msvcrt: memmove_s shouldn't zero its output buffer on error.
[wine/multimedia.git] / dlls / d3d8 / volume.c
blob5c77193a2fc4535ae404b8d1b8fba0f9fbf8fddf
1 /*
2 * IDirect3DVolume8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
28 return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);
31 static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
33 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
35 if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
36 || IsEqualGUID(riid, &IID_IUnknown))
38 IUnknown_AddRef(iface);
39 *out = iface;
40 return S_OK;
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
45 *out = NULL;
46 return E_NOINTERFACE;
49 static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
51 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
53 TRACE("iface %p.\n", iface);
55 if (volume->forwardReference)
57 /* Forward to the containerParent */
58 TRACE("Forwarding to %p,\n", volume->forwardReference);
59 return IUnknown_AddRef(volume->forwardReference);
61 else
63 /* No container, handle our own refcounting */
64 ULONG ref = InterlockedIncrement(&volume->refcount);
66 TRACE("%p increasing refcount to %u.\n", iface, ref);
68 if (ref == 1)
70 wined3d_mutex_lock();
71 wined3d_volume_incref(volume->wined3d_volume);
72 wined3d_mutex_unlock();
75 return ref;
79 static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
81 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
83 TRACE("iface %p.\n", iface);
85 if (volume->forwardReference)
87 /* Forward to the containerParent */
88 TRACE("Forwarding to %p.\n", volume->forwardReference);
89 return IUnknown_Release(volume->forwardReference);
91 else
93 /* No container, handle our own refcounting */
94 ULONG ref = InterlockedDecrement(&volume->refcount);
96 TRACE("%p decreasing refcount to %u.\n", iface, ref);
98 if (!ref)
100 wined3d_mutex_lock();
101 wined3d_volume_decref(volume->wined3d_volume);
102 wined3d_mutex_unlock();
105 return ref;
109 static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
111 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
112 IDirect3DResource8 *resource;
113 HRESULT hr;
115 TRACE("iface %p, device %p.\n", iface, device);
117 hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
118 if (SUCCEEDED(hr))
120 hr = IDirect3DResource8_GetDevice(resource, device);
121 IDirect3DResource8_Release(resource);
123 TRACE("Returning device %p.\n", *device);
126 return hr;
129 static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
130 const void *data, DWORD data_size, DWORD flags)
132 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
133 struct wined3d_resource *resource;
134 HRESULT hr;
136 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
137 iface, debugstr_guid(guid), data, data_size, flags);
139 wined3d_mutex_lock();
140 resource = wined3d_volume_get_resource(volume->wined3d_volume);
141 hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
142 wined3d_mutex_unlock();
144 return hr;
147 static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
148 void *data, DWORD *data_size)
150 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
151 struct wined3d_resource *resource;
152 HRESULT hr;
154 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
155 iface, debugstr_guid(guid), data, data_size);
157 wined3d_mutex_lock();
158 resource = wined3d_volume_get_resource(volume->wined3d_volume);
159 hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
160 wined3d_mutex_unlock();
162 return hr;
165 static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
167 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
168 struct wined3d_resource *resource;
169 HRESULT hr;
171 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
173 wined3d_mutex_lock();
174 resource = wined3d_volume_get_resource(volume->wined3d_volume);
175 hr = wined3d_resource_free_private_data(resource, guid);
176 wined3d_mutex_unlock();
178 return hr;
181 static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
183 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
184 HRESULT res;
186 TRACE("iface %p, riid %s, container %p.\n",
187 iface, debugstr_guid(riid), container);
189 if (!volume->container)
190 return E_NOINTERFACE;
192 res = IUnknown_QueryInterface(volume->container, riid, container);
194 TRACE("Returning %p.\n", *container);
196 return res;
199 static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
201 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
202 struct wined3d_resource_desc wined3d_desc;
203 struct wined3d_resource *wined3d_resource;
205 TRACE("iface %p, desc %p.\n", iface, desc);
207 wined3d_mutex_lock();
208 wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
209 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
210 wined3d_mutex_unlock();
212 desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format);
213 desc->Type = wined3d_desc.resource_type;
214 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
215 desc->Pool = wined3d_desc.pool;
216 desc->Size = wined3d_desc.size;
217 desc->Width = wined3d_desc.width;
218 desc->Height = wined3d_desc.height;
219 desc->Depth = wined3d_desc.depth;
221 return D3D_OK;
224 static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
225 D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
227 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
228 struct wined3d_map_desc map_desc;
229 HRESULT hr;
231 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
232 iface, locked_box, box, flags);
234 wined3d_mutex_lock();
235 hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
236 wined3d_mutex_unlock();
238 locked_box->RowPitch = map_desc.row_pitch;
239 locked_box->SlicePitch = map_desc.slice_pitch;
240 locked_box->pBits = map_desc.data;
242 return hr;
245 static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
247 struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
248 HRESULT hr;
250 TRACE("iface %p.\n", iface);
252 wined3d_mutex_lock();
253 hr = wined3d_volume_unmap(volume->wined3d_volume);
254 wined3d_mutex_unlock();
256 return hr;
259 static const IDirect3DVolume8Vtbl d3d8_volume_vtbl =
261 /* IUnknown */
262 d3d8_volume_QueryInterface,
263 d3d8_volume_AddRef,
264 d3d8_volume_Release,
265 /* IDirect3DVolume8 */
266 d3d8_volume_GetDevice,
267 d3d8_volume_SetPrivateData,
268 d3d8_volume_GetPrivateData,
269 d3d8_volume_FreePrivateData,
270 d3d8_volume_GetContainer,
271 d3d8_volume_GetDesc,
272 d3d8_volume_LockBox,
273 d3d8_volume_UnlockBox,
276 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
278 HeapFree(GetProcessHeap(), 0, parent);
281 static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
283 volume_wined3d_object_destroyed,
286 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
287 UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
289 HRESULT hr;
291 volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
292 volume->refcount = 1;
294 hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
295 format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
296 if (FAILED(hr))
298 WARN("Failed to create wined3d volume, hr %#x.\n", hr);
299 return hr;
302 return D3D_OK;