Add some support for _spin_trylock() and friends.
[smatch.git] / smatch_slist.c
blobe943ce28c1021ec780f0997dcbf5dbf25cfa27c0
1 /*
2 * sparse/smatch_slist.c
4 * Copyright (C) 2008,2009 Dan Carpenter.
6 * Licensed under the Open Software License version 1.1
8 */
10 #include <stdlib.h>
11 #include <stdio.h>
12 #include "smatch.h"
13 #include "smatch.h"
14 #include "smatch_slist.h"
16 #undef CHECKORDER
18 ALLOCATOR(sm_state, "smatch state");
19 ALLOCATOR(named_slist, "named slist");
21 void __print_slist(struct state_list *slist)
23 struct sm_state *state;
25 printf("dumping slist at %d\n", get_lineno());
26 FOR_EACH_PTR(slist, state) {
27 printf("%d '%s'=%s\n", state->owner, state->name,
28 show_state(state->state));
29 } END_FOR_EACH_PTR(state);
30 printf("---\n");
33 void add_history(struct sm_state *state)
35 struct state_history *tmp;
37 if (!state)
38 return;
39 tmp = malloc(sizeof(*tmp));
40 tmp->loc = get_lineno();
41 add_ptr_list(&state->line_history, tmp);
45 /* NULL states go at the end to simplify merge_slist */
46 static int cmp_tracker(const struct sm_state *a, const struct sm_state *b)
48 int ret;
50 if (!a && !b)
51 return 0;
52 if (!b)
53 return -1;
54 if (!a)
55 return 1;
57 if (a->owner > b->owner)
58 return -1;
59 if (a->owner < b->owner)
60 return 1;
62 ret = strcmp(a->name, b->name);
63 if (ret)
64 return ret;
66 if (!b->sym && a->sym)
67 return -1;
68 if (!a->sym && b->sym)
69 return 1;
70 if (a->sym > b->sym)
71 return -1;
72 if (a->sym < b->sym)
73 return 1;
75 return 0;
78 static int cmp_sm_states(const struct sm_state *a, const struct sm_state *b)
80 int ret;
82 ret = cmp_tracker(a, b);
83 if (ret)
84 return ret;
86 /* todo: add hook for smatch_extra.c */
87 if (a->state > b->state)
88 return -1;
89 if (a->state < b->state)
90 return 1;
91 return 0;
94 void add_sm_state_slist(struct state_list **slist, struct sm_state *new)
96 struct sm_state *tmp;
98 FOR_EACH_PTR(*slist, tmp) {
99 if (cmp_sm_states(tmp, new) < 0)
100 continue;
101 else if (cmp_sm_states(tmp, new) == 0) {
102 return;
103 } else {
104 INSERT_CURRENT(new, tmp);
105 return;
107 } END_FOR_EACH_PTR(tmp);
108 add_ptr_list(slist, new);
111 static void add_possible(struct sm_state *sm, struct sm_state *new)
113 struct sm_state *tmp;
116 if (!new) {
117 struct smatch_state *s;
119 s = merge_states(sm->name, sm->owner, sm->sym, sm->state, NULL);
120 tmp = alloc_state(sm->name, sm->owner, sm->sym, s);
121 add_sm_state_slist(&sm->possible, tmp);
122 return;
124 FOR_EACH_PTR(new->possible, tmp) {
125 add_sm_state_slist(&sm->possible, tmp);
126 } END_FOR_EACH_PTR(tmp);
129 struct sm_state *alloc_state(const char *name, int owner,
130 struct symbol *sym, struct smatch_state *state)
132 struct sm_state *sm_state = __alloc_sm_state(0);
134 sm_state->name = (char *)name;
135 sm_state->owner = owner;
136 sm_state->sym = sym;
137 sm_state->state = state;
138 sm_state->line_history = NULL;
139 add_history(sm_state);
140 sm_state->pools = NULL;
141 sm_state->possible = NULL;
142 add_ptr_list(&sm_state->possible, sm_state);
143 return sm_state;
146 struct sm_state *clone_state(struct sm_state *s)
148 struct sm_state *tmp;
150 tmp = alloc_state(s->name, s->owner, s->sym, s->state);
151 tmp->pools = clone_stack(s->pools);
152 tmp->possible = s->possible;
153 return tmp;
156 int slist_has_state(struct state_list *slist, struct smatch_state *state)
158 struct sm_state *tmp;
