Add some support for _spin_trylock() and friends.
[smatch.git] / smatch_states.c
blob587f8582d44d94183701075d30ab402cb013758b
1 /*
2 * sparse/smatch_states.c
4 * Copyright (C) 2006 Dan Carpenter.
6 * Licensed under the Open Software License version 1.1
8 */
11 * You have a lists of states. kernel = locked, foo = NULL, ...
12 * When you hit an if {} else {} statement then you swap the list
13 * of states for a different list of states. The lists are stored
14 * on stacks.
16 * At the beginning of this file there are list of the stacks that
17 * we use. Each function in this file does something to one of
18 * of the stacks.
20 * So the smatch_flow.c understands code but it doesn't understand states.
21 * smatch_flow calls functions in this file. This file calls functions
22 * in smatch_slist.c which just has boring generic plumbing for handling
23 * state lists. But really it's this file where all the magic happens.
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include "smatch.h"
30 #include "smatch_slist.h"
32 struct smatch_state undefined = { .name = "undefined" };
33 struct smatch_state merged = { .name = "merged" };
34 struct smatch_state true_state = { .name = "true" };
35 struct smatch_state false_state = { .name = "false" };
37 static struct state_list *cur_slist; /* current states */
39 static struct state_list_stack *true_stack; /* states after a t/f branch */
40 static struct state_list_stack *false_stack;
41 static struct state_list_stack *pre_cond_stack; /* states before a t/f branch */
43 static struct state_list_stack *cond_true_stack; /* states affected by a branch */
44 static struct state_list_stack *cond_false_stack;
46 static struct state_list_stack *break_stack;
47 static struct state_list_stack *switch_stack;
48 static struct state_list_stack *default_stack;
49 static struct state_list_stack *continue_stack;
50 static struct state_list_stack *false_only_stack;
52 static struct named_stack *goto_stack;
54 struct state_list_stack *implied_pools;
56 int debug_states;
58 void __print_cur_slist()
60 __print_slist(cur_slist);
63 void set_state(const char *name, int owner, struct symbol *sym,
64 struct smatch_state *state)
66 if (!name)
67 return;
69 if (debug_states) {
70 struct smatch_state *s;
72 s = get_state(name, owner, sym);
73 if (!s)
74 printf("%d new state. name='%s' owner=%d: %s\n",
75 get_lineno(), name, owner, show_state(state));
76 else
77 printf("%d state change name='%s' owner=%d: %s => %s\n",
78 get_lineno(), name, owner, show_state(s),
79 show_state(state));
81 set_state_slist(&cur_slist, name, owner, sym, state);
83 if (cond_true_stack) {
84 set_state_stack(&cond_true_stack, name, owner, sym, state);
85 set_state_stack(&cond_false_stack, name, owner, sym, state);
89 struct smatch_state *get_state(const char *name, int owner, struct symbol *sym)
91 return get_state_slist(cur_slist, name, owner, sym);
94 struct state_list *get_possible_states(const char *name, int owner,
95 struct symbol *sym)
97 struct sm_state *sms;
99 sms = get_sm_state_slist(cur_slist, name, owner, sym);
100 if (sms)
101 return sms->possible;
102 return NULL;
105 struct sm_state *__get_sm_state(const char *name, int owner, struct symbol *sym)
107 return get_sm_state_slist(cur_slist, name, owner, sym);
110 void delete_state(const char *name, int owner, struct symbol *sym)
112 delete_state_slist(&cur_slist, name, owner, sym);
115 struct state_list *get_all_states(int owner)
117 struct state_list *slist = NULL;
118 struct sm_state *tmp;
120 FOR_EACH_PTR(cur_slist, tmp) {
121 if (tmp->owner == owner) {
122 add_ptr_list(&slist, tmp);
124 } END_FOR_EACH_PTR(tmp);
126 return slist;
129 struct state_list *__get_cur_slist()
131 return cur_slist;
134 void set_true_false_states(const char *name, int owner, struct symbol *sym,
135 struct smatch_state *true_state,
136 struct smatch_state *false_state)
138 /* fixme. save history */
140 if (debug_states) {
141 struct smatch_state *tmp;
143 tmp = get_state(name, owner, sym);
144 SM_DEBUG("%d set_true_false '%s'. Was %s. Now T:%s F:%s\n",
145 get_lineno(), name, show_state(tmp),
146 show_state(true_state), show_state(false_state));
149 if (!cond_false_stack || !cond_true_stack) {
150 printf("Error: missing true/false stacks\n");
151 return;
154 if (true_state) {
155 set_state_slist(&cur_slist, name, owner, sym, true_state);
156 set_state_stack(&cond_true_stack, name, owner, sym, true_state);
158 if (false_state)
159 set_state_stack(&cond_false_stack, name, owner, sym, false_state);
162 void nullify_path()
164 del_slist(&cur_slist);
168 * At the start of every function we mark the path
169 * as unnull. That there is always at least one state
170 * in the cur_slist until nullify_path is called. This
171 * is used in merge_slist() for the first null check.
