sy1
;
1756 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1761 #define X ((wPreferences.icon_yard & IY_VERT) \
1762 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1763 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1765 #define Y ((wPreferences.icon_yard & IY_VERT) \
1766 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1767 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1769 /* arrange application icons */
1770 aicon
= scr
->app_icon_list
;
1771 /* reverse them to avoid unnecessarily sliding of icons */
1772 while (aicon
&& aicon
->next
)
1773 aicon
= aicon
->next
;
1776 if (!aicon
->docked
) {
1777 /* CHECK: can icon be NULL here ? */
1778 /* The intention here is to place the AppIcon on the head that
1779 * contains most of the applications _main_ window. */
1780 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1782 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1784 if (!wPreferences
.no_animations
)
1785 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1786 #endif /* ANIMATIONS */
1788 wAppIconMove(aicon
, X
, Y
);
1790 if (vars
[head
].pi
>= vars
[head
].pf
) {
1795 aicon
= aicon
->prev
;
1798 /* arrange miniwindows */
1799 wwin
= scr
->focused_window
;
1800 /* reverse them to avoid unnecessarily shuffling */
1801 while (wwin
&& wwin
->prev
)
1805 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1806 (wwin
->frame
->workspace
== scr
->current_workspace
||
1807 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1809 head
= wGetHeadForWindow(wwin
);
1811 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1812 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1813 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1819 if (vars
[head
].pi
>= vars
[head
].pf
) {
1826 wwin
->flags
.icon_moved
= 0;
1828 /* we reversed the order, so we use next */
1835 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1837 WScreen
*scr
= wwin
->screen_ptr
;
1840 wwin
->flags
.selected
= 1;
1841 if (wwin
->frame
->selected_border_pixel
)
1842 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1844 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1846 if (!HAS_BORDER(wwin
)) {
1847 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1850 if (!scr
->selected_windows
)
1851 scr
->selected_windows
= WMCreateArray(4);
1852 WMAddToArray(scr
->selected_windows
, wwin
);
1854 wwin
->flags
.selected
= 0;
1855 if (wwin
->frame
->border_pixel
)
1856 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1858 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1860 if (!HAS_BORDER(wwin
)) {
1861 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1864 if (scr
->selected_windows
) {
1865 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1870 void wMakeWindowVisible(WWindow
*wwin
)
1872 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1873 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1875 if (wwin
->flags
.shaded
) {
1876 wUnshadeWindow(wwin
);
1878 if (wwin
->flags
.hidden
) {
1881 app
= wApplicationOf(wwin
->main_window
);
1883 /* trick to get focus to this window */
1884 app
->last_focused
= wwin
;
1885 wUnhideApplication(app
, False
, False
);
1888 if (wwin
->flags
.miniaturized
) {
1889 wDeiconifyWindow(wwin
);
1891 if (!WFLAGP(wwin
, no_focusable
))
1892 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1893 wRaiseFrame(wwin
->frame
->core
);
1898 * Do the animation while shading (called with what = SHADE)
1899 * or unshading (what = UNSHADE).
1902 static void shade_animate(WWindow
*wwin
, Bool what
)
1905 time_t time0
= time(NULL
);
1907 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1912 if (!wwin
->screen_ptr
->flags
.startup
) {
1913 /* do the shading animation */
1914 h
= wwin
->frame
->core
->height
;
1915 s
= h
/ SHADE_STEPS
;
1918 w
= wwin
->frame
->core
->width
;
1919 y
= wwin
->frame
->top_width
;
1920 while (h
> wwin
->frame
->top_width
+ 1) {
1921 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1922 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1925 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1928 if (SHADE_DELAY
> 0) {
1929 wusleep(SHADE_DELAY
* 1000L);
1936 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1941 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1942 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1943 s
= abs(y
) / SHADE_STEPS
;
1946 w
= wwin
->frame
->core
->width
;
1947 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1949 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1950 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1951 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1953 if (SHADE_DELAY
> 0) {
1954 wusleep(SHADE_DELAY
* 2000L / 3);
1961 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1965 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);