160 FOR_EACH_PTR(slist, tmp) {
161 if (tmp->state == state)
162 return 1;
163 } END_FOR_EACH_PTR(tmp);
164 return 0;
167 #ifdef CHECKORDER
168 static void check_order(struct state_list *slist)
170 struct sm_state *state;
171 struct sm_state *last = NULL;
172 int printed = 0;
174 FOR_EACH_PTR(slist, state) {
175 if (last && cmp_tracker(state, last) <= 0) {
176 printf("Error. Unsorted slist %d vs %d, %p vs %p, "
177 "%s vs %s\n", last->owner, state->owner,
178 last->sym, state->sym, last->name, state->name);
179 printed = 1;
181 last = state;
182 } END_FOR_EACH_PTR(state);
184 if (printed)
185 printf("======\n");
187 #endif
189 struct state_list *clone_slist(struct state_list *from_slist)
191 struct sm_state *state;
192 struct sm_state *tmp;
193 struct state_list *to_slist = NULL;
195 FOR_EACH_PTR(from_slist, state) {
196 tmp = clone_state(state);
197 add_ptr_list(&to_slist, tmp);
198 } END_FOR_EACH_PTR(state);
199 #ifdef CHECKORDER
200 check_order(to_slist);
201 #endif
202 return to_slist;
205 struct state_list_stack *clone_stack(struct state_list_stack *from_stack)
207 struct state_list *slist;
208 struct state_list_stack *to_stack = NULL;
210 FOR_EACH_PTR(from_stack, slist) {
211 push_slist(&to_stack, slist);
212 } END_FOR_EACH_PTR(slist);
213 return to_stack;
216 // FIXME... shouldn't we free some of these state pointers?
217 struct smatch_state *merge_states(const char *name, int owner,
218 struct symbol *sym,
219 struct smatch_state *state1,
220 struct smatch_state *state2)
222 struct smatch_state *ret;
224 if (state1 == state2)
225 ret = state1;
226 else if (__has_merge_function(owner))
227 ret = __client_merge_function(owner, name, sym, state1, state2);
228 else if (!state1 || !state2)
229 ret = &undefined;
230 else
231 ret = &merged;
232 return ret;
235 struct sm_state *merge_sm_states(struct sm_state *one, struct sm_state *two)
237 struct smatch_state *s;
238 struct sm_state *result;
240 s = merge_states(one->name, one->owner, one->sym, one->state,
241 (two?two->state:NULL));
242 result = alloc_state(one->name, one->owner, one->sym, s);
243 add_possible(result, one);
244 add_possible(result, two);
246 if (debug_states) {
247 struct sm_state *tmp;
248 int i = 0;
250 printf("%d merge name='%s' owner=%d: %s + %s => %s (",
251 get_lineno(), one->name, one->owner,
252 show_state(one->state), show_state(two?two->state:NULL),
253 show_state(s));
255 FOR_EACH_PTR(result->possible, tmp) {
256 if (i++) {
257 printf(", ");
259 printf("%s", show_state(tmp->state));
260 } END_FOR_EACH_PTR(tmp);
261 printf(")\n");
264 return result;
267 struct sm_state *get_sm_state_slist(struct state_list *slist, const char *name,
268 int owner, struct symbol *sym)
270 struct sm_state *state;
272 if (!name)
273 return NULL;
275 FOR_EACH_PTR(slist, state) {
276 if (state->owner == owner && state->sym == sym
277 && !strcmp(state->name, name))
278 return state;
279 } END_FOR_EACH_PTR(state);
280 return NULL;
283 struct smatch_state *get_state_slist(struct state_list *slist,
284 const char *name, int owner,
285 struct symbol *sym)
287 struct sm_state *state;
289 state = get_sm_state_slist(slist, name, owner, sym);
290 if (state)
291 return state->state;
292 return NULL;
295 static void overwrite_sm_state(struct state_list **slist,
296 struct sm_state *state)
298 struct sm_state *tmp;
299 struct sm_state *new = clone_state(state); //fixme. why?
