Release 960928
[wine/multimedia.git] / windows / keyboard.c
blobccc815be87b8dd77c574d01c73b3f04297c15cd6
1 /*
2 * Keyboard related functions
4 * Copyright 1993 Bob Amstadt
5 */
6 #include <string.h>
7 #include "win.h"
8 #include "windows.h"
10 extern BOOL MouseButtonsStates[3];
11 extern BOOL AsyncMouseButtonsStates[3];
12 extern BYTE KeyStateTable[256];
13 extern BYTE AsyncKeyStateTable[256];
15 /**********************************************************************
16 * GetKeyState [USER.106]
18 INT GetKeyState(INT keycode)
20 INT retval;
22 switch(keycode) {
23 case VK_LBUTTON:
24 return MouseButtonsStates[0];
25 case VK_MBUTTON:
26 return MouseButtonsStates[1];
27 case VK_RBUTTON:
28 return MouseButtonsStates[2];
29 default:
30 retval = ( (INT)(KeyStateTable[keycode] & 0x80) << 8 ) |
31 (INT)(KeyStateTable[keycode] & 0x01);
34 return retval;
37 /**********************************************************************
38 * GetKeyboardState [USER.222]
40 void GetKeyboardState(BYTE *lpKeyState)
42 if (lpKeyState != NULL) {
43 KeyStateTable[VK_LBUTTON] = MouseButtonsStates[0] >> 8;
44 KeyStateTable[VK_MBUTTON] = MouseButtonsStates[1] >> 8;
45 KeyStateTable[VK_RBUTTON] = MouseButtonsStates[2] >> 8;
46 memcpy(lpKeyState, KeyStateTable, 256);
50 /**********************************************************************
51 * SetKeyboardState [USER.223]
53 void SetKeyboardState(BYTE *lpKeyState)
55 if (lpKeyState != NULL) {
56 memcpy(KeyStateTable, lpKeyState, 256);
57 MouseButtonsStates[0] = KeyStateTable[VK_LBUTTON]? 0x8000: 0;
58 MouseButtonsStates[1] = KeyStateTable[VK_MBUTTON]? 0x8000: 0;
59 MouseButtonsStates[2] = KeyStateTable[VK_RBUTTON]? 0x8000: 0;
63 /**********************************************************************
64 * GetAsyncKeyState (USER.249)
66 * Determine if a key is or was pressed. retval has high-order
67 * bit set to 1 if currently pressed, low-order bit set to 1 if key has
68 * been pressed.
70 * This uses the variable AsyncMouseButtonsStates and
71 * AsyncKeyStateTable (set in event.c) which have the mouse button
72 * number or key number (whichever is applicable) set to true if the
73 * mouse or key had been depressed since the last call to
74 * GetAsyncKeyState.
76 int GetAsyncKeyState(int nKey)
78 short retval;
80 switch (nKey) {
81 case VK_LBUTTON:
82 retval = AsyncMouseButtonsStates[0] |
83 MouseButtonsStates[0]? 0x0001: 0;
84 break;
85 case VK_MBUTTON:
86 retval = AsyncMouseButtonsStates[1] |
87 MouseButtonsStates[1]? 0x0001: 0;
88 break;
89 case VK_RBUTTON:
90 retval = AsyncMouseButtonsStates[2] |
91 MouseButtonsStates[2]? 0x0001: 0;
92 break;
93 default:
94 retval = AsyncKeyStateTable[nKey] |
95 (KeyStateTable[nKey] ? 0x8000 : 0);
96 break;
99 memset( AsyncMouseButtonsStates, 0, 3 ); /* all states to false */
100 memset( AsyncKeyStateTable, 0, 256 );
102 return retval;