174 void __unnullify_path()
176 set_state("unnull_path", 0, NULL, &true_state);
179 int __path_is_null()
181 if (cur_slist)
182 return 0;
183 return 1;
186 void clear_all_states()
188 struct named_slist *named_slist;
190 nullify_path();
191 del_slist_stack(&true_stack);
192 del_slist_stack(&false_stack);
193 del_slist_stack(&false_only_stack);
194 del_slist_stack(&pre_cond_stack);
195 del_slist_stack(&cond_true_stack);
196 del_slist_stack(&cond_false_stack);
197 del_slist_stack(&break_stack);
198 del_slist_stack(&switch_stack);
199 del_slist_stack(&continue_stack);
200 del_slist_stack(&implied_pools);
202 FOR_EACH_PTR(goto_stack, named_slist) {
203 del_slist(&named_slist->slist);
204 } END_FOR_EACH_PTR(named_slist);
205 __free_ptr_list((struct ptr_list **)&goto_stack);
209 void __push_cond_stacks()
211 push_slist(&cond_true_stack, NULL);
212 push_slist(&cond_false_stack, NULL);
216 * This combines the pre cond states with either the true or false states.
217 * For example:
218 * a = kmalloc() ; if (a !! foo(a)
219 * In the pre state a is possibly null. In the true state it is non null.
220 * In the false state it is null. Combine the pre and the false to get
221 * that when we call 'foo', 'a' is null.
224 static void __use_cond_stack(struct state_list_stack **stack)
226 struct state_list *slist;
228 del_slist(&cur_slist);
230 cur_slist = pop_slist(&pre_cond_stack);
231 push_slist(&pre_cond_stack, clone_slist(cur_slist));
233 slist = pop_slist(stack);
234 overwrite_slist(slist, &cur_slist);
235 push_slist(stack, slist);
239 void __use_cond_true_states()
241 __use_cond_stack(&cond_true_stack);
244 void __use_cond_false_states()
246 __use_cond_stack(&cond_false_stack);
249 void __negate_cond_stacks()
251 struct state_list *old_false, *old_true;
253 old_false = pop_slist(&cond_false_stack);
254 old_true = pop_slist(&cond_true_stack);
256 overwrite_slist(old_false, &cur_slist);
258 push_slist(&cond_false_stack, old_true);
259 push_slist(&cond_true_stack, old_false);
262 void __and_cond_states()
264 and_slist_stack(&cond_true_stack);
265 or_slist_stack(&cond_false_stack);
268 void __or_cond_states()
270 or_slist_stack(&cond_true_stack);
271 and_slist_stack(&cond_false_stack);
274 void __save_pre_cond_states()
276 push_slist(&pre_cond_stack, clone_slist(cur_slist));
279 void __pop_pre_cond_states()
281 struct state_list *tmp;
283 tmp = pop_slist(&pre_cond_stack);
284 del_slist(&tmp);
287 void __use_false_only_stack()
289 struct state_list *slist;
291 slist = pop_slist(&false_only_stack);
292 overwrite_slist(slist, &cur_slist);
293 del_slist(&slist);
296 void __pop_false_only_stack()
298 struct state_list *slist;
300 slist = pop_slist(&false_only_stack);
301 del_slist(&slist);
304 void __use_cond_states()
306 struct state_list *pre, *pre_clone, *true_states, *false_states;
308 pre = pop_slist(&pre_cond_stack);
309 pre_clone = clone_slist(pre);
311 true_states = pop_slist(&cond_true_stack);
312 overwrite_slist(true_states, &pre);
313 /* we use the true states right away */
314 del_slist(&cur_slist);
315 cur_slist = pre;
318 false_states = pop_slist(&cond_false_stack);
319 push_slist(&false_only_stack, clone_slist(false_states));
320 overwrite_slist(false_states, &pre_clone);
321 push_slist(&false_stack, pre_clone);