301 FOR_EACH_PTR(*slist, tmp) {
302 if (cmp_tracker(tmp, new) < 0)
303 continue;
304 else if (cmp_tracker(tmp, new) == 0) {
305 tmp->state = new->state;
306 tmp->pools = new->pools;
307 tmp->possible = new->possible;
308 __free_sm_state(new);
309 return;
310 } else {
311 INSERT_CURRENT(new, tmp);
312 return;
314 } END_FOR_EACH_PTR(tmp);
315 add_ptr_list(slist, new);
318 void set_state_slist(struct state_list **slist, const char *name, int owner,
319 struct symbol *sym, struct smatch_state *state)
321 struct sm_state *tmp;
322 struct sm_state *new = alloc_state(name, owner, sym, state);
324 FOR_EACH_PTR(*slist, tmp) {
325 if (cmp_tracker(tmp, new) < 0)
326 continue;
327 else if (cmp_tracker(tmp, new) == 0) {
328 tmp->state = state;
329 tmp->pools = NULL;
330 tmp->possible = NULL;
331 add_ptr_list(&tmp->possible, tmp);
332 __free_sm_state(new);
333 return;
334 } else {
335 INSERT_CURRENT(new, tmp);
336 return;
338 } END_FOR_EACH_PTR(tmp);
339 add_ptr_list(slist, new);
342 void delete_state_slist(struct state_list **slist, const char *name, int owner,
343 struct symbol *sym)
345 struct sm_state *state;
347 FOR_EACH_PTR(*slist, state) {
348 if (state->owner == owner && state->sym == sym
349 && !strcmp(state->name, name)){
350 delete_ptr_list_entry((struct ptr_list **)slist,
351 state, 1);
352 __free_sm_state(state);
353 return;
355 } END_FOR_EACH_PTR(state);
359 void push_slist(struct state_list_stack **list_stack, struct state_list *slist)
361 add_ptr_list(list_stack, slist);
364 struct state_list *pop_slist(struct state_list_stack **list_stack)
366 struct state_list *slist;
368 slist = last_ptr_list((struct ptr_list *)*list_stack);
369 delete_ptr_list_last((struct ptr_list **)list_stack);
370 return slist;
373 void del_slist(struct state_list **slist)
375 __free_ptr_list((struct ptr_list **)slist);
378 void del_slist_stack(struct state_list_stack **slist_stack)
380 struct state_list *slist;
382 FOR_EACH_PTR(*slist_stack, slist) {
383 __free_ptr_list((struct ptr_list **)&slist);
384 } END_FOR_EACH_PTR(slist);
385 __free_ptr_list((struct ptr_list **)slist_stack);
389 * set_state_stack() sets the state for the top slist on the stack.
391 void set_state_stack(struct state_list_stack **stack, const char *name,
392 int owner, struct symbol *sym, struct smatch_state *state)
394 struct state_list *slist;
396 slist = pop_slist(stack);
397 set_state_slist(&slist, name, owner, sym, state);
398 push_slist(stack, slist);
402 * get_state_stack() gets the state for the top slist on the stack.
404 struct smatch_state *get_state_stack(struct state_list_stack *stack,
405 const char *name, int owner,
406 struct symbol *sym)
408 struct state_list *slist;
409 struct smatch_state *ret;
411 slist = pop_slist(&stack);
412 ret = get_state_slist(slist, name, owner, sym);
413 push_slist(&stack, slist);
414 return ret;
418 * add_pool() adds a slist to ->pools. If the slist has already been
419 * added earlier then it doesn't get added a second time.
421 static void add_pool(struct sm_state *to, struct state_list *new)
423 struct state_list *tmp;
425 FOR_EACH_PTR(to->pools, tmp) {
426 if (tmp < new)
427 continue;
428 else if (tmp == new) {
429 return;
430 } else {
431 INSERT_CURRENT(new, tmp);
432 return;
434 } END_FOR_EACH_PTR(tmp);
435 add_ptr_list(&to->pools, new);
438 static void copy_pools(struct sm_state *to, struct sm_state *sm)
440 struct state_list *tmp;
442 FOR_EACH_PTR(sm->pools, tmp) {
443 add_pool(to, tmp);
444 } END_FOR_EACH_PTR(tmp);
448 * merge_slist() is called whenever paths merge, such as after
449 * an if statement. It takes the two slists and creates one.
