wined3d: Use a separate STATE_VDECL state handler in the GLSL pipeline.
[wine/multimedia.git] / dlls / mciqtz32 / Makefile.in
blob4aa7e113cd5d636cd207e87dbafbfc535a909421
1 MODULE = mciqtz32.dll
2 IMPORTS = strmiids oleaut32 ole32 winmm user32 gdi32
4 C_SRCS = \
5 mciqtz.c
7 RC_SRCS = \
8 mciavi_res.rc \
9 version.rc