324 void __push_true_states()
326 push_slist(&true_stack, clone_slist(cur_slist));
329 void __use_false_states()
331 del_slist(&cur_slist);
332 cur_slist = pop_slist(&false_stack);
335 void __pop_false_states()
337 struct state_list *slist;
339 slist = pop_slist(&false_stack);
340 del_slist(&slist);
343 void __merge_false_states()
345 struct state_list *slist;
347 slist = pop_slist(&false_stack);
348 merge_slist(&cur_slist, slist);
349 del_slist(&slist);
352 void __merge_true_states()
354 struct state_list *slist;
356 slist = pop_slist(&true_stack);
357 merge_slist(&cur_slist, slist);
358 del_slist(&slist);
361 void __push_continues()
363 push_slist(&continue_stack, NULL);
366 void __pop_continues()
368 struct state_list *slist;
370 slist = pop_slist(&continue_stack);
371 del_slist(&slist);
374 void __process_continues()
376 struct state_list *slist;
378 slist = pop_slist(&continue_stack);
379 if (!slist) {
380 overwrite_slist(cur_slist, &slist);
381 } else {
382 merge_slist(&slist, cur_slist);
384 push_slist(&continue_stack, slist);
387 void __merge_continues()
389 struct state_list *slist;
391 slist = pop_slist(&continue_stack);
392 merge_slist(&cur_slist, slist);
393 del_slist(&slist);
396 void __push_breaks()
398 push_slist(&break_stack, NULL);
401 void __process_breaks()
403 struct state_list *slist;
405 slist = pop_slist(&break_stack);
406 if (!slist) {
407 overwrite_slist(cur_slist, &slist);
408 } else {
409 merge_slist(&slist, cur_slist);
411 push_slist(&break_stack, slist);
414 void __merge_breaks()
416 struct state_list *slist;
418 slist = pop_slist(&break_stack);
419 merge_slist(&cur_slist, slist);
420 del_slist(&slist);
423 void __use_breaks()
425 del_slist(&cur_slist);
426 cur_slist = pop_slist(&break_stack);
429 void __save_switch_states()
431 push_slist(&switch_stack, clone_slist(cur_slist));
434 void __merge_switches()
436 struct state_list *slist;
438 slist = pop_slist(&switch_stack);
439 merge_slist(&cur_slist, slist);
440 push_slist(&switch_stack, slist);
443 void __pop_switches()
445 struct state_list *slist;
447 slist = pop_slist(&switch_stack);
448 del_slist(&slist);
451 void __push_default()
453 push_slist(&default_stack, NULL);
456 void __set_default()
458 set_state_stack(&default_stack, "has_default", 0, NULL, &true_state);
461 int __pop_default()
463 struct state_list *slist;
465 slist = pop_slist(&default_stack);
466 if (slist) {
467 del_slist(&slist);
468 return 1;
470 return 0;
473 static struct named_slist *alloc_named_slist(const char *name,
474 struct state_list *slist)
476 struct named_slist *named_slist = __alloc_named_slist(0);
478 named_slist->name = (char *)name;
479 named_slist->slist = slist;
480 return named_slist;
483 void __save_gotos(const char *name)
485 struct state_list **slist;
487 slist = get_slist_from_named_stack(goto_stack, name);
488 if (slist) {
489 merge_slist(slist, cur_slist);
490 return;
491 } else {
492 struct state_list *slist;
493 struct named_slist *named_slist;
495 slist = clone_slist(cur_slist);
496 named_slist = alloc_named_slist(name, slist);
497 add_ptr_list(&goto_stack, named_slist);
501 void __merge_gotos(const char *name)
503 struct state_list **slist;
505 slist = get_slist_from_named_stack(goto_stack, name);
506 if (slist)
507 merge_slist(&cur_slist, *slist);