451 void merge_slist(struct state_list **to, struct state_list *slist)
453 struct sm_state *to_state, *state, *tmp;
454 struct state_list *results = NULL;
455 struct state_list *implied_to = NULL;
456 struct state_list *implied_from = NULL;
458 #ifdef CHECKORDER
459 check_order(*to);
460 check_order(slist);
461 #endif
463 /* merging a null and nonnull path gives you only the nonnull path */
464 if (!slist) {
465 return;
467 if (!*to) {
468 *to = clone_slist(slist);
469 return;
472 PREPARE_PTR_LIST(*to, to_state);
473 PREPARE_PTR_LIST(slist, state);
474 for (;;) {
475 if (!to_state && !state)
476 break;
477 if (cmp_tracker(to_state, state) < 0) {
478 tmp = merge_sm_states(to_state, NULL);
480 copy_pools(tmp, to_state);
482 add_ptr_list(&implied_to, to_state);
483 add_pool(tmp, implied_to);
485 add_ptr_list(&results, tmp);
486 NEXT_PTR_LIST(to_state);
487 } else if (cmp_tracker(to_state, state) == 0) {
488 if (to_state->state == state->state) {
489 tmp = merge_sm_states(to_state, state);
490 } else {
491 tmp = merge_sm_states(to_state, state);
493 copy_pools(tmp, to_state);
494 copy_pools(tmp, state);
496 add_ptr_list(&implied_to, to_state);
497 add_pool(tmp, implied_to);
498 add_ptr_list(&implied_from, state);
499 add_pool(tmp, implied_from);
501 add_ptr_list(&results, tmp);
502 NEXT_PTR_LIST(to_state);
503 NEXT_PTR_LIST(state);
504 } else {
505 tmp = merge_sm_states(state, NULL);
507 copy_pools(tmp, state);
509 add_ptr_list(&implied_from, state);
510 add_pool(tmp, implied_from);
512 add_ptr_list(&results, tmp);
513 NEXT_PTR_LIST(state);
516 FINISH_PTR_LIST(state);
517 FINISH_PTR_LIST(to_state);
519 del_slist(to);
520 *to = results;
522 if (implied_from)
523 push_slist(&implied_pools, implied_from);
524 if (implied_to)
525 push_slist(&implied_pools, implied_to);
529 * is_currently_in_pool() is used because we remove states from pools.
530 * When set_state() is called then we set ->pools to NULL, but on
531 * other paths the state is still a member of those pools.
532 * Confusing huh?
533 * if (foo) {
534 * bar = 1;
535 * a = malloc();
537 * if (!a)
538 * return;
539 * if (bar)
540 * a->b = x;
542 static int is_currently_in_pool(struct sm_state *sm, struct state_list *pool,
543 struct state_list *cur_slist)
545 struct sm_state *cur_state;
546 struct state_list *tmp;
548 cur_state = get_sm_state_slist(cur_slist, sm->name, sm->owner, sm->sym);
549 if (!cur_state)
550 return 0;
552 FOR_EACH_PTR(cur_state->pools, tmp) {
553 if (tmp == pool)
554 return 1;
555 } END_FOR_EACH_PTR(tmp);
556 return 0;
559 struct state_list *clone_states_in_pool(struct state_list *pool,
560 struct state_list *cur_slist)
562 struct sm_state *state;
563 struct sm_state *tmp;
564 struct state_list *to_slist = NULL;
566 FOR_EACH_PTR(pool, state) {
567 if (is_currently_in_pool(state, pool, cur_slist)) {
568 tmp = clone_state(state);
569 add_ptr_list(&to_slist, tmp);
571 } END_FOR_EACH_PTR(state);
572 #ifdef CHECKORDER
573 check_order(to_slist);
574 #endif
575 return to_slist;
579 * filter() is used to find what states are the same across
580 * a series of slists.
581 * It takes a **slist and a *filter.
582 * It removes everything from **slist that isn't in *filter.
583 * The reason you would want to do this is if you want to
584 * know what other states are true if one state is true. (smatch_implied).
586 void filter(struct state_list **slist, struct state_list *filter,
587 struct state_list *cur_slist)
589 struct sm_state *s_one, *s_two;
590 struct state_list *results = NULL;
592 #ifdef CHECKORDER
593 check_order(*slist);
594 check_order(filter);
595 #endif
597 PREPARE_PTR_LIST(*slist, s_one);
598 PREPARE_PTR_LIST(filter, s_two);
599 for (;;) {
600 if (!s_one || !s_two)
601 break;
602 if (cmp_tracker(s_one, s_two) < 0) {
603 NEXT_PTR_LIST(s_one);
604 } else if (cmp_tracker(s_one, s_two) == 0) {
605 /* todo. pointer comparison works fine for most things
606 except smatch_extra. we may need a hook here. */
607 if (s_one->state == s_two->state &&
608 is_currently_in_pool(s_two, filter, cur_slist)) {
609 add_ptr_list(&results, s_one);
611 NEXT_PTR_LIST(s_one);
612 NEXT_PTR_LIST(s_two);
613 } else {
614 NEXT_PTR_LIST(s_two);
617 FINISH_PTR_LIST(s_two);
618 FINISH_PTR_LIST(s_one);
620 del_slist(slist);
621 *slist = results;
625 * and_slist_stack() is basically the same as popping the top two slists,
626 * overwriting the one with the other and pushing it back on the stack.
627 * The difference is that it checks to see that a mutually exclusive
628 * state isn't included in both stacks. If smatch sees something like
629 * "if (a && !a)" it prints a warning.
631 void and_slist_stack(struct state_list_stack **slist_stack)
633 struct sm_state *tmp;
634 struct smatch_state *tmp_state;
635 struct state_list *tmp_slist = pop_slist(slist_stack);
637 FOR_EACH_PTR(tmp_slist, tmp) {
638 tmp_state = get_state_stack(*slist_stack, tmp->name,
639 tmp->owner, tmp->sym);
640 if (tmp_state && tmp_state != tmp->state) {
641 struct smatch_state *s;
643 s = merge_states(tmp->name, tmp->owner, tmp->sym,
644 tmp->state, tmp_state);
645 smatch_msg("mutually exclusive 'and' conditions states "
646 "'%s': %s + %s => %s",
647 tmp->name, show_state(tmp_state),
648 show_state(tmp->state), show_state(s));
649 tmp->state = s;
652 set_state_stack(slist_stack, tmp->name, tmp->owner, tmp->sym,
653 tmp->state);
654 } END_FOR_EACH_PTR(tmp);
655 del_slist(&tmp_slist);
659 * or_slist_stack() is for if we have: if (foo || bar) { foo->baz;
660 * It pops the two slists from the top of the stack and merges them
661 * together in a way that preserves the things they have in common
662 * but creates a merged state for most of the rest.
663 * You could have code that had: if (foo || foo) { foo->baz;
664 * It's this function which ensures smatch does the right thing.
666 void or_slist_stack(struct state_list_stack **slist_stack)
668 struct state_list *one;
669 struct state_list *two;
670 struct state_list *res = NULL;
671 struct sm_state *tmp;
672 struct sm_state *sm;
673 struct sm_state *new_sm;
675 one = pop_slist(slist_stack);
676 two = pop_slist(slist_stack);
678 FOR_EACH_PTR(one, tmp) {
679 sm = get_sm_state_slist(two, tmp->name, tmp->owner, tmp->sym);
680 new_sm = merge_sm_states(tmp, sm);
681 add_ptr_list(&res, new_sm);
682 } END_FOR_EACH_PTR(tmp);
684 FOR_EACH_PTR(two, tmp) {
685 sm = get_sm_state_slist(one, tmp->name, tmp->owner, tmp->sym);
686 new_sm = merge_sm_states(tmp, sm);
687 add_ptr_list(&res, new_sm);
688 } END_FOR_EACH_PTR(tmp);
690 push_slist(slist_stack, res);
692 del_slist(&one);
693 del_slist(&two);
697 * get_slist_from_named_stack() is only used for gotos.
699 struct state_list **get_slist_from_named_stack(struct named_stack *stack,
700 const char *name)
702 struct named_slist *tmp;
704 FOR_EACH_PTR(stack, tmp) {
705 if (!strcmp(tmp->name, name))
706 return &tmp->slist;
707 } END_FOR_EACH_PTR(tmp);
708 return NULL;
711 void overwrite_slist(struct state_list *from, struct state_list **to)
713 struct sm_state *tmp;
715 FOR_EACH_PTR(from, tmp) {
716 overwrite_sm_state(to, tmp);
717 } END_FOR_EACH_PTR(tmp);